/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright 2022 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include #include "weston.h" #include "shared/helpers.h" struct screenshooter { struct weston_compositor *ec; struct wl_client *client; struct wl_listener client_destroy_listener; struct wl_listener compositor_destroy_listener; struct weston_recorder *recorder; struct wl_listener authorization; }; static void screenshooter_client_destroy(struct wl_listener *listener, void *data) { struct screenshooter *shooter = container_of(listener, struct screenshooter, client_destroy_listener); shooter->client = NULL; } static void screenshooter_binding(struct weston_keyboard *keyboard, const struct timespec *time, uint32_t key, void *data) { struct screenshooter *shooter = data; char *screenshooter_exe; /* Don't start a screenshot whilst we already have one in progress */ if (shooter->client) return; screenshooter_exe = wet_get_bindir_path("weston-screenshooter"); if (!screenshooter_exe) { weston_log("Could not construct screenshooter path.\n"); return; } shooter->client = weston_client_start(shooter->ec, screenshooter_exe); free(screenshooter_exe); if (!shooter->client) return; shooter->client_destroy_listener.notify = screenshooter_client_destroy; wl_client_add_destroy_listener(shooter->client, &shooter->client_destroy_listener); } static void recorder_binding(struct weston_keyboard *keyboard, const struct timespec *time, uint32_t key, void *data) { struct weston_compositor *ec = keyboard->seat->compositor; struct weston_output *output; struct screenshooter *shooter = data; struct weston_recorder *recorder = shooter->recorder;; static const char filename[] = "capture.wcap"; if (recorder) { weston_recorder_stop(recorder); shooter->recorder = NULL; } else { if (keyboard->focus && keyboard->focus->output) output = keyboard->focus->output; else output = container_of(ec->output_list.next, struct weston_output, link); shooter->recorder = weston_recorder_start(output, filename); } } static void authorize_screenshooter(struct wl_listener *l, struct weston_output_capture_attempt *att) { struct screenshooter *shooter = wl_container_of(l, shooter, authorization); if (shooter->client && att->who->client == shooter->client) att->authorized = true; } static void screenshooter_destroy(struct wl_listener *listener, void *data) { struct screenshooter *shooter = container_of(listener, struct screenshooter, compositor_destroy_listener); wl_list_remove(&shooter->compositor_destroy_listener.link); wl_list_remove(&shooter->authorization.link); free(shooter); } WL_EXPORT void screenshooter_create(struct weston_compositor *ec) { struct screenshooter *shooter; shooter = zalloc(sizeof *shooter); if (shooter == NULL) return; shooter->ec = ec; weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER, screenshooter_binding, shooter); weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER, recorder_binding, shooter); shooter->compositor_destroy_listener.notify = screenshooter_destroy; wl_signal_add(&ec->destroy_signal, &shooter->compositor_destroy_listener); weston_compositor_add_screenshot_authority(ec, &shooter->authorization, authorize_screenshooter); }