Box struct Euler struct Frustum struct Matrix struct Plane struct Point struct Point3D struct Quad struct Quaternion struct Ray struct Rect struct Size struct Sphere struct Triangle struct Vec2 struct Vec3 struct Vec4 struct // Not usefully applicateable *.alloc skip *.free skip Box.get_vertices.vertices ref unowned=false Frustum.get_planes.planes ref unowned=false Matrix.to_float.v ref unowned=false Rect.get_vertices.vertices ref unowned=false Vec2.to_float.dest ref unowned=false Vec3.to_float.dest ref unowned=false Vec4.to_float.dest ref unowned=false