diff options
Diffstat (limited to 'vapi/clutter-1.0.vapi')
-rw-r--r-- | vapi/clutter-1.0.vapi | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi index 718350e3a..6899c482b 100644 --- a/vapi/clutter-1.0.vapi +++ b/vapi/clutter-1.0.vapi @@ -5414,7 +5414,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_align_constraint_get_type ()")] [Version (since = "1.4")] - public class AlignConstraint : Clutter.Constraint { + public sealed class AlignConstraint : Clutter.Constraint { [CCode (has_construct_function = false, type = "ClutterConstraint*")] public AlignConstraint (Clutter.Actor? source, Clutter.AlignAxis axis, float factor); public Clutter.AlignAxis get_align_axis (); @@ -5539,7 +5539,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_backend_get_type ()")] [Version (since = "0.4")] - public class Backend : GLib.Object { + public sealed class Backend : GLib.Object { [CCode (has_construct_function = false)] protected Backend (); [NoWrapper] @@ -5769,7 +5769,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_bind_constraint_get_type ()")] [Version (since = "1.4")] - public class BindConstraint : Clutter.Constraint { + public sealed class BindConstraint : Clutter.Constraint { [CCode (has_construct_function = false, type = "ClutterConstraint*")] public BindConstraint (Clutter.Actor? source, Clutter.BindCoordinate coordinate, float offset); public Clutter.BindCoordinate get_coordinate (); @@ -5784,7 +5784,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_binding_pool_get_type ()")] [Version (since = "1.0")] - public class BindingPool : GLib.Object { + public sealed class BindingPool : GLib.Object { [CCode (has_construct_function = false)] public BindingPool (string name); public bool activate (uint key_val, Clutter.ModifierType modifiers, GLib.Object gobject); @@ -5803,7 +5803,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_blur_effect_get_type ()")] [Version (since = "1.4")] - public class BlurEffect : Clutter.OffscreenEffect { + public sealed class BlurEffect : Clutter.OffscreenEffect { [CCode (has_construct_function = false, type = "ClutterEffect*")] public BlurEffect (); } @@ -5902,7 +5902,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_brightness_contrast_effect_get_type ()")] [Version (since = "1.10")] - public class BrightnessContrastEffect : Clutter.OffscreenEffect { + public sealed class BrightnessContrastEffect : Clutter.OffscreenEffect { [CCode (has_construct_function = false, type = "ClutterEffect*")] public BrightnessContrastEffect (); public void get_brightness (out float red, out float green, out float blue); @@ -6022,7 +6022,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_clip_node_get_type ()")] [Version (since = "1.10")] - public class ClipNode : Clutter.PaintNode { + public sealed class ClipNode : Clutter.PaintNode { [CCode (has_construct_function = false, type = "ClutterPaintNode*")] public ClipNode (); } @@ -6037,13 +6037,13 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_color_node_get_type ()")] [Version (since = "1.10")] - public class ColorNode : Clutter.PipelineNode { + public sealed class ColorNode : Clutter.PipelineNode { [CCode (has_construct_function = false, type = "ClutterPaintNode*")] public ColorNode (Clutter.Color? color); } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_colorize_effect_get_type ()")] [Version (since = "1.4")] - public class ColorizeEffect : Clutter.OffscreenEffect { + public sealed class ColorizeEffect : Clutter.OffscreenEffect { [CCode (has_construct_function = false, type = "ClutterEffect*")] public ColorizeEffect (Clutter.Color tint); public Clutter.Color get_tint (); @@ -6093,7 +6093,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_desaturate_effect_get_type ()")] [Version (since = "1.4")] - public class DesaturateEffect : Clutter.OffscreenEffect { + public sealed class DesaturateEffect : Clutter.OffscreenEffect { [CCode (has_construct_function = false, type = "ClutterEffect*")] public DesaturateEffect (double factor); public double get_factor (); @@ -6462,7 +6462,7 @@ namespace Clutter { public bool set_data ([CCode (array_length = false)] uint8[] data, Cogl.PixelFormat pixel_format, uint width, uint height, uint row_stride) throws GLib.Error; } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_input_device_get_type ()")] - public class InputDevice : GLib.Object { + public sealed class InputDevice : GLib.Object { [CCode (has_construct_function = false)] protected InputDevice (); [Version (since = "1.6")] @@ -6763,7 +6763,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_page_turn_effect_get_type ()")] [Version (since = "1.4")] - public class PageTurnEffect : Clutter.DeformEffect { + public sealed class PageTurnEffect : Clutter.DeformEffect { [CCode (has_construct_function = false, type = "ClutterEffect*")] public PageTurnEffect (double period, double angle, float radius); public double get_angle (); @@ -6817,7 +6817,7 @@ namespace Clutter { public virtual signal void pan_stopped (Clutter.Actor actor); } [CCode (cheader_filename = "clutter/clutter.h", lower_case_csuffix = "param_units", type_id = "clutter_param_units_get_type ()")] - public class ParamSpecUnit : GLib.ParamSpec { + public sealed class ParamSpecUnit : GLib.ParamSpec { [CCode (has_construct_function = false)] protected ParamSpecUnit (); } @@ -6856,7 +6856,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_path_constraint_get_type ()")] [Version (since = "1.6")] - public class PathConstraint : Clutter.Constraint { + public sealed class PathConstraint : Clutter.Constraint { [CCode (has_construct_function = false, type = "ClutterConstraint*")] public PathConstraint (Clutter.Path? path, float offset); public float get_offset (); @@ -6869,7 +6869,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_pipeline_node_get_type ()")] [Version (since = "1.10")] - public class PipelineNode : Clutter.PaintNode { + public sealed class PipelineNode : Clutter.PaintNode { [CCode (has_construct_function = false)] protected PipelineNode (); } @@ -7029,7 +7029,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_settings_get_type ()")] [Version (since = "1.4")] - public class Settings : GLib.Object { + public sealed class Settings : GLib.Object { [CCode (has_construct_function = false)] protected Settings (); public static unowned Clutter.Settings get_default (); @@ -7117,23 +7117,23 @@ namespace Clutter { public Clutter.ShaderType shader_type { construct; } } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_float_get_type ()")] - public class ShaderFloat { + public sealed class ShaderFloat { [CCode (has_construct_function = false)] protected ShaderFloat (); } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_int_get_type ()")] - public class ShaderInt { + public sealed class ShaderInt { [CCode (has_construct_function = false)] protected ShaderInt (); } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_matrix_get_type ()")] - public class ShaderMatrix { + public sealed class ShaderMatrix { [CCode (has_construct_function = false)] protected ShaderMatrix (); } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_snap_constraint_get_type ()")] [Version (since = "1.6")] - public class SnapConstraint : Clutter.Constraint { + public sealed class SnapConstraint : Clutter.Constraint { [CCode (has_construct_function = false, type = "ClutterConstraint*")] public SnapConstraint (Clutter.Actor? source, Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge, float offset); public void get_edges (out Clutter.SnapEdge from_edge, out Clutter.SnapEdge to_edge); @@ -7276,7 +7276,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_manager_get_type ()")] [Version (since = "1.0")] - public class StageManager : GLib.Object { + public sealed class StageManager : GLib.Object { [CCode (has_construct_function = false)] protected StageManager (); [Version (since = "0.8")] @@ -7599,7 +7599,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_node_get_type ()")] [Version (since = "1.10")] - public class TextNode : Clutter.PaintNode { + public sealed class TextNode : Clutter.PaintNode { [CCode (has_construct_function = false, type = "ClutterPaintNode*")] public TextNode (Pango.Layout? layout, Clutter.Color? color); } @@ -7696,7 +7696,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_node_get_type ()")] [Version (since = "1.10")] - public class TextureNode : Clutter.PipelineNode { + public sealed class TextureNode : Clutter.PipelineNode { [CCode (has_construct_function = false, type = "ClutterPaintNode*")] public TextureNode (Cogl.Texture texture, Clutter.Color? color, Clutter.ScalingFilter min_filter, Clutter.ScalingFilter mag_filter); } |