/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../gen-cpp/Calculator.h" using namespace std; using namespace apache::thrift; using namespace apache::thrift::concurrency; using namespace apache::thrift::protocol; using namespace apache::thrift::transport; using namespace apache::thrift::server; using namespace tutorial; using namespace shared; class CalculatorHandler : public CalculatorIf { public: CalculatorHandler() = default; void ping() override { cout << "ping()" << endl; } int32_t add(const int32_t n1, const int32_t n2) override { cout << "add(" << n1 << ", " << n2 << ")" << endl; return n1 + n2; } int32_t calculate(const int32_t logid, const Work& work) override { cout << "calculate(" << logid << ", " << work << ")" << endl; int32_t val; switch (work.op) { case Operation::ADD: val = work.num1 + work.num2; break; case Operation::SUBTRACT: val = work.num1 - work.num2; break; case Operation::MULTIPLY: val = work.num1 * work.num2; break; case Operation::DIVIDE: if (work.num2 == 0) { InvalidOperation io; io.whatOp = work.op; io.why = "Cannot divide by 0"; throw io; } val = work.num1 / work.num2; break; default: InvalidOperation io; io.whatOp = work.op; io.why = "Invalid Operation"; throw io; } SharedStruct ss; ss.key = logid; ss.value = to_string(val); log[logid] = ss; return val; } void getStruct(SharedStruct& ret, const int32_t logid) override { cout << "getStruct(" << logid << ")" << endl; ret = log[logid]; } void zip() override { cout << "zip()" << endl; } protected: map log; }; /* CalculatorIfFactory is code generated. CalculatorCloneFactory is useful for getting access to the server side of the transport. It is also useful for making per-connection state. Without this CloneFactory, all connections will end up sharing the same handler instance. */ class CalculatorCloneFactory : virtual public CalculatorIfFactory { public: ~CalculatorCloneFactory() override = default; CalculatorIf* getHandler(const ::apache::thrift::TConnectionInfo& connInfo) override { std::shared_ptr sock = std::dynamic_pointer_cast(connInfo.transport); cout << "Incoming connection\n"; cout << "\tSocketInfo: " << sock->getSocketInfo() << "\n"; cout << "\tPeerHost: " << sock->getPeerHost() << "\n"; cout << "\tPeerAddress: " << sock->getPeerAddress() << "\n"; cout << "\tPeerPort: " << sock->getPeerPort() << "\n"; return new CalculatorHandler; } void releaseHandler( ::shared::SharedServiceIf* handler) override { delete handler; } }; int main() { TThreadedServer server( std::make_shared(std::make_shared()), std::make_shared(9090), //port std::make_shared(), std::make_shared()); /* // if you don't need per-connection state, do the following instead TThreadedServer server( std::make_shared(std::make_shared()), std::make_shared(9090), //port std::make_shared(), std::make_shared()); */ /** * Here are some alternate server types... // This server only allows one connection at a time, but spawns no threads TSimpleServer server( std::make_shared(std::make_shared()), std::make_shared(9090), std::make_shared(), std::make_shared()); const int workerCount = 4; std::shared_ptr threadManager = ThreadManager::newSimpleThreadManager(workerCount); threadManager->threadFactory( std::make_shared()); threadManager->start(); // This server allows "workerCount" connection at a time, and reuses threads TThreadPoolServer server( std::make_shared(std::make_shared()), std::make_shared(9090), std::make_shared(), std::make_shared(), threadManager); */ cout << "Starting the server..." << endl; server.serve(); cout << "Done." << endl; return 0; }