/* * Copyright © 2011 Benjamin Franzke * Copyright © 2011 Intel Corporation * Copyright © 2021 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include "shared/helpers.h" #include "shared/xalloc.h" #include "shared/os-compatibility.h" #include "xdg-shell-client-protocol.h" struct seat { struct touch *touch; struct wl_seat *seat; struct wl_touch *wl_touch; }; struct buffer { struct wl_buffer *buffer; void *data; }; struct touch { struct wl_display *display; struct wl_registry *registry; struct wl_compositor *compositor; struct xdg_wm_base *wm_base; struct wl_shm *shm; struct wl_surface *surface; struct xdg_surface *xdg_surface; struct xdg_toplevel *xdg_toplevel; struct buffer *buffer; int width, height; int init_width, init_height; bool running; bool wait_for_configure; bool needs_buffer_update; bool has_argb; bool maximized; bool fullscreen; }; static struct buffer * create_shm_buffer(struct touch *touch) { struct wl_shm_pool *pool; int fd, size, stride; void *data; struct buffer *buffer; buffer = xzalloc(sizeof(*buffer)); stride = touch->width * 4; size = stride * touch->height; fd = os_create_anonymous_file(size); if (fd < 0) { fprintf(stderr, "creating a buffer file for %d B failed: %s\n", size, strerror(errno)); exit(1); } data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (data == MAP_FAILED) { fprintf(stderr, "mmap failed: %s\n", strerror(errno)); close(fd); return NULL; } pool = wl_shm_create_pool(touch->shm, fd, size); buffer->buffer = wl_shm_pool_create_buffer(pool, 0, touch->width, touch->height, stride, WL_SHM_FORMAT_ARGB8888); wl_shm_pool_destroy(pool); buffer->data = data; close(fd); return buffer; } static void redraw(void *data) { struct touch *touch = data; struct buffer *buffer = NULL; buffer = create_shm_buffer(touch); assert(buffer); if (touch->buffer) free(touch->buffer); touch->buffer = buffer; /* paint the "work-area" */ memset(buffer->data, 64, touch->width * touch->height * 4); wl_surface_attach(touch->surface, buffer->buffer, 0, 0); wl_surface_damage(touch->surface, 0, 0, touch->width, touch->height); wl_surface_commit(touch->surface); } static void shm_format(void *data, struct wl_shm *wl_shm, uint32_t format) { struct touch *touch = data; if (format == WL_SHM_FORMAT_ARGB8888) touch->has_argb = true; } struct wl_shm_listener shm_listener = { shm_format }; static void touch_paint(struct touch *touch, int32_t x, int32_t y, int32_t id) { uint32_t *p, c; static const uint32_t colors[] = { 0xffff0000, 0xffffff00, 0xff0000ff, 0xffff00ff, 0xff00ff00, 0xff00ffff, }; if (id < (int32_t) ARRAY_LENGTH(colors)) c = colors[id]; else c = 0xffffffff; if (x < 2 || x >= touch->width - 2 || y < 2 || y >= touch->height - 2) return; p = ((uint32_t *) touch->buffer->data) + (x - 2) + (y - 2) * touch->width; p[2] = c; p += touch->width; p[1] = c; p[2] = c; p[3] = c; p += touch->width; p[0] = c; p[1] = c; p[2] = c; p[3] = c; p[4] = c; p += touch->width; p[1] = c; p[2] = c; p[3] = c; p += touch->width; p[2] = c; wl_surface_attach(touch->surface, touch->buffer->buffer, 0, 0); wl_surface_damage(touch->surface, x - 2, y - 2, 5, 5); /* todo: We could queue up more damage before committing, if there * are more input events to handle. */ wl_surface_commit(touch->surface); } static void touch_handle_down(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, struct wl_surface *surface, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w) { struct touch *touch = data; float x = wl_fixed_to_double(x_w); float y = wl_fixed_to_double(y_w); touch_paint(touch, x, y, id); } static void touch_handle_up(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, int32_t id) { } static void touch_handle_motion(void *data, struct wl_touch *wl_touch, uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w) { struct touch *touch = data; float x = wl_fixed_to_double(x_w); float y = wl_fixed_to_double(y_w); touch_paint(touch, x, y, id); } static void touch_handle_frame(void *data, struct wl_touch *wl_touch) { } static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) { } static const struct wl_touch_listener touch_listener = { touch_handle_down, touch_handle_up, touch_handle_motion, touch_handle_frame, touch_handle_cancel, }; static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct seat *seat = data; struct touch *touch = seat->touch; if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !seat->wl_touch) { seat->wl_touch = wl_seat_get_touch(wl_seat); wl_touch_set_user_data(seat->wl_touch, touch); wl_touch_add_listener(seat->wl_touch, &touch_listener, touch); } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && seat->wl_touch) { wl_touch_destroy(seat->wl_touch); seat->wl_touch = NULL; } } static const struct wl_seat_listener seat_listener = { seat_handle_capabilities, }; static void add_seat(struct touch *touch, uint32_t name, uint32_t version) { struct seat *seat; seat = malloc(sizeof *seat); assert(seat); seat->touch = touch; seat->wl_touch = NULL; seat->seat = wl_registry_bind(touch->registry, name, &wl_seat_interface, 1); wl_seat_add_listener(seat->seat, &seat_listener, seat); } static void handle_xdg_surface_configure(void *data, struct xdg_surface *surface, uint32_t serial) { struct touch *touch = data; xdg_surface_ack_configure(surface, serial); if (touch->wait_for_configure || touch->needs_buffer_update) { redraw(touch); touch->wait_for_configure = false; touch->needs_buffer_update = false; } } static const struct xdg_surface_listener xdg_surface_listener = { handle_xdg_surface_configure, }; static void xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial) { xdg_wm_base_pong(shell, serial); } static const struct xdg_wm_base_listener wm_base_listener = { xdg_wm_base_ping, }; static void handle_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) { struct touch *touch = data; if (strcmp(interface, "wl_compositor") == 0) { touch->compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 1); } else if (strcmp(interface, "xdg_wm_base") == 0) { touch->wm_base = wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); xdg_wm_base_add_listener(touch->wm_base, &wm_base_listener, touch); } else if (strcmp(interface, "wl_shm") == 0) { touch->shm = wl_registry_bind(registry, name, &wl_shm_interface, 1); wl_shm_add_listener(touch->shm, &shm_listener, touch); } else if (strcmp(interface, "wl_seat") == 0) { add_seat(touch, name, version); } } static void handle_global_remove(void *data, struct wl_registry *registry, uint32_t name) { } static const struct wl_registry_listener registry_listener = { handle_global, handle_global_remove }; static void handle_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) { struct touch *touch = data; uint32_t *p; touch->fullscreen = false; touch->maximized = false; wl_array_for_each(p, states) { uint32_t state = *p; switch (state) { case XDG_TOPLEVEL_STATE_FULLSCREEN: touch->fullscreen = true; break; case XDG_TOPLEVEL_STATE_MAXIMIZED: touch->maximized = true; break; } } if (width > 0 && height > 0) { if (!touch->fullscreen && !touch->maximized) { touch->init_width = width; touch->init_width = height; } touch->width = width; touch->height = height; } else if (!touch->fullscreen && !touch->maximized) { touch->width = touch->init_width; touch->height = touch->init_height; } touch->needs_buffer_update = true; } static void handle_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) { struct touch *touch = data; touch->running = false; } static const struct xdg_toplevel_listener xdg_toplevel_listener = { handle_toplevel_configure, handle_toplevel_close, }; static struct touch * touch_create(int width, int height) { struct touch *touch; touch = malloc(sizeof *touch); if (touch == NULL) { fprintf(stderr, "out of memory\n"); exit(1); } touch->display = wl_display_connect(NULL); assert(touch->display); touch->has_argb = false; touch->buffer = NULL; touch->registry = wl_display_get_registry(touch->display); wl_registry_add_listener(touch->registry, ®istry_listener, touch); wl_display_dispatch(touch->display); wl_display_roundtrip(touch->display); if (!touch->has_argb) { fprintf(stderr, "WL_SHM_FORMAT_ARGB32 not available\n"); exit(1); } if (!touch->wm_base) { fprintf(stderr, "xdg-shell required!\n"); exit(1); } touch->init_width = width; touch->init_height = height; touch->surface = wl_compositor_create_surface(touch->compositor); touch->xdg_surface = xdg_wm_base_get_xdg_surface(touch->wm_base, touch->surface); assert(touch->xdg_surface); xdg_surface_add_listener(touch->xdg_surface, &xdg_surface_listener, touch); touch->xdg_toplevel = xdg_surface_get_toplevel(touch->xdg_surface); assert(touch->xdg_toplevel); xdg_toplevel_add_listener(touch->xdg_toplevel, &xdg_toplevel_listener, touch); xdg_toplevel_set_title(touch->xdg_toplevel, "simple-touch"); xdg_toplevel_set_app_id(touch->xdg_toplevel, "simple-touch"); touch->wait_for_configure = true; touch->needs_buffer_update = false; wl_surface_commit(touch->surface); touch->running = true; return touch; } static void destroy_touch(struct touch *touch) { if (touch->buffer->buffer) wl_buffer_destroy(touch->buffer->buffer); if (touch->xdg_toplevel) xdg_toplevel_destroy(touch->xdg_toplevel); if (touch->xdg_surface) xdg_surface_destroy(touch->xdg_surface); if (touch->wm_base) xdg_wm_base_destroy(touch->wm_base); if (touch->shm) wl_shm_destroy(touch->shm); if (touch->compositor) wl_compositor_destroy(touch->compositor); wl_surface_destroy(touch->surface); free(touch->buffer); free(touch); } int main(int argc, char **argv) { struct touch *touch; int ret = 0; touch = touch_create(600, 500); while (ret != -1 && touch->running) ret = wl_display_dispatch(touch->display); destroy_touch(touch); return 0; }