/* gstreamer-audio-0.10.vapi generated by vapigen, do not modify. */ [CCode (cprefix = "Gst", gir_namespace = "GstAudio", gir_version = "0.10", lower_case_cprefix = "gst_")] namespace Gst { [CCode (cheader_filename = "gst/audio/gstaudioclock.h")] public class AudioClock : Gst.SystemClock { public void* abidata; public weak Gst.AudioClockGetTimeFunc func; public Gst.ClockTime last_time; public void* user_data; [CCode (has_construct_function = false, type = "GstClock*")] public AudioClock (string name, Gst.AudioClockGetTimeFunc func); public static Gst.ClockTime adjust (Gst.Clock clock, Gst.ClockTime time); [CCode (has_construct_function = false, type = "GstClock*")] public AudioClock.full (string name, Gst.AudioClockGetTimeFunc func, GLib.DestroyNotify destroy_notify); public static Gst.ClockTime get_time (Gst.Clock clock); public static void invalidate (Gst.Clock clock); public void reset (Gst.ClockTime time); } [CCode (cheader_filename = "gst/audio/gstaudiofilter.h")] public class AudioFilter : Gst.BaseTransform { public weak Gst.RingBufferSpec format; [CCode (has_construct_function = false)] protected AudioFilter (); [CCode (cname = "gst_audio_filter_class_add_pad_templates")] public class void add_pad_templates (Gst.Caps allowed_caps); [NoWrapper] public virtual bool setup (Gst.RingBufferSpec format); } [CCode (cheader_filename = "gst/audio/gstaudiosink.h")] public class AudioSink : Gst.BaseAudioSink { public weak GLib.Thread thread; [CCode (has_construct_function = false)] protected AudioSink (); [NoWrapper] public virtual bool close (); [NoWrapper] public virtual uint delay (); [NoWrapper] public virtual bool open (); [NoWrapper] public virtual bool prepare (Gst.RingBufferSpec spec); [NoWrapper] public virtual void reset (); [NoWrapper] public virtual bool unprepare (); [NoWrapper] public virtual uint write (void* data, uint length); } [CCode (cheader_filename = "gst/audio/gstaudiosrc.h")] public class AudioSrc : Gst.BaseAudioSrc { public weak GLib.Thread thread; [CCode (has_construct_function = false)] protected AudioSrc (); [NoWrapper] public virtual bool close (); [NoWrapper] public virtual uint delay (); [NoWrapper] public virtual bool open (); [NoWrapper] public virtual bool prepare (Gst.RingBufferSpec spec); [NoWrapper] public virtual uint read (void* data, uint length); [NoWrapper] public virtual void reset (); [NoWrapper] public virtual bool unprepare (); } [CCode (cheader_filename = "gst/audio/gstaudiosink.h")] public class BaseAudioSink : Gst.BaseSink { public void* abidata; public uint64 next_sample; public weak Gst.Clock provided_clock; public weak Gst.RingBuffer ringbuffer; [CCode (has_construct_function = false)] protected BaseAudioSink (); public virtual unowned Gst.RingBuffer create_ringbuffer (); public int64 get_drift_tolerance (); public bool get_provide_clock (); public Gst.BaseAudioSinkSlaveMethod get_slave_method (); [NoWrapper] public virtual unowned Gst.Buffer payload (Gst.Buffer buffer); public void set_drift_tolerance (int64 drift_tolerance); public void set_provide_clock (bool provide); public void set_slave_method (Gst.BaseAudioSinkSlaveMethod method); [NoAccessorMethod] public int64 buffer_time { get; set; } [NoAccessorMethod] public bool can_activate_pull { get; set; } public int64 drift_tolerance { get; set; } [NoAccessorMethod] public int64 latency_time { get; set; } public bool provide_clock { get; set; } public Gst.BaseAudioSinkSlaveMethod slave_method { get; set; } } [CCode (cheader_filename = "gst/audio/gstaudiosrc.h")] public class BaseAudioSrc : Gst.PushSrc { public weak Gst.Clock clock; public uint64 next_sample; public weak Gst.RingBuffer ringbuffer; [CCode (has_construct_function = false)] protected BaseAudioSrc (); public virtual unowned Gst.RingBuffer create_ringbuffer (); public bool get_provide_clock (); public Gst.BaseAudioSrcSlaveMethod get_slave_method (); public void set_provide_clock (bool provide); public void set_slave_method (Gst.BaseAudioSrcSlaveMethod method); [NoAccessorMethod] public int64 actual_buffer_time { get; } [NoAccessorMethod] public int64 actual_latency_time { get; } [NoAccessorMethod] public int64 buffer_time { get; set; } [NoAccessorMethod] public int64 latency_time { get; set; } public bool provide_clock { get; set; } public Gst.BaseAudioSrcSlaveMethod slave_method { get; set; } } [CCode (cheader_filename = "gst/audio/gstaudiofilter.h")] public class RingBuffer : Gst.Object { public void* abidata; public bool acquired; public weak Gst.RingBufferCallback callback; public void* cb_data; public weak GLib.Cond cond; public weak Gst.Buffer data; public uchar empty_seg; public bool open; public int samples_per_seg; public int segbase; public int segdone; public Gst.RingBufferSegState segstate; public weak Gst.RingBufferSpec spec; public int state; public int waiting; [CCode (has_construct_function = false)] protected RingBuffer (); public virtual bool acquire (Gst.RingBufferSpec spec); public virtual bool activate (bool active); public void advance (uint advance); public void clear (int segment); public virtual void clear_all (); public virtual bool close_device (); public virtual uint commit (uint64 sample, uchar[] data, uint len); public uint commit_full (uint64 sample, uchar[] data, int in_samples, int out_samples, ref int accum); public bool convert (Gst.Format src_fmt, int64 src_val, Gst.Format dest_fmt, out int64 dest_val); public static void debug_spec_buff (Gst.RingBufferSpec spec); public static void debug_spec_caps (Gst.RingBufferSpec spec); public virtual uint delay (); public bool device_is_open (); public bool is_acquired (); public bool is_active (); public void may_start (bool allowed); public virtual bool open_device (); public static bool parse_caps (Gst.RingBufferSpec spec, Gst.Caps caps); public virtual bool pause (); public bool prepare_read (int segment, uchar readptr, int len); public uint read (uint64 sample, uchar[] data, uint len); public virtual bool release (); [NoWrapper] public virtual bool resume (); public uint64 samples_done (); public void set_callback (Gst.RingBufferCallback cb); public void set_flushing (bool flushing); public void set_sample (uint64 sample); public virtual bool start (); public virtual bool stop (); } [CCode (cheader_filename = "gst/audio/gstaudiofilter.h")] [Compact] public class RingBufferSpec { public bool bigend; public uint64 buffer_time; public int bytes_per_sample; public weak Gst.Caps caps; public int channels; public int depth; public Gst.BufferFormat format; public uint64 latency_time; public int rate; public int seglatency; public int segsize; public int segtotal; public bool sign; [CCode (array_length = false)] public weak uchar[] silence_sample; public Gst.BufferFormatType type; public int width; } [CCode (cheader_filename = "gst/audio/multichannel.h", cprefix = "GST_AUDIO_CHANNEL_POSITION_")] public enum AudioChannelPosition { INVALID, FRONT_MONO, FRONT_LEFT, FRONT_RIGHT, REAR_CENTER, REAR_LEFT, REAR_RIGHT, LFE, FRONT_CENTER, FRONT_LEFT_OF_CENTER, FRONT_RIGHT_OF_CENTER, SIDE_LEFT, SIDE_RIGHT, NONE, NUM } [CCode (cheader_filename = "gst/audio/audio.h", cprefix = "GST_AUDIO_FIELD_", has_type_id = false)] public enum AudioFieldFlag { RATE, CHANNELS, ENDIANNESS, WIDTH, DEPTH, SIGNED } [CCode (cheader_filename = "gst/audio/gstbaseaudiosink.h", cprefix = "GST_BASE_AUDIO_SINK_SLAVE_")] public enum BaseAudioSinkSlaveMethod { RESAMPLE, SKEW, NONE } [CCode (cheader_filename = "gst/audio/audio.h", cprefix = "GST_BASE_AUDIO_SRC_SLAVE_")] public enum BaseAudioSrcSlaveMethod { RESAMPLE, RETIMESTAMP, SKEW, NONE } [CCode (cheader_filename = "gst/audio/gstringbuffer.h", cprefix = "GST_")] public enum BufferFormat { UNKNOWN, S8, U8, S16_LE, S16_BE, U16_LE, U16_BE, S24_LE, S24_BE, U24_LE, U24_BE, S32_LE, S32_BE, U32_LE, U32_BE, S24_3LE, S24_3BE, U24_3LE, U24_3BE, S20_3LE, S20_3BE, U20_3LE, U20_3BE, S18_3LE, S18_3BE, U18_3LE, U18_3BE, FLOAT32_LE, FLOAT32_BE, FLOAT64_LE, FLOAT64_BE, MU_LAW, A_LAW, IMA_ADPCM, MPEG, GSM, IEC958, AC3, EAC3, DTS, MPEG2_AAC, MPEG4_AAC } [CCode (cheader_filename = "gst/audio/gstringbuffer.h", cprefix = "GST_BUFTYPE_")] public enum BufferFormatType { LINEAR, FLOAT, MU_LAW, A_LAW, IMA_ADPCM, MPEG, GSM, IEC958, AC3, EAC3, DTS, MPEG2_AAC, MPEG4_AAC } [CCode (cheader_filename = "gst/audio/gstringbuffer.h", cprefix = "GST_SEGSTATE_")] public enum RingBufferSegState { INVALID, EMPTY, FILLED, PARTIAL } [CCode (cheader_filename = "gst/audio/gstringbuffer.h", cprefix = "GST_RING_BUFFER_STATE_")] public enum RingBufferState { STOPPED, PAUSED, STARTED } [CCode (cheader_filename = "gst/audio/gstaudioclock.h")] public delegate Gst.ClockTime AudioClockGetTimeFunc (Gst.Clock clock); [CCode (cheader_filename = "gst/audio/mixerutils.h")] public delegate bool AudioMixerFilterFunc (Gst.Mixer mixer); [CCode (cheader_filename = "gst/audio/gstringbuffer.h")] public delegate void RingBufferCallback (Gst.RingBuffer rbuf, uchar data, uint len); [CCode (cheader_filename = "gst/audio/audio.h")] public const int AUDIO_DEF_RATE; [CCode (cheader_filename = "gst/audio/audio.h")] public const string AUDIO_FLOAT_PAD_TEMPLATE_CAPS; [CCode (cheader_filename = "gst/audio/audio.h")] public const string AUDIO_FLOAT_STANDARD_PAD_TEMPLATE_CAPS; [CCode (cheader_filename = "gst/audio/audio.h")] public const string AUDIO_INT_PAD_TEMPLATE_CAPS; [CCode (cheader_filename = "gst/audio/audio.h")] public const string AUDIO_INT_STANDARD_PAD_TEMPLATE_CAPS; [CCode (cheader_filename = "gst/audio/audio.h")] public static unowned Gst.Buffer audio_buffer_clip (Gst.Buffer buffer, Gst.Segment segment, int rate, int frame_size); [CCode (cheader_filename = "gst/audio/audio.h")] public static bool audio_check_channel_positions (Gst.AudioChannelPosition pos, uint channels); [CCode (cheader_filename = "gst/audio/mixerutils.h")] public static GLib.List audio_default_registry_mixer_filter (Gst.AudioMixerFilterFunc filter_func, bool first); [CCode (cheader_filename = "gst/audio/audio.h")] public static Gst.ClockTime audio_duration_from_pad_buffer (Gst.Pad pad, Gst.Buffer buf); [CCode (cheader_filename = "gst/audio/multichannel.h")] public static Gst.AudioChannelPosition audio_fixate_channel_positions (Gst.Structure str); [CCode (cheader_filename = "gst/audio/audio.h")] public static int audio_frame_byte_size (Gst.Pad pad); [CCode (cheader_filename = "gst/audio/audio.h")] public static long audio_frame_length (Gst.Pad pad, Gst.Buffer buf); [CCode (cheader_filename = "gst/audio/audio.h")] public static Gst.AudioChannelPosition audio_get_channel_positions (Gst.Structure str); [CCode (cheader_filename = "gst/audio/audio.h")] public static uint audio_iec61937_frame_size (Gst.RingBufferSpec spec); [CCode (cheader_filename = "gst/audio/audio.h")] public static bool audio_iec61937_payload (uchar src, uint src_n, uchar dst, uint dst_n, Gst.RingBufferSpec spec); [CCode (cheader_filename = "gst/audio/audio.h")] public static bool audio_is_buffer_framed (Gst.Pad pad, Gst.Buffer buf); [CCode (cheader_filename = "gst/audio/multichannel.h")] public static void audio_set_caps_channel_positions_list (Gst.Caps caps, Gst.AudioChannelPosition pos, int num_positions); [CCode (cheader_filename = "gst/audio/audio.h")] public static void audio_set_channel_positions (Gst.Structure str, Gst.AudioChannelPosition pos); [CCode (cheader_filename = "gst/audio/multichannel.h")] public static void audio_set_structure_channel_positions_list (Gst.Structure str, Gst.AudioChannelPosition pos, int num_positions); [CCode (cheader_filename = "gst/audio/audio.h")] public static void audio_structure_set_int (Gst.Structure structure, Gst.AudioFieldFlag flag); }