/* SPDX-License-Identifier: LGPL-2.1+ */ #pragma once typedef struct Button Button; #include "logind.h" struct Button { Manager *manager; sd_event_source *io_event_source; sd_event_source *check_event_source; char *name; char *seat; int fd; bool lid_closed; bool docked; }; Button* button_new(Manager *m, const char *name); void button_free(Button *b); int button_open(Button *b); int button_set_seat(Button *b, const char *sn); int button_check_switches(Button *b);