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authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-12-16 01:02:58 +0100
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-12-16 01:05:31 +0100
commit5e4da3451c3c0f645f98fea7fb0ce2629b1bfd2f (patch)
treef4c9c929e06e2e5d861a3c9c37709b78b8adbde5
parent0839041e79dbb0e629326d0f240220b33921db1a (diff)
downloadxorg-driver-xf86-video-nouveau-5e4da3451c3c0f645f98fea7fb0ce2629b1bfd2f.tar.gz
nvc0: switch to rnn headers
-rw-r--r--src/nouveau_class.h978
-rw-r--r--src/nv50_defs.xml.h144
-rw-r--r--src/nv_3ddefs.xml.h93
-rw-r--r--src/nv_accel_common.c2
-rw-r--r--src/nv_object.xml.h246
-rw-r--r--src/nv_proto.h2
-rw-r--r--src/nvc0_3d.xml.h1093
-rw-r--r--src/nvc0_accel.c108
-rw-r--r--src/nvc0_accel.h33
-rw-r--r--src/nvc0_exa.c68
-rw-r--r--src/nvc0_m2mf.xml.h138
-rw-r--r--src/nvc0_xv.c50
12 files changed, 1848 insertions, 1107 deletions
diff --git a/src/nouveau_class.h b/src/nouveau_class.h
index e0ef4b9..5f4a829 100644
--- a/src/nouveau_class.h
+++ b/src/nouveau_class.h
@@ -735,44 +735,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c
-#define NVC0_M2MF 0x00009039
-
-#define NVC0_M2MF_NOP 0x00000100
-#define NVC0_M2MF_SERIALIZE 0x00000110
-#define NVC0_M2MF_TILING_MODE_IN 0x00000204
-#define NVC0_M2MF_TILING_PITCH_IN 0x00000208
-#define NVC0_M2MF_TILING_HEIGHT_IN 0x0000020c
-#define NVC0_M2MF_TILING_DEPTH_IN 0x00000210
-#define NVC0_M2MF_TILING_POSITION_IN_Z 0x00000214
-#define NVC0_M2MF_TILING_MODE_OUT 0x00000220
-#define NVC0_M2MF_TILING_PITCH_OUT 0x00000224
-#define NVC0_M2MF_TILING_HEIGHT_OUT 0x00000228
-#define NVC0_M2MF_TILING_DEPTH_OUT 0x0000022c
-#define NVC0_M2MF_TILING_POSITION_OUT_Z 0x00000230
-#define NVC0_M2MF_OFFSET_OUT_HIGH 0x00000238
-#define NVC0_M2MF_OFFSET_OUT_LOW 0x0000023c
-#define NVC0_M2MF_EXEC 0x00000300
-#define NVC0_M2MF_EXEC_PUSH (1 << 0)
-#define NVC0_M2MF_EXEC_LINEAR_IN (1 << 4)
-#define NVC0_M2MF_EXEC_LINEAR_OUT (1 << 8)
-#define NVC0_M2MF_EXEC_NOTIFY (1 << 13)
-#define NVC0_M2MF_EXEC_INC_SHIFT 20
-#define NVC0_M2MF_EXEC_INC_MASK 0x00f00000
-#define NVC0_M2MF_DATA 0x00000304
-#define NVC0_M2MF_OFFSET_IN_HIGH 0x0000030c
-#define NVC0_M2MF_OFFSET_IN_LOW 0x00000310
-#define NVC0_M2MF_PITCH_IN 0x00000314
-#define NVC0_M2MF_PITCH_OUT 0x00000318
-#define NVC0_M2MF_LINE_LENGTH_IN 0x0000031c
-#define NVC0_M2MF_LINE_COUNT 0x00000320
-#define NVC0_M2MF_NOTIFY_ADDRESS_HIGH 0x0000032c
-#define NVC0_M2MF_NOTIFY_ADDRESS_LOW 0x00000330
-#define NVC0_M2MF_NOTIFY 0x00000334
-#define NVC0_M2MF_TILING_POSITION_IN_X 0x00000344
-#define NVC0_M2MF_TILING_POSITION_IN_Y 0x00000348
-#define NVC0_M2MF_TILING_POSITION_OUT_X 0x0000034c
-#define NVC0_M2MF_TILING_POSITION_OUT_Y 0x00000350
-
#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
@@ -9112,941 +9074,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_COMPUTE_USER_PARAM__SIZE 0x00000040
-#define NVC0TCL 0x00009097
-
-#define NVC0TCL_SEMAPHORE_ADDRESS_HIGH 0x00000010
-#define NVC0TCL_SEMAPHORE_ADDRESS_LOW 0x00000014
-#define NVC0TCL_NOP 0x00000100
-#define NVC0TCL_NOTIFY_ADDRESS_HIGH 0x00000104
-#define NVC0TCL_NOTIFY_ADDRESS_LOW 0x00000108
-#define NVC0TCL_NOTIFY 0x0000010c
-#define NVC0TCL_SERIALIZE 0x00000110
-#define NVC0TCL_EARLY_FRAGMENT_TESTS 0x00000210
-#define NVC0TCL_CODE_FLUSH 0x0000021c
-#define NVC0TCL_TESS_MODE 0x00000320
-#define NVC0TCL_TESS_MODE_PRIM_SHIFT 0
-#define NVC0TCL_TESS_MODE_PRIM_MASK 0x0000000f
-#define NVC0TCL_TESS_MODE_PRIM_ISOLINES 0x00000000
-#define NVC0TCL_TESS_MODE_PRIM_TRIANGLES 0x00000001
-#define NVC0TCL_TESS_MODE_PRIM_QUADS 0x00000002
-#define NVC0TCL_TESS_MODE_SPACING_SHIFT 4
-#define NVC0TCL_TESS_MODE_SPACING_MASK 0x000000f0
-#define NVC0TCL_TESS_MODE_SPACING_EQUAL 0x00000000
-#define NVC0TCL_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010
-#define NVC0TCL_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020
-#define NVC0TCL_TESS_MODE_CW (1 << 8)
-#define NVC0TCL_TESS_MODE_CONNECTED (1 << 9)
-#define NVC0TCL_TESS_LEVEL_OUTER(x) (0x00000324+((x)*4))
-#define NVC0TCL_TESS_LEVEL_OUTER__SIZE 0x00000004
-#define NVC0TCL_TESS_LEVEL_INNER(x) (0x00000334+((x)*4))
-#define NVC0TCL_TESS_LEVEL_INNER__SIZE 0x00000002
-#define NVC0TCL_RASTERIZE_ENABLE 0x0000037c
-#define NVC0TCL_TFB_BUFFER_ENABLE(x) (0x00000380+((x)*32))
-#define NVC0TCL_TFB_BUFFER_ENABLE__SIZE 0x00000004
-#define NVC0TCL_TFB_ADDRESS_HIGH(x) (0x00000384+((x)*32))
-#define NVC0TCL_TFB_ADDRESS_HIGH__SIZE 0x00000004
-#define NVC0TCL_TFB_ADDRESS_LOW(x) (0x00000388+((x)*32))
-#define NVC0TCL_TFB_ADDRESS_LOW__SIZE 0x00000004
-#define NVC0TCL_TFB_BUFFER_SIZE(x) (0x0000038c+((x)*32))
-#define NVC0TCL_TFB_BUFFER_SIZE__SIZE 0x00000004
-#define NVC0TCL_TFB_PRIMITIVE_ID(x) (0x00000390+((x)*32))
-#define NVC0TCL_TFB_PRIMITIVE_ID__SIZE 0x00000004
-#define NVC0TCL_TFB_UNK0700(x) (0x00000700+((x)*16))
-#define NVC0TCL_TFB_UNK0700__SIZE 0x00000004
-#define NVC0TCL_TFB_VARYING_COUNT(x) (0x00000704+((x)*16))
-#define NVC0TCL_TFB_VARYING_COUNT__SIZE 0x00000004
-#define NVC0TCL_TFB_BUFFER_STRIDE(x) (0x00000708+((x)*16))
-#define NVC0TCL_TFB_BUFFER_STRIDE__SIZE 0x00000004
-#define NVC0TCL_TFB_ENABLE 0x00000744
-#define NVC0TCL_LOCAL_BASE 0x0000077c
-#define NVC0TCL_UNK0790_ADDRESS_HIGH 0x00000790
-#define NVC0TCL_UNK0790_ADDRESS_LOW 0x00000794
-#define NVC0TCL_RT_ADDRESS_HIGH(x) (0x00000800+((x)*32))
-#define NVC0TCL_RT_ADDRESS_HIGH__SIZE 0x00000008
-#define NVC0TCL_RT_ADDRESS_LOW(x) (0x00000804+((x)*32))
-#define NVC0TCL_RT_ADDRESS_LOW__SIZE 0x00000008
-#define NVC0TCL_RT_HORIZ(x) (0x00000808+((x)*32))
-#define NVC0TCL_RT_HORIZ__SIZE 0x00000008
-#define NVC0TCL_RT_VERT(x) (0x0000080c+((x)*32))
-#define NVC0TCL_RT_VERT__SIZE 0x00000008
-#define NVC0TCL_RT_FORMAT(x) (0x00000810+((x)*32))
-#define NVC0TCL_RT_FORMAT__SIZE 0x00000008
-#define NVC0TCL_RT_FORMAT_R32G32B32A32_FLOAT 0x000000c0
-#define NVC0TCL_RT_FORMAT_R32G32B32A32_SINT 0x000000c1
-#define NVC0TCL_RT_FORMAT_R32G32B32A32_UINT 0x000000c2
-#define NVC0TCL_RT_FORMAT_R32G32B32X32_FLOAT 0x000000c3
-#define NVC0TCL_RT_FORMAT_R16G16B16A16_UNORM 0x000000c6
-#define NVC0TCL_RT_FORMAT_R16G16B16A16_SNORM 0x000000c7
-#define NVC0TCL_RT_FORMAT_R16G16B16A16_SINT 0x000000c8
-#define NVC0TCL_RT_FORMAT_R16G16B16A16_UINT 0x000000c9
-#define NVC0TCL_RT_FORMAT_R16G16B16A16_FLOAT 0x000000ca
-#define NVC0TCL_RT_FORMAT_R32G32_FLOAT 0x000000cb
-#define NVC0TCL_RT_FORMAT_R32G32_SINT 0x000000cc
-#define NVC0TCL_RT_FORMAT_R32G32_UINT 0x000000cd
-#define NVC0TCL_RT_FORMAT_R16G16B16X16_FLOAT 0x000000ce
-#define NVC0TCL_RT_FORMAT_A8R8G8B8_UNORM 0x000000cf
-#define NVC0TCL_RT_FORMAT_A8R8G8B8_SRGB 0x000000d0
-#define NVC0TCL_RT_FORMAT_A2B10G10R10_UNORM 0x000000d1
-#define NVC0TCL_RT_FORMAT_A2B10G10R10_UINT 0x000000d2
-#define NVC0TCL_RT_FORMAT_A8B8G8R8_UNORM 0x000000d5
-#define NVC0TCL_RT_FORMAT_A8B8G8R8_SRGB 0x000000d6
-#define NVC0TCL_RT_FORMAT_A8B8G8R8_SNORM 0x000000d7
-#define NVC0TCL_RT_FORMAT_A8B8G8R8_SINT 0x000000d8
-#define NVC0TCL_RT_FORMAT_A8B8G8R8_UINT 0x000000d9
-#define NVC0TCL_RT_FORMAT_R16G16_UNORM 0x000000da
-#define NVC0TCL_RT_FORMAT_R16G16_SNORM 0x000000db
-#define NVC0TCL_RT_FORMAT_R16G16_SINT 0x000000dc
-#define NVC0TCL_RT_FORMAT_R16G16_UINT 0x000000dd
-#define NVC0TCL_RT_FORMAT_R16G16_FLOAT 0x000000de
-#define NVC0TCL_RT_FORMAT_A2R10G10B10_UNORM 0x000000df
-#define NVC0TCL_RT_FORMAT_B10G11R11_FLOAT 0x000000e0
-#define NVC0TCL_RT_FORMAT_R32_FLOAT 0x000000e5
-#define NVC0TCL_RT_FORMAT_X8R8G8B8_UNORM 0x000000e6
-#define NVC0TCL_RT_FORMAT_X8R8G8B8_SRGB 0x000000e7
-#define NVC0TCL_RT_FORMAT_R5G6B5_UNORM 0x000000e8
-#define NVC0TCL_RT_FORMAT_A1R5G5B5_UNORM 0x000000e9
-#define NVC0TCL_RT_FORMAT_R8G8_UNORM 0x000000ea
-#define NVC0TCL_RT_FORMAT_R8G8_SNORM 0x000000eb
-#define NVC0TCL_RT_FORMAT_R8G8_SINT 0x000000ec
-#define NVC0TCL_RT_FORMAT_R8G8_UINT 0x000000ed
-#define NVC0TCL_RT_FORMAT_R16_UNORM 0x000000ee
-#define NVC0TCL_RT_FORMAT_R16_SNORM 0x000000ef
-#define NVC0TCL_RT_FORMAT_R16_SINT 0x000000f0
-#define NVC0TCL_RT_FORMAT_R16_UINT 0x000000f1
-#define NVC0TCL_RT_FORMAT_R16_FLOAT 0x000000f2
-#define NVC0TCL_RT_FORMAT_R8_UNORM 0x000000f3
-#define NVC0TCL_RT_FORMAT_R8_SNORM 0x000000f4
-#define NVC0TCL_RT_FORMAT_R8_SINT 0x000000f5
-#define NVC0TCL_RT_FORMAT_R8_UINT 0x000000f6
-#define NVC0TCL_RT_FORMAT_A8_UNORM 0x000000f7
-#define NVC0TCL_RT_FORMAT_X1R5G5B5_UNORM 0x000000f8
-#define NVC0TCL_RT_FORMAT_X8B8G8R8_UNORM 0x000000f9
-#define NVC0TCL_RT_FORMAT_X8B8G8R8_SRGB 0x000000fa
-#define NVC0TCL_RT_TILE_MODE(x) (0x00000814+((x)*32))
-#define NVC0TCL_RT_TILE_MODE__SIZE 0x00000008
-#define NVC0TCL_RT_ARRAY_MODE(x) (0x00000818+((x)*32))
-#define NVC0TCL_RT_ARRAY_MODE__SIZE 0x00000008
-#define NVC0TCL_RT_ARRAY_MODE_LAYERS_SHIFT 0
-#define NVC0TCL_RT_ARRAY_MODE_LAYERS_MASK 0x0000ffff
-#define NVC0TCL_RT_ARRAY_MODE_VOLUME (1 << 16)
-#define NVC0TCL_RT_LAYER_STRIDE(x) (0x0000081c+((x)*32))
-#define NVC0TCL_RT_LAYER_STRIDE__SIZE 0x00000008
-#define NVC0TCL_VIEWPORT_SCALE_X(x) (0x00000a00+((x)*32))
-#define NVC0TCL_VIEWPORT_SCALE_X__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_SCALE_Y(x) (0x00000a04+((x)*32))
-#define NVC0TCL_VIEWPORT_SCALE_Y__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_SCALE_Z(x) (0x00000a08+((x)*32))
-#define NVC0TCL_VIEWPORT_SCALE_Z__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_TRANSLATE_X(x) (0x00000a0c+((x)*32))
-#define NVC0TCL_VIEWPORT_TRANSLATE_X__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_TRANSLATE_Y(x) (0x00000a10+((x)*32))
-#define NVC0TCL_VIEWPORT_TRANSLATE_Y__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_TRANSLATE_Z(x) (0x00000a14+((x)*32))
-#define NVC0TCL_VIEWPORT_TRANSLATE_Z__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_HORIZ(x) (0x00000c00+((x)*16))
-#define NVC0TCL_VIEWPORT_HORIZ__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_HORIZ_X_SHIFT 0
-#define NVC0TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff
-#define NVC0TCL_VIEWPORT_HORIZ_W_SHIFT 16
-#define NVC0TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000
-#define NVC0TCL_VIEWPORT_VERT(x) (0x00000c04+((x)*16))
-#define NVC0TCL_VIEWPORT_VERT__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_VERT_Y_SHIFT 0
-#define NVC0TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff
-#define NVC0TCL_VIEWPORT_VERT_H_SHIFT 16
-#define NVC0TCL_VIEWPORT_VERT_H_MASK 0xffff0000
-#define NVC0TCL_DEPTH_RANGE_NEAR(x) (0x00000c08+((x)*16))
-#define NVC0TCL_DEPTH_RANGE_NEAR__SIZE 0x00000010
-#define NVC0TCL_DEPTH_RANGE_FAR(x) (0x00000c0c+((x)*16))
-#define NVC0TCL_DEPTH_RANGE_FAR__SIZE 0x00000010
-#define NVC0TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8))
-#define NVC0TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008
-#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MIN_SHIFT 0
-#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MIN_MASK 0x0000ffff
-#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MAX_SHIFT 16
-#define NVC0TCL_VIEWPORT_CLIP_HORIZ_MAX_MASK 0xffff0000
-#define NVC0TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8))
-#define NVC0TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008
-#define NVC0TCL_VIEWPORT_CLIP_VERT_MIN_SHIFT 0
-#define NVC0TCL_VIEWPORT_CLIP_VERT_MIN_MASK 0x0000ffff
-#define NVC0TCL_VIEWPORT_CLIP_VERT_MAX_SHIFT 16
-#define NVC0TCL_VIEWPORT_CLIP_VERT_MAX_MASK 0xffff0000
-#define NVC0TCL_CLIPID_REGION_HORIZ(x) (0x00000d40+((x)*8))
-#define NVC0TCL_CLIPID_REGION_HORIZ__SIZE 0x00000004
-#define NVC0TCL_CLIPID_REGION_VERT(x) (0x00000d44+((x)*8))
-#define NVC0TCL_CLIPID_REGION_VERT__SIZE 0x00000004
-#define NVC0TCL_VERTEX_BUFFER_FIRST 0x00000d74
-#define NVC0TCL_VERTEX_BUFFER_COUNT 0x00000d78
-#define NVC0TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4))
-#define NVC0TCL_CLEAR_COLOR__SIZE 0x00000004
-#define NVC0TCL_CLEAR_DEPTH 0x00000d90
-#define NVC0TCL_STACK_ADDRESS_HIGH 0x00000d94
-#define NVC0TCL_STACK_ADDRESS_LOW 0x00000d98
-#define NVC0TCL_STACK_SIZE_LOG 0x00000d9c
-#define NVC0TCL_CLEAR_STENCIL 0x00000da0
-#define NVC0TCL_POLYGON_SMOOTH_ENABLE 0x00000db4
-#define NVC0TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0
-#define NVC0TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4
-#define NVC0TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8
-#define NVC0TCL_PATCH_VERTICES 0x00000dcc
-#define NVC0TCL_WATCHDOG_TIMER 0x00000de4
-#define NVC0TCL_WINDOW_OFFSET_X 0x00000df8
-#define NVC0TCL_WINDOW_OFFSET_Y 0x00000dfc
-#define NVC0TCL_SCISSOR_ENABLE(x) (0x00000e00+((x)*16))
-#define NVC0TCL_SCISSOR_ENABLE__SIZE 0x00000010
-#define NVC0TCL_SCISSOR_HORIZ(x) (0x00000e04+((x)*16))
-#define NVC0TCL_SCISSOR_HORIZ__SIZE 0x00000010
-#define NVC0TCL_SCISSOR_HORIZ_MIN_SHIFT 0
-#define NVC0TCL_SCISSOR_HORIZ_MIN_MASK 0x0000ffff
-#define NVC0TCL_SCISSOR_HORIZ_MAX_SHIFT 16
-#define NVC0TCL_SCISSOR_HORIZ_MAX_MASK 0xffff0000
-#define NVC0TCL_SCISSOR_VERT(x) (0x00000e08+((x)*16))
-#define NVC0TCL_SCISSOR_VERT__SIZE 0x00000010
-#define NVC0TCL_SCISSOR_VERT_MIN_SHIFT 0
-#define NVC0TCL_SCISSOR_VERT_MIN_MASK 0x0000ffff
-#define NVC0TCL_SCISSOR_VERT_MAX_SHIFT 16
-#define NVC0TCL_SCISSOR_VERT_MAX_MASK 0xffff0000
-#define NVC0TCL_LOCAL_WARPS_LOG_ALLOC 0x00000f44
-#define NVC0TCL_LOCAL_WARPS_NO_CLAMP 0x00000f48
-#define NVC0TCL_STACK_WARPS_LOG_ALLOC 0x00000f4c
-#define NVC0TCL_STACK_WARPS_NO_CLAMP 0x00000f50
-#define NVC0TCL_STENCIL_BACK_FUNC_REF 0x00000f54
-#define NVC0TCL_STENCIL_BACK_MASK 0x00000f58
-#define NVC0TCL_STENCIL_BACK_FUNC_MASK 0x00000f5c
-#define NVC0TCL_VERTEX_RUNOUT_HIGH 0x00000f84
-#define NVC0TCL_VERTEX_RUNOUT_LOW 0x00000f88
-#define NVC0TCL_DEPTH_BOUNDS(x) (0x00000f9c+((x)*4))
-#define NVC0TCL_DEPTH_BOUNDS__SIZE 0x00000002
-#define NVC0TCL_MSAA_MASK(x) (0x00000fbc+((x)*4))
-#define NVC0TCL_MSAA_MASK__SIZE 0x00000004
-#define NVC0TCL_CLIPID_ADDRESS_HIGH 0x00000fcc
-#define NVC0TCL_CLIPID_ADDRESS_LOW 0x00000fd0
-#define NVC0TCL_ZETA_ADDRESS_HIGH 0x00000fe0
-#define NVC0TCL_ZETA_ADDRESS_LOW 0x00000fe4
-#define NVC0TCL_ZETA_FORMAT 0x00000fe8
-#define NVC0TCL_ZETA_FORMAT_Z32_FLOAT 0x0000000a
-#define NVC0TCL_ZETA_FORMAT_Z16_UNORM 0x00000013
-#define NVC0TCL_ZETA_FORMAT_Z24S8_UNORM 0x00000014
-#define NVC0TCL_ZETA_FORMAT_X8Z24_UNORM 0x00000015
-#define NVC0TCL_ZETA_FORMAT_S8Z24_UNORM 0x00000016
-#define NVC0TCL_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019
-#define NVC0TCL_ZETA_TILE_MODE 0x00000fec
-#define NVC0TCL_ZETA_LAYER_STRIDE 0x00000ff0
-#define NVC0TCL_SCREEN_SCISSOR_HORIZ 0x00000ff4
-#define NVC0TCL_SCREEN_SCISSOR_HORIZ_W_SHIFT 16
-#define NVC0TCL_SCREEN_SCISSOR_HORIZ_W_MASK 0xffff0000
-#define NVC0TCL_SCREEN_SCISSOR_HORIZ_X_SHIFT 0
-#define NVC0TCL_SCREEN_SCISSOR_HORIZ_X_MASK 0x0000ffff
-#define NVC0TCL_SCREEN_SCISSOR_VERT 0x00000ff8
-#define NVC0TCL_SCREEN_SCISSOR_VERT_H_SHIFT 16
-#define NVC0TCL_SCREEN_SCISSOR_VERT_H_MASK 0xffff0000
-#define NVC0TCL_SCREEN_SCISSOR_VERT_Y_SHIFT 0
-#define NVC0TCL_SCREEN_SCISSOR_VERT_Y_MASK 0x0000ffff
-#define NVC0TCL_VTX_ATTR_DEFINE 0x0000114c
-#define NVC0TCL_VTX_ATTR_DEFINE_ATTR_SHIFT 0
-#define NVC0TCL_VTX_ATTR_DEFINE_ATTR_MASK 0x0000003f
-#define NVC0TCL_VTX_ATTR_DEFINE_COMP_SHIFT 8
-#define NVC0TCL_VTX_ATTR_DEFINE_COMP_MASK 0x00000f00
-#define NVC0TCL_VTX_ATTR_DEFINE_SIZE_SHIFT 12
-#define NVC0TCL_VTX_ATTR_DEFINE_SIZE_MASK 0x0000f000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SHIFT 16
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_MASK 0x000f0000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_UNORM 0x00010000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SNORM 0x00020000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000
-#define NVC0TCL_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000
-#define NVC0TCL_VTX_ATTR_DATA(x) (0x00001150+((x)*4))
-#define NVC0TCL_VTX_ATTR_DATA__SIZE 0x00000004
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT(x) (0x00001160+((x)*4))
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT__SIZE 0x00000020
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_BUFFER_SHIFT 0
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_BUFFER_MASK 0x0000003f
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_CONST (1 << 6)
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_OFFSET_SHIFT 7
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_OFFSET_MASK 0x001fff80
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_SHIFT 21
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_MASK 0x07e00000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32_32_32_32 0x00200000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32_32_32 0x00400000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16_16_16_16 0x00600000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32_32 0x00800000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16_16_16 0x00a00000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8_8_8_8 0x01400000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16_16 0x01e00000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_32 0x02400000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8_8_8 0x02600000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8_8 0x03000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_16 0x03600000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_8 0x03a00000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_FORMAT_2_10_10_10 0x06000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SHIFT 27
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_MASK 0x78000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x08000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x10000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000
-#define NVC0TCL_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000
-#define NVC0TCL_RT_CONTROL 0x0000121c
-#define NVC0TCL_RT_CONTROL_COUNT_SHIFT 0
-#define NVC0TCL_RT_CONTROL_COUNT_MASK 0x0000000f
-#define NVC0TCL_RT_CONTROL_MAP0_SHIFT 4
-#define NVC0TCL_RT_CONTROL_MAP0_MASK 0x00000070
-#define NVC0TCL_RT_CONTROL_MAP1_SHIFT 7
-#define NVC0TCL_RT_CONTROL_MAP1_MASK 0x00000380
-#define NVC0TCL_RT_CONTROL_MAP2_SHIFT 10
-#define NVC0TCL_RT_CONTROL_MAP2_MASK 0x00001c00
-#define NVC0TCL_RT_CONTROL_MAP3_SHIFT 13
-#define NVC0TCL_RT_CONTROL_MAP3_MASK 0x0000e000
-#define NVC0TCL_RT_CONTROL_MAP4_SHIFT 16
-#define NVC0TCL_RT_CONTROL_MAP4_MASK 0x00070000
-#define NVC0TCL_RT_CONTROL_MAP5_SHIFT 19
-#define NVC0TCL_RT_CONTROL_MAP5_MASK 0x00380000
-#define NVC0TCL_RT_CONTROL_MAP6_SHIFT 22
-#define NVC0TCL_RT_CONTROL_MAP6_MASK 0x01c00000
-#define NVC0TCL_RT_CONTROL_MAP7_SHIFT 25
-#define NVC0TCL_RT_CONTROL_MAP7_MASK 0x0e000000
-#define NVC0TCL_ZETA_HORIZ 0x00001228
-#define NVC0TCL_ZETA_VERT 0x0000122c
-#define NVC0TCL_ZETA_ARRAY_MODE 0x00001230
-#define NVC0TCL_ZETA_ARRAY_MODE_LAYERS_SHIFT 0
-#define NVC0TCL_ZETA_ARRAY_MODE_LAYERS_MASK 0x0000ffff
-#define NVC0TCL_ZETA_ARRAY_MODE_UNK (1 << 16)
-#define NVC0TCL_LINKED_TSC 0x00001234
-#define NVC0TCL_FP_RESULT_COUNT 0x00001298
-#define NVC0TCL_DEPTH_TEST_ENABLE 0x000012cc
-#define NVC0TCL_SHADE_MODEL 0x000012d4
-#define NVC0TCL_SHADE_MODEL_FLAT 0x00001d00
-#define NVC0TCL_SHADE_MODEL_SMOOTH 0x00001d01
-#define NVC0TCL_BLEND_INDEPENDENT 0x000012e4
-#define NVC0TCL_DEPTH_WRITE_ENABLE 0x000012e8
-#define NVC0TCL_ALPHA_TEST_ENABLE 0x000012ec
-#define NVC0TCL_PM_SET(x) (0x000012f0+((x)*4))
-#define NVC0TCL_PM_SET__SIZE 0x00000004
-#define NVC0TCL_VB_ELEMENT_U8_SETUP 0x00001300
-#define NVC0TCL_VB_ELEMENT_U8_SETUP_OFFSET_SHIFT 30
-#define NVC0TCL_VB_ELEMENT_U8_SETUP_OFFSET_MASK 0xc0000000
-#define NVC0TCL_VB_ELEMENT_U8_SETUP_COUNT_SHIFT 0
-#define NVC0TCL_VB_ELEMENT_U8_SETUP_COUNT_MASK 0x3fffffff
-#define NVC0TCL_VB_ELEMENT_U8 0x00001304
-#define NVC0TCL_VB_ELEMENT_U8_I0_SHIFT 0
-#define NVC0TCL_VB_ELEMENT_U8_I0_MASK 0x000000ff
-#define NVC0TCL_VB_ELEMENT_U8_I1_SHIFT 8
-#define NVC0TCL_VB_ELEMENT_U8_I1_MASK 0x0000ff00
-#define NVC0TCL_VB_ELEMENT_U8_I2_SHIFT 16
-#define NVC0TCL_VB_ELEMENT_U8_I2_MASK 0x00ff0000
-#define NVC0TCL_VB_ELEMENT_U8_I3_SHIFT 24
-#define NVC0TCL_VB_ELEMENT_U8_I3_MASK 0xff000000
-#define NVC0TCL_DEPTH_TEST_FUNC 0x0000130c
-#define NVC0TCL_DEPTH_TEST_FUNC_NEVER 0x00000200
-#define NVC0TCL_DEPTH_TEST_FUNC_LESS 0x00000201
-#define NVC0TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202
-#define NVC0TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203
-#define NVC0TCL_DEPTH_TEST_FUNC_GREATER 0x00000204
-#define NVC0TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205
-#define NVC0TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206
-#define NVC0TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207
-#define NVC0TCL_ALPHA_TEST_REF 0x00001310
-#define NVC0TCL_ALPHA_TEST_FUNC 0x00001314
-#define NVC0TCL_ALPHA_TEST_FUNC_NEVER 0x00000200
-#define NVC0TCL_ALPHA_TEST_FUNC_LESS 0x00000201
-#define NVC0TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202
-#define NVC0TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203
-#define NVC0TCL_ALPHA_TEST_FUNC_GREATER 0x00000204
-#define NVC0TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205
-#define NVC0TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206
-#define NVC0TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207
-#define NVC0TCL_BLEND_COLOR(x) (0x0000131c+((x)*4))
-#define NVC0TCL_BLEND_COLOR__SIZE 0x00000004
-#define NVC0TCL_TIC_FLUSH 0x00001330
-#define NVC0TCL_TSC_FLUSH 0x00001334
-#define NVC0TCL_TEX_CACHE_CTL 0x00001338
-#define NVC0TCL_BLEND_EQUATION_RGB 0x00001340
-#define NVC0TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006
-#define NVC0TCL_BLEND_EQUATION_RGB_MIN 0x00008007
-#define NVC0TCL_BLEND_EQUATION_RGB_MAX 0x00008008
-#define NVC0TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
-#define NVC0TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NVC0TCL_BLEND_FUNC_SRC_RGB 0x00001344
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_FUNC_DST_RGB 0x00001348
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNC_DST_RGB_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_EQUATION_ALPHA 0x0000134c
-#define NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006
-#define NVC0TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007
-#define NVC0TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008
-#define NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a
-#define NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA 0x00001350
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA 0x00001358
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_ENABLE(x) (0x00001360+((x)*4))
-#define NVC0TCL_BLEND_ENABLE__SIZE 0x00000008
-#define NVC0TCL_STENCIL_ENABLE 0x00001380
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL 0x00001384
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507
-#define NVC0TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL 0x00001388
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507
-#define NVC0TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS 0x0000138c
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507
-#define NVC0TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC 0x00001390
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206
-#define NVC0TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207
-#define NVC0TCL_STENCIL_FRONT_FUNC_REF 0x00001394
-#define NVC0TCL_STENCIL_FRONT_MASK 0x00001398
-#define NVC0TCL_STENCIL_FRONT_FUNC_MASK 0x0000139c
-#define NVC0TCL_FRAG_COLOR_CLAMP_EN 0x000013a8
-#define NVC0TCL_Y_ORIGIN_BOTTOM 0x000013ac
-#define NVC0TCL_LINE_WIDTH(x) (0x000013b0+((x)*4))
-#define NVC0TCL_LINE_WIDTH__SIZE 0x00000002
-#define NVC0TCL_POINT_COORD_REPLACE_MAP(x) (0x000013c0+((x)*4))
-#define NVC0TCL_POINT_COORD_REPLACE_MAP__SIZE 0x00000008
-#define NVC0TCL_GP_VERTEX_OUTPUT_COUNT 0x00001420
-#define NVC0TCL_FENCE 0x0000142c
-#define NVC0TCL_VB_ELEMENT_BASE 0x00001434
-#define NVC0TCL_INSTANCE_BASE 0x00001438
-#define NVC0TCL_CODE_CB_FLUSH 0x00001440
-#define NVC0TCL_CLIPID_HEIGHT 0x00001504
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE 0x00001510
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_0 (1 << 0)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_1 (1 << 1)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_2 (1 << 2)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_3 (1 << 3)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_4 (1 << 4)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_5 (1 << 5)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_6 (1 << 6)
-#define NVC0TCL_VP_CLIP_DISTANCE_ENABLE_7 (1 << 7)
-#define NVC0TCL_SAMPLECNT_ENABLE 0x00001514
-#define NVC0TCL_POINT_SIZE 0x00001518
-#define NVC0TCL_POINT_SPRITE_ENABLE 0x00001520
-#define NVC0TCL_SAMPLECNT_RESET 0x00001530
-#define NVC0TCL_MULTISAMPLE_ZETA_ENABLE 0x00001534
-#define NVC0TCL_ZETA_ENABLE 0x00001538
-#define NVC0TCL_MULTISAMPLE_CTRL 0x0000153c
-#define NVC0TCL_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE (1 << 0)
-#define NVC0TCL_MULTISAMPLE_CTRL_ALPHA_TO_ONE (1 << 4)
-#define NVC0TCL_NOPERSPECTIVE_BITMAP(x) (0x00001540+((x)*4))
-#define NVC0TCL_NOPERSPECTIVE_BITMAP__SIZE 0x00000004
-#define NVC0TCL_COND_ADDRESS_HIGH 0x00001550
-#define NVC0TCL_COND_ADDRESS_LOW 0x00001554
-#define NVC0TCL_COND_MODE 0x00001558
-#define NVC0TCL_COND_MODE_NEVER 0x00000000
-#define NVC0TCL_COND_MODE_ALWAYS 0x00000001
-#define NVC0TCL_COND_MODE_RES 0x00000002
-#define NVC0TCL_COND_MODE_NOT_RES_AND_NOT_ID 0x00000003
-#define NVC0TCL_COND_MODE_RES_OR_ID 0x00000004
-#define NVC0TCL_TSC_ADDRESS_HIGH 0x0000155c
-#define NVC0TCL_TSC_ADDRESS_LOW 0x00001560
-#define NVC0TCL_TSC_LIMIT 0x00001564
-#define NVC0TCL_POLYGON_OFFSET_FACTOR 0x0000156c
-#define NVC0TCL_LINE_SMOOTH_ENABLE 0x00001570
-#define NVC0TCL_TIC_ADDRESS_HIGH 0x00001574
-#define NVC0TCL_TIC_ADDRESS_LOW 0x00001578
-#define NVC0TCL_TIC_LIMIT 0x0000157c
-#define NVC0TCL_PM_CONTROL(x) (0x00001580+((x)*4))
-#define NVC0TCL_PM_CONTROL__SIZE 0x00000004
-#define NVC0TCL_PM_CONTROL_UNK0 (1 << 0)
-#define NVC0TCL_PM_CONTROL_UNK1_SHIFT 4
-#define NVC0TCL_PM_CONTROL_UNK1_MASK 0x00000070
-#define NVC0TCL_PM_CONTROL_UNK2_SHIFT 8
-#define NVC0TCL_PM_CONTROL_UNK2_MASK 0xffffff00
-#define NVC0TCL_STENCIL_TWO_SIDE_ENABLE 0x00001594
-#define NVC0TCL_STENCIL_BACK_OP_FAIL 0x00001598
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507
-#define NVC0TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL 0x0000159c
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507
-#define NVC0TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS 0x000015a0
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507
-#define NVC0TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC 0x000015a4
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206
-#define NVC0TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207
-#define NVC0TCL_MULTISAMPLE_COLOR_ENABLE 0x000015b4
-#define NVC0TCL_FRAMEBUFFER_SRGB 0x000015b8
-#define NVC0TCL_POLYGON_OFFSET_UNITS 0x000015bc
-#define NVC0TCL_GP_BUILTIN_RESULT_EN 0x000015cc
-#define NVC0TCL_GP_BUILTIN_RESULT_EN_VPORT (1 << 0)
-#define NVC0TCL_GP_BUILTIN_RESULT_EN_LAYER (1 << 16)
-#define NVC0TCL_MULTISAMPLE_MODE 0x000015d0
-#define NVC0TCL_MULTISAMPLE_MODE_1X 0x00000000
-#define NVC0TCL_MULTISAMPLE_MODE_2XMS 0x00000001
-#define NVC0TCL_MULTISAMPLE_MODE_4XMS 0x00000002
-#define NVC0TCL_MULTISAMPLE_MODE_8XMS 0x00000004
-#define NVC0TCL_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008
-#define NVC0TCL_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009
-#define NVC0TCL_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a
-#define NVC0TCL_EDGEFLAG_ENABLE 0x000015e4
-#define NVC0TCL_VB_ELEMENT_U32 0x000015e8
-#define NVC0TCL_VB_ELEMENT_U16_SETUP 0x000015ec
-#define NVC0TCL_VB_ELEMENT_U16_SETUP_OFFSET_SHIFT 30
-#define NVC0TCL_VB_ELEMENT_U16_SETUP_OFFSET_MASK 0xc0000000
-#define NVC0TCL_VB_ELEMENT_U16_SETUP_COUNT_SHIFT 0
-#define NVC0TCL_VB_ELEMENT_U16_SETUP_COUNT_MASK 0x3fffffff
-#define NVC0TCL_VB_ELEMENT_U16 0x000015f0
-#define NVC0TCL_VB_ELEMENT_U16_I0_SHIFT 0
-#define NVC0TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff
-#define NVC0TCL_VB_ELEMENT_U16_I1_SHIFT 16
-#define NVC0TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000
-#define NVC0TCL_VERTEX_BASE_HIGH 0x000015f4
-#define NVC0TCL_VERTEX_BASE_LOW 0x000015f8
-#define NVC0TCL_CODE_ADDRESS_HIGH 0x00001608
-#define NVC0TCL_CODE_ADDRESS_LOW 0x0000160c
-#define NVC0TCL_VERTEX_BEGIN 0x00001618
-#define NVC0TCL_VERTEX_BEGIN_MODE_SHIFT 0
-#define NVC0TCL_VERTEX_BEGIN_MODE_MASK 0x0000000f
-#define NVC0TCL_VERTEX_BEGIN_MODE_POINTS 0x00000000
-#define NVC0TCL_VERTEX_BEGIN_MODE_LINES 0x00000001
-#define NVC0TCL_VERTEX_BEGIN_MODE_LINE_LOOP 0x00000002
-#define NVC0TCL_VERTEX_BEGIN_MODE_LINE_STRIP 0x00000003
-#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLES 0x00000004
-#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLE_STRIP 0x00000005
-#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLE_FAN 0x00000006
-#define NVC0TCL_VERTEX_BEGIN_MODE_QUADS 0x00000007
-#define NVC0TCL_VERTEX_BEGIN_MODE_QUAD_STRIP 0x00000008
-#define NVC0TCL_VERTEX_BEGIN_MODE_POLYGON 0x00000009
-#define NVC0TCL_VERTEX_BEGIN_MODE_LINES_ADJACENCY 0x0000000a
-#define NVC0TCL_VERTEX_BEGIN_MODE_LINE_STRIP_ADJACENCY 0x0000000b
-#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLES_ADJACENCY 0x0000000c
-#define NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLE_STRIP_ADJACENCY 0x0000000d
-#define NVC0TCL_VERTEX_BEGIN_MODE_PATCHES 0x0000000e
-#define NVC0TCL_VERTEX_BEGIN_INSTANCE (1 << 26)
-#define NVC0TCL_VERTEX_END 0x00001614
-#define NVC0TCL_VERTEX_DATA 0x00001640
-#define NVC0TCL_PRIM_RESTART_ENABLE 0x00001644
-#define NVC0TCL_PRIM_RESTART_INDEX 0x00001648
-#define NVC0TCL_POINT_SMOOTH_ENABLE 0x00001658
-#define NVC0TCL_POINT_SPRITE_CTRL 0x00001660
-#define NVC0TCL_LINE_STIPPLE_ENABLE 0x0000166c
-#define NVC0TCL_LINE_STIPPLE_PATTERN 0x00001680
-#define NVC0TCL_PROVOKING_VERTEX_LAST 0x00001684
-#define NVC0TCL_VERTEX_TWO_SIDE_ENABLE 0x00001688
-#define NVC0TCL_POLYGON_STIPPLE_ENABLE 0x0000168c
-#define NVC0TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4))
-#define NVC0TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020
-#define NVC0TCL_UNK17BC_ADDRESS_HIGH 0x000017bc
-#define NVC0TCL_UNK17BC_ADDRESS_LOW 0x000017c0
-#define NVC0TCL_UNK17BC_LIMIT 0x000017c4
-#define NVC0TCL_VP_POINT_SIZE_EN 0x00001910
-#define NVC0TCL_CULL_FACE_ENABLE 0x00001918
-#define NVC0TCL_FRONT_FACE 0x0000191c
-#define NVC0TCL_FRONT_FACE_CW 0x00000900
-#define NVC0TCL_FRONT_FACE_CCW 0x00000901
-#define NVC0TCL_CULL_FACE 0x00001920
-#define NVC0TCL_CULL_FACE_FRONT 0x00000404
-#define NVC0TCL_CULL_FACE_BACK 0x00000405
-#define NVC0TCL_CULL_FACE_FRONT_AND_BACK 0x00000408
-#define NVC0TCL_VIEWPORT_TRANSFORM_EN 0x0000192c
-#define NVC0TCL_VIEW_VOLUME_CLIP_CTRL 0x0000193c
-#define NVC0TCL_VIEWPORT_CLIP_RECTS_EN 0x0000194c
-#define NVC0TCL_VIEWPORT_CLIP_MODE 0x00001950
-#define NVC0TCL_VIEWPORT_CLIP_MODE_INCLUDE 0x00000000
-#define NVC0TCL_VIEWPORT_CLIP_MODE_EXCLUDE 0x00000001
-#define NVC0TCL_VIEWPORT_CLIP_MODE_UNKNOWN 0x00000002
-#define NVC0TCL_FP_ZORDER_CTRL 0x0000196c
-#define NVC0TCL_CLIPID_ENABLE 0x0000197c
-#define NVC0TCL_CLIPID_WIDTH 0x00001980
-#define NVC0TCL_CLIPID_ID 0x00001984
-#define NVC0TCL_REG_MODE 0x000019a0
-#define NVC0TCL_REG_MODE_PACKED 0x00000001
-#define NVC0TCL_REG_MODE_STRIPED 0x00000002
-#define NVC0TCL_FP_CONTROL 0x000019a8
-#define NVC0TCL_FP_CONTROL_MULTIPLE_RESULTS (1 << 0)
-#define NVC0TCL_FP_CONTROL_EXPORTS_Z (1 << 8)
-#define NVC0TCL_FP_CONTROL_USES_KIL (1 << 20)
-#define NVC0TCL_DEPTH_BOUNDS_EN 0x000019bc
-#define NVC0TCL_LOGIC_OP_ENABLE 0x000019c4
-#define NVC0TCL_LOGIC_OP 0x000019c8
-#define NVC0TCL_LOGIC_OP_CLEAR 0x00001500
-#define NVC0TCL_LOGIC_OP_AND 0x00001501
-#define NVC0TCL_LOGIC_OP_AND_REVERSE 0x00001502
-#define NVC0TCL_LOGIC_OP_COPY 0x00001503
-#define NVC0TCL_LOGIC_OP_AND_INVERTED 0x00001504
-#define NVC0TCL_LOGIC_OP_NOOP 0x00001505
-#define NVC0TCL_LOGIC_OP_XOR 0x00001506
-#define NVC0TCL_LOGIC_OP_OR 0x00001507
-#define NVC0TCL_LOGIC_OP_NOR 0x00001508
-#define NVC0TCL_LOGIC_OP_EQUIV 0x00001509
-#define NVC0TCL_LOGIC_OP_INVERT 0x0000150a
-#define NVC0TCL_LOGIC_OP_OR_REVERSE 0x0000150b
-#define NVC0TCL_LOGIC_OP_COPY_INVERTED 0x0000150c
-#define NVC0TCL_LOGIC_OP_OR_INVERTED 0x0000150d
-#define NVC0TCL_LOGIC_OP_NAND 0x0000150e
-#define NVC0TCL_LOGIC_OP_SET 0x0000150f
-#define NVC0TCL_CLEAR_BUFFERS 0x000019d0
-#define NVC0TCL_CLEAR_BUFFERS_Z (1 << 0)
-#define NVC0TCL_CLEAR_BUFFERS_S (1 << 1)
-#define NVC0TCL_CLEAR_BUFFERS_R (1 << 2)
-#define NVC0TCL_CLEAR_BUFFERS_G (1 << 3)
-#define NVC0TCL_CLEAR_BUFFERS_B (1 << 4)
-#define NVC0TCL_CLEAR_BUFFERS_A (1 << 5)
-#define NVC0TCL_CLEAR_BUFFERS_RT_SHIFT 6
-#define NVC0TCL_CLEAR_BUFFERS_RT_MASK 0x000003c0
-#define NVC0TCL_CLEAR_BUFFERS_LAYER_SHIFT 10
-#define NVC0TCL_CLEAR_BUFFERS_LAYER_MASK 0x0007fc00
-#define NVC0TCL_COLOR_MASK(x) (0x00001a00+((x)*4))
-#define NVC0TCL_COLOR_MASK__SIZE 0x00000008
-#define NVC0TCL_COLOR_MASK_R_SHIFT 0
-#define NVC0TCL_COLOR_MASK_R_MASK 0x0000000f
-#define NVC0TCL_COLOR_MASK_G_SHIFT 4
-#define NVC0TCL_COLOR_MASK_G_MASK 0x000000f0
-#define NVC0TCL_COLOR_MASK_B_SHIFT 8
-#define NVC0TCL_COLOR_MASK_B_MASK 0x00000f00
-#define NVC0TCL_COLOR_MASK_A_SHIFT 12
-#define NVC0TCL_COLOR_MASK_A_MASK 0x0000f000
-#define NVC0TCL_QUERY_ADDRESS_HIGH 0x00001b00
-#define NVC0TCL_QUERY_ADDRESS_LOW 0x00001b04
-#define NVC0TCL_QUERY_SEQUENCE 0x00001b08
-#define NVC0TCL_QUERY_GET 0x00001b0c
-#define NVC0TCL_VERTEX_ARRAY_FETCH(x) (0x00001c00+((x)*16))
-#define NVC0TCL_VERTEX_ARRAY_FETCH__SIZE 0x00000020
-#define NVC0TCL_VERTEX_ARRAY_FETCH_STRIDE_SHIFT 0
-#define NVC0TCL_VERTEX_ARRAY_FETCH_STRIDE_MASK 0x00000fff
-#define NVC0TCL_VERTEX_ARRAY_FETCH_ENABLE (1 << 12)
-#define NVC0TCL_BLEND_EQUATIONI_RGB(x) (0x00001e04+((x)*32))
-#define NVC0TCL_BLEND_EQUATIONI_RGB__SIZE 0x00000008
-#define NVC0TCL_BLEND_EQUATIONI_RGB_FUNC_ADD 0x00008006
-#define NVC0TCL_BLEND_EQUATIONI_RGB_MIN 0x00008007
-#define NVC0TCL_BLEND_EQUATIONI_RGB_MAX 0x00008008
-#define NVC0TCL_BLEND_EQUATIONI_RGB_FUNC_SUBTRACT 0x0000800a
-#define NVC0TCL_BLEND_EQUATIONI_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB(x) (0x00001e08+((x)*32))
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB__SIZE 0x00000008
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNCI_SRC_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_FUNCI_DST_RGB(x) (0x00001e0c+((x)*32))
-#define NVC0TCL_BLEND_FUNCI_DST_RGB__SIZE 0x00000008
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNCI_DST_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA(x) (0x00001e10+((x)*32))
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA__SIZE 0x00000008
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA_FUNC_ADD 0x00008006
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA_MIN 0x00008007
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA_MAX 0x00008008
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA_FUNC_SUBTRACT 0x0000800a
-#define NVC0TCL_BLEND_EQUATIONI_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA(x) (0x00001e14+((x)*32))
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA__SIZE 0x00000008
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNCI_SRC_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA(x) (0x00001e18+((x)*32))
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA__SIZE 0x00000008
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ZERO 0x00004000
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE 0x00004001
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC_COLOR 0x00004300
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC_ALPHA 0x00004302
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_DST_ALPHA 0x00004304
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_DST_COLOR 0x00004306
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00004307
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC_ALPHA_SATURATE 0x00004308
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_CONSTANT_COLOR 0x0000c001
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_CONSTANT_ALPHA 0x0000c003
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC1_COLOR 0x0000c900
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_SRC1_ALPHA 0x0000c902
-#define NVC0TCL_BLEND_FUNCI_DST_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903
-#define NVC0TCL_SP_SELECT(x) (0x00002000+((x)*64))
-#define NVC0TCL_SP_SELECT__SIZE 0x00000006
-#define NVC0TCL_SP_SELECT_ENABLE (1 << 0)
-#define NVC0TCL_SP_SELECT_PROGRAM_SHIFT 4
-#define NVC0TCL_SP_SELECT_PROGRAM_MASK 0x000000f0
-#define NVC0TCL_SP_START_ID(x) (0x00002004+((x)*64))
-#define NVC0TCL_SP_START_ID__SIZE 0x00000006
-#define NVC0TCL_SP_GPR_ALLOC(x) (0x0000200c+((x)*64))
-#define NVC0TCL_SP_GPR_ALLOC__SIZE 0x00000006
-#define NVC0TCL_CB_SIZE 0x00002380
-#define NVC0TCL_CB_BIND(x) (0x00002410+((x)*32))
-#define NVC0TCL_CB_BIND__SIZE 0x00000005
-#define NVC0TCL_CB_BIND_VALID (1 << 0)
-#define NVC0TCL_CB_BIND_INDEX_SHIFT 4
-#define NVC0TCL_CB_BIND_INDEX_MASK 0x000000f0
-#define NVC0TCL_BIND_TIC(x) (0x00002404+((x)*32))
-#define NVC0TCL_BIND_TIC__SIZE 0x00000005
-#define NVC0TCL_BIND_TIC_ACTIVE (1 << 0)
-#define NVC0TCL_BIND_TIC_TEXTURE_SHIFT 1
-#define NVC0TCL_BIND_TIC_TEXTURE_MASK 0x000001fe
-#define NVC0TCL_BIND_TIC_TIC_SHIFT 9
-#define NVC0TCL_BIND_TIC_TIC_MASK 0x7ffffe00
-#define NVC0TCL_TEX_LIMITS(x) (0x00002200+((x)*16))
-#define NVC0TCL_TEX_LIMITS__SIZE 0x00000005
-#define NVC0TCL_TEX_LIMITS_SAMPLERS_LOG2_SHIFT 0
-#define NVC0TCL_TEX_LIMITS_SAMPLERS_LOG2_MASK 0x0000000f
-#define NVC0TCL_TEX_LIMITS_TEXTURES_LOG2_SHIFT 4
-#define NVC0TCL_TEX_LIMITS_TEXTURES_LOG2_MASK 0x000000f0
-#define NVC0TCL_CB_ADDR_HIGH 0x00002384
-#define NVC0TCL_CB_ADDR_LOW 0x00002388
-#define NVC0TCL_CB_POS 0x0000238c
-#define NVC0TCL_CB_DATA(x) (0x00002390+((x)*4))
-#define NVC0TCL_CB_DATA__SIZE 0x00000010
-#define NVC0TCL_TFB_VARYING_LOCS(x) (0x00002800+((x)*4))
-#define NVC0TCL_TFB_VARYING_LOCS__SIZE 0x00000080
-#define NVC0TCL_UNK_UPLOAD_POS 0x00003800
-#define NVC0TCL_UNK_UPLOAD_DATA 0x00003804
-#define NVC0TCL_VERTEX_ARRAY_SELECT 0x00003820
-#define NVC0TCL_VERTEX_ARRAY_ADDRESS 0x00003824
-#define NVC0TCL_BLEND_ENABLEI 0x00003858
-#define NVC0TCL_POLYGON_MODE_FRONT 0x00003868
-#define NVC0TCL_POLYGON_MODE_FRONT_POINT 0x00001b00
-#define NVC0TCL_POLYGON_MODE_FRONT_LINE 0x00001b01
-#define NVC0TCL_POLYGON_MODE_FRONT_FILL 0x00001b02
-#define NVC0TCL_POLYGON_MODE_BACK 0x00003870
-#define NVC0TCL_POLYGON_MODE_BACK_POINT 0x00001b00
-#define NVC0TCL_POLYGON_MODE_BACK_LINE 0x00001b01
-#define NVC0TCL_POLYGON_MODE_BACK_FILL 0x00001b02
-#define NVC0TCL_GP_SELECT 0x00003878
-#define NVC0TCL_GP_SELECT_ENABLE (1 << 0)
-#define NVC0TCL_GP_SELECT_PROGRAM_SHIFT 4
-#define NVC0TCL_GP_SELECT_PROGRAM_MASK 0x000000f0
-#define NVC0TCL_TEP_SELECT 0x00003880
-#define NVC0TCL_TEP_SELECT_ENABLE (1 << 0)
-#define NVC0TCL_TEP_SELECT_PROGRAM_SHIFT 4
-#define NVC0TCL_TEP_SELECT_PROGRAM_MASK 0x000000f0
-
-
-#define NVC0_COMPUTE 0x000090c0
-
-#define NVC0_COMPUTE_NOP 0x00000100
-#define NVC0_COMPUTE_NOTIFY 0x00000104
-#define NVC0_COMPUTE_SERIALIZE 0x00000110
-#define NVC0_COMPUTE_LOCAL_SIZE 0x00000204
-#define NVC0_COMPUTE_SHARED_BASE 0x00000214
-#define NVC0_COMPUTE_GRIDDIM_YX 0x00000238
-#define NVC0_COMPUTE_GRIDDIM_YX_X_SHIFT 0
-#define NVC0_COMPUTE_GRIDDIM_YX_X_MASK 0x0000ffff
-#define NVC0_COMPUTE_GRIDDIM_YX_Y_SHIFT 16
-#define NVC0_COMPUTE_GRIDDIM_YX_Y_MASK 0xffff0000
-#define NVC0_COMPUTE_GRIDDIM_Z 0x0000023c
-#define NVC0_COMPUTE_SHARED_SIZE 0x0000024c
-#define NVC0_COMPUTE_BLOCK_ALLOC 0x00000250
-#define NVC0_COMPUTE_BLOCK_ALLOC_THREADS_SHIFT 0
-#define NVC0_COMPUTE_BLOCK_ALLOC_THREADS_MASK 0x0000ffff
-#define NVC0_COMPUTE_BLOCK_ALLOC_BARRIERS_SHIFT 16
-#define NVC0_COMPUTE_BLOCK_ALLOC_BARRIERS_MASK 0xffff0000
-#define NVC0_COMPUTE_CP_GPR_ALLOC 0x000002c0
-#define NVC0_COMPUTE_GLOBAL_BASE 0x000002c8
-#define NVC0_COMPUTE_GLOBAL_BASE_HIGH_SHIFT 0
-#define NVC0_COMPUTE_GLOBAL_BASE_HIGH_MASK 0x000000ff
-#define NVC0_COMPUTE_GLOBAL_BASE_INDEX_SHIFT 16
-#define NVC0_COMPUTE_GLOBAL_BASE_INDEX_MASK 0x00ff0000
-#define NVC0_COMPUTE_GLOBAL_BASE_FLAGS_SHIFT 28
-#define NVC0_COMPUTE_GLOBAL_BASE_FLAGS_MASK 0xf0000000
-#define NVC0_COMPUTE_LAUNCH 0x00000368
-#define NVC0_COMPUTE_BLOCKDIM_YX 0x000003ac
-#define NVC0_COMPUTE_BLOCKDIM_YX_X_SHIFT 0
-#define NVC0_COMPUTE_BLOCKDIM_YX_X_MASK 0x0000ffff
-#define NVC0_COMPUTE_BLOCKDIM_YX_Y_SHIFT 16
-#define NVC0_COMPUTE_BLOCKDIM_YX_Y_MASK 0xffff0000
-#define NVC0_COMPUTE_BLOCKDIM_Z 0x000003b0
-#define NVC0_COMPUTE_CP_START_ID 0x000003b4
-#define NVC0_COMPUTE_LOCAL_BASE 0x0000077c
-#define NVC0_COMPUTE_UNK0790_ADDRESS_HIGH 0x00000790
-#define NVC0_COMPUTE_UNK0790_ADDRESS_LOW 0x00000794
-#define NVC0_COMPUTE_LINKED_TSC 0x00001234
-#define NVC0_COMPUTE_TSC_ADDRESS_HIGH 0x0000155c
-#define NVC0_COMPUTE_TSC_ADDRESS_LOW 0x00001560
-#define NVC0_COMPUTE_TSC_LIMIT 0x00001564
-#define NVC0_COMPUTE_TIC_ADDRESS_HIGH 0x00001574
-#define NVC0_COMPUTE_TIC_ADDRESS_LOW 0x00001578
-#define NVC0_COMPUTE_TIC_LIMIT 0x0000157c
-#define NVC0_COMPUTE_CODE_ADDRESS_HIGH 0x00001608
-#define NVC0_COMPUTE_CODE_ADDRESS_LOW 0x0000160c
-#define NVC0_COMPUTE_CB_BIND 0x00001694
-#define NVC0_COMPUTE_CB_BIND_INDEX_SHIFT 1
-#define NVC0_COMPUTE_CB_BIND_INDEX_MASK 0xfffffffe
-#define NVC0_COMPUTE_CB_BIND_VALID (1 << 0)
-#define NVC0_COMPUTE_QUERY_ADDRESS_HIGH 0x00001b00
-#define NVC0_COMPUTE_QUERY_ADDRESS_LOW 0x00001b04
-#define NVC0_COMPUTE_QUERY_SEQUENCE 0x00001b08
-#define NVC0_COMPUTE_QUERY_GET 0x00001b0c
-#define NVC0_COMPUTE_CB_ADDRESS_HIGH 0x00002384
-#define NVC0_COMPUTE_CB_ADDRESS_LOW 0x00002388
-#define NVC0_COMPUTE_CB_POS 0x0000238c
-#define NVC0_COMPUTE_CB_DATA 0x00002390
+#include "nv_object.xml.h"
+#include "nv_3ddefs.xml.h"
+#include "nvc0_m2mf.xml.h"
+#include "nvc0_3d.xml.h"
+#include "nv50_defs.xml.h"
#endif /* NOUVEAU_REG_H */
diff --git a/src/nv50_defs.xml.h b/src/nv50_defs.xml.h
new file mode 100644
index 0000000..88eca54
--- /dev/null
+++ b/src/nv50_defs.xml.h
@@ -0,0 +1,144 @@
+#ifndef NV50_DEFS_XML
+#define NV50_DEFS_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv50_defs.xml ( 4487 bytes, from 2010-12-15 16:39:58)
+- copyright.xml ( 6452 bytes, from 2010-11-19 01:08:12)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT 0x000000c0
+#define NV50_SURFACE_FORMAT_R32G32B32A32_SINT 0x000000c1
+#define NV50_SURFACE_FORMAT_R32G32B32A32_UINT 0x000000c2
+#define NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT 0x000000c3
+#define NV50_SURFACE_FORMAT_R32G32B32X32_SINT 0x000000c4
+#define NV50_SURFACE_FORMAT_R32G32B32X32_UINT 0x000000c5
+#define NV50_SURFACE_FORMAT_R16G16B16A16_UNORM 0x000000c6
+#define NV50_SURFACE_FORMAT_R16G16B16A16_SNORM 0x000000c7
+#define NV50_SURFACE_FORMAT_R16G16B16A16_SINT 0x000000c8
+#define NV50_SURFACE_FORMAT_R16G16B16A16_UINT 0x000000c9
+#define NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT 0x000000ca
+#define NV50_SURFACE_FORMAT_R32G32_FLOAT 0x000000cb
+#define NV50_SURFACE_FORMAT_R32G32_SINT 0x000000cc
+#define NV50_SURFACE_FORMAT_R32G32_UINT 0x000000cd
+#define NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT 0x000000ce
+#define NV50_SURFACE_FORMAT_A8R8G8B8_UNORM 0x000000cf
+#define NV50_SURFACE_FORMAT_A8R8G8B8_SRGB 0x000000d0
+#define NV50_SURFACE_FORMAT_A2B10G10R10_UNORM 0x000000d1
+#define NV50_SURFACE_FORMAT_A2B10G10R10_UINT 0x000000d2
+#define NV50_SURFACE_FORMAT_A8B8G8R8_UNORM 0x000000d5
+#define NV50_SURFACE_FORMAT_A8B8G8R8_SRGB 0x000000d6
+#define NV50_SURFACE_FORMAT_A8B8G8R8_SNORM 0x000000d7
+#define NV50_SURFACE_FORMAT_A8B8G8R8_SINT 0x000000d8
+#define NV50_SURFACE_FORMAT_A8B8G8R8_UINT 0x000000d9
+#define NV50_SURFACE_FORMAT_R16G16_UNORM 0x000000da
+#define NV50_SURFACE_FORMAT_R16G16_SNORM 0x000000db
+#define NV50_SURFACE_FORMAT_R16G16_SINT 0x000000dc
+#define NV50_SURFACE_FORMAT_R16G16_UINT 0x000000dd
+#define NV50_SURFACE_FORMAT_R16G16_FLOAT 0x000000de
+#define NV50_SURFACE_FORMAT_A2R10G10B10_UNORM 0x000000df
+#define NV50_SURFACE_FORMAT_B10G11R11_FLOAT 0x000000e0
+#define NV50_SURFACE_FORMAT_R32_FLOAT 0x000000e5
+#define NV50_SURFACE_FORMAT_X8R8G8B8_UNORM 0x000000e6
+#define NV50_SURFACE_FORMAT_X8R8G8B8_SRGB 0x000000e7
+#define NV50_SURFACE_FORMAT_R5G6B5_UNORM 0x000000e8
+#define NV50_SURFACE_FORMAT_A1R5G5B5_UNORM 0x000000e9
+#define NV50_SURFACE_FORMAT_R8G8_UNORM 0x000000ea
+#define NV50_SURFACE_FORMAT_R8G8_SNORM 0x000000eb
+#define NV50_SURFACE_FORMAT_R8G8_SINT 0x000000ec
+#define NV50_SURFACE_FORMAT_R8G8_UINT 0x000000ed
+#define NV50_SURFACE_FORMAT_R16_UNORM 0x000000ee
+#define NV50_SURFACE_FORMAT_R16_SNORM 0x000000ef
+#define NV50_SURFACE_FORMAT_R16_SINT 0x000000f0
+#define NV50_SURFACE_FORMAT_R16_UINT 0x000000f1
+#define NV50_SURFACE_FORMAT_R16_FLOAT 0x000000f2
+#define NV50_SURFACE_FORMAT_R8_UNORM 0x000000f3
+#define NV50_SURFACE_FORMAT_R8_SNORM 0x000000f4
+#define NV50_SURFACE_FORMAT_R8_SINT 0x000000f5
+#define NV50_SURFACE_FORMAT_R8_UINT 0x000000f6
+#define NV50_SURFACE_FORMAT_A8_UNORM 0x000000f7
+#define NV50_SURFACE_FORMAT_X1R5G5B5_UNORM 0x000000f8
+#define NV50_SURFACE_FORMAT_X8B8G8R8_UNORM 0x000000f9
+#define NV50_SURFACE_FORMAT_X8B8G8R8_SRGB 0x000000fa
+#define NV50_ZETA_FORMAT_Z32_FLOAT 0x0000000a
+#define NV50_ZETA_FORMAT_Z16_UNORM 0x00000013
+#define NV50_ZETA_FORMAT_Z24S8_UNORM 0x00000014
+#define NV50_ZETA_FORMAT_X8Z24_UNORM 0x00000015
+#define NV50_ZETA_FORMAT_S8Z24_UNORM 0x00000016
+#define NV50_ZETA_FORMAT_C8Z24_UNORM 0x00000018
+#define NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019
+#define NV50_ZETA_FORMAT_X16C8S8X8Z24_UNORM 0x0000001d
+#define NV50_ZETA_FORMAT_Z32_FLOAT_X16C8X8_UNORM 0x0000001e
+#define NV50_ZETA_FORMAT_Z32_FLOAT_X16C8S8_UNORM 0x0000001f
+#define NV50_QUERY__SIZE 0x00000010
+#define NV50_QUERY_COUNTER 0x00000000
+
+#define NV50_QUERY_RES 0x00000004
+
+#define NV50_QUERY_TIME 0x00000008
+
+
+#endif /* NV50_DEFS_XML */
diff --git a/src/nv_3ddefs.xml.h b/src/nv_3ddefs.xml.h
new file mode 100644
index 0000000..04cd11e
--- /dev/null
+++ b/src/nv_3ddefs.xml.h
@@ -0,0 +1,93 @@
+#ifndef NV_3DDEFS_XML
+#define NV_3DDEFS_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv_3ddefs.xml ( 16394 bytes, from 2010-12-15 23:45:18)
+- copyright.xml ( 6452 bytes, from 2010-12-15 23:45:18)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV50_BLEND_FACTOR_ZERO 0x00004000
+#define NV50_BLEND_FACTOR_ONE 0x00004001
+#define NV50_BLEND_FACTOR_SRC_COLOR 0x00004300
+#define NV50_BLEND_FACTOR_ONE_MINUS_SRC_COLOR 0x00004301
+#define NV50_BLEND_FACTOR_SRC_ALPHA 0x00004302
+#define NV50_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA 0x00004303
+#define NV50_BLEND_FACTOR_DST_ALPHA 0x00004304
+#define NV50_BLEND_FACTOR_ONE_MINUS_DST_ALPHA 0x00004305
+#define NV50_BLEND_FACTOR_DST_COLOR 0x00004306
+#define NV50_BLEND_FACTOR_ONE_MINUS_DST_COLOR 0x00004307
+#define NV50_BLEND_FACTOR_SRC_ALPHA_SATURATE 0x00004308
+#define NV50_BLEND_FACTOR_CONSTANT_COLOR 0x0000c001
+#define NV50_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR 0x0000c002
+#define NV50_BLEND_FACTOR_CONSTANT_ALPHA 0x0000c003
+#define NV50_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
+#define NV50_BLEND_FACTOR_SRC1_COLOR 0x0000c900
+#define NV50_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR 0x0000c901
+#define NV50_BLEND_FACTOR_SRC1_ALPHA 0x0000c902
+#define NV50_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 0x0000c903
+
+#endif /* NV_3DDEFS_XML */
diff --git a/src/nv_accel_common.c b/src/nv_accel_common.c
index be233ed..57ecd81 100644
--- a/src/nv_accel_common.c
+++ b/src/nv_accel_common.c
@@ -644,7 +644,7 @@ NVAccelCommonInit(ScrnInfoPtr pScrn)
/* 3D init */
switch (pNv->Architecture) {
case NV_ARCH_C0:
- INIT_CONTEXT_OBJECT(NVC0TCL);
+ INIT_CONTEXT_OBJECT(3D_NVC0);
break;
case NV_ARCH_50:
INIT_CONTEXT_OBJECT(NV50TCL);
diff --git a/src/nv_object.xml.h b/src/nv_object.xml.h
new file mode 100644
index 0000000..af1096b
--- /dev/null
+++ b/src/nv_object.xml.h
@@ -0,0 +1,246 @@
+#ifndef NV_OBJECT_XML
+#define NV_OBJECT_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv_object.xml ( 11092 bytes, from 2010-12-15 23:45:18)
+- copyright.xml ( 6452 bytes, from 2010-12-15 23:45:18)
+- nvchipsets.xml ( 3074 bytes, from 2010-12-15 23:45:18)
+- nv_defs.xml ( 4437 bytes, from 2010-12-15 23:45:18)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV01_ROOT 0x00000001
+#define NV01_CONTEXT_DMA 0x00000002
+#define NV01_DEVICE 0x00000003
+#define NV01_TIMER 0x00000004
+#define NV01_NULL 0x00000030
+#define NV01_MEMORY_LOCAL_BANKED 0x0000003d
+#define NV01_MAPPING_SYSTEM 0x0000003e
+#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f
+#define NV01_MEMORY_LOCAL_LINEAR 0x00000040
+#define NV01_MAPPING_LOCAL 0x00000041
+#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046
+#define NV03_CHANNEL_PIO 0x0000006a
+#define NV03_CHANNEL_DMA 0x0000006b
+#define NV10_VIDEO_DISPLAY 0x0000007c
+#define NV01_CONTEXT_BETA1 0x00000012
+#define NV04_BETA_SOLID 0x00000072
+#define NV01_CONTEXT_COLOR_KEY 0x00000017
+#define NV04_CONTEXT_COLOR_KEY 0x00000057
+#define NV01_CONTEXT_PATTERN 0x00000018
+#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019
+#define NV03_CONTEXT_ROP 0x00000043
+#define NV04_IMAGE_PATTERN 0x00000044
+#define NV01_RENDER_SOLID_LINE 0x0000001c
+#define NV04_RENDER_SOLID_LINE 0x0000005c
+#define NV30_RENDER_SOLID_LINE 0x0000035c
+#define NV40_RENDER_SOLID_LINE 0x0000305c
+#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d
+#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d
+#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e
+#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e
+#define NV01_IMAGE_BLIT 0x0000001f
+#define NV04_IMAGE_BLIT 0x0000005f
+#define NV11_IMAGE_BLIT 0x0000009f
+#define NV01_IMAGE_FROM_CPU 0x00000021
+#define NV04_IMAGE_FROM_CPU 0x00000061
+#define NV05_IMAGE_FROM_CPU 0x00000065
+#define NV10_IMAGE_FROM_CPU 0x0000008a
+#define NV30_IMAGE_FROM_CPU 0x0000038a
+#define NV40_IMAGE_FROM_CPU 0x0000308a
+#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036
+#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076
+#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066
+#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366
+#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066
+#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037
+#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077
+#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063
+#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089
+#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389
+#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089
+#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089
+#define NV04_DVD_SUBPICTURE 0x00000038
+#define NV10_DVD_SUBPICTURE 0x00000088
+#define NV03_GDI_RECTANGLE_TEXT 0x0000004b
+#define NV04_GDI_RECTANGLE_TEXT 0x0000004a
+#define NV04_SWIZZLED_SURFACE 0x00000052
+#define NV20_SWIZZLED_SURFACE 0x0000009e
+#define NV30_SWIZZLED_SURFACE 0x0000039e
+#define NV40_SWIZZLED_SURFACE 0x0000309e
+#define NV03_CONTEXT_SURFACE_DST 0x00000058
+#define NV03_CONTEXT_SURFACE_SRC 0x00000059
+#define NV04_CONTEXT_SURFACES_2D 0x00000042
+#define NV10_CONTEXT_SURFACES_2D 0x00000062
+#define NV30_CONTEXT_SURFACES_2D 0x00000362
+#define NV40_CONTEXT_SURFACES_2D 0x00003062
+#define NV50_CONTEXT_SURFACES_2D 0x00005062
+#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060
+#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064
+#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364
+#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064
+#define NV10_TEXTURE_FROM_CPU 0x0000007b
+#define NV30_TEXTURE_FROM_CPU 0x0000037b
+#define NV40_TEXTURE_FROM_CPU 0x0000307b
+#define NV04_M2MF 0x00000039
+#define NV50_M2MF 0x00005039
+#define NVC0_M2MF 0x00009039
+#define NV03_TEXTURED_TRIANGLE 0x00000048
+#define NV04_TEXTURED_TRIANGLE 0x00000054
+#define NV10_TEXTURED_TRIANGLE 0x00000094
+#define NV04_MULTITEX_TRIANGLE 0x00000055
+#define NV10_MULTITEX_TRIANGLE 0x00000095
+#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a
+#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b
+#define NV04_CONTEXT_SURFACES_3D 0x00000053
+#define NV10_CONTEXT_SURFACES_3D 0x00000093
+#define NV10_3D 0x00000056
+#define NV11_3D 0x00000096
+#define NV17_3D 0x00000099
+#define NV20_3D 0x00000097
+#define NV25_3D 0x00000597
+#define NV30_3D 0x00000397
+#define NV35_3D 0x00000497
+#define NV34_3D 0x00000697
+#define NV40_3D 0x00004097
+#define NV44_3D 0x00004497
+#define NV50_3D 0x00005097
+#define NV84_3D 0x00008297
+#define NVA0_3D 0x00008397
+#define NVA3_3D 0x00008597
+#define NVAF_3D 0x00008697
+#define NVC0_3D 0x00009097
+#define NV50_2D 0x0000502d
+#define NVC0_2D 0x0000902d
+#define NV50_COMPUTE 0x000050c0
+#define NVA3_COMPUTE 0x000085c0
+#define NVC0_COMPUTE 0x000090c0
+#define NV84_CRYPT 0x000074c1
+#define NV01_SUBCHAN__SIZE 0x00008000
+#define NV01_SUBCHAN 0x00000000
+
+#define NV01_SUBCHAN_OBJECT 0x00000000
+
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NV84_SUBCHAN_QUERY_SEQUENCE 0x00000018
+
+#define NV84_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NV84_SUBCHAN_QUERY_INTR 0x00000020
+
+#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024
+
+#define NV10_SUBCHAN_REF_CNT 0x00000050
+
+
+#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060
+
+#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064
+
+#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068
+
+#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c
+
+#define NV40_SUBCHAN_YIELD 0x00000080
+
+#define NV01_GRAPH 0x00000000
+
+#define NV04_GRAPH_NOP 0x00000100
+
+#define NV04_GRAPH_NOTIFY 0x00000104
+#define NV04_GRAPH_NOTIFY_WRITE 0x00000000
+#define NV04_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108
+
+#define NVC0_GRAPH_NOTIFY 0x0000010c
+#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000
+#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110
+
+#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114
+
+#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118
+
+#define NVC0_GRAPH_MACRO_ID 0x0000011c
+
+#define NVC0_GRAPH_MACRO_POS 0x00000120
+
+#define NVA3_GRAPH_UNK0120 0x00000120
+
+#define NVA3_GRAPH_UNK0124 0x00000124
+
+#define NV40_GRAPH_PM_TRIGGER 0x00000140
+
+
+#endif /* NV_OBJECT_XML */
diff --git a/src/nv_proto.h b/src/nv_proto.h
index 4df559e..5eebf29 100644
--- a/src/nv_proto.h
+++ b/src/nv_proto.h
@@ -136,9 +136,9 @@ void NV50SyncToVBlank(PixmapPtr ppix, BoxPtr box);
Bool NVAccelInitNV50TCL(ScrnInfoPtr pScrn);
/* in nvc0_accel.c */
-Bool NVAccelInitNVC0TCL(ScrnInfoPtr pScrn);
Bool NVAccelInitM2MF_NVC0(ScrnInfoPtr pScrn);
Bool NVAccelInit2D_NVC0(ScrnInfoPtr pScrn);
+Bool NVAccelInit3D_NVC0(ScrnInfoPtr pScrn);
/* in nv50_exa.c */
Bool NV50EXAPrepareSolid(PixmapPtr, int, Pixel, Pixel);
diff --git a/src/nvc0_3d.xml.h b/src/nvc0_3d.xml.h
new file mode 100644
index 0000000..f170d71
--- /dev/null
+++ b/src/nvc0_3d.xml.h
@@ -0,0 +1,1093 @@
+#ifndef NVC0_3D_XML
+#define NVC0_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_3d.xml ( 28127 bytes, from 2010-12-15 16:39:58)
+- copyright.xml ( 6452 bytes, from 2010-11-19 01:08:12)
+- nv_defs.xml ( 4437 bytes, from 2010-07-24 13:13:40)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-10-11 14:37:46)
+- nv_object.xml ( 11547 bytes, from 2010-11-19 01:08:12)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-19 01:08:12)
+- nv50_defs.xml ( 4487 bytes, from 2010-12-15 16:39:58)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NVC0_3D_EARLY_FRAGMENT_TESTS 0x00000210
+
+#define NVC0_3D_TESS_MODE 0x00000320
+#define NVC0_3D_TESS_MODE_PRIM__MASK 0x0000000f
+#define NVC0_3D_TESS_MODE_PRIM__SHIFT 0
+#define NVC0_3D_TESS_MODE_PRIM_ISOLINES 0x00000000
+#define NVC0_3D_TESS_MODE_PRIM_TRIANGLES 0x00000001
+#define NVC0_3D_TESS_MODE_PRIM_QUADS 0x00000002
+#define NVC0_3D_TESS_MODE_SPACING__MASK 0x000000f0
+#define NVC0_3D_TESS_MODE_SPACING__SHIFT 4
+#define NVC0_3D_TESS_MODE_SPACING_EQUAL 0x00000000
+#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010
+#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020
+#define NVC0_3D_TESS_MODE_CW 0x00000100
+#define NVC0_3D_TESS_MODE_CONNECTED 0x00000200
+
+#define NVC0_3D_TESS_LEVEL_OUTER(i0) (0x00000324 + 0x4*(i0))
+#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE 0x00000004
+#define NVC0_3D_TESS_LEVEL_OUTER__LEN 0x00000004
+
+#define NVC0_3D_TESS_LEVEL_INNER(i0) (0x00000334 + 0x4*(i0))
+#define NVC0_3D_TESS_LEVEL_INNER__ESIZE 0x00000004
+#define NVC0_3D_TESS_LEVEL_INNER__LEN 0x00000002
+
+#define NVC0_3D_RASTERIZE_ENABLE 0x0000037c
+
+#define NVC0_3D_TFB(i0) (0x00000380 + 0x20*(i0))
+#define NVC0_3D_TFB__ESIZE 0x00000020
+#define NVC0_3D_TFB__LEN 0x00000004
+
+#define NVC0_3D_TFB_BUFFER_ENABLE(i0) (0x00000380 + 0x20*(i0))
+
+#define NVC0_3D_TFB_ADDRESS_HIGH(i0) (0x00000384 + 0x20*(i0))
+
+#define NVC0_3D_TFB_ADDRESS_LOW(i0) (0x00000388 + 0x20*(i0))
+
+#define NVC0_3D_TFB_BUFFER_SIZE(i0) (0x0000038c + 0x20*(i0))
+
+#define NVC0_3D_TFB_PRIMITIVE_ID(i0) (0x00000390 + 0x20*(i0))
+
+#define NVC0_3D_TFB_UNK0700(i0) (0x00000700 + 0x10*(i0))
+
+#define NVC0_3D_TFB_VARYING_COUNT(i0) (0x00000704 + 0x10*(i0))
+
+#define NVC0_3D_TFB_BUFFER_STRIDE(i0) (0x00000708 + 0x10*(i0))
+
+#define NVC0_3D_TFB_ENABLE 0x00000744
+
+#define NVC0_3D_LOCAL_BASE 0x0000077c
+
+#define NVC0_3D_LOCAL_ADDRESS_HIGH 0x00000790
+
+#define NVC0_3D_LOCAL_ADDRESS_LOW 0x00000794
+
+#define NVC0_3D_LOCAL_SIZE_HIGH 0x00000798
+
+#define NVC0_3D_LOCAL_SIZE_LOW 0x0000079c
+
+#define NVC0_3D_RT(i0) (0x00000800 + 0x20*(i0))
+#define NVC0_3D_RT__ESIZE 0x00000020
+#define NVC0_3D_RT__LEN 0x00000008
+
+#define NVC0_3D_RT_ADDRESS_HIGH(i0) (0x00000800 + 0x20*(i0))
+
+#define NVC0_3D_RT_ADDRESS_LOW(i0) (0x00000804 + 0x20*(i0))
+
+#define NVC0_3D_RT_HORIZ(i0) (0x00000808 + 0x20*(i0))
+
+#define NVC0_3D_RT_VERT(i0) (0x0000080c + 0x20*(i0))
+
+#define NVC0_3D_RT_FORMAT(i0) (0x00000810 + 0x20*(i0))
+
+#define NVC0_3D_RT_TILE_MODE(i0) (0x00000814 + 0x20*(i0))
+#define NVC0_3D_RT_TILE_MODE_UNK0 0x00000001
+#define NVC0_3D_RT_TILE_MODE_Y__MASK 0x00000070
+#define NVC0_3D_RT_TILE_MODE_Y__SHIFT 4
+#define NVC0_3D_RT_TILE_MODE_Z__MASK 0x00000700
+#define NVC0_3D_RT_TILE_MODE_Z__SHIFT 8
+
+#define NVC0_3D_RT_ARRAY_MODE(i0) (0x00000818 + 0x20*(i0))
+#define NVC0_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff
+#define NVC0_3D_RT_ARRAY_MODE_LAYERS__SHIFT 0
+#define NVC0_3D_RT_ARRAY_MODE_VOLUME 0x00010000
+
+#define NVC0_3D_RT_LAYER_STRIDE(i0) (0x0000081c + 0x20*(i0))
+
+#define NVC0_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_X__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_SCALE_Y(i0) (0x00000a04 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_Y__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_SCALE_Z(i0) (0x00000a08 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_Z__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_TRANSLATE_X(i0) (0x00000a0c + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_TRANSLATE_X__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_TRANSLATE_X__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_TRANSLATE_Y(i0) (0x00000a10 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_TRANSLATE_Y__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_TRANSLATE_Y__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_TRANSLATE_Z(i0) (0x00000a14 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0))
+#define NVC0_3D_VIEWPORT_HORIZ__ESIZE 0x00000010
+#define NVC0_3D_VIEWPORT_HORIZ__LEN 0x00000010
+#define NVC0_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT 0
+#define NVC0_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT 16
+
+#define NVC0_3D_VIEWPORT_VERT(i0) (0x00000c04 + 0x10*(i0))
+#define NVC0_3D_VIEWPORT_VERT__ESIZE 0x00000010
+#define NVC0_3D_VIEWPORT_VERT__LEN 0x00000010
+#define NVC0_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_VERT_Y__SHIFT 0
+#define NVC0_3D_VIEWPORT_VERT_H__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_VERT_H__SHIFT 16
+
+#define NVC0_3D_DEPTH_RANGE_NEAR(i0) (0x00000c08 + 0x10*(i0))
+#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE 0x00000010
+#define NVC0_3D_DEPTH_RANGE_NEAR__LEN 0x00000010
+
+#define NVC0_3D_DEPTH_RANGE_FAR(i0) (0x00000c0c + 0x10*(i0))
+#define NVC0_3D_DEPTH_RANGE_FAR__ESIZE 0x00000010
+#define NVC0_3D_DEPTH_RANGE_FAR__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ(i0) (0x00000d00 + 0x8*(i0))
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__SHIFT 0
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__SHIFT 16
+
+#define NVC0_3D_VIEWPORT_CLIP_VERT(i0) (0x00000d04 + 0x8*(i0))
+#define NVC0_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__SHIFT 0
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__SHIFT 16
+
+#define NVC0_3D_CLIPID_REGION_HORIZ(i0) (0x00000d40 + 0x8*(i0))
+#define NVC0_3D_CLIPID_REGION_HORIZ__ESIZE 0x00000008
+#define NVC0_3D_CLIPID_REGION_HORIZ__LEN 0x00000004
+#define NVC0_3D_CLIPID_REGION_HORIZ_X__MASK 0x0000ffff
+#define NVC0_3D_CLIPID_REGION_HORIZ_X__SHIFT 0
+#define NVC0_3D_CLIPID_REGION_HORIZ_W__MASK 0xffff0000
+#define NVC0_3D_CLIPID_REGION_HORIZ_W__SHIFT 16
+
+#define NVC0_3D_CLIPID_REGION_VERT(i0) (0x00000d44 + 0x8*(i0))
+#define NVC0_3D_CLIPID_REGION_VERT__ESIZE 0x00000008
+#define NVC0_3D_CLIPID_REGION_VERT__LEN 0x00000004
+#define NVC0_3D_CLIPID_REGION_VERT_Y__MASK 0x0000ffff
+#define NVC0_3D_CLIPID_REGION_VERT_Y__SHIFT 0
+#define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000
+#define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16
+
+#define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74
+
+#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78
+
+#define NVC0_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0))
+#define NVC0_3D_CLEAR_COLOR__ESIZE 0x00000004
+#define NVC0_3D_CLEAR_COLOR__LEN 0x00000004
+
+#define NVC0_3D_CLEAR_DEPTH 0x00000d90
+
+#define NVC0_3D_CLEAR_STENCIL 0x00000da0
+
+#define NVC0_3D_POLYGON_SMOOTH_ENABLE 0x00000db4
+
+#define NVC0_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0
+
+#define NVC0_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4
+
+#define NVC0_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8
+
+#define NVC0_3D_PATCH_VERTICES 0x00000dcc
+
+#define NVC0_3D_WINDOW_OFFSET_X 0x00000df8
+
+#define NVC0_3D_WINDOW_OFFSET_Y 0x00000dfc
+
+#define NVC0_3D_SCISSOR_ENABLE(i0) (0x00000e00 + 0x10*(i0))
+#define NVC0_3D_SCISSOR_ENABLE__ESIZE 0x00000010
+#define NVC0_3D_SCISSOR_ENABLE__LEN 0x00000010
+
+#define NVC0_3D_SCISSOR_HORIZ(i0) (0x00000e04 + 0x10*(i0))
+#define NVC0_3D_SCISSOR_HORIZ__ESIZE 0x00000010
+#define NVC0_3D_SCISSOR_HORIZ__LEN 0x00000010
+#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK 0x0000ffff
+#define NVC0_3D_SCISSOR_HORIZ_MIN__SHIFT 0
+#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK 0xffff0000
+#define NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT 16
+
+#define NVC0_3D_SCISSOR_VERT(i0) (0x00000e08 + 0x10*(i0))
+#define NVC0_3D_SCISSOR_VERT__ESIZE 0x00000010
+#define NVC0_3D_SCISSOR_VERT__LEN 0x00000010
+#define NVC0_3D_SCISSOR_VERT_MIN__MASK 0x0000ffff
+#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT 0
+#define NVC0_3D_SCISSOR_VERT_MAX__MASK 0xffff0000
+#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT 16
+
+#define NVC0_3D_STENCIL_BACK_FUNC_REF 0x00000f54
+
+#define NVC0_3D_STENCIL_BACK_MASK 0x00000f58
+
+#define NVC0_3D_STENCIL_BACK_FUNC_MASK 0x00000f5c
+
+#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_HIGH 0x00000f84
+
+#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_LOW 0x00000f88
+
+#define NVC0_3D_DEPTH_BOUNDS(i0) (0x00000f9c + 0x4*(i0))
+#define NVC0_3D_DEPTH_BOUNDS__ESIZE 0x00000004
+#define NVC0_3D_DEPTH_BOUNDS__LEN 0x00000002
+
+#define NVC0_3D_MSAA_MASK(i0) (0x00000fbc + 0x4*(i0))
+#define NVC0_3D_MSAA_MASK__ESIZE 0x00000004
+#define NVC0_3D_MSAA_MASK__LEN 0x00000004
+
+#define NVC0_3D_CLIPID_ADDRESS_HIGH 0x00000fcc
+
+#define NVC0_3D_CLIPID_ADDRESS_LOW 0x00000fd0
+
+#define NVC0_3D_ZETA_ADDRESS_HIGH 0x00000fe0
+
+#define NVC0_3D_ZETA_ADDRESS_LOW 0x00000fe4
+
+#define NVC0_3D_ZETA_FORMAT 0x00000fe8
+
+#define NVC0_3D_ZETA_TILE_MODE 0x00000fec
+
+#define NVC0_3D_ZETA_LAYER_STRIDE 0x00000ff0
+
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ 0x00000ff4
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__MASK 0xffff0000
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT 16
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__MASK 0x0000ffff
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__SHIFT 0
+
+#define NVC0_3D_SCREEN_SCISSOR_VERT 0x00000ff8
+#define NVC0_3D_SCREEN_SCISSOR_VERT_H__MASK 0xffff0000
+#define NVC0_3D_SCREEN_SCISSOR_VERT_H__SHIFT 16
+#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__MASK 0x0000ffff
+#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__SHIFT 0
+
+#define NVC0_3D_VERTEX_ID 0x00001118
+
+#define NVC0_3D_VTX_ATTR_DEFINE 0x0000114c
+#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff
+#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT 0
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MASK 0x00000700
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT 8
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MIN 0x00000001
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MAX 0x00000004
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__MASK 0x00007000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT 12
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_8 0x00001000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16 0x00002000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32 0x00004000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__MASK 0x00070000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT 16
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SNORM 0x00010000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UNORM 0x00020000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000
+
+#define NVC0_3D_VTX_ATTR_DATA(i0) (0x00001150 + 0x4*(i0))
+#define NVC0_3D_VTX_ATTR_DATA__ESIZE 0x00000004
+#define NVC0_3D_VTX_ATTR_DATA__LEN 0x00000004
+
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT(i0) (0x00001160 + 0x4*(i0))
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT__ESIZE 0x00000004
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT__LEN 0x00000020
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK 0x0000003f
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT 0
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST 0x00000040
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__MASK 0x001fff80
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT 7
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK 0x07e00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__SHIFT 21
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32_32 0x00200000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 0x00400000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16_16 0x00600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 0x00800000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16 0x00a00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8_8 0x01400000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16 0x01e00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 0x02400000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8 0x02600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8 0x03000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16 0x03600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8 0x03a00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_2_10_10_10 0x06000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK 0x78000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__SHIFT 27
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x08000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x10000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BGRA 0x80000000
+
+#define NVC0_3D_RT_CONTROL 0x0000121c
+#define NVC0_3D_RT_CONTROL_COUNT__MASK 0x0000000f
+#define NVC0_3D_RT_CONTROL_COUNT__SHIFT 0
+#define NVC0_3D_RT_CONTROL_MAP0__MASK 0x00000070
+#define NVC0_3D_RT_CONTROL_MAP0__SHIFT 4
+#define NVC0_3D_RT_CONTROL_MAP1__MASK 0x00000380
+#define NVC0_3D_RT_CONTROL_MAP1__SHIFT 7
+#define NVC0_3D_RT_CONTROL_MAP2__MASK 0x00001c00
+#define NVC0_3D_RT_CONTROL_MAP2__SHIFT 10
+#define NVC0_3D_RT_CONTROL_MAP3__MASK 0x0000e000
+#define NVC0_3D_RT_CONTROL_MAP3__SHIFT 13
+#define NVC0_3D_RT_CONTROL_MAP4__MASK 0x00070000
+#define NVC0_3D_RT_CONTROL_MAP4__SHIFT 16
+#define NVC0_3D_RT_CONTROL_MAP5__MASK 0x00380000
+#define NVC0_3D_RT_CONTROL_MAP5__SHIFT 19
+#define NVC0_3D_RT_CONTROL_MAP6__MASK 0x01c00000
+#define NVC0_3D_RT_CONTROL_MAP6__SHIFT 22
+#define NVC0_3D_RT_CONTROL_MAP7__MASK 0x0e000000
+#define NVC0_3D_RT_CONTROL_MAP7__SHIFT 25
+
+#define NVC0_3D_ZETA_HORIZ 0x00001228
+
+#define NVC0_3D_ZETA_VERT 0x0000122c
+
+#define NVC0_3D_ZETA_ARRAY_MODE 0x00001230
+#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__MASK 0x0000ffff
+#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT 0
+#define NVC0_3D_ZETA_ARRAY_MODE_UNK 0x00010000
+
+#define NVC0_3D_LINKED_TSC 0x00001234
+
+#define NVC0_3D_FP_RESULT_COUNT 0x00001298
+
+#define NVC0_3D_DEPTH_TEST_ENABLE 0x000012cc
+
+#define NVC0_3D_D3D_FILL_MODE 0x000012d0
+#define NVC0_3D_D3D_FILL_MODE_POINT 0x00000001
+#define NVC0_3D_D3D_FILL_MODE_WIREFRAME 0x00000002
+#define NVC0_3D_D3D_FILL_MODE_SOLID 0x00000003
+
+#define NVC0_3D_SHADE_MODEL 0x000012d4
+#define NVC0_3D_SHADE_MODEL_FLAT 0x00001d00
+#define NVC0_3D_SHADE_MODEL_SMOOTH 0x00001d01
+
+#define NVC0_3D_BLEND_INDEPENDENT 0x000012e4
+
+#define NVC0_3D_DEPTH_WRITE_ENABLE 0x000012e8
+
+#define NVC0_3D_ALPHA_TEST_ENABLE 0x000012ec
+
+#define NVC0_3D_VB_ELEMENT_U8_SETUP 0x00001300
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK 0xc0000000
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT 30
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK 0x3fffffff
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT 0
+
+#define NVC0_3D_VB_ELEMENT_U8 0x00001304
+#define NVC0_3D_VB_ELEMENT_U8_I0__MASK 0x000000ff
+#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT 0
+#define NVC0_3D_VB_ELEMENT_U8_I1__MASK 0x0000ff00
+#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT 8
+#define NVC0_3D_VB_ELEMENT_U8_I2__MASK 0x00ff0000
+#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT 16
+#define NVC0_3D_VB_ELEMENT_U8_I3__MASK 0xff000000
+#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT 24
+
+#define NVC0_3D_D3D_CULL_MODE 0x00001308
+#define NVC0_3D_D3D_CULL_MODE_NONE 0x00000001
+#define NVC0_3D_D3D_CULL_MODE_FRONT 0x00000002
+#define NVC0_3D_D3D_CULL_MODE_BACK 0x00000003
+
+#define NVC0_3D_DEPTH_TEST_FUNC 0x0000130c
+#define NVC0_3D_DEPTH_TEST_FUNC_NEVER 0x00000200
+#define NVC0_3D_DEPTH_TEST_FUNC_LESS 0x00000201
+#define NVC0_3D_DEPTH_TEST_FUNC_EQUAL 0x00000202
+#define NVC0_3D_DEPTH_TEST_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_DEPTH_TEST_FUNC_GREATER 0x00000204
+#define NVC0_3D_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_DEPTH_TEST_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_DEPTH_TEST_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_ALPHA_TEST_REF 0x00001310
+
+#define NVC0_3D_ALPHA_TEST_FUNC 0x00001314
+#define NVC0_3D_ALPHA_TEST_FUNC_NEVER 0x00000200
+#define NVC0_3D_ALPHA_TEST_FUNC_LESS 0x00000201
+#define NVC0_3D_ALPHA_TEST_FUNC_EQUAL 0x00000202
+#define NVC0_3D_ALPHA_TEST_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_ALPHA_TEST_FUNC_GREATER 0x00000204
+#define NVC0_3D_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_ALPHA_TEST_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_ALPHA_TEST_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_BLEND_COLOR(i0) (0x0000131c + 0x4*(i0))
+#define NVC0_3D_BLEND_COLOR__ESIZE 0x00000004
+#define NVC0_3D_BLEND_COLOR__LEN 0x00000004
+
+#define NVC0_3D_TSC_FLUSH 0x00001330
+#define NVC0_3D_TSC_FLUSH_UNK0 0x00000001
+#define NVC0_3D_TSC_FLUSH_UNK1__MASK 0x03fffff0
+#define NVC0_3D_TSC_FLUSH_UNK1__SHIFT 4
+
+#define NVC0_3D_TIC_FLUSH 0x00001334
+#define NVC0_3D_TIC_FLUSH_UNK0 0x00000001
+#define NVC0_3D_TIC_FLUSH_UNK1__MASK 0x03fffff0
+#define NVC0_3D_TIC_FLUSH_UNK1__SHIFT 4
+
+#define NVC0_3D_TEX_CACHE_CTL 0x00001338
+#define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030
+#define NVC0_3D_TEX_CACHE_CTL_UNK1__SHIFT 4
+
+#define NVC0_3D_BLEND_EQUATION_RGB 0x00001340
+#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006
+#define NVC0_3D_BLEND_EQUATION_RGB_MIN 0x00008007
+#define NVC0_3D_BLEND_EQUATION_RGB_MAX 0x00008008
+#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_BLEND_FUNC_SRC_RGB 0x00001344
+
+#define NVC0_3D_BLEND_FUNC_DST_RGB 0x00001348
+
+#define NVC0_3D_BLEND_EQUATION_ALPHA 0x0000134c
+#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006
+#define NVC0_3D_BLEND_EQUATION_ALPHA_MIN 0x00008007
+#define NVC0_3D_BLEND_EQUATION_ALPHA_MAX 0x00008008
+#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_BLEND_FUNC_SRC_ALPHA 0x00001350
+
+#define NVC0_3D_BLEND_FUNC_DST_ALPHA 0x00001358
+
+#define NVC0_3D_BLEND_ENABLE(i0) (0x00001360 + 0x4*(i0))
+#define NVC0_3D_BLEND_ENABLE__ESIZE 0x00000004
+#define NVC0_3D_BLEND_ENABLE__LEN 0x00000008
+
+#define NVC0_3D_STENCIL_FRONT_ENABLE 0x00001380
+
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL 0x00001384
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL 0x00001388
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS 0x0000138c
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC 0x00001390
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_STENCIL_FRONT_FUNC_REF 0x00001394
+
+#define NVC0_3D_STENCIL_FRONT_MASK 0x00001398
+
+#define NVC0_3D_STENCIL_FRONT_FUNC_MASK 0x0000139c
+
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN 0x000013a8
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_0 0x00000001
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_1 0x00000010
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_2 0x00000100
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_3 0x00001000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_4 0x00010000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_5 0x00100000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_6 0x01000000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_7 0x10000000
+
+#define NVC0_3D_Y_ORIGIN_BOTTOM 0x000013ac
+
+#define NVC0_3D_LINE_WIDTH 0x000013b0
+
+#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT 0x00001420
+#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MIN 0x00000001
+#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MAX 0x00000400
+
+#define NVC0_3D_FENCE_UNK 0x0000142c
+
+#define NVC0_3D_VB_ELEMENT_BASE 0x00001434
+
+#define NVC0_3D_VB_INSTANCE_BASE 0x00001438
+
+#define NVC0_3D_CODE_CB_FLUSH 0x00001440
+
+#define NVC0_3D_CLIPID_HEIGHT 0x00001504
+#define NVC0_3D_CLIPID_HEIGHT__MAX 0x00002000
+
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE 0x00001510
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_0 0x00000001
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_1 0x00000002
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_2 0x00000004
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_3 0x00000008
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_4 0x00000010
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_5 0x00000020
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_6 0x00000040
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_7 0x00000080
+
+#define NVC0_3D_SAMPLECNT_ENABLE 0x00001514
+
+#define NVC0_3D_POINT_SIZE 0x00001518
+
+#define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520
+
+#define NVC0_3D_SAMPLECNT_RESET 0x00001530
+
+#define NVC0_3D_MULTISAMPLE_ZETA_ENABLE 0x00001534
+
+#define NVC0_3D_ZETA_ENABLE 0x00001538
+
+#define NVC0_3D_MULTISAMPLE_CTRL 0x0000153c
+#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE 0x00000001
+#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE 0x00000010
+
+#define NVC0_3D_COND_ADDRESS_HIGH 0x00001550
+
+#define NVC0_3D_COND_ADDRESS_LOW 0x00001554
+
+#define NVC0_3D_COND_MODE 0x00001558
+#define NVC0_3D_COND_MODE_NEVER 0x00000000
+#define NVC0_3D_COND_MODE_ALWAYS 0x00000001
+#define NVC0_3D_COND_MODE_RES_NON_ZERO 0x00000002
+#define NVC0_3D_COND_MODE_EQUAL 0x00000003
+#define NVC0_3D_COND_MODE_NOT_EQUAL 0x00000004
+
+#define NVC0_3D_TSC_ADDRESS_HIGH 0x0000155c
+
+#define NVC0_3D_TSC_ADDRESS_LOW 0x00001560
+#define NVC0_3D_TSC_ADDRESS_LOW__ALIGN 0x00000020
+
+#define NVC0_3D_TSC_LIMIT 0x00001564
+#define NVC0_3D_TSC_LIMIT__MAX 0x00001fff
+
+#define NVC0_3D_POLYGON_OFFSET_FACTOR 0x0000156c
+
+#define NVC0_3D_LINE_SMOOTH_ENABLE 0x00001570
+
+#define NVC0_3D_TIC_ADDRESS_HIGH 0x00001574
+
+#define NVC0_3D_TIC_ADDRESS_LOW 0x00001578
+
+#define NVC0_3D_TIC_LIMIT 0x0000157c
+
+#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE 0x00001594
+
+#define NVC0_3D_STENCIL_BACK_OP_FAIL 0x00001598
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL 0x0000159c
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS 0x000015a0
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC 0x000015a4
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_MULTISAMPLE_COLOR_ENABLE 0x000015b4
+
+#define NVC0_3D_FRAMEBUFFER_SRGB 0x000015b8
+
+#define NVC0_3D_POLYGON_OFFSET_UNITS 0x000015bc
+
+#define NVC0_3D_GP_BUILTIN_RESULT_EN 0x000015cc
+#define NVC0_3D_GP_BUILTIN_RESULT_EN_LAYER 0x00010000
+
+#define NVC0_3D_MULTISAMPLE_MODE 0x000015d0
+#define NVC0_3D_MULTISAMPLE_MODE_1X 0x00000000
+#define NVC0_3D_MULTISAMPLE_MODE_2XMS 0x00000001
+#define NVC0_3D_MULTISAMPLE_MODE_4XMS 0x00000002
+#define NVC0_3D_MULTISAMPLE_MODE_8XMS 0x00000003
+#define NVC0_3D_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008
+#define NVC0_3D_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009
+#define NVC0_3D_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a
+
+#define NVC0_3D_VERTEX_BEGIN_D3D 0x000015d4
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__MASK 0x0fffffff
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__SHIFT 0
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_POINTS 0x00000001
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES 0x00000002
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP 0x00000003
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES 0x00000004
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP 0x00000005
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES_ADJACENCY 0x0000000a
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d
+#define NVC0_3D_VERTEX_BEGIN_D3D_INSTANCE_NEXT 0x10000000
+
+#define NVC0_3D_VERTEX_END_D3D 0x000015d8
+#define NVC0_3D_VERTEX_END_D3D_UNK0 0x00000001
+#define NVC0_3D_VERTEX_END_D3D_UNK1 0x00000002
+
+#define NVC0_3D_EDGEFLAG_ENABLE 0x000015e4
+
+#define NVC0_3D_VB_ELEMENT_U32 0x000015e8
+
+#define NVC0_3D_VB_ELEMENT_U16_SETUP 0x000015ec
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__MASK 0xc0000000
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__SHIFT 30
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__MASK 0x3fffffff
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT 0
+
+#define NVC0_3D_VB_ELEMENT_U16 0x000015f0
+#define NVC0_3D_VB_ELEMENT_U16_I0__MASK 0x0000ffff
+#define NVC0_3D_VB_ELEMENT_U16_I0__SHIFT 0
+#define NVC0_3D_VB_ELEMENT_U16_I1__MASK 0xffff0000
+#define NVC0_3D_VB_ELEMENT_U16_I1__SHIFT 16
+
+#define NVC0_3D_VERTEX_BASE_HIGH 0x000015f4
+
+#define NVC0_3D_VERTEX_BASE_LOW 0x000015f8
+
+#define NVC0_3D_POINT_COORD_REPLACE 0x00001604
+#define NVC0_3D_POINT_COORD_REPLACE_BITS__MASK 0x00001fff
+#define NVC0_3D_POINT_COORD_REPLACE_BITS__SHIFT 0
+
+#define NVC0_3D_CODE_ADDRESS_HIGH 0x00001608
+
+#define NVC0_3D_CODE_ADDRESS_LOW 0x0000160c
+
+#define NVC0_3D_VERTEX_END_GL 0x00001614
+#define NVC0_3D_VERTEX_END_GL_UNK0 0x00000001
+#define NVC0_3D_VERTEX_END_GL_UNK1 0x00000002
+
+#define NVC0_3D_VERTEX_BEGIN_GL 0x00001618
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK 0x0fffffff
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT 0
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS 0x00000000
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES 0x00000001
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP 0x00000002
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP 0x00000003
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES 0x00000004
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP 0x00000005
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN 0x00000006
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS 0x00000007
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP 0x00000008
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON 0x00000009
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY 0x0000000a
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_PATCHES 0x0000000e
+#define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x10000000
+
+#define NVC0_3D_VERTEX_DATA 0x00001640
+
+#define NVC0_3D_PRIM_RESTART_ENABLE 0x00001644
+
+#define NVC0_3D_PRIM_RESTART_INDEX 0x00001648
+
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN 0x0000164c
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID 0x00000001
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID 0x00000010
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_PRIMITIVE_ID 0x00000100
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_UNK12 0x00001000
+
+#define NVC0_3D_POINT_SMOOTH_ENABLE 0x00001658
+
+#define NVC0_3D_POINT_SPRITE_CTRL 0x00001660
+
+#define NVC0_3D_TEX_MISC 0x00001664
+#define NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP 0x00000004
+
+#define NVC0_3D_LINE_STIPPLE_ENABLE 0x0000166c
+
+#define NVC0_3D_LINE_STIPPLE_PATTERN 0x00001680
+
+#define NVC0_3D_PROVOKING_VERTEX_LAST 0x00001684
+
+#define NVC0_3D_VERTEX_TWO_SIDE_ENABLE 0x00001688
+
+#define NVC0_3D_POLYGON_STIPPLE_ENABLE 0x0000168c
+
+#define NVC0_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001700 + 0x4*(i0))
+#define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004
+#define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020
+
+#define NVC0_3D_STRMOUT_UNK1780(i0) (0x00001780 + 0x4*(i0))
+#define NVC0_3D_STRMOUT_UNK1780__ESIZE 0x00000004
+#define NVC0_3D_STRMOUT_UNK1780__LEN 0x00000004
+
+#define NVC0_3D_UNK17BC_ADDRESS_HIGH 0x000017bc
+
+#define NVC0_3D_UNK17BC_ADDRESS_LOW 0x000017c0
+
+#define NVC0_3D_UNK17BC_LIMIT 0x000017c4
+
+#define NVC0_3D_INDEX_ARRAY_START_HIGH 0x000017c8
+
+#define NVC0_3D_INDEX_ARRAY_START_LOW 0x000017cc
+
+#define NVC0_3D_INDEX_ARRAY_LIMIT_HIGH 0x000017d0
+
+#define NVC0_3D_INDEX_ARRAY_LIMIT_LOW 0x000017d4
+
+#define NVC0_3D_INDEX_LOG2_SIZE 0x000017d8
+
+#define NVC0_3D_INDEX_BATCH_FIRST 0x000017dc
+
+#define NVC0_3D_INDEX_BATCH_COUNT 0x000017e0
+
+#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE(i0) (0x00001880 + 0x4*(i0))
+#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__ESIZE 0x00000004
+#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__LEN 0x00000020
+
+#define NVC0_3D_VP_POINT_SIZE_EN 0x00001910
+
+#define NVC0_3D_CULL_FACE_ENABLE 0x00001918
+
+#define NVC0_3D_FRONT_FACE 0x0000191c
+#define NVC0_3D_FRONT_FACE_CW 0x00000900
+#define NVC0_3D_FRONT_FACE_CCW 0x00000901
+
+#define NVC0_3D_CULL_FACE 0x00001920
+#define NVC0_3D_CULL_FACE_FRONT 0x00000404
+#define NVC0_3D_CULL_FACE_BACK 0x00000405
+#define NVC0_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
+
+#define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c
+
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1 0x00000002
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK2 0x00000004
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK3 0x00000008
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK4 0x00000010
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12 0x00001000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK13 0x00002000
+
+#define NVC0_3D_VIEWPORT_CLIP_RECTS_EN 0x0000194c
+
+#define NVC0_3D_VIEWPORT_CLIP_MODE 0x00001950
+#define NVC0_3D_VIEWPORT_CLIP_MODE_INSIDE_ANY 0x00000000
+#define NVC0_3D_VIEWPORT_CLIP_MODE_OUTSIDE_ALL 0x00000001
+#define NVC0_3D_VIEWPORT_CLIP_MODE_NEVER 0x00000002
+
+#define NVC0_3D_FP_ZORDER_CTRL 0x0000196c
+#define NVC0_3D_FP_ZORDER_CTRL_0 0x00000001
+#define NVC0_3D_FP_ZORDER_CTRL_1 0x00000010
+
+#define NVC0_3D_CLIPID_ENABLE 0x0000197c
+
+#define NVC0_3D_CLIPID_WIDTH 0x00001980
+#define NVC0_3D_CLIPID_WIDTH__MAX 0x00002000
+#define NVC0_3D_CLIPID_WIDTH__ALIGN 0x00000040
+
+#define NVC0_3D_CLIPID_ID 0x00001984
+
+#define NVC0_3D_FP_CONTROL 0x000019a8
+#define NVC0_3D_FP_CONTROL_MULTIPLE_RESULTS 0x00000001
+#define NVC0_3D_FP_CONTROL_EXPORTS_Z 0x00000100
+#define NVC0_3D_FP_CONTROL_USES_KIL 0x00100000
+
+#define NVC0_3D_DEPTH_BOUNDS_EN 0x000019bc
+
+#define NVC0_3D_LOGIC_OP_ENABLE 0x000019c4
+
+#define NVC0_3D_LOGIC_OP 0x000019c8
+#define NVC0_3D_LOGIC_OP_CLEAR 0x00001500
+#define NVC0_3D_LOGIC_OP_AND 0x00001501
+#define NVC0_3D_LOGIC_OP_AND_REVERSE 0x00001502
+#define NVC0_3D_LOGIC_OP_COPY 0x00001503
+#define NVC0_3D_LOGIC_OP_AND_INVERTED 0x00001504
+#define NVC0_3D_LOGIC_OP_NOOP 0x00001505
+#define NVC0_3D_LOGIC_OP_XOR 0x00001506
+#define NVC0_3D_LOGIC_OP_OR 0x00001507
+#define NVC0_3D_LOGIC_OP_NOR 0x00001508
+#define NVC0_3D_LOGIC_OP_EQUIV 0x00001509
+#define NVC0_3D_LOGIC_OP_INVERT 0x0000150a
+#define NVC0_3D_LOGIC_OP_OR_REVERSE 0x0000150b
+#define NVC0_3D_LOGIC_OP_COPY_INVERTED 0x0000150c
+#define NVC0_3D_LOGIC_OP_OR_INVERTED 0x0000150d
+#define NVC0_3D_LOGIC_OP_NAND 0x0000150e
+#define NVC0_3D_LOGIC_OP_SET 0x0000150f
+
+#define NVC0_3D_CLEAR_BUFFERS 0x000019d0
+#define NVC0_3D_CLEAR_BUFFERS_Z 0x00000001
+#define NVC0_3D_CLEAR_BUFFERS_S 0x00000002
+#define NVC0_3D_CLEAR_BUFFERS_R 0x00000004
+#define NVC0_3D_CLEAR_BUFFERS_G 0x00000008
+#define NVC0_3D_CLEAR_BUFFERS_B 0x00000010
+#define NVC0_3D_CLEAR_BUFFERS_A 0x00000020
+#define NVC0_3D_CLEAR_BUFFERS_RT__MASK 0x000003c0
+#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT 6
+#define NVC0_3D_CLEAR_BUFFERS_LAYER__MASK 0x001ffc00
+#define NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT 10
+
+#define NVC0_3D_COLOR_MASK(i0) (0x00001a00 + 0x4*(i0))
+#define NVC0_3D_COLOR_MASK__ESIZE 0x00000004
+#define NVC0_3D_COLOR_MASK__LEN 0x00000008
+#define NVC0_3D_COLOR_MASK_R 0x0000000f
+#define NVC0_3D_COLOR_MASK_G 0x000000f0
+#define NVC0_3D_COLOR_MASK_B 0x00000f00
+#define NVC0_3D_COLOR_MASK_A 0x0000f000
+
+#define NVC0_3D_QUERY_ADDRESS_HIGH 0x00001b00
+
+#define NVC0_3D_QUERY_ADDRESS_LOW 0x00001b04
+
+#define NVC0_3D_QUERY_SEQUENCE 0x00001b08
+
+#define NVC0_3D_QUERY_GET 0x00001b0c
+#define NVC0_3D_QUERY_GET_FENCE 0x1000f010
+#define NVC0_3D_QUERY_GET_SAMPLE_COUNT 0x0100f002
+#define NVC0_3D_QUERY_GET_TFB 0x05805002
+#define NVC0_3D_QUERY_GET_GENERATED_PRIMS 0x06805002
+#define NVC0_3D_QUERY_GET_UNK00005002 0x00005002
+
+#define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0))
+#define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010
+#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN 0x00000020
+#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK 0x00000fff
+#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT 0
+#define NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE 0x00001000
+
+#define NVC0_3D_VERTEX_ARRAY_DIVISOR(i0) (0x00001c0c + 0x10*(i0))
+#define NVC0_3D_VERTEX_ARRAY_DIVISOR__ESIZE 0x00000010
+#define NVC0_3D_VERTEX_ARRAY_DIVISOR__LEN 0x00000020
+
+#define NVC0_3D_IBLEND(i0) (0x00001e00 + 0x20*(i0))
+#define NVC0_3D_IBLEND__ESIZE 0x00000020
+#define NVC0_3D_IBLEND__LEN 0x00000008
+
+#define NVC0_3D_IBLEND_EQUATION_RGB(i0) (0x00001e04 + 0x20*(i0))
+#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_ADD 0x00008006
+#define NVC0_3D_IBLEND_EQUATION_RGB_MIN 0x00008007
+#define NVC0_3D_IBLEND_EQUATION_RGB_MAX 0x00008008
+#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0) (0x00001e08 + 0x20*(i0))
+
+#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0) (0x00001e0c + 0x20*(i0))
+
+#define NVC0_3D_IBLEND_EQUATION_ALPHA(i0) (0x00001e10 + 0x20*(i0))
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_MIN 0x00008007
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_MAX 0x00008008
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_IBLEND_FUNC_SRC_ALPHA(i0) (0x00001e14 + 0x20*(i0))
+
+#define NVC0_3D_IBLEND_FUNC_DST_ALPHA(i0) (0x00001e18 + 0x20*(i0))
+
+#define NVC0_3D_SP(i0) (0x00002000 + 0x40*(i0))
+#define NVC0_3D_SP__ESIZE 0x00000040
+#define NVC0_3D_SP__LEN 0x00000006
+
+#define NVC0_3D_SP_SELECT(i0) (0x00002000 + 0x40*(i0))
+#define NVC0_3D_SP_SELECT_ENABLE 0x00000001
+#define NVC0_3D_SP_SELECT_PROGRAM__MASK 0x00000070
+#define NVC0_3D_SP_SELECT_PROGRAM__SHIFT 4
+#define NVC0_3D_SP_SELECT_PROGRAM_VP_A 0x00000000
+#define NVC0_3D_SP_SELECT_PROGRAM_VP_B 0x00000010
+#define NVC0_3D_SP_SELECT_PROGRAM_TCP 0x00000020
+#define NVC0_3D_SP_SELECT_PROGRAM_TEP 0x00000030
+#define NVC0_3D_SP_SELECT_PROGRAM_GP 0x00000040
+#define NVC0_3D_SP_SELECT_PROGRAM_FP 0x00000050
+
+#define NVC0_3D_SP_START_ID(i0) (0x00002004 + 0x40*(i0))
+
+#define NVC0_3D_SP_GPR_ALLOC(i0) (0x0000200c + 0x40*(i0))
+
+#define NVC0_3D_TEX_LIMITS(i0) (0x00002200 + 0x10*(i0))
+#define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010
+#define NVC0_3D_TEX_LIMITS__LEN 0x00000005
+
+#define NVC0_3D_CB_SIZE 0x00002380
+
+#define NVC0_3D_CB_ADDRESS_HIGH 0x00002384
+
+#define NVC0_3D_CB_ADDRESS_LOW 0x00002388
+
+#define NVC0_3D_CB_POS 0x0000238c
+
+#define NVC0_3D_CB_DATA(i0) (0x00002390 + 0x4*(i0))
+#define NVC0_3D_CB_DATA__ESIZE 0x00000004
+#define NVC0_3D_CB_DATA__LEN 0x00000010
+
+#define NVC0_3D_BIND_TSC(i0) (0x00002400 + 0x20*(i0))
+#define NVC0_3D_BIND_TSC__ESIZE 0x00000020
+#define NVC0_3D_BIND_TSC__LEN 0x00000005
+#define NVC0_3D_BIND_TSC_ACTIVE 0x00000001
+#define NVC0_3D_BIND_TSC_SAMPLER__MASK 0x00000ff0
+#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT 4
+#define NVC0_3D_BIND_TSC_TSC__MASK 0x01fff000
+#define NVC0_3D_BIND_TSC_TSC__SHIFT 12
+
+#define NVC0_3D_BIND_TIC(i0) (0x00002404 + 0x20*(i0))
+#define NVC0_3D_BIND_TIC__ESIZE 0x00000020
+#define NVC0_3D_BIND_TIC__LEN 0x00000005
+#define NVC0_3D_BIND_TIC_ACTIVE 0x00000001
+#define NVC0_3D_BIND_TIC_TEXTURE__MASK 0x000001fe
+#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT 1
+#define NVC0_3D_BIND_TIC_TIC__MASK 0x7ffffe00
+#define NVC0_3D_BIND_TIC_TIC__SHIFT 9
+
+#define NVC0_3D_CB_BIND(i0) (0x00002410 + 0x20*(i0))
+#define NVC0_3D_CB_BIND__ESIZE 0x00000020
+#define NVC0_3D_CB_BIND__LEN 0x00000005
+#define NVC0_3D_CB_BIND_VALID 0x00000001
+#define NVC0_3D_CB_BIND_INDEX__MASK 0x000000f0
+#define NVC0_3D_CB_BIND_INDEX__SHIFT 4
+
+#define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600
+
+#define NVC0_3D_TFB_VARYING_LOCS(i0) (0x00002800 + 0x4*(i0))
+#define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004
+#define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000080
+
+#define NVC0_3D_VERTEX_ARRAY_SELECT 0x00003820
+
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH 0x00003824
+
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW 0x00003828
+
+#define NVC0_3D_VERTEX_ARRAY_START_HIGH 0x0000382c
+
+#define NVC0_3D_VERTEX_ARRAY_START_LOW 0x00003830
+
+#define NVC0_3D_BLEND_ENABLES 0x00003858
+
+#define NVC0_3D_POLYGON_MODE_FRONT 0x00003868
+#define NVC0_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
+#define NVC0_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
+#define NVC0_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
+
+#define NVC0_3D_POLYGON_MODE_BACK 0x00003870
+#define NVC0_3D_POLYGON_MODE_BACK_POINT 0x00001b00
+#define NVC0_3D_POLYGON_MODE_BACK_LINE 0x00001b01
+#define NVC0_3D_POLYGON_MODE_BACK_FILL 0x00001b02
+
+#define NVC0_3D_GP_SELECT 0x00003878
+
+#define NVC0_3D_TEP_SELECT 0x00003880
+
+
+#endif /* NVC0_3D_XML */
diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index 123b04a..c782b5d 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -84,7 +84,7 @@ NVAccelInit2D_NVC0(ScrnInfoPtr pScrn)
OUT_RING (chan, 1);
BEGIN_RING(chan, NvSub2D, NV50_2D_DRAW_SHAPE, 2);
OUT_RING (chan, 4);
- OUT_RING (chan, NVC0TCL_RT_FORMAT_R5G6B5_UNORM);
+ OUT_RING (chan, NV50_SURFACE_FORMAT_R5G6B5_UNORM);
BEGIN_RING(chan, NvSub2D, NV50_2D_PATTERN_FORMAT, 2);
OUT_RING (chan, 2);
OUT_RING (chan, 1);
@@ -96,7 +96,7 @@ NVAccelInit2D_NVC0(ScrnInfoPtr pScrn)
}
Bool
-NVAccelInitNVC0TCL(ScrnInfoPtr pScrn)
+NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
struct nouveau_channel *chan = pNv->chan;
@@ -127,93 +127,93 @@ NVAccelInitNVC0TCL(ScrnInfoPtr pScrn)
}
bo = pNv->tesla_scratch;
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "init NVC0TCL (%x)\n", tclClass);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "init NVC0_3D (%x)\n", tclClass);
if (MARK_RING(chan, 512, 32))
return FALSE;
BEGIN_RING(chan, NvSubM2MF, NVC0_M2MF_NOTIFY_ADDRESS_HIGH, 3);
- OUT_RELOCh(chan, bo, NTFY_OFST, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RELOCl(chan, bo, NTFY_OFST, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCh(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, 0);
BEGIN_RING(chan, NvSub3D, 0x0000, 1);
OUT_RING (chan, tclClass);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_NOTIFY_ADDRESS_HIGH, 3);
- OUT_RELOCh(chan, bo, NTFY_OFST, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RELOCl(chan, bo, NTFY_OFST, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ BEGIN_RING(chan, NvSub3D, NVC0_GRAPH_NOTIFY_ADDRESS_HIGH, 3);
+ OUT_RELOCh(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_MULTISAMPLE_COLOR_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_MULTISAMPLE_COLOR_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_MULTISAMPLE_ZETA_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_MULTISAMPLE_ZETA_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_MULTISAMPLE_MODE, 1);
- OUT_RING (chan, NVC0TCL_MULTISAMPLE_MODE_1X);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_MULTISAMPLE_MODE, 1);
+ OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_COND_MODE, 1);
- OUT_RING (chan, NVC0TCL_COND_MODE_ALWAYS);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_RT_CONTROL, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_COND_MODE, 1);
+ OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_RT_CONTROL, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_ZETA_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_ZETA_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VIEWPORT_CLIP_RECTS_EN, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VIEWPORT_CLIP_RECTS_EN, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CLIPID_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CLIPID_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VERTEX_TWO_SIDE_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VERTEX_TWO_SIDE_ENABLE, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, NvSub3D, 0x0fac, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_COLOR_MASK(0), 8);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_COLOR_MASK(0), 8);
OUT_RING (chan, 0x1111);
for (i = 1; i < 8; ++i)
OUT_RING(chan, 0);
FIRE_RING (chan);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SCREEN_SCISSOR_HORIZ, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SCREEN_SCISSOR_HORIZ, 2);
OUT_RING (chan, (8192 << 16) | 0);
OUT_RING (chan, (8192 << 16) | 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_Y_ORIGIN_BOTTOM, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_Y_ORIGIN_BOTTOM, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_WINDOW_OFFSET_X, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_WINDOW_OFFSET_X, 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
BEGIN_RING(chan, NvSub3D, 0x1590, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_LINKED_TSC, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_LINKED_TSC, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VIEWPORT_TRANSFORM_EN, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VIEWPORT_TRANSFORM_EN, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VIEW_VOLUME_CLIP_CTRL, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VIEW_VOLUME_CLIP_CTRL, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_DEPTH_RANGE_NEAR(0), 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_DEPTH_RANGE_NEAR(0), 2);
OUT_RINGf (chan, 0.0f);
OUT_RINGf (chan, 1.0f);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TEX_LIMITS(4), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TEX_LIMITS(4), 1);
OUT_RING (chan, 0x54);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_ENABLE(0), 8);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_ENABLE(0), 8);
OUT_RING (chan, 1);
for (i = 1; i < 8; ++i)
OUT_RING(chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_INDEPENDENT, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_INDEPENDENT, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, NvSub3D, 0x17bc, 3);
- OUT_RELOCh(chan, bo, MISC_OFST, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RELOCl(chan, bo, MISC_OFST, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCh(chan, bo, MISC_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, MISC_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, 1);
FIRE_RING (chan);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CODE_ADDRESS_HIGH, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CODE_ADDRESS_HIGH, 2);
OUT_RELOCh(chan, bo, CODE_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, CODE_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
@@ -264,10 +264,10 @@ NVAccelInitNVC0TCL(ScrnInfoPtr pScrn)
OUT_RING (chan, 0x00001de7);
OUT_RING (chan, 0x80000000); /* exit */
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_SELECT(1), 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_SELECT(1), 2);
OUT_RING (chan, 0x11);
OUT_RING (chan, PVP_PASS);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_GPR_ALLOC(1), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_GPR_ALLOC(1), 1);
OUT_RING (chan, 8);
BEGIN_RING(chan, NvSub3D, 0x163c, 1);
OUT_RING (chan, 0);
@@ -694,28 +694,28 @@ NVAccelInitNVC0TCL(ScrnInfoPtr pScrn)
OUT_RING (chan, 0x00001de7);
OUT_RING (chan, 0x80000000);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CODE_FLUSH, 1);
+ BEGIN_RING(chan, NvSub3D, 0x021c, 1); /* CODE_FLUSH ? */
OUT_RING (chan, 0x1111);
FIRE_RING (chan);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_SELECT(5), 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_SELECT(5), 2);
OUT_RING (chan, 0x51);
OUT_RING (chan, PFP_S);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_GPR_ALLOC(5), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_GPR_ALLOC(5), 1);
OUT_RING (chan, 8);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CB_SIZE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CB_SIZE, 3);
OUT_RING (chan, 256);
if (OUT_RELOCh(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) ||
OUT_RELOCl(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) {
MARK_UNDO(chan);
return FALSE;
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CB_BIND(4), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CB_BIND(4), 1);
OUT_RING (chan, 0x01);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_EARLY_FRAGMENT_TESTS, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_EARLY_FRAGMENT_TESTS, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, NvSub3D, 0x0360, 2);
OUT_RING (chan, 0x20164010);
@@ -724,42 +724,42 @@ NVAccelInitNVC0TCL(ScrnInfoPtr pScrn)
OUT_RING (chan, 0);
BEGIN_RING(chan, NvSub3D, 0x1664, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_FRAG_COLOR_CLAMP_EN, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_FRAG_COLOR_CLAMP_EN, 1);
OUT_RING (chan, 0x11111111);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_DEPTH_TEST_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_DEPTH_TEST_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_RASTERIZE_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_RASTERIZE_ENABLE, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_SELECT(4), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_SELECT(4), 1);
OUT_RING (chan, 0x40);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_GP_BUILTIN_RESULT_EN, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_GP_BUILTIN_RESULT_EN, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_SELECT(3), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_SELECT(3), 1);
OUT_RING (chan, 0x30);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_SELECT(2), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_SELECT(2), 1);
OUT_RING (chan, 0x20);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_SELECT(0), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_SELECT(0), 1);
OUT_RING (chan, 0x00);
BEGIN_RING(chan, NvSub3D, 0x1604, 1);
OUT_RING (chan, 4);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_POINT_SPRITE_ENABLE, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_POINT_SPRITE_ENABLE, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SCISSOR_ENABLE(0), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SCISSOR_ENABLE(0), 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VIEWPORT_HORIZ(0), 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VIEWPORT_HORIZ(0), 2);
OUT_RING (chan, (8192 << 16) | 0);
OUT_RING (chan, (8192 << 16) | 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SCISSOR_HORIZ(0), 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SCISSOR_HORIZ(0), 2);
OUT_RING (chan, (8192 << 16) | 0);
OUT_RING (chan, (8192 << 16) | 0);
FIRE_RING (chan); usleep(50);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "NVC0TCL has been initialized\n");
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "NVC0_3D has been initialized\n");
return TRUE;
}
diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h
index 1d72695..e56d12a 100644
--- a/src/nvc0_accel.h
+++ b/src/nvc0_accel.h
@@ -5,12 +5,11 @@
#define BEGIN_RING_NI(c, g, m, s) BEGIN_RING_NI_NVC0(c, g, m, s)
/* scratch buffer offsets */
-#define CODE_OFFSET 0x00000000 /* Code */
-#define TIC_OFFSET 0x00002000 /* Texture Image Control */
-#define TSC_OFFSET 0x00003000 /* Texture Sampler Control */
-
-#define NTFY_OFST 0x08000
-#define MISC_OFST 0x10000
+#define CODE_OFFSET 0x00000 /* Code */
+#define TIC_OFFSET 0x02000 /* Texture Image Control */
+#define TSC_OFFSET 0x03000 /* Texture Sampler Control */
+#define NTFY_OFFSET 0x08000
+#define MISC_OFFSET 0x01000
/* fragment programs */
#define PFP_S 0x0000 /* (src) */
@@ -28,26 +27,26 @@
#define CB_OFFSET 0x1000
#define VTX_ATTR(a, c, t, s) \
- ((NVC0TCL_VTX_ATTR_DEFINE_TYPE_##t) | \
- ((a) << NVC0TCL_VTX_ATTR_DEFINE_ATTR_SHIFT) | \
- ((c) << NVC0TCL_VTX_ATTR_DEFINE_COMP_SHIFT) | \
- ((s) << NVC0TCL_VTX_ATTR_DEFINE_SIZE_SHIFT))
+ ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \
+ ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \
+ ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT) | \
+ ((s) << NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT))
static __inline__ void
VTX1s(NVPtr pNv, float sx, float sy, unsigned dx, unsigned dy)
{
struct nouveau_channel *chan = pNv->chan;
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 3);
OUT_RING (chan, VTX_ATTR(1, 2, FLOAT, 4));
OUT_RINGf (chan, sx);
OUT_RINGf (chan, sy);
#if 1
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 2);
OUT_RING (chan, VTX_ATTR(0, 2, USCALED, 2));
OUT_RING (chan, (dy << 16) | dx);
#else
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 3);
OUT_RING (chan, VTX_ATTR(0, 2, FLOAT, 4));
OUT_RINGf (chan, (float)dx);
OUT_RINGf (chan, (float)dy);
@@ -60,20 +59,20 @@ VTX2s(NVPtr pNv, float s1x, float s1y, float s2x, float s2y,
{
struct nouveau_channel *chan = pNv->chan;
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 3);
OUT_RING (chan, VTX_ATTR(1, 2, FLOAT, 4));
OUT_RINGf (chan, s1x);
OUT_RINGf (chan, s1y);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 3);
OUT_RING (chan, VTX_ATTR(2, 2, FLOAT, 4));
OUT_RINGf (chan, s2x);
OUT_RINGf (chan, s2y);
#if 1
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 2);
OUT_RING (chan, VTX_ATTR(0, 2, USCALED, 2));
OUT_RING (chan, (dy << 16) | dx);
#else
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VTX_ATTR_DEFINE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VTX_ATTR_DEFINE, 3);
OUT_RING (chan, VTX_ATTR(0, 2, FLOAT, 4));
OUT_RINGf (chan, (float)dx);
OUT_RINGf (chan, (float)dy);
diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
index 1938178..338c765 100644
--- a/src/nvc0_exa.c
+++ b/src/nvc0_exa.c
@@ -220,7 +220,7 @@ static struct nvc0_exa_state exa_state;
struct nouveau_channel *chan = pNv->chan; (void)chan; \
struct nvc0_exa_state *state = &exa_state; (void)state
-#define BF(f) NVC0TCL_BLEND_FUNC_SRC_RGB_##f
+#define BF(f) NV50_BLEND_FACTOR_##f
struct nvc0_blend_op {
unsigned src_alpha;
@@ -647,26 +647,26 @@ NVC0EXARenderTarget(PixmapPtr ppix, PicturePtr ppict)
NOUVEAU_FALLBACK("pixmap is scanout buffer\n");
switch (ppict->format) {
- case PICT_a8r8g8b8: format = NVC0TCL_RT_FORMAT_A8R8G8B8_UNORM; break;
- case PICT_x8r8g8b8: format = NVC0TCL_RT_FORMAT_X8R8G8B8_UNORM; break;
- case PICT_r5g6b5: format = NVC0TCL_RT_FORMAT_R5G6B5_UNORM; break;
- case PICT_a8: format = NVC0TCL_RT_FORMAT_A8_UNORM; break;
- case PICT_x1r5g5b5: format = NVC0TCL_RT_FORMAT_X1R5G5B5_UNORM; break;
- case PICT_a1r5g5b5: format = NVC0TCL_RT_FORMAT_A1R5G5B5_UNORM; break;
- case PICT_x8b8g8r8: format = NVC0TCL_RT_FORMAT_X8B8G8R8_UNORM; break;
+ case PICT_a8r8g8b8: format = NV50_SURFACE_FORMAT_A8R8G8B8_UNORM; break;
+ case PICT_x8r8g8b8: format = NV50_SURFACE_FORMAT_X8R8G8B8_UNORM; break;
+ case PICT_r5g6b5: format = NV50_SURFACE_FORMAT_R5G6B5_UNORM; break;
+ case PICT_a8: format = NV50_SURFACE_FORMAT_A8_UNORM; break;
+ case PICT_x1r5g5b5: format = NV50_SURFACE_FORMAT_X1R5G5B5_UNORM; break;
+ case PICT_a1r5g5b5: format = NV50_SURFACE_FORMAT_A1R5G5B5_UNORM; break;
+ case PICT_x8b8g8r8: format = NV50_SURFACE_FORMAT_X8B8G8R8_UNORM; break;
case PICT_a2b10g10r10:
case PICT_x2b10g10r10:
- format = NVC0TCL_RT_FORMAT_A2B10G10R10_UNORM;
+ format = NV50_SURFACE_FORMAT_A2B10G10R10_UNORM;
break;
case PICT_a2r10g10b10:
case PICT_x2r10g10b10:
- format = NVC0TCL_RT_FORMAT_A2R10G10B10_UNORM;
+ format = NV50_SURFACE_FORMAT_A2R10G10B10_UNORM;
break;
default:
NOUVEAU_FALLBACK("invalid picture format\n");
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_RT_ADDRESS_HIGH(0), 8);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_RT_ADDRESS_HIGH(0), 8);
if (OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) ||
OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR))
return FALSE;
@@ -759,7 +759,7 @@ NVC0EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit)
if (!nv50_style_tiled_pixmap(ppix))
NOUVEAU_FALLBACK("pixmap is scanout buffer\n");
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TIC_ADDRESS_HIGH, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TIC_ADDRESS_HIGH, 3);
if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) ||
OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags))
return FALSE;
@@ -858,7 +858,7 @@ NVC0EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit)
OUT_RING (chan, 0x03000000);
OUT_RING (chan, 0x00000000);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TSC_ADDRESS_HIGH, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TSC_ADDRESS_HIGH, 3);
if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) ||
OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags))
return FALSE;
@@ -962,18 +962,18 @@ NVC0EXABlend(PixmapPtr ppix, PicturePtr ppict, int op, int component_alpha)
}
if (sblend == BF(ONE) && dblend == BF(ZERO)) {
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_ENABLE(0), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_ENABLE(0), 1);
OUT_RING (chan, 0);
} else {
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_ENABLE(0), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_ENABLE(0), 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_EQUATION_RGB, 5);
- OUT_RING (chan, NVC0TCL_BLEND_EQUATION_RGB_FUNC_ADD);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_EQUATION_RGB, 5);
+ OUT_RING (chan, NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD);
OUT_RING (chan, sblend);
OUT_RING (chan, dblend);
- OUT_RING (chan, NVC0TCL_BLEND_EQUATION_ALPHA_FUNC_ADD);
+ OUT_RING (chan, NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD);
OUT_RING (chan, sblend);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_FUNC_DST_ALPHA, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_FUNC_DST_ALPHA, 1);
OUT_RING (chan, dblend);
}
}
@@ -1043,7 +1043,7 @@ NVC0EXAPrepareComposite(int op,
NVC0EXABlend(pdpix, pdpict, op, pmpict && pmpict->componentAlpha &&
PICT_FORMAT_RGB(pmpict->format));
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CODE_ADDRESS_HIGH, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CODE_ADDRESS_HIGH, 2);
if (OUT_RELOCh(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags) ||
OUT_RELOCl(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags)) {
MARK_UNDO(chan);
@@ -1054,8 +1054,8 @@ NVC0EXAPrepareComposite(int op,
MARK_UNDO(chan);
NOUVEAU_FALLBACK("src picture invalid\n");
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BIND_TIC(4), 1);
- OUT_RING (chan, (0 << 9) | (0 << 1) | NVC0TCL_BIND_TIC_ACTIVE);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BIND_TIC(4), 1);
+ OUT_RING (chan, (0 << 9) | (0 << 1) | NVC0_3D_BIND_TIC_ACTIVE);
if (pmpict) {
if (!NVC0EXATexture(pmpix, pmpict, 1)) {
@@ -1064,10 +1064,10 @@ NVC0EXAPrepareComposite(int op,
}
state->have_mask = TRUE;
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BIND_TIC(4), 1);
- OUT_RING (chan, (1 << 9) | (1 << 1) | NVC0TCL_BIND_TIC_ACTIVE);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BIND_TIC(4), 1);
+ OUT_RING (chan, (1 << 9) | (1 << 1) | NVC0_3D_BIND_TIC_ACTIVE);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_START_ID(5), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_START_ID(5), 1);
if (pdpict->format == PICT_a8) {
OUT_RING (chan, PFP_C_A8);
} else {
@@ -1084,21 +1084,21 @@ NVC0EXAPrepareComposite(int op,
} else {
state->have_mask = FALSE;
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BIND_TIC(4), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BIND_TIC(4), 1);
OUT_RING (chan, (1 << 1) | 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_START_ID(5), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_START_ID(5), 1);
if (pdpict->format == PICT_a8)
OUT_RING (chan, PFP_S_A8);
else
OUT_RING (chan, PFP_S);
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TSC_FLUSH, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TSC_FLUSH, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TIC_FLUSH, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TIC_FLUSH, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TEX_CACHE_CTL, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TEX_CACHE_CTL, 1);
OUT_RING (chan, 0);
pNv->alu = op;
@@ -1143,11 +1143,11 @@ NVC0EXAComposite(PixmapPtr pdpix,
float sX0, sX1, sX2, sY0, sY1, sY2;
WAIT_RING (chan, 64);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SCISSOR_HORIZ(0), 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SCISSOR_HORIZ(0), 2);
OUT_RING (chan, ((dx + w) << 16) | dx);
OUT_RING (chan, ((dy + h) << 16) | dy);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VERTEX_BEGIN, 1);
- OUT_RING (chan, NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLES);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VERTEX_BEGIN_GL, 1);
+ OUT_RING (chan, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
NVC0EXATransform(state->unit[0].transform, sx, sy + (h * 2),
state->unit[0].width, state->unit[0].height,
@@ -1181,7 +1181,7 @@ NVC0EXAComposite(PixmapPtr pdpix,
VTX1s(pNv, sX2, sY2, dx + (w * 2), dy);
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VERTEX_END, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VERTEX_END_GL, 1);
OUT_RING (chan, 0);
}
diff --git a/src/nvc0_m2mf.xml.h b/src/nvc0_m2mf.xml.h
new file mode 100644
index 0000000..3bf628d
--- /dev/null
+++ b/src/nvc0_m2mf.xml.h
@@ -0,0 +1,138 @@
+#ifndef NVC0_M2MF_XML
+#define NVC0_M2MF_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_m2mf.xml ( 2227 bytes, from 2010-10-16 16:10:29)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24)
+- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NVC0_M2MF_TILING_MODE_IN 0x00000204
+
+#define NVC0_M2MF_TILING_PITCH_IN 0x00000208
+
+#define NVC0_M2MF_TILING_HEIGHT_IN 0x0000020c
+
+#define NVC0_M2MF_TILING_DEPTH_IN 0x00000210
+
+#define NVC0_M2MF_TILING_POSITION_IN_Z 0x00000214
+
+#define NVC0_M2MF_TILING_MODE_OUT 0x00000220
+
+#define NVC0_M2MF_TILING_PITCH_OUT 0x00000224
+
+#define NVC0_M2MF_TILING_HEIGHT_OUT 0x00000228
+
+#define NVC0_M2MF_TILING_DEPTH_OUT 0x0000022c
+
+#define NVC0_M2MF_TILING_POSITION_OUT_Z 0x00000230
+
+#define NVC0_M2MF_OFFSET_OUT_HIGH 0x00000238
+
+#define NVC0_M2MF_OFFSET_OUT_LOW 0x0000023c
+
+#define NVC0_M2MF_EXEC 0x00000300
+#define NVC0_M2MF_EXEC_PUSH 0x00000001
+#define NVC0_M2MF_EXEC_LINEAR_IN 0x00000010
+#define NVC0_M2MF_EXEC_LINEAR_OUT 0x00000100
+#define NVC0_M2MF_EXEC_NOTIFY 0x00002000
+#define NVC0_M2MF_EXEC_INC__MASK 0x00f00000
+#define NVC0_M2MF_EXEC_INC__SHIFT 20
+
+#define NVC0_M2MF_DATA 0x00000304
+
+#define NVC0_M2MF_OFFSET_IN_HIGH 0x0000030c
+
+#define NVC0_M2MF_OFFSET_IN_LOW 0x00000310
+
+#define NVC0_M2MF_PITCH_IN 0x00000314
+
+#define NVC0_M2MF_PITCH_OUT 0x00000318
+
+#define NVC0_M2MF_LINE_LENGTH_IN 0x0000031c
+
+#define NVC0_M2MF_LINE_COUNT 0x00000320
+
+#define NVC0_M2MF_NOTIFY_ADDRESS_HIGH 0x0000032c
+
+#define NVC0_M2MF_NOTIFY_ADDRESS_LOW 0x00000330
+
+#define NVC0_M2MF_NOTIFY 0x00000334
+
+#define NVC0_M2MF_TILING_POSITION_IN_X 0x00000344
+
+#define NVC0_M2MF_TILING_POSITION_IN_Y 0x00000348
+
+#define NVC0_M2MF_TILING_POSITION_OUT_X 0x0000034c
+
+#define NVC0_M2MF_TILING_POSITION_OUT_Y 0x00000350
+
+
+#endif /* NVC0_M2MF_XML */
diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c
index 12daaf3..efcb380 100644
--- a/src/nvc0_xv.c
+++ b/src/nvc0_xv.c
@@ -121,7 +121,7 @@ nvc0_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src,
if (MARK_RING(chan, 256, 18))
return FALSE;
- BEGIN_RING(chan, NvSub3D, NVC0TCL_RT_ADDRESS_HIGH(0), 8);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_RT_ADDRESS_HIGH(0), 8);
if (OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) ||
OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) {
MARK_UNDO(chan);
@@ -130,19 +130,19 @@ nvc0_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src,
OUT_RING (chan, ppix->drawable.width);
OUT_RING (chan, ppix->drawable.height);
switch (ppix->drawable.bitsPerPixel) {
- case 32: OUT_RING (chan, NVC0TCL_RT_FORMAT_A8R8G8B8_UNORM); break;
- case 24: OUT_RING (chan, NVC0TCL_RT_FORMAT_X8R8G8B8_UNORM); break;
- case 16: OUT_RING (chan, NVC0TCL_RT_FORMAT_R5G6B5_UNORM); break;
- case 15: OUT_RING (chan, NVC0TCL_RT_FORMAT_X1R5G5B5_UNORM); break;
+ case 32: OUT_RING (chan, NV50_SURFACE_FORMAT_A8R8G8B8_UNORM); break;
+ case 24: OUT_RING (chan, NV50_SURFACE_FORMAT_X8R8G8B8_UNORM); break;
+ case 16: OUT_RING (chan, NV50_SURFACE_FORMAT_R5G6B5_UNORM); break;
+ case 15: OUT_RING (chan, NV50_SURFACE_FORMAT_X1R5G5B5_UNORM); break;
}
OUT_RING (chan, bo->tile_mode);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BLEND_ENABLE(0), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BLEND_ENABLE(0), 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TIC_ADDRESS_HIGH, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TIC_ADDRESS_HIGH, 3);
if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) ||
OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) {
MARK_UNDO(chan);
@@ -246,7 +246,7 @@ nvc0_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src,
OUT_RING (chan, 0x00000000);
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TSC_ADDRESS_HIGH, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TSC_ADDRESS_HIGH, 3);
if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) ||
OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) {
MARK_UNDO(chan);
@@ -291,26 +291,26 @@ nvc0_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src,
OUT_RING (chan, 0x00000000);
OUT_RING (chan, 0x00000000);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CODE_ADDRESS_HIGH, 2);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CODE_ADDRESS_HIGH, 2);
if (OUT_RELOCh(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags) ||
OUT_RELOCl(chan, pNv->tesla_scratch, CODE_OFFSET, shd_flags)) {
MARK_UNDO(chan);
return FALSE;
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SP_START_ID(5), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SP_START_ID(5), 1);
OUT_RING (chan, PFP_NV12);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TSC_FLUSH, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TSC_FLUSH, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TIC_FLUSH, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TIC_FLUSH, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_TEX_CACHE_CTL, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_TEX_CACHE_CTL, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BIND_TIC(2), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BIND_TIC(2), 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, NvSub3D, NVC0TCL_BIND_TIC(2), 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_BIND_TIC(2), 1);
OUT_RING (chan, 0x203);
return TRUE;
@@ -371,20 +371,16 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
return BadAlloc;
}
- /* NVC0TCL_SCISSOR_VERT_T_SHIFT is wrong, because it was deducted with
- * origin lying at the bottom left. This will be changed to _MIN_ and _MAX_
- * later, because it is origin dependent.
- */
- BEGIN_RING(chan, NvSub3D, NVC0TCL_SCISSOR_HORIZ(0), 2);
- OUT_RING (chan, sx2 << NVC0TCL_SCISSOR_HORIZ_MAX_SHIFT | sx1);
- OUT_RING (chan, sy2 << NVC0TCL_SCISSOR_VERT_MAX_SHIFT | sy1 );
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_SCISSOR_HORIZ(0), 2);
+ OUT_RING (chan, sx2 << NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT | sx1);
+ OUT_RING (chan, sy2 << NVC0_3D_SCISSOR_VERT_MAX__SHIFT | sy1 );
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VERTEX_BEGIN, 1);
- OUT_RING (chan, NVC0TCL_VERTEX_BEGIN_MODE_TRIANGLES);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VERTEX_BEGIN_GL, 1);
+ OUT_RING (chan, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
VTX2s(pNv, tx1, ty1, tx1, ty1, sx1, sy1);
VTX2s(pNv, tx2+(tx2-tx1), ty1, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
VTX2s(pNv, tx1, ty2+(ty2-ty1), tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
- BEGIN_RING(chan, NvSub3D, NVC0TCL_VERTEX_END, 1);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_VERTEX_END_GL, 1);
OUT_RING (chan, 0);
pbox++;
@@ -403,14 +399,14 @@ nvc0_xv_csc_update(NVPtr pNv, float yco, float *off, float *uco, float *vco)
if (MARK_RING(chan, 64, 2))
return;
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CB_SIZE, 3);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CB_SIZE, 3);
OUT_RING (chan, 256);
if (OUT_RELOCh(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) ||
OUT_RELOCl(chan, bo, CB_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) {
MARK_UNDO(chan);
return;
}
- BEGIN_RING(chan, NvSub3D, NVC0TCL_CB_POS, 11);
+ BEGIN_RING(chan, NvSub3D, NVC0_3D_CB_POS, 11);
OUT_RING (chan, 0);
OUT_RINGf (chan, yco);
OUT_RINGf (chan, off[0]);