/* valacharacterliteral.vala * * Copyright (C) 2006-2008 Jürg Billeter, Raffaele Sandrini * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Author: * Jürg Billeter * Raffaele Sandrini */ using GLib; /** * Represents a single literal character. */ public class Vala.CharacterLiteral : Literal { /** * The literal value. */ public string! value { get { return _value; } set construct { _value = value; if (!value.validate () || (value.len () != 3 && value.next_char ().get_char () != '\\')) { error = true; } } } private string! _value; /** * Creates a new character literal. * * @param c character * @param source reference to source code * @return newly created character literal */ public CharacterLiteral (string! c, SourceReference source) { value = c; source_reference = source; } construct { if (error) { Report.error (source_reference, "invalid character literal"); } } public override void accept (CodeVisitor! visitor) { visitor.visit_character_literal (this); } /** * Returns the unicode character value this character literal * represents. * * @return unicode character value */ public unichar get_char () { return value.next_char ().get_char (); } public override bool is_pure () { return true; } }