diff options
author | Ben Skeggs <bskeggs@redhat.com> | 2011-11-30 17:40:02 +1000 |
---|---|---|
committer | Ben Skeggs <bskeggs@redhat.com> | 2011-11-30 18:33:19 +1000 |
commit | 5975ce34a12d1943b2852d0f5fbe09358754c2ad (patch) | |
tree | ee5dfaaf533e0193b1b34d4169c554437d88aaeb | |
parent | 9fa0c6c74d0b9f7d66ebe3c99184eaa13abeb1a0 (diff) | |
download | xorg-driver-xf86-video-nouveau-5975ce34a12d1943b2852d0f5fbe09358754c2ad.tar.gz |
convert entire ddx to rnn headers
36 files changed, 10900 insertions, 11251 deletions
diff --git a/src/drmmode_display.c b/src/drmmode_display.c index 3afef66..75ef6dd 100644 --- a/src/drmmode_display.c +++ b/src/drmmode_display.c @@ -496,7 +496,6 @@ drmmode_crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *dat { drmmode_crtc_private_ptr drmmode_crtc = crtc->driver_private; drmmode_ptr drmmode = drmmode_crtc->drmmode; - NVPtr pNv = NVPTR(crtc->scrn); if (rotate_pixmap) FreeScratchPixmapHeader(rotate_pixmap); diff --git a/src/hwdefs/nv01_2d.xml.h b/src/hwdefs/nv01_2d.xml.h new file mode 100644 index 0000000..afae00c --- /dev/null +++ b/src/hwdefs/nv01_2d.xml.h @@ -0,0 +1,1416 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV01_2D_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV01_2D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV01_BETA_DMA_NOTIFY 0x00000180 + +#define NV01_BETA_BETA_1D31 0x00000300 + + +#define NV04_BETA4_DMA_NOTIFY 0x00000180 + +#define NV04_BETA4_BETA_FACTOR 0x00000300 + + +#define NV01_CHROMA_DMA_NOTIFY 0x00000180 + +#define NV01_CHROMA_COLOR_FORMAT 0x00000300 +#define NV01_CHROMA_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_CHROMA_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_CHROMA_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_CHROMA_COLOR 0x00000304 + + +#define NV01_PATTERN_DMA_NOTIFY 0x00000180 + +#define NV01_PATTERN_COLOR_FORMAT 0x00000300 +#define NV01_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_PATTERN_MONOCHROME_FORMAT 0x00000304 +#define NV01_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV01_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 + +#define NV01_PATTERN_MONOCHROME_SHAPE 0x00000308 +#define NV01_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 +#define NV01_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 +#define NV01_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 + +#define NV04_PATTERN_PATTERN_SELECT 0x0000030c +#define NV04_PATTERN_PATTERN_SELECT_MONO 0x00000001 +#define NV04_PATTERN_PATTERN_SELECT_COLOR 0x00000002 + +#define NV01_PATTERN_MONOCHROME_COLOR(i0) (0x00000310 + 0x4*(i0)) +#define NV01_PATTERN_MONOCHROME_COLOR__ESIZE 0x00000004 +#define NV01_PATTERN_MONOCHROME_COLOR__LEN 0x00000002 + +#define NV01_PATTERN_MONOCHROME_PATTERN(i0) (0x00000318 + 0x4*(i0)) +#define NV01_PATTERN_MONOCHROME_PATTERN__ESIZE 0x00000004 +#define NV01_PATTERN_MONOCHROME_PATTERN__LEN 0x00000002 + +#define NV04_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0)) +#define NV04_PATTERN_PATTERN_Y8__ESIZE 0x00000004 +#define NV04_PATTERN_PATTERN_Y8__LEN 0x00000010 +#define NV04_PATTERN_PATTERN_Y8_Y0__MASK 0x000000ff +#define NV04_PATTERN_PATTERN_Y8_Y0__SHIFT 0 +#define NV04_PATTERN_PATTERN_Y8_Y1__MASK 0x0000ff00 +#define NV04_PATTERN_PATTERN_Y8_Y1__SHIFT 8 +#define NV04_PATTERN_PATTERN_Y8_Y2__MASK 0x00ff0000 +#define NV04_PATTERN_PATTERN_Y8_Y2__SHIFT 16 +#define NV04_PATTERN_PATTERN_Y8_Y3__MASK 0xff000000 +#define NV04_PATTERN_PATTERN_Y8_Y3__SHIFT 24 + +#define NV04_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0)) +#define NV04_PATTERN_PATTERN_R5G6B5__ESIZE 0x00000004 +#define NV04_PATTERN_PATTERN_R5G6B5__LEN 0x00000020 +#define NV04_PATTERN_PATTERN_R5G6B5_B0__MASK 0x0000001f +#define NV04_PATTERN_PATTERN_R5G6B5_B0__SHIFT 0 +#define NV04_PATTERN_PATTERN_R5G6B5_G0__MASK 0x000007e0 +#define NV04_PATTERN_PATTERN_R5G6B5_G0__SHIFT 5 +#define NV04_PATTERN_PATTERN_R5G6B5_R0__MASK 0x0000f800 +#define NV04_PATTERN_PATTERN_R5G6B5_R0__SHIFT 11 +#define NV04_PATTERN_PATTERN_R5G6B5_B1__MASK 0x001f0000 +#define NV04_PATTERN_PATTERN_R5G6B5_B1__SHIFT 16 +#define NV04_PATTERN_PATTERN_R5G6B5_G1__MASK 0x07e00000 +#define NV04_PATTERN_PATTERN_R5G6B5_G1__SHIFT 21 +#define NV04_PATTERN_PATTERN_R5G6B5_R1__MASK 0xf8000000 +#define NV04_PATTERN_PATTERN_R5G6B5_R1__SHIFT 27 + +#define NV04_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0)) +#define NV04_PATTERN_PATTERN_X1R5G5B5__ESIZE 0x00000004 +#define NV04_PATTERN_PATTERN_X1R5G5B5__LEN 0x00000020 +#define NV04_PATTERN_PATTERN_X1R5G5B5_B0__MASK 0x0000001f +#define NV04_PATTERN_PATTERN_X1R5G5B5_B0__SHIFT 0 +#define NV04_PATTERN_PATTERN_X1R5G5B5_G0__MASK 0x000003e0 +#define NV04_PATTERN_PATTERN_X1R5G5B5_G0__SHIFT 5 +#define NV04_PATTERN_PATTERN_X1R5G5B5_R0__MASK 0x00007c00 +#define NV04_PATTERN_PATTERN_X1R5G5B5_R0__SHIFT 10 +#define NV04_PATTERN_PATTERN_X1R5G5B5_B1__MASK 0x001f0000 +#define NV04_PATTERN_PATTERN_X1R5G5B5_B1__SHIFT 16 +#define NV04_PATTERN_PATTERN_X1R5G5B5_G1__MASK 0x03e00000 +#define NV04_PATTERN_PATTERN_X1R5G5B5_G1__SHIFT 21 +#define NV04_PATTERN_PATTERN_X1R5G5B5_R1__MASK 0x7c000000 +#define NV04_PATTERN_PATTERN_X1R5G5B5_R1__SHIFT 26 + +#define NV04_PATTERN_PATTERN_X8R8G8B8(i0) (0x00000700 + 0x4*(i0)) +#define NV04_PATTERN_PATTERN_X8R8G8B8__ESIZE 0x00000004 +#define NV04_PATTERN_PATTERN_X8R8G8B8__LEN 0x00000040 +#define NV04_PATTERN_PATTERN_X8R8G8B8_B__MASK 0x000000ff +#define NV04_PATTERN_PATTERN_X8R8G8B8_B__SHIFT 0 +#define NV04_PATTERN_PATTERN_X8R8G8B8_G__MASK 0x0000ff00 +#define NV04_PATTERN_PATTERN_X8R8G8B8_G__SHIFT 8 +#define NV04_PATTERN_PATTERN_X8R8G8B8_R__MASK 0x00ff0000 +#define NV04_PATTERN_PATTERN_X8R8G8B8_R__SHIFT 16 + + +#define NV01_CLIP_DMA_NOTIFY 0x00000180 + +#define NV01_CLIP_POINT 0x00000300 +#define NV01_CLIP_POINT_X__MASK 0x0000ffff +#define NV01_CLIP_POINT_X__SHIFT 0 +#define NV01_CLIP_POINT_Y__MASK 0xffff0000 +#define NV01_CLIP_POINT_Y__SHIFT 16 + +#define NV01_CLIP_SIZE 0x00000304 +#define NV01_CLIP_SIZE_W__MASK 0x0000ffff +#define NV01_CLIP_SIZE_W__SHIFT 0 +#define NV01_CLIP_SIZE_H__MASK 0xffff0000 +#define NV01_CLIP_SIZE_H__SHIFT 16 + + +#define NV01_ROP_DMA_NOTIFY 0x00000180 + +#define NV01_ROP_ROP 0x00000300 + + +#define NV04_SURFACE_2D_DMA_NOTIFY 0x00000180 + +#define NV04_SURFACE_2D_DMA_IMAGE_SOURCE 0x00000184 + +#define NV04_SURFACE_2D_DMA_IMAGE_DESTIN 0x00000188 + + +#define NV50_SURFACE_2D_SRC_LINEAR 0x00000200 + +#define NV50_SURFACE_2D_SRC_TILE_MODE 0x00000204 + +#define NV50_SURFACE_2D_SRC_WIDTH 0x00000208 + +#define NV50_SURFACE_2D_SRC_HEIGHT 0x0000020c + +#define NV50_SURFACE_2D_UNK0210 0x00000210 + +#define NV50_SURFACE_2D_UNK0214 0x00000214 + +#define NV50_SURFACE_2D_DST_LINEAR 0x00000218 + +#define NV50_SURFACE_2D_DST_TILE_MODE 0x0000021c + +#define NV50_SURFACE_2D_DST_WIDTH 0x00000220 + +#define NV50_SURFACE_2D_DST_HEIGHT 0x00000224 + +#define NV50_SURFACE_2D_UNK0228 0x00000228 + +#define NV50_SURFACE_2D_UNK022C 0x0000022c + +#define NV50_SURFACE_2D_OFFSET_SOURCE_HIGH 0x00000230 + +#define NV50_SURFACE_2D_OFFSET_DESTIN_HIGH 0x00000234 + +#define NV04_SURFACE_2D_FORMAT 0x00000300 +#define NV04_SURFACE_2D_FORMAT_Y8 0x00000001 +#define NV04_SURFACE_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_SURFACE_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_SURFACE_2D_FORMAT_R5G6B5 0x00000004 +#define NV04_SURFACE_2D_FORMAT_Y16 0x00000005 +#define NV04_SURFACE_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_SURFACE_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_SURFACE_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_SURFACE_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_SURFACE_2D_FORMAT_A8R8G8B8 0x0000000a +#define NV04_SURFACE_2D_FORMAT_Y32 0x0000000b + +#define NV04_SURFACE_2D_PITCH 0x00000304 +#define NV04_SURFACE_2D_PITCH_SOURCE__MASK 0x0000ffff +#define NV04_SURFACE_2D_PITCH_SOURCE__SHIFT 0 +#define NV04_SURFACE_2D_PITCH_DESTIN__MASK 0xffff0000 +#define NV04_SURFACE_2D_PITCH_DESTIN__SHIFT 16 + +#define NV04_SURFACE_2D_OFFSET_SOURCE 0x00000308 + +#define NV04_SURFACE_2D_OFFSET_DESTIN 0x0000030c + + +#define NV04_SURFACE_SWZ_DMA_NOTIFY 0x00000180 + +#define NV04_SURFACE_SWZ_DMA_IMAGE 0x00000184 + +#define NV04_SURFACE_SWZ_FORMAT 0x00000300 +#define NV04_SURFACE_SWZ_FORMAT_COLOR__MASK 0x000000ff +#define NV04_SURFACE_SWZ_FORMAT_COLOR__SHIFT 0 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_Y8 0x00000001 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_R5G6B5 0x00000004 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_Y16 0x00000005 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_SURFACE_SWZ_FORMAT_COLOR_A8R8G8B8 0x0000000a +#define NV04_SURFACE_SWZ_FORMAT_COLOR_Y32 0x0000000b +#define NV04_SURFACE_SWZ_FORMAT_BASE_SIZE_U__MASK 0x00ff0000 +#define NV04_SURFACE_SWZ_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV04_SURFACE_SWZ_FORMAT_BASE_SIZE_V__MASK 0xff000000 +#define NV04_SURFACE_SWZ_FORMAT_BASE_SIZE_V__SHIFT 24 + +#define NV04_SURFACE_SWZ_OFFSET 0x00000304 + + +#define NV01_POINT_PATCH 0x0000010c + +#define NV01_POINT_DMA_NOTIFY 0x00000180 + +#define NV01_POINT_CLIP 0x00000184 + +#define NV01_POINT_PATTERN 0x00000188 + +#define NV01_POINT_ROP 0x0000018c + +#define NV01_POINT_BETA 0x00000190 + +#define NV01_POINT_SURFACE_DST 0x00000194 + +#define NV01_POINT_OPERATION 0x000002fc +#define NV01_POINT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_POINT_OPERATION_ROP_AND 0x00000001 +#define NV01_POINT_OPERATION_BLEND_AND 0x00000002 +#define NV01_POINT_OPERATION_SRCCOPY 0x00000003 +#define NV01_POINT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_POINT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_POINT_COLOR_FORMAT 0x00000300 +#define NV01_POINT_COLOR_FORMAT_X16A8Y8 0x00000001 +#define NV01_POINT_COLOR_FORMAT_X24Y8 0x00000002 +#define NV01_POINT_COLOR_FORMAT_X16A1R5G5B5 0x00000003 +#define NV01_POINT_COLOR_FORMAT_X17R5G5B5 0x00000004 +#define NV01_POINT_COLOR_FORMAT_A8R8G8B8 0x00000005 +#define NV01_POINT_COLOR_FORMAT_X8R8G8B8 0x00000006 +#define NV01_POINT_COLOR_FORMAT_A16Y16 0x00000007 +#define NV01_POINT_COLOR_FORMAT_X16Y16 0x00000008 + +#define NV01_POINT_COLOR 0x00000304 + +#define NV01_POINT_POINT(i0) (0x00000400 + 0x4*(i0)) +#define NV01_POINT_POINT__ESIZE 0x00000004 +#define NV01_POINT_POINT__LEN 0x00000020 +#define NV01_POINT_POINT_X__MASK 0x0000ffff +#define NV01_POINT_POINT_X__SHIFT 0 +#define NV01_POINT_POINT_Y__MASK 0xffff0000 +#define NV01_POINT_POINT_Y__SHIFT 16 + +#define NV01_POINT_POINT32_X(i0) (0x00000480 + 0x8*(i0)) +#define NV01_POINT_POINT32_X__ESIZE 0x00000008 +#define NV01_POINT_POINT32_X__LEN 0x00000010 + +#define NV01_POINT_POINT32_Y(i0) (0x00000484 + 0x8*(i0)) +#define NV01_POINT_POINT32_Y__ESIZE 0x00000008 +#define NV01_POINT_POINT32_Y__LEN 0x00000010 + +#define NV01_POINT_CPOINT_COLOR(i0) (0x00000500 + 0x8*(i0)) +#define NV01_POINT_CPOINT_COLOR__ESIZE 0x00000008 +#define NV01_POINT_CPOINT_COLOR__LEN 0x00000010 + +#define NV01_POINT_CPOINT_POINT(i0) (0x00000504 + 0x8*(i0)) +#define NV01_POINT_CPOINT_POINT__ESIZE 0x00000008 +#define NV01_POINT_CPOINT_POINT__LEN 0x00000010 +#define NV01_POINT_CPOINT_POINT_X__MASK 0x0000ffff +#define NV01_POINT_CPOINT_POINT_X__SHIFT 0 +#define NV01_POINT_CPOINT_POINT_Y__MASK 0xffff0000 +#define NV01_POINT_CPOINT_POINT_Y__SHIFT 16 + + +#define NV01_LINE_PATCH 0x0000010c + +#define NV01_LINE_DMA_NOTIFY 0x00000180 + +#define NV01_LINE_CLIP 0x00000184 + +#define NV01_LINE_PATTERN 0x00000188 + +#define NV04_LIN_PATTERN 0x00000188 + +#define NV01_LINE_ROP 0x0000018c + +#define NV01_LINE_BETA 0x00000190 + +#define NV01_LINE_SURFACE_DST 0x00000194 + + +#define NV04_LIN_BETA4 0x00000194 + +#define NV04_LIN_SURFACE 0x00000198 + +#define NV01_LINE_OPERATION 0x000002fc +#define NV01_LINE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_LINE_OPERATION_ROP_AND 0x00000001 +#define NV01_LINE_OPERATION_BLEND_AND 0x00000002 +#define NV01_LINE_OPERATION_SRCCOPY 0x00000003 +#define NV01_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_LINE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_LINE_COLOR_FORMAT 0x00000300 +#define NV01_LINE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_LINE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_LINE_COLOR 0x00000304 + +#define NV01_LINE_LINE_POINT0(i0) (0x00000400 + 0x8*(i0)) +#define NV01_LINE_LINE_POINT0__ESIZE 0x00000008 +#define NV01_LINE_LINE_POINT0__LEN 0x00000010 +#define NV01_LINE_LINE_POINT0_X__MASK 0x0000ffff +#define NV01_LINE_LINE_POINT0_X__SHIFT 0 +#define NV01_LINE_LINE_POINT0_Y__MASK 0xffff0000 +#define NV01_LINE_LINE_POINT0_Y__SHIFT 16 + +#define NV01_LINE_LINE_POINT1(i0) (0x00000404 + 0x8*(i0)) +#define NV01_LINE_LINE_POINT1__ESIZE 0x00000008 +#define NV01_LINE_LINE_POINT1__LEN 0x00000010 +#define NV01_LINE_LINE_POINT1_X__MASK 0x0000ffff +#define NV01_LINE_LINE_POINT1_X__SHIFT 0 +#define NV01_LINE_LINE_POINT1_Y__MASK 0xffff0000 +#define NV01_LINE_LINE_POINT1_Y__SHIFT 16 + +#define NV01_LINE_LINE32_POINT0_X(i0) (0x00000480 + 0x10*(i0)) +#define NV01_LINE_LINE32_POINT0_X__ESIZE 0x00000010 +#define NV01_LINE_LINE32_POINT0_X__LEN 0x00000008 + +#define NV01_LINE_LINE32_POINT0_Y(i0) (0x00000484 + 0x10*(i0)) +#define NV01_LINE_LINE32_POINT0_Y__ESIZE 0x00000010 +#define NV01_LINE_LINE32_POINT0_Y__LEN 0x00000008 + +#define NV01_LINE_LINE32_POINT1_X(i0) (0x00000488 + 0x10*(i0)) +#define NV01_LINE_LINE32_POINT1_X__ESIZE 0x00000010 +#define NV01_LINE_LINE32_POINT1_X__LEN 0x00000008 + +#define NV01_LINE_LINE32_POINT1_Y(i0) (0x0000048c + 0x10*(i0)) +#define NV01_LINE_LINE32_POINT1_Y__ESIZE 0x00000010 +#define NV01_LINE_LINE32_POINT1_Y__LEN 0x00000008 + +#define NV01_LINE_POLYLINE(i0) (0x00000500 + 0x4*(i0)) +#define NV01_LINE_POLYLINE__ESIZE 0x00000004 +#define NV01_LINE_POLYLINE__LEN 0x00000020 +#define NV01_LINE_POLYLINE_X__MASK 0x0000ffff +#define NV01_LINE_POLYLINE_X__SHIFT 0 +#define NV01_LINE_POLYLINE_Y__MASK 0xffff0000 +#define NV01_LINE_POLYLINE_Y__SHIFT 16 + +#define NV01_LINE_POLYLINE32_POINT_X(i0) (0x00000580 + 0x8*(i0)) +#define NV01_LINE_POLYLINE32_POINT_X__ESIZE 0x00000008 +#define NV01_LINE_POLYLINE32_POINT_X__LEN 0x00000010 + +#define NV01_LINE_POLYLINE32_POINT_Y(i0) (0x00000584 + 0x8*(i0)) +#define NV01_LINE_POLYLINE32_POINT_Y__ESIZE 0x00000008 +#define NV01_LINE_POLYLINE32_POINT_Y__LEN 0x00000010 + +#define NV01_LINE_CPOLYLINE_COLOR(i0) (0x00000600 + 0x8*(i0)) +#define NV01_LINE_CPOLYLINE_COLOR__ESIZE 0x00000008 +#define NV01_LINE_CPOLYLINE_COLOR__LEN 0x00000010 + +#define NV01_LINE_CPOLYLINE_POINT(i0) (0x00000604 + 0x8*(i0)) +#define NV01_LINE_CPOLYLINE_POINT__ESIZE 0x00000008 +#define NV01_LINE_CPOLYLINE_POINT__LEN 0x00000010 +#define NV01_LINE_CPOLYLINE_POINT_X__MASK 0x0000ffff +#define NV01_LINE_CPOLYLINE_POINT_X__SHIFT 0 +#define NV01_LINE_CPOLYLINE_POINT_Y__MASK 0xffff0000 +#define NV01_LINE_CPOLYLINE_POINT_Y__SHIFT 16 + + +#define NV01_TRI_PATCH 0x0000010c + +#define NV01_TRI_DMA_NOTIFY 0x00000180 + +#define NV01_TRI_CLIP 0x00000184 + +#define NV01_TRI_PATTERN 0x00000188 + +#define NV04_TRI_PATTERN 0x00000188 + +#define NV01_TRI_ROP 0x0000018c + +#define NV01_TRI_BETA 0x00000190 + +#define NV01_TRI_SURFACE_DST 0x00000194 + + +#define NV04_TRI_BETA4 0x00000194 + +#define NV04_TRI_SURFACE 0x00000198 + +#define NV01_TRI_OPERATION 0x000002fc +#define NV01_TRI_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_TRI_OPERATION_ROP_AND 0x00000001 +#define NV01_TRI_OPERATION_BLEND_AND 0x00000002 +#define NV01_TRI_OPERATION_SRCCOPY 0x00000003 +#define NV01_TRI_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_TRI_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_TRI_COLOR_FORMAT 0x00000300 +#define NV01_TRI_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_TRI_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_TRI_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_TRI_COLOR 0x00000304 + +#define NV01_TRI_TRIANGLE_POINT0 0x00000310 +#define NV01_TRI_TRIANGLE_POINT0_X__MASK 0x0000ffff +#define NV01_TRI_TRIANGLE_POINT0_X__SHIFT 0 +#define NV01_TRI_TRIANGLE_POINT0_Y__MASK 0xffff0000 +#define NV01_TRI_TRIANGLE_POINT0_Y__SHIFT 16 + +#define NV01_TRI_TRIANGLE_POINT1 0x00000314 +#define NV01_TRI_TRIANGLE_POINT1_X__MASK 0x0000ffff +#define NV01_TRI_TRIANGLE_POINT1_X__SHIFT 0 +#define NV01_TRI_TRIANGLE_POINT1_Y__MASK 0xffff0000 +#define NV01_TRI_TRIANGLE_POINT1_Y__SHIFT 16 + +#define NV01_TRI_TRIANGLE_POINT2 0x00000318 +#define NV01_TRI_TRIANGLE_POINT2_X__MASK 0x0000ffff +#define NV01_TRI_TRIANGLE_POINT2_X__SHIFT 0 +#define NV01_TRI_TRIANGLE_POINT2_Y__MASK 0xffff0000 +#define NV01_TRI_TRIANGLE_POINT2_Y__SHIFT 16 + +#define NV01_TRI_TRIANGLE32_POINT0_X 0x00000320 + +#define NV01_TRI_TRIANGLE32_POINT0_Y 0x00000324 + +#define NV01_TRI_TRIANGLE32_POINT1_X 0x00000328 + +#define NV01_TRI_TRIANGLE32_POINT1_Y 0x0000032c + +#define NV01_TRI_TRIANGLE32_POINT2_X 0x00000330 + +#define NV01_TRI_TRIANGLE32_POINT2_Y 0x00000334 + +#define NV01_TRI_TRIMESH(i0) (0x00000400 + 0x4*(i0)) +#define NV01_TRI_TRIMESH__ESIZE 0x00000004 +#define NV01_TRI_TRIMESH__LEN 0x00000020 +#define NV01_TRI_TRIMESH_X__MASK 0x0000ffff +#define NV01_TRI_TRIMESH_X__SHIFT 0 +#define NV01_TRI_TRIMESH_Y__MASK 0xffff0000 +#define NV01_TRI_TRIMESH_Y__SHIFT 16 + +#define NV01_TRI_TRIMESH32_POINT_X(i0) (0x00000480 + 0x8*(i0)) +#define NV01_TRI_TRIMESH32_POINT_X__ESIZE 0x00000008 +#define NV01_TRI_TRIMESH32_POINT_X__LEN 0x00000010 + +#define NV01_TRI_TRIMESH32_POINT_Y(i0) (0x00000484 + 0x8*(i0)) +#define NV01_TRI_TRIMESH32_POINT_Y__ESIZE 0x00000008 +#define NV01_TRI_TRIMESH32_POINT_Y__LEN 0x00000010 + +#define NV01_TRI_CTRIANGLE_COLOR(i0) (0x00000500 + 0x10*(i0)) +#define NV01_TRI_CTRIANGLE_COLOR__ESIZE 0x00000010 +#define NV01_TRI_CTRIANGLE_COLOR__LEN 0x00000008 + +#define NV01_TRI_CTRIANGLE_POINT0(i0) (0x00000504 + 0x10*(i0)) +#define NV01_TRI_CTRIANGLE_POINT0__ESIZE 0x00000010 +#define NV01_TRI_CTRIANGLE_POINT0__LEN 0x00000008 +#define NV01_TRI_CTRIANGLE_POINT0_X__MASK 0x0000ffff +#define NV01_TRI_CTRIANGLE_POINT0_X__SHIFT 0 +#define NV01_TRI_CTRIANGLE_POINT0_Y__MASK 0xffff0000 +#define NV01_TRI_CTRIANGLE_POINT0_Y__SHIFT 16 + +#define NV01_TRI_CTRIANGLE_POINT1(i0) (0x00000508 + 0x10*(i0)) +#define NV01_TRI_CTRIANGLE_POINT1__ESIZE 0x00000010 +#define NV01_TRI_CTRIANGLE_POINT1__LEN 0x00000008 +#define NV01_TRI_CTRIANGLE_POINT1_X__MASK 0x0000ffff +#define NV01_TRI_CTRIANGLE_POINT1_X__SHIFT 0 +#define NV01_TRI_CTRIANGLE_POINT1_Y__MASK 0xffff0000 +#define NV01_TRI_CTRIANGLE_POINT1_Y__SHIFT 16 + +#define NV01_TRI_CTRIANGLE_POINT2(i0) (0x0000050c + 0x10*(i0)) +#define NV01_TRI_CTRIANGLE_POINT2__ESIZE 0x00000010 +#define NV01_TRI_CTRIANGLE_POINT2__LEN 0x00000008 +#define NV01_TRI_CTRIANGLE_POINT2_X__MASK 0x0000ffff +#define NV01_TRI_CTRIANGLE_POINT2_X__SHIFT 0 +#define NV01_TRI_CTRIANGLE_POINT2_Y__MASK 0xffff0000 +#define NV01_TRI_CTRIANGLE_POINT2_Y__SHIFT 16 + +#define NV01_TRI_CTRIMESH_COLOR(i0) (0x00000580 + 0x8*(i0)) +#define NV01_TRI_CTRIMESH_COLOR__ESIZE 0x00000008 +#define NV01_TRI_CTRIMESH_COLOR__LEN 0x00000010 + +#define NV01_TRI_CTRIMESH_POINT(i0) (0x00000584 + 0x8*(i0)) +#define NV01_TRI_CTRIMESH_POINT__ESIZE 0x00000008 +#define NV01_TRI_CTRIMESH_POINT__LEN 0x00000010 +#define NV01_TRI_CTRIMESH_POINT_X__MASK 0x0000ffff +#define NV01_TRI_CTRIMESH_POINT_X__SHIFT 0 +#define NV01_TRI_CTRIMESH_POINT_Y__MASK 0xffff0000 +#define NV01_TRI_CTRIMESH_POINT_Y__SHIFT 16 + + +#define NV01_RECT_PATCH 0x0000010c + +#define NV01_RECT_DMA_NOTIFY 0x00000180 + +#define NV01_RECT_CLIP 0x00000184 + +#define NV01_RECT_PATTERN 0x00000188 + +#define NV04_RECT_PATTERN 0x00000188 + +#define NV01_RECT_ROP 0x0000018c + +#define NV01_RECT_BETA 0x00000190 + +#define NV01_RECT_SURFACE_DST 0x00000194 + + +#define NV04_RECT_BETA4 0x00000194 + +#define NV04_RECT_SURFACE 0x00000198 + +#define NV01_RECT_OPERATION 0x000002fc +#define NV01_RECT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RECT_OPERATION_ROP_AND 0x00000001 +#define NV01_RECT_OPERATION_BLEND_AND 0x00000002 +#define NV01_RECT_OPERATION_SRCCOPY 0x00000003 +#define NV01_RECT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RECT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RECT_COLOR_FORMAT 0x00000300 +#define NV01_RECT_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RECT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RECT_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RECT_COLOR 0x00000304 + +#define NV01_RECT_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV01_RECT_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV01_RECT_RECTANGLE_POINT__LEN 0x00000010 +#define NV01_RECT_RECTANGLE_POINT_X__MASK 0x0000ffff +#define NV01_RECT_RECTANGLE_POINT_X__SHIFT 0 +#define NV01_RECT_RECTANGLE_POINT_Y__MASK 0xffff0000 +#define NV01_RECT_RECTANGLE_POINT_Y__SHIFT 16 + +#define NV01_RECT_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV01_RECT_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV01_RECT_RECTANGLE_SIZE__LEN 0x00000010 +#define NV01_RECT_RECTANGLE_SIZE_W__MASK 0x0000ffff +#define NV01_RECT_RECTANGLE_SIZE_W__SHIFT 0 +#define NV01_RECT_RECTANGLE_SIZE_H__MASK 0xffff0000 +#define NV01_RECT_RECTANGLE_SIZE_H__SHIFT 16 + + +#define NV01_BLIT_PATCH 0x0000010c + + +#define NV15_BLIT_WAIT_FOR_IDLE 0x00000108 + +#define NV15_BLIT_FLIP_SET_READ 0x00000120 + +#define NV15_BLIT_FLIP_SET_WRITE 0x00000124 + +#define NV15_BLIT_FLIP_MAX 0x00000128 + +#define NV15_BLIT_FLIP_INCR_WRITE 0x0000012c + +#define NV15_BLIT_FLIP_WAIT 0x00000130 + +#define NV15_BLIT_FLIP_CRTC_INCR_READ 0x00000134 + +#define NV01_BLIT_DMA_NOTIFY 0x00000180 + +#define NV01_BLIT_COLOR_KEY 0x00000184 + +#define NV04_BLIT_COLOR_KEY 0x00000184 + +#define NV01_BLIT_CLIP 0x00000188 + +#define NV01_BLIT_PATTERN 0x0000018c + +#define NV04_BLIT_PATTERN 0x0000018c + +#define NV01_BLIT_ROP 0x00000190 + +#define NV01_BLIT_BETA 0x00000194 + + +#define NV01_BLIT_SURFACE_SRC 0x00000198 + +#define NV01_BLIT_SURFACE_DST 0x0000019c + + +#define NV04_BLIT_BETA4 0x00000198 + +#define NV04_BLIT_SURFACES 0x0000019c + +#define NV01_BLIT_OPERATION 0x000002fc +#define NV01_BLIT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_BLIT_OPERATION_ROP_AND 0x00000001 +#define NV01_BLIT_OPERATION_BLEND_AND 0x00000002 +#define NV01_BLIT_OPERATION_SRCCOPY 0x00000003 +#define NV01_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_BLIT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_BLIT_POINT_IN 0x00000300 +#define NV01_BLIT_POINT_IN_X__MASK 0x0000ffff +#define NV01_BLIT_POINT_IN_X__SHIFT 0 +#define NV01_BLIT_POINT_IN_Y__MASK 0xffff0000 +#define NV01_BLIT_POINT_IN_Y__SHIFT 16 + +#define NV01_BLIT_POINT_OUT 0x00000304 +#define NV01_BLIT_POINT_OUT_X__MASK 0x0000ffff +#define NV01_BLIT_POINT_OUT_X__SHIFT 0 +#define NV01_BLIT_POINT_OUT_Y__MASK 0xffff0000 +#define NV01_BLIT_POINT_OUT_Y__SHIFT 16 + +#define NV01_BLIT_SIZE 0x00000308 +#define NV01_BLIT_SIZE_W__MASK 0x0000ffff +#define NV01_BLIT_SIZE_W__SHIFT 0 +#define NV01_BLIT_SIZE_H__MASK 0xffff0000 +#define NV01_BLIT_SIZE_H__SHIFT 16 + + +#define NV04_INDEX_PATCH 0x0000010c + +#define NV04_INDEX_DMA_NOTIFY 0x00000180 + +#define NV04_INDEX_DMA_LUT 0x00000184 + +#define NV04_INDEX_COLOR_KEY 0x00000188 + +#define NV04_INDEX_CLIP 0x0000018c + +#define NV04_INDEX_PATTERN 0x00000190 + +#define NV04_INDEX_ROP 0x00000194 + +#define NV04_INDEX_BETA 0x00000198 + +#define NV04_INDEX_BETA4 0x0000019c + +#define NV04_INDEX_SURFACE 0x000001a0 + +#define NV05_INDEX_SURFACE 0x000001a0 + +#define NV05_INDEX_COLOR_CONVERSION 0x000003e0 + +#define NV04_INDEX_OPERATION 0x000003e4 + +#define NV04_INDEX_COLOR_FORMAT 0x000003e8 + +#define NV04_INDEX_INDEX_FORMAT 0x000003ec + +#define NV04_INDEX_LUT_OFFSET 0x000003f0 + +#define NV04_INDEX_POINT 0x000003f4 + +#define NV04_INDEX_SIZE_OUT 0x000003f8 + +#define NV04_INDEX_SIZE_IN 0x000003fc + +#define NV04_INDEX_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV04_INDEX_COLOR__ESIZE 0x00000004 +#define NV04_INDEX_COLOR__LEN 0x00000700 + + +#define NV10_IFC_WAIT_FOR_IDLE 0x00000108 + +#define NV01_IFC_PATCH 0x0000010c + +#define NV01_IFC_DMA_NOTIFY 0x00000180 + +#define NV01_IFC_COLOR_KEY 0x00000184 + +#define NV04_IFC_COLOR_KEY 0x00000184 + +#define NV01_IFC_CLIP 0x00000188 + +#define NV01_IFC_PATTERN 0x0000018c + +#define NV04_IFC_PATTERN 0x0000018c + +#define NV01_IFC_ROP 0x00000190 + +#define NV01_IFC_BETA 0x00000194 + + +#define NV01_IFC_SURFACE_DST 0x00000198 + + +#define NV04_IFC_BETA4 0x00000198 + +#define NV04_IFC_SURFACE 0x0000019c + +#define NV05_IFC_COLOR_CONVERSION 0x000002f8 + +#define NV01_IFC_OPERATION 0x000002fc +#define NV01_IFC_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_IFC_OPERATION_ROP_AND 0x00000001 +#define NV01_IFC_OPERATION_BLEND_AND 0x00000002 +#define NV01_IFC_OPERATION_SRCCOPY 0x00000003 +#define NV01_IFC_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_IFC_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_IFC_COLOR_FORMAT 0x00000300 +#define NV01_IFC_COLOR_FORMAT_R5G6G5 0x00000001 +#define NV01_IFC_COLOR_FORMAT_A1R5G5B5 0x00000002 +#define NV01_IFC_COLOR_FORMAT_X1R5G5B5 0x00000003 +#define NV01_IFC_COLOR_FORMAT_A8R8G8B8 0x00000004 +#define NV01_IFC_COLOR_FORMAT_X8R8G8B8 0x00000005 + +#define NV01_IFC_POINT 0x00000304 +#define NV01_IFC_POINT_X__MASK 0x0000ffff +#define NV01_IFC_POINT_X__SHIFT 0 +#define NV01_IFC_POINT_Y__MASK 0xffff0000 +#define NV01_IFC_POINT_Y__SHIFT 16 + +#define NV01_IFC_SIZE_OUT 0x00000308 +#define NV01_IFC_SIZE_OUT_W__MASK 0x0000ffff +#define NV01_IFC_SIZE_OUT_W__SHIFT 0 +#define NV01_IFC_SIZE_OUT_H__MASK 0xffff0000 +#define NV01_IFC_SIZE_OUT_H__SHIFT 16 + +#define NV01_IFC_SIZE_IN 0x0000030c +#define NV01_IFC_SIZE_IN_W__MASK 0x0000ffff +#define NV01_IFC_SIZE_IN_W__SHIFT 0 +#define NV01_IFC_SIZE_IN_H__MASK 0xffff0000 +#define NV01_IFC_SIZE_IN_H__SHIFT 16 + +#define NV01_IFC_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV01_IFC_COLOR__ESIZE 0x00000004 +#define NV01_IFC_COLOR__LEN 0x00000020 + +#define NV04_IFC_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV04_IFC_COLOR__ESIZE 0x00000004 +#define NV04_IFC_COLOR__LEN 0x00000700 + + +#define NV03_SIFC_PATCH 0x0000010c + +#define NV03_SIFC_DMA_NOTIFY 0x00000180 + +#define NV03_SIFC_COLOR_KEY 0x00000184 + +#define NV04_SIFC_COLOR_KEY 0x00000184 + +#define NV03_SIFC_PATTERN 0x00000188 + +#define NV04_SIFC_PATTERN 0x00000188 + +#define NV03_SIFC_ROP 0x0000018c + +#define NV03_SIFC_BETA 0x00000190 + + +#define NV03_SIFC_SURFACE_DST 0x00000194 + + +#define NV04_SIFC_BETA4 0x00000194 + +#define NV04_SIFC_SURFACE 0x00000198 + +#define NV05_SIFC_COLOR_CONVERSION 0x000002f8 + +#define NV03_SIFC_OPERATION 0x000002fc + +#define NV03_SIFC_COLOR_FORMAT 0x00000300 + +#define NV03_SIFC_SIZE_IN 0x00000304 +#define NV03_SIFC_SIZE_IN_W__MASK 0x0000ffff +#define NV03_SIFC_SIZE_IN_W__SHIFT 0 +#define NV03_SIFC_SIZE_IN_H__MASK 0xffff0000 +#define NV03_SIFC_SIZE_IN_H__SHIFT 16 + +#define NV03_SIFC_DX_DU 0x00000308 + +#define NV03_SIFC_DY_DV 0x0000030c + +#define NV03_SIFC_CLIP_POINT 0x00000310 +#define NV03_SIFC_CLIP_POINT_X__MASK 0x0000ffff +#define NV03_SIFC_CLIP_POINT_X__SHIFT 0 +#define NV03_SIFC_CLIP_POINT_Y__MASK 0xffff0000 +#define NV03_SIFC_CLIP_POINT_Y__SHIFT 16 + +#define NV03_SIFC_CLIP_SIZE 0x00000314 +#define NV03_SIFC_CLIP_SIZE_W__MASK 0x0000ffff +#define NV03_SIFC_CLIP_SIZE_W__SHIFT 0 +#define NV03_SIFC_CLIP_SIZE_H__MASK 0xffff0000 +#define NV03_SIFC_CLIP_SIZE_H__SHIFT 16 + +#define NV03_SIFC_POINT12D4 0x00000318 +#define NV03_SIFC_POINT12D4_X__MASK 0x0000ffff +#define NV03_SIFC_POINT12D4_X__SHIFT 0 +#define NV03_SIFC_POINT12D4_Y__MASK 0xffff0000 +#define NV03_SIFC_POINT12D4_Y__SHIFT 16 + +#define NV03_SIFC_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV03_SIFC_COLOR__ESIZE 0x00000004 +#define NV03_SIFC_COLOR__LEN 0x00000700 + + +#define NV10_SIFM_WAIT_FOR_IDLE 0x00000108 + +#define NV03_SIFM_DMA_NOTIFY 0x00000180 + +#define NV03_SIFM_DMA_IMAGE 0x00000184 + +#define NV03_SIFM_PATTERN 0x00000188 + +#define NV04_SIFM_PATTERN 0x00000188 + +#define NV03_SIFM_ROP 0x0000018c + +#define NV03_SIFM_BETA 0x00000190 + + +#define NV03_SIFM_SURFACE_DST 0x00000194 + + +#define NV04_SIFM_BETA4 0x00000194 + +#define NV04_SIFM_SURFACE 0x00000198 + +#define NV05_SIFM_SURFACE 0x00000198 + +#define NV05_SIFM_COLOR_CONVERSION 0x000002fc +#define NV05_SIFM_COLOR_CONVERSION_DITHER 0x00000000 +#define NV05_SIFM_COLOR_CONVERSION_TRUNCATE 0x00000001 +#define NV05_SIFM_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 + +#define NV03_SIFM_COLOR_FORMAT 0x00000300 +#define NV03_SIFM_COLOR_FORMAT_A1R5G5B5 0x00000001 +#define NV03_SIFM_COLOR_FORMAT_X1R5G5B5 0x00000002 +#define NV03_SIFM_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV03_SIFM_COLOR_FORMAT_X8R8G8B8 0x00000004 +#define NV03_SIFM_COLOR_FORMAT_V8YB8U8YA8 0x00000005 +#define NV03_SIFM_COLOR_FORMAT_YB8V8YA8U8 0x00000006 +#define NV03_SIFM_COLOR_FORMAT_R5G6B5 0x00000007 +#define NV03_SIFM_COLOR_FORMAT_Y8 0x00000008 +#define NV03_SIFM_COLOR_FORMAT_AY8 0x00000009 + +#define NV03_SIFM_OPERATION 0x00000304 +#define NV03_SIFM_OPERATION_SRCCOPY_AND 0x00000000 +#define NV03_SIFM_OPERATION_ROP_AND 0x00000001 +#define NV03_SIFM_OPERATION_BLEND_AND 0x00000002 +#define NV03_SIFM_OPERATION_SRCCOPY 0x00000003 +#define NV03_SIFM_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV03_SIFM_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV03_SIFM_CLIP_POINT 0x00000308 +#define NV03_SIFM_CLIP_POINT_X__MASK 0x0000ffff +#define NV03_SIFM_CLIP_POINT_X__SHIFT 0 +#define NV03_SIFM_CLIP_POINT_Y__MASK 0xffff0000 +#define NV03_SIFM_CLIP_POINT_Y__SHIFT 16 + +#define NV03_SIFM_CLIP_SIZE 0x0000030c +#define NV03_SIFM_CLIP_SIZE_W__MASK 0x0000ffff +#define NV03_SIFM_CLIP_SIZE_W__SHIFT 0 +#define NV03_SIFM_CLIP_SIZE_H__MASK 0xffff0000 +#define NV03_SIFM_CLIP_SIZE_H__SHIFT 16 + +#define NV03_SIFM_OUT_POINT 0x00000310 +#define NV03_SIFM_OUT_POINT_X__MASK 0x0000ffff +#define NV03_SIFM_OUT_POINT_X__SHIFT 0 +#define NV03_SIFM_OUT_POINT_Y__MASK 0xffff0000 +#define NV03_SIFM_OUT_POINT_Y__SHIFT 16 + +#define NV03_SIFM_OUT_SIZE 0x00000314 +#define NV03_SIFM_OUT_SIZE_W__MASK 0x0000ffff +#define NV03_SIFM_OUT_SIZE_W__SHIFT 0 +#define NV03_SIFM_OUT_SIZE_H__MASK 0xffff0000 +#define NV03_SIFM_OUT_SIZE_H__SHIFT 16 + +#define NV03_SIFM_DU_DX 0x00000318 + +#define NV03_SIFM_DV_DY 0x0000031c + +#define NV03_SIFM_SIZE 0x00000400 +#define NV03_SIFM_SIZE_W__MASK 0x0000ffff +#define NV03_SIFM_SIZE_W__SHIFT 0 +#define NV03_SIFM_SIZE_H__MASK 0xffff0000 +#define NV03_SIFM_SIZE_H__SHIFT 16 + +#define NV03_SIFM_FORMAT 0x00000404 +#define NV03_SIFM_FORMAT_PITCH__MASK 0x0000ffff +#define NV03_SIFM_FORMAT_PITCH__SHIFT 0 +#define NV03_SIFM_FORMAT_ORIGIN__MASK 0x00ff0000 +#define NV03_SIFM_FORMAT_ORIGIN__SHIFT 16 +#define NV03_SIFM_FORMAT_ORIGIN_CENTER 0x00010000 +#define NV03_SIFM_FORMAT_ORIGIN_CORNER 0x00020000 +#define NV03_SIFM_FORMAT_FILTER__MASK 0xff000000 +#define NV03_SIFM_FORMAT_FILTER__SHIFT 24 +#define NV03_SIFM_FORMAT_FILTER_POINT_SAMPLE 0x00000000 +#define NV03_SIFM_FORMAT_FILTER_BILINEAR 0x01000000 + +#define NV03_SIFM_OFFSET 0x00000408 + +#define NV03_SIFM_POINT 0x0000040c +#define NV03_SIFM_POINT_U__MASK 0x0000ffff +#define NV03_SIFM_POINT_U__SHIFT 0 +#define NV03_SIFM_POINT_V__MASK 0xffff0000 +#define NV03_SIFM_POINT_V__SHIFT 16 + + +#define NV50_SIFM_OFFSET_HIGH 0x00000410 + +#define NV50_SIFM_SRC_LINEAR 0x00000414 + +#define NV50_SIFM_SRC_TILE_MODE 0x00000418 + + +#define NV03_GDI_DMA_NOTIFY 0x00000180 + +#define NV03_GDI_PATTERN 0x00000184 + +#define NV03_GDI_ROP 0x00000188 + +#define NV03_GDI_BETA 0x0000019c + +#define NV03_GDI_SURFACE_DST 0x00000190 + +#define NV03_GDI_OPERATION 0x000002fc + +#define NV03_GDI_COLOR_FORMAT 0x00000300 + +#define NV03_GDI_MONOCHROME_FORMAT 0x00000304 + +#define NV03_GDI_COLOR1_A 0x000003fc + +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000040 +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0 +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000 +#define NV03_GDI_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16 + +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000040 +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0 +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000 +#define NV03_GDI_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16 + +#define NV03_GDI_CLIP_POINT0_B 0x000007f4 +#define NV03_GDI_CLIP_POINT0_B_L__MASK 0x0000ffff +#define NV03_GDI_CLIP_POINT0_B_L__SHIFT 0 +#define NV03_GDI_CLIP_POINT0_B_T__MASK 0xffff0000 +#define NV03_GDI_CLIP_POINT0_B_T__SHIFT 16 + +#define NV03_GDI_CLIP_POINT1_B 0x000007f8 +#define NV03_GDI_CLIP_POINT1_B_R__MASK 0x0000ffff +#define NV03_GDI_CLIP_POINT1_B_R__SHIFT 0 +#define NV03_GDI_CLIP_POINT1_B_B__MASK 0xffff0000 +#define NV03_GDI_CLIP_POINT1_B_B__SHIFT 16 + +#define NV03_GDI_COLOR1_B 0x000007fc + +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000800 + 0x8*(i0)) +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000040 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16 + +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000804 + 0x8*(i0)) +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000040 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000 +#define NV03_GDI_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16 + +#define NV03_GDI_CLIP_C_POINT0 0x00000bec +#define NV03_GDI_CLIP_C_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_CLIP_C_POINT0_L__SHIFT 0 +#define NV03_GDI_CLIP_C_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_CLIP_C_POINT0_T__SHIFT 16 + +#define NV03_GDI_CLIP_C_POINT1 0x00000bf0 +#define NV03_GDI_CLIP_C_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_CLIP_C_POINT1_R__SHIFT 0 +#define NV03_GDI_CLIP_C_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_CLIP_C_POINT1_B__SHIFT 16 + +#define NV03_GDI_COLOR1_C 0x00000bf4 + +#define NV03_GDI_SIZE_C 0x00000bf8 +#define NV03_GDI_SIZE_C_W__MASK 0x0000ffff +#define NV03_GDI_SIZE_C_W__SHIFT 0 +#define NV03_GDI_SIZE_C_H__MASK 0xffff0000 +#define NV03_GDI_SIZE_C_H__SHIFT 16 + +#define NV03_GDI_POINT_C 0x00000bfc +#define NV03_GDI_POINT_C_X__MASK 0x0000ffff +#define NV03_GDI_POINT_C_X__SHIFT 0 +#define NV03_GDI_POINT_C_Y__MASK 0xffff0000 +#define NV03_GDI_POINT_C_Y__SHIFT 16 + +#define NV03_GDI_MONOCHROME_COLOR1_C(i0) (0x00000c00 + 0x4*(i0)) +#define NV03_GDI_MONOCHROME_COLOR1_C__ESIZE 0x00000004 +#define NV03_GDI_MONOCHROME_COLOR1_C__LEN 0x00000080 + +#define NV03_GDI_CLIP_D_POINT0 0x00000fe8 +#define NV03_GDI_CLIP_D_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_CLIP_D_POINT0_L__SHIFT 0 +#define NV03_GDI_CLIP_D_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_CLIP_D_POINT0_T__SHIFT 16 + +#define NV03_GDI_CLIP_D_POINT1 0x00000fec +#define NV03_GDI_CLIP_D_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_CLIP_D_POINT1_R__SHIFT 0 +#define NV03_GDI_CLIP_D_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_CLIP_D_POINT1_B__SHIFT 16 + +#define NV03_GDI_COLOR1_D 0x00000ff0 + +#define NV03_GDI_SIZE_IN_D 0x00000ff4 +#define NV03_GDI_SIZE_IN_D_W__MASK 0x0000ffff +#define NV03_GDI_SIZE_IN_D_W__SHIFT 0 +#define NV03_GDI_SIZE_IN_D_H__MASK 0xffff0000 +#define NV03_GDI_SIZE_IN_D_H__SHIFT 16 + +#define NV03_GDI_SIZE_OUT_D 0x00000ff8 +#define NV03_GDI_SIZE_OUT_D_W__MASK 0x0000ffff +#define NV03_GDI_SIZE_OUT_D_W__SHIFT 0 +#define NV03_GDI_SIZE_OUT_D_H__MASK 0xffff0000 +#define NV03_GDI_SIZE_OUT_D_H__SHIFT 16 + +#define NV03_GDI_POINT_D 0x00000ffc +#define NV03_GDI_POINT_D_X__MASK 0x0000ffff +#define NV03_GDI_POINT_D_X__SHIFT 0 +#define NV03_GDI_POINT_D_Y__MASK 0xffff0000 +#define NV03_GDI_POINT_D_Y__SHIFT 16 + +#define NV03_GDI_MONOCHROME_COLOR1_D(i0) (0x00001000 + 0x4*(i0)) +#define NV03_GDI_MONOCHROME_COLOR1_D__ESIZE 0x00000004 +#define NV03_GDI_MONOCHROME_COLOR1_D__LEN 0x00000080 + +#define NV03_GDI_CLIP_E_POINT0 0x000013e4 +#define NV03_GDI_CLIP_E_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_CLIP_E_POINT0_L__SHIFT 0 +#define NV03_GDI_CLIP_E_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_CLIP_E_POINT0_T__SHIFT 16 + +#define NV03_GDI_CLIP_E_POINT1 0x000013e8 +#define NV03_GDI_CLIP_E_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_CLIP_E_POINT1_R__SHIFT 0 +#define NV03_GDI_CLIP_E_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_CLIP_E_POINT1_B__SHIFT 16 + +#define NV03_GDI_COLOR0_E 0x000013ec + +#define NV03_GDI_COLOR1_E 0x000013f0 + +#define NV03_GDI_SIZE_IN_E 0x000013f4 +#define NV03_GDI_SIZE_IN_E_W__MASK 0x0000ffff +#define NV03_GDI_SIZE_IN_E_W__SHIFT 0 +#define NV03_GDI_SIZE_IN_E_H__MASK 0xffff0000 +#define NV03_GDI_SIZE_IN_E_H__SHIFT 16 + +#define NV03_GDI_SIZE_OUT_E 0x000013f8 +#define NV03_GDI_SIZE_OUT_E_W__MASK 0x0000ffff +#define NV03_GDI_SIZE_OUT_E_W__SHIFT 0 +#define NV03_GDI_SIZE_OUT_E_H__MASK 0xffff0000 +#define NV03_GDI_SIZE_OUT_E_H__SHIFT 16 + +#define NV03_GDI_POINT_E 0x000013fc +#define NV03_GDI_POINT_E_X__MASK 0x0000ffff +#define NV03_GDI_POINT_E_X__SHIFT 0 +#define NV03_GDI_POINT_E_Y__MASK 0xffff0000 +#define NV03_GDI_POINT_E_Y__SHIFT 16 + +#define NV03_GDI_MONOCHROME_COLOR01_E(i0) (0x00001400 + 0x4*(i0)) +#define NV03_GDI_MONOCHROME_COLOR01_E__ESIZE 0x00000004 +#define NV03_GDI_MONOCHROME_COLOR01_E__LEN 0x00000080 + + +#define NV04_GDI_PATCH 0x0000010c + +#define NV04_GDI_DMA_NOTIFY 0x00000180 + +#define NV04_GDI_DMA_FONTS 0x00000184 + +#define NV04_GDI_PATTERN 0x00000188 + +#define NV04_GDI_ROP 0x0000018c + +#define NV04_GDI_BETA 0x00000190 + +#define NV04_GDI_BETA4 0x00000194 + +#define NV04_GDI_SURFACE 0x00000198 + +#define NV04_GDI_OPERATION 0x000002fc +#define NV04_GDI_OPERATION_SRCCOPY_AND 0x00000000 +#define NV04_GDI_OPERATION_ROP_AND 0x00000001 +#define NV04_GDI_OPERATION_BLEND_AND 0x00000002 +#define NV04_GDI_OPERATION_SRCCOPY 0x00000003 +#define NV04_GDI_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV04_GDI_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV04_GDI_COLOR_FORMAT 0x00000300 +#define NV04_GDI_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_GDI_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_GDI_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV04_GDI_MONOCHROME_FORMAT 0x00000304 +#define NV04_GDI_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_GDI_MONOCHROME_FORMAT_LE 0x00000002 + +#define NV04_GDI_COLOR1_A 0x000003fc + +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000020 +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0 +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000 +#define NV04_GDI_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16 + +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000020 +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0 +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000 +#define NV04_GDI_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16 + +#define NV04_GDI_CLIP_B_POINT0 0x000005f4 +#define NV04_GDI_CLIP_B_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_CLIP_B_POINT0_L__SHIFT 0 +#define NV04_GDI_CLIP_B_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_CLIP_B_POINT0_T__SHIFT 16 + +#define NV04_GDI_CLIP_B_POINT1 0x000005f8 +#define NV04_GDI_CLIP_B_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_CLIP_B_POINT1_R__SHIFT 0 +#define NV04_GDI_CLIP_B_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_CLIP_B_POINT1_B__SHIFT 16 + +#define NV04_GDI_COLOR1_B 0x000005fc + +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000600 + 0x8*(i0)) +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000020 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16 + +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000604 + 0x8*(i0)) +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000020 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000 +#define NV04_GDI_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16 + +#define NV04_GDI_CLIP_C_POINT0 0x000007ec +#define NV04_GDI_CLIP_C_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_CLIP_C_POINT0_L__SHIFT 0 +#define NV04_GDI_CLIP_C_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_CLIP_C_POINT0_T__SHIFT 16 + +#define NV04_GDI_CLIP_C_POINT1 0x000007f0 +#define NV04_GDI_CLIP_C_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_CLIP_C_POINT1_R__SHIFT 0 +#define NV04_GDI_CLIP_C_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_CLIP_C_POINT1_B__SHIFT 16 + +#define NV04_GDI_COLOR1_C 0x000007f4 + +#define NV04_GDI_SIZE_C 0x000007f8 +#define NV04_GDI_SIZE_C_W__MASK 0x0000ffff +#define NV04_GDI_SIZE_C_W__SHIFT 0 +#define NV04_GDI_SIZE_C_H__MASK 0xffff0000 +#define NV04_GDI_SIZE_C_H__SHIFT 16 + +#define NV04_GDI_POINT_C 0x000007fc +#define NV04_GDI_POINT_C_X__MASK 0x0000ffff +#define NV04_GDI_POINT_C_X__SHIFT 0 +#define NV04_GDI_POINT_C_Y__MASK 0xffff0000 +#define NV04_GDI_POINT_C_Y__SHIFT 16 + +#define NV04_GDI_MONOCHROME_COLOR1_C(i0) (0x00000800 + 0x4*(i0)) +#define NV04_GDI_MONOCHROME_COLOR1_C__ESIZE 0x00000004 +#define NV04_GDI_MONOCHROME_COLOR1_C__LEN 0x00000080 + +#define NV04_GDI_CLIP_E_POINT0 0x00000be4 +#define NV04_GDI_CLIP_E_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_CLIP_E_POINT0_L__SHIFT 0 +#define NV04_GDI_CLIP_E_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_CLIP_E_POINT0_T__SHIFT 16 + +#define NV04_GDI_CLIP_E_POINT1 0x00000be8 +#define NV04_GDI_CLIP_E_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_CLIP_E_POINT1_R__SHIFT 0 +#define NV04_GDI_CLIP_E_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_CLIP_E_POINT1_B__SHIFT 16 + +#define NV04_GDI_COLOR0_E 0x00000bec + +#define NV04_GDI_COLOR1_E 0x00000bf0 + +#define NV04_GDI_SIZE_IN_E 0x00000bf4 +#define NV04_GDI_SIZE_IN_E_W__MASK 0x0000ffff +#define NV04_GDI_SIZE_IN_E_W__SHIFT 0 +#define NV04_GDI_SIZE_IN_E_H__MASK 0xffff0000 +#define NV04_GDI_SIZE_IN_E_H__SHIFT 16 + +#define NV04_GDI_SIZE_OUT_E 0x00000bf8 +#define NV04_GDI_SIZE_OUT_E_W__MASK 0x0000ffff +#define NV04_GDI_SIZE_OUT_E_W__SHIFT 0 +#define NV04_GDI_SIZE_OUT_E_H__MASK 0xffff0000 +#define NV04_GDI_SIZE_OUT_E_H__SHIFT 16 + +#define NV04_GDI_POINT_E 0x00000bfc +#define NV04_GDI_POINT_E_X__MASK 0x0000ffff +#define NV04_GDI_POINT_E_X__SHIFT 0 +#define NV04_GDI_POINT_E_Y__MASK 0xffff0000 +#define NV04_GDI_POINT_E_Y__SHIFT 16 + +#define NV04_GDI_MONOCHROME_COLOR01_E(i0) (0x00000c00 + 0x4*(i0)) +#define NV04_GDI_MONOCHROME_COLOR01_E__ESIZE 0x00000004 +#define NV04_GDI_MONOCHROME_COLOR01_E__LEN 0x00000080 + +#define NV04_GDI_FONT_F 0x00000ff0 +#define NV04_GDI_FONT_F_OFFSET__MASK 0x0fffffff +#define NV04_GDI_FONT_F_OFFSET__SHIFT 0 +#define NV04_GDI_FONT_F_PITCH__MASK 0xf0000000 +#define NV04_GDI_FONT_F_PITCH__SHIFT 28 + +#define NV04_GDI_CLIP_F_POINT0 0x00000ff4 +#define NV04_GDI_CLIP_F_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_CLIP_F_POINT0_L__SHIFT 0 +#define NV04_GDI_CLIP_F_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_CLIP_F_POINT0_T__SHIFT 16 + +#define NV04_GDI_CLIP_F_POINT1 0x00000ff8 +#define NV04_GDI_CLIP_F_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_CLIP_F_POINT1_R__SHIFT 0 +#define NV04_GDI_CLIP_F_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_CLIP_F_POINT1_B__SHIFT 16 + +#define NV04_GDI_COLOR1_F 0x00000ffc + +#define NV04_GDI_CHARACTER_COLOR1_F(i0) (0x00001000 + 0x4*(i0)) +#define NV04_GDI_CHARACTER_COLOR1_F__ESIZE 0x00000004 +#define NV04_GDI_CHARACTER_COLOR1_F__LEN 0x00000100 +#define NV04_GDI_CHARACTER_COLOR1_F_INDEX__MASK 0x000000ff +#define NV04_GDI_CHARACTER_COLOR1_F_INDEX__SHIFT 0 +#define NV04_GDI_CHARACTER_COLOR1_F_X__MASK 0x000fff00 +#define NV04_GDI_CHARACTER_COLOR1_F_X__SHIFT 8 +#define NV04_GDI_CHARACTER_COLOR1_F_Y__MASK 0xfff00000 +#define NV04_GDI_CHARACTER_COLOR1_F_Y__SHIFT 20 + +#define NV04_GDI_FONT_G 0x000017f0 +#define NV04_GDI_FONT_G_OFFSET__MASK 0x0fffffff +#define NV04_GDI_FONT_G_OFFSET__SHIFT 0 +#define NV04_GDI_FONT_G_PITCH__MASK 0xf0000000 +#define NV04_GDI_FONT_G_PITCH__SHIFT 28 + +#define NV04_GDI_CLIP_G_POINT0 0x000017f4 +#define NV04_GDI_CLIP_G_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_CLIP_G_POINT0_L__SHIFT 0 +#define NV04_GDI_CLIP_G_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_CLIP_G_POINT0_T__SHIFT 16 + +#define NV04_GDI_CLIP_G_POINT1 0x000017f8 +#define NV04_GDI_CLIP_G_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_CLIP_G_POINT1_R__SHIFT 0 +#define NV04_GDI_CLIP_G_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_CLIP_G_POINT1_B__SHIFT 16 + +#define NV04_GDI_COLOR1_G 0x000017fc + +#define NV04_GDI_CHARACTER_COLOR1_G_POINT(i0) (0x00001800 + 0x8*(i0)) +#define NV04_GDI_CHARACTER_COLOR1_G_POINT__ESIZE 0x00000008 +#define NV04_GDI_CHARACTER_COLOR1_G_POINT__LEN 0x00000100 +#define NV04_GDI_CHARACTER_COLOR1_G_POINT_X__MASK 0x0000ffff +#define NV04_GDI_CHARACTER_COLOR1_G_POINT_X__SHIFT 0 +#define NV04_GDI_CHARACTER_COLOR1_G_POINT_Y__MASK 0xffff0000 +#define NV04_GDI_CHARACTER_COLOR1_G_POINT_Y__SHIFT 16 + +#define NV04_GDI_CHARACTER_COLOR1_G_INDEX(i0) (0x00001804 + 0x8*(i0)) +#define NV04_GDI_CHARACTER_COLOR1_G_INDEX__ESIZE 0x00000008 +#define NV04_GDI_CHARACTER_COLOR1_G_INDEX__LEN 0x00000100 + + +#define NV10_TEXUPLOAD_WAIT_FOR_IDLE 0x00000108 + +#define NV10_TEXUPLOAD_DMA_NOTIFY 0x00000180 + +#define NV10_TEXUPLOAD_SURFACE 0x00000184 + +#define NV10_TEXUPLOAD_COLOR_FORMAT 0x00000300 + +#define NV10_TEXUPLOAD_POINT 0x00000304 +#define NV10_TEXUPLOAD_POINT_X__MASK 0x0000ffff +#define NV10_TEXUPLOAD_POINT_X__SHIFT 0 +#define NV10_TEXUPLOAD_POINT_Y__MASK 0xffff0000 +#define NV10_TEXUPLOAD_POINT_Y__SHIFT 16 + +#define NV10_TEXUPLOAD_SIZE 0x00000308 +#define NV10_TEXUPLOAD_SIZE_W__MASK 0x0000ffff +#define NV10_TEXUPLOAD_SIZE_W__SHIFT 0 +#define NV10_TEXUPLOAD_SIZE_H__MASK 0xffff0000 +#define NV10_TEXUPLOAD_SIZE_H__SHIFT 16 + +#define NV10_TEXUPLOAD_CLIP_HORIZONTAL 0x0000030c +#define NV10_TEXUPLOAD_CLIP_HORIZONTAL_X__MASK 0x0000ffff +#define NV10_TEXUPLOAD_CLIP_HORIZONTAL_X__SHIFT 0 +#define NV10_TEXUPLOAD_CLIP_HORIZONTAL_W__MASK 0xffff0000 +#define NV10_TEXUPLOAD_CLIP_HORIZONTAL_W__SHIFT 16 + +#define NV10_TEXUPLOAD_CLIP_VERTICAL 0x00000310 +#define NV10_TEXUPLOAD_CLIP_VERTICAL_Y__MASK 0x0000ffff +#define NV10_TEXUPLOAD_CLIP_VERTICAL_Y__SHIFT 0 +#define NV10_TEXUPLOAD_CLIP_VERTICAL_H__MASK 0xffff0000 +#define NV10_TEXUPLOAD_CLIP_VERTICAL_H__SHIFT 16 + +#define NV10_TEXUPLOAD_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV10_TEXUPLOAD_COLOR__ESIZE 0x00000004 +#define NV10_TEXUPLOAD_COLOR__LEN 0x00000700 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV01_2D_XML */ diff --git a/src/hwdefs/nv10_3d.xml.h b/src/hwdefs/nv10_3d.xml.h new file mode 100644 index 0000000..e144aa0 --- /dev/null +++ b/src/hwdefs/nv10_3d.xml.h @@ -0,0 +1,1637 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV10_3D_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV10_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV10_VERTEX_ATTR_POS 0x00000000 +#define NV10_VERTEX_ATTR_COLOR0 0x00000001 +#define NV10_VERTEX_ATTR_COLOR1 0x00000002 +#define NV10_VERTEX_ATTR_TEX0 0x00000003 +#define NV10_VERTEX_ATTR_TEX1 0x00000004 +#define NV10_VERTEX_ATTR_NORMAL 0x00000005 +#define NV10_VERTEX_ATTR_WEIGHT 0x00000006 +#define NV10_VERTEX_ATTR_FOG 0x00000007 + + + +#define NV15_3D_FLIP_SET_READ 0x00000120 + +#define NV15_3D_FLIP_SET_WRITE 0x00000124 + +#define NV15_3D_FLIP_MAX 0x00000128 + +#define NV15_3D_FLIP_INCR_WRITE 0x0000012c + +#define NV15_3D_FLIP_WAIT 0x00000130 + +#define NV10_3D_DMA_NOTIFY 0x00000180 + +#define NV10_3D_DMA_TEXTURE0 0x00000184 + +#define NV10_3D_DMA_TEXTURE1 0x00000188 + +#define NV10_3D_DMA_COLOR 0x00000194 + +#define NV10_3D_DMA_ZETA 0x00000198 + +#define NV10_3D_RT_HORIZ 0x00000200 +#define NV10_3D_RT_HORIZ_X__MASK 0x0000ffff +#define NV10_3D_RT_HORIZ_X__SHIFT 0 +#define NV10_3D_RT_HORIZ_W__MASK 0xffff0000 +#define NV10_3D_RT_HORIZ_W__SHIFT 16 + +#define NV10_3D_RT_VERT 0x00000204 +#define NV10_3D_RT_VERT_Y__MASK 0x0000ffff +#define NV10_3D_RT_VERT_Y__SHIFT 0 +#define NV10_3D_RT_VERT_H__MASK 0xffff0000 +#define NV10_3D_RT_VERT_H__SHIFT 16 + +#define NV10_3D_RT_FORMAT 0x00000208 +#define NV10_3D_RT_FORMAT_TYPE__MASK 0x00000f00 +#define NV10_3D_RT_FORMAT_TYPE__SHIFT 8 +#define NV10_3D_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV10_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV10_3D_RT_FORMAT_DEPTH__MASK 0x00000030 +#define NV10_3D_RT_FORMAT_DEPTH__SHIFT 4 +#define NV10_3D_RT_FORMAT_DEPTH_Z24S8 0x00000000 +#define NV10_3D_RT_FORMAT_DEPTH_Z16 0x00000010 +#define NV10_3D_RT_FORMAT_COLOR__MASK 0x0000000f +#define NV10_3D_RT_FORMAT_COLOR__SHIFT 0 +#define NV10_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV10_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV10_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV10_3D_RT_FORMAT_COLOR_B8 0x00000009 + +#define NV10_3D_RT_PITCH 0x0000020c +#define NV10_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff +#define NV10_3D_RT_PITCH_COLOR_PITCH__SHIFT 0 +#define NV10_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000 +#define NV10_3D_RT_PITCH_ZETA_PITCH__SHIFT 16 + +#define NV10_3D_COLOR_OFFSET 0x00000210 + +#define NV10_3D_ZETA_OFFSET 0x00000214 + +#define NV10_3D_UNK0290 0x00000290 + +#define NV10_3D_VIEWPORT_CLIP_MODE 0x000002b4 + +#define NV10_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) +#define NV10_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004 +#define NV10_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE 0x00000800 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE 0x08000000 + +#define NV10_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) +#define NV10_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004 +#define NV10_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE 0x00000800 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE 0x08000000 + +#define NV10_3D_ALPHA_FUNC_ENABLE 0x00000300 + +#define NV10_3D_BLEND_FUNC_ENABLE 0x00000304 + +#define NV10_3D_CULL_FACE_ENABLE 0x00000308 + +#define NV10_3D_DEPTH_TEST_ENABLE 0x0000030c + +#define NV10_3D_DITHER_ENABLE 0x00000310 + +#define NV10_3D_LIGHTING_ENABLE 0x00000314 + +#define NV10_3D_POINT_PARAMETERS_ENABLE 0x00000318 + +#define NV10_3D_POINT_SMOOTH_ENABLE 0x0000031c + +#define NV10_3D_LINE_SMOOTH_ENABLE 0x00000320 + +#define NV10_3D_POLYGON_SMOOTH_ENABLE 0x00000324 + +#define NV10_3D_STENCIL_ENABLE 0x0000032c + +#define NV10_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330 + +#define NV10_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334 + +#define NV10_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338 + +#define NV10_3D_ALPHA_FUNC_FUNC 0x0000033c +#define NV10_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV10_3D_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV10_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV10_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV10_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV10_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV10_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV10_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV10_3D_ALPHA_FUNC_REF 0x00000340 + +#define NV10_3D_BLEND_FUNC_SRC 0x00000344 +#define NV10_3D_BLEND_FUNC_SRC_ZERO 0x00000000 +#define NV10_3D_BLEND_FUNC_SRC_ONE 0x00000001 +#define NV10_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV10_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV10_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 +#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 +#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 + +#define NV10_3D_BLEND_FUNC_DST 0x00000348 +#define NV10_3D_BLEND_FUNC_DST_ZERO 0x00000000 +#define NV10_3D_BLEND_FUNC_DST_ONE 0x00000001 +#define NV10_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV10_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV10_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 +#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 +#define NV10_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV10_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 + +#define NV10_3D_BLEND_COLOR 0x0000034c +#define NV10_3D_BLEND_COLOR_B__MASK 0x000000ff +#define NV10_3D_BLEND_COLOR_B__SHIFT 0 +#define NV10_3D_BLEND_COLOR_G__MASK 0x0000ff00 +#define NV10_3D_BLEND_COLOR_G__SHIFT 8 +#define NV10_3D_BLEND_COLOR_R__MASK 0x00ff0000 +#define NV10_3D_BLEND_COLOR_R__SHIFT 16 +#define NV10_3D_BLEND_COLOR_A__MASK 0xff000000 +#define NV10_3D_BLEND_COLOR_A__SHIFT 24 + +#define NV10_3D_BLEND_EQUATION 0x00000350 +#define NV10_3D_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV10_3D_BLEND_EQUATION_MIN 0x00008007 +#define NV10_3D_BLEND_EQUATION_MAX 0x00008008 +#define NV10_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV10_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NV10_3D_DEPTH_FUNC 0x00000354 +#define NV10_3D_DEPTH_FUNC_NEVER 0x00000200 +#define NV10_3D_DEPTH_FUNC_LESS 0x00000201 +#define NV10_3D_DEPTH_FUNC_EQUAL 0x00000202 +#define NV10_3D_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV10_3D_DEPTH_FUNC_GREATER 0x00000204 +#define NV10_3D_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV10_3D_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV10_3D_DEPTH_FUNC_ALWAYS 0x00000207 + +#define NV10_3D_COLOR_MASK 0x00000358 +#define NV10_3D_COLOR_MASK_B 0x00000001 +#define NV10_3D_COLOR_MASK_G 0x00000100 +#define NV10_3D_COLOR_MASK_R 0x00010000 +#define NV10_3D_COLOR_MASK_A 0x01000000 + +#define NV10_3D_DEPTH_WRITE_ENABLE 0x0000035c + +#define NV10_3D_STENCIL_MASK 0x00000360 + +#define NV10_3D_STENCIL_FUNC_FUNC 0x00000364 +#define NV10_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200 +#define NV10_3D_STENCIL_FUNC_FUNC_LESS 0x00000201 +#define NV10_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202 +#define NV10_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 +#define NV10_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV10_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV10_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 +#define NV10_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV10_3D_STENCIL_FUNC_REF 0x00000368 + +#define NV10_3D_STENCIL_FUNC_MASK 0x0000036c + +#define NV10_3D_STENCIL_OP_FAIL 0x00000370 +#define NV10_3D_STENCIL_OP_FAIL_ZERO 0x00000000 +#define NV10_3D_STENCIL_OP_FAIL_INVERT 0x0000150a +#define NV10_3D_STENCIL_OP_FAIL_KEEP 0x00001e00 +#define NV10_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01 +#define NV10_3D_STENCIL_OP_FAIL_INCR 0x00001e02 +#define NV10_3D_STENCIL_OP_FAIL_DECR 0x00001e03 +#define NV10_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 +#define NV10_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 + +#define NV10_3D_STENCIL_OP_ZFAIL 0x00000374 +#define NV10_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000 +#define NV10_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a +#define NV10_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00 +#define NV10_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 +#define NV10_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02 +#define NV10_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03 +#define NV10_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV10_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NV10_3D_STENCIL_OP_ZPASS 0x00000378 +#define NV10_3D_STENCIL_OP_ZPASS_ZERO 0x00000000 +#define NV10_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a +#define NV10_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00 +#define NV10_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01 +#define NV10_3D_STENCIL_OP_ZPASS_INCR 0x00001e02 +#define NV10_3D_STENCIL_OP_ZPASS_DECR 0x00001e03 +#define NV10_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV10_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NV10_3D_SHADE_MODEL 0x0000037c +#define NV10_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NV10_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NV10_3D_LINE_WIDTH 0x00000380 + +#define NV10_3D_POLYGON_OFFSET_FACTOR 0x00000384 + +#define NV10_3D_POLYGON_OFFSET_UNITS 0x00000388 + +#define NV10_3D_POLYGON_MODE_FRONT 0x0000038c +#define NV10_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV10_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV10_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NV10_3D_POLYGON_MODE_BACK 0x00000390 +#define NV10_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV10_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV10_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NV10_3D_DEPTH_RANGE_NEAR 0x00000394 + +#define NV10_3D_DEPTH_RANGE_FAR 0x00000398 + +#define NV10_3D_CULL_FACE 0x0000039c +#define NV10_3D_CULL_FACE_FRONT 0x00000404 +#define NV10_3D_CULL_FACE_BACK 0x00000405 +#define NV10_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NV10_3D_FRONT_FACE 0x000003a0 +#define NV10_3D_FRONT_FACE_CW 0x00000900 +#define NV10_3D_FRONT_FACE_CCW 0x00000901 + + +#define NV10_3D_VERTEX_POS_3F 0x00000c00 + + +#define NV10_3D_VERTEX_POS_3F_X 0x00000c00 + +#define NV10_3D_VERTEX_POS_3F_Y 0x00000c04 + +#define NV10_3D_VERTEX_POS_3F_Z 0x00000c08 + +#define NV10_3D_VERTEX_POS_4F 0x00000c18 + + +#define NV10_3D_VERTEX_POS_4F_X 0x00000c18 + +#define NV10_3D_VERTEX_POS_4F_Y 0x00000c1c + +#define NV10_3D_VERTEX_POS_4F_Z 0x00000c20 + +#define NV10_3D_VERTEX_POS_4F_W 0x00000c24 + +#define NV10_3D_VERTEX_NOR_3F 0x00000c30 + + +#define NV10_3D_VERTEX_NOR_3F_X 0x00000c30 + +#define NV10_3D_VERTEX_NOR_3F_Y 0x00000c34 + +#define NV10_3D_VERTEX_NOR_3F_Z 0x00000c38 + +#define NV10_3D_VERTEX_NOR_3I 0x00000c30 + + +#define NV10_3D_VERTEX_NOR_3I_XY 0x00000c30 +#define NV10_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff +#define NV10_3D_VERTEX_NOR_3I_XY_X__SHIFT 0 +#define NV10_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000 +#define NV10_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16 + +#define NV10_3D_VERTEX_NOR_3I_Z 0x00000c34 +#define NV10_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff +#define NV10_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0 + +#define NV10_3D_VERTEX_COL_4F 0x00000c50 + + +#define NV10_3D_VERTEX_COL_4F_R 0x00000c50 + +#define NV10_3D_VERTEX_COL_4F_G 0x00000c54 + +#define NV10_3D_VERTEX_COL_4F_B 0x00000c58 + +#define NV10_3D_VERTEX_COL_4F_A 0x00000c5c + +#define NV10_3D_VERTEX_COL_3F 0x00000c60 + + +#define NV10_3D_VERTEX_COL_3F_R 0x00000c60 + +#define NV10_3D_VERTEX_COL_3F_G 0x00000c64 + +#define NV10_3D_VERTEX_COL_3F_B 0x00000c68 + +#define NV10_3D_VERTEX_COL_4I 0x00000c6c +#define NV10_3D_VERTEX_COL_4I_R__MASK 0x000000ff +#define NV10_3D_VERTEX_COL_4I_R__SHIFT 0 +#define NV10_3D_VERTEX_COL_4I_G__MASK 0x0000ff00 +#define NV10_3D_VERTEX_COL_4I_G__SHIFT 8 +#define NV10_3D_VERTEX_COL_4I_B__MASK 0x00ff0000 +#define NV10_3D_VERTEX_COL_4I_B__SHIFT 16 +#define NV10_3D_VERTEX_COL_4I_A__MASK 0xff000000 +#define NV10_3D_VERTEX_COL_4I_A__SHIFT 24 + +#define NV10_3D_VERTEX_COL2_3F 0x00000c80 + + +#define NV10_3D_VERTEX_COL2_3F_R 0x00000c80 + +#define NV10_3D_VERTEX_COL2_3F_G 0x00000c84 + +#define NV10_3D_VERTEX_COL2_3F_B 0x00000c88 + +#define NV10_3D_VERTEX_COL2_3I 0x00000c8c +#define NV10_3D_VERTEX_COL2_3I_R__MASK 0x000000ff +#define NV10_3D_VERTEX_COL2_3I_R__SHIFT 0 +#define NV10_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00 +#define NV10_3D_VERTEX_COL2_3I_G__SHIFT 8 +#define NV10_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000 +#define NV10_3D_VERTEX_COL2_3I_B__SHIFT 16 + +#define NV10_3D_VERTEX_TX0_2F 0x00000c90 + + +#define NV10_3D_VERTEX_TX0_2F_S 0x00000c90 + +#define NV10_3D_VERTEX_TX0_2F_T 0x00000c94 + +#define NV10_3D_VERTEX_TX0_2I 0x00000c98 +#define NV10_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX0_2I_S__SHIFT 0 +#define NV10_3D_VERTEX_TX0_2I_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX0_2I_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX0_4F 0x00000ca0 + + +#define NV10_3D_VERTEX_TX0_4F_S 0x00000ca0 + +#define NV10_3D_VERTEX_TX0_4F_T 0x00000ca4 + +#define NV10_3D_VERTEX_TX0_4F_R 0x00000ca8 + +#define NV10_3D_VERTEX_TX0_4F_Q 0x00000cac + +#define NV10_3D_VERTEX_TX0_4I 0x00000cb0 + + +#define NV10_3D_VERTEX_TX0_4I_ST 0x00000cb0 +#define NV10_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX0_4I_ST_S__SHIFT 0 +#define NV10_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX0_4I_ST_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX0_4I_RQ 0x00000cb4 +#define NV10_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0 +#define NV10_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16 + +#define NV10_3D_VERTEX_TX1_2F 0x00000cb8 + + +#define NV10_3D_VERTEX_TX1_2F_S 0x00000cb8 + +#define NV10_3D_VERTEX_TX1_2F_T 0x00000cbc + +#define NV10_3D_VERTEX_TX1_2I 0x00000cc0 +#define NV10_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX1_2I_S__SHIFT 0 +#define NV10_3D_VERTEX_TX1_2I_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX1_2I_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX1_4F 0x00000cc8 + + +#define NV10_3D_VERTEX_TX1_4F_S 0x00000cc8 + +#define NV10_3D_VERTEX_TX1_4F_T 0x00000ccc + +#define NV10_3D_VERTEX_TX1_4F_R 0x00000cd0 + +#define NV10_3D_VERTEX_TX1_4F_Q 0x00000cd4 + +#define NV10_3D_VERTEX_TX1_4I 0x00000cd8 + + +#define NV10_3D_VERTEX_TX1_4I_ST 0x00000cd8 +#define NV10_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX1_4I_ST_S__SHIFT 0 +#define NV10_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX1_4I_ST_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX1_4I_RQ 0x00000cdc +#define NV10_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0 +#define NV10_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16 + +#define NV10_3D_VERTEX_FOG_1F 0x00000ce0 + +#define NV10_3D_VERTEX_WGH_1F 0x00000ce4 + +#define NV10_3D_EDGEFLAG_ENABLE 0x00000cec + + +#define NV10_3D_DMA_VTXBUF 0x0000018c + +#define NV10_3D_VTXBUF_VALIDATE 0x00000cf0 + + +#define NV10_3D_VTXBUF_OFFSET(i0) (0x00000d00 + 0x8*(i0)) + +#define NV10_3D_VTXBUF_FMT(i0) (0x00000d04 + 0x8*(i0)) +#define NV10_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f +#define NV10_3D_VTXBUF_FMT_TYPE__SHIFT 0 +#define NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM 0x00000000 +#define NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM 0x00000001 +#define NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT 0x00000002 +#define NV10_3D_VTXBUF_FMT_TYPE_U8_UNORM 0x00000004 +#define NV10_3D_VTXBUF_FMT_FIELDS__MASK 0x000000f0 +#define NV10_3D_VTXBUF_FMT_FIELDS__SHIFT 4 +#define NV10_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00 +#define NV10_3D_VTXBUF_FMT_STRIDE__SHIFT 8 +#define NV10_3D_VTXBUF_FMT_HOMOGENEOUS 0x01000000 + +#define NV10_3D_VERTEX_BEGIN_END 0x00000dfc +#define NV10_3D_VERTEX_BEGIN_END_STOP 0x00000000 +#define NV10_3D_VERTEX_BEGIN_END_POINTS 0x00000001 +#define NV10_3D_VERTEX_BEGIN_END_LINES 0x00000002 +#define NV10_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 +#define NV10_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 +#define NV10_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005 +#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV10_3D_VERTEX_BEGIN_END_QUADS 0x00000008 +#define NV10_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV10_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a + +#define NV10_3D_VTXBUF_ELEMENT_U16 0x00000e00 +#define NV10_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff +#define NV10_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0 +#define NV10_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000 +#define NV10_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16 + +#define NV10_3D_VTXBUF_ELEMENT_U32 0x00001100 + +#define NV10_3D_VTXBUF_BEGIN_END 0x000013fc +#define NV10_3D_VTXBUF_BEGIN_END_STOP 0x00000000 +#define NV10_3D_VTXBUF_BEGIN_END_POINTS 0x00000001 +#define NV10_3D_VTXBUF_BEGIN_END_LINES 0x00000002 +#define NV10_3D_VTXBUF_BEGIN_END_LINE_LOOP 0x00000003 +#define NV10_3D_VTXBUF_BEGIN_END_LINE_STRIP 0x00000004 +#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLES 0x00000005 +#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV10_3D_VTXBUF_BEGIN_END_QUADS 0x00000008 +#define NV10_3D_VTXBUF_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV10_3D_VTXBUF_BEGIN_END_POLYGON 0x0000000a + +#define NV10_3D_VTXBUF_BATCH 0x00001400 +#define NV10_3D_VTXBUF_BATCH_FIRST__MASK 0x0000ffff +#define NV10_3D_VTXBUF_BATCH_FIRST__SHIFT 0 +#define NV10_3D_VTXBUF_BATCH_LAST__MASK 0xff000000 +#define NV10_3D_VTXBUF_BATCH_LAST__SHIFT 24 + +#define NV10_3D_VTXBUF_DATA 0x00001800 + + +#define NV10_3D_VERTEX_WEIGHT_ENABLE 0x00000328 + +#define NV10_3D_VIEW_MATRIX_ENABLE 0x000003e8 +#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW1 0x00000001 +#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW0 0x00000002 +#define NV10_3D_VIEW_MATRIX_ENABLE_PROJECTION 0x00000004 + + +#define NV10_3D_MODELVIEW_MATRIX(i0, i1) (0x00000400 + 0x40*(i0) + 0x4*(i1)) +#define NV10_3D_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV10_3D_MODELVIEW_MATRIX__LEN 0x00000010 + +#define NV10_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1)) +#define NV10_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV10_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x0000000c + +#define NV10_3D_PROJECTION_MATRIX(i0) (0x00000500 + 0x4*(i0)) +#define NV10_3D_PROJECTION_MATRIX__ESIZE 0x00000004 +#define NV10_3D_PROJECTION_MATRIX__LEN 0x00000010 + +#define NV10_3D_VIEWPORT_TRANSLATE 0x000006e8 + + +#define NV10_3D_VIEWPORT_TRANSLATE_X 0x000006e8 + +#define NV10_3D_VIEWPORT_TRANSLATE_Y 0x000006ec + +#define NV10_3D_VIEWPORT_TRANSLATE_Z 0x000006f0 + +#define NV10_3D_VIEWPORT_TRANSLATE_W 0x000006f4 + + +#define NV10_3D_LIGHT_MODEL 0x00000294 +#define NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR 0x00000001 +#define NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000002 +#define NV10_3D_LIGHT_MODEL_LOCAL_VIEWER 0x00010000 + +#define NV10_3D_COLOR_MATERIAL 0x00000298 +#define NV10_3D_COLOR_MATERIAL_EMISSION 0x00000001 +#define NV10_3D_COLOR_MATERIAL_AMBIENT 0x00000002 +#define NV10_3D_COLOR_MATERIAL_DIFFUSE 0x00000004 +#define NV10_3D_COLOR_MATERIAL_SPECULAR 0x00000008 + +#define NV10_3D_MATERIAL_FACTOR 0x000003a8 + + +#define NV10_3D_MATERIAL_FACTOR_R 0x000003a8 + +#define NV10_3D_MATERIAL_FACTOR_G 0x000003ac + +#define NV10_3D_MATERIAL_FACTOR_B 0x000003b0 + +#define NV10_3D_MATERIAL_FACTOR_A 0x000003b4 + +#define NV10_3D_NORMALIZE_ENABLE 0x000003a4 + +#define NV10_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8 + +#define NV10_3D_ENABLED_LIGHTS 0x000003bc +#define NV10_3D_ENABLED_LIGHTS_0__MASK 0x00000003 +#define NV10_3D_ENABLED_LIGHTS_0__SHIFT 0 +#define NV10_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 +#define NV10_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 +#define NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 +#define NV10_3D_ENABLED_LIGHTS_1__MASK 0x0000000c +#define NV10_3D_ENABLED_LIGHTS_1__SHIFT 2 +#define NV10_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 +#define NV10_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 +#define NV10_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c +#define NV10_3D_ENABLED_LIGHTS_2__MASK 0x00000030 +#define NV10_3D_ENABLED_LIGHTS_2__SHIFT 4 +#define NV10_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 +#define NV10_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 +#define NV10_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 +#define NV10_3D_ENABLED_LIGHTS_3__MASK 0x000000c0 +#define NV10_3D_ENABLED_LIGHTS_3__SHIFT 6 +#define NV10_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 +#define NV10_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 +#define NV10_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 +#define NV10_3D_ENABLED_LIGHTS_4__MASK 0x00000300 +#define NV10_3D_ENABLED_LIGHTS_4__SHIFT 8 +#define NV10_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 +#define NV10_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 +#define NV10_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 +#define NV10_3D_ENABLED_LIGHTS_5__MASK 0x00000c00 +#define NV10_3D_ENABLED_LIGHTS_5__SHIFT 10 +#define NV10_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 +#define NV10_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 +#define NV10_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 +#define NV10_3D_ENABLED_LIGHTS_6__MASK 0x00003000 +#define NV10_3D_ENABLED_LIGHTS_6__SHIFT 12 +#define NV10_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 +#define NV10_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 +#define NV10_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 +#define NV10_3D_ENABLED_LIGHTS_7__MASK 0x0000c000 +#define NV10_3D_ENABLED_LIGHTS_7__SHIFT 14 +#define NV10_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 +#define NV10_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 +#define NV10_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 + +#define NV10_3D_MATERIAL_SHININESS(i0) (0x000006a0 + 0x4*(i0)) +#define NV10_3D_MATERIAL_SHININESS__ESIZE 0x00000004 +#define NV10_3D_MATERIAL_SHININESS__LEN 0x00000006 + +#define NV10_3D_LIGHT_MODEL_AMBIENT 0x000006c4 + + +#define NV10_3D_LIGHT_MODEL_AMBIENT_R 0x000006c4 + +#define NV10_3D_LIGHT_MODEL_AMBIENT_G 0x000006c8 + +#define NV10_3D_LIGHT_MODEL_AMBIENT_B 0x000006cc + +#define NV10_3D_LIGHT(i0) (0x00000800 + 0x80*(i0)) +#define NV10_3D_LIGHT__ESIZE 0x00000080 +#define NV10_3D_LIGHT__LEN 0x00000008 + +#define NV10_3D_LIGHT_AMBIENT(i0) (0x00000800 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_AMBIENT_R(i0) (0x00000800 + 0x80*(i0)) + +#define NV10_3D_LIGHT_AMBIENT_G(i0) (0x00000804 + 0x80*(i0)) + +#define NV10_3D_LIGHT_AMBIENT_B(i0) (0x00000808 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIFFUSE(i0) (0x0000080c + 0x80*(i0)) + + +#define NV10_3D_LIGHT_DIFFUSE_R(i0) (0x0000080c + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIFFUSE_G(i0) (0x00000810 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIFFUSE_B(i0) (0x00000814 + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPECULAR(i0) (0x00000818 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_SPECULAR_R(i0) (0x00000818 + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPECULAR_G(i0) (0x0000081c + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPECULAR_B(i0) (0x00000820 + 0x80*(i0)) + +#define NV10_3D_LIGHT_HALF_VECTOR(i0) (0x00000828 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_HALF_VECTOR_X(i0) (0x00000828 + 0x80*(i0)) + +#define NV10_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000082c + 0x80*(i0)) + +#define NV10_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00000830 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIRECTION(i0) (0x00000834 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_DIRECTION_X(i0) (0x00000834 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIRECTION_Y(i0) (0x00000838 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIRECTION_Z(i0) (0x0000083c + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00000840 + 0x80*(i0) + 0x4*(i1)) +#define NV10_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004 +#define NV10_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007 + +#define NV10_3D_LIGHT_POSITION(i0) (0x0000085c + 0x80*(i0)) + + +#define NV10_3D_LIGHT_POSITION_X(i0) (0x0000085c + 0x80*(i0)) + +#define NV10_3D_LIGHT_POSITION_Y(i0) (0x00000860 + 0x80*(i0)) + +#define NV10_3D_LIGHT_POSITION_Z(i0) (0x00000864 + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION(i0) (0x00000868 + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00000868 + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000086c + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00000870 + 0x80*(i0)) + + +#define NV10_3D_FOG_MODE 0x0000029c +#define NV10_3D_FOG_MODE_LINEAR 0x00002601 +#define NV10_3D_FOG_MODE_EXP 0x00000800 +#define NV10_3D_FOG_MODE_EXP_ABS 0x00000802 +#define NV10_3D_FOG_MODE_EXP2 0x00000803 + +#define NV10_3D_FOG_COORD 0x000002a0 +#define NV10_3D_FOG_COORD_FOG 0x00000000 +#define NV10_3D_FOG_COORD_DIST_RADIAL 0x00000001 +#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002 +#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 + +#define NV10_3D_FOG_ENABLE 0x000002a4 + +#define NV10_3D_FOG_COLOR 0x000002a8 +#define NV10_3D_FOG_COLOR_R__MASK 0x000000ff +#define NV10_3D_FOG_COLOR_R__SHIFT 0 +#define NV10_3D_FOG_COLOR_G__MASK 0x0000ff00 +#define NV10_3D_FOG_COLOR_G__SHIFT 8 +#define NV10_3D_FOG_COLOR_B__MASK 0x00ff0000 +#define NV10_3D_FOG_COLOR_B__SHIFT 16 +#define NV10_3D_FOG_COLOR_A__MASK 0xff000000 +#define NV10_3D_FOG_COLOR_A__SHIFT 24 + +#define NV10_3D_FOG_COEFF(i0) (0x00000680 + 0x4*(i0)) +#define NV10_3D_FOG_COEFF__ESIZE 0x00000004 +#define NV10_3D_FOG_COEFF__LEN 0x00000003 + + + +#define NV10_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1)) +#define NV10_3D_TEX_GEN_MODE__ESIZE 0x00000004 +#define NV10_3D_TEX_GEN_MODE__LEN 0x00000004 +#define NV10_3D_TEX_GEN_MODE_FALSE 0x00000000 +#define NV10_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400 +#define NV10_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401 +#define NV10_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402 +#define NV10_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511 +#define NV10_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512 + + +#define NV10_3D_TEX_GEN_COEFF(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1)) +#define NV10_3D_TEX_GEN_COEFF__ESIZE 0x00000010 +#define NV10_3D_TEX_GEN_COEFF__LEN 0x00000004 + +#define NV10_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000604 + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000608 + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000060c + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_MATRIX_ENABLE(i0) (0x000003e0 + 0x4*(i0)) +#define NV10_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004 +#define NV10_3D_TEX_MATRIX_ENABLE__LEN 0x00000002 + + +#define NV10_3D_TEX_MATRIX(i0, i1) (0x00000540 + 0x40*(i0) + 0x4*(i1)) +#define NV10_3D_TEX_MATRIX__ESIZE 0x00000004 +#define NV10_3D_TEX_MATRIX__LEN 0x00000010 + +#define NV10_3D_TEX(i0) (0x00000000 + 0x4*(i0)) +#define NV10_3D_TEX__ESIZE 0x00000004 +#define NV10_3D_TEX__LEN 0x00000002 + +#define NV10_3D_TEX_OFFSET(i0) (0x00000218 + 0x4*(i0)) + +#define NV10_3D_TEX_FORMAT(i0) (0x00000220 + 0x4*(i0)) +#define NV10_3D_TEX_FORMAT_DMA0 0x00000001 +#define NV10_3D_TEX_FORMAT_DMA1 0x00000002 +#define NV10_3D_TEX_FORMAT_CUBE_MAP 0x00000004 +#define NV10_3D_TEX_FORMAT_FORMAT__MASK 0x00000f80 +#define NV10_3D_TEX_FORMAT_FORMAT__SHIFT 7 +#define NV10_3D_TEX_FORMAT_FORMAT_L8 0x00000000 +#define NV10_3D_TEX_FORMAT_FORMAT_I8 0x00000080 +#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000100 +#define NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000200 +#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000280 +#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000300 +#define NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000380 +#define NV10_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000580 +#define NV10_3D_TEX_FORMAT_FORMAT_DXT1 0x00000600 +#define NV10_3D_TEX_FORMAT_FORMAT_DXT3 0x00000700 +#define NV10_3D_TEX_FORMAT_FORMAT_DXT5 0x00000780 +#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 +#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 +#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 +#define NV10_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00000980 +#define NV10_3D_TEX_FORMAT_MIPMAP 0x00008000 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x000f0000 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x00f00000 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 20 +#define NV10_3D_TEX_FORMAT_WRAP_S__MASK 0x0f000000 +#define NV10_3D_TEX_FORMAT_WRAP_S__SHIFT 24 +#define NV10_3D_TEX_FORMAT_WRAP_S_REPEAT 0x01000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP 0x05000000 +#define NV10_3D_TEX_FORMAT_WRAP_T__MASK 0xf0000000 +#define NV10_3D_TEX_FORMAT_WRAP_T__SHIFT 28 +#define NV10_3D_TEX_FORMAT_WRAP_T_REPEAT 0x10000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP 0x50000000 + +#define NV10_3D_TEX_ENABLE(i0) (0x00000228 + 0x4*(i0)) +#define NV10_3D_TEX_ENABLE_CULL__MASK 0x0000000f +#define NV10_3D_TEX_ENABLE_CULL__SHIFT 0 +#define NV10_3D_TEX_ENABLE_CULL_DISABLED 0x00000000 +#define NV10_3D_TEX_ENABLE_CULL_TEST_ALL 0x00000003 +#define NV10_3D_TEX_ENABLE_CULL_TEST_ALPHA 0x00000004 +#define NV10_3D_TEX_ENABLE_ANISOTROPY__MASK 0x00000030 +#define NV10_3D_TEX_ENABLE_ANISOTROPY__SHIFT 4 +#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000 +#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14 +#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000 +#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26 +#define NV10_3D_TEX_ENABLE_ENABLE 0x40000000 + +#define NV10_3D_TEX_NPOT_PITCH(i0) (0x00000230 + 0x4*(i0)) +#define NV10_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000 +#define NV10_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16 + +#define NV10_3D_TEX_NPOT_SIZE(i0) (0x00000240 + 0x4*(i0)) +#define NV10_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff +#define NV10_3D_TEX_NPOT_SIZE_H__SHIFT 0 +#define NV10_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000 +#define NV10_3D_TEX_NPOT_SIZE_W__SHIFT 16 + +#define NV10_3D_TEX_FILTER(i0) (0x00000248 + 0x4*(i0)) +#define NV10_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00 +#define NV10_3D_TEX_FILTER_LOD_BIAS__SHIFT 8 +#define NV10_3D_TEX_FILTER_MINIFY__MASK 0x0f000000 +#define NV10_3D_TEX_FILTER_MINIFY__SHIFT 24 +#define NV10_3D_TEX_FILTER_MINIFY_NEAREST 0x01000000 +#define NV10_3D_TEX_FILTER_MINIFY_LINEAR 0x02000000 +#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 +#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 +#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 +#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 +#define NV10_3D_TEX_FILTER_MAGNIFY__MASK 0xf0000000 +#define NV10_3D_TEX_FILTER_MAGNIFY__SHIFT 28 +#define NV10_3D_TEX_FILTER_MAGNIFY_NEAREST 0x10000000 +#define NV10_3D_TEX_FILTER_MAGNIFY_LINEAR 0x20000000 + +#define NV10_3D_TEX_PALETTE_OFFSET(i0) (0x00000250 + 0x4*(i0)) + + + +#define NV10_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0)) +#define NV10_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f +#define NV10_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4 +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV10_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV10_3D_RC_IN_RGB(i0) (0x00000268 + 0x4*(i0)) +#define NV10_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f +#define NV10_3D_RC_IN_RGB_D_INPUT__SHIFT 0 +#define NV10_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003 +#define NV10_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c +#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d +#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4 +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0 +#define NV10_3D_RC_IN_RGB_D_MAPPING__SHIFT 5 +#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV10_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_IN_RGB_C_INPUT__SHIFT 8 +#define NV10_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300 +#define NV10_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_IN_RGB_C_MAPPING__SHIFT 13 +#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_IN_RGB_B_INPUT__SHIFT 16 +#define NV10_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000 +#define NV10_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_IN_RGB_B_MAPPING__SHIFT 21 +#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_IN_RGB_A_INPUT__SHIFT 24 +#define NV10_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING__SHIFT 29 +#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV10_3D_RC_COLOR(i0) (0x00000270 + 0x4*(i0)) +#define NV10_3D_RC_COLOR_B__MASK 0x000000ff +#define NV10_3D_RC_COLOR_B__SHIFT 0 +#define NV10_3D_RC_COLOR_G__MASK 0x0000ff00 +#define NV10_3D_RC_COLOR_G__SHIFT 8 +#define NV10_3D_RC_COLOR_R__MASK 0x00ff0000 +#define NV10_3D_RC_COLOR_R__SHIFT 16 +#define NV10_3D_RC_COLOR_A__MASK 0xff000000 +#define NV10_3D_RC_COLOR_A__SHIFT 24 + +#define NV10_3D_RC_OUT_ALPHA(i0) (0x00000278 + 0x4*(i0)) +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000 +#define NV10_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000 +#define NV10_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000 +#define NV10_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000 +#define NV10_3D_RC_OUT_ALPHA_BIAS__SHIFT 15 +#define NV10_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV10_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000 +#define NV10_3D_RC_OUT_ALPHA_SCALE__SHIFT 16 +#define NV10_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 +#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 + +#define NV10_3D_RC_OUT_RGB(i0) (0x00000280 + 0x4*(i0)) +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000 +#define NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000 +#define NV10_3D_RC_OUT_RGB_MUX_SUM 0x00004000 +#define NV10_3D_RC_OUT_RGB_BIAS__MASK 0x00008000 +#define NV10_3D_RC_OUT_RGB_BIAS__SHIFT 15 +#define NV10_3D_RC_OUT_RGB_BIAS_NONE 0x00000000 +#define NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV10_3D_RC_OUT_RGB_SCALE__MASK 0x00030000 +#define NV10_3D_RC_OUT_RGB_SCALE__SHIFT 16 +#define NV10_3D_RC_OUT_RGB_SCALE_NONE 0x00000000 +#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 +#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 +#define NV10_3D_RC_OUT_RGB_OPERATION__MASK 0x38000000 +#define NV10_3D_RC_OUT_RGB_OPERATION__SHIFT 27 + +#define NV10_3D_RC_FINAL0 0x00000288 +#define NV10_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f +#define NV10_3D_RC_FINAL0_D_INPUT__SHIFT 0 +#define NV10_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_FINAL0_D_INPUT_FOG 0x00000003 +#define NV10_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c +#define NV10_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d +#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4 +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0 +#define NV10_3D_RC_FINAL0_D_MAPPING__SHIFT 5 +#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV10_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_FINAL0_C_INPUT__SHIFT 8 +#define NV10_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_FINAL0_C_INPUT_FOG 0x00000300 +#define NV10_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_FINAL0_C_MAPPING__SHIFT 13 +#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_FINAL0_B_INPUT__SHIFT 16 +#define NV10_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_FINAL0_B_INPUT_FOG 0x00030000 +#define NV10_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_FINAL0_B_MAPPING__SHIFT 21 +#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_FINAL0_A_INPUT__SHIFT 24 +#define NV10_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_FINAL0_A_INPUT_FOG 0x03000000 +#define NV10_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_FINAL0_A_MAPPING__SHIFT 29 +#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV10_3D_RC_FINAL1 0x0000028c +#define NV10_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080 +#define NV10_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_FINAL1_G_INPUT__SHIFT 8 +#define NV10_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_FINAL1_G_INPUT_FOG 0x00000300 +#define NV10_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_FINAL1_G_MAPPING__SHIFT 13 +#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_FINAL1_F_INPUT__SHIFT 16 +#define NV10_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_FINAL1_F_INPUT_FOG 0x00030000 +#define NV10_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_FINAL1_F_MAPPING__SHIFT 21 +#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_FINAL1_E_INPUT__SHIFT 24 +#define NV10_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_FINAL1_E_INPUT_FOG 0x03000000 +#define NV10_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_FINAL1_E_MAPPING__SHIFT 29 +#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 + + +#define NV17_3D_DMA_HIERZ 0x000001b0 + +#define NV17_3D_HIERZ_PITCH 0x00000d5c + +#define NV17_3D_HIERZ_OFFSET 0x00000d60 + +#define NV17_3D_HIERZ_FILL_VALUE 0x00000d68 + +#define NV17_3D_HIERZ_BUFFER_CLEAR 0x00000d6c + +#define NV17_3D_UNK0D74 0x00000d74 + +#define NV17_3D_UNK0D84 0x00000d84 + + +#define NV17_3D_HIERZ_WINDOW 0x00001638 + + +#define NV17_3D_HIERZ_WINDOW_X 0x00001638 + +#define NV17_3D_HIERZ_WINDOW_Y 0x0000163c + +#define NV17_3D_HIERZ_WINDOW_Z 0x00001640 + +#define NV17_3D_HIERZ_WINDOW_W 0x00001644 + +#define NV17_3D_HIERZ_ENABLE 0x00001658 + + +#define NV17_3D_UNK01AC 0x000001ac + +#define NV17_3D_UNK0258 0x00000258 + +#define NV17_3D_UNK025C 0x0000025c + +#define NV10_3D_UNK0290 0x00000290 + +#define NV17_3D_COLOR_MASK_ENABLE 0x000002bc + +#define NV10_3D_UNK03F0 0x000003f0 + +#define NV10_3D_UNK03F4 0x000003f4 + +#define NV17_3D_ZCLEAR_ENABLE 0x000003f8 + +#define NV17_3D_ZCLEAR_VALUE 0x000003fc +#define NV17_3D_ZCLEAR_VALUE_DEPTH__MASK 0xffffff00 +#define NV17_3D_ZCLEAR_VALUE_DEPTH__SHIFT 8 +#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__MASK 0x000000ff +#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__SHIFT 0 + +#define NV10_3D_POINT_SIZE 0x000003ec + +#define NV10_3D_POINT_PARAMETER(i0) (0x000006f8 + 0x4*(i0)) +#define NV10_3D_POINT_PARAMETER__ESIZE 0x00000004 +#define NV10_3D_POINT_PARAMETER__LEN 0x00000008 + +#define NV15_3D_COLOR_LOGIC_OP 0x00000d40 + +#define NV15_3D_COLOR_LOGIC_OP_ENABLE 0x00000d40 + +#define NV15_3D_COLOR_LOGIC_OP_OP 0x00000d44 +#define NV15_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 +#define NV15_3D_COLOR_LOGIC_OP_OP_AND 0x00001501 +#define NV15_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 +#define NV15_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503 +#define NV15_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 +#define NV15_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505 +#define NV15_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506 +#define NV15_3D_COLOR_LOGIC_OP_OP_OR 0x00001507 +#define NV15_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508 +#define NV15_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 +#define NV15_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a +#define NV15_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b +#define NV15_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c +#define NV15_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d +#define NV15_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e +#define NV15_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV10_3D_XML */ diff --git a/src/hwdefs/nv30-40_3d.xml.h b/src/hwdefs/nv30-40_3d.xml.h new file mode 100644 index 0000000..7cafde3 --- /dev/null +++ b/src/hwdefs/nv30-40_3d.xml.h @@ -0,0 +1,2052 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV30_40_3D_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV30_40_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV30_3D_FLIP_SET_READ 0x00000120 + +#define NV30_3D_FLIP_SET_WRITE 0x00000124 + +#define NV30_3D_FLIP_MAX 0x00000128 + +#define NV30_3D_FLIP_INCR_WRITE 0x0000012c + +#define NV30_3D_FLIP_WAIT 0x00000130 + +#define NV30_3D_DMA_NOTIFY 0x00000180 + +#define NV30_3D_DMA_TEXTURE0 0x00000184 + +#define NV30_3D_DMA_TEXTURE1 0x00000188 + +#define NV30_3D_DMA_COLOR1 0x0000018c + +#define NV30_3D_DMA_UNK190 0x00000190 + +#define NV30_3D_DMA_COLOR0 0x00000194 + +#define NV30_3D_DMA_ZETA 0x00000198 + +#define NV30_3D_DMA_VTXBUF0 0x0000019c + +#define NV30_3D_DMA_VTXBUF1 0x000001a0 + +#define NV30_3D_DMA_FENCE 0x000001a4 + +#define NV30_3D_DMA_QUERY 0x000001a8 + +#define NV30_3D_DMA_UNK1AC 0x000001ac + +#define NV30_3D_DMA_UNK1B0 0x000001b0 + +#define NV40_3D_DMA_COLOR2 0x000001b4 + +#define NV40_3D_DMA_COLOR3 0x000001b8 + +#define NV30_3D_RT_HORIZ 0x00000200 +#define NV30_3D_RT_HORIZ_X__MASK 0x0000ffff +#define NV30_3D_RT_HORIZ_X__SHIFT 0 +#define NV30_3D_RT_HORIZ_W__MASK 0xffff0000 +#define NV30_3D_RT_HORIZ_W__SHIFT 16 + +#define NV30_3D_RT_VERT 0x00000204 +#define NV30_3D_RT_VERT_Y__MASK 0x0000ffff +#define NV30_3D_RT_VERT_Y__SHIFT 0 +#define NV30_3D_RT_VERT_H__MASK 0xffff0000 +#define NV30_3D_RT_VERT_H__SHIFT 16 + +#define NV30_3D_RT_FORMAT 0x00000208 +#define NV30_3D_RT_FORMAT_COLOR__MASK 0x0000001f +#define NV30_3D_RT_FORMAT_COLOR__SHIFT 0 +#define NV30_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV30_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV30_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV30_3D_RT_FORMAT_COLOR_B8 0x00000009 +#define NV30_3D_RT_FORMAT_COLOR_A16B16G16R16_FLOAT 0x0000000b +#define NV30_3D_RT_FORMAT_COLOR_A32B32G32R32_FLOAT 0x0000000c +#define NV30_3D_RT_FORMAT_COLOR_R32_FLOAT 0x0000000d +#define NV30_3D_RT_FORMAT_COLOR_UNK0D 0x0000000d +#define NV30_3D_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f +#define NV30_3D_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 +#define NV30_3D_RT_FORMAT_ZETA__MASK 0x000000e0 +#define NV30_3D_RT_FORMAT_ZETA__SHIFT 5 +#define NV30_3D_RT_FORMAT_ZETA_Z16 0x00000020 +#define NV30_3D_RT_FORMAT_ZETA_Z24S8 0x00000040 +#define NV30_3D_RT_FORMAT_TYPE__MASK 0x00000f00 +#define NV30_3D_RT_FORMAT_TYPE__SHIFT 8 +#define NV30_3D_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV30_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV30_3D_RT_FORMAT_LOG2_WIDTH__MASK 0x00ff0000 +#define NV30_3D_RT_FORMAT_LOG2_WIDTH__SHIFT 16 +#define NV30_3D_RT_FORMAT_LOG2_HEIGHT__MASK 0xff000000 +#define NV30_3D_RT_FORMAT_LOG2_HEIGHT__SHIFT 24 + +#define NV30_3D_COLOR0_PITCH 0x0000020c +#define NV30_3D_COLOR0_PITCH_COLOR0__MASK 0x0000ffff +#define NV30_3D_COLOR0_PITCH_COLOR0__SHIFT 0 +#define NV30_3D_COLOR0_PITCH_ZETA__MASK 0xffff0000 +#define NV30_3D_COLOR0_PITCH_ZETA__SHIFT 16 + +#define NV40_3D_COLOR0_PITCH 0x0000020c + +#define NV30_3D_COLOR0_OFFSET 0x00000210 + +#define NV30_3D_ZETA_OFFSET 0x00000214 + +#define NV30_3D_COLOR1_OFFSET 0x00000218 + +#define NV30_3D_COLOR1_PITCH 0x0000021c + +#define NV30_3D_RT_ENABLE 0x00000220 +#define NV30_3D_RT_ENABLE_COLOR0 0x00000001 +#define NV30_3D_RT_ENABLE_COLOR1 0x00000002 +#define NV40_3D_RT_ENABLE_COLOR2 0x00000004 +#define NV40_3D_RT_ENABLE_COLOR3 0x00000008 +#define NV30_3D_RT_ENABLE_MRT 0x00000010 + +#define NV40_3D_ZETA_PITCH 0x0000022c + +#define NV30_3D_HIERZ_PITCH 0x0000022c + +#define NV30_3D_HIERZ_OFFSET 0x00000230 + +#define NV30_3D_TEX_UNITS_ENABLE 0x0000023c +#define NV30_3D_TEX_UNITS_ENABLE_TX0 0x00000001 +#define NV30_3D_TEX_UNITS_ENABLE_TX1 0x00000002 +#define NV30_3D_TEX_UNITS_ENABLE_TX2 0x00000004 +#define NV30_3D_TEX_UNITS_ENABLE_TX3 0x00000008 +#define NV30_3D_TEX_UNITS_ENABLE_TX4 0x00000010 +#define NV30_3D_TEX_UNITS_ENABLE_TX5 0x00000020 +#define NV30_3D_TEX_UNITS_ENABLE_TX6 0x00000040 +#define NV30_3D_TEX_UNITS_ENABLE_TX7 0x00000080 + +#define NV30_3D_TEX_MATRIX_ENABLE(i0) (0x00000240 + 0x4*(i0)) +#define NV30_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004 +#define NV30_3D_TEX_MATRIX_ENABLE__LEN 0x00000008 + +#define NV40_3D_COLOR2_PITCH 0x00000280 + +#define NV40_3D_COLOR3_PITCH 0x00000284 + +#define NV40_3D_COLOR2_OFFSET 0x00000288 + +#define NV40_3D_COLOR3_OFFSET 0x0000028c + +#define NV30_3D_VIEWPORT_TX_ORIGIN 0x000002b8 +#define NV30_3D_VIEWPORT_TX_ORIGIN_X__MASK 0x0000ffff +#define NV30_3D_VIEWPORT_TX_ORIGIN_X__SHIFT 0 +#define NV30_3D_VIEWPORT_TX_ORIGIN_Y__MASK 0xffff0000 +#define NV30_3D_VIEWPORT_TX_ORIGIN_Y__SHIFT 16 + +#define NV30_3D_VIEWPORT_CLIP_MODE 0x000002bc + +#define NV30_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x8*(i0)) +#define NV30_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000008 +#define NV30_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 +#define NV30_3D_VIEWPORT_CLIP_HORIZ_L__MASK 0x0000ffff +#define NV30_3D_VIEWPORT_CLIP_HORIZ_L__SHIFT 0 +#define NV30_3D_VIEWPORT_CLIP_HORIZ_R__MASK 0xffff0000 +#define NV30_3D_VIEWPORT_CLIP_HORIZ_R__SHIFT 16 + +#define NV30_3D_VIEWPORT_CLIP_VERT(i0) (0x000002c4 + 0x8*(i0)) +#define NV30_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000008 +#define NV30_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 +#define NV30_3D_VIEWPORT_CLIP_VERT_T__MASK 0x0000ffff +#define NV30_3D_VIEWPORT_CLIP_VERT_T__SHIFT 0 +#define NV30_3D_VIEWPORT_CLIP_VERT_D__MASK 0xffff0000 +#define NV30_3D_VIEWPORT_CLIP_VERT_D__SHIFT 16 + +#define NV30_3D_DITHER_ENABLE 0x00000300 + +#define NV30_3D_ALPHA_FUNC_ENABLE 0x00000304 + +#define NV30_3D_ALPHA_FUNC_FUNC 0x00000308 +#define NV30_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV30_3D_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV30_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV30_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV30_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV30_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV30_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV30_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV30_3D_ALPHA_FUNC_REF 0x0000030c + +#define NV30_3D_BLEND_FUNC_ENABLE 0x00000310 + +#define NV30_3D_BLEND_FUNC_SRC 0x00000314 +#define NV30_3D_BLEND_FUNC_SRC_RGB__MASK 0x0000ffff +#define NV30_3D_BLEND_FUNC_SRC_RGB__SHIFT 0 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE 0x00000001 +#define NV30_3D_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV30_3D_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV30_3D_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV30_3D_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV30_3D_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV30_3D_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV30_3D_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 +#define NV30_3D_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA__MASK 0xffff0000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA__SHIFT 16 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 +#define NV30_3D_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 + +#define NV30_3D_BLEND_FUNC_DST 0x00000318 +#define NV30_3D_BLEND_FUNC_DST_RGB__MASK 0x0000ffff +#define NV30_3D_BLEND_FUNC_DST_RGB__SHIFT 0 +#define NV30_3D_BLEND_FUNC_DST_RGB_ZERO 0x00000000 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE 0x00000001 +#define NV30_3D_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV30_3D_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV30_3D_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV30_3D_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV30_3D_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV30_3D_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV30_3D_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 +#define NV30_3D_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV30_3D_BLEND_FUNC_DST_ALPHA__MASK 0xffff0000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA__SHIFT 16 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 +#define NV30_3D_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 + +#define NV30_3D_BLEND_COLOR 0x0000031c +#define NV30_3D_BLEND_COLOR_B__MASK 0x000000ff +#define NV30_3D_BLEND_COLOR_B__SHIFT 0 +#define NV30_3D_BLEND_COLOR_G__MASK 0x0000ff00 +#define NV30_3D_BLEND_COLOR_G__SHIFT 8 +#define NV30_3D_BLEND_COLOR_R__MASK 0x00ff0000 +#define NV30_3D_BLEND_COLOR_R__SHIFT 16 +#define NV30_3D_BLEND_COLOR_A__MASK 0xff000000 +#define NV30_3D_BLEND_COLOR_A__SHIFT 24 + +#define NV30_3D_BLEND_EQUATION 0x00000320 +#define NV30_3D_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV30_3D_BLEND_EQUATION_MIN 0x00008007 +#define NV30_3D_BLEND_EQUATION_MAX 0x00008008 +#define NV30_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV30_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NV40_3D_BLEND_EQUATION 0x00000320 +#define NV40_3D_BLEND_EQUATION_RGB__MASK 0x0000ffff +#define NV40_3D_BLEND_EQUATION_RGB__SHIFT 0 +#define NV40_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NV40_3D_BLEND_EQUATION_RGB_MIN 0x00008007 +#define NV40_3D_BLEND_EQUATION_RGB_MAX 0x00008008 +#define NV40_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NV40_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV40_3D_BLEND_EQUATION_ALPHA__MASK 0xffff0000 +#define NV40_3D_BLEND_EQUATION_ALPHA__SHIFT 16 +#define NV40_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x80060000 +#define NV40_3D_BLEND_EQUATION_ALPHA_MIN 0x80070000 +#define NV40_3D_BLEND_EQUATION_ALPHA_MAX 0x80080000 +#define NV40_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x800a0000 +#define NV40_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x800b0000 + +#define NV30_3D_COLOR_MASK 0x00000324 +#define NV30_3D_COLOR_MASK_B 0x000000ff +#define NV30_3D_COLOR_MASK_G 0x0000ff00 +#define NV30_3D_COLOR_MASK_R 0x00ff0000 +#define NV30_3D_COLOR_MASK_A 0xff000000 + +#define NV30_3D_STENCIL(i0) (0x00000328 + 0x20*(i0)) +#define NV30_3D_STENCIL__ESIZE 0x00000020 +#define NV30_3D_STENCIL__LEN 0x00000002 + +#define NV30_3D_STENCIL_ENABLE(i0) (0x00000328 + 0x20*(i0)) + +#define NV30_3D_STENCIL_MASK(i0) (0x0000032c + 0x20*(i0)) + +#define NV30_3D_STENCIL_FUNC_FUNC(i0) (0x00000330 + 0x20*(i0)) +#define NV30_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200 +#define NV30_3D_STENCIL_FUNC_FUNC_LESS 0x00000201 +#define NV30_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202 +#define NV30_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 +#define NV30_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV30_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV30_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 +#define NV30_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV30_3D_STENCIL_FUNC_REF(i0) (0x00000334 + 0x20*(i0)) + +#define NV30_3D_STENCIL_FUNC_MASK(i0) (0x00000338 + 0x20*(i0)) + +#define NV30_3D_STENCIL_OP_FAIL(i0) (0x0000033c + 0x20*(i0)) +#define NV30_3D_STENCIL_OP_FAIL_ZERO 0x00000000 +#define NV30_3D_STENCIL_OP_FAIL_INVERT 0x0000150a +#define NV30_3D_STENCIL_OP_FAIL_KEEP 0x00001e00 +#define NV30_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01 +#define NV30_3D_STENCIL_OP_FAIL_INCR 0x00001e02 +#define NV30_3D_STENCIL_OP_FAIL_DECR 0x00001e03 +#define NV30_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 +#define NV30_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 + +#define NV30_3D_STENCIL_OP_ZFAIL(i0) (0x00000340 + 0x20*(i0)) +#define NV30_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000 +#define NV30_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a +#define NV30_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00 +#define NV30_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 +#define NV30_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02 +#define NV30_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03 +#define NV30_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV30_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NV30_3D_STENCIL_OP_ZPASS(i0) (0x00000344 + 0x20*(i0)) +#define NV30_3D_STENCIL_OP_ZPASS_ZERO 0x00000000 +#define NV30_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a +#define NV30_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00 +#define NV30_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01 +#define NV30_3D_STENCIL_OP_ZPASS_INCR 0x00001e02 +#define NV30_3D_STENCIL_OP_ZPASS_DECR 0x00001e03 +#define NV30_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV30_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NV30_3D_SHADE_MODEL 0x00000368 +#define NV30_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NV30_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NV30_3D_FOG_ENABLE 0x0000036c + +#define NV30_3D_FOG_COLOR 0x00000370 +#define NV30_3D_FOG_COLOR_R__MASK 0x000000ff +#define NV30_3D_FOG_COLOR_R__SHIFT 0 +#define NV30_3D_FOG_COLOR_G__MASK 0x0000ff00 +#define NV30_3D_FOG_COLOR_G__SHIFT 8 +#define NV30_3D_FOG_COLOR_B__MASK 0x00ff0000 +#define NV30_3D_FOG_COLOR_B__SHIFT 16 +#define NV30_3D_FOG_COLOR_A__MASK 0xff000000 +#define NV30_3D_FOG_COLOR_A__SHIFT 24 + +#define NV40_3D_MRT_COLOR_MASK 0x00000370 +#define NV40_3D_MRT_COLOR_MASK_BUFFER1_A 0x00000010 +#define NV40_3D_MRT_COLOR_MASK_BUFFER1_R 0x00000020 +#define NV40_3D_MRT_COLOR_MASK_BUFFER1_G 0x00000040 +#define NV40_3D_MRT_COLOR_MASK_BUFFER1_B 0x00000080 +#define NV40_3D_MRT_COLOR_MASK_BUFFER2_A 0x00000100 +#define NV40_3D_MRT_COLOR_MASK_BUFFER2_R 0x00000200 +#define NV40_3D_MRT_COLOR_MASK_BUFFER2_G 0x00000400 +#define NV40_3D_MRT_COLOR_MASK_BUFFER2_B 0x00000800 +#define NV40_3D_MRT_COLOR_MASK_BUFFER3_A 0x00001000 +#define NV40_3D_MRT_COLOR_MASK_BUFFER3_R 0x00002000 +#define NV40_3D_MRT_COLOR_MASK_BUFFER3_G 0x00004000 +#define NV40_3D_MRT_COLOR_MASK_BUFFER3_B 0x00008000 + +#define NV30_3D_COLOR_LOGIC_OP_ENABLE 0x00000374 + +#define NV30_3D_COLOR_LOGIC_OP_OP 0x00000378 +#define NV30_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 +#define NV30_3D_COLOR_LOGIC_OP_OP_AND 0x00001501 +#define NV30_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 +#define NV30_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503 +#define NV30_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 +#define NV30_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505 +#define NV30_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506 +#define NV30_3D_COLOR_LOGIC_OP_OP_OR 0x00001507 +#define NV30_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508 +#define NV30_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 +#define NV30_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a +#define NV30_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b +#define NV30_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c +#define NV30_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d +#define NV30_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e +#define NV30_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f + +#define NV30_3D_NORMALIZE_ENABLE 0x0000037c + +#define NV30_3D_COLOR_MATERIAL 0x00000390 +#define NV30_3D_COLOR_MATERIAL_FRONT_EMISSION_ENABLE 0x00000001 +#define NV30_3D_COLOR_MATERIAL_FRONT_AMBIENT_ENABLE 0x00000004 +#define NV30_3D_COLOR_MATERIAL_FRONT_DIFFUSE_ENABLE 0x00000010 +#define NV30_3D_COLOR_MATERIAL_FRONT_SPECULAR_ENABLE 0x00000040 +#define NV30_3D_COLOR_MATERIAL_BACK_EMISSION_ENABLE 0x00000100 +#define NV30_3D_COLOR_MATERIAL_BACK_AMBIENT_ENABLE 0x00000400 +#define NV30_3D_COLOR_MATERIAL_BACK_DIFFUSE_ENABLE 0x00001000 +#define NV30_3D_COLOR_MATERIAL_BACK_SPECULAR_ENABLE 0x00004000 + +#define NV30_3D_DEPTH_RANGE_NEAR 0x00000394 + +#define NV30_3D_DEPTH_RANGE_FAR 0x00000398 + +#define NV30_3D_COLOR_MATERIAL_FRONT 0x000003a0 + + +#define NV30_3D_COLOR_MATERIAL_FRONT_R 0x000003a0 + +#define NV30_3D_COLOR_MATERIAL_FRONT_G 0x000003a4 + +#define NV30_3D_COLOR_MATERIAL_FRONT_B 0x000003a8 + +#define NV30_3D_COLOR_MATERIAL_FRONT_A 0x000003ac + +#define NV40_3D_MIPMAP_ROUNDING 0x000003b0 +#define NV40_3D_MIPMAP_ROUNDING_MODE__MASK 0x00100000 +#define NV40_3D_MIPMAP_ROUNDING_MODE__SHIFT 20 +#define NV40_3D_MIPMAP_ROUNDING_MODE_UP 0x00000000 +#define NV40_3D_MIPMAP_ROUNDING_MODE_DOWN 0x00100000 + +#define NV30_3D_LINE_WIDTH 0x000003b8 + +#define NV30_3D_LINE_SMOOTH_ENABLE 0x000003bc + + + +#define NV30_3D_TEX_GEN_MODE(i0, i1) (0x00000400 + 0x10*(i0) + 0x4*(i1)) +#define NV30_3D_TEX_GEN_MODE__ESIZE 0x00000004 +#define NV30_3D_TEX_GEN_MODE__LEN 0x00000004 +#define NV30_3D_TEX_GEN_MODE_FALSE 0x00000000 +#define NV30_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400 +#define NV30_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401 +#define NV30_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402 +#define NV30_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511 +#define NV30_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512 + +#define NV30_3D_MODELVIEW_MATRIX(i0) (0x00000480 + 0x4*(i0)) +#define NV30_3D_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV30_3D_MODELVIEW_MATRIX__LEN 0x00000010 + +#define NV30_3D_INVERSE_MODELVIEW_MATRIX(i0) (0x00000580 + 0x4*(i0)) +#define NV30_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV30_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x0000000c + +#define NV30_3D_PROJECTION_MATRIX(i0) (0x00000680 + 0x4*(i0)) +#define NV30_3D_PROJECTION_MATRIX__ESIZE 0x00000004 +#define NV30_3D_PROJECTION_MATRIX__LEN 0x00000010 + + +#define NV30_3D_TEX_MATRIX(i0, i1) (0x000006c0 + 0x40*(i0) + 0x4*(i1)) +#define NV30_3D_TEX_MATRIX__ESIZE 0x00000004 +#define NV30_3D_TEX_MATRIX__LEN 0x00000010 + +#define NV30_3D_SCISSOR_HORIZ 0x000008c0 +#define NV30_3D_SCISSOR_HORIZ_X__MASK 0x0000ffff +#define NV30_3D_SCISSOR_HORIZ_X__SHIFT 0 +#define NV30_3D_SCISSOR_HORIZ_W__MASK 0xffff0000 +#define NV30_3D_SCISSOR_HORIZ_W__SHIFT 16 + +#define NV30_3D_SCISSOR_VERT 0x000008c4 +#define NV30_3D_SCISSOR_VERT_Y__MASK 0x0000ffff +#define NV30_3D_SCISSOR_VERT_Y__SHIFT 0 +#define NV30_3D_SCISSOR_VERT_H__MASK 0xffff0000 +#define NV30_3D_SCISSOR_VERT_H__SHIFT 16 + +#define NV30_3D_FOG_COORD_DIST 0x000008c8 + +#define NV30_3D_FOG_MODE 0x000008cc + +#define NV30_3D_FOG_EQUATION_CONSTANT 0x000008d0 + +#define NV30_3D_FOG_EQUATION_LINEAR 0x000008d4 + +#define NV30_3D_FOG_EQUATION_QUADRATIC 0x000008d8 + +#define NV30_3D_FP_ACTIVE_PROGRAM 0x000008e4 +#define NV30_3D_FP_ACTIVE_PROGRAM_DMA0 0x00000001 +#define NV30_3D_FP_ACTIVE_PROGRAM_DMA1 0x00000002 +#define NV30_3D_FP_ACTIVE_PROGRAM_OFFSET__MASK 0xfffffffc +#define NV30_3D_FP_ACTIVE_PROGRAM_OFFSET__SHIFT 2 + + +#define NV30_3D_RC_COLOR0 0x000008ec +#define NV30_3D_RC_COLOR0_B__MASK 0x000000ff +#define NV30_3D_RC_COLOR0_B__SHIFT 0 +#define NV30_3D_RC_COLOR0_G__MASK 0x0000ff00 +#define NV30_3D_RC_COLOR0_G__SHIFT 8 +#define NV30_3D_RC_COLOR0_R__MASK 0x00ff0000 +#define NV30_3D_RC_COLOR0_R__SHIFT 16 +#define NV30_3D_RC_COLOR0_A__MASK 0xff000000 +#define NV30_3D_RC_COLOR0_A__SHIFT 24 + +#define NV30_3D_RC_COLOR1 0x000008f0 +#define NV30_3D_RC_COLOR1_B__MASK 0x000000ff +#define NV30_3D_RC_COLOR1_B__SHIFT 0 +#define NV30_3D_RC_COLOR1_G__MASK 0x0000ff00 +#define NV30_3D_RC_COLOR1_G__SHIFT 8 +#define NV30_3D_RC_COLOR1_R__MASK 0x00ff0000 +#define NV30_3D_RC_COLOR1_R__SHIFT 16 +#define NV30_3D_RC_COLOR1_A__MASK 0xff000000 +#define NV30_3D_RC_COLOR1_A__SHIFT 24 + +#define NV30_3D_RC_FINAL0 0x000008f4 +#define NV30_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f +#define NV30_3D_RC_FINAL0_D_INPUT__SHIFT 0 +#define NV30_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV30_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV30_3D_RC_FINAL0_D_INPUT_FOG 0x00000003 +#define NV30_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV30_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV30_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 +#define NV30_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 +#define NV30_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a +#define NV30_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b +#define NV30_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c +#define NV30_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d +#define NV30_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV30_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f +#define NV30_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV30_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4 +#define NV30_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV30_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0 +#define NV30_3D_RC_FINAL0_D_MAPPING__SHIFT 5 +#define NV30_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV30_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV30_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV30_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV30_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV30_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV30_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV30_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00 +#define NV30_3D_RC_FINAL0_C_INPUT__SHIFT 8 +#define NV30_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV30_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV30_3D_RC_FINAL0_C_INPUT_FOG 0x00000300 +#define NV30_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV30_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV30_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 +#define NV30_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 +#define NV30_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 +#define NV30_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 +#define NV30_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 +#define NV30_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 +#define NV30_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV30_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 +#define NV30_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV30_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12 +#define NV30_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV30_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000 +#define NV30_3D_RC_FINAL0_C_MAPPING__SHIFT 13 +#define NV30_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV30_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV30_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV30_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV30_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV30_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV30_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV30_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000 +#define NV30_3D_RC_FINAL0_B_INPUT__SHIFT 16 +#define NV30_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV30_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV30_3D_RC_FINAL0_B_INPUT_FOG 0x00030000 +#define NV30_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV30_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV30_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 +#define NV30_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 +#define NV30_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 +#define NV30_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 +#define NV30_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 +#define NV30_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 +#define NV30_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV30_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 +#define NV30_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV30_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20 +#define NV30_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV30_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000 +#define NV30_3D_RC_FINAL0_B_MAPPING__SHIFT 21 +#define NV30_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV30_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV30_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV30_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV30_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV30_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV30_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV30_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000 +#define NV30_3D_RC_FINAL0_A_INPUT__SHIFT 24 +#define NV30_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV30_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV30_3D_RC_FINAL0_A_INPUT_FOG 0x03000000 +#define NV30_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV30_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV30_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 +#define NV30_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 +#define NV30_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 +#define NV30_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 +#define NV30_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 +#define NV30_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 +#define NV30_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV30_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 +#define NV30_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV30_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28 +#define NV30_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV30_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000 +#define NV30_3D_RC_FINAL0_A_MAPPING__SHIFT 29 +#define NV30_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV30_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV30_3D_RC_FINAL1 0x000008f8 +#define NV30_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080 +#define NV30_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00 +#define NV30_3D_RC_FINAL1_G_INPUT__SHIFT 8 +#define NV30_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV30_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV30_3D_RC_FINAL1_G_INPUT_FOG 0x00000300 +#define NV30_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 +#define NV30_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 +#define NV30_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 +#define NV30_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 +#define NV30_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 +#define NV30_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 +#define NV30_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 +#define NV30_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 +#define NV30_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV30_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 +#define NV30_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000 +#define NV30_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12 +#define NV30_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV30_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000 +#define NV30_3D_RC_FINAL1_G_MAPPING__SHIFT 13 +#define NV30_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV30_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV30_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV30_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV30_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV30_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV30_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV30_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000 +#define NV30_3D_RC_FINAL1_F_INPUT__SHIFT 16 +#define NV30_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV30_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV30_3D_RC_FINAL1_F_INPUT_FOG 0x00030000 +#define NV30_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 +#define NV30_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 +#define NV30_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 +#define NV30_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 +#define NV30_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 +#define NV30_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 +#define NV30_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 +#define NV30_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 +#define NV30_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV30_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 +#define NV30_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000 +#define NV30_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20 +#define NV30_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV30_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000 +#define NV30_3D_RC_FINAL1_F_MAPPING__SHIFT 21 +#define NV30_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV30_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV30_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV30_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV30_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV30_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV30_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV30_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000 +#define NV30_3D_RC_FINAL1_E_INPUT__SHIFT 24 +#define NV30_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV30_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV30_3D_RC_FINAL1_E_INPUT_FOG 0x03000000 +#define NV30_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 +#define NV30_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 +#define NV30_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 +#define NV30_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 +#define NV30_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 +#define NV30_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 +#define NV30_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 +#define NV30_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 +#define NV30_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV30_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 +#define NV30_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000 +#define NV30_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28 +#define NV30_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV30_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000 +#define NV30_3D_RC_FINAL1_E_MAPPING__SHIFT 29 +#define NV30_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV30_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV30_3D_RC_ENABLE 0x000008fc +#define NV30_3D_RC_ENABLE_NUM_COMBINERS__MASK 0x0000000f +#define NV30_3D_RC_ENABLE_NUM_COMBINERS__SHIFT 0 +#define NV30_3D_RC_ENABLE_STAGE_CONSTANT_COLOR0 0x0000f000 +#define NV30_3D_RC_ENABLE_STAGE_CONSTANT_COLOR1 0x000f0000 + + +#define NV30_3D_RC_IN_ALPHA(i0) (0x00000900 + 0x20*(i0)) +#define NV30_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f +#define NV30_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 +#define NV30_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a +#define NV30_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b +#define NV30_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c +#define NV30_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d +#define NV30_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV30_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f +#define NV30_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV30_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4 +#define NV30_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 +#define NV30_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV30_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV30_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00 +#define NV30_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV30_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 +#define NV30_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV30_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12 +#define NV30_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 +#define NV30_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV30_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV30_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 +#define NV30_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV30_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20 +#define NV30_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 +#define NV30_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV30_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV30_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 +#define NV30_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV30_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28 +#define NV30_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 +#define NV30_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV30_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV30_3D_RC_IN_RGB(i0) (0x00000904 + 0x20*(i0)) +#define NV30_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f +#define NV30_3D_RC_IN_RGB_D_INPUT__SHIFT 0 +#define NV30_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV30_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV30_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003 +#define NV30_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV30_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV30_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 +#define NV30_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 +#define NV30_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a +#define NV30_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b +#define NV30_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c +#define NV30_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d +#define NV30_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV30_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f +#define NV30_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV30_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4 +#define NV30_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV30_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0 +#define NV30_3D_RC_IN_RGB_D_MAPPING__SHIFT 5 +#define NV30_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV30_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV30_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV30_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV30_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV30_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV30_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV30_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00 +#define NV30_3D_RC_IN_RGB_C_INPUT__SHIFT 8 +#define NV30_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV30_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV30_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300 +#define NV30_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV30_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV30_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 +#define NV30_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 +#define NV30_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 +#define NV30_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 +#define NV30_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 +#define NV30_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 +#define NV30_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV30_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 +#define NV30_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV30_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12 +#define NV30_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV30_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000 +#define NV30_3D_RC_IN_RGB_C_MAPPING__SHIFT 13 +#define NV30_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV30_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV30_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000 +#define NV30_3D_RC_IN_RGB_B_INPUT__SHIFT 16 +#define NV30_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV30_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV30_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000 +#define NV30_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV30_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV30_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 +#define NV30_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 +#define NV30_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 +#define NV30_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 +#define NV30_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 +#define NV30_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 +#define NV30_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV30_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 +#define NV30_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV30_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20 +#define NV30_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV30_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000 +#define NV30_3D_RC_IN_RGB_B_MAPPING__SHIFT 21 +#define NV30_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV30_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV30_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000 +#define NV30_3D_RC_IN_RGB_A_INPUT__SHIFT 24 +#define NV30_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV30_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 +#define NV30_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV30_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28 +#define NV30_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV30_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING__SHIFT 29 +#define NV30_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV30_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV30_3D_RC_CONSTANT_COLOR0(i0) (0x00000908 + 0x20*(i0)) +#define NV30_3D_RC_CONSTANT_COLOR0_B__MASK 0x000000ff +#define NV30_3D_RC_CONSTANT_COLOR0_B__SHIFT 0 +#define NV30_3D_RC_CONSTANT_COLOR0_G__MASK 0x0000ff00 +#define NV30_3D_RC_CONSTANT_COLOR0_G__SHIFT 8 +#define NV30_3D_RC_CONSTANT_COLOR0_R__MASK 0x00ff0000 +#define NV30_3D_RC_CONSTANT_COLOR0_R__SHIFT 16 +#define NV30_3D_RC_CONSTANT_COLOR0_A__MASK 0xff000000 +#define NV30_3D_RC_CONSTANT_COLOR0_A__SHIFT 24 + +#define NV30_3D_RC_CONSTANT_COLOR1(i0) (0x0000090c + 0x20*(i0)) +#define NV30_3D_RC_CONSTANT_COLOR1_B__MASK 0x000000ff +#define NV30_3D_RC_CONSTANT_COLOR1_B__SHIFT 0 +#define NV30_3D_RC_CONSTANT_COLOR1_G__MASK 0x0000ff00 +#define NV30_3D_RC_CONSTANT_COLOR1_G__SHIFT 8 +#define NV30_3D_RC_CONSTANT_COLOR1_R__MASK 0x00ff0000 +#define NV30_3D_RC_CONSTANT_COLOR1_R__SHIFT 16 +#define NV30_3D_RC_CONSTANT_COLOR1_A__MASK 0xff000000 +#define NV30_3D_RC_CONSTANT_COLOR1_A__SHIFT 24 + +#define NV30_3D_RC_OUT_ALPHA(i0) (0x00000910 + 0x20*(i0)) +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV30_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV30_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV30_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV30_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000 +#define NV30_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000 +#define NV30_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000 +#define NV30_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000 +#define NV30_3D_RC_OUT_ALPHA_BIAS__SHIFT 15 +#define NV30_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000 +#define NV30_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV30_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000 +#define NV30_3D_RC_OUT_ALPHA_SCALE__SHIFT 16 +#define NV30_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000 +#define NV30_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 +#define NV30_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV30_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 + +#define NV30_3D_RC_OUT_RGB(i0) (0x00000914 + 0x20*(i0)) +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV30_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV30_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV30_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV30_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000 +#define NV30_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000 +#define NV30_3D_RC_OUT_RGB_MUX_SUM 0x00004000 +#define NV30_3D_RC_OUT_RGB_BIAS__MASK 0x00008000 +#define NV30_3D_RC_OUT_RGB_BIAS__SHIFT 15 +#define NV30_3D_RC_OUT_RGB_BIAS_NONE 0x00000000 +#define NV30_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV30_3D_RC_OUT_RGB_SCALE__MASK 0x00030000 +#define NV30_3D_RC_OUT_RGB_SCALE__SHIFT 16 +#define NV30_3D_RC_OUT_RGB_SCALE_NONE 0x00000000 +#define NV30_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 +#define NV30_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV30_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 + +#define NV30_3D_VIEWPORT_HORIZ 0x00000a00 +#define NV30_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff +#define NV30_3D_VIEWPORT_HORIZ_X__SHIFT 0 +#define NV30_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000 +#define NV30_3D_VIEWPORT_HORIZ_W__SHIFT 16 + +#define NV30_3D_VIEWPORT_VERT 0x00000a04 +#define NV30_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff +#define NV30_3D_VIEWPORT_VERT_Y__SHIFT 0 +#define NV30_3D_VIEWPORT_VERT_H__MASK 0xffff0000 +#define NV30_3D_VIEWPORT_VERT_H__SHIFT 16 + +#define NV30_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION 0x00000a10 + + +#define NV30_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 + +#define NV30_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 + +#define NV30_3D_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 + +#define NV30_3D_VIEWPORT_TRANSLATE 0x00000a20 + + +#define NV30_3D_VIEWPORT_TRANSLATE_X 0x00000a20 + +#define NV30_3D_VIEWPORT_TRANSLATE_Y 0x00000a24 + +#define NV30_3D_VIEWPORT_TRANSLATE_Z 0x00000a28 + +#define NV30_3D_VIEWPORT_TRANSLATE_W 0x00000a2c + +#define NV30_3D_VIEWPORT_SCALE 0x00000a30 + + +#define NV30_3D_VIEWPORT_SCALE_X 0x00000a30 + +#define NV30_3D_VIEWPORT_SCALE_Y 0x00000a34 + +#define NV30_3D_VIEWPORT_SCALE_Z 0x00000a38 + +#define NV30_3D_VIEWPORT_SCALE_W 0x00000a3c + +#define NV30_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 + +#define NV30_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 + +#define NV30_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 + +#define NV30_3D_DEPTH_FUNC 0x00000a6c +#define NV30_3D_DEPTH_FUNC_NEVER 0x00000200 +#define NV30_3D_DEPTH_FUNC_LESS 0x00000201 +#define NV30_3D_DEPTH_FUNC_EQUAL 0x00000202 +#define NV30_3D_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV30_3D_DEPTH_FUNC_GREATER 0x00000204 +#define NV30_3D_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV30_3D_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV30_3D_DEPTH_FUNC_ALWAYS 0x00000207 + +#define NV30_3D_DEPTH_WRITE_ENABLE 0x00000a70 + +#define NV30_3D_DEPTH_TEST_ENABLE 0x00000a74 + +#define NV30_3D_POLYGON_OFFSET_FACTOR 0x00000a78 + +#define NV30_3D_POLYGON_OFFSET_UNITS 0x00000a7c + +#define NV30_3D_VTX_ATTR_3I_XY(i0) (0x00000a80 + 0x8*(i0)) +#define NV30_3D_VTX_ATTR_3I_XY__ESIZE 0x00000008 +#define NV30_3D_VTX_ATTR_3I_XY__LEN 0x00000010 +#define NV30_3D_VTX_ATTR_3I_XY_X__MASK 0x0000ffff +#define NV30_3D_VTX_ATTR_3I_XY_X__SHIFT 0 +#define NV30_3D_VTX_ATTR_3I_XY_Y__MASK 0xffff0000 +#define NV30_3D_VTX_ATTR_3I_XY_Y__SHIFT 16 + +#define NV30_3D_VTX_ATTR_3I_Z(i0) (0x00000a84 + 0x8*(i0)) +#define NV30_3D_VTX_ATTR_3I_Z__ESIZE 0x00000008 +#define NV30_3D_VTX_ATTR_3I_Z__LEN 0x00000010 +#define NV30_3D_VTX_ATTR_3I_Z_Z__MASK 0x0000ffff +#define NV30_3D_VTX_ATTR_3I_Z_Z__SHIFT 0 + +#define NV30_3D_TEX_FILTER_OPTIMIZATION(i0) (0x00000b00 + 0x4*(i0)) +#define NV30_3D_TEX_FILTER_OPTIMIZATION__ESIZE 0x00000004 +#define NV30_3D_TEX_FILTER_OPTIMIZATION__LEN 0x00000004 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR__MASK 0x0000001f +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR__SHIFT 0 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR_OFF 0x00000000 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR_HIGH_QUALITY 0x00000004 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR_QUALITY 0x00000006 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR_PERFORMANCE 0x00000008 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_TRILINEAR_HIGH_PERFORMANCE 0x00000018 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE__MASK 0x000001c0 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE__SHIFT 6 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_OFF 0x00000000 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_HIGH_QUALITY 0x000000c0 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_QUALITY 0x000001c0 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_PERFORMANCE 0x00000140 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_UNKNOWN__MASK 0x00007c00 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_UNKNOWN__SHIFT 10 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_UNKNOWN_OFF 0x00000000 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_UNKNOWN_PARTIAL 0x00002c00 +#define NV40_3D_TEX_FILTER_OPTIMIZATION_UNKNOWN_FULL 0x00007c00 + +#define NV40_3D_UNK0B40(i0) (0x00000b40 + 0x4*(i0)) +#define NV40_3D_UNK0B40__ESIZE 0x00000004 +#define NV40_3D_UNK0B40__LEN 0x00000008 + +#define NV30_3D_VP_UPLOAD_INST(i0) (0x00000b80 + 0x4*(i0)) +#define NV30_3D_VP_UPLOAD_INST__ESIZE 0x00000004 +#define NV30_3D_VP_UPLOAD_INST__LEN 0x00000004 + + +#define NV30_3D_TEX_CLIP_PLANE(i0) (0x00000e00 + 0x10*(i0)) + + +#define NV30_3D_TEX_CLIP_PLANE_X(i0) (0x00000e00 + 0x10*(i0)) + +#define NV30_3D_TEX_CLIP_PLANE_Y(i0) (0x00000e04 + 0x10*(i0)) + +#define NV30_3D_TEX_CLIP_PLANE_Z(i0) (0x00000e08 + 0x10*(i0)) + +#define NV30_3D_TEX_CLIP_PLANE_W(i0) (0x00000e0c + 0x10*(i0)) + +#define NV30_3D_LIGHT 0x00001000 + + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT(i0) (0x00001000 + 0x40*(i0)) + + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(i0) (0x00001000 + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(i0) (0x00001004 + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(i0) (0x00001008 + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE(i0) (0x0000100c + 0x40*(i0)) + + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(i0) (0x0000100c + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(i0) (0x00001010 + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(i0) (0x00001014 + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR(i0) (0x00001018 + 0x40*(i0)) + + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(i0) (0x00001018 + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(i0) (0x0000101c + 0x40*(i0)) + +#define NV30_3D_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(i0) (0x00001020 + 0x40*(i0)) + +#define NV30_3D_LIGHT_UNK24(i0) (0x00001024 + 0x40*(i0)) + +#define NV30_3D_LIGHT_HALF_VECTOR(i0) (0x00001028 + 0x40*(i0)) + + +#define NV30_3D_LIGHT_HALF_VECTOR_X(i0) (0x00001028 + 0x40*(i0)) + +#define NV30_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000102c + 0x40*(i0)) + +#define NV30_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00001030 + 0x40*(i0)) + +#define NV30_3D_LIGHT_DIRECTION(i0) (0x00001034 + 0x40*(i0)) + + +#define NV30_3D_LIGHT_DIRECTION_X(i0) (0x00001034 + 0x40*(i0)) + +#define NV30_3D_LIGHT_DIRECTION_Y(i0) (0x00001038 + 0x40*(i0)) + +#define NV30_3D_LIGHT_DIRECTION_Z(i0) (0x0000103c + 0x40*(i0)) + + +#define NV30_3D_LIGHT_SPOT_CUTOFF_A(i0) (0x00001200 + 0x40*(i0)) + +#define NV30_3D_LIGHT_SPOT_CUTOFF_B(i0) (0x00001204 + 0x40*(i0)) + +#define NV30_3D_LIGHT_SPOT_CUTOFF_C(i0) (0x00001208 + 0x40*(i0)) + +#define NV30_3D_LIGHT_SPOT_DIR(i0) (0x0000120c + 0x40*(i0)) + + +#define NV30_3D_LIGHT_SPOT_DIR_X(i0) (0x0000120c + 0x40*(i0)) + +#define NV30_3D_LIGHT_SPOT_DIR_Y(i0) (0x00001210 + 0x40*(i0)) + +#define NV30_3D_LIGHT_SPOT_DIR_Z(i0) (0x00001214 + 0x40*(i0)) + +#define NV30_3D_LIGHT_SPOT_CUTOFF_D(i0) (0x00001218 + 0x40*(i0)) + +#define NV30_3D_LIGHT_POSITION(i0) (0x0000121c + 0x40*(i0)) + + +#define NV30_3D_LIGHT_POSITION_X(i0) (0x0000121c + 0x40*(i0)) + +#define NV30_3D_LIGHT_POSITION_Y(i0) (0x00001220 + 0x40*(i0)) + +#define NV30_3D_LIGHT_POSITION_Z(i0) (0x00001224 + 0x40*(i0)) + +#define NV30_3D_LIGHT_ATTENUATION(i0) (0x00001228 + 0x40*(i0)) + +#define NV30_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00001228 + 0x40*(i0)) + +#define NV30_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000122c + 0x40*(i0)) + +#define NV30_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00001230 + 0x40*(i0)) + +#define NV30_3D_FRONT_MATERIAL_SHININESS(i0) (0x00001400 + 0x4*(i0)) +#define NV30_3D_FRONT_MATERIAL_SHININESS__ESIZE 0x00000004 +#define NV30_3D_FRONT_MATERIAL_SHININESS__LEN 0x00000006 + +#define NV30_3D_ENABLED_LIGHTS 0x00001420 + +#define NV30_3D_VERTEX_TWO_SIDE_ENABLE 0x0000142c + +#define NV30_3D_FP_REG_CONTROL 0x00001450 +#define NV30_3D_FP_REG_CONTROL_UNK0__MASK 0x0000ffff +#define NV30_3D_FP_REG_CONTROL_UNK0__SHIFT 0 +#define NV30_3D_FP_REG_CONTROL_UNK1__MASK 0xffff0000 +#define NV30_3D_FP_REG_CONTROL_UNK1__SHIFT 16 + +#define NV30_3D_FLATSHADE_FIRST 0x00001454 + +#define NV30_3D_EDGEFLAG 0x0000145c +#define NV30_3D_EDGEFLAG_ENABLE 0x00000001 + +#define NV30_3D_VP_CLIP_PLANES_ENABLE 0x00001478 +#define NV30_3D_VP_CLIP_PLANES_ENABLE_PLANE0 0x00000002 +#define NV30_3D_VP_CLIP_PLANES_ENABLE_PLANE1 0x00000020 +#define NV30_3D_VP_CLIP_PLANES_ENABLE_PLANE2 0x00000200 +#define NV30_3D_VP_CLIP_PLANES_ENABLE_PLANE3 0x00002000 +#define NV30_3D_VP_CLIP_PLANES_ENABLE_PLANE4 0x00020000 +#define NV30_3D_VP_CLIP_PLANES_ENABLE_PLANE5 0x00200000 + +#define NV30_3D_POLYGON_STIPPLE_ENABLE 0x0000147c + +#define NV30_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001480 + 0x4*(i0)) +#define NV30_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 +#define NV30_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 + +#define NV30_3D_VTX_ATTR_3F(i0) (0x00001500 + 0x10*(i0)) +#define NV30_3D_VTX_ATTR_3F__ESIZE 0x00000010 +#define NV30_3D_VTX_ATTR_3F__LEN 0x00000010 + + +#define NV30_3D_VTX_ATTR_3F_X(i0) (0x00001500 + 0x10*(i0)) + +#define NV30_3D_VTX_ATTR_3F_Y(i0) (0x00001504 + 0x10*(i0)) + +#define NV30_3D_VTX_ATTR_3F_Z(i0) (0x00001508 + 0x10*(i0)) + + +#define NV30_3D_VP_CLIP_PLANE(i0, i1) (0x00001600 + 0x10*(i0) + 0x4*(i1)) +#define NV30_3D_VP_CLIP_PLANE__ESIZE 0x00000004 +#define NV30_3D_VP_CLIP_PLANE__LEN 0x00000004 + +#define NV30_3D_VTXBUF(i0) (0x00001680 + 0x4*(i0)) +#define NV30_3D_VTXBUF__ESIZE 0x00000004 +#define NV30_3D_VTXBUF__LEN 0x00000010 +#define NV30_3D_VTXBUF_OFFSET__MASK 0x0fffffff +#define NV30_3D_VTXBUF_OFFSET__SHIFT 0 +#define NV30_3D_VTXBUF_DMA1 0x80000000 + +#define NV40_3D_VTX_CACHE_INVALIDATE 0x00001714 + +#define NV30_3D_VTXFMT(i0) (0x00001740 + 0x4*(i0)) +#define NV30_3D_VTXFMT__ESIZE 0x00000004 +#define NV30_3D_VTXFMT__LEN 0x00000010 +#define NV30_3D_VTXFMT_TYPE__MASK 0x0000000f +#define NV30_3D_VTXFMT_TYPE__SHIFT 0 +#define NV30_3D_VTXFMT_TYPE_B8G8R8A8_UNORM 0x00000000 +#define NV30_3D_VTXFMT_TYPE_V16_SNORM 0x00000001 +#define NV30_3D_VTXFMT_TYPE_V32_FLOAT 0x00000002 +#define NV30_3D_VTXFMT_TYPE_V16_FLOAT 0x00000003 +#define NV30_3D_VTXFMT_TYPE_U8_UNORM 0x00000004 +#define NV30_3D_VTXFMT_TYPE_V16_SSCALED 0x00000005 +#define NV30_3D_VTXFMT_TYPE_U8_USCALED 0x00000007 +#define NV30_3D_VTXFMT_SIZE__MASK 0x000000f0 +#define NV30_3D_VTXFMT_SIZE__SHIFT 4 +#define NV30_3D_VTXFMT_STRIDE__MASK 0x0000ff00 +#define NV30_3D_VTXFMT_STRIDE__SHIFT 8 + +#define NV30_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION 0x000017a0 + + +#define NV30_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 + +#define NV30_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 + +#define NV30_3D_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 + +#define NV30_3D_COLOR_MATERIAL_BACK 0x000017b0 + + +#define NV30_3D_COLOR_MATERIAL_BACK_R 0x000017b0 + +#define NV30_3D_COLOR_MATERIAL_BACK_G 0x000017b4 + +#define NV30_3D_COLOR_MATERIAL_BACK_B 0x000017b8 + +#define NV30_3D_COLOR_MATERIAL_BACK_A 0x000017bc + +#define NV30_3D_QUERY_RESET 0x000017c8 + +#define NV30_3D_QUERY_ENABLE 0x000017cc + +#define NV30_3D_QUERY_GET 0x00001800 +#define NV30_3D_QUERY_GET_OFFSET__MASK 0x00ffffff +#define NV30_3D_QUERY_GET_OFFSET__SHIFT 0 +#define NV30_3D_QUERY_GET_UNK24__MASK 0xff000000 +#define NV30_3D_QUERY_GET_UNK24__SHIFT 24 + +#define NV30_3D_VERTEX_BEGIN_END 0x00001808 +#define NV30_3D_VERTEX_BEGIN_END_STOP 0x00000000 +#define NV30_3D_VERTEX_BEGIN_END_POINTS 0x00000001 +#define NV30_3D_VERTEX_BEGIN_END_LINES 0x00000002 +#define NV30_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 +#define NV30_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 +#define NV30_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005 +#define NV30_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV30_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV30_3D_VERTEX_BEGIN_END_QUADS 0x00000008 +#define NV30_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV30_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a + +#define NV30_3D_VB_ELEMENT_U16 0x0000180c +#define NV30_3D_VB_ELEMENT_U16_0__MASK 0x0000ffff +#define NV30_3D_VB_ELEMENT_U16_0__SHIFT 0 +#define NV30_3D_VB_ELEMENT_U16_1__MASK 0xffff0000 +#define NV30_3D_VB_ELEMENT_U16_1__SHIFT 16 + +#define NV30_3D_VB_ELEMENT_U32 0x00001810 + +#define NV30_3D_VB_VERTEX_BATCH 0x00001814 +#define NV30_3D_VB_VERTEX_BATCH_OFFSET__MASK 0x00ffffff +#define NV30_3D_VB_VERTEX_BATCH_OFFSET__SHIFT 0 +#define NV30_3D_VB_VERTEX_BATCH_COUNT__MASK 0xff000000 +#define NV30_3D_VB_VERTEX_BATCH_COUNT__SHIFT 24 + +#define NV30_3D_VERTEX_DATA 0x00001818 + +#define NV30_3D_IDXBUF_OFFSET 0x0000181c + +#define NV30_3D_IDXBUF_FORMAT 0x00001820 +#define NV30_3D_IDXBUF_FORMAT_DMA1 0x00000001 +#define NV30_3D_IDXBUF_FORMAT_TYPE__MASK 0x000000f0 +#define NV30_3D_IDXBUF_FORMAT_TYPE__SHIFT 4 +#define NV30_3D_IDXBUF_FORMAT_TYPE_U32 0x00000000 +#define NV30_3D_IDXBUF_FORMAT_TYPE_U16 0x00000010 + +#define NV30_3D_VB_INDEX_BATCH 0x00001824 +#define NV30_3D_VB_INDEX_BATCH_START__MASK 0x00ffffff +#define NV30_3D_VB_INDEX_BATCH_START__SHIFT 0 +#define NV30_3D_VB_INDEX_BATCH_COUNT__MASK 0xff000000 +#define NV30_3D_VB_INDEX_BATCH_COUNT__SHIFT 24 + +#define NV30_3D_POLYGON_MODE_FRONT 0x00001828 +#define NV30_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV30_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV30_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NV30_3D_POLYGON_MODE_BACK 0x0000182c +#define NV30_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV30_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV30_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NV30_3D_CULL_FACE 0x00001830 +#define NV30_3D_CULL_FACE_FRONT 0x00000404 +#define NV30_3D_CULL_FACE_BACK 0x00000405 +#define NV30_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NV30_3D_FRONT_FACE 0x00001834 +#define NV30_3D_FRONT_FACE_CW 0x00000900 +#define NV30_3D_FRONT_FACE_CCW 0x00000901 + +#define NV30_3D_POLYGON_SMOOTH_ENABLE 0x00001838 + +#define NV30_3D_CULL_FACE_ENABLE 0x0000183c + +#define NV30_3D_TEX_PALETTE_OFFSET(i0) (0x00001840 + 0x4*(i0)) +#define NV30_3D_TEX_PALETTE_OFFSET__ESIZE 0x00000004 +#define NV30_3D_TEX_PALETTE_OFFSET__LEN 0x00000008 + +#define NV40_3D_TEX_SIZE1(i0) (0x00001840 + 0x4*(i0)) +#define NV40_3D_TEX_SIZE1__ESIZE 0x00000004 +#define NV40_3D_TEX_SIZE1__LEN 0x00000008 +#define NV40_3D_TEX_SIZE1_DEPTH__MASK 0xfff00000 +#define NV40_3D_TEX_SIZE1_DEPTH__SHIFT 20 +#define NV40_3D_TEX_SIZE1_PITCH__MASK 0x0000ffff +#define NV40_3D_TEX_SIZE1_PITCH__SHIFT 0 + +#define NV30_3D_VTX_ATTR_2F(i0) (0x00001880 + 0x8*(i0)) +#define NV30_3D_VTX_ATTR_2F__ESIZE 0x00000008 +#define NV30_3D_VTX_ATTR_2F__LEN 0x00000010 + + +#define NV30_3D_VTX_ATTR_2F_X(i0) (0x00001880 + 0x8*(i0)) + +#define NV30_3D_VTX_ATTR_2F_Y(i0) (0x00001884 + 0x8*(i0)) + +#define NV30_3D_VTX_ATTR_2I(i0) (0x00001900 + 0x4*(i0)) +#define NV30_3D_VTX_ATTR_2I__ESIZE 0x00000004 +#define NV30_3D_VTX_ATTR_2I__LEN 0x00000010 +#define NV30_3D_VTX_ATTR_2I_X__MASK 0x0000ffff +#define NV30_3D_VTX_ATTR_2I_X__SHIFT 0 +#define NV30_3D_VTX_ATTR_2I_Y__MASK 0xffff0000 +#define NV30_3D_VTX_ATTR_2I_Y__SHIFT 16 + +#define NV30_3D_VTX_ATTR_4UB(i0) (0x00001940 + 0x4*(i0)) +#define NV30_3D_VTX_ATTR_4UB__ESIZE 0x00000004 +#define NV30_3D_VTX_ATTR_4UB__LEN 0x00000010 +#define NV30_3D_VTX_ATTR_4UB_X__MASK 0x000000ff +#define NV30_3D_VTX_ATTR_4UB_X__SHIFT 0 +#define NV30_3D_VTX_ATTR_4UB_Y__MASK 0x0000ff00 +#define NV30_3D_VTX_ATTR_4UB_Y__SHIFT 8 +#define NV30_3D_VTX_ATTR_4UB_Z__MASK 0x00ff0000 +#define NV30_3D_VTX_ATTR_4UB_Z__SHIFT 16 +#define NV30_3D_VTX_ATTR_4UB_W__MASK 0xff000000 +#define NV30_3D_VTX_ATTR_4UB_W__SHIFT 24 + +#define NV30_3D_VTX_ATTR_4I(i0) (0x00001980 + 0x8*(i0)) +#define NV30_3D_VTX_ATTR_4I__ESIZE 0x00000008 +#define NV30_3D_VTX_ATTR_4I__LEN 0x00000010 + +#define NV30_3D_VTX_ATTR_4I_XY(i0) (0x00001980 + 0x8*(i0)) +#define NV30_3D_VTX_ATTR_4I_XY_X__MASK 0x0000ffff +#define NV30_3D_VTX_ATTR_4I_XY_X__SHIFT 0 +#define NV30_3D_VTX_ATTR_4I_XY_Y__MASK 0xffff0000 +#define NV30_3D_VTX_ATTR_4I_XY_Y__SHIFT 16 + +#define NV30_3D_VTX_ATTR_4I_ZW(i0) (0x00001984 + 0x8*(i0)) +#define NV30_3D_VTX_ATTR_4I_ZW_Z__MASK 0x0000ffff +#define NV30_3D_VTX_ATTR_4I_ZW_Z__SHIFT 0 +#define NV30_3D_VTX_ATTR_4I_ZW_W__MASK 0xffff0000 +#define NV30_3D_VTX_ATTR_4I_ZW_W__SHIFT 16 + +#define NV30_3D_TEX_OFFSET(i0) (0x00001a00 + 0x20*(i0)) +#define NV30_3D_TEX_OFFSET__ESIZE 0x00000020 +#define NV30_3D_TEX_OFFSET__LEN 0x00000008 + +#define NV30_3D_TEX_FORMAT(i0) (0x00001a04 + 0x20*(i0)) +#define NV30_3D_TEX_FORMAT__ESIZE 0x00000020 +#define NV30_3D_TEX_FORMAT__LEN 0x00000008 +#define NV30_3D_TEX_FORMAT_DMA0 0x00000001 +#define NV30_3D_TEX_FORMAT_DMA1 0x00000002 +#define NV30_3D_TEX_FORMAT_CUBIC 0x00000004 +#define NV30_3D_TEX_FORMAT_NO_BORDER 0x00000008 +#define NV30_3D_TEX_FORMAT_DIMS__MASK 0x000000f0 +#define NV30_3D_TEX_FORMAT_DIMS__SHIFT 4 +#define NV30_3D_TEX_FORMAT_DIMS_1D 0x00000010 +#define NV30_3D_TEX_FORMAT_DIMS_2D 0x00000020 +#define NV30_3D_TEX_FORMAT_DIMS_3D 0x00000030 +#define NV30_3D_TEX_FORMAT_FORMAT__MASK 0x0000ff00 +#define NV30_3D_TEX_FORMAT_FORMAT__SHIFT 8 +#define NV30_3D_TEX_FORMAT_FORMAT_L8 0x00000000 +#define NV30_3D_TEX_FORMAT_FORMAT_I8 0x00000100 +#define NV30_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 +#define NV30_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000400 +#define NV30_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000500 +#define NV30_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000600 +#define NV30_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000700 +#define NV30_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000b00 +#define NV30_3D_TEX_FORMAT_FORMAT_DXT1 0x00000c00 +#define NV30_3D_TEX_FORMAT_FORMAT_DXT3 0x00000e00 +#define NV30_3D_TEX_FORMAT_FORMAT_DXT5 0x00000f00 +#define NV30_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 +#define NV30_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 +#define NV30_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 +#define NV30_3D_TEX_FORMAT_FORMAT_L8_RECT 0x00001300 +#define NV30_3D_TEX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 +#define NV30_3D_TEX_FORMAT_FORMAT_A8L8 0x00001a00 +#define NV30_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00001b00 +#define NV30_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 +#define NV30_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 +#define NV30_3D_TEX_FORMAT_FORMAT_A8L8_RECT 0x00002000 +#define NV30_3D_TEX_FORMAT_FORMAT_Z24 0x00002a00 +#define NV30_3D_TEX_FORMAT_FORMAT_Z24_RECT 0x00002b00 +#define NV30_3D_TEX_FORMAT_FORMAT_Z16 0x00002c00 +#define NV30_3D_TEX_FORMAT_FORMAT_Z16_RECT 0x00002d00 +#define NV30_3D_TEX_FORMAT_FORMAT_DSDT8 0x00002800 +#define NV30_3D_TEX_FORMAT_FORMAT_HILO16 0x00003300 +#define NV30_3D_TEX_FORMAT_FORMAT_HILO16_RECT 0x00003600 +#define NV30_3D_TEX_FORMAT_FORMAT_HILO8 0x00004400 +#define NV30_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 +#define NV30_3D_TEX_FORMAT_FORMAT_HILO8_RECT 0x00004600 +#define NV30_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 +#define NV30_3D_TEX_FORMAT_FORMAT_A16 0x00003200 +#define NV30_3D_TEX_FORMAT_FORMAT_A16_RECT 0x00003500 +#define NV30_3D_TEX_FORMAT_FORMAT_UNK3F 0x00003f00 +#define NV30_3D_TEX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 +#define NV30_3D_TEX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 +#define NV30_3D_TEX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 +#define NV40_3D_TEX_FORMAT_FORMAT__MASK 0x00001f00 +#define NV40_3D_TEX_FORMAT_FORMAT__SHIFT 8 +#define NV40_3D_TEX_FORMAT_FORMAT_L8 0x00000100 +#define NV40_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 +#define NV40_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000300 +#define NV40_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000400 +#define NV40_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000500 +#define NV40_3D_TEX_FORMAT_FORMAT_DXT1 0x00000600 +#define NV40_3D_TEX_FORMAT_FORMAT_DXT3 0x00000700 +#define NV40_3D_TEX_FORMAT_FORMAT_DXT5 0x00000800 +#define NV40_3D_TEX_FORMAT_FORMAT_A8L8 0x00000b00 +#define NV40_3D_TEX_FORMAT_FORMAT_Z24 0x00001000 +#define NV40_3D_TEX_FORMAT_FORMAT_Z16 0x00001200 +#define NV40_3D_TEX_FORMAT_FORMAT_A16 0x00001400 +#define NV40_3D_TEX_FORMAT_FORMAT_A16L16 0x00001500 +#define NV40_3D_TEX_FORMAT_FORMAT_HILO8 0x00001800 +#define NV40_3D_TEX_FORMAT_FORMAT_RGBA16F 0x00001a00 +#define NV40_3D_TEX_FORMAT_FORMAT_RGBA32F 0x00001b00 +#define NV40_3D_TEX_FORMAT_LINEAR 0x00002000 +#define NV40_3D_TEX_FORMAT_RECT 0x00004000 +#define NV40_3D_TEX_FORMAT_MIPMAP_COUNT__MASK 0x000f0000 +#define NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT 16 +#define NV30_3D_TEX_FORMAT_MIPMAP 0x00080000 +#define NV30_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x00f00000 +#define NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 20 +#define NV30_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x0f000000 +#define NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 24 +#define NV30_3D_TEX_FORMAT_BASE_SIZE_W__MASK 0xf0000000 +#define NV30_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT 28 + +#define NV30_3D_TEX_WRAP(i0) (0x00001a08 + 0x20*(i0)) +#define NV30_3D_TEX_WRAP__ESIZE 0x00000020 +#define NV30_3D_TEX_WRAP__LEN 0x00000008 +#define NV30_3D_TEX_WRAP_S__MASK 0x000000ff +#define NV30_3D_TEX_WRAP_S__SHIFT 0 +#define NV30_3D_TEX_WRAP_S_REPEAT 0x00000001 +#define NV30_3D_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 +#define NV30_3D_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 +#define NV30_3D_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 +#define NV30_3D_TEX_WRAP_S_CLAMP 0x00000005 +#define NV40_3D_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE 0x00000006 +#define NV40_3D_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER 0x00000007 +#define NV40_3D_TEX_WRAP_S_MIRROR_CLAMP 0x00000008 +#define NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION__MASK 0x00000070 +#define NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION__SHIFT 4 +#define NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF 0x00000000 +#define NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_QUALITY 0x00000020 +#define NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_PERFORMANCE 0x00000030 +#define NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_HIGH_PERFORMANCE 0x00000070 +#define NV30_3D_TEX_WRAP_T__MASK 0x00000f00 +#define NV30_3D_TEX_WRAP_T__SHIFT 8 +#define NV30_3D_TEX_WRAP_T_REPEAT 0x00000100 +#define NV30_3D_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 +#define NV30_3D_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 +#define NV30_3D_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 +#define NV30_3D_TEX_WRAP_T_CLAMP 0x00000500 +#define NV40_3D_TEX_WRAP_T_MIRROR_CLAMP_TO_EDGE 0x00000600 +#define NV40_3D_TEX_WRAP_T_MIRROR_CLAMP_TO_BORDER 0x00000700 +#define NV40_3D_TEX_WRAP_T_MIRROR_CLAMP 0x00000800 +#define NV30_3D_TEX_WRAP_EXPAND_NORMAL 0x0000f000 +#define NV30_3D_TEX_WRAP_R__MASK 0x000f0000 +#define NV30_3D_TEX_WRAP_R__SHIFT 16 +#define NV30_3D_TEX_WRAP_R_REPEAT 0x00010000 +#define NV30_3D_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 +#define NV30_3D_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 +#define NV30_3D_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 +#define NV30_3D_TEX_WRAP_R_CLAMP 0x00050000 +#define NV40_3D_TEX_WRAP_R_MIRROR_CLAMP_TO_EDGE 0x00060000 +#define NV40_3D_TEX_WRAP_R_MIRROR_CLAMP_TO_BORDER 0x00070000 +#define NV40_3D_TEX_WRAP_R_MIRROR_CLAMP 0x00080000 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER__MASK 0x00f00000 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER__SHIFT 20 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER_NONE 0x00000000 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER_RED 0x00100000 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER_GREEN 0x00200000 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER_BLUE 0x00400000 +#define NV40_3D_TEX_WRAP_GAMMA_DECREASE_FILTER_ALL 0x00f00000 +#define NV30_3D_TEX_WRAP_RCOMP__MASK 0xf0000000 +#define NV30_3D_TEX_WRAP_RCOMP__SHIFT 28 +#define NV30_3D_TEX_WRAP_RCOMP_NEVER 0x00000000 +#define NV30_3D_TEX_WRAP_RCOMP_GREATER 0x10000000 +#define NV30_3D_TEX_WRAP_RCOMP_EQUAL 0x20000000 +#define NV30_3D_TEX_WRAP_RCOMP_GEQUAL 0x30000000 +#define NV30_3D_TEX_WRAP_RCOMP_LESS 0x40000000 +#define NV30_3D_TEX_WRAP_RCOMP_NOTEQUAL 0x50000000 +#define NV30_3D_TEX_WRAP_RCOMP_LEQUAL 0x60000000 +#define NV30_3D_TEX_WRAP_RCOMP_ALWAYS 0x70000000 + +#define NV30_3D_TEX_ENABLE(i0) (0x00001a0c + 0x20*(i0)) +#define NV30_3D_TEX_ENABLE__ESIZE 0x00000020 +#define NV30_3D_TEX_ENABLE__LEN 0x00000008 +#define NV30_3D_TEX_ENABLE_ANISO__MASK 0x00000030 +#define NV30_3D_TEX_ENABLE_ANISO__SHIFT 4 +#define NV30_3D_TEX_ENABLE_ANISO_NONE 0x00000000 +#define NV30_3D_TEX_ENABLE_ANISO_2X 0x00000010 +#define NV30_3D_TEX_ENABLE_ANISO_4X 0x00000020 +#define NV30_3D_TEX_ENABLE_ANISO_8X 0x00000030 +#define NV40_3D_TEX_ENABLE_ANISO__MASK 0x000000f0 +#define NV40_3D_TEX_ENABLE_ANISO__SHIFT 4 +#define NV40_3D_TEX_ENABLE_ANISO_NONE 0x00000000 +#define NV40_3D_TEX_ENABLE_ANISO_2X 0x00000010 +#define NV40_3D_TEX_ENABLE_ANISO_4X 0x00000020 +#define NV40_3D_TEX_ENABLE_ANISO_6X 0x00000030 +#define NV40_3D_TEX_ENABLE_ANISO_8X 0x00000040 +#define NV40_3D_TEX_ENABLE_ANISO_10X 0x00000050 +#define NV40_3D_TEX_ENABLE_ANISO_12X 0x00000060 +#define NV40_3D_TEX_ENABLE_ANISO_16X 0x00000070 +#define NV30_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000 +#define NV30_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14 +#define NV40_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x00038000 +#define NV40_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 15 +#define NV30_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000 +#define NV30_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26 +#define NV40_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x38000000 +#define NV40_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 27 +#define NV30_3D_TEX_ENABLE_ENABLE 0x40000000 +#define NV40_3D_TEX_ENABLE_ENABLE 0x80000000 + +#define NV30_3D_TEX_SWIZZLE(i0) (0x00001a10 + 0x20*(i0)) +#define NV30_3D_TEX_SWIZZLE__ESIZE 0x00000020 +#define NV30_3D_TEX_SWIZZLE__LEN 0x00000008 +#define NV30_3D_TEX_SWIZZLE_S1_W__MASK 0x00000003 +#define NV30_3D_TEX_SWIZZLE_S1_W__SHIFT 0 +#define NV30_3D_TEX_SWIZZLE_S1_W_W 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S1_W_Z 0x00000001 +#define NV30_3D_TEX_SWIZZLE_S1_W_Y 0x00000002 +#define NV30_3D_TEX_SWIZZLE_S1_W_X 0x00000003 +#define NV30_3D_TEX_SWIZZLE_S1_Z__MASK 0x0000000c +#define NV30_3D_TEX_SWIZZLE_S1_Z__SHIFT 2 +#define NV30_3D_TEX_SWIZZLE_S1_Z_W 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S1_Z_Z 0x00000004 +#define NV30_3D_TEX_SWIZZLE_S1_Z_Y 0x00000008 +#define NV30_3D_TEX_SWIZZLE_S1_Z_X 0x0000000c +#define NV30_3D_TEX_SWIZZLE_S1_Y__MASK 0x00000030 +#define NV30_3D_TEX_SWIZZLE_S1_Y__SHIFT 4 +#define NV30_3D_TEX_SWIZZLE_S1_Y_W 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S1_Y_Z 0x00000010 +#define NV30_3D_TEX_SWIZZLE_S1_Y_Y 0x00000020 +#define NV30_3D_TEX_SWIZZLE_S1_Y_X 0x00000030 +#define NV30_3D_TEX_SWIZZLE_S1_X__MASK 0x000000c0 +#define NV30_3D_TEX_SWIZZLE_S1_X__SHIFT 6 +#define NV30_3D_TEX_SWIZZLE_S1_X_W 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S1_X_Z 0x00000040 +#define NV30_3D_TEX_SWIZZLE_S1_X_Y 0x00000080 +#define NV30_3D_TEX_SWIZZLE_S1_X_X 0x000000c0 +#define NV30_3D_TEX_SWIZZLE_S0_W__MASK 0x00000300 +#define NV30_3D_TEX_SWIZZLE_S0_W__SHIFT 8 +#define NV30_3D_TEX_SWIZZLE_S0_W_ZERO 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S0_W_ONE 0x00000100 +#define NV30_3D_TEX_SWIZZLE_S0_W_S1 0x00000200 +#define NV30_3D_TEX_SWIZZLE_S0_Z__MASK 0x00000c00 +#define NV30_3D_TEX_SWIZZLE_S0_Z__SHIFT 10 +#define NV30_3D_TEX_SWIZZLE_S0_Z_ZERO 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S0_Z_ONE 0x00000400 +#define NV30_3D_TEX_SWIZZLE_S0_Z_S1 0x00000800 +#define NV30_3D_TEX_SWIZZLE_S0_Y__MASK 0x00003000 +#define NV30_3D_TEX_SWIZZLE_S0_Y__SHIFT 12 +#define NV30_3D_TEX_SWIZZLE_S0_Y_ZERO 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S0_Y_ONE 0x00001000 +#define NV30_3D_TEX_SWIZZLE_S0_Y_S1 0x00002000 +#define NV30_3D_TEX_SWIZZLE_S0_X__MASK 0x0000c000 +#define NV30_3D_TEX_SWIZZLE_S0_X__SHIFT 14 +#define NV30_3D_TEX_SWIZZLE_S0_X_ZERO 0x00000000 +#define NV30_3D_TEX_SWIZZLE_S0_X_ONE 0x00004000 +#define NV30_3D_TEX_SWIZZLE_S0_X_S1 0x00008000 +#define NV30_3D_TEX_SWIZZLE_RECT_PITCH__MASK 0xffff0000 +#define NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT 16 + +#define NV30_3D_TEX_FILTER(i0) (0x00001a14 + 0x20*(i0)) +#define NV30_3D_TEX_FILTER__ESIZE 0x00000020 +#define NV30_3D_TEX_FILTER__LEN 0x00000008 +#define NV30_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00 +#define NV30_3D_TEX_FILTER_LOD_BIAS__SHIFT 8 +#define NV30_3D_TEX_FILTER_MIN__MASK 0x000f0000 +#define NV30_3D_TEX_FILTER_MIN__SHIFT 16 +#define NV30_3D_TEX_FILTER_MIN_NEAREST 0x00010000 +#define NV30_3D_TEX_FILTER_MIN_LINEAR 0x00020000 +#define NV30_3D_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST 0x00030000 +#define NV30_3D_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST 0x00040000 +#define NV30_3D_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR 0x00050000 +#define NV30_3D_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR 0x00060000 +#define NV30_3D_TEX_FILTER_MAG__MASK 0x0f000000 +#define NV30_3D_TEX_FILTER_MAG__SHIFT 24 +#define NV30_3D_TEX_FILTER_MAG_NEAREST 0x01000000 +#define NV30_3D_TEX_FILTER_MAG_LINEAR 0x02000000 +#define NV30_3D_TEX_FILTER_SIGNED_BLUE 0x10000000 +#define NV30_3D_TEX_FILTER_SIGNED_GREEN 0x20000000 +#define NV30_3D_TEX_FILTER_SIGNED_RED 0x40000000 +#define NV30_3D_TEX_FILTER_SIGNED_ALPHA 0x80000000 + +#define NV30_3D_TEX_NPOT_SIZE(i0) (0x00001a18 + 0x20*(i0)) +#define NV30_3D_TEX_NPOT_SIZE__ESIZE 0x00000020 +#define NV30_3D_TEX_NPOT_SIZE__LEN 0x00000008 +#define NV30_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff +#define NV30_3D_TEX_NPOT_SIZE_H__SHIFT 0 +#define NV30_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000 +#define NV30_3D_TEX_NPOT_SIZE_W__SHIFT 16 + +#define NV30_3D_TEX_BORDER_COLOR(i0) (0x00001a1c + 0x20*(i0)) +#define NV30_3D_TEX_BORDER_COLOR__ESIZE 0x00000020 +#define NV30_3D_TEX_BORDER_COLOR__LEN 0x00000008 +#define NV30_3D_TEX_BORDER_COLOR_B__MASK 0x000000ff +#define NV30_3D_TEX_BORDER_COLOR_B__SHIFT 0 +#define NV30_3D_TEX_BORDER_COLOR_G__MASK 0x0000ff00 +#define NV30_3D_TEX_BORDER_COLOR_G__SHIFT 8 +#define NV30_3D_TEX_BORDER_COLOR_R__MASK 0x00ff0000 +#define NV30_3D_TEX_BORDER_COLOR_R__SHIFT 16 +#define NV30_3D_TEX_BORDER_COLOR_A__MASK 0xff000000 +#define NV30_3D_TEX_BORDER_COLOR_A__SHIFT 24 + +#define NV30_3D_VTX_ATTR_4F(i0) (0x00001c00 + 0x10*(i0)) +#define NV30_3D_VTX_ATTR_4F__ESIZE 0x00000010 +#define NV30_3D_VTX_ATTR_4F__LEN 0x00000010 + + +#define NV30_3D_VTX_ATTR_4F_X(i0) (0x00001c00 + 0x10*(i0)) + +#define NV30_3D_VTX_ATTR_4F_Y(i0) (0x00001c04 + 0x10*(i0)) + +#define NV30_3D_VTX_ATTR_4F_Z(i0) (0x00001c08 + 0x10*(i0)) + +#define NV30_3D_VTX_ATTR_4F_W(i0) (0x00001c0c + 0x10*(i0)) + +#define NV30_3D_FP_CONTROL 0x00001d60 +#define NV30_3D_FP_CONTROL_USED_REGS_MINUS1_DIV2__MASK 0x0000000f +#define NV30_3D_FP_CONTROL_USED_REGS_MINUS1_DIV2__SHIFT 0 +#define NV30_3D_FP_CONTROL_USES_KIL 0x00000080 +#define NV40_3D_FP_CONTROL_KIL 0x00000080 +#define NV40_3D_FP_CONTROL_TEMP_COUNT__MASK 0xff000000 +#define NV40_3D_FP_CONTROL_TEMP_COUNT__SHIFT 24 + +#define NV30_3D_DEPTH_CONTROL 0x00001d78 +#define NV30_3D_DEPTH_CONTROL_CLAMP 0x000000f0 + +#define NV30_3D_MULTISAMPLE_CONTROL 0x00001d7c +#define NV30_3D_MULTISAMPLE_CONTROL_ENABLE 0x00000001 +#define NV30_3D_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_COVERAGE 0x00000010 +#define NV30_3D_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_ONE 0x00000100 +#define NV30_3D_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE__MASK 0xffff0000 +#define NV30_3D_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE__SHIFT 16 + +#define NV30_3D_COORD_CONVENTIONS 0x00001d88 +#define NV30_3D_COORD_CONVENTIONS_HEIGHT__MASK 0x00000fff +#define NV30_3D_COORD_CONVENTIONS_HEIGHT__SHIFT 0 +#define NV30_3D_COORD_CONVENTIONS_ORIGIN__MASK 0x00001000 +#define NV30_3D_COORD_CONVENTIONS_ORIGIN__SHIFT 12 +#define NV30_3D_COORD_CONVENTIONS_ORIGIN_NORMAL 0x00000000 +#define NV30_3D_COORD_CONVENTIONS_ORIGIN_INVERTED 0x00001000 +#define NV30_3D_COORD_CONVENTIONS_CENTER__MASK 0x00010000 +#define NV30_3D_COORD_CONVENTIONS_CENTER__SHIFT 16 +#define NV30_3D_COORD_CONVENTIONS_CENTER_HALF_INTEGER 0x00000000 +#define NV30_3D_COORD_CONVENTIONS_CENTER_INTEGER 0x00010000 + +#define NV30_3D_CLEAR_DEPTH_VALUE 0x00001d8c + +#define NV30_3D_CLEAR_COLOR_VALUE 0x00001d90 +#define NV30_3D_CLEAR_COLOR_VALUE_B__MASK 0x000000ff +#define NV30_3D_CLEAR_COLOR_VALUE_B__SHIFT 0 +#define NV30_3D_CLEAR_COLOR_VALUE_G__MASK 0x0000ff00 +#define NV30_3D_CLEAR_COLOR_VALUE_G__SHIFT 8 +#define NV30_3D_CLEAR_COLOR_VALUE_R__MASK 0x00ff0000 +#define NV30_3D_CLEAR_COLOR_VALUE_R__SHIFT 16 +#define NV30_3D_CLEAR_COLOR_VALUE_A__MASK 0xff000000 +#define NV30_3D_CLEAR_COLOR_VALUE_A__SHIFT 24 + +#define NV30_3D_CLEAR_BUFFERS 0x00001d94 +#define NV30_3D_CLEAR_BUFFERS_DEPTH 0x00000001 +#define NV30_3D_CLEAR_BUFFERS_STENCIL 0x00000002 +#define NV30_3D_CLEAR_BUFFERS_COLOR_R 0x00000010 +#define NV30_3D_CLEAR_BUFFERS_COLOR_G 0x00000020 +#define NV30_3D_CLEAR_BUFFERS_COLOR_B 0x00000040 +#define NV30_3D_CLEAR_BUFFERS_COLOR_A 0x00000080 + +#define NV30_3D_PRIMITIVE_RESTART_ENABLE 0x00001dac + +#define NV30_3D_PRIMITIVE_RESTART_INDEX 0x00001db0 + +#define NV30_3D_LINE_STIPPLE_ENABLE 0x00001db4 + +#define NV30_3D_LINE_STIPPLE_PATTERN 0x00001db8 +#define NV30_3D_LINE_STIPPLE_PATTERN_FACTOR__MASK 0x0000ffff +#define NV30_3D_LINE_STIPPLE_PATTERN_FACTOR__SHIFT 0 +#define NV30_3D_LINE_STIPPLE_PATTERN_PATTERN__MASK 0xffff0000 +#define NV30_3D_LINE_STIPPLE_PATTERN_PATTERN__SHIFT 16 + +#define NV30_3D_BACK_MATERIAL_SHININESS(i0) (0x00001e20 + 0x4*(i0)) +#define NV30_3D_BACK_MATERIAL_SHININESS__ESIZE 0x00000004 +#define NV30_3D_BACK_MATERIAL_SHININESS__LEN 0x00000006 + +#define NV30_3D_VTX_ATTR_1F(i0) (0x00001e40 + 0x4*(i0)) +#define NV30_3D_VTX_ATTR_1F__ESIZE 0x00000004 +#define NV30_3D_VTX_ATTR_1F__LEN 0x00000010 + +#define NV30_3D_ENGINE 0x00001e94 +#define NV30_3D_ENGINE_FP 0x00000001 +#define NV30_3D_ENGINE_VP 0x00000002 +#define NV30_3D_ENGINE_FIXED 0x00000004 + +#define NV30_3D_VP_UPLOAD_FROM_ID 0x00001e9c + +#define NV30_3D_VP_START_FROM_ID 0x00001ea0 + +#define NV30_3D_POINT_PARAMETERS(i0) (0x00001ec0 + 0x4*(i0)) +#define NV30_3D_POINT_PARAMETERS__ESIZE 0x00000004 +#define NV30_3D_POINT_PARAMETERS__LEN 0x00000008 + +#define NV30_3D_POINT_SIZE 0x00001ee0 + +#define NV30_3D_POINT_PARAMETERS_ENABLE 0x00001ee4 + +#define NV30_3D_POINT_SPRITE 0x00001ee8 +#define NV30_3D_POINT_SPRITE_ENABLE 0x00000001 +#define NV30_3D_POINT_SPRITE_R_MODE__MASK 0x00000006 +#define NV30_3D_POINT_SPRITE_R_MODE__SHIFT 1 +#define NV30_3D_POINT_SPRITE_R_MODE_ZERO 0x00000000 +#define NV30_3D_POINT_SPRITE_R_MODE_R 0x00000002 +#define NV30_3D_POINT_SPRITE_R_MODE_S 0x00000004 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_0 0x00000100 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_1 0x00000200 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_2 0x00000400 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_3 0x00000800 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_4 0x00001000 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_5 0x00002000 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_6 0x00004000 +#define NV30_3D_POINT_SPRITE_COORD_REPLACE_7 0x00008000 + +#define NV30_3D_VP_UPLOAD_CONST_ID 0x00001efc + +#define NV30_3D_VP_UPLOAD_CONST(i0) (0x00001f00 + 0x10*(i0)) +#define NV30_3D_VP_UPLOAD_CONST__ESIZE 0x00000010 +#define NV30_3D_VP_UPLOAD_CONST__LEN 0x00000004 + + +#define NV30_3D_VP_UPLOAD_CONST_X(i0) (0x00001f00 + 0x10*(i0)) + +#define NV30_3D_VP_UPLOAD_CONST_Y(i0) (0x00001f04 + 0x10*(i0)) + +#define NV30_3D_VP_UPLOAD_CONST_Z(i0) (0x00001f08 + 0x10*(i0)) + +#define NV30_3D_VP_UPLOAD_CONST_W(i0) (0x00001f0c + 0x10*(i0)) + +#define NV30_3D_UNK1F80(i0) (0x00001f80 + 0x4*(i0)) +#define NV30_3D_UNK1F80__ESIZE 0x00000004 +#define NV30_3D_UNK1F80__LEN 0x00000010 + +#define NV40_3D_TEX_CACHE_CTL 0x00001fd8 + +#define NV40_3D_VP_ATTRIB_EN 0x00001ff0 + +#define NV40_3D_VP_RESULT_EN 0x00001ff4 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV30_40_3D_XML */ diff --git a/src/hwdefs/nv50_2d.xml.h b/src/hwdefs/nv50_2d.xml.h new file mode 100644 index 0000000..685b698 --- /dev/null +++ b/src/hwdefs/nv50_2d.xml.h @@ -0,0 +1,434 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_2D_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_2D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + + +#define NV50_2D_DMA_NOTIFY 0x00000180 + +#define NV50_2D_DMA_DST 0x00000184 + +#define NV50_2D_DMA_SRC 0x00000188 + +#define NV50_2D_DMA_COND 0x0000018c + +#define NV50_2D_DST_FORMAT 0x00000200 + +#define NV50_2D_DST_LINEAR 0x00000204 + +#define NV50_2D_DST_TILE_MODE 0x00000208 + +#define NV50_2D_DST_DEPTH 0x0000020c + +#define NV50_2D_DST_LAYER 0x00000210 + +#define NV50_2D_DST_PITCH 0x00000214 + +#define NV50_2D_DST_WIDTH 0x00000218 + +#define NV50_2D_DST_HEIGHT 0x0000021c + +#define NV50_2D_DST_ADDRESS_HIGH 0x00000220 + +#define NV50_2D_DST_ADDRESS_LOW 0x00000224 + +#define NV50_2D_UNK228 0x00000228 + +#define NVC0_2D_UNK228 0x00000228 + +#define NV50_2D_SRC_FORMAT 0x00000230 + +#define NV50_2D_SRC_LINEAR 0x00000234 + +#define NV50_2D_SRC_TILE_MODE 0x00000238 + +#define NV50_2D_SRC_DEPTH 0x0000023c + +#define NV50_2D_SRC_LAYER 0x00000240 + +#define NVC0_2D_UNK0240 0x00000240 + +#define NV50_2D_SRC_PITCH 0x00000244 +#define NV50_2D_SRC_PITCH__MAX 0x00040000 + +#define NV50_2D_SRC_WIDTH 0x00000248 +#define NV50_2D_SRC_WIDTH__MAX 0x00010000 + +#define NV50_2D_SRC_HEIGHT 0x0000024c +#define NV50_2D_SRC_HEIGHT__MAX 0x00010000 + +#define NV50_2D_SRC_ADDRESS_HIGH 0x00000250 + +#define NV50_2D_SRC_ADDRESS_LOW 0x00000254 + +#define NV50_2D_UNK258 0x00000258 + +#define NV50_2D_UNK260 0x00000260 + +#define NV50_2D_COND_ADDRESS_HIGH 0x00000264 + +#define NV50_2D_COND_ADDRESS_LOW 0x00000268 + +#define NV50_2D_COND_MODE 0x0000026c +#define NV50_2D_COND_MODE_NEVER 0x00000000 +#define NV50_2D_COND_MODE_ALWAYS 0x00000001 +#define NV50_2D_COND_MODE_RES_NON_ZERO 0x00000002 +#define NV50_2D_COND_MODE_EQUAL 0x00000003 +#define NV50_2D_COND_MODE_NOT_EQUAL 0x00000004 + +#define NV50_2D_CLIP_X 0x00000280 + +#define NV50_2D_CLIP_Y 0x00000284 + +#define NV50_2D_CLIP_W 0x00000288 + +#define NV50_2D_CLIP_H 0x0000028c + +#define NV50_2D_CLIP_ENABLE 0x00000290 + +#define NV50_2D_COLOR_KEY_FORMAT 0x00000294 +#define NV50_2D_COLOR_KEY_FORMAT_16BPP 0x00000000 +#define NV50_2D_COLOR_KEY_FORMAT_15BPP 0x00000001 +#define NV50_2D_COLOR_KEY_FORMAT_24BPP 0x00000002 +#define NV50_2D_COLOR_KEY_FORMAT_30BPP 0x00000003 +#define NV50_2D_COLOR_KEY_FORMAT_8BPP 0x00000004 +#define NV50_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005 +#define NV50_2D_COLOR_KEY_FORMAT_32BPP 0x00000006 + +#define NV50_2D_COLOR_KEY 0x00000298 + +#define NV50_2D_COLOR_KEY_ENABLE 0x0000029c + +#define NV50_2D_ROP 0x000002a0 + +#define NV50_2D_BETA1 0x000002a4 +#define NV50_2D_BETA1_BETA1__MASK 0x7f800000 +#define NV50_2D_BETA1_BETA1__SHIFT 23 + +#define NV50_2D_BETA4 0x000002a8 +#define NV50_2D_BETA4_B__MASK 0x000000ff +#define NV50_2D_BETA4_B__SHIFT 0 +#define NV50_2D_BETA4_G__MASK 0x0000ff00 +#define NV50_2D_BETA4_G__SHIFT 8 +#define NV50_2D_BETA4_R__MASK 0x00ff0000 +#define NV50_2D_BETA4_R__SHIFT 16 +#define NV50_2D_BETA4_A__MASK 0xff000000 +#define NV50_2D_BETA4_A__SHIFT 24 + +#define NV50_2D_OPERATION 0x000002ac +#define NV50_2D_OPERATION_SRCCOPY_AND 0x00000000 +#define NV50_2D_OPERATION_ROP_AND 0x00000001 +#define NV50_2D_OPERATION_BLEND 0x00000002 +#define NV50_2D_OPERATION_SRCCOPY 0x00000003 +#define NV50_2D_OPERATION_ROP 0x00000004 +#define NV50_2D_OPERATION_SRCCOPY_PREMULT 0x00000005 +#define NV50_2D_OPERATION_BLEND_PREMULT 0x00000006 + +#define NV50_2D_PATTERN_OFFSET 0x000002b0 +#define NV50_2D_PATTERN_OFFSET_X__MASK 0x0000003f +#define NV50_2D_PATTERN_OFFSET_X__SHIFT 0 +#define NV50_2D_PATTERN_OFFSET_Y__MASK 0x00003f00 +#define NV50_2D_PATTERN_OFFSET_Y__SHIFT 8 + +#define NV50_2D_PATTERN_SELECT 0x000002b4 +#define NV50_2D_PATTERN_SELECT_MONO_8X8 0x00000000 +#define NV50_2D_PATTERN_SELECT_MONO_64X1 0x00000001 +#define NV50_2D_PATTERN_SELECT_MONO_1X64 0x00000002 +#define NV50_2D_PATTERN_SELECT_COLOR 0x00000003 + +#define NVC0_2D_UNK2DC 0x000002dc + +#define NVC0_2D_UNK2E0 0x000002e0 + +#define NV50_2D_PATTERN_COLOR_FORMAT 0x000002e8 +#define NV50_2D_PATTERN_COLOR_FORMAT_16BPP 0x00000000 +#define NV50_2D_PATTERN_COLOR_FORMAT_15BPP 0x00000001 +#define NV50_2D_PATTERN_COLOR_FORMAT_32BPP 0x00000002 +#define NV50_2D_PATTERN_COLOR_FORMAT_8BPP 0x00000003 +#define NV50_2D_PATTERN_COLOR_FORMAT_UNK4 0x00000004 +#define NV50_2D_PATTERN_COLOR_FORMAT_UNK5 0x00000005 +#define NV50_2D_PATTERN_COLOR_FORMAT_UNK6 0x00000006 + +#define NV50_2D_PATTERN_MONO_FORMAT 0x000002ec +#define NV50_2D_PATTERN_MONO_FORMAT_CGA6 0x00000000 +#define NV50_2D_PATTERN_MONO_FORMAT_LE 0x00000001 + +#define NV50_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0)) +#define NV50_2D_PATTERN_COLOR__ESIZE 0x00000004 +#define NV50_2D_PATTERN_COLOR__LEN 0x00000002 + +#define NV50_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0)) +#define NV50_2D_PATTERN_BITMAP__ESIZE 0x00000004 +#define NV50_2D_PATTERN_BITMAP__LEN 0x00000002 + +#define NV50_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0)) +#define NV50_2D_PATTERN_X8R8G8B8__ESIZE 0x00000004 +#define NV50_2D_PATTERN_X8R8G8B8__LEN 0x00000040 +#define NV50_2D_PATTERN_X8R8G8B8_B__MASK 0x000000ff +#define NV50_2D_PATTERN_X8R8G8B8_B__SHIFT 0 +#define NV50_2D_PATTERN_X8R8G8B8_G__MASK 0x0000ff00 +#define NV50_2D_PATTERN_X8R8G8B8_G__SHIFT 8 +#define NV50_2D_PATTERN_X8R8G8B8_R__MASK 0x00ff0000 +#define NV50_2D_PATTERN_X8R8G8B8_R__SHIFT 16 + +#define NV50_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0)) +#define NV50_2D_PATTERN_R5G6B5__ESIZE 0x00000004 +#define NV50_2D_PATTERN_R5G6B5__LEN 0x00000020 +#define NV50_2D_PATTERN_R5G6B5_B0__MASK 0x0000001f +#define NV50_2D_PATTERN_R5G6B5_B0__SHIFT 0 +#define NV50_2D_PATTERN_R5G6B5_G0__MASK 0x000007e0 +#define NV50_2D_PATTERN_R5G6B5_G0__SHIFT 5 +#define NV50_2D_PATTERN_R5G6B5_R0__MASK 0x0000f800 +#define NV50_2D_PATTERN_R5G6B5_R0__SHIFT 11 +#define NV50_2D_PATTERN_R5G6B5_B1__MASK 0x001f0000 +#define NV50_2D_PATTERN_R5G6B5_B1__SHIFT 16 +#define NV50_2D_PATTERN_R5G6B5_G1__MASK 0x07e00000 +#define NV50_2D_PATTERN_R5G6B5_G1__SHIFT 21 +#define NV50_2D_PATTERN_R5G6B5_R1__MASK 0xf8000000 +#define NV50_2D_PATTERN_R5G6B5_R1__SHIFT 27 + +#define NV50_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0)) +#define NV50_2D_PATTERN_X1R5G5B5__ESIZE 0x00000004 +#define NV50_2D_PATTERN_X1R5G5B5__LEN 0x00000020 +#define NV50_2D_PATTERN_X1R5G5B5_B0__MASK 0x0000001f +#define NV50_2D_PATTERN_X1R5G5B5_B0__SHIFT 0 +#define NV50_2D_PATTERN_X1R5G5B5_G0__MASK 0x000003e0 +#define NV50_2D_PATTERN_X1R5G5B5_G0__SHIFT 5 +#define NV50_2D_PATTERN_X1R5G5B5_R0__MASK 0x00007c00 +#define NV50_2D_PATTERN_X1R5G5B5_R0__SHIFT 10 +#define NV50_2D_PATTERN_X1R5G5B5_B1__MASK 0x001f0000 +#define NV50_2D_PATTERN_X1R5G5B5_B1__SHIFT 16 +#define NV50_2D_PATTERN_X1R5G5B5_G1__MASK 0x03e00000 +#define NV50_2D_PATTERN_X1R5G5B5_G1__SHIFT 21 +#define NV50_2D_PATTERN_X1R5G5B5_R1__MASK 0x7c000000 +#define NV50_2D_PATTERN_X1R5G5B5_R1__SHIFT 26 + +#define NV50_2D_PATTERN_Y8(i0) (0x00000500 + 0x4*(i0)) +#define NV50_2D_PATTERN_Y8__ESIZE 0x00000004 +#define NV50_2D_PATTERN_Y8__LEN 0x00000010 +#define NV50_2D_PATTERN_Y8_Y0__MASK 0x000000ff +#define NV50_2D_PATTERN_Y8_Y0__SHIFT 0 +#define NV50_2D_PATTERN_Y8_Y1__MASK 0x0000ff00 +#define NV50_2D_PATTERN_Y8_Y1__SHIFT 8 +#define NV50_2D_PATTERN_Y8_Y2__MASK 0x00ff0000 +#define NV50_2D_PATTERN_Y8_Y2__SHIFT 16 +#define NV50_2D_PATTERN_Y8_Y3__MASK 0xff000000 +#define NV50_2D_PATTERN_Y8_Y3__SHIFT 24 + +#define NVC0_2D_DRAW_COLOR_LONG(i0) (0x00000540 + 0x4*(i0)) +#define NVC0_2D_DRAW_COLOR_LONG__ESIZE 0x00000004 +#define NVC0_2D_DRAW_COLOR_LONG__LEN 0x00000004 + +#define NV50_2D_DRAW_SHAPE 0x00000580 +#define NV50_2D_DRAW_SHAPE_POINTS 0x00000000 +#define NV50_2D_DRAW_SHAPE_LINES 0x00000001 +#define NV50_2D_DRAW_SHAPE_LINE_STRIP 0x00000002 +#define NV50_2D_DRAW_SHAPE_TRIANGLES 0x00000003 +#define NV50_2D_DRAW_SHAPE_RECTANGLES 0x00000004 + +#define NV50_2D_DRAW_COLOR_FORMAT 0x00000584 + +#define NV50_2D_DRAW_COLOR 0x00000588 + +#define NV50_2D_UNK58C 0x0000058c +#define NV50_2D_UNK58C_0 0x00000001 +#define NV50_2D_UNK58C_1 0x00000010 +#define NV50_2D_UNK58C_2 0x00000100 +#define NV50_2D_UNK58C_3 0x00001000 + +#define NV50_2D_DRAW_POINT16 0x000005e0 +#define NV50_2D_DRAW_POINT16_X__MASK 0x0000ffff +#define NV50_2D_DRAW_POINT16_X__SHIFT 0 +#define NV50_2D_DRAW_POINT16_Y__MASK 0xffff0000 +#define NV50_2D_DRAW_POINT16_Y__SHIFT 16 + +#define NV50_2D_DRAW_POINT32_X(i0) (0x00000600 + 0x8*(i0)) +#define NV50_2D_DRAW_POINT32_X__ESIZE 0x00000008 +#define NV50_2D_DRAW_POINT32_X__LEN 0x00000040 + +#define NV50_2D_DRAW_POINT32_Y(i0) (0x00000604 + 0x8*(i0)) +#define NV50_2D_DRAW_POINT32_Y__ESIZE 0x00000008 +#define NV50_2D_DRAW_POINT32_Y__LEN 0x00000040 + +#define NV50_2D_SIFC_BITMAP_ENABLE 0x00000800 + +#define NV50_2D_SIFC_FORMAT 0x00000804 + +#define NV50_2D_SIFC_BITMAP_FORMAT 0x00000808 +#define NV50_2D_SIFC_BITMAP_FORMAT_I1 0x00000000 +#define NV50_2D_SIFC_BITMAP_FORMAT_I4 0x00000001 +#define NV50_2D_SIFC_BITMAP_FORMAT_I8 0x00000002 + +#define NV50_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c + +#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810 +#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000 +#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001 +#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002 + +#define NV50_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814 + +#define NV50_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818 + +#define NV50_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c + +#define NV50_2D_SIFC_WIDTH 0x00000838 + +#define NV50_2D_SIFC_HEIGHT 0x0000083c + +#define NV50_2D_SIFC_DX_DU_FRACT 0x00000840 + +#define NV50_2D_SIFC_DX_DU_INT 0x00000844 + +#define NV50_2D_SIFC_DY_DV_FRACT 0x00000848 + +#define NV50_2D_SIFC_DY_DV_INT 0x0000084c + +#define NV50_2D_SIFC_DST_X_FRACT 0x00000850 + +#define NV50_2D_SIFC_DST_X_INT 0x00000854 + +#define NV50_2D_SIFC_DST_Y_FRACT 0x00000858 + +#define NV50_2D_SIFC_DST_Y_INT 0x0000085c + +#define NV50_2D_SIFC_DATA 0x00000860 + +#define NV50_2D_UNK0870 0x00000870 + +#define NV50_2D_UNK0880 0x00000880 + +#define NV50_2D_UNK0884 0x00000884 + +#define NV50_2D_UNK0888 0x00000888 + +#define NV50_2D_BLIT_CONTROL 0x0000088c +#define NV50_2D_BLIT_CONTROL_ORIGIN__MASK 0x00000001 +#define NV50_2D_BLIT_CONTROL_ORIGIN__SHIFT 0 +#define NV50_2D_BLIT_CONTROL_ORIGIN_CENTER 0x00000000 +#define NV50_2D_BLIT_CONTROL_ORIGIN_CORNER 0x00000001 +#define NV50_2D_BLIT_CONTROL_FILTER__MASK 0x00000010 +#define NV50_2D_BLIT_CONTROL_FILTER__SHIFT 4 +#define NV50_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE 0x00000000 +#define NV50_2D_BLIT_CONTROL_FILTER_BILINEAR 0x00000010 + +#define NV50_2D_BLIT_DST_X 0x000008b0 + +#define NV50_2D_BLIT_DST_Y 0x000008b4 + +#define NV50_2D_BLIT_DST_W 0x000008b8 + +#define NV50_2D_BLIT_DST_H 0x000008bc + +#define NV50_2D_BLIT_DU_DX_FRACT 0x000008c0 + +#define NV50_2D_BLIT_DU_DX_INT 0x000008c4 + +#define NV50_2D_BLIT_DV_DY_FRACT 0x000008c8 + +#define NV50_2D_BLIT_DV_DY_INT 0x000008cc + +#define NV50_2D_BLIT_SRC_X_FRACT 0x000008d0 + +#define NV50_2D_BLIT_SRC_X_INT 0x000008d4 + +#define NV50_2D_BLIT_SRC_Y_FRACT 0x000008d8 + +#define NV50_2D_BLIT_SRC_Y_INT 0x000008dc + +#define NVC0_2D_FIRMWARE(i0) (0x000008e0 + 0x4*(i0)) +#define NVC0_2D_FIRMWARE__ESIZE 0x00000004 +#define NVC0_2D_FIRMWARE__LEN 0x00000020 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_2D_XML */ diff --git a/src/hwdefs/nv50_3d.xml.h b/src/hwdefs/nv50_3d.xml.h new file mode 100644 index 0000000..721a040 --- /dev/null +++ b/src/hwdefs/nv50_3d.xml.h @@ -0,0 +1,2127 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_3D_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV50_3D_DMA_NOTIFY 0x00000180 + +#define NV50_3D_DMA_ZETA 0x00000184 + +#define NV50_3D_DMA_QUERY 0x00000188 + +#define NV50_3D_DMA_VTXBUF 0x0000018c + +#define NV50_3D_DMA_LOCAL 0x00000190 + +#define NV50_3D_DMA_STACK 0x00000194 + +#define NV50_3D_DMA_CODE_CB 0x00000198 + +#define NV50_3D_DMA_TSC 0x0000019c + +#define NV50_3D_DMA_TIC 0x000001a0 + +#define NV50_3D_DMA_TEXTURE 0x000001a4 + +#define NV50_3D_DMA_STRMOUT 0x000001a8 + +#define NV50_3D_DMA_CLIPID 0x000001ac + +#define NV50_3D_DMA_COLOR(i0) (0x000001c0 + 0x4*(i0)) +#define NV50_3D_DMA_COLOR__ESIZE 0x00000004 +#define NV50_3D_DMA_COLOR__LEN 0x00000008 + +#define NV50_3D_RT(i0) (0x00000200 + 0x20*(i0)) +#define NV50_3D_RT__ESIZE 0x00000020 +#define NV50_3D_RT__LEN 0x00000008 + +#define NV50_3D_RT_ADDRESS_HIGH(i0) (0x00000200 + 0x20*(i0)) + +#define NV50_3D_RT_ADDRESS_LOW(i0) (0x00000204 + 0x20*(i0)) + +#define NV50_3D_RT_FORMAT(i0) (0x00000208 + 0x20*(i0)) + +#define NV50_3D_RT_TILE_MODE(i0) (0x0000020c + 0x20*(i0)) +#define NV50_3D_RT_TILE_MODE_X__MASK 0x0000000f +#define NV50_3D_RT_TILE_MODE_X__SHIFT 0 +#define NV50_3D_RT_TILE_MODE_Y__MASK 0x000000f0 +#define NV50_3D_RT_TILE_MODE_Y__SHIFT 4 +#define NV50_3D_RT_TILE_MODE_Z__MASK 0x00000f00 +#define NV50_3D_RT_TILE_MODE_Z__SHIFT 8 + +#define NV50_3D_RT_LAYER_STRIDE(i0) (0x00000210 + 0x20*(i0)) +#define NV50_3D_RT_LAYER_STRIDE__SHR 2 + +#define NV50_3D_RT_UNK14(i0) (0x00000214 + 0x20*(i0)) + +#define NV50_3D_VTX_ATTR_1F(i0) (0x00000300 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_1F__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_1F__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_2H(i0) (0x00000340 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_2H__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_2H__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_2H_X__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_2H_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_2H_Y__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_2H_Y__SHIFT 16 + +#define NV50_3D_VTX_ATTR_2F_X(i0) (0x00000380 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_2F_X__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_2F_X__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_2F_Y(i0) (0x00000384 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_2F_Y__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_2F_Y__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_3F_X(i0) (0x00000400 + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_3F_X__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_3F_X__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_3F_Y(i0) (0x00000404 + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_3F_Y__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_3F_Y__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_3F_Z(i0) (0x00000408 + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_3F_Z__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_3F_Z__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_4F_X(i0) (0x00000500 + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_4F_X__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_4F_X__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_4F_Y(i0) (0x00000504 + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_4F_Y__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_4F_Y__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_4F_Z(i0) (0x00000508 + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_4F_Z__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_4F_Z__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_4F_W(i0) (0x0000050c + 0x10*(i0)) +#define NV50_3D_VTX_ATTR_4F_W__ESIZE 0x00000010 +#define NV50_3D_VTX_ATTR_4F_W__LEN 0x00000010 + +#define NV50_3D_VTX_ATTR_4H_0(i0) (0x00000600 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_4H_0__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_4H_0__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4H_0_X__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_4H_0_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4H_0_Y__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_4H_0_Y__SHIFT 16 + +#define NV50_3D_VTX_ATTR_4H_1(i0) (0x00000604 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_4H_1__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_4H_1__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4H_1_Z__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_4H_1_Z__SHIFT 0 +#define NV50_3D_VTX_ATTR_4H_1_W__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_4H_1_W__SHIFT 16 + +#define NV50_3D_VTX_ATTR_2I(i0) (0x00000680 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_2I__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_2I__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_2I_X__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_2I_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_2I_Y__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_2I_Y__SHIFT 16 + +#define NV50_3D_VTX_ATTR_2NI(i0) (0x000006c0 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_2NI__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_2NI__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_2NI_X__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_2NI_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_2NI_Y__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_2NI_Y__SHIFT 16 + +#define NV50_3D_VTX_ATTR_4I_0(i0) (0x00000700 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_4I_0__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_4I_0__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4I_0_X__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_4I_0_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4I_0_Y__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_4I_0_Y__SHIFT 16 + +#define NV50_3D_VTX_ATTR_4I_1(i0) (0x00000704 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_4I_1__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_4I_1__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4I_1_Z__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_4I_1_Z__SHIFT 0 +#define NV50_3D_VTX_ATTR_4I_1_W__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_4I_1_W__SHIFT 16 + +#define NV50_3D_VTX_ATTR_4NI_0(i0) (0x00000780 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_4NI_0__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_4NI_0__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4NI_0_X__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_4NI_0_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4NI_0_Y__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_4NI_0_Y__SHIFT 16 + +#define NV50_3D_VTX_ATTR_4NI_1(i0) (0x00000784 + 0x8*(i0)) +#define NV50_3D_VTX_ATTR_4NI_1__ESIZE 0x00000008 +#define NV50_3D_VTX_ATTR_4NI_1__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4NI_1_Z__MASK 0x0000ffff +#define NV50_3D_VTX_ATTR_4NI_1_Z__SHIFT 0 +#define NV50_3D_VTX_ATTR_4NI_1_W__MASK 0xffff0000 +#define NV50_3D_VTX_ATTR_4NI_1_W__SHIFT 16 + +#define NV50_3D_VTX_ATTR_4UB(i0) (0x00000800 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_4UB__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_4UB__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4UB_X__MASK 0x000000ff +#define NV50_3D_VTX_ATTR_4UB_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4UB_Y__MASK 0x0000ff00 +#define NV50_3D_VTX_ATTR_4UB_Y__SHIFT 8 +#define NV50_3D_VTX_ATTR_4UB_Z__MASK 0x00ff0000 +#define NV50_3D_VTX_ATTR_4UB_Z__SHIFT 16 +#define NV50_3D_VTX_ATTR_4UB_W__MASK 0xff000000 +#define NV50_3D_VTX_ATTR_4UB_W__SHIFT 24 + +#define NV50_3D_VTX_ATTR_4B(i0) (0x00000840 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_4B__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_4B__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4B_X__MASK 0x000000ff +#define NV50_3D_VTX_ATTR_4B_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4B_Y__MASK 0x0000ff00 +#define NV50_3D_VTX_ATTR_4B_Y__SHIFT 8 +#define NV50_3D_VTX_ATTR_4B_Z__MASK 0x00ff0000 +#define NV50_3D_VTX_ATTR_4B_Z__SHIFT 16 +#define NV50_3D_VTX_ATTR_4B_W__MASK 0xff000000 +#define NV50_3D_VTX_ATTR_4B_W__SHIFT 24 + +#define NV50_3D_VTX_ATTR_4NUB(i0) (0x00000880 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_4NUB__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_4NUB__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4NUB_X__MASK 0x000000ff +#define NV50_3D_VTX_ATTR_4NUB_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4NUB_Y__MASK 0x0000ff00 +#define NV50_3D_VTX_ATTR_4NUB_Y__SHIFT 8 +#define NV50_3D_VTX_ATTR_4NUB_Z__MASK 0x00ff0000 +#define NV50_3D_VTX_ATTR_4NUB_Z__SHIFT 16 +#define NV50_3D_VTX_ATTR_4NUB_W__MASK 0xff000000 +#define NV50_3D_VTX_ATTR_4NUB_W__SHIFT 24 + +#define NV50_3D_VTX_ATTR_4NB(i0) (0x000008c0 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_4NB__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_4NB__LEN 0x00000010 +#define NV50_3D_VTX_ATTR_4NB_X__MASK 0x000000ff +#define NV50_3D_VTX_ATTR_4NB_X__SHIFT 0 +#define NV50_3D_VTX_ATTR_4NB_Y__MASK 0x0000ff00 +#define NV50_3D_VTX_ATTR_4NB_Y__SHIFT 8 +#define NV50_3D_VTX_ATTR_4NB_Z__MASK 0x00ff0000 +#define NV50_3D_VTX_ATTR_4NB_Z__SHIFT 16 +#define NV50_3D_VTX_ATTR_4NB_W__MASK 0xff000000 +#define NV50_3D_VTX_ATTR_4NB_W__SHIFT 24 + +#define NV50_3D_VERTEX_ARRAY_FETCH(i0) (0x00000900 + 0x10*(i0)) +#define NV50_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010 +#define NV50_3D_VERTEX_ARRAY_FETCH__LEN 0x00000010 +#define NV50_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK 0x00000fff +#define NV50_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT 0 +#define NV50_3D_VERTEX_ARRAY_FETCH_ENABLE 0x20000000 + +#define NV50_3D_VERTEX_ARRAY_START_HIGH(i0) (0x00000904 + 0x10*(i0)) +#define NV50_3D_VERTEX_ARRAY_START_HIGH__ESIZE 0x00000010 +#define NV50_3D_VERTEX_ARRAY_START_HIGH__LEN 0x00000010 + +#define NV50_3D_VERTEX_ARRAY_START_LOW(i0) (0x00000908 + 0x10*(i0)) +#define NV50_3D_VERTEX_ARRAY_START_LOW__ESIZE 0x00000010 +#define NV50_3D_VERTEX_ARRAY_START_LOW__LEN 0x00000010 + +#define NV50_3D_VERTEX_ARRAY_DIVISOR(i0) (0x0000090c + 0x10*(i0)) +#define NV50_3D_VERTEX_ARRAY_DIVISOR__ESIZE 0x00000010 +#define NV50_3D_VERTEX_ARRAY_DIVISOR__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0)) +#define NV50_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020 +#define NV50_3D_VIEWPORT_SCALE_X__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_SCALE_Y(i0) (0x00000a04 + 0x20*(i0)) +#define NV50_3D_VIEWPORT_SCALE_Y__ESIZE 0x00000020 +#define NV50_3D_VIEWPORT_SCALE_Y__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_SCALE_Z(i0) (0x00000a08 + 0x20*(i0)) +#define NV50_3D_VIEWPORT_SCALE_Z__ESIZE 0x00000020 +#define NV50_3D_VIEWPORT_SCALE_Z__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_TRANSLATE_X(i0) (0x00000a0c + 0x20*(i0)) +#define NV50_3D_VIEWPORT_TRANSLATE_X__ESIZE 0x00000020 +#define NV50_3D_VIEWPORT_TRANSLATE_X__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_TRANSLATE_Y(i0) (0x00000a10 + 0x20*(i0)) +#define NV50_3D_VIEWPORT_TRANSLATE_Y__ESIZE 0x00000020 +#define NV50_3D_VIEWPORT_TRANSLATE_Y__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_TRANSLATE_Z(i0) (0x00000a14 + 0x20*(i0)) +#define NV50_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020 +#define NV50_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010 + +#define NV50_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0)) +#define NV50_3D_VIEWPORT_HORIZ__ESIZE 0x00000010 +#define NV50_3D_VIEWPORT_HORIZ__LEN 0x00000010 +#define NV50_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff +#define NV50_3D_VIEWPORT_HORIZ_X__SHIFT 0 +#define NV50_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000 +#define NV50_3D_VIEWPORT_HORIZ_W__SHIFT 16 + +#define NV50_3D_VIEWPORT_VERT(i0) (0x00000c04 + 0x10*(i0)) +#define NV50_3D_VIEWPORT_VERT__ESIZE 0x00000010 +#define NV50_3D_VIEWPORT_VERT__LEN 0x00000010 +#define NV50_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff +#define NV50_3D_VIEWPORT_VERT_Y__SHIFT 0 +#define NV50_3D_VIEWPORT_VERT_H__MASK 0xffff0000 +#define NV50_3D_VIEWPORT_VERT_H__SHIFT 16 + +#define NV50_3D_DEPTH_RANGE_NEAR(i0) (0x00000c08 + 0x10*(i0)) +#define NV50_3D_DEPTH_RANGE_NEAR__ESIZE 0x00000010 +#define NV50_3D_DEPTH_RANGE_NEAR__LEN 0x00000010 + +#define NV50_3D_DEPTH_RANGE_FAR(i0) (0x00000c0c + 0x10*(i0)) +#define NV50_3D_DEPTH_RANGE_FAR__ESIZE 0x00000010 +#define NV50_3D_DEPTH_RANGE_FAR__LEN 0x00000010 + +#define NV50_3D_CLIP_RECT_HORIZ(i0) (0x00000d00 + 0x8*(i0)) +#define NV50_3D_CLIP_RECT_HORIZ__ESIZE 0x00000008 +#define NV50_3D_CLIP_RECT_HORIZ__LEN 0x00000008 +#define NV50_3D_CLIP_RECT_HORIZ_MIN__MASK 0x0000ffff +#define NV50_3D_CLIP_RECT_HORIZ_MIN__SHIFT 0 +#define NV50_3D_CLIP_RECT_HORIZ_MAX__MASK 0xffff0000 +#define NV50_3D_CLIP_RECT_HORIZ_MAX__SHIFT 16 + +#define NV50_3D_CLIP_RECT_VERT(i0) (0x00000d04 + 0x8*(i0)) +#define NV50_3D_CLIP_RECT_VERT__ESIZE 0x00000008 +#define NV50_3D_CLIP_RECT_VERT__LEN 0x00000008 +#define NV50_3D_CLIP_RECT_VERT_MIN__MASK 0x0000ffff +#define NV50_3D_CLIP_RECT_VERT_MIN__SHIFT 0 +#define NV50_3D_CLIP_RECT_VERT_MAX__MASK 0xffff0000 +#define NV50_3D_CLIP_RECT_VERT_MAX__SHIFT 16 + +#define NV50_3D_CLIPID_REGION_HORIZ(i0) (0x00000d40 + 0x8*(i0)) +#define NV50_3D_CLIPID_REGION_HORIZ__ESIZE 0x00000008 +#define NV50_3D_CLIPID_REGION_HORIZ__LEN 0x00000004 +#define NV50_3D_CLIPID_REGION_HORIZ_X__MASK 0x0000ffff +#define NV50_3D_CLIPID_REGION_HORIZ_X__SHIFT 0 +#define NV50_3D_CLIPID_REGION_HORIZ_W__MASK 0xffff0000 +#define NV50_3D_CLIPID_REGION_HORIZ_W__SHIFT 16 + +#define NV50_3D_CLIPID_REGION_VERT(i0) (0x00000d44 + 0x8*(i0)) +#define NV50_3D_CLIPID_REGION_VERT__ESIZE 0x00000008 +#define NV50_3D_CLIPID_REGION_VERT__LEN 0x00000004 +#define NV50_3D_CLIPID_REGION_VERT_Y__MASK 0x0000ffff +#define NV50_3D_CLIPID_REGION_VERT_Y__SHIFT 0 +#define NV50_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000 +#define NV50_3D_CLIPID_REGION_VERT_H__SHIFT 16 + +#define NV50_3D_UNK0D60 0x00000d60 + +#define NV50_3D_UNK0D64 0x00000d64 + +#define NV50_3D_COUNTER_ENABLE 0x00000d68 +#define NV50_3D_COUNTER_ENABLE_VFETCH_VERTICES 0x00000001 +#define NV50_3D_COUNTER_ENABLE_VFETCH_PRIMITIVES 0x00000002 +#define NV50_3D_COUNTER_ENABLE_VP_LAUNCHES 0x00000004 +#define NV50_3D_COUNTER_ENABLE_GP_LAUNCHES 0x00000008 +#define NV50_3D_COUNTER_ENABLE_GP_PRIMITIVES_OUT 0x00000010 +#define NV50_3D_COUNTER_ENABLE_TRANSFORM_FEEDBACK 0x00000020 +#define NV50_3D_COUNTER_ENABLE_GENERATED_PRIMITIVES 0x00000040 +#define NV50_3D_COUNTER_ENABLE_RAST_PRIMITIVES_PRECLIP 0x00000080 +#define NV50_3D_COUNTER_ENABLE_RAST_PRIMITIVES_POSTCLIP 0x00000100 +#define NV50_3D_COUNTER_ENABLE_FP_PIXELS 0x00000200 +#define NV84_3D_COUNTER_ENABLE_UNK0A 0x00000400 + +#define NV50_3D_UNK0D6C(i0) (0x00000d6c + 0x4*(i0)) +#define NV50_3D_UNK0D6C__ESIZE 0x00000004 +#define NV50_3D_UNK0D6C__LEN 0x00000002 +#define NV50_3D_UNK0D6C_X__MASK 0x0000ffff +#define NV50_3D_UNK0D6C_X__SHIFT 0 +#define NV50_3D_UNK0D6C_Y__MASK 0xffff0000 +#define NV50_3D_UNK0D6C_Y__SHIFT 16 + +#define NV50_3D_VERTEX_BUFFER_FIRST 0x00000d74 + +#define NV50_3D_VERTEX_BUFFER_COUNT 0x00000d78 + +#define NV50_3D_UNK0D7C 0x00000d7c + +#define NV50_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0)) +#define NV50_3D_CLEAR_COLOR__ESIZE 0x00000004 +#define NV50_3D_CLEAR_COLOR__LEN 0x00000004 + +#define NV50_3D_CLEAR_DEPTH 0x00000d90 + +#define NV50_3D_STACK_ADDRESS_HIGH 0x00000d94 + +#define NV50_3D_STACK_ADDRESS_LOW 0x00000d98 + +#define NV50_3D_STACK_SIZE_LOG 0x00000d9c + +#define NV50_3D_CLEAR_STENCIL 0x00000da0 + +#define NV50_3D_STRMOUT_PARAMS_LATCH 0x00000da4 + +#define NV50_3D_STRMOUT_PRIMITIVE_LIMIT 0x00000da8 + +#define NV50_3D_POLYGON_MODE_FRONT 0x00000dac +#define NV50_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV50_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV50_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NV50_3D_POLYGON_MODE_BACK 0x00000db0 +#define NV50_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV50_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV50_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NV50_3D_POLYGON_SMOOTH_ENABLE 0x00000db4 + +#define NV50_3D_UNK0DB8 0x00000db8 + +#define NV50_3D_ZCULL_UNK0DBC 0x00000dbc +#define NV50_3D_ZCULL_UNK0DBC_UNK0 0x00000001 +#define NV50_3D_ZCULL_UNK0DBC_UNK16__MASK 0x00030000 +#define NV50_3D_ZCULL_UNK0DBC_UNK16__SHIFT 16 + +#define NV50_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 + +#define NV50_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 + +#define NV50_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 + +#define NV50_3D_UNK0DCC 0x00000dcc + +#define NV50_3D_VTX_ATTR_MASK_UNK0DD0(i0) (0x00000dd0 + 0x4*(i0)) +#define NV50_3D_VTX_ATTR_MASK_UNK0DD0__ESIZE 0x00000004 +#define NV50_3D_VTX_ATTR_MASK_UNK0DD0__LEN 0x00000002 + +#define NV50_3D_ZCULL_UNK0DD8 0x00000dd8 +#define NV50_3D_ZCULL_UNK0DD8_UNK0__MASK 0x00000007 +#define NV50_3D_ZCULL_UNK0DD8_UNK0__SHIFT 0 +#define NVA3_3D_ZCULL_UNK0DD8_UNK9 0x00000200 +#define NV50_3D_ZCULL_UNK0DD8_UNK16__MASK 0xffff0000 +#define NV50_3D_ZCULL_UNK0DD8_UNK16__SHIFT 16 + +#define NV50_3D_UNK0DDC 0x00000ddc + +#define NV50_3D_UNK0DE0 0x00000de0 + +#define NV50_3D_WATCHDOG_TIMER 0x00000de4 + +#define NV50_3D_UNK0DE8 0x00000de8 + +#define NV50_3D_UNK0DEC 0x00000dec + +#define NV50_3D_UNK0DF0 0x00000df0 +#define NV50_3D_UNK0DF0_UNK0 0x00000001 +#define NV50_3D_UNK0DF0_UNK1__MASK 0x00000ff0 +#define NV50_3D_UNK0DF0_UNK1__SHIFT 4 + +#define NV50_3D_UNK0DF4 0x00000df4 + +#define NV50_3D_WINDOW_OFFSET_X 0x00000df8 + +#define NV50_3D_WINDOW_OFFSET_Y 0x00000dfc + +#define NV50_3D_SCISSOR_ENABLE(i0) (0x00000e00 + 0x10*(i0)) +#define NV50_3D_SCISSOR_ENABLE__ESIZE 0x00000010 +#define NV50_3D_SCISSOR_ENABLE__LEN 0x00000010 + +#define NV50_3D_SCISSOR_HORIZ(i0) (0x00000e04 + 0x10*(i0)) +#define NV50_3D_SCISSOR_HORIZ__ESIZE 0x00000010 +#define NV50_3D_SCISSOR_HORIZ__LEN 0x00000010 +#define NV50_3D_SCISSOR_HORIZ_MIN__MASK 0x0000ffff +#define NV50_3D_SCISSOR_HORIZ_MIN__SHIFT 0 +#define NV50_3D_SCISSOR_HORIZ_MAX__MASK 0xffff0000 +#define NV50_3D_SCISSOR_HORIZ_MAX__SHIFT 16 + +#define NV50_3D_SCISSOR_VERT(i0) (0x00000e08 + 0x10*(i0)) +#define NV50_3D_SCISSOR_VERT__ESIZE 0x00000010 +#define NV50_3D_SCISSOR_VERT__LEN 0x00000010 +#define NV50_3D_SCISSOR_VERT_MIN__MASK 0x0000ffff +#define NV50_3D_SCISSOR_VERT_MIN__SHIFT 0 +#define NV50_3D_SCISSOR_VERT_MAX__MASK 0xffff0000 +#define NV50_3D_SCISSOR_VERT_MAX__SHIFT 16 + +#define NV50_3D_CB_ADDR 0x00000f00 +#define NV50_3D_CB_ADDR_ID__MASK 0x003fff00 +#define NV50_3D_CB_ADDR_ID__SHIFT 8 +#define NV50_3D_CB_ADDR_BUFFER__MASK 0x0000007f +#define NV50_3D_CB_ADDR_BUFFER__SHIFT 0 + +#define NV50_3D_CB_DATA(i0) (0x00000f04 + 0x4*(i0)) +#define NV50_3D_CB_DATA__ESIZE 0x00000004 +#define NV50_3D_CB_DATA__LEN 0x00000010 + +#define NV50_3D_LOCAL_WARPS_LOG_ALLOC 0x00000f44 + +#define NV50_3D_LOCAL_WARPS_NO_CLAMP 0x00000f48 + +#define NV50_3D_STACK_WARPS_LOG_ALLOC 0x00000f4c + +#define NV50_3D_STACK_WARPS_NO_CLAMP 0x00000f50 + +#define NV50_3D_STENCIL_BACK_FUNC_REF 0x00000f54 + +#define NV50_3D_STENCIL_BACK_MASK 0x00000f58 + +#define NV50_3D_STENCIL_BACK_FUNC_MASK 0x00000f5c + +#define NV50_3D_UNK0F60(i0) (0x00000f60 + 0x4*(i0)) +#define NV50_3D_UNK0F60__ESIZE 0x00000004 +#define NV50_3D_UNK0F60__LEN 0x00000004 + +#define NV50_3D_GP_ADDRESS_HIGH 0x00000f70 + +#define NV50_3D_GP_ADDRESS_LOW 0x00000f74 + +#define NV50_3D_UNK0F78 0x00000f78 + +#define NV50_3D_VP_ADDRESS_HIGH 0x00000f7c + +#define NV50_3D_VP_ADDRESS_LOW 0x00000f80 + +#define NV50_3D_VERTEX_RUNOUT_ADDRESS_HIGH 0x00000f84 + +#define NV50_3D_VERTEX_RUNOUT_ADDRESS_LOW 0x00000f88 + +#define NV50_3D_UNK0F8C 0x00000f8c + +#define NV50_3D_COLOR_MASK_COMMON 0x00000f90 + +#define NV50_3D_UNK0F94 0x00000f94 + +#define NV50_3D_UNK0F98 0x00000f98 + +#define NV50_3D_DEPTH_BOUNDS(i0) (0x00000f9c + 0x4*(i0)) +#define NV50_3D_DEPTH_BOUNDS__ESIZE 0x00000004 +#define NV50_3D_DEPTH_BOUNDS__LEN 0x00000002 + +#define NV50_3D_FP_ADDRESS_HIGH 0x00000fa4 + +#define NV50_3D_FP_ADDRESS_LOW 0x00000fa8 + +#define NV50_3D_UNK0FAC 0x00000fac +#define NV50_3D_UNK0FAC_UNK0 0x00000001 +#define NVA0_3D_UNK0FAC_UNK2 0x00000002 +#define NV50_3D_UNK0FAC_UNK1__MASK 0x000ffff0 +#define NV50_3D_UNK0FAC_UNK1__SHIFT 4 + +#define NV50_3D_UNK0FB0 0x00000fb0 + +#define NV50_3D_UNK0FB4 0x00000fb4 + +#define NV50_3D_UNK0FB8 0x00000fb8 + +#define NV50_3D_MSAA_MASK(i0) (0x00000fbc + 0x4*(i0)) +#define NV50_3D_MSAA_MASK__ESIZE 0x00000004 +#define NV50_3D_MSAA_MASK__LEN 0x00000004 + +#define NV50_3D_CLIPID_ADDRESS_HIGH 0x00000fcc + +#define NV50_3D_CLIPID_ADDRESS_LOW 0x00000fd0 + +#define NV50_3D_SEMANTIC_VIEWPORT 0x00000fd4 +#define NV50_3D_SEMANTIC_VIEWPORT_VIEWPORT_ID__MASK 0x000000ff +#define NV50_3D_SEMANTIC_VIEWPORT_VIEWPORT_ID__SHIFT 0 + +#define NV50_3D_UNK0FD8 0x00000fd8 +#define NV50_3D_UNK0FD8_UNK0 0x00000001 +#define NV50_3D_UNK0FD8_UNK1 0x00000010 + +#define NV50_3D_UNK0FDC 0x00000fdc + +#define NV50_3D_ZETA_ADDRESS_HIGH 0x00000fe0 + +#define NV50_3D_ZETA_ADDRESS_LOW 0x00000fe4 + +#define NV50_3D_ZETA_FORMAT 0x00000fe8 + +#define NV50_3D_ZETA_TILE_MODE 0x00000fec + +#define NV50_3D_ZETA_LAYER_STRIDE 0x00000ff0 +#define NV50_3D_ZETA_LAYER_STRIDE__SHR 2 + +#define NV50_3D_SCREEN_SCISSOR_HORIZ 0x00000ff4 +#define NV50_3D_SCREEN_SCISSOR_HORIZ_W__MASK 0xffff0000 +#define NV50_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT 16 +#define NV50_3D_SCREEN_SCISSOR_HORIZ_X__MASK 0x0000ffff +#define NV50_3D_SCREEN_SCISSOR_HORIZ_X__SHIFT 0 + +#define NV50_3D_SCREEN_SCISSOR_VERT 0x00000ff8 +#define NV50_3D_SCREEN_SCISSOR_VERT_H__MASK 0xffff0000 +#define NV50_3D_SCREEN_SCISSOR_VERT_H__SHIFT 16 +#define NV50_3D_SCREEN_SCISSOR_VERT_Y__MASK 0x0000ffff +#define NV50_3D_SCREEN_SCISSOR_VERT_Y__SHIFT 0 + +#define NV50_3D_UNK0FFC 0x00000ffc + +#define NV50_3D_VERTEX_ARRAY_PER_INSTANCE(i0) (0x00001000 + 0x4*(i0)) +#define NV50_3D_VERTEX_ARRAY_PER_INSTANCE__ESIZE 0x00000004 +#define NV50_3D_VERTEX_ARRAY_PER_INSTANCE__LEN 0x00000010 + +#define NV50_3D_UNK1040(i0) (0x00001040 + 0x4*(i0)) +#define NV50_3D_UNK1040__ESIZE 0x00000004 +#define NV50_3D_UNK1040__LEN 0x00000010 + +#define NV50_3D_VERTEX_ARRAY_LIMIT_HIGH(i0) (0x00001080 + 0x8*(i0)) +#define NV50_3D_VERTEX_ARRAY_LIMIT_HIGH__ESIZE 0x00000008 +#define NV50_3D_VERTEX_ARRAY_LIMIT_HIGH__LEN 0x00000010 + +#define NV50_3D_VERTEX_ARRAY_LIMIT_LOW(i0) (0x00001084 + 0x8*(i0)) +#define NV50_3D_VERTEX_ARRAY_LIMIT_LOW__ESIZE 0x00000008 +#define NV50_3D_VERTEX_ARRAY_LIMIT_LOW__LEN 0x00000010 + +#define NV50_3D_UNK1100 0x00001100 + +#define NV84_3D_UNK1104 0x00001104 +#define NV84_3D_UNK1104_0__MASK 0x0000ffff +#define NV84_3D_UNK1104_0__SHIFT 0 +#define NV84_3D_UNK1104_0__MAX 0x00002000 +#define NV84_3D_UNK1104_0__ALIGN 0x00000040 +#define NV84_3D_UNK1104_1__MASK 0xffff0000 +#define NV84_3D_UNK1104_1__SHIFT 16 +#define NV84_3D_UNK1104_1__MAX 0x00002000 +#define NV84_3D_UNK1104_1__ALIGN 0x00000040 + +#define NV84_3D_UNK1108 0x00001108 +#define NV84_3D_UNK1108_0 0x00000001 +#define NV84_3D_UNK1108_1 0x00000010 + +#define NV84_3D_UNK110C 0x0000110c + +#define NV84_3D_UNK1110 0x00001110 + +#define NV84_3D_WRCACHE_FLUSH 0x00001114 + +#define NV84_3D_VERTEX_ID_BASE 0x00001118 + +#define NV84_3D_PRIMITIVE_ID 0x0000111c + +#define NVA3_3D_VTX_ATTR_MASK_UNK0DD0_ALT(i0) (0x00001120 + 0x4*(i0)) +#define NVA3_3D_VTX_ATTR_MASK_UNK0DD0_ALT__ESIZE 0x00000004 +#define NVA3_3D_VTX_ATTR_MASK_UNK0DD0_ALT__LEN 0x00000004 + +#define NVA3_3D_VP_ATTR_EN_ALT(i0) (0x00001130 + 0x4*(i0)) +#define NVA3_3D_VP_ATTR_EN_ALT__ESIZE 0x00000004 +#define NVA3_3D_VP_ATTR_EN_ALT__LEN 0x00000004 +#define NVA3_3D_VP_ATTR_EN_ALT_7__MASK 0xf0000000 +#define NVA3_3D_VP_ATTR_EN_ALT_7__SHIFT 28 +#define NVA3_3D_VP_ATTR_EN_ALT_7_X 0x10000000 +#define NVA3_3D_VP_ATTR_EN_ALT_7_Y 0x20000000 +#define NVA3_3D_VP_ATTR_EN_ALT_7_Z 0x40000000 +#define NVA3_3D_VP_ATTR_EN_ALT_7_W 0x80000000 +#define NVA3_3D_VP_ATTR_EN_ALT_6__MASK 0x0f000000 +#define NVA3_3D_VP_ATTR_EN_ALT_6__SHIFT 24 +#define NVA3_3D_VP_ATTR_EN_ALT_6_X 0x01000000 +#define NVA3_3D_VP_ATTR_EN_ALT_6_Y 0x02000000 +#define NVA3_3D_VP_ATTR_EN_ALT_6_Z 0x04000000 +#define NVA3_3D_VP_ATTR_EN_ALT_6_W 0x08000000 +#define NVA3_3D_VP_ATTR_EN_ALT_5__MASK 0x00f00000 +#define NVA3_3D_VP_ATTR_EN_ALT_5__SHIFT 20 +#define NVA3_3D_VP_ATTR_EN_ALT_5_X 0x00100000 +#define NVA3_3D_VP_ATTR_EN_ALT_5_Y 0x00200000 +#define NVA3_3D_VP_ATTR_EN_ALT_5_Z 0x00400000 +#define NVA3_3D_VP_ATTR_EN_ALT_5_W 0x00800000 +#define NVA3_3D_VP_ATTR_EN_ALT_4__MASK 0x000f0000 +#define NVA3_3D_VP_ATTR_EN_ALT_4__SHIFT 16 +#define NVA3_3D_VP_ATTR_EN_ALT_4_X 0x00010000 +#define NVA3_3D_VP_ATTR_EN_ALT_4_Y 0x00020000 +#define NVA3_3D_VP_ATTR_EN_ALT_4_Z 0x00040000 +#define NVA3_3D_VP_ATTR_EN_ALT_4_W 0x00080000 +#define NVA3_3D_VP_ATTR_EN_ALT_3__MASK 0x0000f000 +#define NVA3_3D_VP_ATTR_EN_ALT_3__SHIFT 12 +#define NVA3_3D_VP_ATTR_EN_ALT_3_X 0x00001000 +#define NVA3_3D_VP_ATTR_EN_ALT_3_Y 0x00002000 +#define NVA3_3D_VP_ATTR_EN_ALT_3_Z 0x00004000 +#define NVA3_3D_VP_ATTR_EN_ALT_3_W 0x00008000 +#define NVA3_3D_VP_ATTR_EN_ALT_2__MASK 0x00000f00 +#define NVA3_3D_VP_ATTR_EN_ALT_2__SHIFT 8 +#define NVA3_3D_VP_ATTR_EN_ALT_2_X 0x00000100 +#define NVA3_3D_VP_ATTR_EN_ALT_2_Y 0x00000200 +#define NVA3_3D_VP_ATTR_EN_ALT_2_Z 0x00000400 +#define NVA3_3D_VP_ATTR_EN_ALT_2_W 0x00000800 +#define NVA3_3D_VP_ATTR_EN_ALT_1__MASK 0x000000f0 +#define NVA3_3D_VP_ATTR_EN_ALT_1__SHIFT 4 +#define NVA3_3D_VP_ATTR_EN_ALT_1_X 0x00000010 +#define NVA3_3D_VP_ATTR_EN_ALT_1_Y 0x00000020 +#define NVA3_3D_VP_ATTR_EN_ALT_1_Z 0x00000040 +#define NVA3_3D_VP_ATTR_EN_ALT_1_W 0x00000080 +#define NVA3_3D_VP_ATTR_EN_ALT_0__MASK 0x0000000f +#define NVA3_3D_VP_ATTR_EN_ALT_0__SHIFT 0 +#define NVA3_3D_VP_ATTR_EN_ALT_0_X 0x00000001 +#define NVA3_3D_VP_ATTR_EN_ALT_0_Y 0x00000002 +#define NVA3_3D_VP_ATTR_EN_ALT_0_Z 0x00000004 +#define NVA3_3D_VP_ATTR_EN_ALT_0_W 0x00000008 + +#define NVA3_3D_UNK1140 0x00001140 + +#define NVA0_3D_UNK1144 0x00001144 + +#define NVA0_3D_VTX_ATTR_DEFINE 0x0000114c +#define NVA0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff +#define NVA0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT 0 +#define NVA0_3D_VTX_ATTR_DEFINE_COMP__MASK 0x00000700 +#define NVA0_3D_VTX_ATTR_DEFINE_COMP__SHIFT 8 +#define NVA0_3D_VTX_ATTR_DEFINE_COMP__MIN 0x00000001 +#define NVA0_3D_VTX_ATTR_DEFINE_COMP__MAX 0x00000004 +#define NVA0_3D_VTX_ATTR_DEFINE_SIZE__MASK 0x00007000 +#define NVA0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT 12 +#define NVA0_3D_VTX_ATTR_DEFINE_SIZE_8 0x00001000 +#define NVA0_3D_VTX_ATTR_DEFINE_SIZE_16 0x00002000 +#define NVA0_3D_VTX_ATTR_DEFINE_SIZE_32 0x00004000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE__MASK 0x00070000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT 16 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_SNORM 0x00010000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_UNORM 0x00020000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000 +#define NVA0_3D_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000 + +#define NVA0_3D_VTX_ATTR_DATA(i0) (0x00001150 + 0x4*(i0)) +#define NVA0_3D_VTX_ATTR_DATA__ESIZE 0x00000004 +#define NVA0_3D_VTX_ATTR_DATA__LEN 0x00000004 + +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT(i0) (0x00001160 + 0x4*(i0)) +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT__ESIZE 0x00000004 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT__LEN 0x00000020 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_BUFFER__MASK 0x0000001f +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_BUFFER__SHIFT 0 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_CONST 0x00000040 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_OFFSET__MASK 0x001fff80 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_OFFSET__SHIFT 7 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT__MASK 0x07e00000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT__SHIFT 21 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_32_32_32_32 0x00200000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_32_32_32 0x00400000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_16_16_16_16 0x00600000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_32_32 0x00800000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_16_16_16 0x00a00000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_8_8_8_8 0x01400000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_16_16 0x01e00000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_32 0x02400000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_8_8_8 0x02600000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_8_8 0x03000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_16 0x03600000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_8 0x03a00000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_10_10_10_2 0x06000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE__MASK 0x38000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE__SHIFT 27 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_SNORM 0x08000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_UNORM 0x10000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_SINT 0x18000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_UINT 0x20000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_USCALED 0x28000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_SSCALED 0x30000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_FLOAT 0x38000000 +#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_BGRA 0x80000000 + +#define NV50_3D_RT_CONTROL 0x0000121c +#define NV50_3D_RT_CONTROL_COUNT__MASK 0x0000000f +#define NV50_3D_RT_CONTROL_COUNT__SHIFT 0 +#define NV50_3D_RT_CONTROL_MAP0__MASK 0x00000070 +#define NV50_3D_RT_CONTROL_MAP0__SHIFT 4 +#define NV50_3D_RT_CONTROL_MAP1__MASK 0x00000380 +#define NV50_3D_RT_CONTROL_MAP1__SHIFT 7 +#define NV50_3D_RT_CONTROL_MAP2__MASK 0x00001c00 +#define NV50_3D_RT_CONTROL_MAP2__SHIFT 10 +#define NV50_3D_RT_CONTROL_MAP3__MASK 0x0000e000 +#define NV50_3D_RT_CONTROL_MAP3__SHIFT 13 +#define NV50_3D_RT_CONTROL_MAP4__MASK 0x00070000 +#define NV50_3D_RT_CONTROL_MAP4__SHIFT 16 +#define NV50_3D_RT_CONTROL_MAP5__MASK 0x00380000 +#define NV50_3D_RT_CONTROL_MAP5__SHIFT 19 +#define NV50_3D_RT_CONTROL_MAP6__MASK 0x01c00000 +#define NV50_3D_RT_CONTROL_MAP6__SHIFT 22 +#define NV50_3D_RT_CONTROL_MAP7__MASK 0x0e000000 +#define NV50_3D_RT_CONTROL_MAP7__SHIFT 25 + +#define NV50_3D_UNK1220 0x00001220 + +#define NV50_3D_RT_ARRAY_MODE 0x00001224 +#define NV50_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff +#define NV50_3D_RT_ARRAY_MODE_LAYERS__SHIFT 0 +#define NV50_3D_RT_ARRAY_MODE_MODE__MASK 0x00010000 +#define NV50_3D_RT_ARRAY_MODE_MODE__SHIFT 16 +#define NV50_3D_RT_ARRAY_MODE_MODE_2D_ARRAY 0x00000000 +#define NV50_3D_RT_ARRAY_MODE_MODE_3D 0x00010000 + +#define NV50_3D_ZETA_HORIZ 0x00001228 + +#define NV50_3D_ZETA_VERT 0x0000122c + +#define NV50_3D_ZETA_ARRAY_MODE 0x00001230 +#define NV50_3D_ZETA_ARRAY_MODE_LAYERS__MASK 0x0000ffff +#define NV50_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT 0 +#define NV50_3D_ZETA_ARRAY_MODE_UNK 0x00010000 + +#define NV50_3D_LINKED_TSC 0x00001234 + +#define NV50_3D_UNK1238 0x00001238 + +#define NVA0_3D_DRAW_TFB_BYTES 0x0000123c + +#define NV50_3D_RT_HORIZ(i0) (0x00001240 + 0x8*(i0)) +#define NV50_3D_RT_HORIZ__ESIZE 0x00000008 +#define NV50_3D_RT_HORIZ__LEN 0x00000008 +#define NV50_3D_RT_HORIZ_WIDTH__MASK 0x0fffffff +#define NV50_3D_RT_HORIZ_WIDTH__SHIFT 0 +#define NV50_3D_RT_HORIZ_LINEAR 0x80000000 + +#define NV50_3D_RT_VERT(i0) (0x00001244 + 0x8*(i0)) +#define NV50_3D_RT_VERT__ESIZE 0x00000008 +#define NV50_3D_RT_VERT__LEN 0x00000008 + +#define NV50_3D_CB_DEF_ADDRESS_HIGH 0x00001280 + +#define NV50_3D_CB_DEF_ADDRESS_LOW 0x00001284 + +#define NV50_3D_CB_DEF_SET 0x00001288 +#define NV50_3D_CB_DEF_SET_SIZE__MASK 0x0000ffff +#define NV50_3D_CB_DEF_SET_SIZE__SHIFT 0 +#define NV50_3D_CB_DEF_SET_BUFFER__MASK 0x007f0000 +#define NV50_3D_CB_DEF_SET_BUFFER__SHIFT 16 + +#define NV50_3D_UNK128C 0x0000128c +#define NV50_3D_UNK128C_0__MASK 0x00000003 +#define NV50_3D_UNK128C_0__SHIFT 0 +#define NV50_3D_UNK128C_1__MASK 0x00000030 +#define NV50_3D_UNK128C_1__SHIFT 4 +#define NV50_3D_UNK128C_2__MASK 0x00000300 +#define NV50_3D_UNK128C_2__SHIFT 8 +#define NV50_3D_UNK128C_3__MASK 0x00003000 +#define NV50_3D_UNK128C_3__SHIFT 12 + +#define NV50_3D_CALL_LIMIT_LOG 0x00001290 +#define NV50_3D_CALL_LIMIT_LOG_VP__MASK 0x0000000f +#define NV50_3D_CALL_LIMIT_LOG_VP__SHIFT 0 +#define NV50_3D_CALL_LIMIT_LOG_GP__MASK 0x000000f0 +#define NV50_3D_CALL_LIMIT_LOG_GP__SHIFT 4 +#define NV50_3D_CALL_LIMIT_LOG_FP__MASK 0x00000f00 +#define NV50_3D_CALL_LIMIT_LOG_FP__SHIFT 8 + +#define NV50_3D_STRMOUT_BUFFERS_CTRL 0x00001294 +#define NV50_3D_STRMOUT_BUFFERS_CTRL_INTERLEAVED 0x00000001 +#define NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE__MASK 0x00000002 +#define NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE__SHIFT 1 +#define NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_PRIMITIVES 0x00000000 +#define NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_OFFSET 0x00000002 +#define NV50_3D_STRMOUT_BUFFERS_CTRL_SEPARATE__MASK 0x000000f0 +#define NV50_3D_STRMOUT_BUFFERS_CTRL_SEPARATE__SHIFT 4 +#define NV50_3D_STRMOUT_BUFFERS_CTRL_STRIDE__MASK 0x000fff00 +#define NV50_3D_STRMOUT_BUFFERS_CTRL_STRIDE__SHIFT 8 +#define NV50_3D_STRMOUT_BUFFERS_CTRL_STRIDE__MAX 0x00000800 + +#define NV50_3D_FP_RESULT_COUNT 0x00001298 + +#define NV50_3D_VTX_UNK129C 0x0000129c + +#define NV50_3D_UNK12A0 0x000012a0 + +#define NV50_3D_UNK12A8 0x000012a8 +#define NV50_3D_UNK12A8_UNK1 0x00000001 +#define NV50_3D_UNK12A8_UNK2__MASK 0x000ffff0 +#define NV50_3D_UNK12A8_UNK2__SHIFT 4 + +#define NV50_3D_UNK12AC 0x000012ac + +#define NV50_3D_UNK12B0 0x000012b0 +#define NV50_3D_UNK12B0_UNK0__MASK 0x000000ff +#define NV50_3D_UNK12B0_UNK0__SHIFT 0 +#define NV50_3D_UNK12B0_UNK1__MASK 0x0000ff00 +#define NV50_3D_UNK12B0_UNK1__SHIFT 8 +#define NV50_3D_UNK12B0_UNK2__MASK 0x00ff0000 +#define NV50_3D_UNK12B0_UNK2__SHIFT 16 +#define NV50_3D_UNK12B0_UNK3__MASK 0xff000000 +#define NV50_3D_UNK12B0_UNK3__SHIFT 24 +#define NV50_3D_UNK12B0_UNK3__MAX 0x00000080 + +#define NV50_3D_UNK12B4 0x000012b4 + +#define NV50_3D_UNK12B8 0x000012b8 + +#define NV50_3D_DEPTH_TEST_ENABLE 0x000012cc + +#define NV50_3D_D3D_FILL_MODE 0x000012d0 +#define NV50_3D_D3D_FILL_MODE_POINT 0x00000001 +#define NV50_3D_D3D_FILL_MODE_WIREFRAME 0x00000002 +#define NV50_3D_D3D_FILL_MODE_SOLID 0x00000003 + +#define NV50_3D_SHADE_MODEL 0x000012d4 +#define NV50_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NV50_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NV50_3D_LOCAL_ADDRESS_HIGH 0x000012d8 + +#define NV50_3D_LOCAL_ADDRESS_LOW 0x000012dc + +#define NV50_3D_LOCAL_SIZE_LOG 0x000012e0 + +#define NV50_3D_BLEND_INDEPENDENT 0x000012e4 + +#define NV50_3D_DEPTH_WRITE_ENABLE 0x000012e8 + +#define NV50_3D_ALPHA_TEST_ENABLE 0x000012ec + +#define NV50_3D_PM_SET(i0) (0x000012f0 + 0x4*(i0)) +#define NV50_3D_PM_SET__ESIZE 0x00000004 +#define NV50_3D_PM_SET__LEN 0x00000004 + +#define NV50_3D_VB_ELEMENT_U8_SETUP 0x00001300 +#define NV50_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK 0xc0000000 +#define NV50_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT 30 +#define NV50_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK 0x3fffffff +#define NV50_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT 0 + +#define NV50_3D_VB_ELEMENT_U8 0x00001304 +#define NV50_3D_VB_ELEMENT_U8_I0__MASK 0x000000ff +#define NV50_3D_VB_ELEMENT_U8_I0__SHIFT 0 +#define NV50_3D_VB_ELEMENT_U8_I1__MASK 0x0000ff00 +#define NV50_3D_VB_ELEMENT_U8_I1__SHIFT 8 +#define NV50_3D_VB_ELEMENT_U8_I2__MASK 0x00ff0000 +#define NV50_3D_VB_ELEMENT_U8_I2__SHIFT 16 +#define NV50_3D_VB_ELEMENT_U8_I3__MASK 0xff000000 +#define NV50_3D_VB_ELEMENT_U8_I3__SHIFT 24 + +#define NV50_3D_D3D_CULL_MODE 0x00001308 +#define NV50_3D_D3D_CULL_MODE_NONE 0x00000001 +#define NV50_3D_D3D_CULL_MODE_FRONT 0x00000002 +#define NV50_3D_D3D_CULL_MODE_BACK 0x00000003 + +#define NV50_3D_DEPTH_TEST_FUNC 0x0000130c +#define NV50_3D_DEPTH_TEST_FUNC_NEVER 0x00000200 +#define NV50_3D_DEPTH_TEST_FUNC_LESS 0x00000201 +#define NV50_3D_DEPTH_TEST_FUNC_EQUAL 0x00000202 +#define NV50_3D_DEPTH_TEST_FUNC_LEQUAL 0x00000203 +#define NV50_3D_DEPTH_TEST_FUNC_GREATER 0x00000204 +#define NV50_3D_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 +#define NV50_3D_DEPTH_TEST_FUNC_GEQUAL 0x00000206 +#define NV50_3D_DEPTH_TEST_FUNC_ALWAYS 0x00000207 + +#define NV50_3D_ALPHA_TEST_REF 0x00001310 + +#define NV50_3D_ALPHA_TEST_FUNC 0x00001314 +#define NV50_3D_ALPHA_TEST_FUNC_NEVER 0x00000200 +#define NV50_3D_ALPHA_TEST_FUNC_LESS 0x00000201 +#define NV50_3D_ALPHA_TEST_FUNC_EQUAL 0x00000202 +#define NV50_3D_ALPHA_TEST_FUNC_LEQUAL 0x00000203 +#define NV50_3D_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NV50_3D_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 +#define NV50_3D_ALPHA_TEST_FUNC_GEQUAL 0x00000206 +#define NV50_3D_ALPHA_TEST_FUNC_ALWAYS 0x00000207 + +#define NVA0_3D_DRAW_TFB_STRIDE 0x00001318 +#define NVA0_3D_DRAW_TFB_STRIDE__MIN 0x00000001 +#define NVA0_3D_DRAW_TFB_STRIDE__MAX 0x00000fff + +#define NV50_3D_BLEND_COLOR(i0) (0x0000131c + 0x4*(i0)) +#define NV50_3D_BLEND_COLOR__ESIZE 0x00000004 +#define NV50_3D_BLEND_COLOR__LEN 0x00000004 + +#define NV50_3D_UNK132C 0x0000132c + +#define NV50_3D_TSC_FLUSH 0x00001330 +#define NV50_3D_TSC_FLUSH_SPECIFIC 0x00000001 +#define NV50_3D_TSC_FLUSH_ENTRY__MASK 0x03fffff0 +#define NV50_3D_TSC_FLUSH_ENTRY__SHIFT 4 + +#define NV50_3D_TIC_FLUSH 0x00001334 +#define NV50_3D_TIC_FLUSH_SPECIFIC 0x00000001 +#define NV50_3D_TIC_FLUSH_ENTRY__MASK 0x03fffff0 +#define NV50_3D_TIC_FLUSH_ENTRY__SHIFT 4 + +#define NV50_3D_TEX_CACHE_CTL 0x00001338 +#define NV50_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030 +#define NV50_3D_TEX_CACHE_CTL_UNK1__SHIFT 4 + +#define NV50_3D_BLEND_SEPARATE_ALPHA 0x0000133c + +#define NV50_3D_BLEND_EQUATION_RGB 0x00001340 +#define NV50_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NV50_3D_BLEND_EQUATION_RGB_MIN 0x00008007 +#define NV50_3D_BLEND_EQUATION_RGB_MAX 0x00008008 +#define NV50_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NV50_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NV50_3D_BLEND_FUNC_SRC_RGB 0x00001344 + +#define NV50_3D_BLEND_FUNC_DST_RGB 0x00001348 + +#define NV50_3D_BLEND_EQUATION_ALPHA 0x0000134c +#define NV50_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NV50_3D_BLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NV50_3D_BLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NV50_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NV50_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NV50_3D_BLEND_FUNC_SRC_ALPHA 0x00001350 + +#define NV50_3D_UNK1354 0x00001354 + +#define NV50_3D_BLEND_FUNC_DST_ALPHA 0x00001358 + +#define NV50_3D_BLEND_ENABLE_COMMON 0x0000135c + +#define NV50_3D_BLEND_ENABLE(i0) (0x00001360 + 0x4*(i0)) +#define NV50_3D_BLEND_ENABLE__ESIZE 0x00000004 +#define NV50_3D_BLEND_ENABLE__LEN 0x00000008 + +#define NV50_3D_STENCIL_ENABLE 0x00001380 + +#define NV50_3D_STENCIL_FRONT_OP_FAIL 0x00001384 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a +#define NV50_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 +#define NV50_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 + +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL 0x00001388 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV50_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NV50_3D_STENCIL_FRONT_OP_ZPASS 0x0000138c +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV50_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC 0x00001390 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 +#define NV50_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV50_3D_STENCIL_FRONT_FUNC_REF 0x00001394 + +#define NV50_3D_STENCIL_FRONT_MASK 0x00001398 + +#define NV50_3D_STENCIL_FRONT_FUNC_MASK 0x0000139c + +#define NV50_3D_UNK13A0 0x000013a0 + +#define NVA0_3D_DRAW_TFB_BASE 0x000013a4 + +#define NV50_3D_FRAG_COLOR_CLAMP_EN 0x000013a8 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_0 0x00000001 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_1 0x00000010 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_2 0x00000100 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_3 0x00001000 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_4 0x00010000 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_5 0x00100000 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_6 0x01000000 +#define NV50_3D_FRAG_COLOR_CLAMP_EN_7 0x10000000 + +#define NV50_3D_SCREEN_Y_CONTROL 0x000013ac +#define NV50_3D_SCREEN_Y_CONTROL_Y_NEGATE 0x00000001 +#define NV50_3D_SCREEN_Y_CONTROL_TRIANGLE_RAST_FLIP 0x00000010 + +#define NV50_3D_LINE_WIDTH 0x000013b0 + +#define NV50_3D_TEX_LIMITS(i0) (0x000013b4 + 0x4*(i0)) +#define NV50_3D_TEX_LIMITS__ESIZE 0x00000004 +#define NV50_3D_TEX_LIMITS__LEN 0x00000003 +#define NV50_3D_TEX_LIMITS_SAMPLERS_LOG2__MASK 0x0000000f +#define NV50_3D_TEX_LIMITS_SAMPLERS_LOG2__SHIFT 0 +#define NV50_3D_TEX_LIMITS_SAMPLERS_LOG2__MIN 0x00000000 +#define NV50_3D_TEX_LIMITS_SAMPLERS_LOG2__MAX 0x00000004 +#define NV50_3D_TEX_LIMITS_TEXTURES_LOG2__MASK 0x000000f0 +#define NV50_3D_TEX_LIMITS_TEXTURES_LOG2__SHIFT 4 +#define NV50_3D_TEX_LIMITS_TEXTURES_LOG2__MIN 0x00000000 +#define NV50_3D_TEX_LIMITS_TEXTURES_LOG2__MAX 0x00000007 + +#define NV50_3D_POINT_COORD_REPLACE_MAP(i0) (0x000013c0 + 0x4*(i0)) +#define NV50_3D_POINT_COORD_REPLACE_MAP__ESIZE 0x00000004 +#define NV50_3D_POINT_COORD_REPLACE_MAP__LEN 0x00000010 + +#define NV50_3D_UNK1400_LANES 0x00001400 + +#define NV50_3D_UNK1404 0x00001404 + +#define NV50_3D_UNK1408 0x00001408 + +#define NV50_3D_VP_START_ID 0x0000140c + +#define NV50_3D_GP_START_ID 0x00001410 + +#define NV50_3D_FP_START_ID 0x00001414 + +#define NVA3_3D_UNK1418 0x00001418 + +#define NV50_3D_UNK141C 0x0000141c + +#define NV50_3D_GP_VERTEX_OUTPUT_COUNT 0x00001420 +#define NV50_3D_GP_VERTEX_OUTPUT_COUNT__MIN 0x00000001 +#define NV50_3D_GP_VERTEX_OUTPUT_COUNT__MAX 0x00000400 + +#define NV50_3D_VERTEX_ARRAY_FLUSH 0x0000142c + +#define NV50_3D_UNK1430 0x00001430 +#define NV50_3D_UNK1430_UNK0 0x00000010 +#define NV50_3D_UNK1430_UNK1 0x00000100 + +#define NV50_3D_VB_ELEMENT_BASE 0x00001434 + +#define NV50_3D_VB_INSTANCE_BASE 0x00001438 + +#define NV50_3D_CLEAR_FLAGS 0x0000143c +#define NV50_3D_CLEAR_FLAGS_STENCIL_MASK 0x00000001 +#define NV50_3D_CLEAR_FLAGS_CLEAR_RECT__MASK 0x00000010 +#define NV50_3D_CLEAR_FLAGS_CLEAR_RECT__SHIFT 4 +#define NV50_3D_CLEAR_FLAGS_CLEAR_RECT_SCISSOR 0x00000000 +#define NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT 0x00000000 + +#define NV50_3D_CODE_CB_FLUSH 0x00001440 + +#define NV50_3D_BIND_TSC(i0) (0x00001444 + 0x8*(i0)) +#define NV50_3D_BIND_TSC__ESIZE 0x00000008 +#define NV50_3D_BIND_TSC__LEN 0x00000003 +#define NV50_3D_BIND_TSC_VALID 0x00000001 +#define NV50_3D_BIND_TSC_SAMPLER__MASK 0x000000f0 +#define NV50_3D_BIND_TSC_SAMPLER__SHIFT 4 +#define NV50_3D_BIND_TSC_TSC__MASK 0x001ff000 +#define NV50_3D_BIND_TSC_TSC__SHIFT 12 + +#define NV50_3D_BIND_TIC(i0) (0x00001448 + 0x8*(i0)) +#define NV50_3D_BIND_TIC__ESIZE 0x00000008 +#define NV50_3D_BIND_TIC__LEN 0x00000003 +#define NV50_3D_BIND_TIC_VALID 0x00000001 +#define NV50_3D_BIND_TIC_TEXTURE__MASK 0x000001fe +#define NV50_3D_BIND_TIC_TEXTURE__SHIFT 1 +#define NV50_3D_BIND_TIC_TIC__MASK 0x7ffffe00 +#define NV50_3D_BIND_TIC_TIC__SHIFT 9 + +#define NV50_3D_BIND_TSC2(i0) (0x00001468 + 0x8*(i0)) +#define NV50_3D_BIND_TSC2__ESIZE 0x00000008 +#define NV50_3D_BIND_TSC2__LEN 0x00000003 +#define NV50_3D_BIND_TSC2_VALID 0x00000001 +#define NV50_3D_BIND_TSC2_SAMPLER__MASK 0x00000010 +#define NV50_3D_BIND_TSC2_SAMPLER__SHIFT 4 +#define NV50_3D_BIND_TSC2_TSC__MASK 0x001ff000 +#define NV50_3D_BIND_TSC2_TSC__SHIFT 12 + +#define NV50_3D_BIND_TIC2(i0) (0x0000146c + 0x8*(i0)) +#define NV50_3D_BIND_TIC2__ESIZE 0x00000008 +#define NV50_3D_BIND_TIC2__LEN 0x00000003 +#define NV50_3D_BIND_TIC2_VALID 0x00000001 +#define NV50_3D_BIND_TIC2_TEXTURE__MASK 0x00000002 +#define NV50_3D_BIND_TIC2_TEXTURE__SHIFT 1 +#define NV50_3D_BIND_TIC2_TIC__MASK 0x7ffffe00 +#define NV50_3D_BIND_TIC2_TIC__SHIFT 9 + +#define NV50_3D_STRMOUT_MAP(i0) (0x00001480 + 0x4*(i0)) +#define NV50_3D_STRMOUT_MAP__ESIZE 0x00000004 +#define NV50_3D_STRMOUT_MAP__LEN 0x00000020 + +#define NV50_3D_CLIPID_HEIGHT 0x00001504 +#define NV50_3D_CLIPID_HEIGHT__MAX 0x00002000 + +#define NV50_3D_CLIPID_FILL_RECT_HORIZ 0x00001508 +#define NV50_3D_CLIPID_FILL_RECT_HORIZ_LOW__MASK 0x0000ffff +#define NV50_3D_CLIPID_FILL_RECT_HORIZ_LOW__SHIFT 0 +#define NV50_3D_CLIPID_FILL_RECT_HORIZ_HIGH__MASK 0xffff0000 +#define NV50_3D_CLIPID_FILL_RECT_HORIZ_HIGH__SHIFT 16 + +#define NV50_3D_CLIPID_FILL_RECT_VERT 0x0000150c +#define NV50_3D_CLIPID_FILL_RECT_VERT_LOW__MASK 0x0000ffff +#define NV50_3D_CLIPID_FILL_RECT_VERT_LOW__SHIFT 0 +#define NV50_3D_CLIPID_FILL_RECT_VERT_HIGH__MASK 0xffff0000 +#define NV50_3D_CLIPID_FILL_RECT_VERT_HIGH__SHIFT 16 + +#define NV50_3D_CLIP_DISTANCE_ENABLE 0x00001510 +#define NV50_3D_CLIP_DISTANCE_ENABLE_0 0x00000001 +#define NV50_3D_CLIP_DISTANCE_ENABLE_1 0x00000002 +#define NV50_3D_CLIP_DISTANCE_ENABLE_2 0x00000004 +#define NV50_3D_CLIP_DISTANCE_ENABLE_3 0x00000008 +#define NV50_3D_CLIP_DISTANCE_ENABLE_4 0x00000010 +#define NV50_3D_CLIP_DISTANCE_ENABLE_5 0x00000020 +#define NV50_3D_CLIP_DISTANCE_ENABLE_6 0x00000040 +#define NV50_3D_CLIP_DISTANCE_ENABLE_7 0x00000080 + +#define NV50_3D_SAMPLECNT_ENABLE 0x00001514 + +#define NV50_3D_POINT_SIZE 0x00001518 + +#define NV50_3D_ZCULL_STATCTRS_ENABLE 0x0000151c + +#define NV50_3D_POINT_SPRITE_ENABLE 0x00001520 + +#define NVA0_3D_UNK152C 0x0000152c +#define NVA0_3D_UNK152C_UNK0 0x00000001 +#define NVA0_3D_UNK152C_UNK1 0x00000010 +#define NVA0_3D_UNK152C_UNK2 0x00000100 +#define NVA0_3D_UNK152C_UNK3__MASK 0x000ff000 +#define NVA0_3D_UNK152C_UNK3__SHIFT 12 +#define NVA0_3D_UNK152C_UNK3__MAX 0x00000028 + +#define NV50_3D_COUNTER_RESET 0x00001530 +#define NV50_3D_COUNTER_RESET_SAMPLECNT 0x00000001 +#define NV50_3D_COUNTER_RESET_ZCULL_STATS 0x00000002 +#define NVA0_3D_COUNTER_RESET_STRMOUT_VERTICES 0x00000008 +#define NV50_3D_COUNTER_RESET_TRANSFORM_FEEDBACK 0x00000010 +#define NV50_3D_COUNTER_RESET_GENERATED_PRIMITIVES 0x00000011 +#define NV50_3D_COUNTER_RESET_VFETCH_VERTICES 0x00000012 +#define NV50_3D_COUNTER_RESET_VFETCH_PRIMITIVES 0x00000013 +#define NV50_3D_COUNTER_RESET_VP_LAUNCHES 0x00000015 +#define NV50_3D_COUNTER_RESET_GP_LAUNCHES 0x0000001a +#define NV50_3D_COUNTER_RESET_GP_PRIMITIVES_OUT 0x0000001b +#define NV50_3D_COUNTER_RESET_RAST_PRIMITIVES_PRECLIP 0x0000001c +#define NV50_3D_COUNTER_RESET_RAST_PRIMITIVES_POSTCLIP 0x0000001d +#define NV50_3D_COUNTER_RESET_FP_PIXELS 0x0000001e + +#define NV50_3D_MULTISAMPLE_ENABLE 0x00001534 + +#define NV50_3D_ZETA_ENABLE 0x00001538 + +#define NV50_3D_MULTISAMPLE_CTRL 0x0000153c +#define NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE 0x00000001 +#define NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE 0x00000010 + +#define NV50_3D_NOPERSPECTIVE_BITMAP(i0) (0x00001540 + 0x4*(i0)) +#define NV50_3D_NOPERSPECTIVE_BITMAP__ESIZE 0x00000004 +#define NV50_3D_NOPERSPECTIVE_BITMAP__LEN 0x00000004 + +#define NV50_3D_COND_ADDRESS_HIGH 0x00001550 + +#define NV50_3D_COND_ADDRESS_LOW 0x00001554 + +#define NV50_3D_COND_MODE 0x00001558 +#define NV50_3D_COND_MODE_NEVER 0x00000000 +#define NV50_3D_COND_MODE_ALWAYS 0x00000001 +#define NV50_3D_COND_MODE_RES_NON_ZERO 0x00000002 +#define NV50_3D_COND_MODE_EQUAL 0x00000003 +#define NV50_3D_COND_MODE_NOT_EQUAL 0x00000004 + +#define NV50_3D_TSC_ADDRESS_HIGH 0x0000155c + +#define NV50_3D_TSC_ADDRESS_LOW 0x00001560 +#define NV50_3D_TSC_ADDRESS_LOW__ALIGN 0x00000020 + +#define NV50_3D_TSC_LIMIT 0x00001564 +#define NV50_3D_TSC_LIMIT__MAX 0x00001fff + +#define NV50_3D_UNK1568 0x00001568 + +#define NV50_3D_POLYGON_OFFSET_FACTOR 0x0000156c + +#define NV50_3D_LINE_SMOOTH_ENABLE 0x00001570 + +#define NV50_3D_TIC_ADDRESS_HIGH 0x00001574 + +#define NV50_3D_TIC_ADDRESS_LOW 0x00001578 + +#define NV50_3D_TIC_LIMIT 0x0000157c + +#define NV50_3D_PM_CONTROL(i0) (0x00001580 + 0x4*(i0)) +#define NV50_3D_PM_CONTROL__ESIZE 0x00000004 +#define NV50_3D_PM_CONTROL__LEN 0x00000004 +#define NV50_3D_PM_CONTROL_UNK0 0x00000001 +#define NV50_3D_PM_CONTROL_UNK1__MASK 0x00000070 +#define NV50_3D_PM_CONTROL_UNK1__SHIFT 4 +#define NV50_3D_PM_CONTROL_UNK2__MASK 0x00ffff00 +#define NV50_3D_PM_CONTROL_UNK2__SHIFT 8 +#define NV50_3D_PM_CONTROL_UNK3__MASK 0xff000000 +#define NV50_3D_PM_CONTROL_UNK3__SHIFT 24 + +#define NV50_3D_ZCULL_REGION 0x00001590 + +#define NV50_3D_STENCIL_TWO_SIDE_ENABLE 0x00001594 + +#define NV50_3D_STENCIL_BACK_OP_FAIL 0x00001598 +#define NV50_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 +#define NV50_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a +#define NV50_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 +#define NV50_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 +#define NV50_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 +#define NV50_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 +#define NV50_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 +#define NV50_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 + +#define NV50_3D_STENCIL_BACK_OP_ZFAIL 0x0000159c +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV50_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NV50_3D_STENCIL_BACK_OP_ZPASS 0x000015a0 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a +#define NV50_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV50_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NV50_3D_STENCIL_BACK_FUNC_FUNC 0x000015a4 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 +#define NV50_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV50_3D_UNK15A8 0x000015a8 +#define NV50_3D_UNK15A8_UNK1__MASK 0x00000007 +#define NV50_3D_UNK15A8_UNK1__SHIFT 0 +#define NV50_3D_UNK15A8_UNK2__MASK 0x00000070 +#define NV50_3D_UNK15A8_UNK2__SHIFT 4 + +#define NV50_3D_UNK15AC 0x000015ac + +#define NV50_3D_UNK15B0 0x000015b0 +#define NV50_3D_UNK15B0_0 0x00000001 +#define NV50_3D_UNK15B0_1 0x00000010 +#define NV50_3D_UNK15B0_2 0x00000100 + +#define NV50_3D_CSAA_ENABLE 0x000015b4 + +#define NV50_3D_FRAMEBUFFER_SRGB 0x000015b8 + +#define NV50_3D_POLYGON_OFFSET_UNITS 0x000015bc + +#define NVA3_3D_UNK15C4 0x000015c4 + +#define NVA3_3D_UNK15C8 0x000015c8 + +#define NV50_3D_LAYER 0x000015cc +#define NV50_3D_LAYER_IDX__MASK 0x0000ffff +#define NV50_3D_LAYER_IDX__SHIFT 0 +#define NV50_3D_LAYER_USE_GP 0x00010000 + +#define NV50_3D_MULTISAMPLE_MODE 0x000015d0 +#define NV50_3D_MULTISAMPLE_MODE_MS1 0x00000000 +#define NV50_3D_MULTISAMPLE_MODE_MS2 0x00000001 +#define NV50_3D_MULTISAMPLE_MODE_MS4 0x00000002 +#define NV50_3D_MULTISAMPLE_MODE_MS8 0x00000003 +#define NV50_3D_MULTISAMPLE_MODE_MS8_ALT 0x00000004 +#define NV50_3D_MULTISAMPLE_MODE_MS2_ALT 0x00000005 +#define NV50_3D_MULTISAMPLE_MODE_UNK6 0x00000006 +#define NV50_3D_MULTISAMPLE_MODE_MS4_CS4 0x00000008 +#define NV50_3D_MULTISAMPLE_MODE_MS4_CS12 0x00000009 +#define NV50_3D_MULTISAMPLE_MODE_MS8_CS8 0x0000000a +#define NV50_3D_MULTISAMPLE_MODE_MS8_CS24 0x0000000b + +#define NV50_3D_VERTEX_BEGIN_D3D 0x000015d4 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE__MASK 0x0fffffff +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE__SHIFT 0 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_POINTS 0x00000001 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES 0x00000002 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP 0x00000003 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES 0x00000004 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP 0x00000005 +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES_ADJACENCY 0x0000000a +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c +#define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d +#define NV50_3D_VERTEX_BEGIN_D3D_INSTANCE_NEXT 0x10000000 +#define NV84_3D_VERTEX_BEGIN_D3D_PRIMITIVE_ID_CONT 0x20000000 +#define NVA0_3D_VERTEX_BEGIN_D3D_INSTANCE_CONT 0x40000000 + +#define NV50_3D_VERTEX_END_D3D 0x000015d8 +#define NV50_3D_VERTEX_END_D3D_UNK0 0x00000001 +#define NVA0_3D_VERTEX_END_D3D_UNK1 0x00000002 + +#define NV50_3D_VERTEX_BEGIN_GL 0x000015dc +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK 0x0fffffff +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT 0 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS 0x00000000 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES 0x00000001 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP 0x00000002 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP 0x00000003 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES 0x00000004 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP 0x00000005 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN 0x00000006 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS 0x00000007 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP 0x00000008 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON 0x00000009 +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY 0x0000000a +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c +#define NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d +#define NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x10000000 +#define NV84_3D_VERTEX_BEGIN_GL_PRIMITIVE_ID_CONT 0x20000000 +#define NVA0_3D_VERTEX_BEGIN_GL_INSTANCE_CONT 0x40000000 + +#define NV50_3D_VERTEX_END_GL 0x000015e0 +#define NV50_3D_VERTEX_END_GL_UNK0 0x00000001 +#define NVA0_3D_VERTEX_END_GL_UNK1 0x00000002 + +#define NV50_3D_EDGEFLAG_ENABLE 0x000015e4 + +#define NV50_3D_VB_ELEMENT_U32 0x000015e8 + +#define NV50_3D_VB_ELEMENT_U16_SETUP 0x000015ec +#define NV50_3D_VB_ELEMENT_U16_SETUP_OFFSET__MASK 0xc0000000 +#define NV50_3D_VB_ELEMENT_U16_SETUP_OFFSET__SHIFT 30 +#define NV50_3D_VB_ELEMENT_U16_SETUP_COUNT__MASK 0x3fffffff +#define NV50_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT 0 + +#define NV50_3D_VB_ELEMENT_U16 0x000015f0 +#define NV50_3D_VB_ELEMENT_U16_I0__MASK 0x0000ffff +#define NV50_3D_VB_ELEMENT_U16_I0__SHIFT 0 +#define NV50_3D_VB_ELEMENT_U16_I1__MASK 0xffff0000 +#define NV50_3D_VB_ELEMENT_U16_I1__SHIFT 16 + +#define NV50_3D_VERTEX_BASE_HIGH 0x000015f4 + +#define NV50_3D_VERTEX_BASE_LOW 0x000015f8 + +#define NV50_3D_VERTEX_DATA 0x00001640 + +#define NV50_3D_PRIM_RESTART_ENABLE 0x00001644 + +#define NV50_3D_PRIM_RESTART_INDEX 0x00001648 + +#define NV50_3D_VP_GP_BUILTIN_ATTR_EN 0x0000164c +#define NV50_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID 0x00000001 +#define NV50_3D_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID 0x00000010 +#define NV50_3D_VP_GP_BUILTIN_ATTR_EN_PRIMITIVE_ID 0x00000100 +#define NV50_3D_VP_GP_BUILTIN_ATTR_EN_UNK12 0x00001000 + +#define NV50_3D_VP_ATTR_EN(i0) (0x00001650 + 0x4*(i0)) +#define NV50_3D_VP_ATTR_EN__ESIZE 0x00000004 +#define NV50_3D_VP_ATTR_EN__LEN 0x00000002 +#define NV50_3D_VP_ATTR_EN_7__MASK 0xf0000000 +#define NV50_3D_VP_ATTR_EN_7__SHIFT 28 +#define NV50_3D_VP_ATTR_EN_7_X 0x10000000 +#define NV50_3D_VP_ATTR_EN_7_Y 0x20000000 +#define NV50_3D_VP_ATTR_EN_7_Z 0x40000000 +#define NV50_3D_VP_ATTR_EN_7_W 0x80000000 +#define NV50_3D_VP_ATTR_EN_6__MASK 0x0f000000 +#define NV50_3D_VP_ATTR_EN_6__SHIFT 24 +#define NV50_3D_VP_ATTR_EN_6_X 0x01000000 +#define NV50_3D_VP_ATTR_EN_6_Y 0x02000000 +#define NV50_3D_VP_ATTR_EN_6_Z 0x04000000 +#define NV50_3D_VP_ATTR_EN_6_W 0x08000000 +#define NV50_3D_VP_ATTR_EN_5__MASK 0x00f00000 +#define NV50_3D_VP_ATTR_EN_5__SHIFT 20 +#define NV50_3D_VP_ATTR_EN_5_X 0x00100000 +#define NV50_3D_VP_ATTR_EN_5_Y 0x00200000 +#define NV50_3D_VP_ATTR_EN_5_Z 0x00400000 +#define NV50_3D_VP_ATTR_EN_5_W 0x00800000 +#define NV50_3D_VP_ATTR_EN_4__MASK 0x000f0000 +#define NV50_3D_VP_ATTR_EN_4__SHIFT 16 +#define NV50_3D_VP_ATTR_EN_4_X 0x00010000 +#define NV50_3D_VP_ATTR_EN_4_Y 0x00020000 +#define NV50_3D_VP_ATTR_EN_4_Z 0x00040000 +#define NV50_3D_VP_ATTR_EN_4_W 0x00080000 +#define NV50_3D_VP_ATTR_EN_3__MASK 0x0000f000 +#define NV50_3D_VP_ATTR_EN_3__SHIFT 12 +#define NV50_3D_VP_ATTR_EN_3_X 0x00001000 +#define NV50_3D_VP_ATTR_EN_3_Y 0x00002000 +#define NV50_3D_VP_ATTR_EN_3_Z 0x00004000 +#define NV50_3D_VP_ATTR_EN_3_W 0x00008000 +#define NV50_3D_VP_ATTR_EN_2__MASK 0x00000f00 +#define NV50_3D_VP_ATTR_EN_2__SHIFT 8 +#define NV50_3D_VP_ATTR_EN_2_X 0x00000100 +#define NV50_3D_VP_ATTR_EN_2_Y 0x00000200 +#define NV50_3D_VP_ATTR_EN_2_Z 0x00000400 +#define NV50_3D_VP_ATTR_EN_2_W 0x00000800 +#define NV50_3D_VP_ATTR_EN_1__MASK 0x000000f0 +#define NV50_3D_VP_ATTR_EN_1__SHIFT 4 +#define NV50_3D_VP_ATTR_EN_1_X 0x00000010 +#define NV50_3D_VP_ATTR_EN_1_Y 0x00000020 +#define NV50_3D_VP_ATTR_EN_1_Z 0x00000040 +#define NV50_3D_VP_ATTR_EN_1_W 0x00000080 +#define NV50_3D_VP_ATTR_EN_0__MASK 0x0000000f +#define NV50_3D_VP_ATTR_EN_0__SHIFT 0 +#define NV50_3D_VP_ATTR_EN_0_X 0x00000001 +#define NV50_3D_VP_ATTR_EN_0_Y 0x00000002 +#define NV50_3D_VP_ATTR_EN_0_Z 0x00000004 +#define NV50_3D_VP_ATTR_EN_0_W 0x00000008 + +#define NV50_3D_POINT_SMOOTH_ENABLE 0x00001658 + +#define NV50_3D_POINT_RASTER_RULES 0x0000165c +#define NV50_3D_POINT_RASTER_RULES_OGL 0x00000000 +#define NV50_3D_POINT_RASTER_RULES_D3D 0x00000001 + +#define NV50_3D_POINT_SPRITE_CTRL 0x00001660 +#define NV50_3D_POINT_SPRITE_CTRL_COORD_ORIGIN__MASK 0x00000010 +#define NV50_3D_POINT_SPRITE_CTRL_COORD_ORIGIN__SHIFT 4 +#define NV50_3D_POINT_SPRITE_CTRL_COORD_ORIGIN_LOWER_LEFT 0x00000000 +#define NV50_3D_POINT_SPRITE_CTRL_COORD_ORIGIN_UPPER_LEFT 0x00000010 + +#define NVA0_3D_TEX_MISC 0x00001664 +#define NVA0_3D_TEX_MISC_UNK1 0x00000002 +#define NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP 0x00000004 + +#define NV50_3D_LINE_SMOOTH_BLUR 0x00001668 +#define NV50_3D_LINE_SMOOTH_BLUR_LOW 0x00000000 +#define NV50_3D_LINE_SMOOTH_BLUR_MEDIUM 0x00000001 +#define NV50_3D_LINE_SMOOTH_BLUR_HIGH 0x00000002 + +#define NV50_3D_LINE_STIPPLE_ENABLE 0x0000166c + +#define NV50_3D_COVERAGE_LUT(i0) (0x00001670 + 0x4*(i0)) +#define NV50_3D_COVERAGE_LUT__ESIZE 0x00000004 +#define NV50_3D_COVERAGE_LUT__LEN 0x00000004 +#define NV50_3D_COVERAGE_LUT_0__MASK 0x000000ff +#define NV50_3D_COVERAGE_LUT_0__SHIFT 0 +#define NV50_3D_COVERAGE_LUT_1__MASK 0x0000ff00 +#define NV50_3D_COVERAGE_LUT_1__SHIFT 8 +#define NV50_3D_COVERAGE_LUT_2__MASK 0x00ff0000 +#define NV50_3D_COVERAGE_LUT_2__SHIFT 16 +#define NV50_3D_COVERAGE_LUT_3__MASK 0xff000000 +#define NV50_3D_COVERAGE_LUT_3__SHIFT 24 + +#define NV50_3D_LINE_STIPPLE 0x00001680 +#define NV50_3D_LINE_STIPPLE_FACTOR_M1__MASK 0x000000ff +#define NV50_3D_LINE_STIPPLE_FACTOR_M1__SHIFT 0 +#define NV50_3D_LINE_STIPPLE_PATTERN__MASK 0x00ffff00 +#define NV50_3D_LINE_STIPPLE_PATTERN__SHIFT 8 + +#define NV50_3D_PROVOKING_VERTEX_LAST 0x00001684 + +#define NV50_3D_VERTEX_TWO_SIDE_ENABLE 0x00001688 + +#define NV50_3D_POLYGON_STIPPLE_ENABLE 0x0000168c + +#define NV50_3D_UNK1690 0x00001690 +#define NV50_3D_UNK1690_ALWAYS_DERIV 0x00000001 +#define NV50_3D_UNK1690_UNK16 0x00010000 + +#define NV50_3D_SET_PROGRAM_CB 0x00001694 +#define NV50_3D_SET_PROGRAM_CB_PROGRAM__MASK 0x000000f0 +#define NV50_3D_SET_PROGRAM_CB_PROGRAM__SHIFT 4 +#define NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX 0x00000000 +#define NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY 0x00000020 +#define NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT 0x00000030 +#define NV50_3D_SET_PROGRAM_CB_INDEX__MASK 0x00000f00 +#define NV50_3D_SET_PROGRAM_CB_INDEX__SHIFT 8 +#define NV50_3D_SET_PROGRAM_CB_BUFFER__MASK 0x0007f000 +#define NV50_3D_SET_PROGRAM_CB_BUFFER__SHIFT 12 +#define NV50_3D_SET_PROGRAM_CB_VALID 0x00000001 + +#define NV50_3D_UNK1698 0x00001698 +#define NV50_3D_UNK1698_0 0x00000001 +#define NV50_3D_UNK1698_1 0x00000010 +#define NV50_3D_UNK1698_2 0x00000100 + +#define NVA3_3D_SAMPLE_SHADING 0x0000169c +#define NVA3_3D_SAMPLE_SHADING_MIN_SAMPLES__MASK 0x0000000f +#define NVA3_3D_SAMPLE_SHADING_MIN_SAMPLES__SHIFT 0 +#define NVA3_3D_SAMPLE_SHADING_ENABLE 0x00000010 + +#define NVA3_3D_UNK16A0 0x000016a0 + +#define NV50_3D_VP_RESULT_MAP_SIZE 0x000016ac + +#define NV50_3D_VP_REG_ALLOC_TEMP 0x000016b0 + +#define NVA0_3D_UNK16B4 0x000016b4 +#define NVA0_3D_UNK16B4_UNK0 0x00000001 +#define NVA3_3D_UNK16B4_UNK1 0x00000002 + +#define NV50_3D_VP_REG_ALLOC_RESULT 0x000016b8 + +#define NV50_3D_VP_RESULT_MAP(i0) (0x000016bc + 0x4*(i0)) +#define NV50_3D_VP_RESULT_MAP__ESIZE 0x00000004 +#define NV50_3D_VP_RESULT_MAP__LEN 0x00000011 +#define NV50_3D_VP_RESULT_MAP_0__MASK 0x000000ff +#define NV50_3D_VP_RESULT_MAP_0__SHIFT 0 +#define NV50_3D_VP_RESULT_MAP_1__MASK 0x0000ff00 +#define NV50_3D_VP_RESULT_MAP_1__SHIFT 8 +#define NV50_3D_VP_RESULT_MAP_2__MASK 0x00ff0000 +#define NV50_3D_VP_RESULT_MAP_2__SHIFT 16 +#define NV50_3D_VP_RESULT_MAP_3__MASK 0xff000000 +#define NV50_3D_VP_RESULT_MAP_3__SHIFT 24 + +#define NV50_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001700 + 0x4*(i0)) +#define NV50_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 +#define NV50_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 + +#define NVA0_3D_STRMOUT_OFFSET(i0) (0x00001780 + 0x4*(i0)) +#define NVA0_3D_STRMOUT_OFFSET__ESIZE 0x00000004 +#define NVA0_3D_STRMOUT_OFFSET__LEN 0x00000004 + +#define NV50_3D_GP_ENABLE 0x00001798 + +#define NV50_3D_GP_REG_ALLOC_TEMP 0x000017a0 + +#define NV50_3D_GP_REG_ALLOC_RESULT 0x000017a8 + +#define NV50_3D_GP_RESULT_MAP_SIZE 0x000017ac + +#define NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE 0x000017b0 +#define NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE_POINTS 0x00000001 +#define NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE_LINE_STRIP 0x00000002 +#define NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000003 + +#define NV50_3D_RASTERIZE_ENABLE 0x000017b4 + +#define NV50_3D_STRMOUT_ENABLE 0x000017b8 + +#define NV50_3D_GP_RESULT_MAP(i0) (0x000017fc + 0x4*(i0)) +#define NV50_3D_GP_RESULT_MAP__ESIZE 0x00000004 +#define NV50_3D_GP_RESULT_MAP__LEN 0x00000021 +#define NV50_3D_GP_RESULT_MAP_0__MASK 0x000000ff +#define NV50_3D_GP_RESULT_MAP_0__SHIFT 0 +#define NV50_3D_GP_RESULT_MAP_1__MASK 0x0000ff00 +#define NV50_3D_GP_RESULT_MAP_1__SHIFT 8 +#define NV50_3D_GP_RESULT_MAP_2__MASK 0x00ff0000 +#define NV50_3D_GP_RESULT_MAP_2__SHIFT 16 +#define NV50_3D_GP_RESULT_MAP_3__MASK 0xff000000 +#define NV50_3D_GP_RESULT_MAP_3__SHIFT 24 + +#define NV50_3D_POLYGON_OFFSET_CLAMP 0x0000187c + +#define NVA3_3D_VERTEX_ARRAY_PER_INSTANCE_ALT(i0) (0x00001880 + 0x4*(i0)) +#define NVA3_3D_VERTEX_ARRAY_PER_INSTANCE_ALT__ESIZE 0x00000004 +#define NVA3_3D_VERTEX_ARRAY_PER_INSTANCE_ALT__LEN 0x00000020 + +#define NV50_3D_GP_VIEWPORT_ID_ENABLE 0x00001900 + +#define NV50_3D_SEMANTIC_COLOR 0x00001904 +#define NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK 0x000000ff +#define NV50_3D_SEMANTIC_COLOR_FFC0_ID__SHIFT 0 +#define NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK 0x0000ff00 +#define NV50_3D_SEMANTIC_COLOR_BFC0_ID__SHIFT 8 +#define NV50_3D_SEMANTIC_COLOR_COLR_NR__MASK 0x00ff0000 +#define NV50_3D_SEMANTIC_COLOR_COLR_NR__SHIFT 16 +#define NV50_3D_SEMANTIC_COLOR_CLMP_EN 0x01000000 + +#define NV50_3D_SEMANTIC_CLIP 0x00001908 +#define NV50_3D_SEMANTIC_CLIP_CLIP_START__MASK 0x000000ff +#define NV50_3D_SEMANTIC_CLIP_CLIP_START__SHIFT 0 +#define NV50_3D_SEMANTIC_CLIP_CLIP_NUM__MASK 0x00000f00 +#define NV50_3D_SEMANTIC_CLIP_CLIP_NUM__SHIFT 8 + +#define NV50_3D_SEMANTIC_LAYER 0x0000190c +#define NV50_3D_SEMANTIC_LAYER_LAYER_ID__MASK 0x000000ff +#define NV50_3D_SEMANTIC_LAYER_LAYER_ID__SHIFT 0 + +#define NV50_3D_SEMANTIC_PTSZ 0x00001910 +#define NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK 0x00000001 +#define NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__SHIFT 0 +#define NV50_3D_SEMANTIC_PTSZ_PTSZ_ID__MASK 0x00000ff0 +#define NV50_3D_SEMANTIC_PTSZ_PTSZ_ID__SHIFT 4 + +#define NV50_3D_SEMANTIC_PRIM_ID 0x00001914 +#define NV50_3D_SEMANTIC_PRIM_ID_PRIM_ID__MASK 0x000000ff +#define NV50_3D_SEMANTIC_PRIM_ID_PRIM_ID__SHIFT 0 + +#define NV50_3D_CULL_FACE_ENABLE 0x00001918 + +#define NV50_3D_FRONT_FACE 0x0000191c +#define NV50_3D_FRONT_FACE_CW 0x00000900 +#define NV50_3D_FRONT_FACE_CCW 0x00000901 + +#define NV50_3D_CULL_FACE 0x00001920 +#define NV50_3D_CULL_FACE_FRONT 0x00000404 +#define NV50_3D_CULL_FACE_BACK 0x00000405 +#define NV50_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NV50_3D_LINE_LAST_PIXEL 0x00001924 + +#define NVA3_3D_FP_MULTISAMPLE 0x00001928 +#define NVA3_3D_FP_MULTISAMPLE_EXPORT_SAMPLE_MASK 0x00000001 +#define NVA3_3D_FP_MULTISAMPLE_FORCE_PER_SAMPLE 0x00000002 + +#define NV50_3D_VIEWPORT_TRANSFORM_EN 0x0000192c + +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001 +#define NVA0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1 0x00000002 +#define NVA0_3D_VIEW_VOLUME_CLIP_CTRL_UNK2 0x00000004 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR 0x00000008 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR 0x00000010 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12__MASK 0x00003000 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12__SHIFT 12 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK0 0x00000000 +#define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1 0x00001000 +#define NV84_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2 0x00002000 + +#define NV50_3D_CLIP_DISTANCE_MODE 0x00001940 +#define NV50_3D_CLIP_DISTANCE_MODE_0__MASK 0x00000001 +#define NV50_3D_CLIP_DISTANCE_MODE_0__SHIFT 0 +#define NV50_3D_CLIP_DISTANCE_MODE_0_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_0_CULL 0x00000001 +#define NV50_3D_CLIP_DISTANCE_MODE_1__MASK 0x00000010 +#define NV50_3D_CLIP_DISTANCE_MODE_1__SHIFT 4 +#define NV50_3D_CLIP_DISTANCE_MODE_1_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_1_CULL 0x00000010 +#define NV50_3D_CLIP_DISTANCE_MODE_2__MASK 0x00000100 +#define NV50_3D_CLIP_DISTANCE_MODE_2__SHIFT 8 +#define NV50_3D_CLIP_DISTANCE_MODE_2_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_2_CULL 0x00000100 +#define NV50_3D_CLIP_DISTANCE_MODE_3__MASK 0x00001000 +#define NV50_3D_CLIP_DISTANCE_MODE_3__SHIFT 12 +#define NV50_3D_CLIP_DISTANCE_MODE_3_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_3_CULL 0x00001000 +#define NV50_3D_CLIP_DISTANCE_MODE_4__MASK 0x00010000 +#define NV50_3D_CLIP_DISTANCE_MODE_4__SHIFT 16 +#define NV50_3D_CLIP_DISTANCE_MODE_4_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_4_CULL 0x00010000 +#define NV50_3D_CLIP_DISTANCE_MODE_5__MASK 0x00100000 +#define NV50_3D_CLIP_DISTANCE_MODE_5__SHIFT 20 +#define NV50_3D_CLIP_DISTANCE_MODE_5_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_5_CULL 0x00100000 +#define NV50_3D_CLIP_DISTANCE_MODE_6__MASK 0x01000000 +#define NV50_3D_CLIP_DISTANCE_MODE_6__SHIFT 24 +#define NV50_3D_CLIP_DISTANCE_MODE_6_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_6_CULL 0x01000000 +#define NV50_3D_CLIP_DISTANCE_MODE_7__MASK 0x10000000 +#define NV50_3D_CLIP_DISTANCE_MODE_7__SHIFT 28 +#define NV50_3D_CLIP_DISTANCE_MODE_7_CLIP 0x00000000 +#define NV50_3D_CLIP_DISTANCE_MODE_7_CULL 0x10000000 + +#define NVA3_3D_UNK1944 0x00001944 + +#define NV50_3D_CLIP_RECTS_EN 0x0000194c + +#define NV50_3D_CLIP_RECTS_MODE 0x00001950 +#define NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY 0x00000000 +#define NV50_3D_CLIP_RECTS_MODE_OUTSIDE_ALL 0x00000001 +#define NV50_3D_CLIP_RECTS_MODE_NEVER 0x00000002 + +#define NV50_3D_ZCULL_VALIDATE 0x00001954 +#define NV50_3D_ZCULL_VALIDATE_CLEAR_UNK0 0x00000001 +#define NV50_3D_ZCULL_VALIDATE_CLEAR_UNK1 0x00000010 + +#define NV50_3D_ZCULL_INVALIDATE 0x00001958 + +#define NVA3_3D_UNK1960 0x00001960 +#define NVA3_3D_UNK1960_0 0x00000001 +#define NVA3_3D_UNK1960_1 0x00000010 + +#define NV50_3D_UNK1968 0x00001968 +#define NV50_3D_UNK1968_0 0x00000001 +#define NV50_3D_UNK1968_1 0x00000010 + +#define NV50_3D_FP_CTRL_UNK196C 0x0000196c +#define NV50_3D_FP_CTRL_UNK196C_0 0x00000001 +#define NV50_3D_FP_CTRL_UNK196C_1 0x00000010 + +#define NV50_3D_UNK1978 0x00001978 + +#define NV50_3D_CLIPID_ENABLE 0x0000197c + +#define NV50_3D_CLIPID_WIDTH 0x00001980 +#define NV50_3D_CLIPID_WIDTH__MAX 0x00002000 +#define NV50_3D_CLIPID_WIDTH__ALIGN 0x00000040 + +#define NV50_3D_CLIPID_ID 0x00001984 + +#define NV50_3D_FP_INTERPOLANT_CTRL 0x00001988 +#define NV50_3D_FP_INTERPOLANT_CTRL_UMASK__MASK 0xff000000 +#define NV50_3D_FP_INTERPOLANT_CTRL_UMASK__SHIFT 24 +#define NV50_3D_FP_INTERPOLANT_CTRL_UMASK_X 0x01000000 +#define NV50_3D_FP_INTERPOLANT_CTRL_UMASK_Y 0x02000000 +#define NV50_3D_FP_INTERPOLANT_CTRL_UMASK_Z 0x04000000 +#define NV50_3D_FP_INTERPOLANT_CTRL_UMASK_W 0x08000000 +#define NV50_3D_FP_INTERPOLANT_CTRL_COUNT_NONFLAT__MASK 0x00ff0000 +#define NV50_3D_FP_INTERPOLANT_CTRL_COUNT_NONFLAT__SHIFT 16 +#define NV50_3D_FP_INTERPOLANT_CTRL_OFFSET__MASK 0x0000ff00 +#define NV50_3D_FP_INTERPOLANT_CTRL_OFFSET__SHIFT 8 +#define NV50_3D_FP_INTERPOLANT_CTRL_COUNT__MASK 0x000000ff +#define NV50_3D_FP_INTERPOLANT_CTRL_COUNT__SHIFT 0 + +#define NV50_3D_FP_REG_ALLOC_TEMP 0x0000198c + +#define NV50_3D_REG_MODE 0x000019a0 +#define NV50_3D_REG_MODE_PACKED 0x00000001 +#define NV50_3D_REG_MODE_STRIPED 0x00000002 + +#define NV50_3D_FP_CONTROL 0x000019a8 +#define NV50_3D_FP_CONTROL_MULTIPLE_RESULTS 0x00000001 +#define NV50_3D_FP_CONTROL_EXPORTS_Z 0x00000100 +#define NV50_3D_FP_CONTROL_USES_KIL 0x00100000 + +#define NV50_3D_DEPTH_BOUNDS_EN 0x000019bc + +#define NV50_3D_UNK19C0 0x000019c0 + +#define NV50_3D_LOGIC_OP_ENABLE 0x000019c4 + +#define NV50_3D_LOGIC_OP 0x000019c8 +#define NV50_3D_LOGIC_OP_CLEAR 0x00001500 +#define NV50_3D_LOGIC_OP_AND 0x00001501 +#define NV50_3D_LOGIC_OP_AND_REVERSE 0x00001502 +#define NV50_3D_LOGIC_OP_COPY 0x00001503 +#define NV50_3D_LOGIC_OP_AND_INVERTED 0x00001504 +#define NV50_3D_LOGIC_OP_NOOP 0x00001505 +#define NV50_3D_LOGIC_OP_XOR 0x00001506 +#define NV50_3D_LOGIC_OP_OR 0x00001507 +#define NV50_3D_LOGIC_OP_NOR 0x00001508 +#define NV50_3D_LOGIC_OP_EQUIV 0x00001509 +#define NV50_3D_LOGIC_OP_INVERT 0x0000150a +#define NV50_3D_LOGIC_OP_OR_REVERSE 0x0000150b +#define NV50_3D_LOGIC_OP_COPY_INVERTED 0x0000150c +#define NV50_3D_LOGIC_OP_OR_INVERTED 0x0000150d +#define NV50_3D_LOGIC_OP_NAND 0x0000150e +#define NV50_3D_LOGIC_OP_SET 0x0000150f + +#define NV50_3D_ZETA_COMP_ENABLE 0x000019cc + +#define NV50_3D_CLEAR_BUFFERS 0x000019d0 +#define NV50_3D_CLEAR_BUFFERS_Z 0x00000001 +#define NV50_3D_CLEAR_BUFFERS_S 0x00000002 +#define NV50_3D_CLEAR_BUFFERS_R 0x00000004 +#define NV50_3D_CLEAR_BUFFERS_G 0x00000008 +#define NV50_3D_CLEAR_BUFFERS_B 0x00000010 +#define NV50_3D_CLEAR_BUFFERS_A 0x00000020 +#define NV50_3D_CLEAR_BUFFERS_RT__MASK 0x000003c0 +#define NV50_3D_CLEAR_BUFFERS_RT__SHIFT 6 +#define NV50_3D_CLEAR_BUFFERS_LAYER__MASK 0x001ffc00 +#define NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT 10 + +#define NV50_3D_CLIPID_FILL 0x000019d4 + +#define NV50_3D_UNK19D8(i0) (0x000019d8 + 0x4*(i0)) +#define NV50_3D_UNK19D8__ESIZE 0x00000004 +#define NV50_3D_UNK19D8__LEN 0x00000002 + +#define NV50_3D_RT_COMP_ENABLE(i0) (0x000019e0 + 0x4*(i0)) +#define NV50_3D_RT_COMP_ENABLE__ESIZE 0x00000004 +#define NV50_3D_RT_COMP_ENABLE__LEN 0x00000008 + +#define NV50_3D_COLOR_MASK(i0) (0x00001a00 + 0x4*(i0)) +#define NV50_3D_COLOR_MASK__ESIZE 0x00000004 +#define NV50_3D_COLOR_MASK__LEN 0x00000008 +#define NV50_3D_COLOR_MASK_R 0x0000000f +#define NV50_3D_COLOR_MASK_G 0x000000f0 +#define NV50_3D_COLOR_MASK_B 0x00000f00 +#define NV50_3D_COLOR_MASK_A 0x0000f000 + +#define NV50_3D_UNK1A20 0x00001a20 + +#define NV50_3D_DELAY 0x00001a24 + +#define NV50_3D_UNK1A28 0x00001a28 +#define NV50_3D_UNK1A28_0__MASK 0x000000ff +#define NV50_3D_UNK1A28_0__SHIFT 0 +#define NV50_3D_UNK1A28_1 0x00000100 + +#define NV50_3D_UNK1A2C 0x00001a2c + +#define NV50_3D_UNK1A30 0x00001a30 + +#define NV50_3D_UNK1A34 0x00001a34 + +#define NV50_3D_UNK1A38 0x00001a38 + +#define NV50_3D_UNK1A3C 0x00001a3c + +#define NV50_3D_UNK1A40(i0) (0x00001a40 + 0x4*(i0)) +#define NV50_3D_UNK1A40__ESIZE 0x00000004 +#define NV50_3D_UNK1A40__LEN 0x00000010 +#define NV50_3D_UNK1A40_0__MASK 0x00000007 +#define NV50_3D_UNK1A40_0__SHIFT 0 +#define NV50_3D_UNK1A40_1__MASK 0x00000070 +#define NV50_3D_UNK1A40_1__SHIFT 4 +#define NV50_3D_UNK1A40_2__MASK 0x00000700 +#define NV50_3D_UNK1A40_2__SHIFT 8 +#define NV50_3D_UNK1A40_3__MASK 0x00007000 +#define NV50_3D_UNK1A40_3__SHIFT 12 +#define NV50_3D_UNK1A40_4__MASK 0x00070000 +#define NV50_3D_UNK1A40_4__SHIFT 16 +#define NV50_3D_UNK1A40_5__MASK 0x00700000 +#define NV50_3D_UNK1A40_5__SHIFT 20 +#define NV50_3D_UNK1A40_6__MASK 0x07000000 +#define NV50_3D_UNK1A40_6__SHIFT 24 +#define NV50_3D_UNK1A40_7__MASK 0x70000000 +#define NV50_3D_UNK1A40_7__SHIFT 28 + +#define NV50_3D_STRMOUT_ADDRESS_HIGH(i0) (0x00001a80 + 0x10*(i0)) +#define NV50_3D_STRMOUT_ADDRESS_HIGH__ESIZE 0x00000010 +#define NV50_3D_STRMOUT_ADDRESS_HIGH__LEN 0x00000004 + +#define NV50_3D_STRMOUT_ADDRESS_LOW(i0) (0x00001a84 + 0x10*(i0)) +#define NV50_3D_STRMOUT_ADDRESS_LOW__ESIZE 0x00000010 +#define NV50_3D_STRMOUT_ADDRESS_LOW__LEN 0x00000004 + +#define NV50_3D_STRMOUT_NUM_ATTRIBS(i0) (0x00001a88 + 0x10*(i0)) +#define NV50_3D_STRMOUT_NUM_ATTRIBS__ESIZE 0x00000010 +#define NV50_3D_STRMOUT_NUM_ATTRIBS__LEN 0x00000004 +#define NV50_3D_STRMOUT_NUM_ATTRIBS__MAX 0x00000040 + +#define NVA0_3D_STRMOUT_OFFSET_LIMIT(i0) (0x00001a8c + 0x10*(i0)) +#define NVA0_3D_STRMOUT_OFFSET_LIMIT__ESIZE 0x00000010 +#define NVA0_3D_STRMOUT_OFFSET_LIMIT__LEN 0x00000004 + +#define NV50_3D_VERTEX_ARRAY_ATTRIB(i0) (0x00001ac0 + 0x4*(i0)) +#define NV50_3D_VERTEX_ARRAY_ATTRIB__ESIZE 0x00000004 +#define NV50_3D_VERTEX_ARRAY_ATTRIB__LEN 0x00000010 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_BUFFER__MASK 0x0000000f +#define NV50_3D_VERTEX_ARRAY_ATTRIB_BUFFER__SHIFT 0 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_CONST 0x00000010 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_OFFSET__MASK 0x0007ffe0 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_OFFSET__SHIFT 5 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT__MASK 0x01f80000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT__SHIFT 19 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 0x00080000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32 0x00100000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16 0x00180000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_32_32 0x00200000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16 0x00280000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8 0x00500000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_16_16 0x00780000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_32 0x00900000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8 0x00980000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_8_8 0x00c00000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_16 0x00d80000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_8 0x00e80000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_10_10_10_2 0x01800000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE__MASK 0x7e000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE__SHIFT 25 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT 0x7e000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_UNORM 0x24000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_SNORM 0x12000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_USCALED 0x5a000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_SSCALED 0x6c000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_UINT 0x48000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_SINT 0x36000000 +#define NV50_3D_VERTEX_ARRAY_ATTRIB_BGRA 0x80000000 + +#define NV50_3D_QUERY_ADDRESS_HIGH 0x00001b00 + +#define NV50_3D_QUERY_ADDRESS_LOW 0x00001b04 + +#define NV50_3D_QUERY_SEQUENCE 0x00001b08 + +#define NV50_3D_QUERY_GET 0x00001b0c +#define NV50_3D_QUERY_GET_MODE__MASK 0x00000003 +#define NV50_3D_QUERY_GET_MODE__SHIFT 0 +#define NV50_3D_QUERY_GET_MODE_WRITE_UNK0 0x00000000 +#define NV50_3D_QUERY_GET_MODE_SYNC 0x00000001 +#define NV50_3D_QUERY_GET_MODE_WRITE_UNK2 0x00000002 +#define NV50_3D_QUERY_GET_UNK4 0x00000010 +#define NVA0_3D_QUERY_GET_INDEX__MASK 0x000000e0 +#define NVA0_3D_QUERY_GET_INDEX__SHIFT 5 +#define NV50_3D_QUERY_GET_UNK8 0x00000100 +#define NV50_3D_QUERY_GET_UNIT__MASK 0x0000f000 +#define NV50_3D_QUERY_GET_UNIT__SHIFT 12 +#define NV50_3D_QUERY_GET_UNIT_UNK00 0x00000000 +#define NV50_3D_QUERY_GET_UNIT_VFETCH 0x00001000 +#define NV50_3D_QUERY_GET_UNIT_VP 0x00002000 +#define NV50_3D_QUERY_GET_UNIT_RAST 0x00004000 +#define NV50_3D_QUERY_GET_UNIT_STRMOUT 0x00005000 +#define NV50_3D_QUERY_GET_UNIT_GP 0x00006000 +#define NV50_3D_QUERY_GET_UNIT_ZCULL 0x00007000 +#define NV50_3D_QUERY_GET_UNIT_TPROP 0x0000a000 +#define NV50_3D_QUERY_GET_UNIT_UNK0C 0x0000c000 +#define NV50_3D_QUERY_GET_UNIT_CROP 0x0000f000 +#define NV50_3D_QUERY_GET_SYNC_COND__MASK 0x00010000 +#define NV50_3D_QUERY_GET_SYNC_COND__SHIFT 16 +#define NV50_3D_QUERY_GET_SYNC_COND_NEQUAL 0x00000000 +#define NV50_3D_QUERY_GET_SYNC_COND_GREATER 0x00010000 +#define NV50_3D_QUERY_GET_INTR 0x00100000 +#define NV50_3D_QUERY_GET_TYPE__MASK 0x00800000 +#define NV50_3D_QUERY_GET_TYPE__SHIFT 23 +#define NV50_3D_QUERY_GET_TYPE_QUERY 0x00000000 +#define NV50_3D_QUERY_GET_TYPE_COUNTER 0x00800000 +#define NV50_3D_QUERY_GET_QUERY_SELECT__MASK 0x0f000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT__SHIFT 24 +#define NV50_3D_QUERY_GET_QUERY_SELECT_ZERO 0x00000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT_SAMPLECNT 0x01000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT_STRMOUT_NO_OVERFLOW 0x02000000 +#define NVA0_3D_QUERY_GET_QUERY_SELECT_STRMOUT_DROPPED_PRIMITIVES 0x03000000 +#define NVA0_3D_QUERY_GET_QUERY_SELECT_STRMOUT_VERTICES 0x04000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT_ZCULL_STAT_UNK0 0x05000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT_ZCULL_STAT_UNK1 0x06000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT_ZCULL_STAT_UNK2 0x07000000 +#define NV50_3D_QUERY_GET_QUERY_SELECT_ZCULL_STAT_UNK3 0x08000000 +#define NVA0_3D_QUERY_GET_QUERY_SELECT_RT_UNK14 0x0c000000 +#define NVA0_3D_QUERY_GET_QUERY_SELECT_STRMOUT_OFFSET 0x0d000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT__MASK 0x0f000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT__SHIFT 24 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_VFETCH_VERTICES 0x00000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_VFETCH_PRIMITIVES 0x01000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_VP_LAUNCHES 0x02000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_GP_LAUNCHES 0x03000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_GP_PRIMITIVES_OUT 0x04000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_TRANSFORM_FEEDBACK 0x05000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_GENERATED_PRIMITIVES 0x06000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_RAST_PRIMITIVES_PRECLIP 0x07000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_RAST_PRIMITIVES_POSTCLIP 0x08000000 +#define NV50_3D_QUERY_GET_COUNTER_SELECT_FP_PIXELS 0x09000000 +#define NV84_3D_QUERY_GET_COUNTER_SELECT_UNK0A 0x0a000000 +#define NVA0_3D_QUERY_GET_COUNTER_SELECT_UNK0C 0x0c000000 +#define NV50_3D_QUERY_GET_SHORT 0x10000000 + +#define NVA3_3D_VP_RESULT_MAP_ALT(i0) (0x00001b3c + 0x4*(i0)) +#define NVA3_3D_VP_RESULT_MAP_ALT__ESIZE 0x00000004 +#define NVA3_3D_VP_RESULT_MAP_ALT__LEN 0x00000020 +#define NVA3_3D_VP_RESULT_MAP_ALT_0__MASK 0x000000ff +#define NVA3_3D_VP_RESULT_MAP_ALT_0__SHIFT 0 +#define NVA3_3D_VP_RESULT_MAP_ALT_1__MASK 0x0000ff00 +#define NVA3_3D_VP_RESULT_MAP_ALT_1__SHIFT 8 +#define NVA3_3D_VP_RESULT_MAP_ALT_2__MASK 0x00ff0000 +#define NVA3_3D_VP_RESULT_MAP_ALT_2__SHIFT 16 +#define NVA3_3D_VP_RESULT_MAP_ALT_3__MASK 0xff000000 +#define NVA3_3D_VP_RESULT_MAP_ALT_3__SHIFT 24 + +#define NVA3_3D_VERTEX_ARRAY_FETCH_ALT(i0) (0x00001c00 + 0x10*(i0)) +#define NVA3_3D_VERTEX_ARRAY_FETCH_ALT__ESIZE 0x00000010 +#define NVA3_3D_VERTEX_ARRAY_FETCH_ALT__LEN 0x00000020 +#define NVA3_3D_VERTEX_ARRAY_FETCH_ALT_STRIDE__MASK 0x00000fff +#define NVA3_3D_VERTEX_ARRAY_FETCH_ALT_STRIDE__SHIFT 0 +#define NVA3_3D_VERTEX_ARRAY_FETCH_ALT_ENABLE 0x20000000 + +#define NVA3_3D_VERTEX_ARRAY_START_HIGH_ALT(i0) (0x00001c04 + 0x10*(i0)) +#define NVA3_3D_VERTEX_ARRAY_START_HIGH_ALT__ESIZE 0x00000010 +#define NVA3_3D_VERTEX_ARRAY_START_HIGH_ALT__LEN 0x00000020 + +#define NVA3_3D_VERTEX_ARRAY_START_LOW_ALT(i0) (0x00001c08 + 0x10*(i0)) +#define NVA3_3D_VERTEX_ARRAY_START_LOW_ALT__ESIZE 0x00000010 +#define NVA3_3D_VERTEX_ARRAY_START_LOW_ALT__LEN 0x00000020 + +#define NVA3_3D_VERTEX_ARRAY_DIVISOR_ALT(i0) (0x00001c0c + 0x10*(i0)) +#define NVA3_3D_VERTEX_ARRAY_DIVISOR_ALT__ESIZE 0x00000010 +#define NVA3_3D_VERTEX_ARRAY_DIVISOR_ALT__LEN 0x00000020 + +#define NVA3_3D_IBLEND(i0) (0x00001e00 + 0x20*(i0)) +#define NVA3_3D_IBLEND__ESIZE 0x00000020 +#define NVA3_3D_IBLEND__LEN 0x00000008 + +#define NVA3_3D_IBLEND_SEPARATE_ALPHA(i0) (0x00001e00 + 0x20*(i0)) + +#define NVA3_3D_IBLEND_EQUATION_RGB(i0) (0x00001e04 + 0x20*(i0)) +#define NVA3_3D_IBLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NVA3_3D_IBLEND_EQUATION_RGB_MIN 0x00008007 +#define NVA3_3D_IBLEND_EQUATION_RGB_MAX 0x00008008 +#define NVA3_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NVA3_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVA3_3D_IBLEND_FUNC_SRC_RGB(i0) (0x00001e08 + 0x20*(i0)) + +#define NVA3_3D_IBLEND_FUNC_DST_RGB(i0) (0x00001e0c + 0x20*(i0)) + +#define NVA3_3D_IBLEND_EQUATION_ALPHA(i0) (0x00001e10 + 0x20*(i0)) +#define NVA3_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NVA3_3D_IBLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NVA3_3D_IBLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NVA3_3D_IBLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NVA3_3D_IBLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVA3_3D_IBLEND_FUNC_SRC_ALPHA(i0) (0x00001e14 + 0x20*(i0)) + +#define NVA3_3D_IBLEND_FUNC_DST_ALPHA(i0) (0x00001e18 + 0x20*(i0)) + +#define NVA3_3D_VERTEX_ARRAY_LIMIT_HIGH_ALT(i0) (0x00001f00 + 0x8*(i0)) +#define NVA3_3D_VERTEX_ARRAY_LIMIT_HIGH_ALT__ESIZE 0x00000008 +#define NVA3_3D_VERTEX_ARRAY_LIMIT_HIGH_ALT__LEN 0x00000020 + +#define NVA3_3D_VERTEX_ARRAY_LIMIT_LOW_ALT(i0) (0x00001f04 + 0x8*(i0)) +#define NVA3_3D_VERTEX_ARRAY_LIMIT_LOW_ALT__ESIZE 0x00000008 +#define NVA3_3D_VERTEX_ARRAY_LIMIT_LOW_ALT__LEN 0x00000020 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_3D_XML */ diff --git a/src/nv50_defs.xml.h b/src/hwdefs/nv50_defs.xml.h index 88eca54..817b866 100644 --- a/src/nv50_defs.xml.h +++ b/src/hwdefs/nv50_defs.xml.h @@ -1,5 +1,5 @@ -#ifndef NV50_DEFS_XML -#define NV50_DEFS_XML +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_DEFS_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_DEFS_XML /* Autogenerated file, DO NOT EDIT manually! @@ -8,10 +8,12 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng git clone git://0x04.net/rules-ng-ng The rules-ng-ng source files this header was generated from are: -- nv50_defs.xml ( 4487 bytes, from 2010-12-15 16:39:58) -- copyright.xml ( 6452 bytes, from 2010-11-19 01:08:12) +- /home/skeggsb/git/envytools/rnndb/nv50_texture.xml ( 7947 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) -Copyright (C) 2006-2010 by the following authors: +Copyright (C) 2006-2011 by the following authors: - Artur Huillet <arthur.huillet@free.fr> (ahuillet) - Ben Skeggs (darktama, darktama_) - B. R. <koala_br@users.sourceforge.net> (koala_br) @@ -70,46 +72,50 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#define NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NV50_SURFACE_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NV50_SURFACE_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NV50_SURFACE_FORMAT_R32G32B32X32_SINT 0x000000c4 -#define NV50_SURFACE_FORMAT_R32G32B32X32_UINT 0x000000c5 -#define NV50_SURFACE_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NV50_SURFACE_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NV50_SURFACE_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NV50_SURFACE_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NV50_SURFACE_FORMAT_R32G32_FLOAT 0x000000cb -#define NV50_SURFACE_FORMAT_R32G32_SINT 0x000000cc -#define NV50_SURFACE_FORMAT_R32G32_UINT 0x000000cd -#define NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NV50_SURFACE_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NV50_SURFACE_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NV50_SURFACE_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NV50_SURFACE_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NV50_SURFACE_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NV50_SURFACE_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NV50_SURFACE_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NV50_SURFACE_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NV50_SURFACE_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NV50_SURFACE_FORMAT_R16G16_UNORM 0x000000da -#define NV50_SURFACE_FORMAT_R16G16_SNORM 0x000000db -#define NV50_SURFACE_FORMAT_R16G16_SINT 0x000000dc -#define NV50_SURFACE_FORMAT_R16G16_UINT 0x000000dd -#define NV50_SURFACE_FORMAT_R16G16_FLOAT 0x000000de -#define NV50_SURFACE_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NV50_SURFACE_FORMAT_B10G11R11_FLOAT 0x000000e0 +#define NV50_SURFACE_FORMAT_BITMAP 0x0000001c +#define NV50_SURFACE_FORMAT_UNK1D 0x0000001d +#define NV50_SURFACE_FORMAT_RGBA32_FLOAT 0x000000c0 +#define NV50_SURFACE_FORMAT_RGBA32_SINT 0x000000c1 +#define NV50_SURFACE_FORMAT_RGBA32_UINT 0x000000c2 +#define NV50_SURFACE_FORMAT_RGBX32_FLOAT 0x000000c3 +#define NV50_SURFACE_FORMAT_RGBX32_SINT 0x000000c4 +#define NV50_SURFACE_FORMAT_RGBX32_UINT 0x000000c5 +#define NV50_SURFACE_FORMAT_RGBA16_UNORM 0x000000c6 +#define NV50_SURFACE_FORMAT_RGBA16_SNORM 0x000000c7 +#define NV50_SURFACE_FORMAT_RGBA16_SINT 0x000000c8 +#define NV50_SURFACE_FORMAT_RGBA16_UINT 0x000000c9 +#define NV50_SURFACE_FORMAT_RGBA16_FLOAT 0x000000ca +#define NV50_SURFACE_FORMAT_RG32_FLOAT 0x000000cb +#define NV50_SURFACE_FORMAT_RG32_SINT 0x000000cc +#define NV50_SURFACE_FORMAT_RG32_UINT 0x000000cd +#define NV50_SURFACE_FORMAT_RGBX16_FLOAT 0x000000ce +#define NV50_SURFACE_FORMAT_BGRA8_UNORM 0x000000cf +#define NV50_SURFACE_FORMAT_BGRA8_SRGB 0x000000d0 +#define NV50_SURFACE_FORMAT_RGB10_A2_UNORM 0x000000d1 +#define NV50_SURFACE_FORMAT_RGB10_A2_UINT 0x000000d2 +#define NV50_SURFACE_FORMAT_RGBA8_UNORM 0x000000d5 +#define NV50_SURFACE_FORMAT_RGBA8_SRGB 0x000000d6 +#define NV50_SURFACE_FORMAT_RGBA8_SNORM 0x000000d7 +#define NV50_SURFACE_FORMAT_RGBA8_SINT 0x000000d8 +#define NV50_SURFACE_FORMAT_RGBA8_UINT 0x000000d9 +#define NV50_SURFACE_FORMAT_RG16_UNORM 0x000000da +#define NV50_SURFACE_FORMAT_RG16_SNORM 0x000000db +#define NV50_SURFACE_FORMAT_RG16_SINT 0x000000dc +#define NV50_SURFACE_FORMAT_RG16_UINT 0x000000dd +#define NV50_SURFACE_FORMAT_RG16_FLOAT 0x000000de +#define NV50_SURFACE_FORMAT_BGR10_A2_UNORM 0x000000df +#define NV50_SURFACE_FORMAT_R11G11B10_FLOAT 0x000000e0 +#define NV50_SURFACE_FORMAT_R32_SINT 0x000000e3 +#define NV50_SURFACE_FORMAT_R32_UINT 0x000000e4 #define NV50_SURFACE_FORMAT_R32_FLOAT 0x000000e5 -#define NV50_SURFACE_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NV50_SURFACE_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NV50_SURFACE_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NV50_SURFACE_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NV50_SURFACE_FORMAT_R8G8_UNORM 0x000000ea -#define NV50_SURFACE_FORMAT_R8G8_SNORM 0x000000eb -#define NV50_SURFACE_FORMAT_R8G8_SINT 0x000000ec -#define NV50_SURFACE_FORMAT_R8G8_UINT 0x000000ed +#define NV50_SURFACE_FORMAT_BGRX8_UNORM 0x000000e6 +#define NV50_SURFACE_FORMAT_BGRX8_SRGB 0x000000e7 +#define NV50_SURFACE_FORMAT_B5G6R5_UNORM 0x000000e8 +#define NV50_SURFACE_FORMAT_BGR5_A1_UNORM 0x000000e9 +#define NV50_SURFACE_FORMAT_RG8_UNORM 0x000000ea +#define NV50_SURFACE_FORMAT_RG8_SNORM 0x000000eb +#define NV50_SURFACE_FORMAT_RG8_SINT 0x000000ec +#define NV50_SURFACE_FORMAT_RG8_UINT 0x000000ed #define NV50_SURFACE_FORMAT_R16_UNORM 0x000000ee #define NV50_SURFACE_FORMAT_R16_SNORM 0x000000ef #define NV50_SURFACE_FORMAT_R16_SINT 0x000000f0 @@ -120,19 +126,24 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_SURFACE_FORMAT_R8_SINT 0x000000f5 #define NV50_SURFACE_FORMAT_R8_UINT 0x000000f6 #define NV50_SURFACE_FORMAT_A8_UNORM 0x000000f7 -#define NV50_SURFACE_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NV50_SURFACE_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NV50_SURFACE_FORMAT_X8B8G8R8_SRGB 0x000000fa +#define NV50_SURFACE_FORMAT_BGR5_X1_UNORM 0x000000f8 +#define NV50_SURFACE_FORMAT_RGBX8_UNORM 0x000000f9 +#define NV50_SURFACE_FORMAT_RGBX8_SRGB 0x000000fa +#define NV50_SURFACE_FORMAT_BGR5_X1_UNORM_UNKFB 0x000000fb +#define NV50_SURFACE_FORMAT_BGR5_X1_UNORM_UNKFC 0x000000fc +#define NV50_SURFACE_FORMAT_BGRX8_UNORM_UNKFD 0x000000fd +#define NV50_SURFACE_FORMAT_BGRX8_UNORM_UNKFE 0x000000fe +#define NV50_SURFACE_FORMAT_Y32_UINT_UNKFF 0x000000ff #define NV50_ZETA_FORMAT_Z32_FLOAT 0x0000000a #define NV50_ZETA_FORMAT_Z16_UNORM 0x00000013 -#define NV50_ZETA_FORMAT_Z24S8_UNORM 0x00000014 -#define NV50_ZETA_FORMAT_X8Z24_UNORM 0x00000015 -#define NV50_ZETA_FORMAT_S8Z24_UNORM 0x00000016 -#define NV50_ZETA_FORMAT_C8Z24_UNORM 0x00000018 -#define NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019 -#define NV50_ZETA_FORMAT_X16C8S8X8Z24_UNORM 0x0000001d -#define NV50_ZETA_FORMAT_Z32_FLOAT_X16C8X8_UNORM 0x0000001e -#define NV50_ZETA_FORMAT_Z32_FLOAT_X16C8S8_UNORM 0x0000001f +#define NV50_ZETA_FORMAT_S8_Z24_UNORM 0x00000014 +#define NV50_ZETA_FORMAT_Z24_X8_UNORM 0x00000015 +#define NV50_ZETA_FORMAT_Z24_S8_UNORM 0x00000016 +#define NV50_ZETA_FORMAT_Z24_C8_UNORM 0x00000018 +#define NV50_ZETA_FORMAT_Z32_S8_X24_FLOAT 0x00000019 +#define NV50_ZETA_FORMAT_Z24_X8_S8_C8_X16_UNORM 0x0000001d +#define NV50_ZETA_FORMAT_Z32_X8_C8_X16_FLOAT 0x0000001e +#define NV50_ZETA_FORMAT_Z32_S8_C8_X16_FLOAT 0x0000001f #define NV50_QUERY__SIZE 0x00000010 #define NV50_QUERY_COUNTER 0x00000000 @@ -141,4 +152,4 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_QUERY_TIME 0x00000008 -#endif /* NV50_DEFS_XML */ +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV50_DEFS_XML */ diff --git a/src/nv50_texture.h b/src/hwdefs/nv50_texture.h index b870302..b870302 100644 --- a/src/nv50_texture.h +++ b/src/hwdefs/nv50_texture.h diff --git a/src/nv_3ddefs.xml.h b/src/hwdefs/nv_3ddefs.xml.h index 04cd11e..b6123b1 100644 --- a/src/nv_3ddefs.xml.h +++ b/src/hwdefs/nv_3ddefs.xml.h @@ -1,5 +1,5 @@ -#ifndef NV_3DDEFS_XML -#define NV_3DDEFS_XML +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_3DDEFS_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_3DDEFS_XML /* Autogenerated file, DO NOT EDIT manually! @@ -8,10 +8,10 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng git clone git://0x04.net/rules-ng-ng The rules-ng-ng source files this header was generated from are: -- nv_3ddefs.xml ( 16394 bytes, from 2010-12-15 23:45:18) -- copyright.xml ( 6452 bytes, from 2010-12-15 23:45:18) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) -Copyright (C) 2006-2010 by the following authors: +Copyright (C) 2006-2011 by the following authors: - Artur Huillet <arthur.huillet@free.fr> (ahuillet) - Ben Skeggs (darktama, darktama_) - B. R. <koala_br@users.sourceforge.net> (koala_br) @@ -90,4 +90,4 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV50_BLEND_FACTOR_SRC1_ALPHA 0x0000c902 #define NV50_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#endif /* NV_3DDEFS_XML */ +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_3DDEFS_XML */ diff --git a/src/hwdefs/nv_m2mf.xml.h b/src/hwdefs/nv_m2mf.xml.h new file mode 100644 index 0000000..1a89488 --- /dev/null +++ b/src/hwdefs/nv_m2mf.xml.h @@ -0,0 +1,174 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_M2MF_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_M2MF_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV03_M2MF_DMA_NOTIFY 0x00000180 + +#define NV03_M2MF_DMA_BUFFER_IN 0x00000184 + +#define NV03_M2MF_DMA_BUFFER_OUT 0x00000188 + + +#define NV50_M2MF_LINEAR_IN 0x00000200 + +#define NV50_M2MF_TILING_MODE_IN 0x00000204 + +#define NV50_M2MF_TILING_PITCH_IN 0x00000208 + +#define NV50_M2MF_TILING_HEIGHT_IN 0x0000020c + +#define NV50_M2MF_TILING_DEPTH_IN 0x00000210 + +#define NV50_M2MF_TILING_POSITION_IN_Z 0x00000214 + +#define NV50_M2MF_TILING_POSITION_IN 0x00000218 +#define NV50_M2MF_TILING_POSITION_IN_X__MASK 0x0000ffff +#define NV50_M2MF_TILING_POSITION_IN_X__SHIFT 0 +#define NV50_M2MF_TILING_POSITION_IN_Y__MASK 0xffff0000 +#define NV50_M2MF_TILING_POSITION_IN_Y__SHIFT 16 + +#define NV50_M2MF_LINEAR_OUT 0x0000021c + +#define NV50_M2MF_TILING_MODE_OUT 0x00000220 + +#define NV50_M2MF_TILING_PITCH_OUT 0x00000224 + +#define NV50_M2MF_TILING_HEIGHT_OUT 0x00000228 + +#define NV50_M2MF_TILING_DEPTH_OUT 0x0000022c + +#define NV50_M2MF_TILING_POSITION_OUT_Z 0x00000230 + +#define NV50_M2MF_TILING_POSITION_OUT 0x00000234 +#define NV50_M2MF_TILING_POSITION_OUT_X__MASK 0x0000ffff +#define NV50_M2MF_TILING_POSITION_OUT_X__SHIFT 0 +#define NV50_M2MF_TILING_POSITION_OUT_Y__MASK 0xffff0000 +#define NV50_M2MF_TILING_POSITION_OUT_Y__SHIFT 16 + +#define NV50_M2MF_OFFSET_IN_HIGH 0x00000238 + +#define NV50_M2MF_OFFSET_OUT_HIGH 0x0000023c + +#define NV03_M2MF_OFFSET_IN 0x0000030c + +#define NV03_M2MF_OFFSET_OUT 0x00000310 + +#define NV03_M2MF_PITCH_IN 0x00000314 + +#define NV03_M2MF_PITCH_OUT 0x00000318 + +#define NV03_M2MF_LINE_LENGTH_IN 0x0000031c + +#define NV03_M2MF_LINE_COUNT 0x00000320 + +#define NV03_M2MF_FORMAT 0x00000324 +#define NV03_M2MF_FORMAT_INPUT_INC__MASK 0x000000ff +#define NV03_M2MF_FORMAT_INPUT_INC__SHIFT 0 +#define NV03_M2MF_FORMAT_INPUT_INC_1 0x00000001 +#define NV03_M2MF_FORMAT_INPUT_INC_2 0x00000002 +#define NV03_M2MF_FORMAT_INPUT_INC_4 0x00000004 +#define NV50_M2MF_FORMAT_INPUT_INC_8 0x00000008 +#define NV50_M2MF_FORMAT_INPUT_INC_16 0x00000010 +#define NV03_M2MF_FORMAT_OUTPUT_INC__MASK 0x0000ff00 +#define NV03_M2MF_FORMAT_OUTPUT_INC__SHIFT 8 +#define NV03_M2MF_FORMAT_OUTPUT_INC_1 0x00000100 +#define NV03_M2MF_FORMAT_OUTPUT_INC_2 0x00000200 +#define NV03_M2MF_FORMAT_OUTPUT_INC_4 0x00000400 +#define NV50_M2MF_FORMAT_OUTPUT_INC_8 0x00000800 +#define NV50_M2MF_FORMAT_OUTPUT_INC_16 0x00001000 + +#define NV03_M2MF_BUF_NOTIFY 0x00000328 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_M2MF_XML */ diff --git a/src/hwdefs/nv_object.xml.h b/src/hwdefs/nv_object.xml.h new file mode 100644 index 0000000..fc77dca --- /dev/null +++ b/src/hwdefs/nv_object.xml.h @@ -0,0 +1,295 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_OBJECT_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_OBJECT_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV01_DMA_FROM_MEMORY 0x00000002 +#define NV01_DMA_TO_MEMORY 0x00000003 +#define NV01_NULL 0x00000030 +#define NV03_DMA_IN_MEMORY 0x0000003d +#define NV01_OP_CLIP 0x00000010 +#define NV01_OP_BLEND_AND 0x00000011 +#define NV01_BETA 0x00000012 +#define NV04_BETA4 0x00000072 +#define NV01_OP_ROP_AND 0x00000013 +#define NV01_ROP 0x00000014 +#define NV03_ROP 0x00000043 +#define NV01_OP_CHROMA 0x00000015 +#define NV01_OP_PLANE_SWITCH 0x00000016 +#define NV01_CHROMA 0x00000017 +#define NV04_CHROMA 0x00000057 +#define NV01_PATTERN 0x00000018 +#define NV04_PATTERN 0x00000044 +#define NV01_CLIP 0x00000019 +#define NV01_OP_SRCCOPY_AND 0x00000064 +#define NV03_OP_SRCCOPY 0x00000065 +#define NV04_OP_SRCCOPY_PREMULT 0x00000066 +#define NV04_OP_BLEND_PREMULT 0x00000067 +#define NV01_POINT 0x0000001a +#define NV01_LINE 0x0000001b +#define NV01_LIN 0x0000001c +#define NV04_LIN 0x0000005c +#define NV30_LIN 0x0000035c +#define NV40_LIN 0x0000305c +#define NV01_TRI 0x0000001d +#define NV04_TRI 0x0000005d +#define NV01_RECT 0x0000001e +#define NV04_RECT 0x0000005e +#define NV01_BLIT 0x0000001f +#define NV04_BLIT 0x0000005f +#define NV15_BLIT 0x0000009f +#define NV01_IFROMMEM 0x00000020 +#define NV01_IFC 0x00000021 +#define NV04_IFC 0x00000061 +#define NV05_IFC 0x00000065 +#define NV10_IFC 0x0000008a +#define NV30_IFC 0x0000038a +#define NV40_IFC 0x0000308a +#define NV01_BITMAP 0x00000022 +#define NV01_ITOMEM 0x00000025 +#define NV03_SIFC 0x00000036 +#define NV04_SIFC 0x00000076 +#define NV05_SIFC 0x00000066 +#define NV30_SIFC 0x00000366 +#define NV40_SIFC 0x00003066 +#define NV03_SIFM 0x00000037 +#define NV04_SIFM 0x00000077 +#define NV05_SIFM 0x00000063 +#define NV10_SIFM 0x00000089 +#define NV30_SIFM 0x00000389 +#define NV40_SIFM 0x00003089 +#define NV50_SIFM 0x00005089 +#define NV03_SYFM 0x00000038 +#define NV03_GDI 0x0000004b +#define NV04_GDI 0x0000004a +#define NV04_SURFACE_SWZ 0x00000052 +#define NV20_SURFACE_SWZ 0x0000009e +#define NV30_SURFACE_SWZ 0x0000039e +#define NV40_SURFACE_SWZ 0x0000309e +#define NV03_SURFACE_DST 0x00000058 +#define NV03_SURFACE_SRC 0x00000059 +#define NV04_SURFACE_2D 0x00000042 +#define NV10_SURFACE_2D 0x00000062 +#define NV30_SURFACE_2D 0x00000362 +#define NV40_SURFACE_2D 0x00003062 +#define NV50_SURFACE_2D 0x00005062 +#define NV04_INDEX 0x00000060 +#define NV05_INDEX 0x00000064 +#define NV30_INDEX 0x00000364 +#define NV40_INDEX 0x00003064 +#define NV10_TEXUPLOAD 0x0000007b +#define NV30_TEXUPLOAD 0x0000037b +#define NV40_TEXUPLOAD 0x0000307b +#define NV04_DVD_SUBPICTURE 0x00000038 +#define NV10_DVD_SUBPICTURE 0x00000088 +#define NV03_M2MF 0x00000039 +#define NV50_M2MF 0x00005039 +#define NVC0_M2MF 0x00009039 +#define NV03_SURFACE_COLOR 0x0000005a +#define NV03_SURFACE_ZETA 0x0000005b +#define NV03_TEXTURED_TRIANGLE 0x00000048 +#define NV04_TEXTURED_TRIANGLE 0x00000054 +#define NV10_TEXTURED_TRIANGLE 0x00000094 +#define NV04_SURFACE_3D 0x00000053 +#define NV10_SURFACE_3D 0x00000093 +#define NV04_MULTITEX_TRIANGLE 0x00000055 +#define NV10_MULTITEX_TRIANGLE 0x00000095 +#define NV10_3D 0x00000056 +#define NV15_3D 0x00000096 +#define NV11_3D 0x00000098 +#define NV17_3D 0x00000099 +#define NV20_3D 0x00000097 +#define NV25_3D 0x00000597 +#define NV30_3D 0x00000397 +#define NV35_3D 0x00000497 +#define NV34_3D 0x00000697 +#define NV40_3D 0x00004097 +#define NV44_3D 0x00004497 +#define NV50_3D 0x00005097 +#define NV84_3D 0x00008297 +#define NVA0_3D 0x00008397 +#define NVA3_3D 0x00008597 +#define NVAF_3D 0x00008697 +#define NVC0_3D 0x00009097 +#define NVC1_3D 0x00009197 +#define NVC8_3D 0x00009297 +#define NV50_2D 0x0000502d +#define NVC0_2D 0x0000902d +#define NV50_COMPUTE 0x000050c0 +#define NVA3_COMPUTE 0x000085c0 +#define NVC0_COMPUTE 0x000090c0 +#define NVC8_COMPUTE 0x000092c0 +#define NV84_CRYPT 0x000074c1 +#define BLOB_NVC0_PCOPY1 0x000090b8 +#define BLOB_NVC0_PCOPY0 0x000090b5 +#define NV31_MPEG 0x00003174 +#define NV84_MPEG 0x00008274 +#define NV01_SUBCHAN__SIZE 0x00008000 +#define NV01_SUBCHAN 0x00000000 + +#define NV01_SUBCHAN_OBJECT 0x00000000 + + +#define NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH 0x00000010 + +#define NV84_SUBCHAN_SEMAPHORE_ADDRESS_LOW 0x00000014 + +#define NV84_SUBCHAN_SEMAPHORE_SEQUENCE 0x00000018 + +#define NV84_SUBCHAN_SEMAPHORE_TRIGGER 0x0000001c +#define NV84_SUBCHAN_SEMAPHORE_TRIGGER_ACQUIRE_EQUAL 0x00000001 +#define NV84_SUBCHAN_SEMAPHORE_TRIGGER_WRITE_LONG 0x00000002 +#define NV84_SUBCHAN_SEMAPHORE_TRIGGER_ACQUIRE_GEQUAL 0x00000004 + +#define NV84_SUBCHAN_NOTIFY_INTR 0x00000020 + +#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024 + +#define NV10_SUBCHAN_REF_CNT 0x00000050 + + +#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060 + +#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064 + +#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068 + +#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c + +#define NV40_SUBCHAN_YIELD 0x00000080 + +#define NV01_GRAPH 0x00000000 + +#define NV04_GRAPH_NOP 0x00000100 + +#define NV04_GRAPH_NOTIFY 0x00000104 +#define NV04_GRAPH_NOTIFY_WRITE 0x00000000 +#define NV04_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 + +#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104 + +#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108 + +#define NVC0_GRAPH_NOTIFY 0x0000010c +#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000 +#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 + +#define NV50_GRAPH_SERIALIZE 0x00000110 + +#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114 + +#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118 + +#define NVC0_GRAPH_MACRO_ID 0x0000011c + +#define NVC0_GRAPH_MACRO_POS 0x00000120 + +#define NVA3_GRAPH_UNK0120 0x00000120 + +#define NVA3_GRAPH_UNK0124 0x00000124 + +#define NVC0_GRAPH_UNK0124 0x00000124 + +#define NVC0_GRAPH_COND_ADDRESS_HIGH 0x00000130 + +#define NVC0_GRAPH_COND_ADDRESS_LOW 0x00000134 + +#define NVC0_GRAPH_COND_MODE 0x00000138 +#define NVC0_GRAPH_COND_MODE_NEVER 0x00000000 +#define NVC0_GRAPH_COND_MODE_ALWAYS 0x00000001 +#define NVC0_GRAPH_COND_MODE_RES_NON_ZERO 0x00000002 +#define NVC0_GRAPH_COND_MODE_EQUAL 0x00000003 +#define NVC0_GRAPH_COND_MODE_NOT_EQUAL 0x00000004 + +#define NVC0_GRAPH_UNK013C 0x0000013c + +#define NV40_GRAPH_PM_TRIGGER 0x00000140 + +#define NVC0_GRAPH_UNK0150 0x00000150 + +#define NVC0_GRAPH_UNK0154 0x00000154 + +#define NVC0_GRAPH_SCRATCH(i0) (0x00003400 + 0x4*(i0)) +#define NVC0_GRAPH_SCRATCH__ESIZE 0x00000004 +#define NVC0_GRAPH_SCRATCH__LEN 0x00000080 + +#define NVC0_GRAPH_MACRO(i0) (0x00003800 + 0x8*(i0)) +#define NVC0_GRAPH_MACRO__ESIZE 0x00000008 +#define NVC0_GRAPH_MACRO__LEN 0x00000080 + +#define NVC0_GRAPH_MACRO_PARAM(i0) (0x00003804 + 0x8*(i0)) +#define NVC0_GRAPH_MACRO_PARAM__ESIZE 0x00000008 +#define NVC0_GRAPH_MACRO_PARAM__LEN 0x00000080 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NV_OBJECT_XML */ diff --git a/src/hwdefs/nvc0_3d.xml.h b/src/hwdefs/nvc0_3d.xml.h new file mode 100644 index 0000000..3bcaa0f --- /dev/null +++ b/src/hwdefs/nvc0_3d.xml.h @@ -0,0 +1,1867 @@ +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_3D_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: +- Artur Huillet <arthur.huillet@free.fr> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <koala_br@users.sourceforge.net> (koala_br) +- Carlos Martin <carlosmn@users.sf.net> (carlosmn) +- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) +- Dawid Gajownik <gajownik@users.sf.net> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) +- EdB <edb_@users.sf.net> (edb_) +- Erik Waling <erikwailing@users.sf.net> (erikwaling) +- Francisco Jerez <currojerez@riseup.net> (curro) +- imirkin <imirkin@users.sf.net> (imirkin) +- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) +- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) +- Laurent Carlier <lordheavym@gmail.com> (lordheavy) +- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) +- Maarten Maathuis <madman2003@gmail.com> (stillunknown) +- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) +- Mark Carey <mark.carey@gmail.com> (careym) +- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) +- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) +- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) +- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) +- Peter Popov <ironpeter@users.sf.net> (ironpeter) +- Richard Hughes <hughsient@users.sf.net> (hughsient) +- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) +- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) +- sturmflut <sturmflut@users.sf.net> (sturmflut) +- Sylvain Munaut <tnt@246tNt.com> +- Victor Stinner <victor.stinner@haypocalc.com> (haypo) +- Wladmir van der Laan <laanwj@gmail.com> (miathan6) +- Younes Manton <younes.m@gmail.com> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NVC0_3D_UNK200 0x00000200 + +#define NVC0_3D_UNK204 0x00000204 + +#define NVC0_3D_UNK208 0x00000208 + +#define NVC0_3D_LINE_WIDTH_SEPARATE 0x0000020c + +#define NVC0_3D_EARLY_FRAGMENT_TESTS 0x00000210 + +#define NVC0_3D_UNK214 0x00000214 + +#define NVC0_3D_UNK218 0x00000218 + +#define NVC0_3D_MEM_BARRIER 0x0000021c +#define NVC0_3D_MEM_BARRIER_UNK0 0x00000001 +#define NVC0_3D_MEM_BARRIER_UNK1 0x00000002 +#define NVC0_3D_MEM_BARRIER_UNK2 0x00000004 +#define NVC0_3D_MEM_BARRIER_UNK4 0x00000010 +#define NVC0_3D_MEM_BARRIER_UNK8 0x00000100 +#define NVC0_3D_MEM_BARRIER_UNK12 0x00001000 + +#define NVC0_3D_UNK0220(i0) (0x00000220 + 0x4*(i0)) +#define NVC0_3D_UNK0220__ESIZE 0x00000004 +#define NVC0_3D_UNK0220__LEN 0x00000028 + +#define NVC0_3D_UNK02C0 0x000002c0 + +#define NVC0_3D_UNK02C4 0x000002c4 + +#define NVC0_3D_GLOBAL_BASE 0x000002c8 +#define NVC0_3D_GLOBAL_BASE_HIGH__MASK 0x000000ff +#define NVC0_3D_GLOBAL_BASE_HIGH__SHIFT 0 +#define NVC0_3D_GLOBAL_BASE_INDEX__MASK 0x00ff0000 +#define NVC0_3D_GLOBAL_BASE_INDEX__SHIFT 16 +#define NVC0_3D_GLOBAL_BASE_READ_OK 0x40000000 +#define NVC0_3D_GLOBAL_BASE_WRITE_OK 0x80000000 + +#define NVC0_3D_UNK02CC 0x000002cc + +#define NVC0_3D_UNK02D0 0x000002d0 + +#define NVC0_3D_UNK02D4 0x000002d4 + +#define NVC0_3D_UNK02D8 0x000002d8 + +#define NVC1_3D_UNK02E4 0x000002e4 +#define NVC1_3D_UNK02E4_UNK0 0x00000001 +#define NVC1_3D_UNK02E4_UNK4 0x00000010 +#define NVC1_3D_UNK02E4_UNK8 0x00000100 +#define NVC1_3D_UNK02E4_UNK12__MASK 0x0000f000 +#define NVC1_3D_UNK02E4_UNK12__SHIFT 12 + +#define NVC0_3D_UNK02EC 0x000002ec +#define NVC0_3D_UNK02EC_UNK0 0x00000001 +#define NVC0_3D_UNK02EC_UNK4__MASK 0x00000ff0 +#define NVC0_3D_UNK02EC_UNK4__SHIFT 4 + +#define NVC0_3D_UNK0300 0x00000300 + +#define NVC0_3D_UNK0304 0x00000304 + +#define NVC0_3D_CACHE_SPLIT 0x00000308 +#define NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1 0x00000001 +#define NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1 0x00000003 + +#define NVC0_3D_UNK030C 0x0000030c + +#define NVC0_3D_UNK0310 0x00000310 + +#define NVC0_3D_UNK0314 0x00000314 + +#define NVC0_3D_UNK0318 0x00000318 + +#define NVC0_3D_UNK031C 0x0000031c + +#define NVC0_3D_TESS_MODE 0x00000320 +#define NVC0_3D_TESS_MODE_PRIM__MASK 0x00000003 +#define NVC0_3D_TESS_MODE_PRIM__SHIFT 0 +#define NVC0_3D_TESS_MODE_PRIM_ISOLINES 0x00000000 +#define NVC0_3D_TESS_MODE_PRIM_TRIANGLES 0x00000001 +#define NVC0_3D_TESS_MODE_PRIM_QUADS 0x00000002 +#define NVC0_3D_TESS_MODE_SPACING__MASK 0x00000030 +#define NVC0_3D_TESS_MODE_SPACING__SHIFT 4 +#define NVC0_3D_TESS_MODE_SPACING_EQUAL 0x00000000 +#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010 +#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020 +#define NVC0_3D_TESS_MODE_CW 0x00000100 +#define NVC0_3D_TESS_MODE_CONNECTED 0x00000200 + +#define NVC0_3D_TESS_LEVEL_OUTER(i0) (0x00000324 + 0x4*(i0)) +#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE 0x00000004 +#define NVC0_3D_TESS_LEVEL_OUTER__LEN 0x00000004 + +#define NVC0_3D_TESS_LEVEL_INNER(i0) (0x00000334 + 0x4*(i0)) +#define NVC0_3D_TESS_LEVEL_INNER__ESIZE 0x00000004 +#define NVC0_3D_TESS_LEVEL_INNER__LEN 0x00000002 + +#define NVC0_3D_UNK033C(i0) (0x0000033c + 0x4*(i0)) +#define NVC0_3D_UNK033C__ESIZE 0x00000004 +#define NVC0_3D_UNK033C__LEN 0x00000009 + +#define NVC0_3D_UNK0360 0x00000360 + +#define NVC0_3D_UNK0364 0x00000364 + +#define NVC0_3D_UNK0368 0x00000368 + +#define NVC0_3D_RASTERIZE_ENABLE 0x0000037c + +#define NVC0_3D_TFB(i0) (0x00000380 + 0x20*(i0)) +#define NVC0_3D_TFB__ESIZE 0x00000020 +#define NVC0_3D_TFB__LEN 0x00000004 + +#define NVC0_3D_TFB_BUFFER_ENABLE(i0) (0x00000380 + 0x20*(i0)) + +#define NVC0_3D_TFB_ADDRESS_HIGH(i0) (0x00000384 + 0x20*(i0)) + +#define NVC0_3D_TFB_ADDRESS_LOW(i0) (0x00000388 + 0x20*(i0)) + +#define NVC0_3D_TFB_BUFFER_SIZE(i0) (0x0000038c + 0x20*(i0)) + +#define NVC0_3D_TFB_BUFFER_OFFSET(i0) (0x00000390 + 0x20*(i0)) + +#define NVC0_3D_UNK0400(i0) (0x00000400 + 0x4*(i0)) +#define NVC0_3D_UNK0400__ESIZE 0x00000004 +#define NVC0_3D_UNK0400__LEN 0x000000c0 + +#define NVC0_3D_TFB_STREAM(i0) (0x00000700 + 0x10*(i0)) +#define NVC0_3D_TFB_STREAM__ESIZE 0x00000010 +#define NVC0_3D_TFB_STREAM__LEN 0x00000004 + +#define NVC0_3D_TFB_VARYING_COUNT(i0) (0x00000704 + 0x10*(i0)) +#define NVC0_3D_TFB_VARYING_COUNT__ESIZE 0x00000010 +#define NVC0_3D_TFB_VARYING_COUNT__LEN 0x00000004 + +#define NVC0_3D_TFB_BUFFER_STRIDE(i0) (0x00000708 + 0x10*(i0)) +#define NVC0_3D_TFB_BUFFER_STRIDE__ESIZE 0x00000010 +#define NVC0_3D_TFB_BUFFER_STRIDE__LEN 0x00000004 + +#define NVC0_3D_UNK0740 0x00000740 + +#define NVC0_3D_TFB_ENABLE 0x00000744 + +#define NVC0_3D_UNK0748 0x00000748 + +#define NVC0_3D_UNK074C 0x0000074c + +#define NVC0_3D_UNK0750 0x00000750 + +#define NVC0_3D_SAMPLE_SHADING 0x00000754 +#define NVC0_3D_SAMPLE_SHADING_MIN_SAMPLES__MASK 0x0000000f +#define NVC0_3D_SAMPLE_SHADING_MIN_SAMPLES__SHIFT 0 +#define NVC0_3D_SAMPLE_SHADING_ENABLE 0x00000010 + +#define NVC0_3D_UNK075C 0x0000075c + +#define NVC0_3D_UNK0760(i0) (0x00000760 + 0x4*(i0)) +#define NVC0_3D_UNK0760__ESIZE 0x00000004 +#define NVC0_3D_UNK0760__LEN 0x00000004 + +#define NVC0_3D_UNK0770(i0) (0x00000770 + 0x4*(i0)) +#define NVC0_3D_UNK0770__ESIZE 0x00000004 +#define NVC0_3D_UNK0770__LEN 0x00000003 +#define NVC0_3D_UNK0770_UNK4__MASK 0x000000f0 +#define NVC0_3D_UNK0770_UNK4__SHIFT 4 +#define NVC0_3D_UNK0770_UNK12__MASK 0x0000f000 +#define NVC0_3D_UNK0770_UNK12__SHIFT 12 +#define NVC0_3D_UNK0770_UNK20__MASK 0x00f00000 +#define NVC0_3D_UNK0770_UNK20__SHIFT 20 +#define NVC0_3D_UNK0770_UNK28__MASK 0xf0000000 +#define NVC0_3D_UNK0770_UNK28__SHIFT 28 + +#define NVC0_3D_LOCAL_BASE 0x0000077c + +#define NVC0_3D_UNK0780(i0) (0x00000780 + 0x4*(i0)) +#define NVC0_3D_UNK0780__ESIZE 0x00000004 +#define NVC0_3D_UNK0780__LEN 0x00000004 + +#define NVC0_3D_TEMP_ADDRESS_HIGH 0x00000790 + +#define NVC0_3D_TEMP_ADDRESS_LOW 0x00000794 + +#define NVC0_3D_TEMP_SIZE_HIGH 0x00000798 + +#define NVC0_3D_TEMP_SIZE_LOW 0x0000079c + +#define NVC0_3D_WARP_TEMP_ALLOC 0x000007a0 + +#define NVC0_3D_UNK07B0(i0) (0x000007b0 + 0x4*(i0)) +#define NVC0_3D_UNK07B0__ESIZE 0x00000004 +#define NVC0_3D_UNK07B0__LEN 0x00000004 + +#define NVC0_3D_ZCULL_WIDTH 0x000007c0 + +#define NVC0_3D_ZCULL_HEIGHT 0x000007c4 + +#define NVC0_3D_ZCULL_UNK07C8 0x000007c8 + +#define NVC0_3D_ZCULL_UNK07CC 0x000007cc + +#define NVC0_3D_UNK07D0(i0) (0x000007d0 + 0x4*(i0)) +#define NVC0_3D_UNK07D0__ESIZE 0x00000004 +#define NVC0_3D_UNK07D0__LEN 0x00000003 +#define NVC0_3D_UNK07D0_UNK4__MASK 0x000000f0 +#define NVC0_3D_UNK07D0_UNK4__SHIFT 4 +#define NVC0_3D_UNK07D0_UNK12__MASK 0x0000f000 +#define NVC0_3D_UNK07D0_UNK12__SHIFT 12 +#define NVC0_3D_UNK07D0_UNK20__MASK 0x00f00000 +#define NVC0_3D_UNK07D0_UNK20__SHIFT 20 +#define NVC0_3D_UNK07D0_UNK28__MASK 0xf0000000 +#define NVC0_3D_UNK07D0_UNK28__SHIFT 28 + +#define NVC0_3D_UNK07DC 0x000007dc + +#define NVC0_3D_UNK07E0 0x000007e0 + +#define NVC0_3D_UNK07E4 0x000007e4 + +#define NVC0_3D_ZCULL_ADDRESS_HIGH 0x000007e8 + +#define NVC0_3D_ZCULL_ADDRESS_LOW 0x000007ec + +#define NVC0_3D_ZCULL_LIMIT_HIGH 0x000007f0 + +#define NVC0_3D_ZCULL_LIMIT_LOW 0x000007f4 + +#define NVC0_3D_UNK07F8 0x000007f8 +#define NVC0_3D_UNK07F8_UNK0 0x00000001 +#define NVC0_3D_UNK07F8_UNK1 0x00000010 + +#define NVC0_3D_RT(i0) (0x00000800 + 0x40*(i0)) +#define NVC0_3D_RT__ESIZE 0x00000040 +#define NVC0_3D_RT__LEN 0x00000008 + +#define NVC0_3D_RT_ADDRESS_HIGH(i0) (0x00000800 + 0x40*(i0)) + +#define NVC0_3D_RT_ADDRESS_LOW(i0) (0x00000804 + 0x40*(i0)) + +#define NVC0_3D_RT_HORIZ(i0) (0x00000808 + 0x40*(i0)) + +#define NVC0_3D_RT_VERT(i0) (0x0000080c + 0x40*(i0)) + +#define NVC0_3D_RT_FORMAT(i0) (0x00000810 + 0x40*(i0)) + +#define NVC0_3D_RT_TILE_MODE(i0) (0x00000814 + 0x40*(i0)) +#define NVC0_3D_RT_TILE_MODE_X 0x00000001 +#define NVC0_3D_RT_TILE_MODE_Y__MASK 0x00000070 +#define NVC0_3D_RT_TILE_MODE_Y__SHIFT 4 +#define NVC0_3D_RT_TILE_MODE_Z__MASK 0x00000700 +#define NVC0_3D_RT_TILE_MODE_Z__SHIFT 8 +#define NVC0_3D_RT_TILE_MODE_LINEAR 0x00001000 +#define NVC0_3D_RT_TILE_MODE_UNK16 0x00010000 + +#define NVC0_3D_RT_ARRAY_MODE(i0) (0x00000818 + 0x40*(i0)) +#define NVC0_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff +#define NVC0_3D_RT_ARRAY_MODE_LAYERS__SHIFT 0 +#define NVC0_3D_RT_ARRAY_MODE_VOLUME 0x00010000 + +#define NVC0_3D_RT_LAYER_STRIDE(i0) (0x0000081c + 0x40*(i0)) + +#define NVC0_3D_RT_BASE_LAYER(i0) (0x00000820 + 0x40*(i0)) + +#define NVC0_3D_RT_UNK14(i0) (0x00000824 + 0x40*(i0)) + +#define NVC0_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_SCALE_X__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_SCALE_Y(i0) (0x00000a04 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_SCALE_Y__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_SCALE_Z(i0) (0x00000a08 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_SCALE_Z__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_TRANSLATE_X(i0) (0x00000a0c + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_TRANSLATE_X__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_TRANSLATE_X__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_TRANSLATE_Y(i0) (0x00000a10 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_TRANSLATE_Y__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_TRANSLATE_Y__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_TRANSLATE_Z(i0) (0x00000a14 + 0x20*(i0)) +#define NVC0_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020 +#define NVC0_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010 + +#define NVC0_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0)) +#define NVC0_3D_VIEWPORT_HORIZ__ESIZE 0x00000010 +#define NVC0_3D_VIEWPORT_HORIZ__LEN 0x00000010 +#define NVC0_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff +#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT 0 +#define NVC0_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000 +#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT 16 + +#define NVC0_3D_VIEWPORT_VERT(i0) (0x00000c04 + 0x10*(i0)) +#define NVC0_3D_VIEWPORT_VERT__ESIZE 0x00000010 +#define NVC0_3D_VIEWPORT_VERT__LEN 0x00000010 +#define NVC0_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff +#define NVC0_3D_VIEWPORT_VERT_Y__SHIFT 0 +#define NVC0_3D_VIEWPORT_VERT_H__MASK 0xffff0000 +#define NVC0_3D_VIEWPORT_VERT_H__SHIFT 16 + +#define NVC0_3D_DEPTH_RANGE_NEAR(i0) (0x00000c08 + 0x10*(i0)) +#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE 0x00000010 +#define NVC0_3D_DEPTH_RANGE_NEAR__LEN 0x00000010 + +#define NVC0_3D_DEPTH_RANGE_FAR(i0) (0x00000c0c + 0x10*(i0)) +#define NVC0_3D_DEPTH_RANGE_FAR__ESIZE 0x00000010 +#define NVC0_3D_DEPTH_RANGE_FAR__LEN 0x00000010 + +#define NVC0_3D_CLIP_RECT_HORIZ(i0) (0x00000d00 + 0x8*(i0)) +#define NVC0_3D_CLIP_RECT_HORIZ__ESIZE 0x00000008 +#define NVC0_3D_CLIP_RECT_HORIZ__LEN 0x00000008 +#define NVC0_3D_CLIP_RECT_HORIZ_MIN__MASK 0x0000ffff +#define NVC0_3D_CLIP_RECT_HORIZ_MIN__SHIFT 0 +#define NVC0_3D_CLIP_RECT_HORIZ_MAX__MASK 0xffff0000 +#define NVC0_3D_CLIP_RECT_HORIZ_MAX__SHIFT 16 + +#define NVC0_3D_CLIP_RECT_VERT(i0) (0x00000d04 + 0x8*(i0)) +#define NVC0_3D_CLIP_RECT_VERT__ESIZE 0x00000008 +#define NVC0_3D_CLIP_RECT_VERT__LEN 0x00000008 +#define NVC0_3D_CLIP_RECT_VERT_MIN__MASK 0x0000ffff +#define NVC0_3D_CLIP_RECT_VERT_MIN__SHIFT 0 +#define NVC0_3D_CLIP_RECT_VERT_MAX__MASK 0xffff0000 +#define NVC0_3D_CLIP_RECT_VERT_MAX__SHIFT 16 + +#define NVC0_3D_CLIPID_REGION_HORIZ(i0) (0x00000d40 + 0x8*(i0)) +#define NVC0_3D_CLIPID_REGION_HORIZ__ESIZE 0x00000008 +#define NVC0_3D_CLIPID_REGION_HORIZ__LEN 0x00000004 +#define NVC0_3D_CLIPID_REGION_HORIZ_X__MASK 0x0000ffff +#define NVC0_3D_CLIPID_REGION_HORIZ_X__SHIFT 0 +#define NVC0_3D_CLIPID_REGION_HORIZ_W__MASK 0xffff0000 +#define NVC0_3D_CLIPID_REGION_HORIZ_W__SHIFT 16 + +#define NVC0_3D_CLIPID_REGION_VERT(i0) (0x00000d44 + 0x8*(i0)) +#define NVC0_3D_CLIPID_REGION_VERT__ESIZE 0x00000008 +#define NVC0_3D_CLIPID_REGION_VERT__LEN 0x00000004 +#define NVC0_3D_CLIPID_REGION_VERT_Y__MASK 0x0000ffff +#define NVC0_3D_CLIPID_REGION_VERT_Y__SHIFT 0 +#define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000 +#define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16 + +#define NVC0_3D_UNK0D60 0x00000d60 + +#define NVC0_3D_CALL_LIMIT_LOG 0x00000d64 + +#define NVC0_3D_COUNTER_ENABLE 0x00000d68 +#define NVC0_3D_COUNTER_ENABLE_UNK00 0x00000001 +#define NVC0_3D_COUNTER_ENABLE_UNK01 0x00000002 +#define NVC0_3D_COUNTER_ENABLE_UNK02 0x00000004 +#define NVC0_3D_COUNTER_ENABLE_UNK03 0x00000008 +#define NVC0_3D_COUNTER_ENABLE_UNK04 0x00000010 +#define NVC0_3D_COUNTER_ENABLE_EMITTED_PRIMITIVES 0x00000020 +#define NVC0_3D_COUNTER_ENABLE_UNK06 0x00000040 +#define NVC0_3D_COUNTER_ENABLE_UNK07 0x00000080 +#define NVC0_3D_COUNTER_ENABLE_UNK08 0x00000100 +#define NVC0_3D_COUNTER_ENABLE_UNK09 0x00000200 +#define NVC0_3D_COUNTER_ENABLE_GENERATED_PRIMITIVES 0x00000400 +#define NVC0_3D_COUNTER_ENABLE_UNK0B 0x00000800 +#define NVC0_3D_COUNTER_ENABLE_UNK0C 0x00001000 +#define NVC0_3D_COUNTER_ENABLE_UNK0D 0x00002000 +#define NVC0_3D_COUNTER_ENABLE_UNK0E 0x00004000 +#define NVC0_3D_COUNTER_ENABLE_UNK0F 0x00008000 + +#define NVC0_3D_UNK0D6C(i0) (0x00000d6c + 0x4*(i0)) +#define NVC0_3D_UNK0D6C__ESIZE 0x00000004 +#define NVC0_3D_UNK0D6C__LEN 0x00000002 +#define NVC0_3D_UNK0D6C_X__MASK 0x0000ffff +#define NVC0_3D_UNK0D6C_X__SHIFT 0 +#define NVC0_3D_UNK0D6C_Y__MASK 0xffff0000 +#define NVC0_3D_UNK0D6C_Y__SHIFT 16 + +#define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74 + +#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78 + +#define NVC0_3D_UNK0D7C 0x00000d7c + +#define NVC0_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0)) +#define NVC0_3D_CLEAR_COLOR__ESIZE 0x00000004 +#define NVC0_3D_CLEAR_COLOR__LEN 0x00000004 + +#define NVC0_3D_CLEAR_DEPTH 0x00000d90 + +#define NVC0_3D_UNK0D94 0x00000d94 + +#define NVC0_3D_UNK0D9C 0x00000d9c + +#define NVC0_3D_CLEAR_STENCIL 0x00000da0 + +#define NVC0_3D_POLYGON_SMOOTH_ENABLE 0x00000db4 + +#define NVC0_3D_UNK0DB8 0x00000db8 + +#define NVC0_3D_ZCULL_UNK0DBC 0x00000dbc +#define NVC0_3D_ZCULL_UNK0DBC_UNK0 0x00000001 +#define NVC0_3D_ZCULL_UNK0DBC_UNK16__MASK 0x00030000 +#define NVC0_3D_ZCULL_UNK0DBC_UNK16__SHIFT 16 + +#define NVC0_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 + +#define NVC0_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 + +#define NVC0_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 + +#define NVC0_3D_PATCH_VERTICES 0x00000dcc + +#define NVC0_3D_ZCULL_UNK0DD8 0x00000dd8 +#define NVC0_3D_ZCULL_UNK0DD8_UNK0__MASK 0x00000007 +#define NVC0_3D_ZCULL_UNK0DD8_UNK0__SHIFT 0 +#define NVC0_3D_ZCULL_UNK0DD8_UNK8__MASK 0x00000300 +#define NVC0_3D_ZCULL_UNK0DD8_UNK8__SHIFT 8 +#define NVC0_3D_ZCULL_UNK0DD8_UNK16__MASK 0xffff0000 +#define NVC0_3D_ZCULL_UNK0DD8_UNK16__SHIFT 16 + +#define NVC0_3D_UNK0DDC 0x00000ddc + +#define NVC0_3D_WATCHDOG_TIMER 0x00000de4 + +#define NVC0_3D_UNK0DE8 0x00000de8 + +#define NVC0_3D_UNK0DEC 0x00000dec + +#define NVC0_3D_UNK0DF4 0x00000df4 + +#define NVC0_3D_WINDOW_OFFSET_X 0x00000df8 + +#define NVC0_3D_WINDOW_OFFSET_Y 0x00000dfc + +#define NVC0_3D_SCISSOR_ENABLE(i0) (0x00000e00 + 0x10*(i0)) +#define NVC0_3D_SCISSOR_ENABLE__ESIZE 0x00000010 +#define NVC0_3D_SCISSOR_ENABLE__LEN 0x00000010 + +#define NVC0_3D_SCISSOR_HORIZ(i0) (0x00000e04 + 0x10*(i0)) +#define NVC0_3D_SCISSOR_HORIZ__ESIZE 0x00000010 +#define NVC0_3D_SCISSOR_HORIZ__LEN 0x00000010 +#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK 0x0000ffff +#define NVC0_3D_SCISSOR_HORIZ_MIN__SHIFT 0 +#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK 0xffff0000 +#define NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT 16 + +#define NVC0_3D_SCISSOR_VERT(i0) (0x00000e08 + 0x10*(i0)) +#define NVC0_3D_SCISSOR_VERT__ESIZE 0x00000010 +#define NVC0_3D_SCISSOR_VERT__LEN 0x00000010 +#define NVC0_3D_SCISSOR_VERT_MIN__MASK 0x0000ffff +#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT 0 +#define NVC0_3D_SCISSOR_VERT_MAX__MASK 0xffff0000 +#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT 16 + +#define NVC0_3D_UNK0F00(i0) (0x00000f00 + 0x4*(i0)) +#define NVC0_3D_UNK0F00__ESIZE 0x00000004 +#define NVC0_3D_UNK0F00__LEN 0x00000004 + +#define NVC0_3D_STENCIL_BACK_FUNC_REF 0x00000f54 + +#define NVC0_3D_STENCIL_BACK_MASK 0x00000f58 + +#define NVC0_3D_STENCIL_BACK_FUNC_MASK 0x00000f5c + +#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_HIGH 0x00000f84 + +#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_LOW 0x00000f88 + +#define NVC0_3D_UNK0F8C 0x00000f8c + +#define NVC0_3D_COLOR_MASK_COMMON 0x00000f90 + +#define NVC0_3D_UNK0F98 0x00000f98 + +#define NVC0_3D_DEPTH_BOUNDS(i0) (0x00000f9c + 0x4*(i0)) +#define NVC0_3D_DEPTH_BOUNDS__ESIZE 0x00000004 +#define NVC0_3D_DEPTH_BOUNDS__LEN 0x00000002 + +#define NVC0_3D_RT_SEPARATE_FRAG_DATA 0x00000fac + +#define NVC0_3D_UNK0FB0 0x00000fb0 + +#define NVC0_3D_MSAA_MASK(i0) (0x00000fbc + 0x4*(i0)) +#define NVC0_3D_MSAA_MASK__ESIZE 0x00000004 +#define NVC0_3D_MSAA_MASK__LEN 0x00000004 + +#define NVC0_3D_CLIPID_ADDRESS_HIGH 0x00000fcc + +#define NVC0_3D_CLIPID_ADDRESS_LOW 0x00000fd0 + +#define NVC0_3D_UNK0FDC 0x00000fdc + +#define NVC0_3D_ZETA_ADDRESS_HIGH 0x00000fe0 + +#define NVC0_3D_ZETA_ADDRESS_LOW 0x00000fe4 + +#define NVC0_3D_ZETA_FORMAT 0x00000fe8 + +#define NVC0_3D_ZETA_TILE_MODE 0x00000fec + +#define NVC0_3D_ZETA_LAYER_STRIDE 0x00000ff0 + +#define NVC0_3D_SCREEN_SCISSOR_HORIZ 0x00000ff4 +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__MASK 0xffff0000 +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT 16 +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__MASK 0x0000ffff +#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__SHIFT 0 + +#define NVC0_3D_SCREEN_SCISSOR_VERT 0x00000ff8 +#define NVC0_3D_SCREEN_SCISSOR_VERT_H__MASK 0xffff0000 +#define NVC0_3D_SCREEN_SCISSOR_VERT_H__SHIFT 16 +#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__MASK 0x0000ffff +#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__SHIFT 0 + +#define NVC0_3D_UNK1000 0x00001000 + +#define NVC0_3D_UNK1008 0x00001008 + +#define NVC0_3D_UNK100C 0x0000100c + +#define NVC0_3D_UNK1010 0x00001010 + +#define NVC0_3D_UNK1018 0x00001018 + +#define NVC0_3D_UNK101C 0x0000101c + +#define NVC0_3D_UNK1020 0x00001020 + +#define NVC0_3D_UNK1024 0x00001024 + +#define NVC0_3D_UNK10CC 0x000010cc +#define NVC0_3D_UNK10CC_UNK0__MASK 0x000000ff +#define NVC0_3D_UNK10CC_UNK0__SHIFT 0 +#define NVC0_3D_UNK10CC_UNK16__MASK 0x00ff0000 +#define NVC0_3D_UNK10CC_UNK16__SHIFT 16 + +#define NVC0_3D_UNK10E0 0x000010e0 +#define NVC0_3D_UNK10E0_UNK0__MASK 0x000000ff +#define NVC0_3D_UNK10E0_UNK0__SHIFT 0 +#define NVC0_3D_UNK10E0_UNK16__MASK 0x00ff0000 +#define NVC0_3D_UNK10E0_UNK16__SHIFT 16 + +#define NVC0_3D_UNK10E4 0x000010e4 +#define NVC0_3D_UNK10E4_UNK0__MASK 0x000000ff +#define NVC0_3D_UNK10E4_UNK0__SHIFT 0 +#define NVC0_3D_UNK10E4_UNK16__MASK 0x00ff0000 +#define NVC0_3D_UNK10E4_UNK16__SHIFT 16 + +#define NVC0_3D_UNK10E8 0x000010e8 +#define NVC0_3D_UNK10E8_UNK0__MASK 0x0000003f +#define NVC0_3D_UNK10E8_UNK0__SHIFT 0 +#define NVC0_3D_UNK10E8_UNK16__MASK 0x003f0000 +#define NVC0_3D_UNK10E8_UNK16__SHIFT 16 + +#define NVC0_3D_UNK10EC 0x000010ec +#define NVC0_3D_UNK10EC_UNK0__MASK 0x000000ff +#define NVC0_3D_UNK10EC_UNK0__SHIFT 0 +#define NVC0_3D_UNK10EC_UNK16__MASK 0x00ff0000 +#define NVC0_3D_UNK10EC_UNK16__SHIFT 16 + +#define NVC0_3D_UNK10F0 0x000010f0 +#define NVC0_3D_UNK10F0_UNK0__MASK 0x000000ff +#define NVC0_3D_UNK10F0_UNK0__SHIFT 0 +#define NVC0_3D_UNK10F0_UNK16__MASK 0x00ff0000 +#define NVC0_3D_UNK10F0_UNK16__SHIFT 16 + +#define NVC0_3D_UNK10F4 0x000010f4 +#define NVC0_3D_UNK10F4_UNK0 0x00000001 +#define NVC0_3D_UNK10F4_UNK4 0x00000010 +#define NVC0_3D_UNK10F4_UNK8 0x00000100 + +#define NVC0_3D_CLEAR_FLAGS 0x000010f8 +#define NVC0_3D_CLEAR_FLAGS_STENCIL_MASK 0x00000001 +#define NVC0_3D_CLEAR_FLAGS_UNK4 0x00000010 +#define NVC0_3D_CLEAR_FLAGS_SCISSOR 0x00000100 +#define NVC0_3D_CLEAR_FLAGS_VIEWPORT 0x00001000 + +#define NVC0_3D_UNK10FC 0x000010fc + +#define NVC0_3D_UNK110C 0x0000110c + +#define NVC0_3D_UNK1110 0x00001110 + +#define NVC0_3D_WRCACHE_FLUSH 0x00001114 + +#define NVC0_3D_VERTEX_ID_BASE 0x00001118 + +#define NVC0_3D_VTX_ATTR_MASK_UNK0DD0_ALT(i0) (0x00001120 + 0x4*(i0)) +#define NVC0_3D_VTX_ATTR_MASK_UNK0DD0_ALT__ESIZE 0x00000004 +#define NVC0_3D_VTX_ATTR_MASK_UNK0DD0_ALT__LEN 0x00000004 + +#define NVC0_3D_UNK1140 0x00001140 + +#define NVC0_3D_UNK1144 0x00001144 + +#define NVC0_3D_VTX_ATTR_DEFINE 0x0000114c +#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff +#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT 0 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MASK 0x00000700 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT 8 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MIN 0x00000001 +#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MAX 0x00000004 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__MASK 0x00007000 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT 12 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_8 0x00001000 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16 0x00002000 +#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32 0x00004000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__MASK 0x00070000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT 16 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SNORM 0x00010000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UNORM 0x00020000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000 +#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000 + +#define NVC0_3D_VTX_ATTR_DATA(i0) (0x00001150 + 0x4*(i0)) +#define NVC0_3D_VTX_ATTR_DATA__ESIZE 0x00000004 +#define NVC0_3D_VTX_ATTR_DATA__LEN 0x00000004 + +#define NVC0_3D_VERTEX_ATTRIB_FORMAT(i0) (0x00001160 + 0x4*(i0)) +#define NVC0_3D_VERTEX_ATTRIB_FORMAT__ESIZE 0x00000004 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT__LEN 0x00000020 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK 0x0000001f +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT 0 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST 0x00000040 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__MASK 0x001fff80 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT 7 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK 0x07e00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__SHIFT 21 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32_32 0x00200000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 0x00400000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16_16 0x00600000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 0x00800000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16 0x00a00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8_8 0x01400000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16 0x01e00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 0x02400000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8 0x02600000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8 0x03000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16 0x03600000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8 0x03a00000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_10_10_10_2 0x06000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK 0x38000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__SHIFT 27 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x08000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x10000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000 +#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BGRA 0x80000000 + +#define NVC0_3D_UNK1214 0x00001214 + +#define NVC0_3D_UNK1218 0x00001218 + +#define NVC0_3D_RT_CONTROL 0x0000121c +#define NVC0_3D_RT_CONTROL_COUNT__MASK 0x0000000f +#define NVC0_3D_RT_CONTROL_COUNT__SHIFT 0 +#define NVC0_3D_RT_CONTROL_MAP0__MASK 0x00000070 +#define NVC0_3D_RT_CONTROL_MAP0__SHIFT 4 +#define NVC0_3D_RT_CONTROL_MAP1__MASK 0x00000380 +#define NVC0_3D_RT_CONTROL_MAP1__SHIFT 7 +#define NVC0_3D_RT_CONTROL_MAP2__MASK 0x00001c00 +#define NVC0_3D_RT_CONTROL_MAP2__SHIFT 10 +#define NVC0_3D_RT_CONTROL_MAP3__MASK 0x0000e000 +#define NVC0_3D_RT_CONTROL_MAP3__SHIFT 13 +#define NVC0_3D_RT_CONTROL_MAP4__MASK 0x00070000 +#define NVC0_3D_RT_CONTROL_MAP4__SHIFT 16 +#define NVC0_3D_RT_CONTROL_MAP5__MASK 0x00380000 +#define NVC0_3D_RT_CONTROL_MAP5__SHIFT 19 +#define NVC0_3D_RT_CONTROL_MAP6__MASK 0x01c00000 +#define NVC0_3D_RT_CONTROL_MAP6__SHIFT 22 +#define NVC0_3D_RT_CONTROL_MAP7__MASK 0x0e000000 +#define NVC0_3D_RT_CONTROL_MAP7__SHIFT 25 + +#define NVC0_3D_UNK1220 0x00001220 + +#define NVC0_3D_ZETA_HORIZ 0x00001228 + +#define NVC0_3D_ZETA_VERT 0x0000122c + +#define NVC0_3D_ZETA_ARRAY_MODE 0x00001230 +#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__MASK 0x0000ffff +#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT 0 +#define NVC0_3D_ZETA_ARRAY_MODE_UNK 0x00010000 + +#define NVC0_3D_LINKED_TSC 0x00001234 + +#define NVC0_3D_DRAW_TFB_BYTES 0x0000123c + +#define NVC0_3D_UNK1284 0x00001284 + +#define NVC0_3D_UNK1288_TIC_FLUSH 0x00001288 + +#define NVC0_3D_UNK1290 0x00001290 + +#define NVC0_3D_UNK12A4 0x000012a4 + +#define NVC0_3D_UNK12AC 0x000012ac + +#define NVC0_3D_UNK12C8 0x000012c8 + +#define NVC0_3D_DEPTH_TEST_ENABLE 0x000012cc + +#define NVC0_3D_D3D_FILL_MODE 0x000012d0 +#define NVC0_3D_D3D_FILL_MODE_POINT 0x00000001 +#define NVC0_3D_D3D_FILL_MODE_WIREFRAME 0x00000002 +#define NVC0_3D_D3D_FILL_MODE_SOLID 0x00000003 + +#define NVC0_3D_SHADE_MODEL 0x000012d4 +#define NVC0_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NVC0_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NVC0_3D_UNK12D8(i0) (0x000012d8 + 0x4*(i0)) +#define NVC0_3D_UNK12D8__ESIZE 0x00000004 +#define NVC0_3D_UNK12D8__LEN 0x00000002 + +#define NVC0_3D_UNK12E0 0x000012e0 + +#define NVC0_3D_BLEND_INDEPENDENT 0x000012e4 + +#define NVC0_3D_DEPTH_WRITE_ENABLE 0x000012e8 + +#define NVC0_3D_ALPHA_TEST_ENABLE 0x000012ec + +#define NVC0_3D_VB_ELEMENT_U8_SETUP 0x00001300 +#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK 0xc0000000 +#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT 30 +#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK 0x3fffffff +#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT 0 + +#define NVC0_3D_VB_ELEMENT_U8 0x00001304 +#define NVC0_3D_VB_ELEMENT_U8_I0__MASK 0x000000ff +#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT 0 +#define NVC0_3D_VB_ELEMENT_U8_I1__MASK 0x0000ff00 +#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT 8 +#define NVC0_3D_VB_ELEMENT_U8_I2__MASK 0x00ff0000 +#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT 16 +#define NVC0_3D_VB_ELEMENT_U8_I3__MASK 0xff000000 +#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT 24 + +#define NVC0_3D_D3D_CULL_MODE 0x00001308 +#define NVC0_3D_D3D_CULL_MODE_NONE 0x00000001 +#define NVC0_3D_D3D_CULL_MODE_FRONT 0x00000002 +#define NVC0_3D_D3D_CULL_MODE_BACK 0x00000003 + +#define NVC0_3D_DEPTH_TEST_FUNC 0x0000130c +#define NVC0_3D_DEPTH_TEST_FUNC_NEVER 0x00000200 +#define NVC0_3D_DEPTH_TEST_FUNC_LESS 0x00000201 +#define NVC0_3D_DEPTH_TEST_FUNC_EQUAL 0x00000202 +#define NVC0_3D_DEPTH_TEST_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_DEPTH_TEST_FUNC_GREATER 0x00000204 +#define NVC0_3D_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_DEPTH_TEST_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_DEPTH_TEST_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_ALPHA_TEST_REF 0x00001310 + +#define NVC0_3D_ALPHA_TEST_FUNC 0x00001314 +#define NVC0_3D_ALPHA_TEST_FUNC_NEVER 0x00000200 +#define NVC0_3D_ALPHA_TEST_FUNC_LESS 0x00000201 +#define NVC0_3D_ALPHA_TEST_FUNC_EQUAL 0x00000202 +#define NVC0_3D_ALPHA_TEST_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NVC0_3D_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_ALPHA_TEST_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_ALPHA_TEST_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_DRAW_TFB_STRIDE 0x00001318 +#define NVC0_3D_DRAW_TFB_STRIDE__MIN 0x00000001 +#define NVC0_3D_DRAW_TFB_STRIDE__MAX 0x00000fff + +#define NVC0_3D_BLEND_COLOR(i0) (0x0000131c + 0x4*(i0)) +#define NVC0_3D_BLEND_COLOR__ESIZE 0x00000004 +#define NVC0_3D_BLEND_COLOR__LEN 0x00000004 + +#define NVC0_3D_TSC_FLUSH 0x00001330 +#define NVC0_3D_TSC_FLUSH_SPECIFIC 0x00000001 +#define NVC0_3D_TSC_FLUSH_ENTRY__MASK 0x03fffff0 +#define NVC0_3D_TSC_FLUSH_ENTRY__SHIFT 4 + +#define NVC0_3D_TIC_FLUSH 0x00001334 +#define NVC0_3D_TIC_FLUSH_SPECIFIC 0x00000001 +#define NVC0_3D_TIC_FLUSH_ENTRY__MASK 0x03fffff0 +#define NVC0_3D_TIC_FLUSH_ENTRY__SHIFT 4 + +#define NVC0_3D_TEX_CACHE_CTL 0x00001338 +#define NVC0_3D_TEX_CACHE_CTL_UNK0__MASK 0x00000007 +#define NVC0_3D_TEX_CACHE_CTL_UNK0__SHIFT 0 +#define NVC0_3D_TEX_CACHE_CTL_ENTRY__MASK 0x03fffff0 +#define NVC0_3D_TEX_CACHE_CTL_ENTRY__SHIFT 4 + +#define NVC0_3D_BLEND_SEPARATE_ALPHA 0x0000133c + +#define NVC0_3D_BLEND_EQUATION_RGB 0x00001340 +#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NVC0_3D_BLEND_EQUATION_RGB_MIN 0x00008007 +#define NVC0_3D_BLEND_EQUATION_RGB_MAX 0x00008008 +#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_BLEND_FUNC_SRC_RGB 0x00001344 + +#define NVC0_3D_BLEND_FUNC_DST_RGB 0x00001348 + +#define NVC0_3D_BLEND_EQUATION_ALPHA 0x0000134c +#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NVC0_3D_BLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NVC0_3D_BLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_BLEND_FUNC_SRC_ALPHA 0x00001350 + +#define NVC0_3D_UNK1354 0x00001354 + +#define NVC0_3D_BLEND_FUNC_DST_ALPHA 0x00001358 + +#define NVC0_3D_BLEND_ENABLE_COMMON 0x0000135c + +#define NVC0_3D_BLEND_ENABLE(i0) (0x00001360 + 0x4*(i0)) +#define NVC0_3D_BLEND_ENABLE__ESIZE 0x00000004 +#define NVC0_3D_BLEND_ENABLE__LEN 0x00000008 + +#define NVC0_3D_STENCIL_ENABLE 0x00001380 + +#define NVC0_3D_STENCIL_FRONT_OP_FAIL 0x00001384 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL 0x00001388 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS 0x0000138c +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC 0x00001390 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_STENCIL_FRONT_FUNC_REF 0x00001394 + +#define NVC0_3D_STENCIL_FRONT_FUNC_MASK 0x00001398 + +#define NVC0_3D_STENCIL_FRONT_MASK 0x0000139c + +#define NVC0_3D_DRAW_TFB_BASE 0x000013a4 + +#define NVC0_3D_FRAG_COLOR_CLAMP_EN 0x000013a8 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_0 0x00000001 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_1 0x00000010 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_2 0x00000100 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_3 0x00001000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_4 0x00010000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_5 0x00100000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_6 0x01000000 +#define NVC0_3D_FRAG_COLOR_CLAMP_EN_7 0x10000000 + +#define NVC0_3D_SCREEN_Y_CONTROL 0x000013ac +#define NVC0_3D_SCREEN_Y_CONTROL_Y_NEGATE 0x00000001 +#define NVC0_3D_SCREEN_Y_CONTROL_TRIANGLE_RAST_FLIP 0x00000010 + +#define NVC0_3D_LINE_WIDTH_SMOOTH 0x000013b0 + +#define NVC0_3D_LINE_WIDTH_ALIASED 0x000013b4 + +#define NVC0_3D_UNK1418 0x00001418 + +#define NVC0_3D_UNK1420 0x00001420 + +#define NVC0_3D_UNK1424_TSC_FLUSH 0x00001424 + +#define NVC0_3D_UNK1428_TIC_FLUSH 0x00001428 + +#define NVC0_3D_VERTEX_ARRAY_FLUSH 0x0000142c + +#define NVC0_3D_UNK1430 0x00001430 +#define NVC0_3D_UNK1430_UNK0 0x00000010 +#define NVC0_3D_UNK1430_UNK1 0x00000100 + +#define NVC0_3D_VB_ELEMENT_BASE 0x00001434 + +#define NVC0_3D_VB_INSTANCE_BASE 0x00001438 + +#define NVC0_3D_UNK143C_CLEAR_FLAGS 0x0000143c +#define NVC0_3D_UNK143C_CLEAR_FLAGS_STENCIL_MASK 0x00000001 +#define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT__MASK 0x00000010 +#define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT__SHIFT 4 +#define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT_SCISSOR 0x00000000 +#define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT 0x00000000 + +#define NVC0_3D_UNK1444 0x00001444 + +#define NVC0_3D_UNK1448 0x00001448 + +#define NVC0_3D_UNK144C 0x0000144c + +#define NVC0_3D_UNK1450 0x00001450 + +#define NVC0_3D_UNK1454 0x00001454 + +#define NVC0_3D_UNK1464 0x00001464 + +#define NVC0_3D_UNK1500 0x00001500 + +#define NVC0_3D_CLIPID_HEIGHT 0x00001504 +#define NVC0_3D_CLIPID_HEIGHT__MAX 0x00004000 + +#define NVC0_3D_CLIPID_FILL_RECT_HORIZ 0x00001508 +#define NVC0_3D_CLIPID_FILL_RECT_HORIZ_LOW__MASK 0x0000ffff +#define NVC0_3D_CLIPID_FILL_RECT_HORIZ_LOW__SHIFT 0 +#define NVC0_3D_CLIPID_FILL_RECT_HORIZ_HIGH__MASK 0xffff0000 +#define NVC0_3D_CLIPID_FILL_RECT_HORIZ_HIGH__SHIFT 16 + +#define NVC0_3D_CLIPID_FILL_RECT_VERT 0x0000150c +#define NVC0_3D_CLIPID_FILL_RECT_VERT_LOW__MASK 0x0000ffff +#define NVC0_3D_CLIPID_FILL_RECT_VERT_LOW__SHIFT 0 +#define NVC0_3D_CLIPID_FILL_RECT_VERT_HIGH__MASK 0xffff0000 +#define NVC0_3D_CLIPID_FILL_RECT_VERT_HIGH__SHIFT 16 + +#define NVC0_3D_CLIP_DISTANCE_ENABLE 0x00001510 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_0 0x00000001 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_1 0x00000002 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_2 0x00000004 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_3 0x00000008 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_4 0x00000010 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_5 0x00000020 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_6 0x00000040 +#define NVC0_3D_CLIP_DISTANCE_ENABLE_7 0x00000080 + +#define NVC0_3D_SAMPLECNT_ENABLE 0x00001514 + +#define NVC0_3D_POINT_SIZE 0x00001518 + +#define NVC0_3D_ZCULL_STATCTRS_ENABLE 0x0000151c + +#define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520 + +#define NVC0_3D_COUNTER_RESET 0x00001530 +#define NVC0_3D_COUNTER_RESET_SAMPLECNT 0x00000001 +#define NVC0_3D_COUNTER_RESET_UNK02 0x00000002 +#define NVC0_3D_COUNTER_RESET_UNK03 0x00000003 +#define NVC0_3D_COUNTER_RESET_UNK04 0x00000004 +#define NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES 0x00000010 +#define NVC0_3D_COUNTER_RESET_UNK11 0x00000011 +#define NVC0_3D_COUNTER_RESET_UNK12 0x00000012 +#define NVC0_3D_COUNTER_RESET_UNK13 0x00000013 +#define NVC0_3D_COUNTER_RESET_UNK15 0x00000015 +#define NVC0_3D_COUNTER_RESET_UNK16 0x00000016 +#define NVC0_3D_COUNTER_RESET_UNK17 0x00000017 +#define NVC0_3D_COUNTER_RESET_UNK18 0x00000018 +#define NVC0_3D_COUNTER_RESET_UNK1A 0x0000001a +#define NVC0_3D_COUNTER_RESET_UNK1B 0x0000001b +#define NVC0_3D_COUNTER_RESET_UNK1C 0x0000001c +#define NVC0_3D_COUNTER_RESET_UNK1D 0x0000001d +#define NVC0_3D_COUNTER_RESET_UNK1E 0x0000001e +#define NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES 0x0000001f + +#define NVC0_3D_MULTISAMPLE_ENABLE 0x00001534 + +#define NVC0_3D_ZETA_ENABLE 0x00001538 + +#define NVC0_3D_MULTISAMPLE_CTRL 0x0000153c +#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE 0x00000001 +#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE 0x00000010 + +#define NVC0_3D_COND_ADDRESS_HIGH 0x00001550 + +#define NVC0_3D_COND_ADDRESS_LOW 0x00001554 + +#define NVC0_3D_COND_MODE 0x00001558 +#define NVC0_3D_COND_MODE_NEVER 0x00000000 +#define NVC0_3D_COND_MODE_ALWAYS 0x00000001 +#define NVC0_3D_COND_MODE_RES_NON_ZERO 0x00000002 +#define NVC0_3D_COND_MODE_EQUAL 0x00000003 +#define NVC0_3D_COND_MODE_NOT_EQUAL 0x00000004 + +#define NVC0_3D_TSC_ADDRESS_HIGH 0x0000155c + +#define NVC0_3D_TSC_ADDRESS_LOW 0x00001560 +#define NVC0_3D_TSC_ADDRESS_LOW__ALIGN 0x00000020 + +#define NVC0_3D_TSC_LIMIT 0x00001564 +#define NVC0_3D_TSC_LIMIT__MAX 0x00001fff + +#define NVC0_3D_POLYGON_OFFSET_FACTOR 0x0000156c + +#define NVC0_3D_LINE_SMOOTH_ENABLE 0x00001570 + +#define NVC0_3D_TIC_ADDRESS_HIGH 0x00001574 + +#define NVC0_3D_TIC_ADDRESS_LOW 0x00001578 + +#define NVC0_3D_TIC_LIMIT 0x0000157c + +#define NVC0_3D_ZCULL_REGION 0x00001590 + +#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE 0x00001594 + +#define NVC0_3D_STENCIL_BACK_OP_FAIL 0x00001598 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL 0x0000159c +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_BACK_OP_ZPASS 0x000015a0 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 +#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC 0x000015a4 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 +#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 + +#define NVC0_3D_CSAA_ENABLE 0x000015b4 + +#define NVC0_3D_FRAMEBUFFER_SRGB 0x000015b8 + +#define NVC0_3D_POLYGON_OFFSET_UNITS 0x000015bc + +#define NVC0_3D_UNK15C8 0x000015c8 + +#define NVC0_3D_LAYER 0x000015cc +#define NVC0_3D_LAYER_IDX__MASK 0x0000ffff +#define NVC0_3D_LAYER_IDX__SHIFT 0 +#define NVC0_3D_LAYER_USE_GP 0x00010000 + +#define NVC0_3D_MULTISAMPLE_MODE 0x000015d0 +#define NVC0_3D_MULTISAMPLE_MODE_MS1 0x00000000 +#define NVC0_3D_MULTISAMPLE_MODE_MS2 0x00000001 +#define NVC0_3D_MULTISAMPLE_MODE_MS4 0x00000002 +#define NVC0_3D_MULTISAMPLE_MODE_MS8 0x00000003 +#define NVC0_3D_MULTISAMPLE_MODE_MS8_ALT 0x00000004 +#define NVC0_3D_MULTISAMPLE_MODE_MS2_ALT 0x00000005 +#define NVC0_3D_MULTISAMPLE_MODE_UNK6 0x00000006 +#define NVC0_3D_MULTISAMPLE_MODE_MS4_CS4 0x00000008 +#define NVC0_3D_MULTISAMPLE_MODE_MS4_CS12 0x00000009 +#define NVC0_3D_MULTISAMPLE_MODE_MS8_CS8 0x0000000a +#define NVC0_3D_MULTISAMPLE_MODE_MS8_CS24 0x0000000b + +#define NVC0_3D_EDGEFLAG_ENABLE 0x000015e4 + +#define NVC0_3D_VB_ELEMENT_U32 0x000015e8 + +#define NVC0_3D_VB_ELEMENT_U16_SETUP 0x000015ec +#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__MASK 0xc0000000 +#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__SHIFT 30 +#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__MASK 0x3fffffff +#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT 0 + +#define NVC0_3D_VB_ELEMENT_U16 0x000015f0 +#define NVC0_3D_VB_ELEMENT_U16_I0__MASK 0x0000ffff +#define NVC0_3D_VB_ELEMENT_U16_I0__SHIFT 0 +#define NVC0_3D_VB_ELEMENT_U16_I1__MASK 0xffff0000 +#define NVC0_3D_VB_ELEMENT_U16_I1__SHIFT 16 + +#define NVC0_3D_VERTEX_BASE_HIGH 0x000015f4 + +#define NVC0_3D_VERTEX_BASE_LOW 0x000015f8 + +#define NVC0_3D_ZCULL_WINDOW_OFFSET_X 0x000015fc + +#define NVC0_3D_ZCULL_WINDOW_OFFSET_Y 0x00001600 + +#define NVC0_3D_POINT_COORD_REPLACE 0x00001604 +#define NVC0_3D_POINT_COORD_REPLACE_UNK0__MASK 0x00000003 +#define NVC0_3D_POINT_COORD_REPLACE_UNK0__SHIFT 0 +#define NVC0_3D_POINT_COORD_REPLACE_UNK0_UNK0 0x00000000 +#define NVC0_3D_POINT_COORD_REPLACE_UNK0_UNK1 0x00000001 +#define NVC0_3D_POINT_COORD_REPLACE_UNK0_UNK2 0x00000002 +#define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN__MASK 0x00000004 +#define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN__SHIFT 2 +#define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT 0x00000000 +#define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT 0x00000004 +#define NVC0_3D_POINT_COORD_REPLACE_ENABLE__MASK 0x00001ff8 +#define NVC0_3D_POINT_COORD_REPLACE_ENABLE__SHIFT 3 + +#define NVC0_3D_CODE_ADDRESS_HIGH 0x00001608 + +#define NVC0_3D_CODE_ADDRESS_LOW 0x0000160c + +#define NVC0_3D_UNK1610 0x00001610 + +#define NVC0_3D_VERTEX_END_GL 0x00001614 +#define NVC0_3D_VERTEX_END_GL_UNK0 0x00000001 + +#define NVC0_3D_VERTEX_BEGIN_GL 0x00001618 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK 0x0000ffff +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT 0 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS 0x00000000 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES 0x00000001 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP 0x00000002 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP 0x00000003 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES 0x00000004 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP 0x00000005 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN 0x00000006 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS 0x00000007 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP 0x00000008 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON 0x00000009 +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY 0x0000000a +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d +#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_PATCHES 0x0000000e +#define NVC0_3D_VERTEX_BEGIN_GL_UNK24 0x01000000 +#define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x04000000 +#define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_CONT 0x08000000 +#define NVC0_3D_VERTEX_BEGIN_GL_UNK29 0x20000000 +#define NVC0_3D_VERTEX_BEGIN_GL_UNK30 0x40000000 + +#define NVC0_3D_UNK161C 0x0000161c +#define NVC0_3D_UNK161C_UNK0 0x00000001 +#define NVC0_3D_UNK161C_UNK4__MASK 0x00000ff0 +#define NVC0_3D_UNK161C_UNK4__SHIFT 4 + +#define NVC0_3D_UNK1620 0x00001620 + +#define NVC0_3D_UNK1624 0x00001624 + +#define NVC0_3D_UNK162C 0x0000162c + +#define NVC0_3D_UNK1634 0x00001634 + +#define NVC0_3D_UNK1638 0x00001638 + +#define NVC0_3D_UNK163C 0x0000163c + +#define NVC0_3D_VERTEX_DATA 0x00001640 + +#define NVC0_3D_PRIM_RESTART_ENABLE 0x00001644 + +#define NVC0_3D_PRIM_RESTART_INDEX 0x00001648 + +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN 0x0000164c +#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_UNK12 0x00001000 + +#define NVC0_3D_POINT_SMOOTH_ENABLE 0x00001658 + +#define NVC0_3D_POINT_RASTER_RULES 0x0000165c +#define NVC0_3D_POINT_RASTER_RULES_OGL 0x00000000 +#define NVC0_3D_POINT_RASTER_RULES_D3D 0x00000001 + +#define NVC0_3D_TEX_MISC 0x00001664 +#define NVC0_3D_TEX_MISC_UNK 0x00000002 +#define NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP 0x00000004 + +#define NVC0_3D_LINE_SMOOTH_BLUR 0x00001668 +#define NVC0_3D_LINE_SMOOTH_BLUR_LOW 0x00000000 +#define NVC0_3D_LINE_SMOOTH_BLUR_MEDIUM 0x00000001 +#define NVC0_3D_LINE_SMOOTH_BLUR_HIGH 0x00000002 + +#define NVC0_3D_LINE_STIPPLE_ENABLE 0x0000166c + +#define NVC0_3D_COVERAGE_LUT(i0) (0x00001670 + 0x4*(i0)) +#define NVC0_3D_COVERAGE_LUT__ESIZE 0x00000004 +#define NVC0_3D_COVERAGE_LUT__LEN 0x00000004 +#define NVC0_3D_COVERAGE_LUT_0__MASK 0x000000ff +#define NVC0_3D_COVERAGE_LUT_0__SHIFT 0 +#define NVC0_3D_COVERAGE_LUT_1__MASK 0x0000ff00 +#define NVC0_3D_COVERAGE_LUT_1__SHIFT 8 +#define NVC0_3D_COVERAGE_LUT_2__MASK 0x00ff0000 +#define NVC0_3D_COVERAGE_LUT_2__SHIFT 16 +#define NVC0_3D_COVERAGE_LUT_3__MASK 0xff000000 +#define NVC0_3D_COVERAGE_LUT_3__SHIFT 24 + +#define NVC0_3D_LINE_STIPPLE_PATTERN 0x00001680 + +#define NVC0_3D_PROVOKING_VERTEX_LAST 0x00001684 + +#define NVC0_3D_VERTEX_TWO_SIDE_ENABLE 0x00001688 + +#define NVC0_3D_POLYGON_STIPPLE_ENABLE 0x0000168c + +#define NVC0_3D_UNK1690 0x00001690 +#define NVC0_3D_UNK1690_ALWAYS_DERIV 0x00000001 +#define NVC0_3D_UNK1690_UNK16 0x00010000 + +#define NVC0_3D_UNK169C 0x0000169c + +#define NVC0_3D_UNK16A0 0x000016a0 + +#define NVC0_3D_UNK16A4 0x000016a4 + +#define NVC0_3D_UNK16A8 0x000016a8 + +#define NVC0_3D_UNK16B4 0x000016b4 +#define NVC0_3D_UNK16B4_UNK0 0x00000001 +#define NVC0_3D_UNK16B4_UNK1 0x00000002 + +#define NVC0_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001700 + 0x4*(i0)) +#define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 +#define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 + +#define NVC0_3D_UNK1790 0x00001790 + +#define NVC0_3D_UNK1794 0x00001794 + +#define NVC0_3D_ZETA_BASE_LAYER 0x0000179c + +#define NVC0_3D_VERTEX_QUARANTINE_ADDRESS_HIGH 0x000017bc + +#define NVC0_3D_VERTEX_QUARANTINE_ADDRESS_LOW 0x000017c0 + +#define NVC0_3D_VERTEX_QUARANTINE_SIZE 0x000017c4 +#define NVC0_3D_VERTEX_QUARANTINE_SIZE_16K 0x00000001 +#define NVC0_3D_VERTEX_QUARANTINE_SIZE_32K 0x00000002 +#define NVC0_3D_VERTEX_QUARANTINE_SIZE_64K 0x00000003 + +#define NVC0_3D_INDEX_ARRAY_START_HIGH 0x000017c8 + +#define NVC0_3D_INDEX_ARRAY_START_LOW 0x000017cc + +#define NVC0_3D_INDEX_ARRAY_LIMIT_HIGH 0x000017d0 + +#define NVC0_3D_INDEX_ARRAY_LIMIT_LOW 0x000017d4 + +#define NVC0_3D_INDEX_FORMAT 0x000017d8 +#define NVC0_3D_INDEX_FORMAT_I8 0x00000000 +#define NVC0_3D_INDEX_FORMAT_I16 0x00000001 +#define NVC0_3D_INDEX_FORMAT_I32 0x00000002 + +#define NVC0_3D_INDEX_BATCH_FIRST 0x000017dc + +#define NVC0_3D_INDEX_BATCH_COUNT 0x000017e0 + +#define NVC0_3D_UN17E4(i0) (0x000017e4 + 0x4*(i0)) +#define NVC0_3D_UN17E4__ESIZE 0x00000004 +#define NVC0_3D_UN17E4__LEN 0x00000006 + +#define NVC0_3D_POLYGON_OFFSET_CLAMP 0x0000187c + +#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE(i0) (0x00001880 + 0x4*(i0)) +#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__ESIZE 0x00000004 +#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__LEN 0x00000020 + +#define NVC0_3D_VP_POINT_SIZE 0x00001910 +#define NVC0_3D_VP_POINT_SIZE_ENABLE 0x00000001 +#define NVC0_3D_VP_POINT_SIZE_UNK4__MASK 0x00000ff0 +#define NVC0_3D_VP_POINT_SIZE_UNK4__SHIFT 4 + +#define NVC0_3D_CULL_FACE_ENABLE 0x00001918 + +#define NVC0_3D_FRONT_FACE 0x0000191c +#define NVC0_3D_FRONT_FACE_CW 0x00000900 +#define NVC0_3D_FRONT_FACE_CCW 0x00000901 + +#define NVC0_3D_CULL_FACE 0x00001920 +#define NVC0_3D_CULL_FACE_FRONT 0x00000404 +#define NVC0_3D_CULL_FACE_BACK 0x00000405 +#define NVC0_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NVC0_3D_LINE_LAST_PIXEL 0x00001924 + +#define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c + +#define NVC0_3D_UNK1930 0x00001930 + +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__MASK 0x00000006 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__SHIFT 1 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK0 0x00000000 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 0x00000002 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK2 0x00000004 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR 0x00000008 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR 0x00000010 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12__MASK 0x00003000 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12__SHIFT 12 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK0 0x00000000 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1 0x00001000 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2 0x00002000 + +#define NVC0_3D_CLIP_DISTANCE_MODE 0x00001940 +#define NVC0_3D_CLIP_DISTANCE_MODE_0__MASK 0x00000001 +#define NVC0_3D_CLIP_DISTANCE_MODE_0__SHIFT 0 +#define NVC0_3D_CLIP_DISTANCE_MODE_0_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_0_CULL 0x00000001 +#define NVC0_3D_CLIP_DISTANCE_MODE_1__MASK 0x00000010 +#define NVC0_3D_CLIP_DISTANCE_MODE_1__SHIFT 4 +#define NVC0_3D_CLIP_DISTANCE_MODE_1_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_1_CULL 0x00000010 +#define NVC0_3D_CLIP_DISTANCE_MODE_2__MASK 0x00000100 +#define NVC0_3D_CLIP_DISTANCE_MODE_2__SHIFT 8 +#define NVC0_3D_CLIP_DISTANCE_MODE_2_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_2_CULL 0x00000100 +#define NVC0_3D_CLIP_DISTANCE_MODE_3__MASK 0x00001000 +#define NVC0_3D_CLIP_DISTANCE_MODE_3__SHIFT 12 +#define NVC0_3D_CLIP_DISTANCE_MODE_3_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_3_CULL 0x00001000 +#define NVC0_3D_CLIP_DISTANCE_MODE_4__MASK 0x00010000 +#define NVC0_3D_CLIP_DISTANCE_MODE_4__SHIFT 16 +#define NVC0_3D_CLIP_DISTANCE_MODE_4_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_4_CULL 0x00010000 +#define NVC0_3D_CLIP_DISTANCE_MODE_5__MASK 0x00100000 +#define NVC0_3D_CLIP_DISTANCE_MODE_5__SHIFT 20 +#define NVC0_3D_CLIP_DISTANCE_MODE_5_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_5_CULL 0x00100000 +#define NVC0_3D_CLIP_DISTANCE_MODE_6__MASK 0x01000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_6__SHIFT 24 +#define NVC0_3D_CLIP_DISTANCE_MODE_6_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_6_CULL 0x01000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_7__MASK 0x10000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_7__SHIFT 28 +#define NVC0_3D_CLIP_DISTANCE_MODE_7_CLIP 0x00000000 +#define NVC0_3D_CLIP_DISTANCE_MODE_7_CULL 0x10000000 + +#define NVC0_3D_UNK1944 0x00001944 + +#define NVC0_3D_UNK1948 0x00001948 + +#define NVC0_3D_CLIP_RECTS_EN 0x0000194c + +#define NVC0_3D_CLIP_RECTS_MODE 0x00001950 +#define NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY 0x00000000 +#define NVC0_3D_CLIP_RECTS_MODE_OUTSIDE_ALL 0x00000001 +#define NVC0_3D_CLIP_RECTS_MODE_NEVER 0x00000002 + +#define NVC0_3D_ZCULL_INVALIDATE 0x00001958 + +#define NVC0_3D_ZCULL_UNK1968 0x00001968 +#define NVC0_3D_ZCULL_UNK1968_TESTS_ENABLE 0x00000001 +#define NVC0_3D_ZCULL_UNK1968_UNK4 0x00000010 + +#define NVC0_3D_ZCULL_TEST_MASK 0x0000196c +#define NVC0_3D_ZCULL_TEST_MASK_FAIL_GT_PASS_LT 0x00000001 +#define NVC0_3D_ZCULL_TEST_MASK_PASS_GT_FAIL_LT 0x00000010 + +#define NVC0_3D_UNK1970_D3D 0x00001970 +#define NVC0_3D_UNK1970_D3D_POINTS 0x00000001 +#define NVC0_3D_UNK1970_D3D_LINES 0x00000002 +#define NVC0_3D_UNK1970_D3D_LINE_STRIP 0x00000003 +#define NVC0_3D_UNK1970_D3D_TRIANGLES 0x00000004 +#define NVC0_3D_UNK1970_D3D_TRIANGLE_STRIP 0x00000005 +#define NVC0_3D_UNK1970_D3D_LINES_ADJACENCY 0x0000000a +#define NVC0_3D_UNK1970_D3D_LINE_STRIP_ADJACENCY 0x0000000b +#define NVC0_3D_UNK1970_D3D_TRIANGLES_ADJACENCY 0x0000000c +#define NVC0_3D_UNK1970_D3D_TRIANGLE_STRIP_ADJACENCY 0x0000000d +#define NVC0_3D_UNK1970_D3D_PATCHES 0x0000000e + +#define NVC0_3D_UNK1978 0x00001978 + +#define NVC0_3D_CLIPID_ENABLE 0x0000197c + +#define NVC0_3D_CLIPID_WIDTH 0x00001980 +#define NVC0_3D_CLIPID_WIDTH__MAX 0x00002000 +#define NVC0_3D_CLIPID_WIDTH__ALIGN 0x00000040 + +#define NVC0_3D_CLIPID_ID 0x00001984 + +#define NVC0_3D_DEPTH_BOUNDS_EN 0x000019bc + +#define NVC0_3D_UNK19C0 0x000019c0 + +#define NVC0_3D_LOGIC_OP_ENABLE 0x000019c4 + +#define NVC0_3D_LOGIC_OP 0x000019c8 +#define NVC0_3D_LOGIC_OP_CLEAR 0x00001500 +#define NVC0_3D_LOGIC_OP_AND 0x00001501 +#define NVC0_3D_LOGIC_OP_AND_REVERSE 0x00001502 +#define NVC0_3D_LOGIC_OP_COPY 0x00001503 +#define NVC0_3D_LOGIC_OP_AND_INVERTED 0x00001504 +#define NVC0_3D_LOGIC_OP_NOOP 0x00001505 +#define NVC0_3D_LOGIC_OP_XOR 0x00001506 +#define NVC0_3D_LOGIC_OP_OR 0x00001507 +#define NVC0_3D_LOGIC_OP_NOR 0x00001508 +#define NVC0_3D_LOGIC_OP_EQUIV 0x00001509 +#define NVC0_3D_LOGIC_OP_INVERT 0x0000150a +#define NVC0_3D_LOGIC_OP_OR_REVERSE 0x0000150b +#define NVC0_3D_LOGIC_OP_COPY_INVERTED 0x0000150c +#define NVC0_3D_LOGIC_OP_OR_INVERTED 0x0000150d +#define NVC0_3D_LOGIC_OP_NAND 0x0000150e +#define NVC0_3D_LOGIC_OP_SET 0x0000150f + +#define NVC0_3D_ZETA_COMP_ENABLE 0x000019cc + +#define NVC0_3D_CLEAR_BUFFERS 0x000019d0 +#define NVC0_3D_CLEAR_BUFFERS_Z 0x00000001 +#define NVC0_3D_CLEAR_BUFFERS_S 0x00000002 +#define NVC0_3D_CLEAR_BUFFERS_R 0x00000004 +#define NVC0_3D_CLEAR_BUFFERS_G 0x00000008 +#define NVC0_3D_CLEAR_BUFFERS_B 0x00000010 +#define NVC0_3D_CLEAR_BUFFERS_A 0x00000020 +#define NVC0_3D_CLEAR_BUFFERS_RT__MASK 0x000003c0 +#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT 6 +#define NVC0_3D_CLEAR_BUFFERS_LAYER__MASK 0x001ffc00 +#define NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT 10 + +#define NVC0_3D_CLIPID_FILL 0x000019d4 + +#define NVC0_3D_RT_COMP_ENABLE(i0) (0x000019e0 + 0x4*(i0)) +#define NVC0_3D_RT_COMP_ENABLE__ESIZE 0x00000004 +#define NVC0_3D_RT_COMP_ENABLE__LEN 0x00000008 + +#define NVC0_3D_COLOR_MASK(i0) (0x00001a00 + 0x4*(i0)) +#define NVC0_3D_COLOR_MASK__ESIZE 0x00000004 +#define NVC0_3D_COLOR_MASK__LEN 0x00000008 +#define NVC0_3D_COLOR_MASK_R 0x0000000f +#define NVC0_3D_COLOR_MASK_G 0x000000f0 +#define NVC0_3D_COLOR_MASK_B 0x00000f00 +#define NVC0_3D_COLOR_MASK_A 0x0000f000 + +#define NVC0_3D_DELAY 0x00001a24 + +#define NVC0_3D_UNK1A2C(i0) (0x00001a2c + 0x4*(i0)) +#define NVC0_3D_UNK1A2C__ESIZE 0x00000004 +#define NVC0_3D_UNK1A2C__LEN 0x00000005 + +#define NVC0_3D_QUERY_ADDRESS_HIGH 0x00001b00 + +#define NVC0_3D_QUERY_ADDRESS_LOW 0x00001b04 + +#define NVC0_3D_QUERY_SEQUENCE 0x00001b08 + +#define NVC0_3D_QUERY_GET 0x00001b0c +#define NVC0_3D_QUERY_GET_MODE__MASK 0x00000003 +#define NVC0_3D_QUERY_GET_MODE__SHIFT 0 +#define NVC0_3D_QUERY_GET_MODE_WRITE 0x00000000 +#define NVC0_3D_QUERY_GET_MODE_SYNC 0x00000001 +#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK2 0x00000002 +#define NVC0_3D_QUERY_GET_MODE_WRITE_INTR_UNK1 0x00000003 +#define NVC0_3D_QUERY_GET_UNK2 0x00000004 +#define NVC0_3D_QUERY_GET_FENCE 0x00000010 +#define NVC0_3D_QUERY_GET_STREAM__MASK 0x000000e0 +#define NVC0_3D_QUERY_GET_STREAM__SHIFT 5 +#define NVC0_3D_QUERY_GET_UNK8 0x00000100 +#define NVC0_3D_QUERY_GET_UNIT__MASK 0x0000f000 +#define NVC0_3D_QUERY_GET_UNIT__SHIFT 12 +#define NVC0_3D_QUERY_GET_SYNC_COND__MASK 0x00010000 +#define NVC0_3D_QUERY_GET_SYNC_COND__SHIFT 16 +#define NVC0_3D_QUERY_GET_SYNC_COND_NEQUAL 0x00000000 +#define NVC0_3D_QUERY_GET_SYNC_COND_GREATER 0x00010000 +#define NVC0_3D_QUERY_GET_INTR 0x00100000 +#define NVC0_3D_QUERY_GET_UNK21 0x00200000 +#define NVC0_3D_QUERY_GET_SELECT__MASK 0x0f800000 +#define NVC0_3D_QUERY_GET_SELECT__SHIFT 23 +#define NVC0_3D_QUERY_GET_SELECT_ZERO 0x00000000 +#define NVC0_3D_QUERY_GET_SELECT_SAMPLECNT 0x01000000 +#define NVC0_3D_QUERY_GET_SELECT_EMITTED_PRIMS 0x05800000 +#define NVC0_3D_QUERY_GET_SELECT_GENERATED_PRIMS 0x09000000 +#define NVC0_3D_QUERY_GET_SHORT 0x10000000 + +#define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0)) +#define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010 +#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN 0x00000020 +#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK 0x00000fff +#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT 0 +#define NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE 0x00001000 + +#define NVC0_3D_VERTEX_ARRAY_START_HIGH(i0) (0x00001c04 + 0x10*(i0)) +#define NVC0_3D_VERTEX_ARRAY_START_HIGH__ESIZE 0x00000010 +#define NVC0_3D_VERTEX_ARRAY_START_HIGH__LEN 0x00000020 + +#define NVC0_3D_VERTEX_ARRAY_START_LOW(i0) (0x00001c08 + 0x10*(i0)) +#define NVC0_3D_VERTEX_ARRAY_START_LOW__ESIZE 0x00000010 +#define NVC0_3D_VERTEX_ARRAY_START_LOW__LEN 0x00000020 + +#define NVC0_3D_VERTEX_ARRAY_DIVISOR(i0) (0x00001c0c + 0x10*(i0)) +#define NVC0_3D_VERTEX_ARRAY_DIVISOR__ESIZE 0x00000010 +#define NVC0_3D_VERTEX_ARRAY_DIVISOR__LEN 0x00000020 + +#define NVC0_3D_IBLEND(i0) (0x00001e00 + 0x20*(i0)) +#define NVC0_3D_IBLEND__ESIZE 0x00000020 +#define NVC0_3D_IBLEND__LEN 0x00000008 + +#define NVC0_3D_IBLEND_SEPARATE_ALPHA(i0) (0x00001e00 + 0x20*(i0)) + +#define NVC0_3D_IBLEND_EQUATION_RGB(i0) (0x00001e04 + 0x20*(i0)) +#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NVC0_3D_IBLEND_EQUATION_RGB_MIN 0x00008007 +#define NVC0_3D_IBLEND_EQUATION_RGB_MAX 0x00008008 +#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0) (0x00001e08 + 0x20*(i0)) + +#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0) (0x00001e0c + 0x20*(i0)) + +#define NVC0_3D_IBLEND_EQUATION_ALPHA(i0) (0x00001e10 + 0x20*(i0)) +#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NVC0_3D_IBLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NVC0_3D_IBLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NVC0_3D_IBLEND_FUNC_SRC_ALPHA(i0) (0x00001e14 + 0x20*(i0)) + +#define NVC0_3D_IBLEND_FUNC_DST_ALPHA(i0) (0x00001e18 + 0x20*(i0)) + +#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH(i0) (0x00001f00 + 0x8*(i0)) +#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH__ESIZE 0x00000008 +#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH__LEN 0x00000020 + +#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW(i0) (0x00001f04 + 0x8*(i0)) +#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW__ESIZE 0x00000008 +#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW__LEN 0x00000020 + +#define NVC0_3D_SP(i0) (0x00002000 + 0x40*(i0)) +#define NVC0_3D_SP__ESIZE 0x00000040 +#define NVC0_3D_SP__LEN 0x00000006 + +#define NVC0_3D_SP_SELECT(i0) (0x00002000 + 0x40*(i0)) +#define NVC0_3D_SP_SELECT_ENABLE 0x00000001 +#define NVC0_3D_SP_SELECT_PROGRAM__MASK 0x000000f0 +#define NVC0_3D_SP_SELECT_PROGRAM__SHIFT 4 +#define NVC0_3D_SP_SELECT_PROGRAM_VP_A 0x00000000 +#define NVC0_3D_SP_SELECT_PROGRAM_VP_B 0x00000010 +#define NVC0_3D_SP_SELECT_PROGRAM_TCP 0x00000020 +#define NVC0_3D_SP_SELECT_PROGRAM_TEP 0x00000030 +#define NVC0_3D_SP_SELECT_PROGRAM_GP 0x00000040 +#define NVC0_3D_SP_SELECT_PROGRAM_FP 0x00000050 + +#define NVC0_3D_SP_START_ID(i0) (0x00002004 + 0x40*(i0)) + +#define NVC0_3D_SP_UNK08(i0) (0x00002008 + 0x40*(i0)) + +#define NVC0_3D_SP_GPR_ALLOC(i0) (0x0000200c + 0x40*(i0)) + +#define NVC0_3D_SP_TYPE(i0) (0x00002010 + 0x40*(i0)) +#define NVC0_3D_SP_TYPE_VP 0x00000000 +#define NVC0_3D_SP_TYPE_TCP 0x00000001 +#define NVC0_3D_SP_TYPE_TEP 0x00000002 +#define NVC0_3D_SP_TYPE_GP 0x00000003 +#define NVC0_3D_SP_TYPE_FP 0x00000004 + +#define NVC0_3D_SP_UNK14(i0, i1) (0x00002014 + 0x40*(i0) + 0x4*(i1)) +#define NVC0_3D_SP_UNK14__ESIZE 0x00000004 +#define NVC0_3D_SP_UNK14__LEN 0x00000004 + +#define NVC0_3D_TEX_LIMITS(i0) (0x00002200 + 0x10*(i0)) +#define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010 +#define NVC0_3D_TEX_LIMITS__LEN 0x00000005 +#define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__MASK 0x0000000f +#define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__SHIFT 0 +#define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__MIN 0x00000000 +#define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__MAX 0x00000004 +#define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__MASK 0x000000f0 +#define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__SHIFT 4 +#define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__MIN 0x00000000 +#define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__MAX 0x00000007 + +#define NVC0_3D_UNK2204(i0) (0x00002204 + 0x10*(i0)) +#define NVC0_3D_UNK2204__ESIZE 0x00000010 +#define NVC0_3D_UNK2204__LEN 0x00000005 + +#define NVC0_3D_UNK2208(i0) (0x00002208 + 0x10*(i0)) +#define NVC0_3D_UNK2208__ESIZE 0x00000010 +#define NVC0_3D_UNK2208__LEN 0x00000005 + +#define NVC0_3D_FIRMWARE(i0) (0x00002300 + 0x4*(i0)) +#define NVC0_3D_FIRMWARE__ESIZE 0x00000004 +#define NVC0_3D_FIRMWARE__LEN 0x00000020 + +#define NVC0_3D_CB_SIZE 0x00002380 + +#define NVC0_3D_CB_ADDRESS_HIGH 0x00002384 + +#define NVC0_3D_CB_ADDRESS_LOW 0x00002388 + +#define NVC0_3D_CB_POS 0x0000238c + +#define NVC0_3D_CB_DATA(i0) (0x00002390 + 0x4*(i0)) +#define NVC0_3D_CB_DATA__ESIZE 0x00000004 +#define NVC0_3D_CB_DATA__LEN 0x00000010 + +#define NVC0_3D_BIND_TSC(i0) (0x00002400 + 0x20*(i0)) +#define NVC0_3D_BIND_TSC__ESIZE 0x00000020 +#define NVC0_3D_BIND_TSC__LEN 0x00000005 +#define NVC0_3D_BIND_TSC_ACTIVE 0x00000001 +#define NVC0_3D_BIND_TSC_SAMPLER__MASK 0x00000ff0 +#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT 4 +#define NVC0_3D_BIND_TSC_TSC__MASK 0x01fff000 +#define NVC0_3D_BIND_TSC_TSC__SHIFT 12 + +#define NVC0_3D_BIND_TIC(i0) (0x00002404 + 0x20*(i0)) +#define NVC0_3D_BIND_TIC__ESIZE 0x00000020 +#define NVC0_3D_BIND_TIC__LEN 0x00000005 +#define NVC0_3D_BIND_TIC_ACTIVE 0x00000001 +#define NVC0_3D_BIND_TIC_TEXTURE__MASK 0x000001fe +#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT 1 +#define NVC0_3D_BIND_TIC_TIC__MASK 0x7ffffe00 +#define NVC0_3D_BIND_TIC_TIC__SHIFT 9 + +#define NVC0_3D_BIND_TSC2(i0) (0x00002408 + 0x20*(i0)) +#define NVC0_3D_BIND_TSC2__ESIZE 0x00000020 +#define NVC0_3D_BIND_TSC2__LEN 0x00000005 +#define NVC0_3D_BIND_TSC2_ACTIVE 0x00000001 +#define NVC0_3D_BIND_TSC2_SAMPLER__MASK 0x00000010 +#define NVC0_3D_BIND_TSC2_SAMPLER__SHIFT 4 +#define NVC0_3D_BIND_TSC2_TSC__MASK 0x01fff000 +#define NVC0_3D_BIND_TSC2_TSC__SHIFT 12 + +#define NVC0_3D_BIND_TIC2(i0) (0x0000240c + 0x20*(i0)) +#define NVC0_3D_BIND_TIC2__ESIZE 0x00000020 +#define NVC0_3D_BIND_TIC2__LEN 0x00000005 +#define NVC0_3D_BIND_TIC2_ACTIVE 0x00000001 +#define NVC0_3D_BIND_TIC2_TEXTURE__MASK 0x00000002 +#define NVC0_3D_BIND_TIC2_TEXTURE__SHIFT 1 +#define NVC0_3D_BIND_TIC2_TIC__MASK 0x7ffffe00 +#define NVC0_3D_BIND_TIC2_TIC__SHIFT 9 + +#define NVC0_3D_CB_BIND(i0) (0x00002410 + 0x20*(i0)) +#define NVC0_3D_CB_BIND__ESIZE 0x00000020 +#define NVC0_3D_CB_BIND__LEN 0x00000005 +#define NVC0_3D_CB_BIND_VALID 0x00000001 +#define NVC0_3D_CB_BIND_INDEX__MASK 0x000001f0 +#define NVC0_3D_CB_BIND_INDEX__SHIFT 4 + +#define NVC0_3D_UNK2500(i0) (0x00002500 + 0x20*(i0)) +#define NVC0_3D_UNK2500__ESIZE 0x00000020 +#define NVC0_3D_UNK2500__LEN 0x00000005 + +#define NVC0_3D_UNK2504(i0) (0x00002504 + 0x20*(i0)) +#define NVC0_3D_UNK2504__ESIZE 0x00000020 +#define NVC0_3D_UNK2504__LEN 0x00000005 + +#define NVC0_3D_UNK2508(i0) (0x00002508 + 0x20*(i0)) +#define NVC0_3D_UNK2508__ESIZE 0x00000020 +#define NVC0_3D_UNK2508__LEN 0x00000005 + +#define NVC0_3D_UNK250C(i0) (0x0000250c + 0x20*(i0)) +#define NVC0_3D_UNK250C__ESIZE 0x00000020 +#define NVC0_3D_UNK250C__LEN 0x00000005 + +#define NVC0_3D_UNK2510(i0) (0x00002510 + 0x20*(i0)) +#define NVC0_3D_UNK2510__ESIZE 0x00000020 +#define NVC0_3D_UNK2510__LEN 0x00000005 + +#define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600 + +#define NVC0_3D_IMAGE(i0) (0x00002700 + 0x20*(i0)) +#define NVC0_3D_IMAGE__ESIZE 0x00000020 +#define NVC0_3D_IMAGE__LEN 0x00000008 + +#define NVC0_3D_IMAGE_ADDRESS_HIGH(i0) (0x00002700 + 0x20*(i0)) + +#define NVC0_3D_IMAGE_ADDRESS_LOW(i0) (0x00002704 + 0x20*(i0)) + +#define NVC0_3D_IMAGE_WIDTH(i0) (0x00002708 + 0x20*(i0)) + +#define NVC0_3D_IMAGE_HEIGHT(i0) (0x0000270c + 0x20*(i0)) +#define NVC0_3D_IMAGE_HEIGHT_HEIGHT__MASK 0x0000ffff +#define NVC0_3D_IMAGE_HEIGHT_HEIGHT__SHIFT 0 +#define NVC0_3D_IMAGE_HEIGHT_UNK16 0x00010000 +#define NVC0_3D_IMAGE_HEIGHT_LINEAR 0x00100000 + +#define NVC0_3D_IMAGE_FORMAT(i0) (0x00002710 + 0x20*(i0)) +#define NVC0_3D_IMAGE_FORMAT_UNK0 0x00000001 +#define NVC0_3D_IMAGE_FORMAT_FORMAT_COLOR__MASK 0x00000ff0 +#define NVC0_3D_IMAGE_FORMAT_FORMAT_COLOR__SHIFT 4 +#define NVC0_3D_IMAGE_FORMAT_FORMAT_ZETA__MASK 0x0001f000 +#define NVC0_3D_IMAGE_FORMAT_FORMAT_ZETA__SHIFT 12 + +#define NVC0_3D_IMAGE_TILE_MODE(i0) (0x00002714 + 0x20*(i0)) + + +#define NVC0_3D_TFB_VARYING_LOCS(i0, i1) (0x00002800 + 0x80*(i0) + 0x4*(i1)) +#define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004 +#define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000020 + +#define NVC0_3D_PM_SET(i0) (0x0000335c + 0x4*(i0)) +#define NVC0_3D_PM_SET__ESIZE 0x00000004 +#define NVC0_3D_PM_SET__LEN 0x00000008 + +#define NVC0_3D_PM_UNK337C(i0) (0x0000337c + 0x4*(i0)) +#define NVC0_3D_PM_UNK337C__ESIZE 0x00000004 +#define NVC0_3D_PM_UNK337C__LEN 0x00000008 + +#define NVC0_3D_PM_UNK339C(i0) (0x0000339c + 0x4*(i0)) +#define NVC0_3D_PM_UNK339C__ESIZE 0x00000004 +#define NVC0_3D_PM_UNK339C__LEN 0x00000008 +#define NVC0_3D_PM_UNK339C_0__MASK 0x00000007 +#define NVC0_3D_PM_UNK339C_0__SHIFT 0 +#define NVC0_3D_PM_UNK339C_1__MASK 0x00000070 +#define NVC0_3D_PM_UNK339C_1__SHIFT 4 +#define NVC0_3D_PM_UNK339C_2__MASK 0x00000700 +#define NVC0_3D_PM_UNK339C_2__SHIFT 8 +#define NVC0_3D_PM_UNK339C_3__MASK 0x00007000 +#define NVC0_3D_PM_UNK339C_3__SHIFT 12 +#define NVC0_3D_PM_UNK339C_4__MASK 0x00070000 +#define NVC0_3D_PM_UNK339C_4__SHIFT 16 +#define NVC0_3D_PM_UNK339C_5__MASK 0x00700000 +#define NVC0_3D_PM_UNK339C_5__SHIFT 20 +#define NVC0_3D_PM_UNK339C_6__MASK 0x07000000 +#define NVC0_3D_PM_UNK339C_6__SHIFT 24 +#define NVC0_3D_PM_UNK339C_7__MASK 0x70000000 +#define NVC0_3D_PM_UNK339C_7__SHIFT 28 + +#define NVC0_3D_PM_UNK33BC(i0) (0x000033bc + 0x4*(i0)) +#define NVC0_3D_PM_UNK33BC__ESIZE 0x00000004 +#define NVC0_3D_PM_UNK33BC__LEN 0x00000008 +#define NVC0_3D_PM_UNK33BC_0 0x00000001 +#define NVC0_3D_PM_UNK33BC_4__MASK 0x0000fff0 +#define NVC0_3D_PM_UNK33BC_4__SHIFT 4 + +#define NVC0_3D_PM_UNK33DC 0x000033dc + +#define NVC0_3D_VERTEX_ARRAY_SELECT 0x00003820 + +#define NVC0_3D_BLEND_ENABLES 0x00003858 + +#define NVC0_3D_POLYGON_MODE_FRONT 0x00003868 +#define NVC0_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NVC0_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NVC0_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NVC0_3D_POLYGON_MODE_BACK 0x00003870 +#define NVC0_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NVC0_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NVC0_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NVC0_3D_GP_SELECT 0x00003878 + +#define NVC0_3D_TEP_SELECT 0x00003880 + + +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_3D_XML */ diff --git a/src/nvc0_m2mf.xml.h b/src/hwdefs/nvc0_m2mf.xml.h index 3bf628d..86065a5 100644 --- a/src/nvc0_m2mf.xml.h +++ b/src/hwdefs/nvc0_m2mf.xml.h @@ -1,5 +1,5 @@ -#ifndef NVC0_M2MF_XML -#define NVC0_M2MF_XML +#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_M2MF_XML +#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_M2MF_XML /* Autogenerated file, DO NOT EDIT manually! @@ -8,13 +8,32 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng git clone git://0x04.net/rules-ng-ng The rules-ng-ng source files this header was generated from are: -- nvc0_m2mf.xml ( 2227 bytes, from 2010-10-16 16:10:29) -- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37) -- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24) -- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21) -- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58) - -Copyright (C) 2006-2010 by the following authors: +- /home/skeggsb/git/envytools/rnndb/nv_objects.xml ( 794 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/copyright.xml ( 6452 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml ( 2696 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_object.xml ( 12672 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml ( 3617 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_defs.xml ( 4437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml ( 5468 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml ( 2687 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml ( 32584 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml ( 3000 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml ( 5209 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml ( 17759 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml ( 16394 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml ( 18437 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml ( 21107 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml ( 31987 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml ( 11113 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml ( 65233 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml ( 14012 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml ( 2071 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml ( 2269 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml ( 52547 bytes, from 2011-11-30 05:49:35) +- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml ( 10865 bytes, from 2011-10-22 08:01:09) +- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml ( 4516 bytes, from 2011-10-22 08:01:09) + +Copyright (C) 2006-2011 by the following authors: - Artur Huillet <arthur.huillet@free.fr> (ahuillet) - Ben Skeggs (darktama, darktama_) - B. R. <koala_br@users.sourceforge.net> (koala_br) @@ -25,7 +44,7 @@ Copyright (C) 2006-2010 by the following authors: - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) - EdB <edb_@users.sf.net> (edb_) - Erik Waling <erikwailing@users.sf.net> (erikwaling) -- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez) +- Francisco Jerez <currojerez@riseup.net> (curro) - imirkin <imirkin@users.sf.net> (imirkin) - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) @@ -98,16 +117,26 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_M2MF_OFFSET_OUT_LOW 0x0000023c +#define NVC0_M2MF_FIRMWARE(i0) (0x0000027c + 0x4*(i0)) +#define NVC0_M2MF_FIRMWARE__ESIZE 0x00000004 +#define NVC0_M2MF_FIRMWARE__LEN 0x00000020 + #define NVC0_M2MF_EXEC 0x00000300 #define NVC0_M2MF_EXEC_PUSH 0x00000001 #define NVC0_M2MF_EXEC_LINEAR_IN 0x00000010 #define NVC0_M2MF_EXEC_LINEAR_OUT 0x00000100 -#define NVC0_M2MF_EXEC_NOTIFY 0x00002000 -#define NVC0_M2MF_EXEC_INC__MASK 0x00f00000 -#define NVC0_M2MF_EXEC_INC__SHIFT 20 +#define NVC0_M2MF_EXEC_QUERY__MASK 0x00003000 +#define NVC0_M2MF_EXEC_QUERY__SHIFT 12 +#define NVC0_M2MF_EXEC_QUERY_NO 0x00000000 +#define NVC0_M2MF_EXEC_QUERY_UNK1 0x00001000 +#define NVC0_M2MF_EXEC_QUERY_YES 0x00002000 +#define NVC0_M2MF_EXEC_BUF_NOTIFY 0x00030000 +#define NVC0_M2MF_EXEC_QUERY_SHORT 0x00100000 #define NVC0_M2MF_DATA 0x00000304 +#define NVC0_M2MF_UNK308 0x00000308 + #define NVC0_M2MF_OFFSET_IN_HIGH 0x0000030c #define NVC0_M2MF_OFFSET_IN_LOW 0x00000310 @@ -120,11 +149,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_M2MF_LINE_COUNT 0x00000320 -#define NVC0_M2MF_NOTIFY_ADDRESS_HIGH 0x0000032c +#define NVC0_M2MF_QUERY_ADDRESS_HIGH 0x0000032c + +#define NVC0_M2MF_QUERY_ADDRESS_LOW 0x00000330 + +#define NVC0_M2MF_QUERY_SEQUENCE 0x00000334 + +#define NVC0_M2MF_COND_ADDRESS_HIGH 0x00000338 -#define NVC0_M2MF_NOTIFY_ADDRESS_LOW 0x00000330 +#define NVC0_M2MF_COND_ADDRESS_LOW 0x0000033c -#define NVC0_M2MF_NOTIFY 0x00000334 +#define NVC0_M2MF_COND_MODE 0x00000340 +#define NVC0_M2MF_COND_MODE_NEVER 0x00000000 +#define NVC0_M2MF_COND_MODE_ALWAYS 0x00000001 +#define NVC0_M2MF_COND_MODE_RES_NON_ZERO 0x00000002 +#define NVC0_M2MF_COND_MODE_EQUAL 0x00000003 +#define NVC0_M2MF_COND_MODE_NOT_EQUAL 0x00000004 #define NVC0_M2MF_TILING_POSITION_IN_X 0x00000344 @@ -135,4 +175,4 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_M2MF_TILING_POSITION_OUT_Y 0x00000350 -#endif /* NVC0_M2MF_XML */ +#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_M2MF_XML */ diff --git a/src/nouveau_class.h b/src/nouveau_class.h deleted file mode 100644 index 5f4a829..0000000 --- a/src/nouveau_class.h +++ /dev/null @@ -1,9084 +0,0 @@ -/************************************************************************* - - Autogenerated file, do not edit ! - - This file was generated by renouveau-gen from renouveau.xml, the - XML database of nvidia objects and methods. renouveau-gen and - renouveau.xml can be found in CVS module renouveau of sourceforge.net - project nouveau: - -cvs -z3 -d:pserver:anonymous@nouveau.cvs.sourceforge.net:/cvsroot/nouveau co -P renouveau - -************************************************************************** - - Copyright (C) 2006-2008 : - Dmitry Baryshkov, - Laurent Carlier, - Matthieu Castet, - Dawid Gajownik, - Jeremy Kolb, - Stephane Loeuillet, - Patrice Mandin, - Stephane Marchesin, - Serge Martin, - Sylvain Munaut, - Simon Raffeiner, - Ben Skeggs, - Erik Waling, - koala_br, - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -*************************************************************************/ - - -#ifndef NOUVEAU_REG_H -#define NOUVEAU_REG_H 1 - - -#define NV01_ROOT 0x00000001 - - - -#define NV01_CONTEXT_DMA 0x00000002 - - - -#define NV01_DEVICE 0x00000003 - - - -#define NV01_TIMER 0x00000004 - -#define NV01_TIMER_SYNCHRONIZE 0x00000100 -#define NV01_TIMER_STOP_ALARM 0x00000104 -#define NV01_TIMER_DMA_NOTIFY 0x00000180 -#define NV01_TIMER_TIME(x) (0x00000300+((x)*4)) -#define NV01_TIMER_TIME__SIZE 0x00000002 -#define NV01_TIMER_ALARM_NOTIFY 0x00000308 - - -#define NV01_CONTEXT_BETA1 0x00000012 - -#define NV01_CONTEXT_BETA1_NOP 0x00000100 -#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104 -#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 - - -#define NV01_CONTEXT_COLOR_KEY 0x00000017 - -#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100 -#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104 -#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 - - -#define NV04_CONTEXT_COLOR_KEY 0x00000057 - - - -#define NV01_CONTEXT_PATTERN 0x00000018 - -#define NV01_CONTEXT_PATTERN_NOP 0x00000100 -#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104 -#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 -#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4)) -#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002 -#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4)) -#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002 - - -#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 - -#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100 -#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104 -#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_LINE 0x0000001c - -#define NV01_RENDER_SOLID_LINE_NOP 0x00000100 -#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c -#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4)) -#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000 - - -#define NV04_RENDER_SOLID_LINE 0x0000005c - -#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194 -#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 - - -#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d - -#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000 - - -#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d - -#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194 -#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198 - - -#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e - -#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e - -#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194 -#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 - - -#define NV01_IMAGE_BLIT 0x0000001f - -#define NV01_IMAGE_BLIT_NOP 0x00000100 -#define NV01_IMAGE_BLIT_NOTIFY 0x00000104 -#define NV01_IMAGE_BLIT_PATCH 0x0000010c -#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 -#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_BLIT_PATTERN 0x0000018c -#define NV01_IMAGE_BLIT_ROP 0x00000190 -#define NV01_IMAGE_BLIT_BETA1 0x00000194 -#define NV01_IMAGE_BLIT_SURFACE 0x0000019c -#define NV01_IMAGE_BLIT_OPERATION 0x000002fc -#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 -#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 -#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 -#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204 -#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 -#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 -#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_SIZE 0x00000308 -#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0 -#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16 -#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000 - - -#define NV04_IMAGE_BLIT 0x0000005f - -#define NV04_IMAGE_BLIT_ROP 0x00000190 -#define NV04_IMAGE_BLIT_BETA4 0x00000198 -#define NV04_IMAGE_BLIT_SURFACE 0x0000019c - - -#define NV12_IMAGE_BLIT 0x0000009f - -#define NV12_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108 - - -#define NV01_IMAGE_FROM_CPU 0x00000021 - -#define NV01_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c -#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 -#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 -#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198 -#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 -#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 -#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV04_IMAGE_FROM_CPU 0x00000061 - -#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 -#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c - - -#define NV05_IMAGE_FROM_CPU 0x00000065 - -#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV10_IMAGE_FROM_CPU 0x0000008a - -#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 - - -#define NV30_IMAGE_FROM_CPU 0x0000038a - - - -#define NV40_IMAGE_FROM_CPU 0x0000308a - - - -#define NV01_NULL 0x00000030 - - - -#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 - -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 -#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c -#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194 -#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 - -#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 -#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 - - -#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 - -#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 - - - -#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 - - - -#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 - -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 -#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 -#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c -#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408 -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_MASK 0xffff0000 - - -#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 - -#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 - - -#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 - -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 - - -#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 - -#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 - - -#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 - - - -#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 - - - -#define NV04_DVD_SUBPICTURE 0x00000038 - -#define NV04_DVD_SUBPICTURE_NOP 0x00000100 -#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104 -#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180 -#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310 -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000 - - -#define NV10_DVD_SUBPICTURE 0x00000088 - -#define NV10_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108 - - -#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039 - -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100 -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188 -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318 -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x000000ff -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x0000ff00 -#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328 - - -#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039 - -#define NV50_MEMORY_TO_MEMORY_FORMAT_SERIALIZE 0x00000110 -#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN 0x00000200 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_IN 0x00000204 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_IN 0x00000208 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_IN 0x0000020c -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_IN 0x00000210 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Z 0x00000214 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN 0x00000218 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_SHIFT 0 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_MASK 0x0000ffff -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_SHIFT 16 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_MASK 0xffff0000 -#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT 0x0000021c -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_OUT 0x00000220 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_OUT 0x00000224 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_OUT 0x00000228 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_OUT 0x0000022c -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Z 0x00000230 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT 0x00000234 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_SHIFT 0 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_MASK 0x0000ffff -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_SHIFT 16 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_MASK 0xffff0000 -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238 -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c - - - -#define NV01_MEMORY_LOCAL_BANKED 0x0000003d - - - -#define NV01_MAPPING_SYSTEM 0x0000003e - - - -#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f - - - -#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 - - - -#define NV01_MAPPING_LOCAL 0x00000041 - - - -#define NV04_CONTEXT_SURFACES_2D 0x00000042 - -#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140 -#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 -#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b -#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV10_CONTEXT_SURFACES_2D 0x00000062 - - - -#define NV30_CONTEXT_SURFACES_2D 0x00000362 - - - -#define NV40_CONTEXT_SURFACES_2D 0x00003062 - - - -#define NV03_CONTEXT_ROP 0x00000043 - -#define NV03_CONTEXT_ROP_NOP 0x00000100 -#define NV03_CONTEXT_ROP_NOTIFY 0x00000104 -#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_ROP_ROP 0x00000300 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0 - - -#define NV04_IMAGE_PATTERN 0x00000044 - -#define NV04_IMAGE_PATTERN_NOP 0x00000100 -#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104 -#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c -#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000 - - -#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 - -#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0 - - -#define NV03_TEXTURED_TRIANGLE 0x00000048 - -#define NV03_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV03_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV03_TEXTURED_TRIANGLE_PATCH 0x0000010c -#define NV03_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV03_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184 -#define NV03_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188 -#define NV03_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV03_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000 -#define NV03_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00 -#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15) -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29) -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30) -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31) -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318 -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00001000+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_MASK 0x0000000f -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_SHIFT 4 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_MASK 0x000000f0 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_MASK 0x00000f00 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_SHIFT 12 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_MASK 0x0000f000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_MASK 0x000f0000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_SHIFT 20 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_MASK 0x00f00000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00001004+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00001008+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x0000100c+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00001010+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x00001014+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00001018+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000101c+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000080 - - -#define NV04_GDI_RECTANGLE_TEXT 0x0000004a - -#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c -#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140 -#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 -#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 -#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c -#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 -#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 -#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100 - - -#define NV03_GDI_RECTANGLE_TEXT 0x0000004b - -#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 -#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 -#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c -#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190 -#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020 - - -#define NV04_SWIZZLED_SURFACE 0x00000052 - -#define NV04_SWIZZLED_SURFACE_NOP 0x00000100 -#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104 -#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 -#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 -#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 - - -#define NV20_SWIZZLED_SURFACE 0x0000009e - - - -#define NV30_SWIZZLED_SURFACE 0x0000039e - - - -#define NV40_SWIZZLED_SURFACE 0x0000309e - - - -#define NV04_CONTEXT_SURFACES_3D 0x00000053 - -#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 -#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c -#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 - - -#define NV10_CONTEXT_SURFACES_3D 0x00000093 - - - -#define NV04_TEXTURED_TRIANGLE 0x00000054 - -#define NV04_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV04_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184 -#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188 -#define NV04_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300 -#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304 -#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308 -#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A (1 << 0) -#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B (1 << 1) -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 -#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310 -#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f -#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 -#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8) -#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12) -#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE (1 << 16) -#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20) -#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE (1 << 12) -#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE (1 << 14) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE (1 << 24) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30 -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(x) (0x00000600+((x)*4)) -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000040 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV10_TEXTURED_TRIANGLE 0x00000094 - - - -#define NV04_MULTITEX_TRIANGLE 0x00000055 - -#define NV04_MULTITEX_TRIANGLE_NOP 0x00000100 -#define NV04_MULTITEX_TRIANGLE_NOTIFY 0x00000104 -#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184 -#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188 -#define NV04_MULTITEX_TRIANGLE_SURFACE 0x0000018c -#define NV04_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A (1 << 0) -#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B (1 << 1) -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(x) (0x00000320+((x)*12)) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 (1 << 0) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_SHIFT 2 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_MASK 0x000000fc -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 (1 << 8) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_SHIFT 10 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_MASK 0x0000fc00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 (1 << 16) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_SHIFT 18 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_MASK 0x00fc0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 (1 << 24) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_SHIFT 26 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_MASK 0x1c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SHIFT 29 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_MASK 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(x) (0x00000324+((x)*12)) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 (1 << 0) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 (1 << 1) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT 2 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_MASK 0x000000fc -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 (1 << 8) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 (1 << 9) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_SHIFT 10 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_MASK 0x0000fc00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 (1 << 16) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 (1 << 17) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_SHIFT 18 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_MASK 0x00fc0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 (1 << 24) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 (1 << 25) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_SHIFT 26 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_MASK 0x1c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SHIFT 29 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_MASK 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338 -#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 -#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8) -#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12) -#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE (1 << 16) -#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20) -#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE (1 << 12) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE (1 << 14) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE (1 << 24) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE (1 << 25) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE (1 << 26) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE (1 << 27) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE (1 << 28) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE (1 << 29) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE (1 << 0) -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(x) (0x00000540+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000030 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV10_MULTITEX_TRIANGLE 0x00000095 - - - -#define NV10TCL 0x00000056 - -#define NV10TCL_NOP 0x00000100 -#define NV10TCL_NOTIFY 0x00000104 -#define NV10TCL_DMA_NOTIFY 0x00000180 -#define NV10TCL_DMA_IN_MEMORY0 0x00000184 -#define NV10TCL_DMA_IN_MEMORY1 0x00000188 -#define NV10TCL_DMA_VTXBUF0 0x0000018c -#define NV10TCL_DMA_IN_MEMORY2 0x00000194 -#define NV10TCL_DMA_IN_MEMORY3 0x00000198 -#define NV10TCL_RT_HORIZ 0x00000200 -#define NV10TCL_RT_HORIZ_X_SHIFT 0 -#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV10TCL_RT_HORIZ_W_SHIFT 16 -#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV10TCL_RT_VERT 0x00000204 -#define NV10TCL_RT_VERT_Y_SHIFT 0 -#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV10TCL_RT_VERT_H_SHIFT 16 -#define NV10TCL_RT_VERT_H_MASK 0xffff0000 -#define NV10TCL_RT_FORMAT 0x00000208 -#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV10TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV10TCL_RT_PITCH 0x0000020c -#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV10TCL_COLOR_OFFSET 0x00000210 -#define NV10TCL_ZETA_OFFSET 0x00000214 -#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4)) -#define NV10TCL_TX_OFFSET__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4)) -#define NV10TCL_TX_FORMAT__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV10TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2) -#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7 -#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000f80 -#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100 -#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300 -#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380 -#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580 -#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 -#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000980 -#define NV10TCL_TX_FORMAT_MIPMAP (1 << 15) -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24 -#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000 -#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000 -#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000 -#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28 -#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000 -#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000 -#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000 -#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4)) -#define NV10TCL_TX_ENABLE__SIZE 0x00000002 -#define NV10TCL_TX_ENABLE_CULL_SHIFT 0 -#define NV10TCL_TX_ENABLE_CULL_MASK 0x0000000f -#define NV10TCL_TX_ENABLE_CULL_DISABLED 0x00000000 -#define NV10TCL_TX_ENABLE_CULL_TEST_ALL 0x00000003 -#define NV10TCL_TX_ENABLE_CULL_TEST_ALPHA 0x00000004 -#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4 -#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV10TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4)) -#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 -#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 -#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4)) -#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4)) -#define NV10TCL_TX_FILTER__SIZE 0x00000002 -#define NV10TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV10TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24 -#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28 -#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000 -#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4)) -#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4)) -#define NV10TCL_RC_IN_RGB__SIZE 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4)) -#define NV10TCL_RC_COLOR__SIZE 0x00000002 -#define NV10TCL_RC_COLOR_B_SHIFT 0 -#define NV10TCL_RC_COLOR_B_MASK 0x000000ff -#define NV10TCL_RC_COLOR_G_SHIFT 8 -#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_RC_COLOR_R_SHIFT 16 -#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_RC_COLOR_A_SHIFT 24 -#define NV10TCL_RC_COLOR_A_MASK 0xff000000 -#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4)) -#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00020000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00040000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00060000 -#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4)) -#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00020000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00040000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00060000 -#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27 -#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000 -#define NV10TCL_RC_FINAL0 0x00000288 -#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_RC_FINAL1 0x0000028c -#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_LIGHT_MODEL 0x00000294 -#define NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR (1 << 0) -#define NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 1) -#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16) -#define NV10TCL_COLOR_MATERIAL 0x00000298 -#define NV10TCL_COLOR_MATERIAL_EMISSION (1 << 0) -#define NV10TCL_COLOR_MATERIAL_AMBIENT (1 << 1) -#define NV10TCL_COLOR_MATERIAL_DIFFUSE (1 << 2) -#define NV10TCL_COLOR_MATERIAL_SPECULAR (1 << 3) -#define NV10TCL_FOG_MODE 0x0000029c -#define NV10TCL_FOG_MODE_LINEAR 0x00002601 -#define NV10TCL_FOG_MODE_EXP 0x00000800 -#define NV10TCL_FOG_MODE_EXP_ABS 0x00000802 -#define NV10TCL_FOG_MODE_EXP2 0x00000803 -#define NV10TCL_FOG_COORD 0x000002a0 -#define NV10TCL_FOG_COORD_FOG 0x00000000 -#define NV10TCL_FOG_COORD_DIST_RADIAL 0x00000001 -#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002 -#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 -#define NV10TCL_FOG_ENABLE 0x000002a4 -#define NV10TCL_FOG_COLOR 0x000002a8 -#define NV10TCL_FOG_COLOR_R_SHIFT 0 -#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV10TCL_FOG_COLOR_G_SHIFT 8 -#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_FOG_COLOR_B_SHIFT 16 -#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV10TCL_FOG_COLOR_A_SHIFT 24 -#define NV10TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27) -#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27) -#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV10TCL_CULL_FACE_ENABLE 0x00000308 -#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV10TCL_DITHER_ENABLE 0x00000310 -#define NV10TCL_LIGHTING_ENABLE 0x00000314 -#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328 -#define NV10TCL_STENCIL_ENABLE 0x0000032c -#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_ALPHA_FUNC_REF 0x00000340 -#define NV10TCL_BLEND_FUNC_SRC 0x00000344 -#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_FUNC_DST 0x00000348 -#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_COLOR 0x0000034c -#define NV10TCL_BLEND_COLOR_B_SHIFT 0 -#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV10TCL_BLEND_COLOR_G_SHIFT 8 -#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_BLEND_COLOR_R_SHIFT 16 -#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_BLEND_COLOR_A_SHIFT 24 -#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV10TCL_BLEND_EQUATION 0x00000350 -#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV10TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV10TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV10TCL_DEPTH_FUNC 0x00000354 -#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV10TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV10TCL_COLOR_MASK 0x00000358 -#define NV10TCL_COLOR_MASK_B (1 << 0) -#define NV10TCL_COLOR_MASK_G (1 << 8) -#define NV10TCL_COLOR_MASK_R (1 << 16) -#define NV10TCL_COLOR_MASK_A (1 << 24) -#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV10TCL_STENCIL_MASK 0x00000360 -#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_STENCIL_FUNC_REF 0x00000368 -#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV10TCL_STENCIL_OP_FAIL 0x00000370 -#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV10TCL_SHADE_MODEL 0x0000037c -#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV10TCL_LINE_WIDTH 0x00000380 -#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV10TCL_POLYGON_MODE_BACK 0x00000390 -#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV10TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV10TCL_CULL_FACE 0x0000039c -#define NV10TCL_CULL_FACE_FRONT 0x00000404 -#define NV10TCL_CULL_FACE_BACK 0x00000405 -#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV10TCL_FRONT_FACE 0x000003a0 -#define NV10TCL_FRONT_FACE_CW 0x00000900 -#define NV10TCL_FRONT_FACE_CCW 0x00000901 -#define NV10TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV10TCL_MATERIAL_FACTOR_R 0x000003a8 -#define NV10TCL_MATERIAL_FACTOR_G 0x000003ac -#define NV10TCL_MATERIAL_FACTOR_B 0x000003b0 -#define NV10TCL_MATERIAL_FACTOR_A 0x000003b4 -#define NV10TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 -#define NV10TCL_ENABLED_LIGHTS 0x000003bc -#define NV10TCL_ENABLED_LIGHTS_0_SHIFT 0 -#define NV10TCL_ENABLED_LIGHTS_0_MASK 0x00000003 -#define NV10TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 -#define NV10TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 -#define NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 -#define NV10TCL_ENABLED_LIGHTS_1_SHIFT 2 -#define NV10TCL_ENABLED_LIGHTS_1_MASK 0x0000000c -#define NV10TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 -#define NV10TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 -#define NV10TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c -#define NV10TCL_ENABLED_LIGHTS_2_SHIFT 4 -#define NV10TCL_ENABLED_LIGHTS_2_MASK 0x00000030 -#define NV10TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 -#define NV10TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 -#define NV10TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 -#define NV10TCL_ENABLED_LIGHTS_3_SHIFT 6 -#define NV10TCL_ENABLED_LIGHTS_3_MASK 0x000000c0 -#define NV10TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 -#define NV10TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 -#define NV10TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 -#define NV10TCL_ENABLED_LIGHTS_4_SHIFT 8 -#define NV10TCL_ENABLED_LIGHTS_4_MASK 0x00000300 -#define NV10TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 -#define NV10TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 -#define NV10TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 -#define NV10TCL_ENABLED_LIGHTS_5_SHIFT 10 -#define NV10TCL_ENABLED_LIGHTS_5_MASK 0x00000c00 -#define NV10TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 -#define NV10TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 -#define NV10TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 -#define NV10TCL_ENABLED_LIGHTS_6_SHIFT 12 -#define NV10TCL_ENABLED_LIGHTS_6_MASK 0x00003000 -#define NV10TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 -#define NV10TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 -#define NV10TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 -#define NV10TCL_ENABLED_LIGHTS_7_SHIFT 14 -#define NV10TCL_ENABLED_LIGHTS_7_MASK 0x0000c000 -#define NV10TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 -#define NV10TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 -#define NV10TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 -#define NV10TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16)) -#define NV10TCL_TX_GEN_MODE_S__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_S_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16)) -#define NV10TCL_TX_GEN_MODE_T__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_T_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16)) -#define NV10TCL_TX_GEN_MODE_R__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_R_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16)) -#define NV10TCL_TX_GEN_MODE_Q__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_Q_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4)) -#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002 -#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8 -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0) -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1) -#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2) -#define NV10TCL_POINT_SIZE 0x000003ec -#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4)) -#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4)) -#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4)) -#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4)) -#define NV10TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4)) -#define NV10TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX_GEN_COEFF_S_A(x) (0x00000600+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_S_B(x) (0x00000604+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_S_C(x) (0x00000608+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_S_D(x) (0x0000060c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_D__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_A(x) (0x00000610+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_B(x) (0x00000614+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_C(x) (0x00000618+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_D(x) (0x0000061c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_D__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_A(x) (0x00000620+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_B(x) (0x00000624+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_C(x) (0x00000628+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_D(x) (0x0000062c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_D__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_A(x) (0x00000630+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_B(x) (0x00000634+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_C(x) (0x00000638+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_D(x) (0x0000063c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000002 -#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680 -#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684 -#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688 -#define NV10TCL_MATERIAL_SHININESS(x) (0x000006a0+((x)*4)) -#define NV10TCL_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV10TCL_LIGHT_MODEL_AMBIENT_R 0x000006c4 -#define NV10TCL_LIGHT_MODEL_AMBIENT_G 0x000006c8 -#define NV10TCL_LIGHT_MODEL_AMBIENT_B 0x000006cc -#define NV10TCL_VIEWPORT_TRANSLATE_X 0x000006e8 -#define NV10TCL_VIEWPORT_TRANSLATE_Y 0x000006ec -#define NV10TCL_VIEWPORT_TRANSLATE_Z 0x000006f0 -#define NV10TCL_VIEWPORT_TRANSLATE_W 0x000006f4 -#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4)) -#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV10TCL_LIGHT_AMBIENT_R(x) (0x00000800+((x)*128)) -#define NV10TCL_LIGHT_AMBIENT_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_AMBIENT_G(x) (0x00000804+((x)*128)) -#define NV10TCL_LIGHT_AMBIENT_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_AMBIENT_B(x) (0x00000808+((x)*128)) -#define NV10TCL_LIGHT_AMBIENT_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIFFUSE_R(x) (0x0000080c+((x)*128)) -#define NV10TCL_LIGHT_DIFFUSE_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIFFUSE_G(x) (0x00000810+((x)*128)) -#define NV10TCL_LIGHT_DIFFUSE_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIFFUSE_B(x) (0x00000814+((x)*128)) -#define NV10TCL_LIGHT_DIFFUSE_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPECULAR_R(x) (0x00000818+((x)*128)) -#define NV10TCL_LIGHT_SPECULAR_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPECULAR_G(x) (0x0000081c+((x)*128)) -#define NV10TCL_LIGHT_SPECULAR_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPECULAR_B(x) (0x00000820+((x)*128)) -#define NV10TCL_LIGHT_SPECULAR_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128)) -#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV10TCL_VERTEX_POS_3F_X 0x00000c00 -#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04 -#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08 -#define NV10TCL_VERTEX_POS_4F_X 0x00000c18 -#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c -#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20 -#define NV10TCL_VERTEX_POS_4F_W 0x00000c24 -#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30 -#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34 -#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38 -#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40 -#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV10TCL_VERTEX_COL_4F_R 0x00000c50 -#define NV10TCL_VERTEX_COL_4F_G 0x00000c54 -#define NV10TCL_VERTEX_COL_4F_B 0x00000c58 -#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c -#define NV10TCL_VERTEX_COL_3F_R 0x00000c60 -#define NV10TCL_VERTEX_COL_3F_G 0x00000c64 -#define NV10TCL_VERTEX_COL_3F_B 0x00000c68 -#define NV10TCL_VERTEX_COL_4I 0x00000c6c -#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80 -#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84 -#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88 -#define NV10TCL_VERTEX_COL2_3I 0x00000c8c -#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90 -#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94 -#define NV10TCL_VERTEX_TX0_2I 0x00000c98 -#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0 -#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4 -#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8 -#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac -#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8 -#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc -#define NV10TCL_VERTEX_TX1_2I 0x00000cc0 -#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8 -#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc -#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0 -#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4 -#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8 -#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc -#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_FOG_1F 0x00000ce0 -#define NV10TCL_VERTEX_WGH_1F 0x00000ce4 -#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec -#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0 -#define NV10TCL_VTXBUF_ADDRESS(x) (0x00000d00+((x)*8)) -#define NV10TCL_VTXBUF_ADDRESS__SIZE 0x00000008 -#define NV10TCL_VTXFMT(x) (0x00000d04+((x)*8)) -#define NV10TCL_VTXFMT__SIZE 0x00000008 -#define NV10TCL_VTXFMT_TYPE_SHIFT 0 -#define NV10TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV10TCL_VTXFMT_TYPE_BYTE_BGRA 0x00000000 -#define NV10TCL_VTXFMT_TYPE_SHORT 0x00000001 -#define NV10TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV10TCL_VTXFMT_TYPE_BYTE_RGBA 0x00000004 -#define NV10TCL_VTXFMT_FIELDS_SHIFT 4 -#define NV10TCL_VTXFMT_FIELDS_MASK 0x000000f0 -#define NV10TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV10TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VTXFMT_POS_HOMOGENEOUS (1 << 24) -#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc -#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VB_ELEMENT_U16 0x00000e00 -#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV10TCL_VB_ELEMENT_U32 0x00001100 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000 -#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800 - - -#define NV11TCL 0x00000096 - -#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40 -#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44 -#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f - - -#define NV17TCL 0x00000099 - -#define NV17TCL_DMA_IN_MEMORY4 0x000001ac -#define NV17TCL_DMA_IN_MEMORY5 0x000001b0 -#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc -#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c -#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60 -#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68 -#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c -#define NV17TCL_LMA_DEPTH_WINDOW_X 0x00001638 -#define NV17TCL_LMA_DEPTH_WINDOW_Y 0x0000163c -#define NV17TCL_LMA_DEPTH_WINDOW_Z 0x00001640 -#define NV17TCL_LMA_DEPTH_WINDOW_W 0x00001644 -#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658 - - -#define NV03_CONTEXT_SURFACES_2D 0x00000058 - -#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184 -#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188 -#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300 -#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV03_CONTEXT_SURFACES_3D 0x0000005a - -#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184 -#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308 - - -#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 - -#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 -#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c -#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 -#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 -#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 -#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c -#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 -#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 -#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec -#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 -#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000700 - - -#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 - -#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 - - -#define NV03_CHANNEL_PIO 0x0000006a - - - -#define NV03_CHANNEL_DMA 0x0000006b - - - -#define NV04_BETA_SOLID 0x00000072 - -#define NV04_BETA_SOLID_NOP 0x00000100 -#define NV04_BETA_SOLID_NOTIFY 0x00000104 -#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 -#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200 -#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 - - -#define NV10_TEXTURE_FROM_CPU 0x0000007b - -#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100 -#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104 -#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 -#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140 -#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 -#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 -#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700 - - -#define NV30_TEXTURE_FROM_CPU 0x0000037b - - - -#define NV40_TEXTURE_FROM_CPU 0x0000307b - - - -#define NV10_VIDEO_DISPLAY 0x0000007c - - - -#define NV20TCL 0x00000097 - -#define NV20TCL_NOP 0x00000100 -#define NV20TCL_NOTIFY 0x00000104 -#define NV20TCL_DMA_NOTIFY 0x00000180 -#define NV20TCL_DMA_TEXTURE0 0x00000184 -#define NV20TCL_DMA_TEXTURE1 0x00000188 -#define NV20TCL_DMA_COLOR 0x00000194 -#define NV20TCL_DMA_ZETA 0x00000198 -#define NV20TCL_DMA_VTXBUF0 0x0000019c -#define NV20TCL_DMA_VTXBUF1 0x000001a0 -#define NV20TCL_DMA_FENCE 0x000001a4 -#define NV20TCL_DMA_QUERY 0x000001a8 -#define NV20TCL_RT_HORIZ 0x00000200 -#define NV20TCL_RT_HORIZ_X_SHIFT 0 -#define NV20TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV20TCL_RT_HORIZ_W_SHIFT 16 -#define NV20TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV20TCL_RT_VERT 0x00000204 -#define NV20TCL_RT_VERT_Y_SHIFT 0 -#define NV20TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV20TCL_RT_VERT_H_SHIFT 16 -#define NV20TCL_RT_VERT_H_MASK 0xffff0000 -#define NV20TCL_RT_FORMAT 0x00000208 -#define NV20TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV20TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV20TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV20TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV20TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV20TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV20TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV20TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV20TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV20TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV20TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV20TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV20TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV20TCL_RT_PITCH 0x0000020c -#define NV20TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV20TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV20TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV20TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV20TCL_COLOR_OFFSET 0x00000210 -#define NV20TCL_ZETA_OFFSET 0x00000214 -#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_RC_FINAL0 0x00000288 -#define NV20TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV20TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV20TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_RC_FINAL1 0x0000028c -#define NV20TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV20TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_LIGHT_MODEL 0x00000294 -#define NV20TCL_LIGHT_MODEL_VIEWER_SHIFT 16 -#define NV20TCL_LIGHT_MODEL_VIEWER_MASK 0x00030000 -#define NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000 -#define NV20TCL_LIGHT_MODEL_VIEWER_LOCAL 0x00030000 -#define NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 0) -#define NV20TCL_COLOR_MATERIAL 0x00000298 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_SHIFT 0 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_MASK 0x00000003 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_SHIFT 2 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_MASK 0x0000000c -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_SHIFT 4 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_MASK 0x00000030 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_SHIFT 6 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_MASK 0x000000c0 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_SHIFT 8 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_MASK 0x00000300 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_SHIFT 10 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_MASK 0x00000c00 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_SHIFT 12 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_MASK 0x00003000 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_SHIFT 14 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_MASK 0x0000c000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000 -#define NV20TCL_FOG_MODE 0x0000029c -#define NV20TCL_FOG_MODE_LINEAR_UNSIGNED 0x00000804 -#define NV20TCL_FOG_MODE_LINEAR_SIGNED 0x00002601 -#define NV20TCL_FOG_MODE_EXP_UNSIGNED 0x00000802 -#define NV20TCL_FOG_MODE_EXP_SIGNED 0x00000800 -#define NV20TCL_FOG_MODE_EXP2_UNSIGNED 0x00000803 -#define NV20TCL_FOG_MODE_EXP2_SIGNED 0x00000801 -#define NV20TCL_FOG_COORD 0x000002a0 -#define NV20TCL_FOG_COORD_DIST_RADIAL 0x00000001 -#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002 -#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 -#define NV20TCL_FOG_COORD_FOG 0x00000006 -#define NV20TCL_FOG_ENABLE 0x000002a4 -#define NV20TCL_FOG_COLOR 0x000002a8 -#define NV20TCL_FOG_COLOR_R_SHIFT 0 -#define NV20TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV20TCL_FOG_COLOR_G_SHIFT 8 -#define NV20TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_FOG_COLOR_B_SHIFT 16 -#define NV20TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV20TCL_FOG_COLOR_A_SHIFT 24 -#define NV20TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV20TCL_CULL_FACE_ENABLE 0x00000308 -#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV20TCL_DITHER_ENABLE 0x00000310 -#define NV20TCL_LIGHTING_ENABLE 0x00000314 -#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV20TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV20TCL_STENCIL_ENABLE 0x0000032c -#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_ALPHA_FUNC_REF 0x00000340 -#define NV20TCL_BLEND_FUNC_SRC 0x00000344 -#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_FUNC_DST 0x00000348 -#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_COLOR 0x0000034c -#define NV20TCL_BLEND_COLOR_B_SHIFT 0 -#define NV20TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV20TCL_BLEND_COLOR_G_SHIFT 8 -#define NV20TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_BLEND_COLOR_R_SHIFT 16 -#define NV20TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_BLEND_COLOR_A_SHIFT 24 -#define NV20TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV20TCL_BLEND_EQUATION 0x00000350 -#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV20TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV20TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV20TCL_DEPTH_FUNC 0x00000354 -#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV20TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV20TCL_COLOR_MASK 0x00000358 -#define NV20TCL_COLOR_MASK_B (1 << 0) -#define NV20TCL_COLOR_MASK_G (1 << 8) -#define NV20TCL_COLOR_MASK_R (1 << 16) -#define NV20TCL_COLOR_MASK_A (1 << 24) -#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV20TCL_STENCIL_MASK 0x00000360 -#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_STENCIL_FUNC_REF 0x00000368 -#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV20TCL_STENCIL_OP_FAIL 0x00000370 -#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV20TCL_SHADE_MODEL 0x0000037c -#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV20TCL_LINE_WIDTH 0x00000380 -#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV20TCL_POLYGON_MODE_BACK 0x00000390 -#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV20TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV20TCL_CULL_FACE 0x0000039c -#define NV20TCL_CULL_FACE_FRONT 0x00000404 -#define NV20TCL_CULL_FACE_BACK 0x00000405 -#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV20TCL_FRONT_FACE 0x000003a0 -#define NV20TCL_FRONT_FACE_CW 0x00000900 -#define NV20TCL_FRONT_FACE_CCW 0x00000901 -#define NV20TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV20TCL_MATERIAL_FACTOR_FRONT_R 0x000003a8 -#define NV20TCL_MATERIAL_FACTOR_FRONT_G 0x000003ac -#define NV20TCL_MATERIAL_FACTOR_FRONT_B 0x000003b0 -#define NV20TCL_MATERIAL_FACTOR_FRONT_A 0x000003b4 -#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 -#define NV20TCL_ENABLED_LIGHTS 0x000003bc -#define NV20TCL_ENABLED_LIGHTS_0_SHIFT 0 -#define NV20TCL_ENABLED_LIGHTS_0_MASK 0x00000003 -#define NV20TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 -#define NV20TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 -#define NV20TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 -#define NV20TCL_ENABLED_LIGHTS_1_SHIFT 2 -#define NV20TCL_ENABLED_LIGHTS_1_MASK 0x0000000c -#define NV20TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 -#define NV20TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 -#define NV20TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c -#define NV20TCL_ENABLED_LIGHTS_2_SHIFT 4 -#define NV20TCL_ENABLED_LIGHTS_2_MASK 0x00000030 -#define NV20TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 -#define NV20TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 -#define NV20TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 -#define NV20TCL_ENABLED_LIGHTS_3_SHIFT 6 -#define NV20TCL_ENABLED_LIGHTS_3_MASK 0x000000c0 -#define NV20TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 -#define NV20TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 -#define NV20TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 -#define NV20TCL_ENABLED_LIGHTS_4_SHIFT 8 -#define NV20TCL_ENABLED_LIGHTS_4_MASK 0x00000300 -#define NV20TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 -#define NV20TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 -#define NV20TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 -#define NV20TCL_ENABLED_LIGHTS_5_SHIFT 10 -#define NV20TCL_ENABLED_LIGHTS_5_MASK 0x00000c00 -#define NV20TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 -#define NV20TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 -#define NV20TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 -#define NV20TCL_ENABLED_LIGHTS_6_SHIFT 12 -#define NV20TCL_ENABLED_LIGHTS_6_MASK 0x00003000 -#define NV20TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 -#define NV20TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 -#define NV20TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 -#define NV20TCL_ENABLED_LIGHTS_7_SHIFT 14 -#define NV20TCL_ENABLED_LIGHTS_7_MASK 0x0000c000 -#define NV20TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 -#define NV20TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 -#define NV20TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 -#define NV20TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16)) -#define NV20TCL_TX_GEN_MODE_S__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_S_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16)) -#define NV20TCL_TX_GEN_MODE_T__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_T_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16)) -#define NV20TCL_TX_GEN_MODE_R__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_R_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16)) -#define NV20TCL_TX_GEN_MODE_Q__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_Q_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4)) -#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004 -#define NV20TCL_POINT_SIZE 0x0000043c -#define NV20TCL_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV20TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV20TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW2_MATRIX(x) (0x00000500+((x)*4)) -#define NV20TCL_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW3_MATRIX(x) (0x00000540+((x)*4)) -#define NV20TCL_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000580+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000005c0+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX(x) (0x00000600+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX(x) (0x00000640+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV20TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV20TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV20TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV20TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX_GEN_COEFF_S_A(x) (0x00000840+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_S_B(x) (0x00000844+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_S_C(x) (0x00000848+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_S_D(x) (0x0000084c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_D__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_A(x) (0x00000850+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_B(x) (0x00000854+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_C(x) (0x00000858+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_D(x) (0x0000085c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_D__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_A(x) (0x00000860+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_B(x) (0x00000864+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_C(x) (0x00000868+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_D(x) (0x0000086c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_D__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_A(x) (0x00000870+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_B(x) (0x00000874+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_C(x) (0x00000878+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_D(x) (0x0000087c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000004 -#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0 -#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4 -#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8 -#define NV20TCL_FRONT_MATERIAL_SHININESS(x) (0x000009e0+((x)*4)) -#define NV20TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10 -#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14 -#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18 -#define NV20TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV20TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV20TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV20TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4)) -#define NV20TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4)) -#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV20TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV20TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00020000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00040000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00060000 -#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4)) -#define NV20TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV20TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_VIEWPORT_SCALE_X 0x00000af0 -#define NV20TCL_VIEWPORT_SCALE_Y 0x00000af4 -#define NV20TCL_VIEWPORT_SCALE_Z 0x00000af8 -#define NV20TCL_VIEWPORT_SCALE_W 0x00000afc -#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4)) -#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4)) -#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004 -#define NV20TCL_LIGHT_BACK_AMBIENT_R(x) (0x00000c00+((x)*64)) -#define NV20TCL_LIGHT_BACK_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_AMBIENT_G(x) (0x00000c04+((x)*64)) -#define NV20TCL_LIGHT_BACK_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_AMBIENT_B(x) (0x00000c08+((x)*64)) -#define NV20TCL_LIGHT_BACK_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_DIFFUSE_R(x) (0x00000c0c+((x)*64)) -#define NV20TCL_LIGHT_BACK_DIFFUSE_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_DIFFUSE_G(x) (0x00000c10+((x)*64)) -#define NV20TCL_LIGHT_BACK_DIFFUSE_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_DIFFUSE_B(x) (0x00000c14+((x)*64)) -#define NV20TCL_LIGHT_BACK_DIFFUSE_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SPECULAR_R(x) (0x00000c18+((x)*64)) -#define NV20TCL_LIGHT_BACK_SPECULAR_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SPECULAR_G(x) (0x00000c1c+((x)*64)) -#define NV20TCL_LIGHT_BACK_SPECULAR_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SPECULAR_B(x) (0x00000c20+((x)*64)) -#define NV20TCL_LIGHT_BACK_SPECULAR_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_AMBIENT_R(x) (0x00001000+((x)*128)) -#define NV20TCL_LIGHT_FRONT_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_AMBIENT_G(x) (0x00001004+((x)*128)) -#define NV20TCL_LIGHT_FRONT_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_AMBIENT_B(x) (0x00001008+((x)*128)) -#define NV20TCL_LIGHT_FRONT_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_DIFFUSE_R(x) (0x0000100c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_DIFFUSE_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_DIFFUSE_G(x) (0x00001010+((x)*128)) -#define NV20TCL_LIGHT_FRONT_DIFFUSE_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_DIFFUSE_B(x) (0x00001014+((x)*128)) -#define NV20TCL_LIGHT_FRONT_DIFFUSE_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SPECULAR_R(x) (0x00001018+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SPECULAR_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SPECULAR_G(x) (0x0000101c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SPECULAR_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SPECULAR_B(x) (0x00001020+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SPECULAR_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001040+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001044+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001048+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_DIR_X(x) (0x0000104c+((x)*128)) -#define NV20TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_DIR_Y(x) (0x00001050+((x)*128)) -#define NV20TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_DIR_Z(x) (0x00001054+((x)*128)) -#define NV20TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001058+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_X(x) (0x0000105c+((x)*128)) -#define NV20TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Y(x) (0x00001060+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Z(x) (0x00001064+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001068+((x)*128)) -#define NV20TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV20TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000106c+((x)*128)) -#define NV20TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001070+((x)*128)) -#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV20TCL_VERTEX_POS_3F_X 0x00001500 -#define NV20TCL_VERTEX_POS_3F_Y 0x00001504 -#define NV20TCL_VERTEX_POS_3F_Z 0x00001508 -#define NV20TCL_VERTEX_POS_4F_X 0x00001518 -#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c -#define NV20TCL_VERTEX_POS_4F_Z 0x00001520 -#define NV20TCL_VERTEX_POS_3I_XY 0x00001528 -#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c -#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3F_X 0x00001530 -#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534 -#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538 -#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540 -#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_COL_4F_X 0x00001550 -#define NV20TCL_VERTEX_COL_4F_Y 0x00001554 -#define NV20TCL_VERTEX_COL_4F_Z 0x00001558 -#define NV20TCL_VERTEX_COL_4F_W 0x0000155c -#define NV20TCL_VERTEX_COL_3F_X 0x00001560 -#define NV20TCL_VERTEX_COL_3F_Y 0x00001564 -#define NV20TCL_VERTEX_COL_3F_Z 0x00001568 -#define NV20TCL_VERTEX_COL_4I 0x0000156c -#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_COL2_3F_X 0x00001580 -#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584 -#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588 -#define NV20TCL_VERTEX_COL2_4I 0x0000158c -#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_TX0_2F_S 0x00001590 -#define NV20TCL_VERTEX_TX0_2F_T 0x00001594 -#define NV20TCL_VERTEX_TX0_2I 0x00001598 -#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0 -#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4 -#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8 -#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac -#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8 -#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc -#define NV20TCL_VERTEX_TX1_2I 0x000015c0 -#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8 -#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc -#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0 -#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4 -#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8 -#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc -#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0 -#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4 -#define NV20TCL_VERTEX_TX2_2I 0x000015e8 -#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0 -#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4 -#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8 -#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc -#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600 -#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_2F_S 0x00001608 -#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c -#define NV20TCL_VERTEX_TX3_2I 0x00001610 -#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4F_S 0x00001620 -#define NV20TCL_VERTEX_TX3_4F_T 0x00001624 -#define NV20TCL_VERTEX_TX3_4F_R 0x00001628 -#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c -#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630 -#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_FOG_1F 0x00001698 -#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc -#define NV20TCL_VTX_CACHE_INVALIDATE 0x00001710 -#define NV20TCL_VTXBUF_ADDRESS(x) (0x00001720+((x)*4)) -#define NV20TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV20TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV20TCL_VTXFMT(x) (0x00001760+((x)*4)) -#define NV20TCL_VTXFMT__SIZE 0x00000010 -#define NV20TCL_VTXFMT_TYPE_SHIFT 0 -#define NV20TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV20TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV20TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV20TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV20TCL_VTXFMT_SIZE_SHIFT 4 -#define NV20TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV20TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV20TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0 -#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4 -#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8 -#define NV20TCL_MATERIAL_FACTOR_BACK_A 0x000017ac -#define NV20TCL_MATERIAL_FACTOR_BACK_R 0x000017b0 -#define NV20TCL_MATERIAL_FACTOR_BACK_G 0x000017b4 -#define NV20TCL_MATERIAL_FACTOR_BACK_B 0x000017b8 -#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc -#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0 -#define NV20TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV20TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV20TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV20TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV20TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV20TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV20TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 -#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S (1 << 0) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T (1 << 1) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R (1 << 2) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q (1 << 3) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S (1 << 4) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T (1 << 5) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R (1 << 6) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q (1 << 7) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S (1 << 8) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T (1 << 9) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R (1 << 10) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q (1 << 11) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S (1 << 12) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T (1 << 13) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R (1 << 14) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q (1 << 15) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 -#define NV20TCL_VERTEX_BEGIN_END 0x000017fc -#define NV20TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV20TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV20TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV20TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV20TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV20TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV20TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV20TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV20TCL_VB_ELEMENT_U16 0x00001800 -#define NV20TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV20TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV20TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV20TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV20TCL_VB_ELEMENT_U32 0x00001808 -#define NV20TCL_VB_VERTEX_BATCH 0x00001810 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV20TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV20TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV20TCL_VERTEX_DATA 0x00001818 -#define NV20TCL_TX_SHADER_CONST_EYE_X 0x0000181c -#define NV20TCL_TX_SHADER_CONST_EYE_Y 0x00001820 -#define NV20TCL_TX_SHADER_CONST_EYE_Z 0x00001824 -#define NV20TCL_VTX_ATTR_4F_X(x) (0x00001a00+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Y(x) (0x00001a04+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Z(x) (0x00001a08+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_W(x) (0x00001a0c+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64)) -#define NV20TCL_TX_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64)) -#define NV20TCL_TX_FORMAT__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV20TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV20TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV20TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV20TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV20TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV20TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV20TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV20TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV20TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV20TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV20TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV20TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV20TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV20TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV20TCL_TX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 -#define NV20TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT 0x00001b00 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV20TCL_TX_FORMAT_FORMAT_A8L8_RECT 0x00002000 -#define NV20TCL_TX_FORMAT_FORMAT_DSDT8 0x00002800 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV20TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV20TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV20TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64)) -#define NV20TCL_TX_WRAP__SIZE 0x00000004 -#define NV20TCL_TX_WRAP_S_SHIFT 0 -#define NV20TCL_TX_WRAP_S_MASK 0x000000ff -#define NV20TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV20TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV20TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV20TCL_TX_WRAP_T_SHIFT 8 -#define NV20TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV20TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV20TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV20TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV20TCL_TX_WRAP_R_SHIFT 16 -#define NV20TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV20TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV20TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV20TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64)) -#define NV20TCL_TX_ENABLE__SIZE 0x00000004 -#define NV20TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV20TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV20TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV20TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV20TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV20TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV20TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV20TCL_TX_NPOT_PITCH(x) (0x00001b10+((x)*64)) -#define NV20TCL_TX_NPOT_PITCH__SIZE 0x00000004 -#define NV20TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 -#define NV20TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 -#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64)) -#define NV20TCL_TX_FILTER__SIZE 0x00000004 -#define NV20TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV20TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV20TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV20TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV20TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV20TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV20TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV20TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV20TCL_TX_NPOT_SIZE(x) (0x00001b1c+((x)*64)) -#define NV20TCL_TX_NPOT_SIZE__SIZE 0x00000004 -#define NV20TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV20TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV20TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV20TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV20TCL_TX_PALETTE_OFFSET(x) (0x00001b20+((x)*64)) -#define NV20TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64)) -#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV20TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV20TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV20TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV20TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV20TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00(x) (0x00001b28+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01(x) (0x00001b2c+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11(x) (0x00001b30+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10(x) (0x00001b34+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10__SIZE 0x00000004 -#define NV20TCL_DEPTH_UNK17D8 0x00001d78 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV20TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV20TCL_CLEAR_VALUE 0x00001d90 -#define NV20TCL_CLEAR_BUFFERS 0x00001d94 -#define NV20TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV20TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV20TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV20TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV20TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV20TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV20TCL_RC_COLOR0 0x00001e20 -#define NV20TCL_RC_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_COLOR1 0x00001e24 -#define NV20TCL_RC_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV20TCL_BACK_MATERIAL_SHININESS(x) (0x00001e28+((x)*4)) -#define NV20TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4)) -#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV20TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV20TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV20TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00020000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00040000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00060000 -#define NV20TCL_RC_ENABLE 0x00001e60 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV20TCL_TX_RCOMP 0x00001e6c -#define NV20TCL_TX_RCOMP_NEVER 0x00000000 -#define NV20TCL_TX_RCOMP_GREATER 0x00000001 -#define NV20TCL_TX_RCOMP_EQUAL 0x00000002 -#define NV20TCL_TX_RCOMP_GEQUAL 0x00000003 -#define NV20TCL_TX_RCOMP_LESS 0x00000004 -#define NV20TCL_TX_RCOMP_NOTEQUAL 0x00000005 -#define NV20TCL_TX_RCOMP_LEQUAL 0x00000006 -#define NV20TCL_TX_RCOMP_ALWAYS 0x00000007 -#define NV20TCL_TX_SHADER_OP 0x00001e70 -#define NV20TCL_TX_SHADER_OP_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_OP_TX0_MASK 0x0000001f -#define NV20TCL_TX_SHADER_OP_TX0_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 -#define NV20TCL_TX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 -#define NV20TCL_TX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 -#define NV20TCL_TX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 -#define NV20TCL_TX_SHADER_OP_TX1_SHIFT 5 -#define NV20TCL_TX_SHADER_OP_TX1_MASK 0x000003e0 -#define NV20TCL_TX_SHADER_OP_TX1_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 -#define NV20TCL_TX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 -#define NV20TCL_TX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 -#define NV20TCL_TX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 -#define NV20TCL_TX_SHADER_OP_TX2_SHIFT 10 -#define NV20TCL_TX_SHADER_OP_TX2_MASK 0x00007c00 -#define NV20TCL_TX_SHADER_OP_TX2_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 -#define NV20TCL_TX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 -#define NV20TCL_TX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 -#define NV20TCL_TX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 -#define NV20TCL_TX_SHADER_OP_TX3_SHIFT 15 -#define NV20TCL_TX_SHADER_OP_TX3_MASK 0x000f8000 -#define NV20TCL_TX_SHADER_OP_TX3_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 -#define NV20TCL_TX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 -#define NV20TCL_TX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 -#define NV20TCL_TX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 -#define NV20TCL_TX_SHADER_DOTMAPPING 0x00001e74 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_MASK 0x0000000f -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_SHIFT 4 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_MASK 0x000000f0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_SHIFT 8 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_SHIFT 12 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS 0x00001e78 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_SHIFT 8 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_SHIFT 12 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_SHIFT 16 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_MASK 0x00030000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_SHIFT 20 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_MASK 0x00300000 -#define NV20TCL_ENGINE 0x00001e94 -#define NV20TCL_ENGINE_VP (1 << 1) -#define NV20TCL_ENGINE_FIXED (1 << 2) -#define NV20TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV20TCL_VP_START_FROM_ID 0x00001ea0 -#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4 - - -#define NV25TCL 0x00000597 - -#define NV25TCL_DMA_IN_MEMORY4 0x0000019c -#define NV25TCL_DMA_IN_MEMORY5 0x000001a0 -#define NV25TCL_DMA_IN_MEMORY8 0x000001ac -#define NV25TCL_DMA_IN_MEMORY9 0x000001b0 - - -#define NV30TCL 0x00000397 - - - -#define NV35TCL 0x00000497 - - - -#define NV34TCL 0x00000697 - -#define NV34TCL_NOP 0x00000100 -#define NV34TCL_NOTIFY 0x00000104 -#define NV34TCL_DMA_NOTIFY 0x00000180 -#define NV34TCL_DMA_TEXTURE0 0x00000184 -#define NV34TCL_DMA_TEXTURE1 0x00000188 -#define NV34TCL_DMA_COLOR1 0x0000018c -#define NV34TCL_DMA_COLOR0 0x00000194 -#define NV34TCL_DMA_ZETA 0x00000198 -#define NV34TCL_DMA_VTXBUF0 0x0000019c -#define NV34TCL_DMA_VTXBUF1 0x000001a0 -#define NV34TCL_DMA_FENCE 0x000001a4 -#define NV34TCL_DMA_QUERY 0x000001a8 -#define NV34TCL_DMA_IN_MEMORY7 0x000001ac -#define NV34TCL_DMA_IN_MEMORY8 0x000001b0 -#define NV34TCL_RT_HORIZ 0x00000200 -#define NV34TCL_RT_HORIZ_X_SHIFT 0 -#define NV34TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_RT_HORIZ_W_SHIFT 16 -#define NV34TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_RT_VERT 0x00000204 -#define NV34TCL_RT_VERT_Y_SHIFT 0 -#define NV34TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV34TCL_RT_VERT_H_SHIFT 16 -#define NV34TCL_RT_VERT_H_MASK 0xffff0000 -#define NV34TCL_RT_FORMAT 0x00000208 -#define NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT 24 -#define NV34TCL_RT_FORMAT_LOG2_HEIGHT_MASK 0xff000000 -#define NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT 16 -#define NV34TCL_RT_FORMAT_LOG2_WIDTH_MASK 0x00ff0000 -#define NV34TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV34TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV34TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV34TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV34TCL_RT_FORMAT_ZETA_SHIFT 5 -#define NV34TCL_RT_FORMAT_ZETA_MASK 0x000000e0 -#define NV34TCL_RT_FORMAT_ZETA_Z16 0x00000020 -#define NV34TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 -#define NV34TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV34TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV34TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV34TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV34TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV34TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV34TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV34TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV34TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV34TCL_COLOR0_PITCH 0x0000020c -#define NV34TCL_COLOR0_PITCH_COLOR0_SHIFT 0 -#define NV34TCL_COLOR0_PITCH_COLOR0_MASK 0x0000ffff -#define NV34TCL_COLOR0_PITCH_ZETA_SHIFT 16 -#define NV34TCL_COLOR0_PITCH_ZETA_MASK 0xffff0000 -#define NV34TCL_COLOR0_OFFSET 0x00000210 -#define NV34TCL_ZETA_OFFSET 0x00000214 -#define NV34TCL_COLOR1_OFFSET 0x00000218 -#define NV34TCL_COLOR1_PITCH 0x0000021c -#define NV34TCL_RT_ENABLE 0x00000220 -#define NV34TCL_RT_ENABLE_MRT (1 << 4) -#define NV34TCL_RT_ENABLE_COLOR1 (1 << 1) -#define NV34TCL_RT_ENABLE_COLOR0 (1 << 0) -#define NV34TCL_LMA_DEPTH_PITCH 0x0000022c -#define NV34TCL_LMA_DEPTH_OFFSET 0x00000230 -#define NV34TCL_TX_UNITS_ENABLE 0x0000023c -#define NV34TCL_TX_UNITS_ENABLE_TX0 (1 << 0) -#define NV34TCL_TX_UNITS_ENABLE_TX1 (1 << 1) -#define NV34TCL_TX_UNITS_ENABLE_TX2 (1 << 2) -#define NV34TCL_TX_UNITS_ENABLE_TX3 (1 << 3) -#define NV34TCL_TX_UNITS_ENABLE_TX4 (1 << 4) -#define NV34TCL_TX_UNITS_ENABLE_TX5 (1 << 5) -#define NV34TCL_TX_UNITS_ENABLE_TX6 (1 << 6) -#define NV34TCL_TX_UNITS_ENABLE_TX7 (1 << 7) -#define NV34TCL_TX_MATRIX_ENABLE(x) (0x00000240+((x)*4)) -#define NV34TCL_TX_MATRIX_ENABLE__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_TX_ORIGIN 0x000002b8 -#define NV34TCL_VIEWPORT_TX_ORIGIN_X_SHIFT 0 -#define NV34TCL_VIEWPORT_TX_ORIGIN_X_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_SHIFT 16 -#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_CLIP_MODE 0x000002bc -#define NV34TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) -#define NV34TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_SHIFT 0 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_SHIFT 16 -#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) -#define NV34TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV34TCL_VIEWPORT_CLIP_VERT_T_SHIFT 0 -#define NV34TCL_VIEWPORT_CLIP_VERT_T_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_CLIP_VERT_D_SHIFT 16 -#define NV34TCL_VIEWPORT_CLIP_VERT_D_MASK 0xffff0000 -#define NV34TCL_DITHER_ENABLE 0x00000300 -#define NV34TCL_ALPHA_FUNC_ENABLE 0x00000304 -#define NV34TCL_ALPHA_FUNC_FUNC 0x00000308 -#define NV34TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_ALPHA_FUNC_REF 0x0000030c -#define NV34TCL_BLEND_FUNC_ENABLE 0x00000310 -#define NV34TCL_BLEND_FUNC_SRC 0x00000314 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 -#define NV34TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff -#define NV34TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV34TCL_BLEND_FUNC_DST 0x00000318 -#define NV34TCL_BLEND_FUNC_DST_RGB_SHIFT 0 -#define NV34TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff -#define NV34TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV34TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV34TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV34TCL_BLEND_COLOR 0x0000031c -#define NV34TCL_BLEND_COLOR_B_SHIFT 0 -#define NV34TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV34TCL_BLEND_COLOR_G_SHIFT 8 -#define NV34TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_BLEND_COLOR_R_SHIFT 16 -#define NV34TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV34TCL_BLEND_COLOR_A_SHIFT 24 -#define NV34TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV34TCL_BLEND_EQUATION 0x00000320 -#define NV34TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV34TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV34TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV34TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV34TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV34TCL_COLOR_MASK 0x00000324 -#define NV34TCL_COLOR_MASK_B_SHIFT 0 -#define NV34TCL_COLOR_MASK_B_MASK 0x000000ff -#define NV34TCL_COLOR_MASK_G_SHIFT 8 -#define NV34TCL_COLOR_MASK_G_MASK 0x0000ff00 -#define NV34TCL_COLOR_MASK_R_SHIFT 16 -#define NV34TCL_COLOR_MASK_R_MASK 0x00ff0000 -#define NV34TCL_COLOR_MASK_A_SHIFT 24 -#define NV34TCL_COLOR_MASK_A_MASK 0xff000000 -#define NV34TCL_STENCIL_FRONT_ENABLE 0x00000328 -#define NV34TCL_STENCIL_FRONT_MASK 0x0000032c -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC 0x00000330 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_STENCIL_FRONT_FUNC_REF 0x00000334 -#define NV34TCL_STENCIL_FRONT_FUNC_MASK 0x00000338 -#define NV34TCL_STENCIL_FRONT_OP_FAIL 0x0000033c -#define NV34TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL 0x00000340 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS 0x00000344 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_ENABLE 0x00000348 -#define NV34TCL_STENCIL_BACK_MASK 0x0000034c -#define NV34TCL_STENCIL_BACK_FUNC_FUNC 0x00000350 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV34TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV34TCL_STENCIL_BACK_FUNC_REF 0x00000354 -#define NV34TCL_STENCIL_BACK_FUNC_MASK 0x00000358 -#define NV34TCL_STENCIL_BACK_OP_FAIL 0x0000035c -#define NV34TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL 0x00000360 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV34TCL_STENCIL_BACK_OP_ZPASS 0x00000364 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV34TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV34TCL_SHADE_MODEL 0x00000368 -#define NV34TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV34TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV34TCL_FOG_ENABLE 0x0000036c -#define NV34TCL_FOG_COLOR 0x00000370 -#define NV34TCL_FOG_COLOR_R_SHIFT 0 -#define NV34TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV34TCL_FOG_COLOR_G_SHIFT 8 -#define NV34TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_FOG_COLOR_B_SHIFT 16 -#define NV34TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV34TCL_FOG_COLOR_A_SHIFT 24 -#define NV34TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV34TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 -#define NV34TCL_COLOR_LOGIC_OP_OP 0x00000378 -#define NV34TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV34TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV34TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV34TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV34TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV34TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV34TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV34TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV34TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV34TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV34TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV34TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV34TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV34TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV34TCL_NORMALIZE_ENABLE 0x0000037c -#define NV34TCL_COLOR_MATERIAL 0x00000390 -#define NV34TCL_COLOR_MATERIAL_FRONT_EMISSION_ENABLE (1 << 0) -#define NV34TCL_COLOR_MATERIAL_FRONT_AMBIENT_ENABLE (1 << 2) -#define NV34TCL_COLOR_MATERIAL_FRONT_DIFFUSE_ENABLE (1 << 4) -#define NV34TCL_COLOR_MATERIAL_FRONT_SPECULAR_ENABLE (1 << 6) -#define NV34TCL_COLOR_MATERIAL_BACK_EMISSION_ENABLE (1 << 8) -#define NV34TCL_COLOR_MATERIAL_BACK_AMBIENT_ENABLE (1 << 10) -#define NV34TCL_COLOR_MATERIAL_BACK_DIFFUSE_ENABLE (1 << 12) -#define NV34TCL_COLOR_MATERIAL_BACK_SPECULAR_ENABLE (1 << 14) -#define NV34TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV34TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV34TCL_COLOR_MATERIAL_FRONT_R 0x000003a0 -#define NV34TCL_COLOR_MATERIAL_FRONT_G 0x000003a4 -#define NV34TCL_COLOR_MATERIAL_FRONT_B 0x000003a8 -#define NV34TCL_COLOR_MATERIAL_FRONT_A 0x000003b4 -#define NV34TCL_LINE_WIDTH 0x000003b8 -#define NV34TCL_LINE_SMOOTH_ENABLE 0x000003bc -#define NV34TCL_TX_GEN_S(x) (0x00000400+((x)*16)) -#define NV34TCL_TX_GEN_S__SIZE 0x00000008 -#define NV34TCL_TX_GEN_S_FALSE 0x00000000 -#define NV34TCL_TX_GEN_S_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_S_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_S_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_S_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_S_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_T(x) (0x00000404+((x)*16)) -#define NV34TCL_TX_GEN_T__SIZE 0x00000008 -#define NV34TCL_TX_GEN_T_FALSE 0x00000000 -#define NV34TCL_TX_GEN_T_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_T_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_T_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_T_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_T_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_R(x) (0x00000408+((x)*16)) -#define NV34TCL_TX_GEN_R__SIZE 0x00000008 -#define NV34TCL_TX_GEN_R_FALSE 0x00000000 -#define NV34TCL_TX_GEN_R_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_R_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_R_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_R_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_R_REFLECTION_MAP 0x00008512 -#define NV34TCL_TX_GEN_Q(x) (0x0000040c+((x)*16)) -#define NV34TCL_TX_GEN_Q__SIZE 0x00000008 -#define NV34TCL_TX_GEN_Q_FALSE 0x00000000 -#define NV34TCL_TX_GEN_Q_EYE_LINEAR 0x00002400 -#define NV34TCL_TX_GEN_Q_OBJECT_LINEAR 0x00002401 -#define NV34TCL_TX_GEN_Q_SPHERE_MAP 0x00002402 -#define NV34TCL_TX_GEN_Q_NORMAL_MAP 0x00008511 -#define NV34TCL_TX_GEN_Q_REFLECTION_MAP 0x00008512 -#define NV34TCL_MODELVIEW_MATRIX(x) (0x00000480+((x)*4)) -#define NV34TCL_MODELVIEW_MATRIX__SIZE 0x00000010 -#define NV34TCL_INVERSE_MODELVIEW_MATRIX(x) (0x00000580+((x)*4)) -#define NV34TCL_INVERSE_MODELVIEW_MATRIX__SIZE 0x0000000c -#define NV34TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV34TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV34TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV34TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV34TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV34TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX4_MATRIX(x) (0x000007c0+((x)*4)) -#define NV34TCL_TX4_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX5_MATRIX(x) (0x00000800+((x)*4)) -#define NV34TCL_TX5_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX6_MATRIX(x) (0x00000840+((x)*4)) -#define NV34TCL_TX6_MATRIX__SIZE 0x00000010 -#define NV34TCL_TX7_MATRIX(x) (0x00000880+((x)*4)) -#define NV34TCL_TX7_MATRIX__SIZE 0x00000010 -#define NV34TCL_SCISSOR_HORIZ 0x000008c0 -#define NV34TCL_SCISSOR_HORIZ_X_SHIFT 0 -#define NV34TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_SCISSOR_HORIZ_W_SHIFT 16 -#define NV34TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_SCISSOR_VERT 0x000008c4 -#define NV34TCL_SCISSOR_VERT_Y_SHIFT 0 -#define NV34TCL_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV34TCL_SCISSOR_VERT_H_SHIFT 16 -#define NV34TCL_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV34TCL_FOG_COORD_DIST 0x000008c8 -#define NV34TCL_FOG_MODE 0x000008cc -#define NV34TCL_FOG_EQUATION_CONSTANT 0x000008d0 -#define NV34TCL_FOG_EQUATION_LINEAR 0x000008d4 -#define NV34TCL_FOG_EQUATION_QUADRATIC 0x000008d8 -#define NV34TCL_FP_ACTIVE_PROGRAM 0x000008e4 -#define NV34TCL_FP_ACTIVE_PROGRAM_DMA0 (1 << 0) -#define NV34TCL_FP_ACTIVE_PROGRAM_DMA1 (1 << 1) -#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_SHIFT 2 -#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_MASK 0xfffffffc -#define NV34TCL_RC_COLOR0 0x000008ec -#define NV34TCL_RC_COLOR0_B_SHIFT 0 -#define NV34TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV34TCL_RC_COLOR0_G_SHIFT 8 -#define NV34TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV34TCL_RC_COLOR0_R_SHIFT 16 -#define NV34TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV34TCL_RC_COLOR0_A_SHIFT 24 -#define NV34TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV34TCL_RC_COLOR1 0x000008f0 -#define NV34TCL_RC_COLOR1_B_SHIFT 0 -#define NV34TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV34TCL_RC_COLOR1_G_SHIFT 8 -#define NV34TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV34TCL_RC_COLOR1_R_SHIFT 16 -#define NV34TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV34TCL_RC_COLOR1_A_SHIFT 24 -#define NV34TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV34TCL_RC_FINAL0 0x000008f4 -#define NV34TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV34TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV34TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV34TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV34TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d -#define NV34TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV34TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a -#define NV34TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV34TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV34TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV34TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV34TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV34TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV34TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV34TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV34TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV34TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV34TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV34TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 -#define NV34TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV34TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 -#define NV34TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV34TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV34TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV34TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV34TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV34TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV34TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV34TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV34TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV34TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV34TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 -#define NV34TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV34TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 -#define NV34TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV34TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV34TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV34TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV34TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV34TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV34TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV34TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV34TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV34TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 -#define NV34TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV34TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 -#define NV34TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV34TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV34TCL_RC_FINAL1 0x000008f8 -#define NV34TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV34TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV34TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV34TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV34TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV34TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 -#define NV34TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 -#define NV34TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV34TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 -#define NV34TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV34TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV34TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV34TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV34TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV34TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV34TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV34TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV34TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV34TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV34TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV34TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 -#define NV34TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 -#define NV34TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV34TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 -#define NV34TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV34TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV34TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV34TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV34TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV34TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV34TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV34TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV34TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV34TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV34TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV34TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 -#define NV34TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV34TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 -#define NV34TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV34TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV34TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV34TCL_RC_ENABLE 0x000008fc -#define NV34TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV34TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR0_SHIFT 12 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR0_MASK 0x0000f000 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR1_SHIFT 16 -#define NV34TCL_RC_ENABLE_STAGE_CONSTANT_COLOR1_MASK 0x000f0000 -#define NV34TCL_RC_IN_ALPHA(x) (0x00000900+((x)*32)) -#define NV34TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d -#define NV34TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV34TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a -#define NV34TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV34TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 -#define NV34TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV34TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 -#define NV34TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV34TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 -#define NV34TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV34TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV34TCL_RC_IN_RGB(x) (0x00000904+((x)*32)) -#define NV34TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV34TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV34TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV34TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV34TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV34TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV34TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV34TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d -#define NV34TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV34TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a -#define NV34TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV34TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV34TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV34TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV34TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV34TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV34TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV34TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV34TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV34TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV34TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV34TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV34TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV34TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 -#define NV34TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV34TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 -#define NV34TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV34TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV34TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV34TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV34TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV34TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV34TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 -#define NV34TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV34TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV34TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV34TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 -#define NV34TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV34TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV34TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV34TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV34TCL_RC_CONSTANT_COLOR0(x) (0x00000908+((x)*32)) -#define NV34TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV34TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV34TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV34TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV34TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV34TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV34TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV34TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV34TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV34TCL_RC_CONSTANT_COLOR1(x) (0x0000090c+((x)*32)) -#define NV34TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV34TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV34TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV34TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV34TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV34TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV34TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV34TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV34TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV34TCL_RC_OUT_ALPHA(x) (0x00000910+((x)*32)) -#define NV34TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV34TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV34TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV34TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV34TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV34TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV34TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV34TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV34TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 -#define NV34TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00020000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00040000 -#define NV34TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00060000 -#define NV34TCL_RC_OUT_RGB(x) (0x00000914+((x)*32)) -#define NV34TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV34TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV34TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV34TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV34TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV34TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV34TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV34TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV34TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV34TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV34TCL_RC_OUT_RGB_SCALE_SHIFT 17 -#define NV34TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 -#define NV34TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00020000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00040000 -#define NV34TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00060000 -#define NV34TCL_VIEWPORT_HORIZ 0x00000a00 -#define NV34TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV34TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV34TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV34TCL_VIEWPORT_VERT 0x00000a04 -#define NV34TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV34TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV34TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV34TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 -#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 -#define NV34TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV34TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV34TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV34TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV34TCL_VIEWPORT_SCALE_X 0x00000a30 -#define NV34TCL_VIEWPORT_SCALE_Y 0x00000a34 -#define NV34TCL_VIEWPORT_SCALE_Z 0x00000a38 -#define NV34TCL_VIEWPORT_SCALE_W 0x00000a3c -#define NV34TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 -#define NV34TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 -#define NV34TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 -#define NV34TCL_DEPTH_FUNC 0x00000a6c -#define NV34TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV34TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV34TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV34TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV34TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV34TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV34TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV34TCL_DEPTH_WRITE_ENABLE 0x00000a70 -#define NV34TCL_DEPTH_TEST_ENABLE 0x00000a74 -#define NV34TCL_POLYGON_OFFSET_FACTOR 0x00000a78 -#define NV34TCL_POLYGON_OFFSET_UNITS 0x00000a7c -#define NV34TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) -#define NV34TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3I_XY_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) -#define NV34TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 -#define NV34TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff -#define NV34TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) -#define NV34TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_A(x) (0x00000e00+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_B(x) (0x00000e04+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_C(x) (0x00000e08+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX0_CLIP_PLANE_D(x) (0x00000e0c+((x)*16)) -#define NV34TCL_TX0_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_A(x) (0x00000e40+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_B(x) (0x00000e44+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_C(x) (0x00000e48+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX1_CLIP_PLANE_D(x) (0x00000e4c+((x)*16)) -#define NV34TCL_TX1_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_A(x) (0x00000e80+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_B(x) (0x00000e84+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_C(x) (0x00000e88+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX2_CLIP_PLANE_D(x) (0x00000e8c+((x)*16)) -#define NV34TCL_TX2_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_A(x) (0x00000ec0+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_B(x) (0x00000ec4+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_C(x) (0x00000ec8+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX3_CLIP_PLANE_D(x) (0x00000ecc+((x)*16)) -#define NV34TCL_TX3_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_A(x) (0x00000f00+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_B(x) (0x00000f04+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_C(x) (0x00000f08+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX4_CLIP_PLANE_D(x) (0x00000f0c+((x)*16)) -#define NV34TCL_TX4_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_A(x) (0x00000f40+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_B(x) (0x00000f44+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_C(x) (0x00000f48+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX5_CLIP_PLANE_D(x) (0x00000f4c+((x)*16)) -#define NV34TCL_TX5_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_A(x) (0x00000f80+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_B(x) (0x00000f84+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_C(x) (0x00000f88+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX6_CLIP_PLANE_D(x) (0x00000f8c+((x)*16)) -#define NV34TCL_TX6_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_A(x) (0x00000fc0+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_A__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_B(x) (0x00000fc4+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_B__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_C(x) (0x00000fc8+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_C__SIZE 0x00000004 -#define NV34TCL_TX7_CLIP_PLANE_D(x) (0x00000fcc+((x)*16)) -#define NV34TCL_TX7_CLIP_PLANE_D__SIZE 0x00000004 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*64)) -#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*64)) -#define NV34TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*64)) -#define NV34TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001200+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001204+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001208+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_X(x) (0x0000120c+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_Y(x) (0x00001210+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_DIR_Z(x) (0x00001214+((x)*64)) -#define NV34TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001218+((x)*64)) -#define NV34TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_X(x) (0x0000121c+((x)*64)) -#define NV34TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_Y(x) (0x00001220+((x)*64)) -#define NV34TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV34TCL_LIGHT_POSITION_Z(x) (0x00001224+((x)*64)) -#define NV34TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001228+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000122c+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001230+((x)*64)) -#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV34TCL_FRONT_MATERIAL_SHININESS(x) (0x00001400+((x)*4)) -#define NV34TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV34TCL_ENABLED_LIGHTS 0x00001420 -#define NV34TCL_VERTEX_TWO_SIDE_ENABLE 0x0000142c -#define NV34TCL_FP_REG_CONTROL 0x00001450 -#define NV34TCL_FP_REG_CONTROL_UNK1_SHIFT 16 -#define NV34TCL_FP_REG_CONTROL_UNK1_MASK 0xffff0000 -#define NV34TCL_FP_REG_CONTROL_UNK0_SHIFT 0 -#define NV34TCL_FP_REG_CONTROL_UNK0_MASK 0x0000ffff -#define NV34TCL_VP_CLIP_PLANES_ENABLE 0x00001478 -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE0 (1 << 1) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE1 (1 << 5) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE2 (1 << 9) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE3 (1 << 13) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE4 (1 << 17) -#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE5 (1 << 21) -#define NV34TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV34TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV34TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV34TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) -#define NV34TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV34TCL_VP_CLIP_PLANE_A(x) (0x00001600+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_A__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_B(x) (0x00001604+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_B__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_C(x) (0x00001608+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_C__SIZE 0x00000006 -#define NV34TCL_VP_CLIP_PLANE_D(x) (0x0000160c+((x)*16)) -#define NV34TCL_VP_CLIP_PLANE_D__SIZE 0x00000006 -#define NV34TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) -#define NV34TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV34TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV34TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV34TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV34TCL_VTXFMT(x) (0x00001740+((x)*4)) -#define NV34TCL_VTXFMT__SIZE 0x00000010 -#define NV34TCL_VTXFMT_TYPE_SHIFT 0 -#define NV34TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV34TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV34TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV34TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV34TCL_VTXFMT_SIZE_SHIFT 4 -#define NV34TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV34TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV34TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 -#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 -#define NV34TCL_COLOR_MATERIAL_BACK_R 0x000017b0 -#define NV34TCL_COLOR_MATERIAL_BACK_G 0x000017b4 -#define NV34TCL_COLOR_MATERIAL_BACK_B 0x000017b8 -#define NV34TCL_COLOR_MATERIAL_BACK_A 0x000017c0 -#define NV34TCL_QUERY_RESET 0x000017c8 -#define NV34TCL_QUERY_UNK17CC 0x000017cc -#define NV34TCL_QUERY_GET 0x00001800 -#define NV34TCL_QUERY_GET_UNK24_SHIFT 24 -#define NV34TCL_QUERY_GET_UNK24_MASK 0xff000000 -#define NV34TCL_QUERY_GET_OFFSET_SHIFT 0 -#define NV34TCL_QUERY_GET_OFFSET_MASK 0x00ffffff -#define NV34TCL_VERTEX_BEGIN_END 0x00001808 -#define NV34TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV34TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV34TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV34TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV34TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV34TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV34TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV34TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV34TCL_VB_ELEMENT_U16 0x0000180c -#define NV34TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV34TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV34TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV34TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV34TCL_VB_ELEMENT_U32 0x00001810 -#define NV34TCL_VB_VERTEX_BATCH 0x00001814 -#define NV34TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV34TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV34TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV34TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV34TCL_VERTEX_DATA 0x00001818 -#define NV34TCL_IDXBUF_ADDRESS 0x0000181c -#define NV34TCL_IDXBUF_FORMAT 0x00001820 -#define NV34TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 -#define NV34TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 -#define NV34TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 -#define NV34TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 -#define NV34TCL_IDXBUF_FORMAT_DMA1 (1 << 0) -#define NV34TCL_VB_INDEX_BATCH 0x00001824 -#define NV34TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 -#define NV34TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 -#define NV34TCL_VB_INDEX_BATCH_START_SHIFT 0 -#define NV34TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff -#define NV34TCL_POLYGON_MODE_FRONT 0x00001828 -#define NV34TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV34TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV34TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV34TCL_POLYGON_MODE_BACK 0x0000182c -#define NV34TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV34TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV34TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV34TCL_CULL_FACE 0x00001830 -#define NV34TCL_CULL_FACE_FRONT 0x00000404 -#define NV34TCL_CULL_FACE_BACK 0x00000405 -#define NV34TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV34TCL_FRONT_FACE 0x00001834 -#define NV34TCL_FRONT_FACE_CW 0x00000900 -#define NV34TCL_FRONT_FACE_CCW 0x00000901 -#define NV34TCL_POLYGON_SMOOTH_ENABLE 0x00001838 -#define NV34TCL_CULL_FACE_ENABLE 0x0000183c -#define NV34TCL_TX_PALETTE_OFFSET(x) (0x00001840+((x)*4)) -#define NV34TCL_TX_PALETTE_OFFSET__SIZE 0x00000008 -#define NV34TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) -#define NV34TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) -#define NV34TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) -#define NV34TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) -#define NV34TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV34TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV34TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV34TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV34TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV34TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV34TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV34TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) -#define NV34TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4I_XY_X_SHIFT 0 -#define NV34TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 -#define NV34TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 -#define NV34TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) -#define NV34TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 -#define NV34TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff -#define NV34TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 -#define NV34TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 -#define NV34TCL_TX_OFFSET(x) (0x00001a00+((x)*32)) -#define NV34TCL_TX_OFFSET__SIZE 0x00000008 -#define NV34TCL_TX_FORMAT(x) (0x00001a04+((x)*32)) -#define NV34TCL_TX_FORMAT__SIZE 0x00000008 -#define NV34TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV34TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV34TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV34TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV34TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV34TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV34TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV34TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV34TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV34TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV34TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV34TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV34TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV34TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV34TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV34TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV34TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV34TCL_TX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 -#define NV34TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT 0x00001b00 -#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV34TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV34TCL_TX_FORMAT_FORMAT_A8L8_RECT 0x00002000 -#define NV34TCL_TX_FORMAT_FORMAT_DSDT8 0x00002800 -#define NV34TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV34TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV34TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV34TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV34TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV34TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV34TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV34TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV34TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV34TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV34TCL_TX_WRAP(x) (0x00001a08+((x)*32)) -#define NV34TCL_TX_WRAP__SIZE 0x00000008 -#define NV34TCL_TX_WRAP_S_SHIFT 0 -#define NV34TCL_TX_WRAP_S_MASK 0x000000ff -#define NV34TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV34TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV34TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV34TCL_TX_WRAP_T_SHIFT 8 -#define NV34TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV34TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV34TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV34TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV34TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV34TCL_TX_WRAP_EXPAND_NORMAL_SHIFT 12 -#define NV34TCL_TX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 -#define NV34TCL_TX_WRAP_R_SHIFT 16 -#define NV34TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV34TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV34TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV34TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV34TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV34TCL_TX_WRAP_RCOMP_SHIFT 28 -#define NV34TCL_TX_WRAP_RCOMP_MASK 0xf0000000 -#define NV34TCL_TX_WRAP_RCOMP_NEVER 0x00000000 -#define NV34TCL_TX_WRAP_RCOMP_GREATER 0x10000000 -#define NV34TCL_TX_WRAP_RCOMP_EQUAL 0x20000000 -#define NV34TCL_TX_WRAP_RCOMP_GEQUAL 0x30000000 -#define NV34TCL_TX_WRAP_RCOMP_LESS 0x40000000 -#define NV34TCL_TX_WRAP_RCOMP_NOTEQUAL 0x50000000 -#define NV34TCL_TX_WRAP_RCOMP_LEQUAL 0x60000000 -#define NV34TCL_TX_WRAP_RCOMP_ALWAYS 0x70000000 -#define NV34TCL_TX_ENABLE(x) (0x00001a0c+((x)*32)) -#define NV34TCL_TX_ENABLE__SIZE 0x00000008 -#define NV34TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV34TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV34TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV34TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV34TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV34TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV34TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV34TCL_TX_SWIZZLE(x) (0x00001a10+((x)*32)) -#define NV34TCL_TX_SWIZZLE__SIZE 0x00000008 -#define NV34TCL_TX_SWIZZLE_S0_X_SHIFT 14 -#define NV34TCL_TX_SWIZZLE_S0_X_MASK 0x0000c000 -#define NV34TCL_TX_SWIZZLE_S0_X_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_X_ONE 0x00004000 -#define NV34TCL_TX_SWIZZLE_S0_X_S1 0x00008000 -#define NV34TCL_TX_SWIZZLE_S0_Y_SHIFT 12 -#define NV34TCL_TX_SWIZZLE_S0_Y_MASK 0x00003000 -#define NV34TCL_TX_SWIZZLE_S0_Y_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_Y_ONE 0x00001000 -#define NV34TCL_TX_SWIZZLE_S0_Y_S1 0x00002000 -#define NV34TCL_TX_SWIZZLE_S0_Z_SHIFT 10 -#define NV34TCL_TX_SWIZZLE_S0_Z_MASK 0x00000c00 -#define NV34TCL_TX_SWIZZLE_S0_Z_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_Z_ONE 0x00000400 -#define NV34TCL_TX_SWIZZLE_S0_Z_S1 0x00000800 -#define NV34TCL_TX_SWIZZLE_S0_W_SHIFT 8 -#define NV34TCL_TX_SWIZZLE_S0_W_MASK 0x00000300 -#define NV34TCL_TX_SWIZZLE_S0_W_ZERO 0x00000000 -#define NV34TCL_TX_SWIZZLE_S0_W_ONE 0x00000100 -#define NV34TCL_TX_SWIZZLE_S0_W_S1 0x00000200 -#define NV34TCL_TX_SWIZZLE_S1_X_SHIFT 6 -#define NV34TCL_TX_SWIZZLE_S1_X_MASK 0x000000c0 -#define NV34TCL_TX_SWIZZLE_S1_X_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_X_Z 0x00000040 -#define NV34TCL_TX_SWIZZLE_S1_X_Y 0x00000080 -#define NV34TCL_TX_SWIZZLE_S1_X_X 0x000000c0 -#define NV34TCL_TX_SWIZZLE_S1_Y_SHIFT 4 -#define NV34TCL_TX_SWIZZLE_S1_Y_MASK 0x00000030 -#define NV34TCL_TX_SWIZZLE_S1_Y_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_Y_Z 0x00000010 -#define NV34TCL_TX_SWIZZLE_S1_Y_Y 0x00000020 -#define NV34TCL_TX_SWIZZLE_S1_Y_X 0x00000030 -#define NV34TCL_TX_SWIZZLE_S1_Z_SHIFT 2 -#define NV34TCL_TX_SWIZZLE_S1_Z_MASK 0x0000000c -#define NV34TCL_TX_SWIZZLE_S1_Z_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_Z_Z 0x00000004 -#define NV34TCL_TX_SWIZZLE_S1_Z_Y 0x00000008 -#define NV34TCL_TX_SWIZZLE_S1_Z_X 0x0000000c -#define NV34TCL_TX_SWIZZLE_S1_W_SHIFT 0 -#define NV34TCL_TX_SWIZZLE_S1_W_MASK 0x00000003 -#define NV34TCL_TX_SWIZZLE_S1_W_W 0x00000000 -#define NV34TCL_TX_SWIZZLE_S1_W_Z 0x00000001 -#define NV34TCL_TX_SWIZZLE_S1_W_Y 0x00000002 -#define NV34TCL_TX_SWIZZLE_S1_W_X 0x00000003 -#define NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT 16 -#define NV34TCL_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000 -#define NV34TCL_TX_FILTER(x) (0x00001a14+((x)*32)) -#define NV34TCL_TX_FILTER__SIZE 0x00000008 -#define NV34TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV34TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV34TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV34TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV34TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV34TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV34TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV34TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV34TCL_TX_FILTER_SIGNED_BLUE (1 << 28) -#define NV34TCL_TX_FILTER_SIGNED_GREEN (1 << 29) -#define NV34TCL_TX_FILTER_SIGNED_RED (1 << 30) -#define NV34TCL_TX_FILTER_SIGNED_ALPHA (1 << 31) -#define NV34TCL_TX_NPOT_SIZE(x) (0x00001a18+((x)*32)) -#define NV34TCL_TX_NPOT_SIZE__SIZE 0x00000008 -#define NV34TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV34TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV34TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV34TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV34TCL_TX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) -#define NV34TCL_TX_BORDER_COLOR__SIZE 0x00000008 -#define NV34TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV34TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV34TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV34TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV34TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV34TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV34TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV34TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV34TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV34TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) -#define NV34TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV34TCL_FP_CONTROL 0x00001d60 -#define NV34TCL_FP_CONTROL_USES_KIL (1 << 7) -#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_SHIFT 0 -#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_MASK 0x0000000f -#define NV34TCL_DEPTH_UNK17D8 0x00001d78 -#define NV34TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV34TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV34TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV34TCL_MULTISAMPLE_CONTROL_ENABLE (1 << 0) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_COVERAGE (1 << 4) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_ONE (1 << 8) -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_SHIFT 16 -#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_MASK 0xffff0000 -#define NV34TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV34TCL_CLEAR_COLOR_VALUE 0x00001d90 -#define NV34TCL_CLEAR_COLOR_VALUE_B_SHIFT 0 -#define NV34TCL_CLEAR_COLOR_VALUE_B_MASK 0x000000ff -#define NV34TCL_CLEAR_COLOR_VALUE_G_SHIFT 8 -#define NV34TCL_CLEAR_COLOR_VALUE_G_MASK 0x0000ff00 -#define NV34TCL_CLEAR_COLOR_VALUE_R_SHIFT 16 -#define NV34TCL_CLEAR_COLOR_VALUE_R_MASK 0x00ff0000 -#define NV34TCL_CLEAR_COLOR_VALUE_A_SHIFT 24 -#define NV34TCL_CLEAR_COLOR_VALUE_A_MASK 0xff000000 -#define NV34TCL_CLEAR_BUFFERS 0x00001d94 -#define NV34TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV34TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV34TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV34TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV34TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV34TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV34TCL_DO_VERTICES 0x00001dac -#define NV34TCL_LINE_STIPPLE_ENABLE 0x00001db4 -#define NV34TCL_LINE_STIPPLE_PATTERN 0x00001db8 -#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 -#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff -#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 -#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 -#define NV34TCL_BACK_MATERIAL_SHININESS(x) (0x00001e20+((x)*4)) -#define NV34TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV34TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) -#define NV34TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV34TCL_ENGINE 0x00001e94 -#define NV34TCL_ENGINE_FP (1 << 0) -#define NV34TCL_ENGINE_VP (1 << 1) -#define NV34TCL_ENGINE_FIXED (1 << 2) -#define NV34TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV34TCL_VP_START_FROM_ID 0x00001ea0 -#define NV34TCL_POINT_PARAMETERS(x) (0x00001ec0+((x)*4)) -#define NV34TCL_POINT_PARAMETERS__SIZE 0x00000008 -#define NV34TCL_POINT_SIZE 0x00001ee0 -#define NV34TCL_POINT_PARAMETERS_ENABLE 0x00001ee4 -#define NV34TCL_POINT_SPRITE 0x00001ee8 -#define NV34TCL_POINT_SPRITE_ENABLE (1 << 0) -#define NV34TCL_POINT_SPRITE_R_MODE_SHIFT 1 -#define NV34TCL_POINT_SPRITE_R_MODE_MASK 0x00000006 -#define NV34TCL_POINT_SPRITE_R_MODE_ZERO 0x00000000 -#define NV34TCL_POINT_SPRITE_R_MODE_R 0x00000002 -#define NV34TCL_POINT_SPRITE_R_MODE_S 0x00000004 -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_0 (1 << 8) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_1 (1 << 9) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_2 (1 << 10) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_3 (1 << 11) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_4 (1 << 12) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_5 (1 << 13) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_6 (1 << 14) -#define NV34TCL_POINT_SPRITE_COORD_REPLACE_7 (1 << 15) -#define NV34TCL_VP_UPLOAD_CONST_ID 0x00001efc -#define NV34TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 -#define NV34TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) -#define NV34TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 -#define NV34TCL_UNK1f80(x) (0x00001f80+((x)*4)) -#define NV34TCL_UNK1f80__SIZE 0x00000010 - - -#define NV40TCL 0x00004097 - -#define NV40TCL_REF_CNT 0x00000050 -#define NV40TCL_NOP 0x00000100 -#define NV40TCL_NOTIFY 0x00000104 -#define NV40TCL_DMA_NOTIFY 0x00000180 -#define NV40TCL_DMA_TEXTURE0 0x00000184 -#define NV40TCL_DMA_TEXTURE1 0x00000188 -#define NV40TCL_DMA_COLOR1 0x0000018c -#define NV40TCL_DMA_COLOR0 0x00000194 -#define NV40TCL_DMA_ZETA 0x00000198 -#define NV40TCL_DMA_VTXBUF0 0x0000019c -#define NV40TCL_DMA_VTXBUF1 0x000001a0 -#define NV40TCL_DMA_FENCE 0x000001a4 -#define NV40TCL_DMA_QUERY 0x000001a8 -#define NV40TCL_DMA_UNK01AC 0x000001ac -#define NV40TCL_DMA_UNK01B0 0x000001b0 -#define NV40TCL_DMA_COLOR2 0x000001b4 -#define NV40TCL_DMA_COLOR3 0x000001b8 -#define NV40TCL_RT_HORIZ 0x00000200 -#define NV40TCL_RT_HORIZ_W_SHIFT 16 -#define NV40TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_RT_HORIZ_X_SHIFT 0 -#define NV40TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_RT_VERT 0x00000204 -#define NV40TCL_RT_VERT_H_SHIFT 16 -#define NV40TCL_RT_VERT_H_MASK 0xffff0000 -#define NV40TCL_RT_VERT_Y_SHIFT 0 -#define NV40TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV40TCL_RT_FORMAT 0x00000208 -#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT 24 -#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_MASK 0xff000000 -#define NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT 16 -#define NV40TCL_RT_FORMAT_LOG2_WIDTH_MASK 0x00ff0000 -#define NV40TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV40TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV40TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV40TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV40TCL_RT_FORMAT_ZETA_SHIFT 5 -#define NV40TCL_RT_FORMAT_ZETA_MASK 0x000000e0 -#define NV40TCL_RT_FORMAT_ZETA_Z16 0x00000020 -#define NV40TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 -#define NV40TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV40TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV40TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV40TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV40TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV40TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV40TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV40TCL_COLOR0_PITCH 0x0000020c -#define NV40TCL_COLOR0_OFFSET 0x00000210 -#define NV40TCL_ZETA_OFFSET 0x00000214 -#define NV40TCL_COLOR1_OFFSET 0x00000218 -#define NV40TCL_COLOR1_PITCH 0x0000021c -#define NV40TCL_RT_ENABLE 0x00000220 -#define NV40TCL_RT_ENABLE_MRT (1 << 4) -#define NV40TCL_RT_ENABLE_COLOR3 (1 << 3) -#define NV40TCL_RT_ENABLE_COLOR2 (1 << 2) -#define NV40TCL_RT_ENABLE_COLOR1 (1 << 1) -#define NV40TCL_RT_ENABLE_COLOR0 (1 << 0) -#define NV40TCL_ZETA_PITCH 0x0000022c -#define NV40TCL_COLOR2_PITCH 0x00000280 -#define NV40TCL_COLOR3_PITCH 0x00000284 -#define NV40TCL_COLOR2_OFFSET 0x00000288 -#define NV40TCL_COLOR3_OFFSET 0x0000028c -#define NV40TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) -#define NV40TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV40TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) -#define NV40TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV40TCL_DITHER_ENABLE 0x00000300 -#define NV40TCL_ALPHA_TEST_ENABLE 0x00000304 -#define NV40TCL_ALPHA_TEST_FUNC 0x00000308 -#define NV40TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NV40TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NV40TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NV40TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV40TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NV40TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NV40TCL_ALPHA_TEST_REF 0x0000030c -#define NV40TCL_BLEND_ENABLE 0x00000310 -#define NV40TCL_BLEND_FUNC_SRC 0x00000314 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 -#define NV40TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 -#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV40TCL_BLEND_FUNC_DST 0x00000318 -#define NV40TCL_BLEND_FUNC_DST_RGB_SHIFT 0 -#define NV40TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV40TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV40TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 -#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 -#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 -#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 -#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 -#define NV40TCL_BLEND_COLOR 0x0000031c -#define NV40TCL_BLEND_COLOR_B_SHIFT 0 -#define NV40TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV40TCL_BLEND_COLOR_G_SHIFT 8 -#define NV40TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV40TCL_BLEND_COLOR_R_SHIFT 16 -#define NV40TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV40TCL_BLEND_COLOR_A_SHIFT 24 -#define NV40TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV40TCL_BLEND_EQUATION 0x00000320 -#define NV40TCL_BLEND_EQUATION_RGB_SHIFT 0 -#define NV40TCL_BLEND_EQUATION_RGB_MASK 0x0000ffff -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NV40TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NV40TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NV40TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV40TCL_BLEND_EQUATION_ALPHA_SHIFT 16 -#define NV40TCL_BLEND_EQUATION_ALPHA_MASK 0xffff0000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x80060000 -#define NV40TCL_BLEND_EQUATION_ALPHA_MIN 0x80070000 -#define NV40TCL_BLEND_EQUATION_ALPHA_MAX 0x80080000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x800a0000 -#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x800b0000 -#define NV40TCL_COLOR_MASK 0x00000324 -#define NV40TCL_COLOR_MASK_BUFFER0_B_SHIFT 0 -#define NV40TCL_COLOR_MASK_BUFFER0_B_MASK 0x000000ff -#define NV40TCL_COLOR_MASK_BUFFER0_G_SHIFT 8 -#define NV40TCL_COLOR_MASK_BUFFER0_G_MASK 0x0000ff00 -#define NV40TCL_COLOR_MASK_BUFFER0_R_SHIFT 16 -#define NV40TCL_COLOR_MASK_BUFFER0_R_MASK 0x00ff0000 -#define NV40TCL_COLOR_MASK_BUFFER0_A_SHIFT 24 -#define NV40TCL_COLOR_MASK_BUFFER0_A_MASK 0xff000000 -#define NV40TCL_STENCIL_FRONT_ENABLE 0x00000328 -#define NV40TCL_STENCIL_FRONT_MASK 0x0000032c -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC 0x00000330 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV40TCL_STENCIL_FRONT_FUNC_REF 0x00000334 -#define NV40TCL_STENCIL_FRONT_FUNC_MASK 0x00000338 -#define NV40TCL_STENCIL_FRONT_OP_FAIL 0x0000033c -#define NV40TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL 0x00000340 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS 0x00000344 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_ENABLE 0x00000348 -#define NV40TCL_STENCIL_BACK_MASK 0x0000034c -#define NV40TCL_STENCIL_BACK_FUNC_FUNC 0x00000350 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV40TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV40TCL_STENCIL_BACK_FUNC_REF 0x00000354 -#define NV40TCL_STENCIL_BACK_FUNC_MASK 0x00000358 -#define NV40TCL_STENCIL_BACK_OP_FAIL 0x0000035c -#define NV40TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL 0x00000360 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV40TCL_STENCIL_BACK_OP_ZPASS 0x00000364 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV40TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV40TCL_SHADE_MODEL 0x00000368 -#define NV40TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV40TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV40TCL_MRT_COLOR_MASK 0x00000370 -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_A (1 << 4) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_R (1 << 5) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_G (1 << 6) -#define NV40TCL_MRT_COLOR_MASK_BUFFER1_B (1 << 7) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_A (1 << 8) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_R (1 << 9) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_G (1 << 10) -#define NV40TCL_MRT_COLOR_MASK_BUFFER2_B (1 << 11) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_A (1 << 12) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_R (1 << 13) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_G (1 << 14) -#define NV40TCL_MRT_COLOR_MASK_BUFFER3_B (1 << 15) -#define NV40TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 -#define NV40TCL_COLOR_LOGIC_OP 0x00000378 -#define NV40TCL_COLOR_LOGIC_OP_CLEAR 0x00001500 -#define NV40TCL_COLOR_LOGIC_OP_AND 0x00001501 -#define NV40TCL_COLOR_LOGIC_OP_AND_REVERSE 0x00001502 -#define NV40TCL_COLOR_LOGIC_OP_COPY 0x00001503 -#define NV40TCL_COLOR_LOGIC_OP_AND_INVERTED 0x00001504 -#define NV40TCL_COLOR_LOGIC_OP_NOOP 0x00001505 -#define NV40TCL_COLOR_LOGIC_OP_XOR 0x00001506 -#define NV40TCL_COLOR_LOGIC_OP_OR 0x00001507 -#define NV40TCL_COLOR_LOGIC_OP_NOR 0x00001508 -#define NV40TCL_COLOR_LOGIC_OP_EQUIV 0x00001509 -#define NV40TCL_COLOR_LOGIC_OP_INVERT 0x0000150a -#define NV40TCL_COLOR_LOGIC_OP_OR_REVERSE 0x0000150b -#define NV40TCL_COLOR_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NV40TCL_COLOR_LOGIC_OP_OR_INVERTED 0x0000150d -#define NV40TCL_COLOR_LOGIC_OP_NAND 0x0000150e -#define NV40TCL_COLOR_LOGIC_OP_SET 0x0000150f -#define NV40TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV40TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV40TCL_LINE_WIDTH 0x000003b8 -#define NV40TCL_LINE_SMOOTH_ENABLE 0x000003bc -#define NV40TCL_UNK03C0(x) (0x000003c0+((x)*4)) -#define NV40TCL_UNK03C0__SIZE 0x00000010 -#define NV40TCL_UNK0400(x) (0x00000400+((x)*4)) -#define NV40TCL_UNK0400__SIZE 0x00000010 -#define NV40TCL_UNK0440(x) (0x00000440+((x)*4)) -#define NV40TCL_UNK0440__SIZE 0x00000020 -#define NV40TCL_SCISSOR_HORIZ 0x000008c0 -#define NV40TCL_SCISSOR_HORIZ_X_SHIFT 0 -#define NV40TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_SCISSOR_HORIZ_W_SHIFT 16 -#define NV40TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_SCISSOR_VERT 0x000008c4 -#define NV40TCL_SCISSOR_VERT_Y_SHIFT 0 -#define NV40TCL_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV40TCL_SCISSOR_VERT_H_SHIFT 16 -#define NV40TCL_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV40TCL_FOG_MODE 0x000008cc -#define NV40TCL_FOG_EQUATION_CONSTANT 0x000008d0 -#define NV40TCL_FOG_EQUATION_LINEAR 0x000008d4 -#define NV40TCL_FOG_EQUATION_QUADRATIC 0x000008d8 -#define NV40TCL_FP_ADDRESS 0x000008e4 -#define NV40TCL_FP_ADDRESS_OFFSET_SHIFT 8 -#define NV40TCL_FP_ADDRESS_OFFSET_MASK 0xffffff00 -#define NV40TCL_FP_ADDRESS_DMA1 (1 << 1) -#define NV40TCL_FP_ADDRESS_DMA0 (1 << 0) -#define NV40TCL_VIEWPORT_HORIZ 0x00000a00 -#define NV40TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV40TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV40TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV40TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV40TCL_VIEWPORT_VERT 0x00000a04 -#define NV40TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV40TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV40TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV40TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV40TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV40TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV40TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV40TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV40TCL_VIEWPORT_SCALE_X 0x00000a30 -#define NV40TCL_VIEWPORT_SCALE_Y 0x00000a34 -#define NV40TCL_VIEWPORT_SCALE_Z 0x00000a38 -#define NV40TCL_VIEWPORT_SCALE_W 0x00000a3c -#define NV40TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 -#define NV40TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 -#define NV40TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 -#define NV40TCL_DEPTH_FUNC 0x00000a6c -#define NV40TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV40TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV40TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV40TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV40TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV40TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV40TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV40TCL_DEPTH_WRITE_ENABLE 0x00000a70 -#define NV40TCL_DEPTH_TEST_ENABLE 0x00000a74 -#define NV40TCL_POLYGON_OFFSET_FACTOR 0x00000a78 -#define NV40TCL_POLYGON_OFFSET_UNITS 0x00000a7c -#define NV40TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) -#define NV40TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3I_XY_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) -#define NV40TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 -#define NV40TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff -#define NV40TCL_TEX_FILTER_OPTIMIZATION 0x00000b00 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_SHIFT 0 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_MASK 0x0000001f -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_OFF 0x00000000 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_HIGH_QUALITY 0x00000004 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_QUALITY 0x00000006 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_PERFORMANCE 0x00000008 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_TRILINEAR_HIGH_PERFORMANCE 0x00000018 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_SHIFT 6 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_MASK 0x000001c0 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_OFF 0x00000000 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_HIGH_QUALITY 0x000000c0 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_QUALITY 0x000001c0 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_ANISO_SAMPLE_PERFORMANCE 0x00000140 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_UNKNOWN_SHIFT 10 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_UNKNOWN_MASK 0x00007c00 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_UNKNOWN_OFF 0x00000000 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_UNKNOWN_PARTIAL 0x00002c00 -#define NV40TCL_TEX_FILTER_OPTIMIZATION_UNKNOWN_FULL 0x00007c00 -#define NV40TCL_UNK0B40(x) (0x00000b40+((x)*4)) -#define NV40TCL_UNK0B40__SIZE 0x00000008 -#define NV40TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) -#define NV40TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV40TCL_VERTEX_TWO_SIDE_ENABLE 0x0000142c -#define NV40TCL_CLIP_PLANE_ENABLE 0x00001478 -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE0 (1 << 1) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE1 (1 << 5) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE2 (1 << 9) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE3 (1 << 13) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE4 (1 << 17) -#define NV40TCL_CLIP_PLANE_ENABLE_PLANE5 (1 << 21) -#define NV40TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV40TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV40TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV40TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) -#define NV40TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV40TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) -#define NV40TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV40TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV40TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV40TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV40TCL_VTX_CACHE_INVALIDATE 0x00001714 -#define NV40TCL_VTXFMT(x) (0x00001740+((x)*4)) -#define NV40TCL_VTXFMT__SIZE 0x00000010 -#define NV40TCL_VTXFMT_TYPE_SHIFT 0 -#define NV40TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV40TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV40TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV40TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV40TCL_VTXFMT_SIZE_SHIFT 4 -#define NV40TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV40TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV40TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV40TCL_QUERY_RESET 0x000017c8 -#define NV40TCL_QUERY_UNK17CC 0x000017cc -#define NV40TCL_QUERY_GET 0x00001800 -#define NV40TCL_QUERY_GET_UNK24_SHIFT 24 -#define NV40TCL_QUERY_GET_UNK24_MASK 0xff000000 -#define NV40TCL_QUERY_GET_OFFSET_SHIFT 0 -#define NV40TCL_QUERY_GET_OFFSET_MASK 0x00ffffff -#define NV40TCL_BEGIN_END 0x00001808 -#define NV40TCL_BEGIN_END_STOP 0x00000000 -#define NV40TCL_BEGIN_END_POINTS 0x00000001 -#define NV40TCL_BEGIN_END_LINES 0x00000002 -#define NV40TCL_BEGIN_END_LINE_LOOP 0x00000003 -#define NV40TCL_BEGIN_END_LINE_STRIP 0x00000004 -#define NV40TCL_BEGIN_END_TRIANGLES 0x00000005 -#define NV40TCL_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV40TCL_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV40TCL_BEGIN_END_QUADS 0x00000008 -#define NV40TCL_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV40TCL_BEGIN_END_POLYGON 0x0000000a -#define NV40TCL_VB_ELEMENT_U16 0x0000180c -#define NV40TCL_VB_ELEMENT_U16_1_SHIFT 16 -#define NV40TCL_VB_ELEMENT_U16_1_MASK 0xffff0000 -#define NV40TCL_VB_ELEMENT_U16_0_SHIFT 0 -#define NV40TCL_VB_ELEMENT_U16_0_MASK 0x0000ffff -#define NV40TCL_VB_ELEMENT_U32 0x00001810 -#define NV40TCL_VB_VERTEX_BATCH 0x00001814 -#define NV40TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV40TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV40TCL_VB_VERTEX_BATCH_START_SHIFT 0 -#define NV40TCL_VB_VERTEX_BATCH_START_MASK 0x00ffffff -#define NV40TCL_VERTEX_DATA 0x00001818 -#define NV40TCL_IDXBUF_ADDRESS 0x0000181c -#define NV40TCL_IDXBUF_FORMAT 0x00001820 -#define NV40TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 -#define NV40TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 -#define NV40TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 -#define NV40TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 -#define NV40TCL_IDXBUF_FORMAT_DMA1 (1 << 0) -#define NV40TCL_VB_INDEX_BATCH 0x00001824 -#define NV40TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 -#define NV40TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 -#define NV40TCL_VB_INDEX_BATCH_START_SHIFT 0 -#define NV40TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff -#define NV40TCL_POLYGON_MODE_FRONT 0x00001828 -#define NV40TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV40TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV40TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV40TCL_POLYGON_MODE_BACK 0x0000182c -#define NV40TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV40TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV40TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV40TCL_CULL_FACE 0x00001830 -#define NV40TCL_CULL_FACE_FRONT 0x00000404 -#define NV40TCL_CULL_FACE_BACK 0x00000405 -#define NV40TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV40TCL_FRONT_FACE 0x00001834 -#define NV40TCL_FRONT_FACE_CW 0x00000900 -#define NV40TCL_FRONT_FACE_CCW 0x00000901 -#define NV40TCL_POLYGON_SMOOTH_ENABLE 0x00001838 -#define NV40TCL_CULL_FACE_ENABLE 0x0000183c -#define NV40TCL_TEX_SIZE1(x) (0x00001840+((x)*4)) -#define NV40TCL_TEX_SIZE1__SIZE 0x00000008 -#define NV40TCL_TEX_SIZE1_DEPTH_SHIFT 20 -#define NV40TCL_TEX_SIZE1_DEPTH_MASK 0xfff00000 -#define NV40TCL_TEX_SIZE1_PITCH_SHIFT 0 -#define NV40TCL_TEX_SIZE1_PITCH_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) -#define NV40TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) -#define NV40TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) -#define NV40TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) -#define NV40TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV40TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV40TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV40TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV40TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV40TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV40TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV40TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) -#define NV40TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4I_XY_X_SHIFT 0 -#define NV40TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 -#define NV40TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) -#define NV40TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 -#define NV40TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff -#define NV40TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 -#define NV40TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 -#define NV40TCL_TEX_OFFSET(x) (0x00001a00+((x)*32)) -#define NV40TCL_TEX_OFFSET__SIZE 0x00000010 -#define NV40TCL_TEX_FORMAT(x) (0x00001a04+((x)*32)) -#define NV40TCL_TEX_FORMAT__SIZE 0x00000010 -#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT 16 -#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_MASK 0x000f0000 -#define NV40TCL_TEX_FORMAT_RECT (1 << 14) -#define NV40TCL_TEX_FORMAT_LINEAR (1 << 13) -#define NV40TCL_TEX_FORMAT_FORMAT_SHIFT 8 -#define NV40TCL_TEX_FORMAT_FORMAT_MASK 0x00001f00 -#define NV40TCL_TEX_FORMAT_FORMAT_L8 0x00000100 -#define NV40TCL_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV40TCL_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000300 -#define NV40TCL_TEX_FORMAT_FORMAT_R5G6B5 0x00000400 -#define NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000500 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV40TCL_TEX_FORMAT_FORMAT_DXT5 0x00000800 -#define NV40TCL_TEX_FORMAT_FORMAT_A8L8 0x00000b00 -#define NV40TCL_TEX_FORMAT_FORMAT_Z24 0x00001000 -#define NV40TCL_TEX_FORMAT_FORMAT_Z16 0x00001200 -#define NV40TCL_TEX_FORMAT_FORMAT_A16 0x00001400 -#define NV40TCL_TEX_FORMAT_FORMAT_A16L16 0x00001500 -#define NV40TCL_TEX_FORMAT_FORMAT_HILO8 0x00001800 -#define NV40TCL_TEX_FORMAT_FORMAT_RGBA16F 0x00001a00 -#define NV40TCL_TEX_FORMAT_FORMAT_RGBA32F 0x00001b00 -#define NV40TCL_TEX_FORMAT_DIMS_SHIFT 4 -#define NV40TCL_TEX_FORMAT_DIMS_MASK 0x000000f0 -#define NV40TCL_TEX_FORMAT_DIMS_1D 0x00000010 -#define NV40TCL_TEX_FORMAT_DIMS_2D 0x00000020 -#define NV40TCL_TEX_FORMAT_DIMS_3D 0x00000030 -#define NV40TCL_TEX_FORMAT_NO_BORDER (1 << 3) -#define NV40TCL_TEX_FORMAT_CUBIC (1 << 2) -#define NV40TCL_TEX_FORMAT_DMA1 (1 << 1) -#define NV40TCL_TEX_FORMAT_DMA0 (1 << 0) -#define NV40TCL_TEX_WRAP(x) (0x00001a08+((x)*32)) -#define NV40TCL_TEX_WRAP__SIZE 0x00000010 -#define NV40TCL_TEX_WRAP_S_SHIFT 0 -#define NV40TCL_TEX_WRAP_S_MASK 0x0000000f -#define NV40TCL_TEX_WRAP_S_REPEAT 0x00000001 -#define NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV40TCL_TEX_WRAP_S_CLAMP 0x00000005 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE 0x00000006 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER 0x00000007 -#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP 0x00000008 -#define NV40TCL_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_SHIFT 4 -#define NV40TCL_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_MASK 0x00000070 -#define NV40TCL_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF 0x00000000 -#define NV40TCL_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_QUALITY 0x00000020 -#define NV40TCL_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_PERFORMANCE 0x00000030 -#define NV40TCL_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_HIGH_PERFORMANCE 0x00000070 -#define NV40TCL_TEX_WRAP_T_SHIFT 8 -#define NV40TCL_TEX_WRAP_T_MASK 0x00000f00 -#define NV40TCL_TEX_WRAP_T_REPEAT 0x00000100 -#define NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV40TCL_TEX_WRAP_T_CLAMP 0x00000500 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_EDGE 0x00000600 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_BORDER 0x00000700 -#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP 0x00000800 -#define NV40TCL_TEX_WRAP_EXPAND_NORMAL_SHIFT 12 -#define NV40TCL_TEX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 -#define NV40TCL_TEX_WRAP_R_SHIFT 16 -#define NV40TCL_TEX_WRAP_R_MASK 0x000f0000 -#define NV40TCL_TEX_WRAP_R_REPEAT 0x00010000 -#define NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV40TCL_TEX_WRAP_R_CLAMP 0x00050000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_EDGE 0x00060000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_BORDER 0x00070000 -#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP 0x00080000 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_SHIFT 20 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_MASK 0x00f00000 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_NONE 0x00000000 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_RED 0x00100000 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_GREEN 0x00200000 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_BLUE 0x00400000 -#define NV40TCL_TEX_WRAP_GAMMA_DECREASE_FILTER_ALL 0x00f00000 -#define NV40TCL_TEX_WRAP_RCOMP_SHIFT 28 -#define NV40TCL_TEX_WRAP_RCOMP_MASK 0xf0000000 -#define NV40TCL_TEX_WRAP_RCOMP_NEVER 0x00000000 -#define NV40TCL_TEX_WRAP_RCOMP_GREATER 0x10000000 -#define NV40TCL_TEX_WRAP_RCOMP_EQUAL 0x20000000 -#define NV40TCL_TEX_WRAP_RCOMP_GEQUAL 0x30000000 -#define NV40TCL_TEX_WRAP_RCOMP_LESS 0x40000000 -#define NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL 0x50000000 -#define NV40TCL_TEX_WRAP_RCOMP_LEQUAL 0x60000000 -#define NV40TCL_TEX_WRAP_RCOMP_ALWAYS 0x70000000 -#define NV40TCL_TEX_ENABLE(x) (0x00001a0c+((x)*32)) -#define NV40TCL_TEX_ENABLE__SIZE 0x00000010 -#define NV40TCL_TEX_ENABLE_ENABLE (1 << 31) -#define NV40TCL_TEX_ENABLE_MIPMAP_MIN_LOD_SHIFT 27 -#define NV40TCL_TEX_ENABLE_MIPMAP_MIN_LOD_MASK 0x38000000 -#define NV40TCL_TEX_ENABLE_MIPMAP_MAX_LOD_SHIFT 15 -#define NV40TCL_TEX_ENABLE_MIPMAP_MAX_LOD_MASK 0x00038000 -#define NV40TCL_TEX_ENABLE_ANISO_SHIFT 4 -#define NV40TCL_TEX_ENABLE_ANISO_MASK 0x000000f0 -#define NV40TCL_TEX_ENABLE_ANISO_NONE 0x00000000 -#define NV40TCL_TEX_ENABLE_ANISO_2X 0x00000010 -#define NV40TCL_TEX_ENABLE_ANISO_4X 0x00000020 -#define NV40TCL_TEX_ENABLE_ANISO_6X 0x00000030 -#define NV40TCL_TEX_ENABLE_ANISO_8X 0x00000040 -#define NV40TCL_TEX_ENABLE_ANISO_10X 0x00000050 -#define NV40TCL_TEX_ENABLE_ANISO_12X 0x00000060 -#define NV40TCL_TEX_ENABLE_ANISO_16X 0x00000070 -#define NV40TCL_TEX_SWIZZLE(x) (0x00001a10+((x)*32)) -#define NV40TCL_TEX_SWIZZLE__SIZE 0x00000010 -#define NV40TCL_TEX_SWIZZLE_S0_X_SHIFT 14 -#define NV40TCL_TEX_SWIZZLE_S0_X_MASK 0x0000c000 -#define NV40TCL_TEX_SWIZZLE_S0_X_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_X_ONE 0x00004000 -#define NV40TCL_TEX_SWIZZLE_S0_X_S1 0x00008000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_SHIFT 12 -#define NV40TCL_TEX_SWIZZLE_S0_Y_MASK 0x00003000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_ONE 0x00001000 -#define NV40TCL_TEX_SWIZZLE_S0_Y_S1 0x00002000 -#define NV40TCL_TEX_SWIZZLE_S0_Z_SHIFT 10 -#define NV40TCL_TEX_SWIZZLE_S0_Z_MASK 0x00000c00 -#define NV40TCL_TEX_SWIZZLE_S0_Z_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_Z_ONE 0x00000400 -#define NV40TCL_TEX_SWIZZLE_S0_Z_S1 0x00000800 -#define NV40TCL_TEX_SWIZZLE_S0_W_SHIFT 8 -#define NV40TCL_TEX_SWIZZLE_S0_W_MASK 0x00000300 -#define NV40TCL_TEX_SWIZZLE_S0_W_ZERO 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S0_W_ONE 0x00000100 -#define NV40TCL_TEX_SWIZZLE_S0_W_S1 0x00000200 -#define NV40TCL_TEX_SWIZZLE_S1_X_SHIFT 6 -#define NV40TCL_TEX_SWIZZLE_S1_X_MASK 0x000000c0 -#define NV40TCL_TEX_SWIZZLE_S1_X_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_X_Z 0x00000040 -#define NV40TCL_TEX_SWIZZLE_S1_X_Y 0x00000080 -#define NV40TCL_TEX_SWIZZLE_S1_X_X 0x000000c0 -#define NV40TCL_TEX_SWIZZLE_S1_Y_SHIFT 4 -#define NV40TCL_TEX_SWIZZLE_S1_Y_MASK 0x00000030 -#define NV40TCL_TEX_SWIZZLE_S1_Y_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_Y_Z 0x00000010 -#define NV40TCL_TEX_SWIZZLE_S1_Y_Y 0x00000020 -#define NV40TCL_TEX_SWIZZLE_S1_Y_X 0x00000030 -#define NV40TCL_TEX_SWIZZLE_S1_Z_SHIFT 2 -#define NV40TCL_TEX_SWIZZLE_S1_Z_MASK 0x0000000c -#define NV40TCL_TEX_SWIZZLE_S1_Z_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_Z_Z 0x00000004 -#define NV40TCL_TEX_SWIZZLE_S1_Z_Y 0x00000008 -#define NV40TCL_TEX_SWIZZLE_S1_Z_X 0x0000000c -#define NV40TCL_TEX_SWIZZLE_S1_W_SHIFT 0 -#define NV40TCL_TEX_SWIZZLE_S1_W_MASK 0x00000003 -#define NV40TCL_TEX_SWIZZLE_S1_W_W 0x00000000 -#define NV40TCL_TEX_SWIZZLE_S1_W_Z 0x00000001 -#define NV40TCL_TEX_SWIZZLE_S1_W_Y 0x00000002 -#define NV40TCL_TEX_SWIZZLE_S1_W_X 0x00000003 -#define NV40TCL_TEX_FILTER(x) (0x00001a14+((x)*32)) -#define NV40TCL_TEX_FILTER__SIZE 0x00000010 -#define NV40TCL_TEX_FILTER_SIGNED_ALPHA (1 << 31) -#define NV40TCL_TEX_FILTER_SIGNED_RED (1 << 30) -#define NV40TCL_TEX_FILTER_SIGNED_GREEN (1 << 29) -#define NV40TCL_TEX_FILTER_SIGNED_BLUE (1 << 28) -#define NV40TCL_TEX_FILTER_MIN_SHIFT 16 -#define NV40TCL_TEX_FILTER_MIN_MASK 0x000f0000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST 0x00010000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR 0x00020000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV40TCL_TEX_FILTER_MAG_SHIFT 24 -#define NV40TCL_TEX_FILTER_MAG_MASK 0x0f000000 -#define NV40TCL_TEX_FILTER_MAG_NEAREST 0x01000000 -#define NV40TCL_TEX_FILTER_MAG_LINEAR 0x02000000 -#define NV40TCL_TEX_SIZE0(x) (0x00001a18+((x)*32)) -#define NV40TCL_TEX_SIZE0__SIZE 0x00000010 -#define NV40TCL_TEX_SIZE0_H_SHIFT 0 -#define NV40TCL_TEX_SIZE0_H_MASK 0x0000ffff -#define NV40TCL_TEX_SIZE0_W_SHIFT 16 -#define NV40TCL_TEX_SIZE0_W_MASK 0xffff0000 -#define NV40TCL_TEX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) -#define NV40TCL_TEX_BORDER_COLOR__SIZE 0x00000010 -#define NV40TCL_TEX_BORDER_COLOR_B_SHIFT 0 -#define NV40TCL_TEX_BORDER_COLOR_B_MASK 0x000000ff -#define NV40TCL_TEX_BORDER_COLOR_G_SHIFT 8 -#define NV40TCL_TEX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV40TCL_TEX_BORDER_COLOR_R_SHIFT 16 -#define NV40TCL_TEX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV40TCL_TEX_BORDER_COLOR_A_SHIFT 24 -#define NV40TCL_TEX_BORDER_COLOR_A_MASK 0xff000000 -#define NV40TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV40TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) -#define NV40TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV40TCL_FP_CONTROL 0x00001d60 -#define NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT 24 -#define NV40TCL_FP_CONTROL_TEMP_COUNT_MASK 0xff000000 -#define NV40TCL_FP_CONTROL_KIL (1 << 7) -#define NV40TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV40TCL_CLEAR_VALUE_DEPTH 0x00001d8c -#define NV40TCL_CLEAR_VALUE_COLOR 0x00001d90 -#define NV40TCL_CLEAR_VALUE_COLOR_B_SHIFT 0 -#define NV40TCL_CLEAR_VALUE_COLOR_B_MASK 0x000000ff -#define NV40TCL_CLEAR_VALUE_COLOR_G_SHIFT 8 -#define NV40TCL_CLEAR_VALUE_COLOR_G_MASK 0x0000ff00 -#define NV40TCL_CLEAR_VALUE_COLOR_R_SHIFT 16 -#define NV40TCL_CLEAR_VALUE_COLOR_R_MASK 0x00ff0000 -#define NV40TCL_CLEAR_VALUE_COLOR_A_SHIFT 24 -#define NV40TCL_CLEAR_VALUE_COLOR_A_MASK 0xff000000 -#define NV40TCL_CLEAR_BUFFERS 0x00001d94 -#define NV40TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV40TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV40TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV40TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV40TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV40TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV40TCL_LINE_STIPPLE_ENABLE 0x00001db4 -#define NV40TCL_LINE_STIPPLE_PATTERN 0x00001db8 -#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 -#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff -#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 -#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 -#define NV40TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) -#define NV40TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV40TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV40TCL_VP_START_FROM_ID 0x00001ea0 -#define NV40TCL_POINT_SIZE 0x00001ee0 -#define NV40TCL_POINT_SPRITE 0x00001ee8 -#define NV40TCL_POINT_SPRITE_ENABLE (1 << 0) -#define NV40TCL_POINT_SPRITE_R_MODE_SHIFT 1 -#define NV40TCL_POINT_SPRITE_R_MODE_MASK 0x00000006 -#define NV40TCL_POINT_SPRITE_R_MODE_ZERO 0x00000000 -#define NV40TCL_POINT_SPRITE_R_MODE_R 0x00000002 -#define NV40TCL_POINT_SPRITE_R_MODE_S 0x00000004 -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_0 (1 << 8) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_1 (1 << 9) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_2 (1 << 10) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_3 (1 << 11) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_4 (1 << 12) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_5 (1 << 13) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_6 (1 << 14) -#define NV40TCL_POINT_SPRITE_COORD_REPLACE_7 (1 << 15) -#define NV40TCL_VP_UPLOAD_CONST_ID 0x00001efc -#define NV40TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 -#define NV40TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) -#define NV40TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 -#define NV40TCL_TEX_CACHE_CTL 0x00001fd8 -#define NV40TCL_VP_ATTRIB_EN 0x00001ff0 -#define NV40TCL_VP_RESULT_EN 0x00001ff4 - - -#define NV44TCL 0x00004497 - - - -#define NV50_2D 0x0000502d - -#define NV50_2D_NOP 0x00000100 -#define NV50_2D_NOTIFY 0x00000104 -#define NV50_2D_SERIALIZE 0x00000110 -#define NV50_2D_DMA_NOTIFY 0x00000180 -#define NV50_2D_DMA_DST 0x00000184 -#define NV50_2D_DMA_SRC 0x00000188 -#define NV50_2D_DMA_COND 0x0000018c -#define NV50_2D_DST_FORMAT 0x00000200 -#define NV50_2D_DST_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NV50_2D_DST_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NV50_2D_DST_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NV50_2D_DST_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NV50_2D_DST_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NV50_2D_DST_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NV50_2D_DST_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NV50_2D_DST_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NV50_2D_DST_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NV50_2D_DST_FORMAT_R32G32_FLOAT 0x000000cb -#define NV50_2D_DST_FORMAT_R32G32_SINT 0x000000cc -#define NV50_2D_DST_FORMAT_R32G32_UINT 0x000000cd -#define NV50_2D_DST_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NV50_2D_DST_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NV50_2D_DST_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NV50_2D_DST_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NV50_2D_DST_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NV50_2D_DST_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NV50_2D_DST_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NV50_2D_DST_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NV50_2D_DST_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NV50_2D_DST_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NV50_2D_DST_FORMAT_R16G16_UNORM 0x000000da -#define NV50_2D_DST_FORMAT_R16G16_SNORM 0x000000db -#define NV50_2D_DST_FORMAT_R16G16_SINT 0x000000dc -#define NV50_2D_DST_FORMAT_R16G16_UINT 0x000000dd -#define NV50_2D_DST_FORMAT_R16G16_FLOAT 0x000000de -#define NV50_2D_DST_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NV50_2D_DST_FORMAT_B10G11R11_FLOAT 0x000000e0 -#define NV50_2D_DST_FORMAT_R32_FLOAT 0x000000e5 -#define NV50_2D_DST_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NV50_2D_DST_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NV50_2D_DST_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NV50_2D_DST_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NV50_2D_DST_FORMAT_R8G8_UNORM 0x000000ea -#define NV50_2D_DST_FORMAT_R8G8_SNORM 0x000000eb -#define NV50_2D_DST_FORMAT_R8G8_SINT 0x000000ec -#define NV50_2D_DST_FORMAT_R8G8_UINT 0x000000ed -#define NV50_2D_DST_FORMAT_R16_UNORM 0x000000ee -#define NV50_2D_DST_FORMAT_R16_SNORM 0x000000ef -#define NV50_2D_DST_FORMAT_R16_SINT 0x000000f0 -#define NV50_2D_DST_FORMAT_R16_UINT 0x000000f1 -#define NV50_2D_DST_FORMAT_R16_FLOAT 0x000000f2 -#define NV50_2D_DST_FORMAT_R8_UNORM 0x000000f3 -#define NV50_2D_DST_FORMAT_R8_SNORM 0x000000f4 -#define NV50_2D_DST_FORMAT_R8_SINT 0x000000f5 -#define NV50_2D_DST_FORMAT_R8_UINT 0x000000f6 -#define NV50_2D_DST_FORMAT_A8_UNORM 0x000000f7 -#define NV50_2D_DST_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NV50_2D_DST_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NV50_2D_DST_FORMAT_X8B8G8R8_SRGB 0x000000fa -#define NV50_2D_DST_LINEAR 0x00000204 -#define NV50_2D_DST_TILE_MODE 0x00000208 -#define NV50_2D_DST_DEPTH 0x0000020c -#define NV50_2D_DST_LAYER 0x00000210 -#define NV50_2D_DST_PITCH 0x00000214 -#define NV50_2D_DST_WIDTH 0x00000218 -#define NV50_2D_DST_HEIGHT 0x0000021c -#define NV50_2D_DST_ADDRESS_HIGH 0x00000220 -#define NV50_2D_DST_ADDRESS_LOW 0x00000224 -#define NV50_2D_SRC_FORMAT 0x00000230 -#define NV50_2D_SRC_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NV50_2D_SRC_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NV50_2D_SRC_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NV50_2D_SRC_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NV50_2D_SRC_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NV50_2D_SRC_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NV50_2D_SRC_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NV50_2D_SRC_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NV50_2D_SRC_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NV50_2D_SRC_FORMAT_R32G32_FLOAT 0x000000cb -#define NV50_2D_SRC_FORMAT_R32G32_SINT 0x000000cc -#define NV50_2D_SRC_FORMAT_R32G32_UINT 0x000000cd -#define NV50_2D_SRC_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NV50_2D_SRC_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NV50_2D_SRC_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NV50_2D_SRC_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NV50_2D_SRC_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NV50_2D_SRC_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NV50_2D_SRC_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NV50_2D_SRC_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NV50_2D_SRC_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NV50_2D_SRC_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NV50_2D_SRC_FORMAT_R16G16_UNORM 0x000000da -#define NV50_2D_SRC_FORMAT_R16G16_SNORM 0x000000db -#define NV50_2D_SRC_FORMAT_R16G16_SINT 0x000000dc -#define NV50_2D_SRC_FORMAT_R16G16_UINT 0x000000dd -#define NV50_2D_SRC_FORMAT_R16G16_FLOAT 0x000000de -#define NV50_2D_SRC_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NV50_2D_SRC_FORMAT_B10G11R11_FLOAT 0x000000e0 -#define NV50_2D_SRC_FORMAT_R32_FLOAT 0x000000e5 -#define NV50_2D_SRC_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NV50_2D_SRC_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NV50_2D_SRC_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NV50_2D_SRC_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NV50_2D_SRC_FORMAT_R8G8_UNORM 0x000000ea -#define NV50_2D_SRC_FORMAT_R8G8_SNORM 0x000000eb -#define NV50_2D_SRC_FORMAT_R8G8_SINT 0x000000ec -#define NV50_2D_SRC_FORMAT_R8G8_UINT 0x000000ed -#define NV50_2D_SRC_FORMAT_R16_UNORM 0x000000ee -#define NV50_2D_SRC_FORMAT_R16_SNORM 0x000000ef -#define NV50_2D_SRC_FORMAT_R16_SINT 0x000000f0 -#define NV50_2D_SRC_FORMAT_R16_UINT 0x000000f1 -#define NV50_2D_SRC_FORMAT_R16_FLOAT 0x000000f2 -#define NV50_2D_SRC_FORMAT_R8_UNORM 0x000000f3 -#define NV50_2D_SRC_FORMAT_R8_SNORM 0x000000f4 -#define NV50_2D_SRC_FORMAT_R8_SINT 0x000000f5 -#define NV50_2D_SRC_FORMAT_R8_UINT 0x000000f6 -#define NV50_2D_SRC_FORMAT_A8_UNORM 0x000000f7 -#define NV50_2D_SRC_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NV50_2D_SRC_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NV50_2D_SRC_FORMAT_X8B8G8R8_SRGB 0x000000fa -#define NV50_2D_SRC_LINEAR 0x00000234 -#define NV50_2D_SRC_TILE_MODE 0x00000238 -#define NV50_2D_SRC_DEPTH 0x0000023c -#define NV50_2D_SRC_LAYER 0x00000240 -#define NV50_2D_SRC_PITCH 0x00000244 -#define NV50_2D_SRC_WIDTH 0x00000248 -#define NV50_2D_SRC_HEIGHT 0x0000024c -#define NV50_2D_SRC_ADDRESS_HIGH 0x00000250 -#define NV50_2D_SRC_ADDRESS_LOW 0x00000254 -#define NV50_2D_COND_ADDRESS_HIGH 0x00000264 -#define NV50_2D_COND_ADDRESS_LOW 0x00000268 -#define NV50_2D_COND_MODE 0x0000026c -#define NV50_2D_COND_MODE_NEVER 0x00000000 -#define NV50_2D_COND_MODE_ALWAYS 0x00000001 -#define NV50_2D_COND_MODE_RES 0x00000002 -#define NV50_2D_COND_MODE_NOT_RES_AND_NOT_ID 0x00000003 -#define NV50_2D_COND_MODE_RES_OR_ID 0x00000004 -#define NV50_2D_CLIP_X 0x00000280 -#define NV50_2D_CLIP_Y 0x00000284 -#define NV50_2D_CLIP_W 0x00000288 -#define NV50_2D_CLIP_H 0x0000028c -#define NV50_2D_CLIP_ENABLE 0x00000290 -#define NV50_2D_COLOR_KEY_FORMAT 0x00000294 -#define NV50_2D_COLOR_KEY_FORMAT_16BPP 0x00000000 -#define NV50_2D_COLOR_KEY_FORMAT_15BPP 0x00000001 -#define NV50_2D_COLOR_KEY_FORMAT_24BPP 0x00000002 -#define NV50_2D_COLOR_KEY_FORMAT_30BPP 0x00000003 -#define NV50_2D_COLOR_KEY_FORMAT_8BPP 0x00000004 -#define NV50_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005 -#define NV50_2D_COLOR_KEY_FORMAT_32BPP 0x00000006 -#define NV50_2D_COLOR_KEY 0x00000298 -#define NV50_2D_COLOR_KEY_ENABLE 0x0000029c -#define NV50_2D_ROP 0x000002a0 -#define NV50_2D_OPERATION 0x000002ac -#define NV50_2D_OPERATION_SRCCOPY_AND 0x00000000 -#define NV50_2D_OPERATION_ROP_AND 0x00000001 -#define NV50_2D_OPERATION_BLEND_AND 0x00000002 -#define NV50_2D_OPERATION_SRCCOPY 0x00000003 -#define NV50_2D_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV50_2D_OPERATION_BLEND_PREMULT 0x00000005 -#define NV50_2D_PATTERN_FORMAT 0x000002e8 -#define NV50_2D_PATTERN_FORMAT_16BPP 0x00000000 -#define NV50_2D_PATTERN_FORMAT_15BPP 0x00000001 -#define NV50_2D_PATTERN_FORMAT_32BPP 0x00000002 -#define NV50_2D_PATTERN_FORMAT_8BPP 0x00000003 -#define NV50_2D_PATTERN_COLOR(x) (0x000002f0+((x)*4)) -#define NV50_2D_PATTERN_COLOR__SIZE 0x00000002 -#define NV50_2D_PATTERN_BITMAP(x) (0x000002f8+((x)*4)) -#define NV50_2D_PATTERN_BITMAP__SIZE 0x00000002 -#define NV50_2D_DRAW_SHAPE 0x00000580 -#define NV50_2D_DRAW_SHAPE_POINTS 0x00000000 -#define NV50_2D_DRAW_SHAPE_LINES 0x00000001 -#define NV50_2D_DRAW_SHAPE_LINE_STRIP 0x00000002 -#define NV50_2D_DRAW_SHAPE_TRIANGLES 0x00000003 -#define NV50_2D_DRAW_SHAPE_RECTANGLES 0x00000004 -#define NV50_2D_DRAW_COLOR_FORMAT 0x00000584 -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32_FLOAT 0x000000cb -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32_SINT 0x000000cc -#define NV50_2D_DRAW_COLOR_FORMAT_R32G32_UINT 0x000000cd -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NV50_2D_DRAW_COLOR_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NV50_2D_DRAW_COLOR_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NV50_2D_DRAW_COLOR_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NV50_2D_DRAW_COLOR_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NV50_2D_DRAW_COLOR_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NV50_2D_DRAW_COLOR_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NV50_2D_DRAW_COLOR_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NV50_2D_DRAW_COLOR_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NV50_2D_DRAW_COLOR_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16_UNORM 0x000000da -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16_SNORM 0x000000db -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16_SINT 0x000000dc -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16_UINT 0x000000dd -#define NV50_2D_DRAW_COLOR_FORMAT_R16G16_FLOAT 0x000000de -#define NV50_2D_DRAW_COLOR_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NV50_2D_DRAW_COLOR_FORMAT_B10G11R11_FLOAT 0x000000e0 -#define NV50_2D_DRAW_COLOR_FORMAT_R32_FLOAT 0x000000e5 -#define NV50_2D_DRAW_COLOR_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NV50_2D_DRAW_COLOR_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NV50_2D_DRAW_COLOR_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NV50_2D_DRAW_COLOR_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NV50_2D_DRAW_COLOR_FORMAT_R8G8_UNORM 0x000000ea -#define NV50_2D_DRAW_COLOR_FORMAT_R8G8_SNORM 0x000000eb -#define NV50_2D_DRAW_COLOR_FORMAT_R8G8_SINT 0x000000ec -#define NV50_2D_DRAW_COLOR_FORMAT_R8G8_UINT 0x000000ed -#define NV50_2D_DRAW_COLOR_FORMAT_R16_UNORM 0x000000ee -#define NV50_2D_DRAW_COLOR_FORMAT_R16_SNORM 0x000000ef -#define NV50_2D_DRAW_COLOR_FORMAT_R16_SINT 0x000000f0 -#define NV50_2D_DRAW_COLOR_FORMAT_R16_UINT 0x000000f1 -#define NV50_2D_DRAW_COLOR_FORMAT_R16_FLOAT 0x000000f2 -#define NV50_2D_DRAW_COLOR_FORMAT_R8_UNORM 0x000000f3 -#define NV50_2D_DRAW_COLOR_FORMAT_R8_SNORM 0x000000f4 -#define NV50_2D_DRAW_COLOR_FORMAT_R8_SINT 0x000000f5 -#define NV50_2D_DRAW_COLOR_FORMAT_R8_UINT 0x000000f6 -#define NV50_2D_DRAW_COLOR_FORMAT_A8_UNORM 0x000000f7 -#define NV50_2D_DRAW_COLOR_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NV50_2D_DRAW_COLOR_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NV50_2D_DRAW_COLOR_FORMAT_X8B8G8R8_SRGB 0x000000fa -#define NV50_2D_DRAW_COLOR 0x00000588 -#define NV50_2D_DRAW_POINT16 0x000005e0 -#define NV50_2D_DRAW_POINT16_X_SHIFT 0 -#define NV50_2D_DRAW_POINT16_X_MASK 0x0000ffff -#define NV50_2D_DRAW_POINT16_Y_SHIFT 16 -#define NV50_2D_DRAW_POINT16_Y_MASK 0xffff0000 -#define NV50_2D_DRAW_POINT32_X(x) (0x00000600+((x)*8)) -#define NV50_2D_DRAW_POINT32_X__SIZE 0x00000040 -#define NV50_2D_DRAW_POINT32_Y(x) (0x00000604+((x)*8)) -#define NV50_2D_DRAW_POINT32_Y__SIZE 0x00000040 -#define NV50_2D_SIFC_BITMAP_ENABLE 0x00000800 -#define NV50_2D_SIFC_FORMAT 0x00000804 -#define NV50_2D_SIFC_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NV50_2D_SIFC_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NV50_2D_SIFC_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NV50_2D_SIFC_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NV50_2D_SIFC_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NV50_2D_SIFC_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NV50_2D_SIFC_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NV50_2D_SIFC_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NV50_2D_SIFC_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NV50_2D_SIFC_FORMAT_R32G32_FLOAT 0x000000cb -#define NV50_2D_SIFC_FORMAT_R32G32_SINT 0x000000cc -#define NV50_2D_SIFC_FORMAT_R32G32_UINT 0x000000cd -#define NV50_2D_SIFC_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NV50_2D_SIFC_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NV50_2D_SIFC_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NV50_2D_SIFC_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NV50_2D_SIFC_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NV50_2D_SIFC_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NV50_2D_SIFC_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NV50_2D_SIFC_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NV50_2D_SIFC_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NV50_2D_SIFC_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NV50_2D_SIFC_FORMAT_R16G16_UNORM 0x000000da -#define NV50_2D_SIFC_FORMAT_R16G16_SNORM 0x000000db -#define NV50_2D_SIFC_FORMAT_R16G16_SINT 0x000000dc -#define NV50_2D_SIFC_FORMAT_R16G16_UINT 0x000000dd -#define NV50_2D_SIFC_FORMAT_R16G16_FLOAT 0x000000de -#define NV50_2D_SIFC_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NV50_2D_SIFC_FORMAT_B10G11R11_FLOAT 0x000000e0 -#define NV50_2D_SIFC_FORMAT_R32_FLOAT 0x000000e5 -#define NV50_2D_SIFC_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NV50_2D_SIFC_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NV50_2D_SIFC_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NV50_2D_SIFC_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NV50_2D_SIFC_FORMAT_R8G8_UNORM 0x000000ea -#define NV50_2D_SIFC_FORMAT_R8G8_SNORM 0x000000eb -#define NV50_2D_SIFC_FORMAT_R8G8_SINT 0x000000ec -#define NV50_2D_SIFC_FORMAT_R8G8_UINT 0x000000ed -#define NV50_2D_SIFC_FORMAT_R16_UNORM 0x000000ee -#define NV50_2D_SIFC_FORMAT_R16_SNORM 0x000000ef -#define NV50_2D_SIFC_FORMAT_R16_SINT 0x000000f0 -#define NV50_2D_SIFC_FORMAT_R16_UINT 0x000000f1 -#define NV50_2D_SIFC_FORMAT_R16_FLOAT 0x000000f2 -#define NV50_2D_SIFC_FORMAT_R8_UNORM 0x000000f3 -#define NV50_2D_SIFC_FORMAT_R8_SNORM 0x000000f4 -#define NV50_2D_SIFC_FORMAT_R8_SINT 0x000000f5 -#define NV50_2D_SIFC_FORMAT_R8_UINT 0x000000f6 -#define NV50_2D_SIFC_FORMAT_A8_UNORM 0x000000f7 -#define NV50_2D_SIFC_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NV50_2D_SIFC_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NV50_2D_SIFC_FORMAT_X8B8G8R8_SRGB 0x000000fa -#define NV50_2D_SIFC_BITMAP_UNK808 0x00000808 -#define NV50_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c -#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810 -#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000 -#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001 -#define NV50_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002 -#define NV50_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814 -#define NV50_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818 -#define NV50_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c -#define NV50_2D_SIFC_WIDTH 0x00000838 -#define NV50_2D_SIFC_HEIGHT 0x0000083c -#define NV50_2D_SIFC_DX_DU_FRACT 0x00000840 -#define NV50_2D_SIFC_DX_DU_INT 0x00000844 -#define NV50_2D_SIFC_DY_DV_FRACT 0x00000848 -#define NV50_2D_SIFC_DY_DV_INT 0x0000084c -#define NV50_2D_SIFC_DST_X_FRACT 0x00000850 -#define NV50_2D_SIFC_DST_X_INT 0x00000854 -#define NV50_2D_SIFC_DST_Y_FRACT 0x00000858 -#define NV50_2D_SIFC_DST_Y_INT 0x0000085c -#define NV50_2D_SIFC_DATA 0x00000860 -#define NV50_2D_BLIT_DST_X 0x000008b0 -#define NV50_2D_BLIT_DST_Y 0x000008b4 -#define NV50_2D_BLIT_DST_W 0x000008b8 -#define NV50_2D_BLIT_DST_H 0x000008bc -#define NV50_2D_BLIT_DU_DX_FRACT 0x000008c0 -#define NV50_2D_BLIT_DU_DX_INT 0x000008c4 -#define NV50_2D_BLIT_DV_DY_FRACT 0x000008c8 -#define NV50_2D_BLIT_DV_DY_INT 0x000008cc -#define NV50_2D_BLIT_SRC_X_FRACT 0x000008d0 -#define NV50_2D_BLIT_SRC_X_INT 0x000008d4 -#define NV50_2D_BLIT_SRC_Y_FRACT 0x000008d8 -#define NV50_2D_BLIT_SRC_Y_INT 0x000008dc - - -#define NV50TCL 0x00005097 - -#define NV50TCL_NOP 0x00000100 -#define NV50TCL_NOTIFY 0x00000104 -#define NV50TCL_SERIALIZE 0x00000110 -#define NV50TCL_DMA_NOTIFY 0x00000180 -#define NV50TCL_DMA_ZETA 0x00000184 -#define NV50TCL_DMA_QUERY 0x00000188 -#define NV50TCL_DMA_VTXBUF0 0x0000018c -#define NV50TCL_DMA_LOCAL 0x00000190 -#define NV50TCL_DMA_STACK 0x00000194 -#define NV50TCL_DMA_CODE_CB 0x00000198 -#define NV50TCL_DMA_TSC 0x0000019c -#define NV50TCL_DMA_TIC 0x000001a0 -#define NV50TCL_DMA_TEXTURE 0x000001a4 -#define NV50TCL_DMA_STRMOUT 0x000001a8 -#define NV50TCL_DMA_CLIPID 0x000001ac -#define NV50TCL_DMA_COLOR(x) (0x000001c0+((x)*4)) -#define NV50TCL_DMA_COLOR__SIZE 0x00000008 -#define NV50TCL_RT_ADDRESS_HIGH(x) (0x00000200+((x)*32)) -#define NV50TCL_RT_ADDRESS_HIGH__SIZE 0x00000008 -#define NV50TCL_RT_ADDRESS_LOW(x) (0x00000204+((x)*32)) -#define NV50TCL_RT_ADDRESS_LOW__SIZE 0x00000008 -#define NV50TCL_RT_FORMAT(x) (0x00000208+((x)*32)) -#define NV50TCL_RT_FORMAT__SIZE 0x00000008 -#define NV50TCL_RT_FORMAT_R32G32B32A32_FLOAT 0x000000c0 -#define NV50TCL_RT_FORMAT_R32G32B32A32_SINT 0x000000c1 -#define NV50TCL_RT_FORMAT_R32G32B32A32_UINT 0x000000c2 -#define NV50TCL_RT_FORMAT_R32G32B32X32_FLOAT 0x000000c3 -#define NV50TCL_RT_FORMAT_R16G16B16A16_UNORM 0x000000c6 -#define NV50TCL_RT_FORMAT_R16G16B16A16_SNORM 0x000000c7 -#define NV50TCL_RT_FORMAT_R16G16B16A16_SINT 0x000000c8 -#define NV50TCL_RT_FORMAT_R16G16B16A16_UINT 0x000000c9 -#define NV50TCL_RT_FORMAT_R16G16B16A16_FLOAT 0x000000ca -#define NV50TCL_RT_FORMAT_R32G32_FLOAT 0x000000cb -#define NV50TCL_RT_FORMAT_R32G32_SINT 0x000000cc -#define NV50TCL_RT_FORMAT_R32G32_UINT 0x000000cd -#define NV50TCL_RT_FORMAT_R16G16B16X16_FLOAT 0x000000ce -#define NV50TCL_RT_FORMAT_A8R8G8B8_UNORM 0x000000cf -#define NV50TCL_RT_FORMAT_A8R8G8B8_SRGB 0x000000d0 -#define NV50TCL_RT_FORMAT_A2B10G10R10_UNORM 0x000000d1 -#define NV50TCL_RT_FORMAT_A2B10G10R10_UINT 0x000000d2 -#define NV50TCL_RT_FORMAT_A8B8G8R8_UNORM 0x000000d5 -#define NV50TCL_RT_FORMAT_A8B8G8R8_SRGB 0x000000d6 -#define NV50TCL_RT_FORMAT_A8B8G8R8_SNORM 0x000000d7 -#define NV50TCL_RT_FORMAT_A8B8G8R8_SINT 0x000000d8 -#define NV50TCL_RT_FORMAT_A8B8G8R8_UINT 0x000000d9 -#define NV50TCL_RT_FORMAT_R16G16_UNORM 0x000000da -#define NV50TCL_RT_FORMAT_R16G16_SNORM 0x000000db -#define NV50TCL_RT_FORMAT_R16G16_SINT 0x000000dc -#define NV50TCL_RT_FORMAT_R16G16_UINT 0x000000dd -#define NV50TCL_RT_FORMAT_R16G16_FLOAT 0x000000de -#define NV50TCL_RT_FORMAT_A2R10G10B10_UNORM 0x000000df -#define NV50TCL_RT_FORMAT_B10G11R11_FLOAT 0x000000e0 -#define NV50TCL_RT_FORMAT_R32_FLOAT 0x000000e5 -#define NV50TCL_RT_FORMAT_X8R8G8B8_UNORM 0x000000e6 -#define NV50TCL_RT_FORMAT_X8R8G8B8_SRGB 0x000000e7 -#define NV50TCL_RT_FORMAT_R5G6B5_UNORM 0x000000e8 -#define NV50TCL_RT_FORMAT_A1R5G5B5_UNORM 0x000000e9 -#define NV50TCL_RT_FORMAT_R8G8_UNORM 0x000000ea -#define NV50TCL_RT_FORMAT_R8G8_SNORM 0x000000eb -#define NV50TCL_RT_FORMAT_R8G8_SINT 0x000000ec -#define NV50TCL_RT_FORMAT_R8G8_UINT 0x000000ed -#define NV50TCL_RT_FORMAT_R16_UNORM 0x000000ee -#define NV50TCL_RT_FORMAT_R16_SNORM 0x000000ef -#define NV50TCL_RT_FORMAT_R16_SINT 0x000000f0 -#define NV50TCL_RT_FORMAT_R16_UINT 0x000000f1 -#define NV50TCL_RT_FORMAT_R16_FLOAT 0x000000f2 -#define NV50TCL_RT_FORMAT_R8_UNORM 0x000000f3 -#define NV50TCL_RT_FORMAT_R8_SNORM 0x000000f4 -#define NV50TCL_RT_FORMAT_R8_SINT 0x000000f5 -#define NV50TCL_RT_FORMAT_R8_UINT 0x000000f6 -#define NV50TCL_RT_FORMAT_A8_UNORM 0x000000f7 -#define NV50TCL_RT_FORMAT_X1R5G5B5_UNORM 0x000000f8 -#define NV50TCL_RT_FORMAT_X8B8G8R8_UNORM 0x000000f9 -#define NV50TCL_RT_FORMAT_X8B8G8R8_SRGB 0x000000fa -#define NV50TCL_RT_TILE_MODE(x) (0x0000020c+((x)*32)) -#define NV50TCL_RT_TILE_MODE__SIZE 0x00000008 -#define NV50TCL_RT_LAYER_STRIDE(x) (0x00000210+((x)*32)) -#define NV50TCL_RT_LAYER_STRIDE__SIZE 0x00000008 -#define NV50TCL_VTX_ATTR_1F(x) (0x00000300+((x)*4)) -#define NV50TCL_VTX_ATTR_1F__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2H(x) (0x00000340+((x)*4)) -#define NV50TCL_VTX_ATTR_2H__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2H_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_2H_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_2H_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_2H_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_2F_X(x) (0x00000380+((x)*8)) -#define NV50TCL_VTX_ATTR_2F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2F_Y(x) (0x00000384+((x)*8)) -#define NV50TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_X(x) (0x00000400+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_Y(x) (0x00000404+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_3F_Z(x) (0x00000408+((x)*16)) -#define NV50TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_X(x) (0x00000500+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_Y(x) (0x00000504+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_Z(x) (0x00000508+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4F_W(x) (0x0000050c+((x)*16)) -#define NV50TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4H_0(x) (0x00000600+((x)*8)) -#define NV50TCL_VTX_ATTR_4H_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4H_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4H_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4H_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4H_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4H_1(x) (0x00000604+((x)*8)) -#define NV50TCL_VTX_ATTR_4H_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4H_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4H_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4H_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4H_1_W_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_2I(x) (0x00000680+((x)*4)) -#define NV50TCL_VTX_ATTR_2I__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2I_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_2I_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_2I_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_2NI(x) (0x000006c0+((x)*4)) -#define NV50TCL_VTX_ATTR_2NI__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_2NI_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_2NI_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_2NI_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_2NI_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4I_0(x) (0x00000700+((x)*8)) -#define NV50TCL_VTX_ATTR_4I_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4I_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4I_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4I_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4I_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4I_1(x) (0x00000704+((x)*8)) -#define NV50TCL_VTX_ATTR_4I_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4I_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4I_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4I_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4I_1_W_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4NI_0(x) (0x00000780+((x)*8)) -#define NV50TCL_VTX_ATTR_4NI_0__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NI_0_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NI_0_X_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4NI_0_Y_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NI_0_Y_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4NI_1(x) (0x00000784+((x)*8)) -#define NV50TCL_VTX_ATTR_4NI_1__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NI_1_Z_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NI_1_Z_MASK 0x0000ffff -#define NV50TCL_VTX_ATTR_4NI_1_W_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NI_1_W_MASK 0xffff0000 -#define NV50TCL_VTX_ATTR_4UB(x) (0x00000800+((x)*4)) -#define NV50TCL_VTX_ATTR_4UB__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4UB_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4UB_X_MASK 0x000000ff -#define NV50TCL_VTX_ATTR_4UB_Y_SHIFT 8 -#define NV50TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 -#define NV50TCL_VTX_ATTR_4UB_Z_SHIFT 16 -#define NV50TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 -#define NV50TCL_VTX_ATTR_4UB_W_SHIFT 24 -#define NV50TCL_VTX_ATTR_4UB_W_MASK 0xff000000 -#define NV50TCL_VTX_ATTR_4B(x) (0x00000840+((x)*4)) -#define NV50TCL_VTX_ATTR_4B__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4B_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4B_X_MASK 0x000000ff -#define NV50TCL_VTX_ATTR_4B_Y_SHIFT 8 -#define NV50TCL_VTX_ATTR_4B_Y_MASK 0x0000ff00 -#define NV50TCL_VTX_ATTR_4B_Z_SHIFT 16 -#define NV50TCL_VTX_ATTR_4B_Z_MASK 0x00ff0000 -#define NV50TCL_VTX_ATTR_4B_W_SHIFT 24 -#define NV50TCL_VTX_ATTR_4B_W_MASK 0xff000000 -#define NV50TCL_VTX_ATTR_4NUB(x) (0x00000880+((x)*4)) -#define NV50TCL_VTX_ATTR_4NUB__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NUB_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NUB_X_MASK 0x000000ff -#define NV50TCL_VTX_ATTR_4NUB_Y_SHIFT 8 -#define NV50TCL_VTX_ATTR_4NUB_Y_MASK 0x0000ff00 -#define NV50TCL_VTX_ATTR_4NUB_Z_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NUB_Z_MASK 0x00ff0000 -#define NV50TCL_VTX_ATTR_4NUB_W_SHIFT 24 -#define NV50TCL_VTX_ATTR_4NUB_W_MASK 0xff000000 -#define NV50TCL_VTX_ATTR_4NB(x) (0x000008c0+((x)*4)) -#define NV50TCL_VTX_ATTR_4NB__SIZE 0x00000010 -#define NV50TCL_VTX_ATTR_4NB_X_SHIFT 0 -#define NV50TCL_VTX_ATTR_4NB_X_MASK 0x000000ff -#define NV50TCL_VTX_ATTR_4NB_Y_SHIFT 8 -#define NV50TCL_VTX_ATTR_4NB_Y_MASK 0x0000ff00 -#define NV50TCL_VTX_ATTR_4NB_Z_SHIFT 16 -#define NV50TCL_VTX_ATTR_4NB_Z_MASK 0x00ff0000 -#define NV50TCL_VTX_ATTR_4NB_W_SHIFT 24 -#define NV50TCL_VTX_ATTR_4NB_W_MASK 0xff000000 -#define NV50TCL_VERTEX_ARRAY_FORMAT(x) (0x00000900+((x)*16)) -#define NV50TCL_VERTEX_ARRAY_FORMAT__SIZE 0x00000010 -#define NV50TCL_VERTEX_ARRAY_FORMAT_STRIDE_SHIFT 0 -#define NV50TCL_VERTEX_ARRAY_FORMAT_STRIDE_MASK 0x00000fff -#define NV50TCL_VERTEX_ARRAY_FORMAT_ENABLE (1 << 29) -#define NV50TCL_VERTEX_ARRAY_START_HIGH(x) (0x00000904+((x)*16)) -#define NV50TCL_VERTEX_ARRAY_START_HIGH__SIZE 0x00000010 -#define NV50TCL_VERTEX_ARRAY_START_LOW(x) (0x00000908+((x)*16)) -#define NV50TCL_VERTEX_ARRAY_START_LOW__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_SCALE_X(x) (0x00000a00+((x)*32)) -#define NV50TCL_VIEWPORT_SCALE_X__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_SCALE_Y(x) (0x00000a04+((x)*32)) -#define NV50TCL_VIEWPORT_SCALE_Y__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_SCALE_Z(x) (0x00000a08+((x)*32)) -#define NV50TCL_VIEWPORT_SCALE_Z__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_TRANSLATE_X(x) (0x00000a0c+((x)*32)) -#define NV50TCL_VIEWPORT_TRANSLATE_X__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_TRANSLATE_Y(x) (0x00000a10+((x)*32)) -#define NV50TCL_VIEWPORT_TRANSLATE_Y__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_TRANSLATE_Z(x) (0x00000a14+((x)*32)) -#define NV50TCL_VIEWPORT_TRANSLATE_Z__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_HORIZ(x) (0x00000c00+((x)*16)) -#define NV50TCL_VIEWPORT_HORIZ__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_HORIZ_X_SHIFT 0 -#define NV50TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_HORIZ_W_SHIFT 16 -#define NV50TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 -#define NV50TCL_VIEWPORT_VERT(x) (0x00000c04+((x)*16)) -#define NV50TCL_VIEWPORT_VERT__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_VERT_Y_SHIFT 0 -#define NV50TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_VERT_H_SHIFT 16 -#define NV50TCL_VIEWPORT_VERT_H_MASK 0xffff0000 -#define NV50TCL_DEPTH_RANGE_NEAR(x) (0x00000c08+((x)*16)) -#define NV50TCL_DEPTH_RANGE_NEAR__SIZE 0x00000010 -#define NV50TCL_DEPTH_RANGE_FAR(x) (0x00000c0c+((x)*16)) -#define NV50TCL_DEPTH_RANGE_FAR__SIZE 0x00000010 -#define NV50TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8)) -#define NV50TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV50TCL_VIEWPORT_CLIP_HORIZ_MIN_SHIFT 0 -#define NV50TCL_VIEWPORT_CLIP_HORIZ_MIN_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_CLIP_HORIZ_MAX_SHIFT 16 -#define NV50TCL_VIEWPORT_CLIP_HORIZ_MAX_MASK 0xffff0000 -#define NV50TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8)) -#define NV50TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV50TCL_VIEWPORT_CLIP_VERT_MIN_SHIFT 0 -#define NV50TCL_VIEWPORT_CLIP_VERT_MIN_MASK 0x0000ffff -#define NV50TCL_VIEWPORT_CLIP_VERT_MAX_SHIFT 16 -#define NV50TCL_VIEWPORT_CLIP_VERT_MAX_MASK 0xffff0000 -#define NV50TCL_CLIPID_REGION_HORIZ(x) (0x00000d40+((x)*8)) -#define NV50TCL_CLIPID_REGION_HORIZ__SIZE 0x00000004 -#define NV50TCL_CLIPID_REGION_VERT(x) (0x00000d44+((x)*8)) -#define NV50TCL_CLIPID_REGION_VERT__SIZE 0x00000004 -#define NV50TCL_VERTEX_BUFFER_FIRST 0x00000d74 -#define NV50TCL_VERTEX_BUFFER_COUNT 0x00000d78 -#define NV50TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4)) -#define NV50TCL_CLEAR_COLOR__SIZE 0x00000004 -#define NV50TCL_CLEAR_DEPTH 0x00000d90 -#define NV50TCL_STACK_ADDRESS_HIGH 0x00000d94 -#define NV50TCL_STACK_ADDRESS_LOW 0x00000d98 -#define NV50TCL_STACK_SIZE_LOG 0x00000d9c -#define NV50TCL_CLEAR_STENCIL 0x00000da0 -#define NV50TCL_STRMOUT_PRIMITIVE_COUNT 0x00000da8 -#define NV50TCL_POLYGON_MODE_FRONT 0x00000dac -#define NV50TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV50TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV50TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV50TCL_POLYGON_MODE_BACK 0x00000db0 -#define NV50TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV50TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV50TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV50TCL_POLYGON_SMOOTH_ENABLE 0x00000db4 -#define NV50TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 -#define NV50TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 -#define NV50TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 -#define NV50TCL_WATCHDOG_TIMER 0x00000de4 -#define NV50TCL_WINDOW_OFFSET_X 0x00000df8 -#define NV50TCL_WINDOW_OFFSET_Y 0x00000dfc -#define NV50TCL_SCISSOR_ENABLE(x) (0x00000e00+((x)*16)) -#define NV50TCL_SCISSOR_ENABLE__SIZE 0x00000010 -#define NV50TCL_SCISSOR_HORIZ(x) (0x00000e04+((x)*16)) -#define NV50TCL_SCISSOR_HORIZ__SIZE 0x00000010 -#define NV50TCL_SCISSOR_HORIZ_MIN_SHIFT 0 -#define NV50TCL_SCISSOR_HORIZ_MIN_MASK 0x0000ffff -#define NV50TCL_SCISSOR_HORIZ_MAX_SHIFT 16 -#define NV50TCL_SCISSOR_HORIZ_MAX_MASK 0xffff0000 -#define NV50TCL_SCISSOR_VERT(x) (0x00000e08+((x)*16)) -#define NV50TCL_SCISSOR_VERT__SIZE 0x00000010 -#define NV50TCL_SCISSOR_VERT_MIN_SHIFT 0 -#define NV50TCL_SCISSOR_VERT_MIN_MASK 0x0000ffff -#define NV50TCL_SCISSOR_VERT_MAX_SHIFT 16 -#define NV50TCL_SCISSOR_VERT_MAX_MASK 0xffff0000 -#define NV50TCL_CB_ADDR 0x00000f00 -#define NV50TCL_CB_ADDR_ID_SHIFT 8 -#define NV50TCL_CB_ADDR_ID_MASK 0x003fff00 -#define NV50TCL_CB_ADDR_BUFFER_SHIFT 0 -#define NV50TCL_CB_ADDR_BUFFER_MASK 0x0000007f -#define NV50TCL_CB_DATA(x) (0x00000f04+((x)*4)) -#define NV50TCL_CB_DATA__SIZE 0x00000010 -#define NV50TCL_LOCAL_WARPS_LOG_ALLOC 0x00000f44 -#define NV50TCL_LOCAL_WARPS_NO_CLAMP 0x00000f48 -#define NV50TCL_STACK_WARPS_LOG_ALLOC 0x00000f4c -#define NV50TCL_STACK_WARPS_NO_CLAMP 0x00000f50 -#define NV50TCL_STENCIL_BACK_FUNC_REF 0x00000f54 -#define NV50TCL_STENCIL_BACK_MASK 0x00000f58 -#define NV50TCL_STENCIL_BACK_FUNC_MASK 0x00000f5c -#define NV50TCL_GP_ADDRESS_HIGH 0x00000f70 -#define NV50TCL_GP_ADDRESS_LOW 0x00000f74 -#define NV50TCL_VP_ADDRESS_HIGH 0x00000f7c -#define NV50TCL_VP_ADDRESS_LOW 0x00000f80 -#define NV50TCL_VERTEX_RUNOUT_HIGH 0x00000f84 -#define NV50TCL_VERTEX_RUNOUT_LOW 0x00000f88 -#define NV50TCL_DEPTH_BOUNDS(x) (0x00000f9c+((x)*4)) -#define NV50TCL_DEPTH_BOUNDS__SIZE 0x00000002 -#define NV50TCL_FP_ADDRESS_HIGH 0x00000fa4 -#define NV50TCL_FP_ADDRESS_LOW 0x00000fa8 -#define NV50TCL_MSAA_MASK(x) (0x00000fbc+((x)*4)) -#define NV50TCL_MSAA_MASK__SIZE 0x00000004 -#define NV50TCL_CLIPID_ADDRESS_HIGH 0x00000fcc -#define NV50TCL_CLIPID_ADDRESS_LOW 0x00000fd0 -#define NV50TCL_ZETA_ADDRESS_HIGH 0x00000fe0 -#define NV50TCL_ZETA_ADDRESS_LOW 0x00000fe4 -#define NV50TCL_ZETA_FORMAT 0x00000fe8 -#define NV50TCL_ZETA_FORMAT_Z32_FLOAT 0x0000000a -#define NV50TCL_ZETA_FORMAT_Z16_UNORM 0x00000013 -#define NV50TCL_ZETA_FORMAT_Z24S8_UNORM 0x00000014 -#define NV50TCL_ZETA_FORMAT_X8Z24_UNORM 0x00000015 -#define NV50TCL_ZETA_FORMAT_S8Z24_UNORM 0x00000016 -#define NV50TCL_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019 -#define NV50TCL_ZETA_TILE_MODE 0x00000fec -#define NV50TCL_ZETA_LAYER_STRIDE 0x00000ff0 -#define NV50TCL_SCREEN_SCISSOR_HORIZ 0x00000ff4 -#define NV50TCL_SCREEN_SCISSOR_HORIZ_W_SHIFT 16 -#define NV50TCL_SCREEN_SCISSOR_HORIZ_W_MASK 0xffff0000 -#define NV50TCL_SCREEN_SCISSOR_HORIZ_X_SHIFT 0 -#define NV50TCL_SCREEN_SCISSOR_HORIZ_X_MASK 0x0000ffff -#define NV50TCL_SCREEN_SCISSOR_VERT 0x00000ff8 -#define NV50TCL_SCREEN_SCISSOR_VERT_H_SHIFT 16 -#define NV50TCL_SCREEN_SCISSOR_VERT_H_MASK 0xffff0000 -#define NV50TCL_SCREEN_SCISSOR_VERT_Y_SHIFT 0 -#define NV50TCL_SCREEN_SCISSOR_VERT_Y_MASK 0x0000ffff -#define NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(x) (0x00001080+((x)*8)) -#define NV50TCL_VERTEX_ARRAY_LIMIT_HIGH__SIZE 0x00000010 -#define NV50TCL_VERTEX_ARRAY_LIMIT_LOW(x) (0x00001084+((x)*8)) -#define NV50TCL_VERTEX_ARRAY_LIMIT_LOW__SIZE 0x00000010 -#define NV50TCL_RT_CONTROL 0x0000121c -#define NV50TCL_RT_CONTROL_COUNT_SHIFT 0 -#define NV50TCL_RT_CONTROL_COUNT_MASK 0x0000000f -#define NV50TCL_RT_CONTROL_MAP0_SHIFT 4 -#define NV50TCL_RT_CONTROL_MAP0_MASK 0x00000070 -#define NV50TCL_RT_CONTROL_MAP1_SHIFT 7 -#define NV50TCL_RT_CONTROL_MAP1_MASK 0x00000380 -#define NV50TCL_RT_CONTROL_MAP2_SHIFT 10 -#define NV50TCL_RT_CONTROL_MAP2_MASK 0x00001c00 -#define NV50TCL_RT_CONTROL_MAP3_SHIFT 13 -#define NV50TCL_RT_CONTROL_MAP3_MASK 0x0000e000 -#define NV50TCL_RT_CONTROL_MAP4_SHIFT 16 -#define NV50TCL_RT_CONTROL_MAP4_MASK 0x00070000 -#define NV50TCL_RT_CONTROL_MAP5_SHIFT 19 -#define NV50TCL_RT_CONTROL_MAP5_MASK 0x00380000 -#define NV50TCL_RT_CONTROL_MAP6_SHIFT 22 -#define NV50TCL_RT_CONTROL_MAP6_MASK 0x01c00000 -#define NV50TCL_RT_CONTROL_MAP7_SHIFT 25 -#define NV50TCL_RT_CONTROL_MAP7_MASK 0x0e000000 -#define NV50TCL_RT_ARRAY_MODE 0x00001224 -#define NV50TCL_RT_ARRAY_MODE_LAYERS_SHIFT 0 -#define NV50TCL_RT_ARRAY_MODE_LAYERS_MASK 0x0000ffff -#define NV50TCL_RT_ARRAY_MODE_VOLUME (1 << 16) -#define NV50TCL_ZETA_HORIZ 0x00001228 -#define NV50TCL_ZETA_VERT 0x0000122c -#define NV50TCL_ZETA_ARRAY_MODE 0x00001230 -#define NV50TCL_ZETA_ARRAY_MODE_LAYERS_SHIFT 0 -#define NV50TCL_ZETA_ARRAY_MODE_LAYERS_MASK 0x0000ffff -#define NV50TCL_ZETA_ARRAY_MODE_UNK (1 << 16) -#define NV50TCL_LINKED_TSC 0x00001234 -#define NV50TCL_RT_HORIZ(x) (0x00001240+((x)*8)) -#define NV50TCL_RT_HORIZ__SIZE 0x00000008 -#define NV50TCL_RT_VERT(x) (0x00001244+((x)*8)) -#define NV50TCL_RT_VERT__SIZE 0x00000008 -#define NV50TCL_CB_DEF_ADDRESS_HIGH 0x00001280 -#define NV50TCL_CB_DEF_ADDRESS_LOW 0x00001284 -#define NV50TCL_CB_DEF_SET 0x00001288 -#define NV50TCL_CB_DEF_SET_SIZE_SHIFT 0 -#define NV50TCL_CB_DEF_SET_SIZE_MASK 0x0000ffff -#define NV50TCL_CB_DEF_SET_BUFFER_SHIFT 16 -#define NV50TCL_CB_DEF_SET_BUFFER_MASK 0x007f0000 -#define NV50TCL_STRMOUT_BUFFERS_CTRL 0x00001294 -#define NV50TCL_STRMOUT_BUFFERS_CTRL_INTERLEAVED (1 << 0) -#define NV50TCL_STRMOUT_BUFFERS_CTRL_SEPARATE_SHIFT 4 -#define NV50TCL_STRMOUT_BUFFERS_CTRL_SEPARATE_MASK 0x000000f0 -#define NV50TCL_STRMOUT_BUFFERS_CTRL_STRIDE_SHIFT 8 -#define NV50TCL_STRMOUT_BUFFERS_CTRL_STRIDE_MASK 0x0000ff00 -#define NV50TCL_FP_RESULT_COUNT 0x00001298 -#define NV50TCL_DEPTH_TEST_ENABLE 0x000012cc -#define NV50TCL_SHADE_MODEL 0x000012d4 -#define NV50TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV50TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV50TCL_LOCAL_ADDRESS_HIGH 0x000012d8 -#define NV50TCL_LOCAL_ADDRESS_LOW 0x000012dc -#define NV50TCL_LOCAL_SIZE_LOG 0x000012e0 -#define NV50TCL_DEPTH_WRITE_ENABLE 0x000012e8 -#define NV50TCL_ALPHA_TEST_ENABLE 0x000012ec -#define NV50TCL_PM_SET(x) (0x000012f0+((x)*4)) -#define NV50TCL_PM_SET__SIZE 0x00000004 -#define NV50TCL_VB_ELEMENT_U8_SETUP 0x00001300 -#define NV50TCL_VB_ELEMENT_U8_SETUP_OFFSET_SHIFT 30 -#define NV50TCL_VB_ELEMENT_U8_SETUP_OFFSET_MASK 0xc0000000 -#define NV50TCL_VB_ELEMENT_U8_SETUP_COUNT_SHIFT 0 -#define NV50TCL_VB_ELEMENT_U8_SETUP_COUNT_MASK 0x3fffffff -#define NV50TCL_VB_ELEMENT_U8 0x00001304 -#define NV50TCL_VB_ELEMENT_U8_I0_SHIFT 0 -#define NV50TCL_VB_ELEMENT_U8_I0_MASK 0x000000ff -#define NV50TCL_VB_ELEMENT_U8_I1_SHIFT 8 -#define NV50TCL_VB_ELEMENT_U8_I1_MASK 0x0000ff00 -#define NV50TCL_VB_ELEMENT_U8_I2_SHIFT 16 -#define NV50TCL_VB_ELEMENT_U8_I2_MASK 0x00ff0000 -#define NV50TCL_VB_ELEMENT_U8_I3_SHIFT 24 -#define NV50TCL_VB_ELEMENT_U8_I3_MASK 0xff000000 -#define NV50TCL_DEPTH_TEST_FUNC 0x0000130c -#define NV50TCL_DEPTH_TEST_FUNC_NEVER 0x00000200 -#define NV50TCL_DEPTH_TEST_FUNC_LESS 0x00000201 -#define NV50TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202 -#define NV50TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203 -#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206 -#define NV50TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207 -#define NV50TCL_ALPHA_TEST_REF 0x00001310 -#define NV50TCL_ALPHA_TEST_FUNC 0x00001314 -#define NV50TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NV50TCL_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NV50TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NV50TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NV50TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NV50TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 -#define NV50TCL_BLEND_COLOR(x) (0x0000131c+((x)*4)) -#define NV50TCL_BLEND_COLOR__SIZE 0x00000004 -#define NV50TCL_TIC_FLUSH 0x00001330 -#define NV50TCL_TSC_FLUSH 0x00001334 -#define NV50TCL_TEX_CACHE_CTL 0x00001338 -#define NV50TCL_BLEND_EQUATION_RGB 0x00001340 -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NV50TCL_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NV50TCL_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NV50TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV50TCL_BLEND_FUNC_SRC_RGB 0x00001344 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00004000 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE 0x00004001 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00004300 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00004301 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00004302 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00004304 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00004305 -#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00004306 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00004307 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00004308 -#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x0000c001 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x0000c003 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC1_COLOR 0x0000c900 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC1_ALPHA 0x0000c902 -#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NV50TCL_BLEND_FUNC_DST_RGB 0x00001348 -#define NV50TCL_BLEND_FUNC_DST_RGB_ZERO 0x00004000 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE 0x00004001 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00004300 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00004301 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00004302 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NV50TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00004304 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00004305 -#define NV50TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00004306 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00004307 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00004308 -#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x0000c001 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x0000c003 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC1_COLOR 0x0000c900 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NV50TCL_BLEND_FUNC_DST_RGB_SRC1_ALPHA 0x0000c902 -#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NV50TCL_BLEND_EQUATION_ALPHA 0x0000134c -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 -#define NV50TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007 -#define NV50TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008 -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV50TCL_BLEND_FUNC_SRC_ALPHA 0x00001350 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00004000 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00004001 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00004300 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00004302 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00004304 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00004306 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00004307 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00004308 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x0000c001 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x0000c003 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC1_COLOR 0x0000c900 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC1_ALPHA 0x0000c902 -#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NV50TCL_BLEND_FUNC_DST_ALPHA 0x00001358 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00004000 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00004001 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00004300 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00004301 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00004302 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00004303 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00004304 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00004305 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00004306 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00004307 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00004308 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x0000c001 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x0000c002 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x0000c003 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x0000c004 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC1_COLOR 0x0000c900 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC1_COLOR 0x0000c901 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC1_ALPHA 0x0000c902 -#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC1_ALPHA 0x0000c903 -#define NV50TCL_BLEND_ENABLE(x) (0x00001360+((x)*4)) -#define NV50TCL_BLEND_ENABLE__SIZE 0x00000008 -#define NV50TCL_STENCIL_FRONT_ENABLE 0x00001380 -#define NV50TCL_STENCIL_FRONT_OP_FAIL 0x00001384 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL 0x00001388 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS 0x0000138c -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC 0x00001390 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 -#define NV50TCL_STENCIL_FRONT_FUNC_REF 0x00001394 -#define NV50TCL_STENCIL_FRONT_MASK 0x00001398 -#define NV50TCL_STENCIL_FRONT_FUNC_MASK 0x0000139c -#define NV50TCL_FRAG_COLOR_CLAMP_EN 0x000013a8 -#define NV50TCL_Y_ORIGIN_BOTTOM 0x000013ac -#define NV50TCL_LINE_WIDTH 0x000013b0 -#define NV50TCL_TEX_LIMITS(x) (0x000013b4+((x)*4)) -#define NV50TCL_TEX_LIMITS__SIZE 0x00000003 -#define NV50TCL_TEX_LIMITS_SAMPLERS_LOG2_SHIFT 0 -#define NV50TCL_TEX_LIMITS_SAMPLERS_LOG2_MASK 0x0000000f -#define NV50TCL_TEX_LIMITS_TEXTURES_LOG2_SHIFT 4 -#define NV50TCL_TEX_LIMITS_TEXTURES_LOG2_MASK 0x000000f0 -#define NV50TCL_POINT_COORD_REPLACE_MAP(x) (0x000013c0+((x)*4)) -#define NV50TCL_POINT_COORD_REPLACE_MAP__SIZE 0x00000008 -#define NV50TCL_VP_START_ID 0x0000140c -#define NV50TCL_GP_START_ID 0x00001410 -#define NV50TCL_FP_START_ID 0x00001414 -#define NV50TCL_GP_VERTEX_OUTPUT_COUNT 0x00001420 -#define NV50TCL_VB_ELEMENT_BASE 0x00001434 -#define NV50TCL_INSTANCE_BASE 0x00001438 -#define NV50TCL_CODE_CB_FLUSH 0x00001440 -#define NV50TCL_BIND_TSC(x) (0x00001444+((x)*8)) -#define NV50TCL_BIND_TSC__SIZE 0x00000003 -#define NV50TCL_BIND_TSC_VALID (1 << 0) -#define NV50TCL_BIND_TSC_SAMPLER_SHIFT 4 -#define NV50TCL_BIND_TSC_SAMPLER_MASK 0x000000f0 -#define NV50TCL_BIND_TSC_TSC_SHIFT 12 -#define NV50TCL_BIND_TSC_TSC_MASK 0x001ff000 -#define NV50TCL_BIND_TIC(x) (0x00001448+((x)*8)) -#define NV50TCL_BIND_TIC__SIZE 0x00000003 -#define NV50TCL_BIND_TIC_VALID (1 << 0) -#define NV50TCL_BIND_TIC_TEXTURE_SHIFT 1 -#define NV50TCL_BIND_TIC_TEXTURE_MASK 0x000001fe -#define NV50TCL_BIND_TIC_TIC_SHIFT 9 -#define NV50TCL_BIND_TIC_TIC_MASK 0x7ffffe00 -#define NV50TCL_STRMOUT_MAP(x) (0x00001480+((x)*4)) -#define NV50TCL_STRMOUT_MAP__SIZE 0x00000020 -#define NV50TCL_CLIPID_HEIGHT 0x00001504 -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE 0x00001510 -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_0 (1 << 0) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_1 (1 << 1) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_2 (1 << 2) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_3 (1 << 3) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_4 (1 << 4) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_5 (1 << 5) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_6 (1 << 6) -#define NV50TCL_VP_CLIP_DISTANCE_ENABLE_7 (1 << 7) -#define NV50TCL_SAMPLECNT_ENABLE 0x00001514 -#define NV50TCL_POINT_SIZE 0x00001518 -#define NV50TCL_POINT_SPRITE_ENABLE 0x00001520 -#define NV50TCL_SAMPLECNT_RESET 0x00001530 -#define NV50TCL_ZETA_ENABLE 0x00001538 -#define NV50TCL_MULTISAMPLE_CTRL 0x0000153c -#define NV50TCL_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE (1 << 0) -#define NV50TCL_MULTISAMPLE_CTRL_ALPHA_TO_ONE (1 << 4) -#define NV50TCL_NOPERSPECTIVE_BITMAP(x) (0x00001540+((x)*4)) -#define NV50TCL_NOPERSPECTIVE_BITMAP__SIZE 0x00000004 -#define NV50TCL_COND_ADDRESS_HIGH 0x00001550 -#define NV50TCL_COND_ADDRESS_LOW 0x00001554 -#define NV50TCL_COND_MODE 0x00001558 -#define NV50TCL_COND_MODE_NEVER 0x00000000 -#define NV50TCL_COND_MODE_ALWAYS 0x00000001 -#define NV50TCL_COND_MODE_RES 0x00000002 -#define NV50TCL_COND_MODE_NOT_RES_AND_NOT_ID 0x00000003 -#define NV50TCL_COND_MODE_RES_OR_ID 0x00000004 -#define NV50TCL_TSC_ADDRESS_HIGH 0x0000155c -#define NV50TCL_TSC_ADDRESS_LOW 0x00001560 -#define NV50TCL_TSC_LIMIT 0x00001564 -#define NV50TCL_POLYGON_OFFSET_FACTOR 0x0000156c -#define NV50TCL_LINE_SMOOTH_ENABLE 0x00001570 -#define NV50TCL_TIC_ADDRESS_HIGH 0x00001574 -#define NV50TCL_TIC_ADDRESS_LOW 0x00001578 -#define NV50TCL_TIC_LIMIT 0x0000157c -#define NV50TCL_PM_CONTROL(x) (0x00001580+((x)*4)) -#define NV50TCL_PM_CONTROL__SIZE 0x00000004 -#define NV50TCL_PM_CONTROL_UNK0 (1 << 0) -#define NV50TCL_PM_CONTROL_UNK1_SHIFT 4 -#define NV50TCL_PM_CONTROL_UNK1_MASK 0x00000070 -#define NV50TCL_PM_CONTROL_UNK2_SHIFT 8 -#define NV50TCL_PM_CONTROL_UNK2_MASK 0xffffff00 -#define NV50TCL_STENCIL_BACK_ENABLE 0x00001594 -#define NV50TCL_STENCIL_BACK_OP_FAIL 0x00001598 -#define NV50TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL 0x0000159c -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_OP_ZPASS 0x000015a0 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NV50TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC 0x000015a4 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NV50TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 -#define NV50TCL_FRAMEBUFFER_SRGB 0x000015b8 -#define NV50TCL_POLYGON_OFFSET_UNITS 0x000015bc -#define NV50TCL_GP_BUILTIN_RESULT_EN 0x000015cc -#define NV50TCL_GP_BUILTIN_RESULT_EN_VPORT_IDX (1 << 0) -#define NV50TCL_GP_BUILTIN_RESULT_EN_LAYER_IDX (1 << 16) -#define NV50TCL_MULTISAMPLE_MODE 0x000015d0 -#define NV50TCL_MULTISAMPLE_MODE_1X 0x00000000 -#define NV50TCL_MULTISAMPLE_MODE_2XMS 0x00000001 -#define NV50TCL_MULTISAMPLE_MODE_4XMS 0x00000002 -#define NV50TCL_MULTISAMPLE_MODE_8XMS 0x00000004 -#define NV50TCL_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008 -#define NV50TCL_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009 -#define NV50TCL_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a -#define NV50TCL_VERTEX_BEGIN 0x000015dc -#define NV50TCL_VERTEX_BEGIN_POINTS 0x00000000 -#define NV50TCL_VERTEX_BEGIN_LINES 0x00000001 -#define NV50TCL_VERTEX_BEGIN_LINE_LOOP 0x00000002 -#define NV50TCL_VERTEX_BEGIN_LINE_STRIP 0x00000003 -#define NV50TCL_VERTEX_BEGIN_TRIANGLES 0x00000004 -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP 0x00000005 -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN 0x00000006 -#define NV50TCL_VERTEX_BEGIN_QUADS 0x00000007 -#define NV50TCL_VERTEX_BEGIN_QUAD_STRIP 0x00000008 -#define NV50TCL_VERTEX_BEGIN_POLYGON 0x00000009 -#define NV50TCL_VERTEX_BEGIN_LINES_ADJACENCY 0x0000000a -#define NV50TCL_VERTEX_BEGIN_LINE_STRIP_ADJACENCY 0x0000000b -#define NV50TCL_VERTEX_BEGIN_TRIANGLES_ADJACENCY 0x0000000c -#define NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP_ADJACENCY 0x0000000d -#define NV50TCL_VERTEX_BEGIN_PATCHES 0x0000000e -#define NV50TCL_VERTEX_END 0x000015e0 -#define NV50TCL_EDGEFLAG_ENABLE 0x000015e4 -#define NV50TCL_VB_ELEMENT_U32 0x000015e8 -#define NV50TCL_VB_ELEMENT_U16_SETUP 0x000015ec -#define NV50TCL_VB_ELEMENT_U16_SETUP_OFFSET_SHIFT 30 -#define NV50TCL_VB_ELEMENT_U16_SETUP_OFFSET_MASK 0xc0000000 -#define NV50TCL_VB_ELEMENT_U16_SETUP_COUNT_SHIFT 0 -#define NV50TCL_VB_ELEMENT_U16_SETUP_COUNT_MASK 0x3fffffff -#define NV50TCL_VB_ELEMENT_U16 0x000015f0 -#define NV50TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV50TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV50TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV50TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV50TCL_VERTEX_BASE_HIGH 0x000015f4 -#define NV50TCL_VERTEX_BASE_LOW 0x000015f8 -#define NV50TCL_VERTEX_DATA 0x00001640 -#define NV50TCL_PRIM_RESTART_ENABLE 0x00001644 -#define NV50TCL_PRIM_RESTART_INDEX 0x00001648 -#define NV50TCL_VP_GP_BUILTIN_ATTR_EN 0x0000164c -#define NV50TCL_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID (1 << 0) -#define NV50TCL_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID (1 << 4) -#define NV50TCL_VP_GP_BUILTIN_ATTR_EN_PRIMITIVE_ID (1 << 8) -#define NV50TCL_VP_GP_BUILTIN_ATTR_EN_UNK12 (1 << 12) -#define NV50TCL_VP_ATTR_EN_0 0x00001650 -#define NV50TCL_VP_ATTR_EN_0_7_SHIFT 28 -#define NV50TCL_VP_ATTR_EN_0_7_MASK 0xf0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNNN 0x10000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYNN 0x20000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYNN 0x30000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNZN 0x40000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNZN 0x50000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYZN 0x60000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYZN 0x70000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNNW 0x80000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNNW 0x90000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYNW 0xa0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYNW 0xb0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NNZW 0xc0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XNZW 0xd0000000 -#define NV50TCL_VP_ATTR_EN_0_7_NYZW 0xe0000000 -#define NV50TCL_VP_ATTR_EN_0_7_XYZW 0xf0000000 -#define NV50TCL_VP_ATTR_EN_0_6_SHIFT 24 -#define NV50TCL_VP_ATTR_EN_0_6_MASK 0x0f000000 -#define NV50TCL_VP_ATTR_EN_0_6_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNNN 0x01000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYNN 0x02000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYNN 0x03000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNZN 0x04000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNZN 0x05000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYZN 0x06000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYZN 0x07000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNNW 0x08000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNNW 0x09000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYNW 0x0a000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYNW 0x0b000000 -#define NV50TCL_VP_ATTR_EN_0_6_NNZW 0x0c000000 -#define NV50TCL_VP_ATTR_EN_0_6_XNZW 0x0d000000 -#define NV50TCL_VP_ATTR_EN_0_6_NYZW 0x0e000000 -#define NV50TCL_VP_ATTR_EN_0_6_XYZW 0x0f000000 -#define NV50TCL_VP_ATTR_EN_0_5_SHIFT 20 -#define NV50TCL_VP_ATTR_EN_0_5_MASK 0x00f00000 -#define NV50TCL_VP_ATTR_EN_0_5_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_5_XNNN 0x00100000 -#define NV50TCL_VP_ATTR_EN_0_5_NYNN 0x00200000 -#define NV50TCL_VP_ATTR_EN_0_5_XYNN 0x00300000 -#define NV50TCL_VP_ATTR_EN_0_5_NNZN 0x00400000 -#define NV50TCL_VP_ATTR_EN_0_5_XNZN 0x00500000 -#define NV50TCL_VP_ATTR_EN_0_5_NYZN 0x00600000 -#define NV50TCL_VP_ATTR_EN_0_5_XYZN 0x00700000 -#define NV50TCL_VP_ATTR_EN_0_5_NNNW 0x00800000 -#define NV50TCL_VP_ATTR_EN_0_5_XNNW 0x00900000 -#define NV50TCL_VP_ATTR_EN_0_5_NYNW 0x00a00000 -#define NV50TCL_VP_ATTR_EN_0_5_XYNW 0x00b00000 -#define NV50TCL_VP_ATTR_EN_0_5_NNZW 0x00c00000 -#define NV50TCL_VP_ATTR_EN_0_5_XNZW 0x00d00000 -#define NV50TCL_VP_ATTR_EN_0_5_NYZW 0x00e00000 -#define NV50TCL_VP_ATTR_EN_0_5_XYZW 0x00f00000 -#define NV50TCL_VP_ATTR_EN_0_4_SHIFT 16 -#define NV50TCL_VP_ATTR_EN_0_4_MASK 0x000f0000 -#define NV50TCL_VP_ATTR_EN_0_4_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_4_XNNN 0x00010000 -#define NV50TCL_VP_ATTR_EN_0_4_NYNN 0x00020000 -#define NV50TCL_VP_ATTR_EN_0_4_XYNN 0x00030000 -#define NV50TCL_VP_ATTR_EN_0_4_NNZN 0x00040000 -#define NV50TCL_VP_ATTR_EN_0_4_XNZN 0x00050000 -#define NV50TCL_VP_ATTR_EN_0_4_NYZN 0x00060000 -#define NV50TCL_VP_ATTR_EN_0_4_XYZN 0x00070000 -#define NV50TCL_VP_ATTR_EN_0_4_NNNW 0x00080000 -#define NV50TCL_VP_ATTR_EN_0_4_XNNW 0x00090000 -#define NV50TCL_VP_ATTR_EN_0_4_NYNW 0x000a0000 -#define NV50TCL_VP_ATTR_EN_0_4_XYNW 0x000b0000 -#define NV50TCL_VP_ATTR_EN_0_4_NNZW 0x000c0000 -#define NV50TCL_VP_ATTR_EN_0_4_XNZW 0x000d0000 -#define NV50TCL_VP_ATTR_EN_0_4_NYZW 0x000e0000 -#define NV50TCL_VP_ATTR_EN_0_4_XYZW 0x000f0000 -#define NV50TCL_VP_ATTR_EN_0_3_SHIFT 12 -#define NV50TCL_VP_ATTR_EN_0_3_MASK 0x0000f000 -#define NV50TCL_VP_ATTR_EN_0_3_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_3_XNNN 0x00001000 -#define NV50TCL_VP_ATTR_EN_0_3_NYNN 0x00002000 -#define NV50TCL_VP_ATTR_EN_0_3_XYNN 0x00003000 -#define NV50TCL_VP_ATTR_EN_0_3_NNZN 0x00004000 -#define NV50TCL_VP_ATTR_EN_0_3_XNZN 0x00005000 -#define NV50TCL_VP_ATTR_EN_0_3_NYZN 0x00006000 -#define NV50TCL_VP_ATTR_EN_0_3_XYZN 0x00007000 -#define NV50TCL_VP_ATTR_EN_0_3_NNNW 0x00008000 -#define NV50TCL_VP_ATTR_EN_0_3_XNNW 0x00009000 -#define NV50TCL_VP_ATTR_EN_0_3_NYNW 0x0000a000 -#define NV50TCL_VP_ATTR_EN_0_3_XYNW 0x0000b000 -#define NV50TCL_VP_ATTR_EN_0_3_NNZW 0x0000c000 -#define NV50TCL_VP_ATTR_EN_0_3_XNZW 0x0000d000 -#define NV50TCL_VP_ATTR_EN_0_3_NYZW 0x0000e000 -#define NV50TCL_VP_ATTR_EN_0_3_XYZW 0x0000f000 -#define NV50TCL_VP_ATTR_EN_0_2_SHIFT 8 -#define NV50TCL_VP_ATTR_EN_0_2_MASK 0x00000f00 -#define NV50TCL_VP_ATTR_EN_0_2_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_2_XNNN 0x00000100 -#define NV50TCL_VP_ATTR_EN_0_2_NYNN 0x00000200 -#define NV50TCL_VP_ATTR_EN_0_2_XYNN 0x00000300 -#define NV50TCL_VP_ATTR_EN_0_2_NNZN 0x00000400 -#define NV50TCL_VP_ATTR_EN_0_2_XNZN 0x00000500 -#define NV50TCL_VP_ATTR_EN_0_2_NYZN 0x00000600 -#define NV50TCL_VP_ATTR_EN_0_2_XYZN 0x00000700 -#define NV50TCL_VP_ATTR_EN_0_2_NNNW 0x00000800 -#define NV50TCL_VP_ATTR_EN_0_2_XNNW 0x00000900 -#define NV50TCL_VP_ATTR_EN_0_2_NYNW 0x00000a00 -#define NV50TCL_VP_ATTR_EN_0_2_XYNW 0x00000b00 -#define NV50TCL_VP_ATTR_EN_0_2_NNZW 0x00000c00 -#define NV50TCL_VP_ATTR_EN_0_2_XNZW 0x00000d00 -#define NV50TCL_VP_ATTR_EN_0_2_NYZW 0x00000e00 -#define NV50TCL_VP_ATTR_EN_0_2_XYZW 0x00000f00 -#define NV50TCL_VP_ATTR_EN_0_1_SHIFT 4 -#define NV50TCL_VP_ATTR_EN_0_1_MASK 0x000000f0 -#define NV50TCL_VP_ATTR_EN_0_1_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_1_XNNN 0x00000010 -#define NV50TCL_VP_ATTR_EN_0_1_NYNN 0x00000020 -#define NV50TCL_VP_ATTR_EN_0_1_XYNN 0x00000030 -#define NV50TCL_VP_ATTR_EN_0_1_NNZN 0x00000040 -#define NV50TCL_VP_ATTR_EN_0_1_XNZN 0x00000050 -#define NV50TCL_VP_ATTR_EN_0_1_NYZN 0x00000060 -#define NV50TCL_VP_ATTR_EN_0_1_XYZN 0x00000070 -#define NV50TCL_VP_ATTR_EN_0_1_NNNW 0x00000080 -#define NV50TCL_VP_ATTR_EN_0_1_XNNW 0x00000090 -#define NV50TCL_VP_ATTR_EN_0_1_NYNW 0x000000a0 -#define NV50TCL_VP_ATTR_EN_0_1_XYNW 0x000000b0 -#define NV50TCL_VP_ATTR_EN_0_1_NNZW 0x000000c0 -#define NV50TCL_VP_ATTR_EN_0_1_XNZW 0x000000d0 -#define NV50TCL_VP_ATTR_EN_0_1_NYZW 0x000000e0 -#define NV50TCL_VP_ATTR_EN_0_1_XYZW 0x000000f0 -#define NV50TCL_VP_ATTR_EN_0_0_SHIFT 0 -#define NV50TCL_VP_ATTR_EN_0_0_MASK 0x0000000f -#define NV50TCL_VP_ATTR_EN_0_0_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_0_0_XNNN 0x00000001 -#define NV50TCL_VP_ATTR_EN_0_0_NYNN 0x00000002 -#define NV50TCL_VP_ATTR_EN_0_0_XYNN 0x00000003 -#define NV50TCL_VP_ATTR_EN_0_0_NNZN 0x00000004 -#define NV50TCL_VP_ATTR_EN_0_0_XNZN 0x00000005 -#define NV50TCL_VP_ATTR_EN_0_0_NYZN 0x00000006 -#define NV50TCL_VP_ATTR_EN_0_0_XYZN 0x00000007 -#define NV50TCL_VP_ATTR_EN_0_0_NNNW 0x00000008 -#define NV50TCL_VP_ATTR_EN_0_0_XNNW 0x00000009 -#define NV50TCL_VP_ATTR_EN_0_0_NYNW 0x0000000a -#define NV50TCL_VP_ATTR_EN_0_0_XYNW 0x0000000b -#define NV50TCL_VP_ATTR_EN_0_0_NNZW 0x0000000c -#define NV50TCL_VP_ATTR_EN_0_0_XNZW 0x0000000d -#define NV50TCL_VP_ATTR_EN_0_0_NYZW 0x0000000e -#define NV50TCL_VP_ATTR_EN_0_0_XYZW 0x0000000f -#define NV50TCL_VP_ATTR_EN_1 0x00001654 -#define NV50TCL_VP_ATTR_EN_1_15_SHIFT 28 -#define NV50TCL_VP_ATTR_EN_1_15_MASK 0xf0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNNN 0x10000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYNN 0x20000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYNN 0x30000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNZN 0x40000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNZN 0x50000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYZN 0x60000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYZN 0x70000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNNW 0x80000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNNW 0x90000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYNW 0xa0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYNW 0xb0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NNZW 0xc0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XNZW 0xd0000000 -#define NV50TCL_VP_ATTR_EN_1_15_NYZW 0xe0000000 -#define NV50TCL_VP_ATTR_EN_1_15_XYZW 0xf0000000 -#define NV50TCL_VP_ATTR_EN_1_14_SHIFT 24 -#define NV50TCL_VP_ATTR_EN_1_14_MASK 0x0f000000 -#define NV50TCL_VP_ATTR_EN_1_14_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNNN 0x01000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYNN 0x02000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYNN 0x03000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNZN 0x04000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNZN 0x05000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYZN 0x06000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYZN 0x07000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNNW 0x08000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNNW 0x09000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYNW 0x0a000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYNW 0x0b000000 -#define NV50TCL_VP_ATTR_EN_1_14_NNZW 0x0c000000 -#define NV50TCL_VP_ATTR_EN_1_14_XNZW 0x0d000000 -#define NV50TCL_VP_ATTR_EN_1_14_NYZW 0x0e000000 -#define NV50TCL_VP_ATTR_EN_1_14_XYZW 0x0f000000 -#define NV50TCL_VP_ATTR_EN_1_13_SHIFT 20 -#define NV50TCL_VP_ATTR_EN_1_13_MASK 0x00f00000 -#define NV50TCL_VP_ATTR_EN_1_13_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_13_XNNN 0x00100000 -#define NV50TCL_VP_ATTR_EN_1_13_NYNN 0x00200000 -#define NV50TCL_VP_ATTR_EN_1_13_XYNN 0x00300000 -#define NV50TCL_VP_ATTR_EN_1_13_NNZN 0x00400000 -#define NV50TCL_VP_ATTR_EN_1_13_XNZN 0x00500000 -#define NV50TCL_VP_ATTR_EN_1_13_NYZN 0x00600000 -#define NV50TCL_VP_ATTR_EN_1_13_XYZN 0x00700000 -#define NV50TCL_VP_ATTR_EN_1_13_NNNW 0x00800000 -#define NV50TCL_VP_ATTR_EN_1_13_XNNW 0x00900000 -#define NV50TCL_VP_ATTR_EN_1_13_NYNW 0x00a00000 -#define NV50TCL_VP_ATTR_EN_1_13_XYNW 0x00b00000 -#define NV50TCL_VP_ATTR_EN_1_13_NNZW 0x00c00000 -#define NV50TCL_VP_ATTR_EN_1_13_XNZW 0x00d00000 -#define NV50TCL_VP_ATTR_EN_1_13_NYZW 0x00e00000 -#define NV50TCL_VP_ATTR_EN_1_13_XYZW 0x00f00000 -#define NV50TCL_VP_ATTR_EN_1_12_SHIFT 16 -#define NV50TCL_VP_ATTR_EN_1_12_MASK 0x000f0000 -#define NV50TCL_VP_ATTR_EN_1_12_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_12_XNNN 0x00010000 -#define NV50TCL_VP_ATTR_EN_1_12_NYNN 0x00020000 -#define NV50TCL_VP_ATTR_EN_1_12_XYNN 0x00030000 -#define NV50TCL_VP_ATTR_EN_1_12_NNZN 0x00040000 -#define NV50TCL_VP_ATTR_EN_1_12_XNZN 0x00050000 -#define NV50TCL_VP_ATTR_EN_1_12_NYZN 0x00060000 -#define NV50TCL_VP_ATTR_EN_1_12_XYZN 0x00070000 -#define NV50TCL_VP_ATTR_EN_1_12_NNNW 0x00080000 -#define NV50TCL_VP_ATTR_EN_1_12_XNNW 0x00090000 -#define NV50TCL_VP_ATTR_EN_1_12_NYNW 0x000a0000 -#define NV50TCL_VP_ATTR_EN_1_12_XYNW 0x000b0000 -#define NV50TCL_VP_ATTR_EN_1_12_NNZW 0x000c0000 -#define NV50TCL_VP_ATTR_EN_1_12_XNZW 0x000d0000 -#define NV50TCL_VP_ATTR_EN_1_12_NYZW 0x000e0000 -#define NV50TCL_VP_ATTR_EN_1_12_XYZW 0x000f0000 -#define NV50TCL_VP_ATTR_EN_1_11_SHIFT 12 -#define NV50TCL_VP_ATTR_EN_1_11_MASK 0x0000f000 -#define NV50TCL_VP_ATTR_EN_1_11_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_11_XNNN 0x00001000 -#define NV50TCL_VP_ATTR_EN_1_11_NYNN 0x00002000 -#define NV50TCL_VP_ATTR_EN_1_11_XYNN 0x00003000 -#define NV50TCL_VP_ATTR_EN_1_11_NNZN 0x00004000 -#define NV50TCL_VP_ATTR_EN_1_11_XNZN 0x00005000 -#define NV50TCL_VP_ATTR_EN_1_11_NYZN 0x00006000 -#define NV50TCL_VP_ATTR_EN_1_11_XYZN 0x00007000 -#define NV50TCL_VP_ATTR_EN_1_11_NNNW 0x00008000 -#define NV50TCL_VP_ATTR_EN_1_11_XNNW 0x00009000 -#define NV50TCL_VP_ATTR_EN_1_11_NYNW 0x0000a000 -#define NV50TCL_VP_ATTR_EN_1_11_XYNW 0x0000b000 -#define NV50TCL_VP_ATTR_EN_1_11_NNZW 0x0000c000 -#define NV50TCL_VP_ATTR_EN_1_11_XNZW 0x0000d000 -#define NV50TCL_VP_ATTR_EN_1_11_NYZW 0x0000e000 -#define NV50TCL_VP_ATTR_EN_1_11_XYZW 0x0000f000 -#define NV50TCL_VP_ATTR_EN_1_10_SHIFT 8 -#define NV50TCL_VP_ATTR_EN_1_10_MASK 0x00000f00 -#define NV50TCL_VP_ATTR_EN_1_10_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_10_XNNN 0x00000100 -#define NV50TCL_VP_ATTR_EN_1_10_NYNN 0x00000200 -#define NV50TCL_VP_ATTR_EN_1_10_XYNN 0x00000300 -#define NV50TCL_VP_ATTR_EN_1_10_NNZN 0x00000400 -#define NV50TCL_VP_ATTR_EN_1_10_XNZN 0x00000500 -#define NV50TCL_VP_ATTR_EN_1_10_NYZN 0x00000600 -#define NV50TCL_VP_ATTR_EN_1_10_XYZN 0x00000700 -#define NV50TCL_VP_ATTR_EN_1_10_NNNW 0x00000800 -#define NV50TCL_VP_ATTR_EN_1_10_XNNW 0x00000900 -#define NV50TCL_VP_ATTR_EN_1_10_NYNW 0x00000a00 -#define NV50TCL_VP_ATTR_EN_1_10_XYNW 0x00000b00 -#define NV50TCL_VP_ATTR_EN_1_10_NNZW 0x00000c00 -#define NV50TCL_VP_ATTR_EN_1_10_XNZW 0x00000d00 -#define NV50TCL_VP_ATTR_EN_1_10_NYZW 0x00000e00 -#define NV50TCL_VP_ATTR_EN_1_10_XYZW 0x00000f00 -#define NV50TCL_VP_ATTR_EN_1_9_SHIFT 4 -#define NV50TCL_VP_ATTR_EN_1_9_MASK 0x000000f0 -#define NV50TCL_VP_ATTR_EN_1_9_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_9_XNNN 0x00000010 -#define NV50TCL_VP_ATTR_EN_1_9_NYNN 0x00000020 -#define NV50TCL_VP_ATTR_EN_1_9_XYNN 0x00000030 -#define NV50TCL_VP_ATTR_EN_1_9_NNZN 0x00000040 -#define NV50TCL_VP_ATTR_EN_1_9_XNZN 0x00000050 -#define NV50TCL_VP_ATTR_EN_1_9_NYZN 0x00000060 -#define NV50TCL_VP_ATTR_EN_1_9_XYZN 0x00000070 -#define NV50TCL_VP_ATTR_EN_1_9_NNNW 0x00000080 -#define NV50TCL_VP_ATTR_EN_1_9_XNNW 0x00000090 -#define NV50TCL_VP_ATTR_EN_1_9_NYNW 0x000000a0 -#define NV50TCL_VP_ATTR_EN_1_9_XYNW 0x000000b0 -#define NV50TCL_VP_ATTR_EN_1_9_NNZW 0x000000c0 -#define NV50TCL_VP_ATTR_EN_1_9_XNZW 0x000000d0 -#define NV50TCL_VP_ATTR_EN_1_9_NYZW 0x000000e0 -#define NV50TCL_VP_ATTR_EN_1_9_XYZW 0x000000f0 -#define NV50TCL_VP_ATTR_EN_1_8_SHIFT 0 -#define NV50TCL_VP_ATTR_EN_1_8_MASK 0x0000000f -#define NV50TCL_VP_ATTR_EN_1_8_NONE 0x00000000 -#define NV50TCL_VP_ATTR_EN_1_8_XNNN 0x00000001 -#define NV50TCL_VP_ATTR_EN_1_8_NYNN 0x00000002 -#define NV50TCL_VP_ATTR_EN_1_8_XYNN 0x00000003 -#define NV50TCL_VP_ATTR_EN_1_8_NNZN 0x00000004 -#define NV50TCL_VP_ATTR_EN_1_8_XNZN 0x00000005 -#define NV50TCL_VP_ATTR_EN_1_8_NYZN 0x00000006 -#define NV50TCL_VP_ATTR_EN_1_8_XYZN 0x00000007 -#define NV50TCL_VP_ATTR_EN_1_8_NNNW 0x00000008 -#define NV50TCL_VP_ATTR_EN_1_8_XNNW 0x00000009 -#define NV50TCL_VP_ATTR_EN_1_8_NYNW 0x0000000a -#define NV50TCL_VP_ATTR_EN_1_8_XYNW 0x0000000b -#define NV50TCL_VP_ATTR_EN_1_8_NNZW 0x0000000c -#define NV50TCL_VP_ATTR_EN_1_8_XNZW 0x0000000d -#define NV50TCL_VP_ATTR_EN_1_8_NYZW 0x0000000e -#define NV50TCL_VP_ATTR_EN_1_8_XYZW 0x0000000f -#define NV50TCL_POINT_SPRITE_CTRL 0x00001660 -#define NV50TCL_LINE_STIPPLE_ENABLE 0x0000166c -#define NV50TCL_LINE_STIPPLE_PATTERN 0x00001680 -#define NV50TCL_PROVOKING_VERTEX_LAST 0x00001684 -#define NV50TCL_VERTEX_TWO_SIDE_ENABLE 0x00001688 -#define NV50TCL_POLYGON_STIPPLE_ENABLE 0x0000168c -#define NV50TCL_SET_PROGRAM_CB 0x00001694 -#define NV50TCL_SET_PROGRAM_CB_PROGRAM_SHIFT 4 -#define NV50TCL_SET_PROGRAM_CB_PROGRAM_MASK 0x000000f0 -#define NV50TCL_SET_PROGRAM_CB_PROGRAM_VERTEX 0x00000000 -#define NV50TCL_SET_PROGRAM_CB_PROGRAM_GEOMETRY 0x00000020 -#define NV50TCL_SET_PROGRAM_CB_PROGRAM_FRAGMENT 0x00000030 -#define NV50TCL_SET_PROGRAM_CB_INDEX_SHIFT 8 -#define NV50TCL_SET_PROGRAM_CB_INDEX_MASK 0x00000f00 -#define NV50TCL_SET_PROGRAM_CB_BUFFER_SHIFT 12 -#define NV50TCL_SET_PROGRAM_CB_BUFFER_MASK 0x0007f000 -#define NV50TCL_SET_PROGRAM_CB_VALID (1 << 0) -#define NV50TCL_VP_RESULT_MAP_SIZE 0x000016ac -#define NV50TCL_VP_REG_ALLOC_TEMP 0x000016b0 -#define NV50TCL_VP_REG_ALLOC_RESULT 0x000016b8 -#define NV50TCL_VP_RESULT_MAP(x) (0x000016bc+((x)*4)) -#define NV50TCL_VP_RESULT_MAP__SIZE 0x00000010 -#define NV50TCL_VP_RESULT_MAP_0_SHIFT 0 -#define NV50TCL_VP_RESULT_MAP_0_MASK 0x000000ff -#define NV50TCL_VP_RESULT_MAP_1_SHIFT 8 -#define NV50TCL_VP_RESULT_MAP_1_MASK 0x0000ff00 -#define NV50TCL_VP_RESULT_MAP_2_SHIFT 16 -#define NV50TCL_VP_RESULT_MAP_2_MASK 0x00ff0000 -#define NV50TCL_VP_RESULT_MAP_3_SHIFT 24 -#define NV50TCL_VP_RESULT_MAP_3_MASK 0xff000000 -#define NV50TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4)) -#define NV50TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV50TCL_GP_ENABLE 0x00001798 -#define NV50TCL_GP_REG_ALLOC_TEMP 0x000017a0 -#define NV50TCL_GP_REG_ALLOC_RESULT 0x000017a8 -#define NV50TCL_GP_RESULT_MAP_SIZE 0x000017ac -#define NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE 0x000017b0 -#define NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_POINTS 0x00000001 -#define NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_LINE_STRIP 0x00000002 -#define NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000003 -#define NV50TCL_RASTERIZE_ENABLE 0x000017b4 -#define NV50TCL_STRMOUT_ENABLE 0x000017b8 -#define NV50TCL_GP_RESULT_MAP(x) (0x000017fc+((x)*4)) -#define NV50TCL_GP_RESULT_MAP__SIZE 0x00000020 -#define NV50TCL_GP_RESULT_MAP_0_SHIFT 0 -#define NV50TCL_GP_RESULT_MAP_0_MASK 0x000000ff -#define NV50TCL_GP_RESULT_MAP_1_SHIFT 8 -#define NV50TCL_GP_RESULT_MAP_1_MASK 0x0000ff00 -#define NV50TCL_GP_RESULT_MAP_2_SHIFT 16 -#define NV50TCL_GP_RESULT_MAP_2_MASK 0x00ff0000 -#define NV50TCL_GP_RESULT_MAP_3_SHIFT 24 -#define NV50TCL_GP_RESULT_MAP_3_MASK 0xff000000 -#define NV50TCL_MAP_SEMANTIC_0 0x00001904 -#define NV50TCL_MAP_SEMANTIC_0_FFC0_ID_SHIFT 0 -#define NV50TCL_MAP_SEMANTIC_0_FFC0_ID_MASK 0x000000ff -#define NV50TCL_MAP_SEMANTIC_0_BFC0_ID_SHIFT 8 -#define NV50TCL_MAP_SEMANTIC_0_BFC0_ID_MASK 0x0000ff00 -#define NV50TCL_MAP_SEMANTIC_0_COLR_NR_SHIFT 16 -#define NV50TCL_MAP_SEMANTIC_0_COLR_NR_MASK 0x00ff0000 -#define NV50TCL_MAP_SEMANTIC_0_CLMP_EN_SHIFT 24 -#define NV50TCL_MAP_SEMANTIC_0_CLMP_EN_MASK 0xff000000 -#define NV50TCL_MAP_SEMANTIC_1 0x00001908 -#define NV50TCL_MAP_SEMANTIC_1_CLIP_LO_SHIFT 0 -#define NV50TCL_MAP_SEMANTIC_1_CLIP_LO_MASK 0x000000ff -#define NV50TCL_MAP_SEMANTIC_1_CLIP_HI_SHIFT 8 -#define NV50TCL_MAP_SEMANTIC_1_CLIP_HI_MASK 0x0000ff00 -#define NV50TCL_MAP_SEMANTIC_2 0x0000190c -#define NV50TCL_MAP_SEMANTIC_2_LAYER_ID_SHIFT 0 -#define NV50TCL_MAP_SEMANTIC_2_LAYER_ID_MASK 0x000000ff -#define NV50TCL_MAP_SEMANTIC_3 0x00001910 -#define NV50TCL_MAP_SEMANTIC_3_PTSZ_EN (1 << 0) -#define NV50TCL_MAP_SEMANTIC_3_PTSZ_ID_SHIFT 4 -#define NV50TCL_MAP_SEMANTIC_3_PTSZ_ID_MASK 0x00000ff0 -#define NV50TCL_MAP_SEMANTIC_4 0x00001914 -#define NV50TCL_MAP_SEMANTIC_4_PRIM_ID_SHIFT 0 -#define NV50TCL_MAP_SEMANTIC_4_PRIM_ID_MASK 0x000000ff -#define NV50TCL_CULL_FACE_ENABLE 0x00001918 -#define NV50TCL_FRONT_FACE 0x0000191c -#define NV50TCL_FRONT_FACE_CW 0x00000900 -#define NV50TCL_FRONT_FACE_CCW 0x00000901 -#define NV50TCL_CULL_FACE 0x00001920 -#define NV50TCL_CULL_FACE_FRONT 0x00000404 -#define NV50TCL_CULL_FACE_BACK 0x00000405 -#define NV50TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV50TCL_VIEWPORT_TRANSFORM_EN 0x0000192c -#define NV50TCL_VIEW_VOLUME_CLIP_CTRL 0x0000193c -#define NV50TCL_VIEWPORT_CLIP_RECTS_EN 0x0000194c -#define NV50TCL_VIEWPORT_CLIP_MODE 0x00001950 -#define NV50TCL_VIEWPORT_CLIP_MODE_INCLUDE 0x00000000 -#define NV50TCL_VIEWPORT_CLIP_MODE_EXCLUDE 0x00000001 -#define NV50TCL_VIEWPORT_CLIP_MODE_UNKNOWN 0x00000002 -#define NV50TCL_FP_CTRL_UNK196C 0x0000196c -#define NV50TCL_CLIPID_ENABLE 0x0000197c -#define NV50TCL_CLIPID_WIDTH 0x00001980 -#define NV50TCL_CLIPID_ID 0x00001984 -#define NV50TCL_FP_INTERPOLANT_CTRL 0x00001988 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_SHIFT 24 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_MASK 0xff000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NONE 0x00000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XNNN 0x01000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NYNN 0x02000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XYNN 0x03000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NNZN 0x04000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XNZN 0x05000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NYZN 0x06000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XYZN 0x07000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NNNW 0x08000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XNNW 0x09000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NYNW 0x0a000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XYNW 0x0b000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NNZW 0x0c000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XNZW 0x0d000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_NYZW 0x0e000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_UMASK_XYZW 0x0f000000 -#define NV50TCL_FP_INTERPOLANT_CTRL_COUNT_NONFLAT_SHIFT 16 -#define NV50TCL_FP_INTERPOLANT_CTRL_COUNT_NONFLAT_MASK 0x00ff0000 -#define NV50TCL_FP_INTERPOLANT_CTRL_OFFSET_SHIFT 8 -#define NV50TCL_FP_INTERPOLANT_CTRL_OFFSET_MASK 0x0000ff00 -#define NV50TCL_FP_INTERPOLANT_CTRL_COUNT_SHIFT 0 -#define NV50TCL_FP_INTERPOLANT_CTRL_COUNT_MASK 0x000000ff -#define NV50TCL_FP_REG_ALLOC_TEMP 0x0000198c -#define NV50TCL_REG_MODE 0x000019a0 -#define NV50TCL_REG_MODE_PACKED 0x00000001 -#define NV50TCL_REG_MODE_STRIPED 0x00000002 -#define NV50TCL_FP_CONTROL 0x000019a8 -#define NV50TCL_FP_CONTROL_MULTIPLE_RESULTS (1 << 0) -#define NV50TCL_FP_CONTROL_EXPORTS_Z (1 << 8) -#define NV50TCL_FP_CONTROL_USES_KIL (1 << 20) -#define NV50TCL_DEPTH_BOUNDS_EN 0x000019bc -#define NV50TCL_LOGIC_OP_ENABLE 0x000019c4 -#define NV50TCL_LOGIC_OP 0x000019c8 -#define NV50TCL_LOGIC_OP_CLEAR 0x00001500 -#define NV50TCL_LOGIC_OP_AND 0x00001501 -#define NV50TCL_LOGIC_OP_AND_REVERSE 0x00001502 -#define NV50TCL_LOGIC_OP_COPY 0x00001503 -#define NV50TCL_LOGIC_OP_AND_INVERTED 0x00001504 -#define NV50TCL_LOGIC_OP_NOOP 0x00001505 -#define NV50TCL_LOGIC_OP_XOR 0x00001506 -#define NV50TCL_LOGIC_OP_OR 0x00001507 -#define NV50TCL_LOGIC_OP_NOR 0x00001508 -#define NV50TCL_LOGIC_OP_EQUIV 0x00001509 -#define NV50TCL_LOGIC_OP_INVERT 0x0000150a -#define NV50TCL_LOGIC_OP_OR_REVERSE 0x0000150b -#define NV50TCL_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NV50TCL_LOGIC_OP_OR_INVERTED 0x0000150d -#define NV50TCL_LOGIC_OP_NAND 0x0000150e -#define NV50TCL_LOGIC_OP_SET 0x0000150f -#define NV50TCL_CLEAR_BUFFERS 0x000019d0 -#define NV50TCL_CLEAR_BUFFERS_Z (1 << 0) -#define NV50TCL_CLEAR_BUFFERS_S (1 << 1) -#define NV50TCL_CLEAR_BUFFERS_R (1 << 2) -#define NV50TCL_CLEAR_BUFFERS_G (1 << 3) -#define NV50TCL_CLEAR_BUFFERS_B (1 << 4) -#define NV50TCL_CLEAR_BUFFERS_A (1 << 5) -#define NV50TCL_CLEAR_BUFFERS_RT_SHIFT 6 -#define NV50TCL_CLEAR_BUFFERS_RT_MASK 0x000003c0 -#define NV50TCL_CLEAR_BUFFERS_LAYER_SHIFT 10 -#define NV50TCL_CLEAR_BUFFERS_LAYER_MASK 0x0007fc00 -#define NV50TCL_COLOR_MASK(x) (0x00001a00+((x)*4)) -#define NV50TCL_COLOR_MASK__SIZE 0x00000008 -#define NV50TCL_COLOR_MASK_R_SHIFT 0 -#define NV50TCL_COLOR_MASK_R_MASK 0x0000000f -#define NV50TCL_COLOR_MASK_G_SHIFT 4 -#define NV50TCL_COLOR_MASK_G_MASK 0x000000f0 -#define NV50TCL_COLOR_MASK_B_SHIFT 8 -#define NV50TCL_COLOR_MASK_B_MASK 0x00000f00 -#define NV50TCL_COLOR_MASK_A_SHIFT 12 -#define NV50TCL_COLOR_MASK_A_MASK 0x0000f000 -#define NV50TCL_STRMOUT_ADDRESS_HIGH(x) (0x00001a80+((x)*16)) -#define NV50TCL_STRMOUT_ADDRESS_HIGH__SIZE 0x00000004 -#define NV50TCL_STRMOUT_ADDRESS_LOW(x) (0x00001a84+((x)*16)) -#define NV50TCL_STRMOUT_ADDRESS_LOW__SIZE 0x00000004 -#define NV50TCL_STRMOUT_NUM_ATTRIBS(x) (0x00001a88+((x)*16)) -#define NV50TCL_STRMOUT_NUM_ATTRIBS__SIZE 0x00000004 -#define NV50TCL_VERTEX_ARRAY_ATTRIB(x) (0x00001ac0+((x)*4)) -#define NV50TCL_VERTEX_ARRAY_ATTRIB__SIZE 0x00000010 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_BUFFER_SHIFT 0 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_BUFFER_MASK 0x0000000f -#define NV50TCL_VERTEX_ARRAY_ATTRIB_CONST (1 << 4) -#define NV50TCL_VERTEX_ARRAY_ATTRIB_OFFSET_SHIFT 5 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_OFFSET_MASK 0x0007ffe0 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_SHIFT 19 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_MASK 0x01f80000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 0x00080000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32 0x00100000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16 0x00180000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32 0x00200000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16 0x00280000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8 0x00500000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16 0x00780000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32 0x00900000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8 0x00980000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8 0x00c00000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16 0x00d80000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8 0x00e80000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_2_10_10_10 0x01800000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SHIFT 25 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_MASK 0x0e000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT 0x0e000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM 0x02000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM 0x04000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_USCALED 0x0a000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SSCALED 0x0c000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UINT 0x08000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SINT 0x06000000 -#define NV50TCL_VERTEX_ARRAY_ATTRIB_BGRA (1 << 31) -#define NV50TCL_QUERY_ADDRESS_HIGH 0x00001b00 -#define NV50TCL_QUERY_ADDRESS_LOW 0x00001b04 -#define NV50TCL_QUERY_SEQUENCE 0x00001b08 -#define NV50TCL_QUERY_GET 0x00001b0c - - -#define NV84TCL 0x00008297 - - - -#define NVA0TCL 0x00008397 - - - -#define NVA8TCL 0x00008597 - - -#define NVAFTCL 0x00008697 - - -#define NV50_COMPUTE 0x000050c0 - -#define NV50_COMPUTE_NOP 0x00000100 -#define NV50_COMPUTE_NOTIFY 0x00000104 -#define NV50_COMPUTE_SERIALIZE 0x00000110 -#define NV50_COMPUTE_DMA_NOTIFY 0x00000180 -#define NV50_COMPUTE_DMA_GLOBAL 0x000001a0 -#define NV50_COMPUTE_DMA_QUERY 0x000001a4 -#define NV50_COMPUTE_DMA_LOCAL 0x000001b8 -#define NV50_COMPUTE_DMA_STACK 0x000001bc -#define NV50_COMPUTE_DMA_CODE_CB 0x000001c0 -#define NV50_COMPUTE_DMA_TSC 0x000001c4 -#define NV50_COMPUTE_DMA_TIC 0x000001c8 -#define NV50_COMPUTE_DMA_TEXTURE 0x000001cc -#define NV50_COMPUTE_CP_ADDRESS_HIGH 0x00000210 -#define NV50_COMPUTE_CP_ADDRESS_LOW 0x00000214 -#define NV50_COMPUTE_STACK_ADDRESS_HIGH 0x00000218 -#define NV50_COMPUTE_STACK_ADDRESS_LOW 0x0000021c -#define NV50_COMPUTE_STACK_SIZE_LOG 0x00000220 -#define NV50_COMPUTE_TSC_ADDRESS_HIGH 0x0000022c -#define NV50_COMPUTE_TSC_ADDRESS_LOW 0x00000230 -#define NV50_COMPUTE_TSC_LIMIT 0x00000234 -#define NV50_COMPUTE_CB_ADDR 0x00000238 -#define NV50_COMPUTE_CB_ADDR_ID_SHIFT 8 -#define NV50_COMPUTE_CB_ADDR_ID_MASK 0x003fff00 -#define NV50_COMPUTE_CB_ADDR_BUFFER_SHIFT 0 -#define NV50_COMPUTE_CB_ADDR_BUFFER_MASK 0x0000007f -#define NV50_COMPUTE_CB_DATA(x) (0x0000023c+((x)*4)) -#define NV50_COMPUTE_CB_DATA__SIZE 0x00000010 -#define NV50_COMPUTE_DELAY1 0x00000284 -#define NV50_COMPUTE_WATCHDOG_TIMER 0x00000288 -#define NV50_COMPUTE_DELAY2 0x0000028c -#define NV50_COMPUTE_LOCAL_ADDRESS_HIGH 0x00000294 -#define NV50_COMPUTE_LOCAL_ADDRESS_LOW 0x00000298 -#define NV50_COMPUTE_LOCAL_SIZE_LOG 0x0000029c -#define NV50_COMPUTE_CB_DEF_ADDRESS_HIGH 0x000002a4 -#define NV50_COMPUTE_CB_DEF_ADDRESS_LOW 0x000002a8 -#define NV50_COMPUTE_CB_DEF_SET 0x000002ac -#define NV50_COMPUTE_CB_DEF_SET_SIZE_SHIFT 0 -#define NV50_COMPUTE_CB_DEF_SET_SIZE_MASK 0x0000ffff -#define NV50_COMPUTE_CB_DEF_SET_BUFFER_SHIFT 16 -#define NV50_COMPUTE_CB_DEF_SET_BUFFER_MASK 0x007f0000 -#define NV50_COMPUTE_BLOCK_ALLOC 0x000002b4 -#define NV50_COMPUTE_BLOCK_ALLOC_THREADS_SHIFT 0 -#define NV50_COMPUTE_BLOCK_ALLOC_THREADS_MASK 0x0000ffff -#define NV50_COMPUTE_BLOCK_ALLOC_BARRIERS_SHIFT 16 -#define NV50_COMPUTE_BLOCK_ALLOC_BARRIERS_MASK 0xffff0000 -#define NV50_COMPUTE_LANES32_ENABLE 0x000002b8 -#define NV50_COMPUTE_CP_REG_ALLOC_TEMP 0x000002c0 -#define NV50_COMPUTE_TIC_ADDRESS_HIGH 0x000002c4 -#define NV50_COMPUTE_TIC_ADDRESS_LOW 0x000002c8 -#define NV50_COMPUTE_TIC_LIMIT 0x000002cc -#define NV50_COMPUTE_PM_SET(x) (0x000002d0+((x)*4)) -#define NV50_COMPUTE_PM_SET__SIZE 0x00000004 -#define NV50_COMPUTE_PM_CONTROL(x) (0x000002e0+((x)*4)) -#define NV50_COMPUTE_PM_CONTROL__SIZE 0x00000004 -#define NV50_COMPUTE_PM_CONTROL_UNK0 (1 << 0) -#define NV50_COMPUTE_PM_CONTROL_UNK1_SHIFT 4 -#define NV50_COMPUTE_PM_CONTROL_UNK1_MASK 0x00000070 -#define NV50_COMPUTE_PM_CONTROL_UNK2_SHIFT 8 -#define NV50_COMPUTE_PM_CONTROL_UNK2_MASK 0xffffff00 -#define NV50_COMPUTE_LOCAL_WARPS_LOG_ALLOC 0x000002fc -#define NV50_COMPUTE_LOCAL_WARPS_NO_CLAMP 0x00000300 -#define NV50_COMPUTE_STACK_WARPS_LOG_ALLOC 0x00000304 -#define NV50_COMPUTE_STACK_WARPS_NO_CLAMP 0x00000308 -#define NV50_COMPUTE_QUERY_ADDRESS_HIGH 0x00000310 -#define NV50_COMPUTE_QUERY_ADDRESS_LOW 0x00000314 -#define NV50_COMPUTE_QUERY_COUNTER 0x00000318 -#define NV50_COMPUTE_QUERY_GET 0x0000031c -#define NV50_COMPUTE_COND_ADDRESS_HIGH 0x00000320 -#define NV50_COMPUTE_COND_ADDRESS_LOW 0x00000324 -#define NV50_COMPUTE_COND_MODE 0x00000328 -#define NV50_COMPUTE_COND_MODE_NEVER 0x00000000 -#define NV50_COMPUTE_COND_MODE_ALWAYS 0x00000001 -#define NV50_COMPUTE_COND_MODE_RES 0x00000002 -#define NV50_COMPUTE_COND_MODE_NOT_RES_AND_NOT_ID 0x00000003 -#define NV50_COMPUTE_COND_MODE_RES_OR_ID 0x00000004 -#define NV50_COMPUTE_LAUNCH 0x00000368 -#define NV50_COMPUTE_USER_PARAM_COUNT 0x00000374 -#define NV50_COMPUTE_USER_PARAM_COUNT_COUNT_SHIFT 8 -#define NV50_COMPUTE_USER_PARAM_COUNT_COUNT_MASK 0x0000ff00 -#define NV50_COMPUTE_LINKED_TSC 0x00000378 -#define NV50_COMPUTE_CODE_CB_FLUSH 0x00000380 -#define NV50_COMPUTE_GRIDDIM 0x000003a4 -#define NV50_COMPUTE_GRIDDIM_X_SHIFT 0 -#define NV50_COMPUTE_GRIDDIM_X_MASK 0x0000ffff -#define NV50_COMPUTE_GRIDDIM_Y_SHIFT 16 -#define NV50_COMPUTE_GRIDDIM_Y_MASK 0xffff0000 -#define NV50_COMPUTE_SHARED_SIZE 0x000003a8 -#define NV50_COMPUTE_BLOCKDIM_YX 0x000003ac -#define NV50_COMPUTE_BLOCKDIM_YX_X_SHIFT 0 -#define NV50_COMPUTE_BLOCKDIM_YX_X_MASK 0x0000ffff -#define NV50_COMPUTE_BLOCKDIM_YX_Y_SHIFT 16 -#define NV50_COMPUTE_BLOCKDIM_YX_Y_MASK 0xffff0000 -#define NV50_COMPUTE_BLOCKDIM_Z 0x000003b0 -#define NV50_COMPUTE_CP_START_ID 0x000003b4 -#define NV50_COMPUTE_REG_MODE 0x000003b8 -#define NV50_COMPUTE_REG_MODE_PACKED 0x00000001 -#define NV50_COMPUTE_REG_MODE_STRIPED 0x00000002 -#define NV50_COMPUTE_TEX_LIMITS 0x000003bc -#define NV50_COMPUTE_TEX_LIMITS_SAMPLERS_LOG2_SHIFT 0 -#define NV50_COMPUTE_TEX_LIMITS_SAMPLERS_LOG2_MASK 0x0000000f -#define NV50_COMPUTE_TEX_LIMITS_TEXTURES_LOG2_SHIFT 4 -#define NV50_COMPUTE_TEX_LIMITS_TEXTURES_LOG2_MASK 0x000000f0 -#define NV50_COMPUTE_BIND_TSC 0x000003c0 -#define NV50_COMPUTE_BIND_TSC_VALID (1 << 0) -#define NV50_COMPUTE_BIND_TSC_SAMPLER_SHIFT 4 -#define NV50_COMPUTE_BIND_TSC_SAMPLER_MASK 0x000000f0 -#define NV50_COMPUTE_BIND_TSC_TSC_SHIFT 12 -#define NV50_COMPUTE_BIND_TSC_TSC_MASK 0x001ff000 -#define NV50_COMPUTE_BIND_TIC 0x000003c4 -#define NV50_COMPUTE_BIND_TIC_VALID (1 << 0) -#define NV50_COMPUTE_BIND_TIC_TEXTURE_SHIFT 1 -#define NV50_COMPUTE_BIND_TIC_TEXTURE_MASK 0x000001fe -#define NV50_COMPUTE_BIND_TIC_TIC_SHIFT 9 -#define NV50_COMPUTE_BIND_TIC_TIC_MASK 0x7ffffe00 -#define NV50_COMPUTE_SET_PROGRAM_CB 0x000003c8 -#define NV50_COMPUTE_SET_PROGRAM_CB_INDEX_SHIFT 8 -#define NV50_COMPUTE_SET_PROGRAM_CB_INDEX_MASK 0x00000f00 -#define NV50_COMPUTE_SET_PROGRAM_CB_BUFFER_SHIFT 12 -#define NV50_COMPUTE_SET_PROGRAM_CB_BUFFER_MASK 0x0007f000 -#define NV50_COMPUTE_SET_PROGRAM_CB_VALID (1 << 0) -#define NV50_COMPUTE_GLOBAL_ADDRESS_HIGH(x) (0x00000400+((x)*32)) -#define NV50_COMPUTE_GLOBAL_ADDRESS_HIGH__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_ADDRESS_LOW(x) (0x00000404+((x)*32)) -#define NV50_COMPUTE_GLOBAL_ADDRESS_LOW__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_PITCH(x) (0x00000408+((x)*32)) -#define NV50_COMPUTE_GLOBAL_PITCH__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_LIMIT(x) (0x0000040c+((x)*32)) -#define NV50_COMPUTE_GLOBAL_LIMIT__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_MODE(x) (0x00000410+((x)*32)) -#define NV50_COMPUTE_GLOBAL_MODE__SIZE 0x00000010 -#define NV50_COMPUTE_GLOBAL_MODE_LINEAR (1 << 0) -#define NV50_COMPUTE_GLOBAL_MODE_TILE_MODE_SHIFT 8 -#define NV50_COMPUTE_GLOBAL_MODE_TILE_MODE_MASK 0x00000f00 -#define NV50_COMPUTE_USER_PARAM(x) (0x00000600+((x)*4)) -#define NV50_COMPUTE_USER_PARAM__SIZE 0x00000040 - - -#include "nv_object.xml.h" -#include "nv_3ddefs.xml.h" -#include "nvc0_m2mf.xml.h" -#include "nvc0_3d.xml.h" -#include "nv50_defs.xml.h" - - -#endif /* NOUVEAU_REG_H */ diff --git a/src/nouveau_exa.c b/src/nouveau_exa.c index 6ffee2a..824af70 100644 --- a/src/nouveau_exa.c +++ b/src/nouveau_exa.c @@ -24,6 +24,8 @@ #include "nv04_pushbuf.h" #include "exa.h" +#include "hwdefs/nv_m2mf.xml.h" + static inline Bool NVAccelMemcpyRect(char *dst, const char *src, int height, int dst_pitch, int src_pitch, int line_len) @@ -76,7 +78,7 @@ NVAccelDownloadM2MF(PixmapPtr pspix, int x, int y, int w, int h, if (MARK_RING(chan, 32, 6)) return FALSE; - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + BEGIN_RING(chan, m2mf, NV03_M2MF_DMA_BUFFER_IN, 2); if (OUT_RELOCo(chan, bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || OUT_RELOCo(chan, pNv->GART, NOUVEAU_BO_GART | @@ -87,7 +89,7 @@ NVAccelDownloadM2MF(PixmapPtr pspix, int x, int y, int w, int h, if (pNv->Architecture >= NV_ARCH_50) { if (!linear) { - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 7); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_IN, 7); OUT_RING (chan, 0); OUT_RING (chan, bo->tile_mode << 4); OUT_RING (chan, pspix->drawable.width * cpp); @@ -96,14 +98,14 @@ NVAccelDownloadM2MF(PixmapPtr pspix, int x, int y, int w, int h, OUT_RING (chan, 0); OUT_RING (chan, (y << 16) | (x * cpp)); } else { - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_IN, 1); OUT_RING (chan, 1); } - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_OUT, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH, 2); + BEGIN_RING(chan, m2mf, NV50_M2MF_OFFSET_IN_HIGH, 2); if (OUT_RELOCh(chan, bo, src_offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || OUT_RELOCh(chan, pNv->GART, 0, NOUVEAU_BO_GART | @@ -113,8 +115,7 @@ NVAccelDownloadM2MF(PixmapPtr pspix, int x, int y, int w, int h, } } - BEGIN_RING(chan, m2mf, - NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + BEGIN_RING(chan, m2mf, NV03_M2MF_OFFSET_IN, 8); if (OUT_RELOCl(chan, bo, src_offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD) || OUT_RELOCl(chan, pNv->GART, 0, NOUVEAU_BO_GART | @@ -206,7 +207,7 @@ NVAccelUploadM2MF(PixmapPtr pdpix, int x, int y, int w, int h, if (MARK_RING(chan, 32, 6)) return FALSE; - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + BEGIN_RING(chan, m2mf, NV03_M2MF_DMA_BUFFER_IN, 2); if (OUT_RELOCo(chan, pNv->GART, NOUVEAU_BO_GART | NOUVEAU_BO_RD) || OUT_RELOCo(chan, bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | @@ -216,11 +217,11 @@ NVAccelUploadM2MF(PixmapPtr pdpix, int x, int y, int w, int h, } if (pNv->Architecture >= NV_ARCH_50) { - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_IN, 1); OUT_RING (chan, 1); if (!linear) { - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 7); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_OUT, 7); OUT_RING (chan, 0); OUT_RING (chan, bo->tile_mode << 4); OUT_RING (chan, pdpix->drawable.width * cpp); @@ -229,11 +230,11 @@ NVAccelUploadM2MF(PixmapPtr pdpix, int x, int y, int w, int h, OUT_RING (chan, 0); OUT_RING (chan, (y << 16) | (x * cpp)); } else { - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_OUT, 1); OUT_RING (chan, 1); } - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH, 2); + BEGIN_RING(chan, m2mf, NV50_M2MF_OFFSET_IN_HIGH, 2); if (OUT_RELOCh(chan, pNv->GART, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD) || OUT_RELOCh(chan, bo, dst_offset, NOUVEAU_BO_VRAM | @@ -244,8 +245,7 @@ NVAccelUploadM2MF(PixmapPtr pdpix, int x, int y, int w, int h, } /* DMA to VRAM */ - BEGIN_RING(chan, m2mf, - NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + BEGIN_RING(chan, m2mf, NV03_M2MF_OFFSET_IN, 8); if (OUT_RELOCl(chan, pNv->GART, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD) || OUT_RELOCl(chan, bo, dst_offset, NOUVEAU_BO_VRAM | diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c index 5a5337c..a07de3d 100644 --- a/src/nouveau_xv.c +++ b/src/nouveau_xv.c @@ -39,6 +39,8 @@ #include "vl_hwmc.h" +#include "hwdefs/nv_m2mf.xml.h" + #define IMAGE_MAX_W 2046 #define IMAGE_MAX_H 2046 @@ -1120,16 +1122,15 @@ NVPutImage(ScrnInfoPtr pScrn, short src_x, short src_y, short drw_x, if (MARK_RING(chan, 64, 4)) return FALSE; - BEGIN_RING(chan, m2mf, - NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + BEGIN_RING(chan, m2mf, NV03_M2MF_DMA_BUFFER_IN, 2); OUT_RING (chan, pNv->chan->gart->handle); OUT_RING (chan, pNv->chan->vram->handle); if (pNv->Architecture >= NV_ARCH_50) { - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_IN, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 7); + BEGIN_RING(chan, m2mf, NV50_M2MF_LINEAR_OUT, 7); OUT_RING (chan, 0); OUT_RING (chan, destination_buffer->tile_mode << 4); OUT_RING (chan, dstPitch); @@ -1144,8 +1145,7 @@ NVPutImage(ScrnInfoPtr pScrn, short src_x, short src_y, short drw_x, !(action_flags & CONVERT_TO_YUY2)) { /* we start the color plane transfer separately */ - BEGIN_RING(chan, m2mf, - NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + BEGIN_RING(chan, m2mf, NV03_M2MF_OFFSET_IN, 8); if (OUT_RELOCl(chan, destination_buffer, line_len * nlines, NOUVEAU_BO_GART | NOUVEAU_BO_RD) || @@ -1163,8 +1163,7 @@ NVPutImage(ScrnInfoPtr pScrn, short src_x, short src_y, short drw_x, OUT_RING (chan, 0); } - BEGIN_RING(chan, m2mf, - NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + BEGIN_RING(chan, m2mf, NV03_M2MF_OFFSET_IN, 8); if (OUT_RELOCl(chan, destination_buffer, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD) || OUT_RELOCl(chan, pPriv->video_mem, offset, diff --git a/src/nv04_exa.c b/src/nv04_exa.c index 2603bd4..b27259b 100644 --- a/src/nv04_exa.c +++ b/src/nv04_exa.c @@ -25,6 +25,8 @@ #include "nv04_pushbuf.h" +#include "hwdefs/nv01_2d.xml.h" + static void NV04EXASetPattern(ScrnInfoPtr pScrn, CARD32 clr0, CARD32 clr1, CARD32 pat0, CARD32 pat1) @@ -33,7 +35,7 @@ NV04EXASetPattern(ScrnInfoPtr pScrn, CARD32 clr0, CARD32 clr1, struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *patt = pNv->NvImagePattern; - BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_MONOCHROME_COLOR0, 4); + BEGIN_RING(chan, patt, NV01_PATTERN_MONOCHROME_COLOR(0), 4); OUT_RING (chan, clr0); OUT_RING (chan, clr1); OUT_RING (chan, pat0); @@ -50,7 +52,7 @@ NV04EXASetROP(ScrnInfoPtr pScrn, CARD32 alu, CARD32 planemask) if (planemask != ~0) { NV04EXASetPattern(pScrn, 0, planemask, ~0, ~0); if (pNv->currentRop != (alu + 32)) { - BEGIN_RING(chan, rop, NV03_CONTEXT_ROP_ROP, 1); + BEGIN_RING(chan, rop, NV01_ROP_ROP, 1); OUT_RING (chan, NVROP[alu].copy_planemask); pNv->currentRop = alu + 32; } @@ -58,7 +60,7 @@ NV04EXASetROP(ScrnInfoPtr pScrn, CARD32 alu, CARD32 planemask) if (pNv->currentRop != alu) { if(pNv->currentRop >= 16) NV04EXASetPattern(pScrn, ~0, ~0, ~0, ~0); - BEGIN_RING(chan, rop, NV03_CONTEXT_ROP_ROP, 1); + BEGIN_RING(chan, rop, NV01_ROP_ROP, 1); OUT_RING (chan, NVROP[alu].copy); pNv->currentRop = alu; } @@ -82,7 +84,7 @@ NV04EXAPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planemask, Pixel fg) struct nouveau_grobj *surf2d = pNv->NvContextSurfaces; struct nouveau_grobj *rect = pNv->NvRectangle; struct nouveau_bo *bo = nouveau_pixmap_bo(pPixmap); - unsigned int fmt, pitch, fmt2 = NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + unsigned int fmt, pitch, fmt2 = NV04_GDI_COLOR_FORMAT_A8R8G8B8; if (MARK_RING(chan, 64, 2)) return FALSE; @@ -91,11 +93,11 @@ NV04EXAPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planemask, Pixel fg) if (planemask != ~0 || alu != GXcopy) { if (pPixmap->drawable.bitsPerPixel == 32) return FALSE; - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); + BEGIN_RING(chan, rect, NV04_GDI_OPERATION, 1); OUT_RING (chan, 1); /* ROP_AND */ NV04EXASetROP(pScrn, alu, planemask); } else { - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); + BEGIN_RING(chan, rect, NV04_GDI_OPERATION, 1); OUT_RING (chan, 3); /* SRCCOPY */ } @@ -105,9 +107,9 @@ NV04EXAPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planemask, Pixel fg) if (pPixmap->drawable.bitsPerPixel == 16) { if (pPixmap->drawable.depth == 16) { - fmt2 = NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; + fmt2 = NV04_GDI_COLOR_FORMAT_A16R5G6B5; } else if (pPixmap->drawable.depth == 15) { - fmt2 = NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5; + fmt2 = NV04_GDI_COLOR_FORMAT_X16A1R5G5B5; } } @@ -115,10 +117,10 @@ NV04EXAPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planemask, Pixel fg) * alpha channel gets forced to 0xFF for some reason. We're using * SURFACE_FORMAT_Y32 as a workaround */ - if (fmt == NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8) - fmt = NV04_CONTEXT_SURFACES_2D_FORMAT_Y32; + if (fmt == NV04_SURFACE_2D_FORMAT_A8R8G8B8) + fmt = NV04_SURFACE_2D_FORMAT_Y32; - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + BEGIN_RING(chan, surf2d, NV04_SURFACE_2D_FORMAT, 4); OUT_RING (chan, fmt); OUT_RING (chan, (pitch << 16) | pitch); if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || @@ -127,9 +129,9 @@ NV04EXAPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planemask, Pixel fg) return FALSE; } - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); + BEGIN_RING(chan, rect, NV04_GDI_COLOR_FORMAT, 1); OUT_RING (chan, fmt2); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); + BEGIN_RING(chan, rect, NV04_GDI_COLOR1_A, 1); OUT_RING (chan, fg); pNv->pdpix = pPixmap; @@ -150,8 +152,7 @@ NV04EXASolid (PixmapPtr pPixmap, int x1, int y1, int x2, int y2) int width = x2-x1; int height = y2-y1; - BEGIN_RING(chan, rect, - NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2); + BEGIN_RING(chan, rect, NV04_GDI_UNCLIPPED_RECTANGLE_POINT(0), 2); OUT_RING (chan, (x1 << 16) | y1); OUT_RING (chan, (width << 16) | height); @@ -208,16 +209,16 @@ NV04EXAPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int dx, int dy, return FALSE; } - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_OPERATION, 1); + BEGIN_RING(chan, blit, NV01_BLIT_OPERATION, 1); OUT_RING (chan, 1); /* ROP_AND */ NV04EXASetROP(pScrn, alu, planemask); } else { - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_OPERATION, 1); + BEGIN_RING(chan, blit, NV01_BLIT_OPERATION, 1); OUT_RING (chan, 3); /* SRCCOPY */ } - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + BEGIN_RING(chan, surf2d, NV04_SURFACE_2D_FORMAT, 4); OUT_RING (chan, fmt); OUT_RING (chan, (exaGetPixmapPitch(pDstPixmap) << 16) | (exaGetPixmapPitch(pSrcPixmap))); @@ -264,13 +265,13 @@ NV04EXACopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, if (MARK_RING(chan, 10, 1)) return; - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_POINT_IN, 3); + BEGIN_RING(chan, blit, NV01_BLIT_POINT_IN, 3); OUT_RING (chan, (srcY << 16) | srcX); OUT_RING (chan, (dstY << 16) | dstX); OUT_RING (chan, (split_height << 16) | width); BEGIN_RING(chan, surf2d, - NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN, 1); + NV04_SURFACE_2D_OFFSET_DESTIN, 1); OUT_RELOCl(chan, dst_bo, split_dstY * dst_pitch, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -279,7 +280,7 @@ NV04EXACopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, dstY = 0; } - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_POINT_IN, 3); + BEGIN_RING(chan, blit, NV01_BLIT_POINT_IN, 3); OUT_RING (chan, (srcY << 16) | srcX); OUT_RING (chan, (dstY << 16) | dstX); OUT_RING (chan, (height << 16) | width); @@ -312,7 +313,7 @@ NV04EXAStateIFCSubmit(struct nouveau_channel *chan) if (MARK_RING(chan, 64, 2)) return FALSE; - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + BEGIN_RING(chan, surf2d, NV04_SURFACE_2D_FORMAT, 4); OUT_RING (chan, surf_fmt); OUT_RING (chan, (exaGetPixmapPitch(pNv->pdpix) << 16) | exaGetPixmapPitch(pNv->pdpix)); @@ -321,7 +322,7 @@ NV04EXAStateIFCSubmit(struct nouveau_channel *chan) MARK_UNDO(chan); return FALSE; } - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_POINT, 3); + BEGIN_RING(chan, ifc, NV01_IFC_POINT, 3); OUT_RING (chan, (pNv->point_y << 16) | pNv->point_x); OUT_RING (chan, (pNv->height_out << 16) | pNv->width_out); OUT_RING (chan, (pNv->height_in << 16) | pNv->width_in); @@ -377,11 +378,11 @@ NV04EXAUploadIFC(ScrnInfoPtr pScrn, const char *src, int src_pitch, if (id > 1792) return FALSE; - BEGIN_RING(chan, clip, NV01_CONTEXT_CLIP_RECTANGLE_POINT, 2); + BEGIN_RING(chan, clip, NV01_CLIP_POINT, 2); OUT_RING (chan, (y << 16) | x); OUT_RING (chan, (h << 16) | w); - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_OPERATION, 2); - OUT_RING (chan, NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY); + BEGIN_RING(chan, ifc, NV01_IFC_OPERATION, 2); + OUT_RING (chan, NV01_IFC_OPERATION_SRCCOPY); OUT_RING (chan, ifc_fmt); pNv->point_x = x; @@ -398,7 +399,7 @@ NV04EXAUploadIFC(ScrnInfoPtr pScrn, const char *src, int src_pitch, h--; while (h--) { /* send a line */ - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_COLOR(0), id); + BEGIN_RING(chan, ifc, NV01_IFC_COLOR(0), id); OUT_RINGp (chan, src, id); src += src_pitch; @@ -407,7 +408,7 @@ NV04EXAUploadIFC(ScrnInfoPtr pScrn, const char *src, int src_pitch, if (padbytes) { char padding[8]; int aux = (padbytes + 7) >> 2; - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_COLOR(0), id); + BEGIN_RING(chan, ifc, NV01_IFC_COLOR(0), id); OUT_RINGp (chan, src, id - aux); memcpy(padding, src + (id - aux) * 4, padbytes); OUT_RINGp (chan, padding, aux); diff --git a/src/nv04_xv_blit.c b/src/nv04_xv_blit.c index 1b8de4f..4377841 100644 --- a/src/nv04_xv_blit.c +++ b/src/nv04_xv_blit.c @@ -36,6 +36,8 @@ #include "nv04_pushbuf.h" +#include "hwdefs/nv01_2d.xml.h" + #define FOURCC_RGB 0x0000003 #define VSYNC_POSSIBLE (pNv->dev->chipset >= 0x11) @@ -92,7 +94,7 @@ NVPutBlitImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, if (MARK_RING(chan, 64, 4)) return BadImplementation; - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + BEGIN_RING(chan, surf2d, NV04_SURFACE_2D_FORMAT, 4); OUT_RING (chan, dst_format); OUT_RING (chan, (exaGetPixmapPitch(ppix) << 16) | exaGetPixmapPitch(ppix)); if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || @@ -111,22 +113,19 @@ NVPutBlitImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, (dstBox->x2 - dstBox->x1); dst_point = (dstBox->y1 << 16) | dstBox->x1; - src_pitch |= (NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | - NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR); + src_pitch |= (NV03_SIFM_FORMAT_ORIGIN_CENTER | + NV03_SIFM_FORMAT_FILTER_BILINEAR); src_point = ((y1 << 4) & 0xffff0000) | (x1 >> 12); switch(id) { case FOURCC_RGB: - src_format = - NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; + src_format = NV03_SIFM_COLOR_FORMAT_X8R8G8B8; break; case FOURCC_UYVY: - src_format = - NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8; + src_format = NV03_SIFM_COLOR_FORMAT_YB8V8YA8U8; break; default: - src_format = - NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8; + src_format = NV03_SIFM_COLOR_FORMAT_V8YB8U8YA8; break; } @@ -136,26 +135,23 @@ NVPutBlitImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, } if (pNv->dev->chipset >= 0x05) { - BEGIN_RING(chan, sifm, - NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT, 2); + BEGIN_RING(chan, sifm, NV03_SIFM_COLOR_FORMAT, 2); OUT_RING (chan, src_format); - OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + OUT_RING (chan, NV03_SIFM_OPERATION_SRCCOPY); } else { - BEGIN_RING(chan, sifm, - NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT, 1); + BEGIN_RING(chan, sifm, NV03_SIFM_COLOR_FORMAT, 1); OUT_RING (chan, src_format); } - BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); + BEGIN_RING(chan, sifm, NV03_SIFM_DMA_IMAGE, 1); OUT_RELOCo(chan, src, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); while (nbox--) { - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); + BEGIN_RING(chan, rect, NV04_GDI_COLOR1_A, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, sifm, - NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT, 6); + BEGIN_RING(chan, sifm, NV03_SIFM_CLIP_POINT, 6); OUT_RING (chan, (pbox->y1 << 16) | pbox->x1); OUT_RING (chan, ((pbox->y2 - pbox->y1) << 16) | (pbox->x2 - pbox->x1)); @@ -164,7 +160,7 @@ NVPutBlitImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, OUT_RING (chan, dsdx); OUT_RING (chan, dtdy); - BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); + BEGIN_RING(chan, sifm, NV03_SIFM_SIZE, 4); OUT_RING (chan, (height << 16) | width); OUT_RING (chan, src_pitch); if (OUT_RELOCl(chan, src, src_offset, NOUVEAU_BO_VRAM | diff --git a/src/nv10_exa.c b/src/nv10_exa.c index 1cf7a5b..239d647 100644 --- a/src/nv10_exa.c +++ b/src/nv10_exa.c @@ -30,6 +30,9 @@ #include "nv_include.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv_object.xml.h" +#include "hwdefs/nv10_3d.xml.h" + /* Texture/Render target formats. */ static struct pict_format { int exa; @@ -99,8 +102,8 @@ get_rt_format(PicturePtr pict) } /* Blending functions. */ -#define SF(x) NV10TCL_BLEND_FUNC_SRC_##x -#define DF(x) NV10TCL_BLEND_FUNC_DST_##x +#define SF(x) NV10_3D_BLEND_FUNC_SRC_##x +#define DF(x) NV10_3D_BLEND_FUNC_DST_##x static struct pict_op { int src; @@ -379,14 +382,14 @@ setup_texture(NVPtr pNv, int unit, PicturePtr pict, PixmapPtr pixmap) long w = pict->pDrawable->width, h = pict->pDrawable->height; unsigned int txfmt = - NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE | - NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE | + NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_EDGE | + NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_EDGE | log2i(w) << 20 | log2i(h) << 16 | 1 << 12 | /* lod == 1 */ get_tex_format(pict) | 0x50 /* UNK */; - BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_OFFSET(unit), 1); if (OUT_RELOCl(chan, bo, 0, tex_reloc)) return FALSE; @@ -399,28 +402,28 @@ setup_texture(NVPtr pNv, int unit, PicturePtr pict, PixmapPtr pixmap) */ w = (w + 1) &~ 1; - BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_PITCH(unit), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_PITCH(unit), 1); OUT_RING (chan, exaGetPixmapPitch(pixmap) << 16); - BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_SIZE(unit), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_SIZE(unit), 1); OUT_RING (chan, w << 16 | h); } - BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(unit), 1 ); + BEGIN_RING(chan, celsius, NV10_3D_TEX_FORMAT(unit), 1 ); if (OUT_RELOCd(chan, bo, txfmt, tex_reloc | NOUVEAU_BO_OR, - NV10TCL_TX_FORMAT_DMA0, NV10TCL_TX_FORMAT_DMA1)) + NV10_3D_TEX_FORMAT_DMA0, NV10_3D_TEX_FORMAT_DMA1)) return FALSE; - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1 ); - OUT_RING (chan, NV10TCL_TX_ENABLE_ENABLE); + BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(unit), 1 ); + OUT_RING (chan, NV10_3D_TEX_ENABLE_ENABLE); - BEGIN_RING(chan, celsius, NV10TCL_TX_FILTER(unit), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_FILTER(unit), 1); if (pict->filter == PictFilterNearest) - OUT_RING(chan, (NV10TCL_TX_FILTER_MAGNIFY_NEAREST | - NV10TCL_TX_FILTER_MINIFY_NEAREST)); + OUT_RING(chan, (NV10_3D_TEX_FILTER_MAGNIFY_NEAREST | + NV10_3D_TEX_FILTER_MINIFY_NEAREST)); else - OUT_RING(chan, (NV10TCL_TX_FILTER_MAGNIFY_LINEAR | - NV10TCL_TX_FILTER_MINIFY_LINEAR)); + OUT_RING(chan, (NV10_3D_TEX_FILTER_MAGNIFY_LINEAR | + NV10_3D_TEX_FILTER_MINIFY_LINEAR)); return TRUE; } @@ -432,12 +435,12 @@ setup_render_target(NVPtr pNv, PicturePtr pict, PixmapPtr pixmap) struct nouveau_grobj *celsius = pNv->Nv3D; struct nouveau_bo *bo = nouveau_pixmap_bo(pixmap); - BEGIN_RING(chan, celsius, NV10TCL_RT_FORMAT, 2); + BEGIN_RING(chan, celsius, NV10_3D_RT_FORMAT, 2); OUT_RING (chan, get_rt_format(pict)); OUT_RING (chan, (exaGetPixmapPitch(pixmap) << 16 | exaGetPixmapPitch(pixmap))); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + BEGIN_RING(chan, celsius, NV10_3D_COLOR_OFFSET, 1); if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) return FALSE; @@ -465,21 +468,21 @@ setup_render_target(NVPtr pNv, PicturePtr pict, PixmapPtr pixmap) /* Bind the combiner variable <input> to a constant 1. */ #define RC_IN_ONE(input) \ - (NV10TCL_RC_IN_RGB_##input##_INPUT_ZERO | \ - NV10TCL_RC_IN_RGB_##input##_COMPONENT_USAGE_ALPHA | \ - NV10TCL_RC_IN_RGB_##input##_MAPPING_UNSIGNED_INVERT) + (NV10_3D_RC_IN_RGB_##input##_INPUT_ZERO | \ + NV10_3D_RC_IN_RGB_##input##_COMPONENT_USAGE_ALPHA | \ + NV10_3D_RC_IN_RGB_##input##_MAPPING_UNSIGNED_INVERT) /* Bind the combiner variable <input> to the specified channel from * the texture unit <unit>. */ #define RC_IN_TEX(input, chan, unit) \ - (NV10TCL_RC_IN_RGB_##input##_INPUT_TEXTURE##unit | \ - NV10TCL_RC_IN_RGB_##input##_COMPONENT_USAGE_##chan) + (NV10_3D_RC_IN_RGB_##input##_INPUT_TEXTURE##unit | \ + NV10_3D_RC_IN_RGB_##input##_COMPONENT_USAGE_##chan) /* Bind the combiner variable <input> to the specified channel from * the constant color <unit>. */ #define RC_IN_COLOR(input, chan, unit) \ - (NV10TCL_RC_IN_RGB_##input##_INPUT_CONSTANT_COLOR##unit | \ - NV10TCL_RC_IN_RGB_##input##_COMPONENT_USAGE_##chan) + (NV10_3D_RC_IN_RGB_##input##_INPUT_CONSTANT_COLOR##unit | \ + NV10_3D_RC_IN_RGB_##input##_COMPONENT_USAGE_##chan) static void setup_combiners(NVPtr pNv, PicturePtr src, PicturePtr mask) @@ -529,9 +532,9 @@ setup_combiners(NVPtr pNv, PicturePtr src, PicturePtr mask) rc_in_rgb |= RC_IN_ONE(B); } - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_IN_ALPHA(0), 1); OUT_RING (chan, rc_in_alpha); - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_IN_RGB(0), 1); OUT_RING (chan, rc_in_rgb); } @@ -559,10 +562,10 @@ setup_blend_function(NVPtr pNv) dst_factor = DF(ONE_MINUS_SRC_COLOR); } - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 2); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2); OUT_RING (chan, src_factor); OUT_RING (chan, dst_factor); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 1); } @@ -654,17 +657,17 @@ emit_vertex(NVPtr pNv, int i, PictVector pos[], struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *celsius = pNv->Nv3D; - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_2F_S, 2); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX0_2F_S, 2); OUT_RINGi (chan, tex0[i], 0); OUT_RINGi (chan, tex0[i], 1); if (tex1) { - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_2F_S, 2); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX1_2F_S, 2); OUT_RINGi (chan, tex1[i], 0); OUT_RINGi (chan, tex1[i], 1); } - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_POS_3F_X, 3); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_POS_3F_X, 3); OUT_RINGi (chan, pos[i], 0); OUT_RINGi (chan, pos[i], 1); OUT_RINGf (chan, 0); @@ -699,13 +702,13 @@ NV10EXAComposite(PixmapPtr pix_dst, MAP(transform_vertex, mask->transform, maskq); WAIT_RING (chan, 64); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BEGIN_END, 1); - OUT_RING (chan, NV10TCL_VERTEX_BEGIN_END_QUADS); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV10_3D_VERTEX_BEGIN_END_QUADS); MAP(emit_vertex, pNv, dstq, srcq, mask ? maskq : NULL); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BEGIN_END, 1); - OUT_RING (chan, NV10TCL_VERTEX_BEGIN_END_STOP); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV10_3D_VERTEX_BEGIN_END_STOP); } void @@ -732,13 +735,13 @@ NVAccelInitNV10TCL(ScrnInfoPtr pScrn) return FALSE; if (pNv->dev->chipset >= 0x20 || pNv->dev->chipset == 0x1a) - class = NV11TCL; + class = NV15_3D; else if (pNv->dev->chipset >= 0x17) - class = NV17TCL; + class = NV17_3D; else if (pNv->dev->chipset >= 0x11) - class = NV11TCL; + class = NV15_3D; else - class = NV10TCL; + class = NV10_3D; if (!pNv->Nv3D) { if (nouveau_grobj_alloc(pNv->chan, Nv3D, class, &pNv->Nv3D)) @@ -746,39 +749,39 @@ NVAccelInitNV10TCL(ScrnInfoPtr pScrn) } celsius = pNv->Nv3D; - BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + BEGIN_RING(chan, celsius, NV10_3D_DMA_NOTIFY, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2); + BEGIN_RING(chan, celsius, NV10_3D_DMA_TEXTURE0, 2); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->gart->handle); - BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + BEGIN_RING(chan, celsius, NV10_3D_DMA_COLOR, 2); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->vram->handle); - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2); OUT_RING (chan, 2048 << 16 | 0); OUT_RING (chan, 2048 << 16 | 0); - BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1); + BEGIN_RING(chan, celsius, NV10_3D_ZETA_OFFSET, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_MODE, 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_MODE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING (chan, 0x7ff << 16 | 0x800800); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1); OUT_RING (chan, 0x7ff << 16 | 0x800800); for (i = 1; i < 8; i++) { - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(i), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(i), 1); OUT_RING (chan, 0); } @@ -787,10 +790,10 @@ NVAccelInitNV10TCL(ScrnInfoPtr pScrn) BEGIN_RING(chan, celsius, 0x3f4, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING (chan, 0); - if (class != NV10TCL) { + if (class != NV10_3D) { /* For nv11, nv17 */ BEGIN_RING(chan, celsius, 0x120, 3); OUT_RING (chan, 0); @@ -802,54 +805,54 @@ NVAccelInitNV10TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 1); OUT_RING (chan, 2); - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING (chan, 0); } - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING (chan, 0); /* Set state */ - BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2); OUT_RING (chan, 0x207); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(0), 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 6); + BEGIN_RING(chan, celsius, NV10_3D_RC_IN_ALPHA(0), 6); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(0), 6); + BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_ALPHA(0), 6); OUT_RING (chan, 0x00000c00); OUT_RING (chan, 0); OUT_RING (chan, 0x00000c00); OUT_RING (chan, 0x18000000); OUT_RING (chan, 0x300c0000); OUT_RING (chan, 0x00001c80); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 2); OUT_RING (chan, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_WEIGHT_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 4); OUT_RING (chan, 1); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0x8006); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 8); OUT_RING (chan, 0xff); OUT_RING (chan, 0x207); OUT_RING (chan, 0); @@ -858,113 +861,113 @@ NVAccelInitNV10TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x1e00); OUT_RING (chan, 0x1e00); OUT_RING (chan, 0x1d01); - BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1); OUT_RING (chan, 0x201); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1); OUT_RING (chan, 8); - BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_POINT_PARAMETERS_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1); OUT_RING (chan, 8); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2); OUT_RING (chan, 0x1b02); OUT_RING (chan, 0x1b02); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 2); OUT_RING (chan, 0x405); OUT_RING (chan, 0x901); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8); + BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(0, 0), 8); for (i = 0; i < 8; i++) OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3); OUT_RING (chan, 0x3fc00000); /* -1.50 */ OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */ OUT_RING (chan, 0); /* 0.00 */ - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 2); OUT_RING (chan, 0x802); OUT_RING (chan, 2); /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when * using texturing, except when using the texture matrix */ - BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEW_MATRIX_ENABLE, 1); OUT_RING (chan, 6); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1); OUT_RING (chan, 0x01010101); - BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10_3D_PROJECTION_MATRIX(0), 16); for(i = 0; i < 16; i++) OUT_RINGf(chan, i/4 == i%4 ? 1.0 : 0.0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2); OUT_RING (chan, 0); OUT_RINGf (chan, 65536.0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_TRANSLATE_X, 4); OUT_RINGf (chan, -2048.0); OUT_RINGf (chan, -2048.0); OUT_RINGf (chan, 0); OUT_RING (chan, 0); /* Set vertex component */ - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL_4F_R, 4); OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL2_3F_R, 3); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_NOR_3F_X, 3); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX0_4F_S, 4); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX1_4F_S, 4); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_FOG_1F, 1); OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_EDGEFLAG_ENABLE, 1); OUT_RING (chan, 1); return TRUE; diff --git a/src/nv30_exa.c b/src/nv30_exa.c index a4dd37d..b132368 100644 --- a/src/nv30_exa.c +++ b/src/nv30_exa.c @@ -26,6 +26,8 @@ #include "nv_include.h" #include "nv30_shaders.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv_object.xml.h" +#include "hwdefs/nv30-40_3d.xml.h" typedef struct nv_pict_surface_format { int pict_fmt; @@ -125,37 +127,37 @@ NV30EXAHackupA8Shaders(ScrnInfoPtr pScrn) } /* should be in nouveau_reg.h at some point.. */ -#define NV34TCL_TX_SWIZZLE_UNIT_S0_X_ZERO 0 -#define NV34TCL_TX_SWIZZLE_UNIT_S0_X_ONE 1 -#define NV34TCL_TX_SWIZZLE_UNIT_S0_X_S1 2 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_X_ZERO 0 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_X_ONE 1 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_X_S1 2 -#define NV34TCL_TX_SWIZZLE_UNIT_S0_X_SHIFT 14 -#define NV34TCL_TX_SWIZZLE_UNIT_S0_Y_SHIFT 12 -#define NV34TCL_TX_SWIZZLE_UNIT_S0_Z_SHIFT 10 -#define NV34TCL_TX_SWIZZLE_UNIT_S0_W_SHIFT 8 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_X_SHIFT 14 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_Y_SHIFT 12 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_Z_SHIFT 10 +#define NV30_3D_TEX_SWIZZLE_UNIT_S0_W_SHIFT 8 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_X_X 3 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_X_Y 2 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_X_Z 1 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_X_W 0 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_X_X 3 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_X_Y 2 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_X_Z 1 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_X_W 0 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_X_SHIFT 6 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_Y_SHIFT 4 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_Z_SHIFT 2 -#define NV34TCL_TX_SWIZZLE_UNIT_S1_W_SHIFT 0 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_X_SHIFT 6 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_Y_SHIFT 4 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_Z_SHIFT 2 +#define NV30_3D_TEX_SWIZZLE_UNIT_S1_W_SHIFT 0 #define _(r,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \ { \ PICT_##r, \ (tf), \ - (NV34TCL_TX_SWIZZLE_UNIT_S0_X_##ts0x << NV34TCL_TX_SWIZZLE_UNIT_S0_X_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S0_X_##ts0y << NV34TCL_TX_SWIZZLE_UNIT_S0_Y_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S0_X_##ts0z << NV34TCL_TX_SWIZZLE_UNIT_S0_Z_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S0_X_##ts0w << NV34TCL_TX_SWIZZLE_UNIT_S0_W_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S1_X_##ts1x << NV34TCL_TX_SWIZZLE_UNIT_S1_X_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S1_X_##ts1y << NV34TCL_TX_SWIZZLE_UNIT_S1_Y_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S1_X_##ts1z << NV34TCL_TX_SWIZZLE_UNIT_S1_Z_SHIFT)|\ - (NV34TCL_TX_SWIZZLE_UNIT_S1_X_##ts1w << NV34TCL_TX_SWIZZLE_UNIT_S1_W_SHIFT)\ + (NV30_3D_TEX_SWIZZLE_UNIT_S0_X_##ts0x << NV30_3D_TEX_SWIZZLE_UNIT_S0_X_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S0_X_##ts0y << NV30_3D_TEX_SWIZZLE_UNIT_S0_Y_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S0_X_##ts0z << NV30_3D_TEX_SWIZZLE_UNIT_S0_Z_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S0_X_##ts0w << NV30_3D_TEX_SWIZZLE_UNIT_S0_W_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S1_X_##ts1x << NV30_3D_TEX_SWIZZLE_UNIT_S1_X_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S1_X_##ts1y << NV30_3D_TEX_SWIZZLE_UNIT_S1_Y_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S1_X_##ts1z << NV30_3D_TEX_SWIZZLE_UNIT_S1_Z_SHIFT)|\ + (NV30_3D_TEX_SWIZZLE_UNIT_S1_X_##ts1w << NV30_3D_TEX_SWIZZLE_UNIT_S1_W_SHIFT)\ } static nv_pict_texture_format_t @@ -196,18 +198,18 @@ NV30_GetPictTextureFormat(int format) return NULL; } -#define NV34TCL_BF_ZERO 0x0000 -#define NV34TCL_BF_ONE 0x0001 -#define NV34TCL_BF_SRC_COLOR 0x0300 -#define NV34TCL_BF_ONE_MINUS_SRC_COLOR 0x0301 -#define NV34TCL_BF_SRC_ALPHA 0x0302 -#define NV34TCL_BF_ONE_MINUS_SRC_ALPHA 0x0303 -#define NV34TCL_BF_DST_ALPHA 0x0304 -#define NV34TCL_BF_ONE_MINUS_DST_ALPHA 0x0305 -#define NV34TCL_BF_DST_COLOR 0x0306 -#define NV34TCL_BF_ONE_MINUS_DST_COLOR 0x0307 -#define NV34TCL_BF_ALPHA_SATURATE 0x0308 -#define BF(bf) NV34TCL_BF_##bf +#define NV30_3D_BF_ZERO 0x0000 +#define NV30_3D_BF_ONE 0x0001 +#define NV30_3D_BF_SRC_COLOR 0x0300 +#define NV30_3D_BF_ONE_MINUS_SRC_COLOR 0x0301 +#define NV30_3D_BF_SRC_ALPHA 0x0302 +#define NV30_3D_BF_ONE_MINUS_SRC_ALPHA 0x0303 +#define NV30_3D_BF_DST_ALPHA 0x0304 +#define NV30_3D_BF_ONE_MINUS_DST_ALPHA 0x0305 +#define NV30_3D_BF_DST_COLOR 0x0306 +#define NV30_3D_BF_ONE_MINUS_DST_COLOR 0x0307 +#define NV30_3D_BF_ALPHA_SATURATE 0x0308 +#define BF(bf) NV30_3D_BF_##bf static nv_pict_op_t NV30PictOp[] = { @@ -289,10 +291,10 @@ NV30_SetupBlend(ScrnInfoPtr pScrn, nv_pict_op_t *blend, } if (sblend == BF(ONE) && dblend == BF(ZERO)) { - BEGIN_RING(chan, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); } else { - BEGIN_RING(chan, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3); + BEGIN_RING(chan, rankine, NV30_3D_BLEND_FUNC_ENABLE, 3); OUT_RING (chan, 1); OUT_RING (chan, (sblend << 16) | sblend); OUT_RING (chan, (dblend << 16) | dblend); @@ -322,28 +324,28 @@ NV30EXATexture(ScrnInfoPtr pScrn, PixmapPtr pPix, PicturePtr pPict, int unit) else card_filter = 1; - BEGIN_RING(chan, rankine, NV34TCL_TX_OFFSET(unit), 8); + BEGIN_RING(chan, rankine, NV30_3D_TEX_OFFSET(unit), 8); if (OUT_RELOCl(chan, bo, 0, tex_reloc) || - OUT_RELOCd(chan, bo, NV34TCL_TX_FORMAT_DIMS_2D | (1 << 16) | 8 | - (fmt->card_fmt << NV34TCL_TX_FORMAT_FORMAT_SHIFT) | + OUT_RELOCd(chan, bo, NV30_3D_TEX_FORMAT_DIMS_2D | (1 << 16) | 8 | + (fmt->card_fmt << NV30_3D_TEX_FORMAT_FORMAT__SHIFT) | (log2i(pPix->drawable.width) << - NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT) | + NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT) | (log2i(pPix->drawable.height) << - NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT), + NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT), tex_reloc | NOUVEAU_BO_OR, - NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1)) + NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1)) return FALSE; - OUT_RING (chan, (card_repeat << NV34TCL_TX_WRAP_S_SHIFT) | - (card_repeat << NV34TCL_TX_WRAP_T_SHIFT) | - (card_repeat << NV34TCL_TX_WRAP_R_SHIFT)); - OUT_RING (chan, NV34TCL_TX_ENABLE_ENABLE); - OUT_RING (chan, (((uint32_t)exaGetPixmapPitch(pPix)) << NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT ) | + OUT_RING (chan, (card_repeat << NV30_3D_TEX_WRAP_S__SHIFT) | + (card_repeat << NV30_3D_TEX_WRAP_T__SHIFT) | + (card_repeat << NV30_3D_TEX_WRAP_R__SHIFT)); + OUT_RING (chan, NV30_3D_TEX_ENABLE_ENABLE); + OUT_RING (chan, (((uint32_t)exaGetPixmapPitch(pPix)) << NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT ) | fmt->card_swz); - OUT_RING (chan, (card_filter << NV34TCL_TX_FILTER_MINIFY_SHIFT) /* min */ | - (card_filter << NV34TCL_TX_FILTER_MAGNIFY_SHIFT) /* mag */ | + OUT_RING (chan, (card_filter << NV30_3D_TEX_FILTER_MIN__SHIFT) /* min */ | + (card_filter << NV30_3D_TEX_FILTER_MAG__SHIFT) /* mag */ | 0x2000 /* engine lock */); - OUT_RING (chan, (pPix->drawable.width << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | pPix->drawable.height); + OUT_RING (chan, (pPix->drawable.width << NV30_3D_TEX_NPOT_SIZE_W__SHIFT) | pPix->drawable.height); OUT_RING (chan, 0); /* border ARGB */ state->unit[unit].width = (float)pPix->drawable.width; @@ -370,7 +372,7 @@ NV30_SetupSurface(ScrnInfoPtr pScrn, PixmapPtr pPix, PicturePtr pPict) uint32_t pitch = (uint32_t)exaGetPixmapPitch(pPix); - BEGIN_RING(chan, rankine, NV34TCL_RT_FORMAT, 3); + BEGIN_RING(chan, rankine, NV30_3D_RT_FORMAT, 3); OUT_RING (chan, fmt->card_fmt); /* format */ OUT_RING (chan, pitch << 16 | pitch); if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) @@ -571,16 +573,16 @@ NV30EXATransformCoord(PictTransformPtr t, int x, int y, float sx, float sy, } #define CV_OUTm(sx,sy,mx,my,dx,dy) do { \ - BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2F_X(8), 4); \ + BEGIN_RING(chan, rankine, NV30_3D_VTX_ATTR_2F_X(8), 4); \ OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \ OUT_RINGf (chan, (mx)); OUT_RINGf (chan, (my)); \ - BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2I(0), 1); \ + BEGIN_RING(chan, rankine, NV30_3D_VTX_ATTR_2I(0), 1); \ OUT_RING (chan, ((dy)<<16)|(dx)); \ } while(0) #define CV_OUT(sx,sy,dx,dy) do { \ - BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2F_X(8), 2); \ + BEGIN_RING(chan, rankine, NV30_3D_VTX_ATTR_2F_X(8), 2); \ OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \ - BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2I(0), 1); \ + BEGIN_RING(chan, rankine, NV30_3D_VTX_ATTR_2I(0), 1); \ OUT_RING (chan, ((dy)<<16)|(dx)); \ } while(0) @@ -603,11 +605,11 @@ NV30EXAComposite(PixmapPtr pdPix, int srcX , int srcY, /* We're drawing a triangle, we need to scissor it to a quad. */ /* The scissors are here for a good reason, we don't get the full image, but just a part. */ /* Handling the cliprects is done for us already. */ - BEGIN_RING(chan, rankine, NV34TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, (width << 16) | dstX); OUT_RING (chan, (height << 16) | dstY); - BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (chan, NV34TCL_VERTEX_BEGIN_END_TRIANGLES); + BEGIN_RING(chan, rankine, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_TRIANGLES); #if 0 ErrorF("Composite [%dx%d] (%d,%d)IN(%d,%d)OP(%d,%d)\n",width,height,srcX,srcY,maskX,maskY,dstX,dstY); @@ -648,7 +650,7 @@ NV30EXAComposite(PixmapPtr pdPix, int srcX , int srcY, CV_OUT(sX2 , sY2 , dstX + 2*width , dstY + height); } - BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + BEGIN_RING(chan, rankine, NV30_3D_VERTEX_BEGIN_END, 1); OUT_RING (chan, 0); } @@ -676,7 +678,7 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) #define NV30TCL_CHIPSET_3X_MASK 0x00000003 #define NV35TCL_CHIPSET_3X_MASK 0x000001e0 -#define NV34TCL_CHIPSET_3X_MASK 0x00000010 +#define NV30_3D_CHIPSET_3X_MASK 0x00000010 chipset = pNv->dev->chipset; if ((chipset & 0xf0) != NV_ARCH_30) @@ -684,11 +686,11 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) chipset &= 0xf; if (NV30TCL_CHIPSET_3X_MASK & (1<<chipset)) - class = NV30TCL; + class = NV30_3D; else if (NV35TCL_CHIPSET_3X_MASK & (1<<chipset)) - class = NV35TCL; - else if (NV34TCL_CHIPSET_3X_MASK & (1<<chipset)) - class = NV34TCL; + class = NV35_3D; + else if (NV30_3D_CHIPSET_3X_MASK & (1<<chipset)) + class = NV34_3D; else { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "NV30EXA: Unknown chipset NV3%1x\n", chipset); @@ -712,20 +714,20 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) } } - BEGIN_RING(chan, rankine, NV34TCL_DMA_TEXTURE0, 3); + BEGIN_RING(chan, rankine, NV30_3D_DMA_TEXTURE0, 3); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->gart->handle); OUT_RING (chan, pNv->chan->vram->handle); - BEGIN_RING(chan, rankine, NV34TCL_DMA_IN_MEMORY7, 1); + BEGIN_RING(chan, rankine, NV30_3D_DMA_UNK1AC, 1); OUT_RING (chan, pNv->chan->vram->handle); - BEGIN_RING(chan, rankine, NV34TCL_DMA_COLOR0, 2); + BEGIN_RING(chan, rankine, NV30_3D_DMA_COLOR0, 2); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->vram->handle); - BEGIN_RING(chan, rankine, NV34TCL_DMA_IN_MEMORY8, 1); + BEGIN_RING(chan, rankine, NV30_3D_DMA_UNK1B0, 1); OUT_RING (chan, pNv->chan->vram->handle); for (i=1; i<8; i++) { - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(i), 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_CLIP_HORIZ(i), 2); OUT_RING (chan, 0); OUT_RING (chan, 0); } @@ -769,56 +771,56 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) BEGIN_RING(chan, rankine, 0x1d88, 1); OUT_RING (chan, 0x00001200); - BEGIN_RING(chan, rankine, NV34TCL_RC_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_RC_ENABLE, 1); OUT_RING (chan, 0); /* Attempt to setup a known state.. Probably missing a heap of * stuff here.. */ - BEGIN_RING(chan, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_STENCIL_ENABLE(0), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, rankine, NV34TCL_STENCIL_BACK_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_STENCIL_ENABLE(1), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, rankine, NV34TCL_ALPHA_FUNC_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_ALPHA_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, rankine, NV34TCL_DEPTH_WRITE_ENABLE, 2); + BEGIN_RING(chan, rankine, NV30_3D_DEPTH_WRITE_ENABLE, 2); OUT_RING (chan, 0); /* wr disable */ OUT_RING (chan, 0); /* test disable */ - BEGIN_RING(chan, rankine, NV34TCL_COLOR_MASK, 1); + BEGIN_RING(chan, rankine, NV30_3D_COLOR_MASK, 1); OUT_RING (chan, 0x01010101); /* TR,TR,TR,TR */ - BEGIN_RING(chan, rankine, NV34TCL_CULL_FACE_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_CULL_FACE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, rankine, NV34TCL_BLEND_FUNC_ENABLE, 5); + BEGIN_RING(chan, rankine, NV30_3D_BLEND_FUNC_ENABLE, 5); OUT_RING (chan, 0); /* Blend enable */ OUT_RING (chan, 0); /* Blend src */ OUT_RING (chan, 0); /* Blend dst */ OUT_RING (chan, 0x00000000); /* Blend colour */ OUT_RING (chan, 0x8006); /* FUNC_ADD */ - BEGIN_RING(chan, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2); + BEGIN_RING(chan, rankine, NV30_3D_COLOR_LOGIC_OP_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0x1503 /*GL_COPY*/); - BEGIN_RING(chan, rankine, NV34TCL_DITHER_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_DITHER_ENABLE, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, rankine, NV34TCL_SHADE_MODEL, 1); + BEGIN_RING(chan, rankine, NV30_3D_SHADE_MODEL, 1); OUT_RING (chan, 0x1d01 /*GL_SMOOTH*/); - BEGIN_RING(chan, rankine, NV34TCL_POLYGON_OFFSET_FACTOR,2); + BEGIN_RING(chan, rankine, NV30_3D_POLYGON_OFFSET_FACTOR,2); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, rankine, NV34TCL_POLYGON_MODE_FRONT, 2); + BEGIN_RING(chan, rankine, NV30_3D_POLYGON_MODE_FRONT, 2); OUT_RING (chan, 0x1b02 /*GL_FILL*/); OUT_RING (chan, 0x1b02 /*GL_FILL*/); /* - Disable texture units * - Set fragprog to MOVR result.color, fragment.color */ for (i=0;i<4;i++) { - BEGIN_RING(chan, rankine, NV34TCL_TX_ENABLE(i), 1); + BEGIN_RING(chan, rankine, NV30_3D_TEX_ENABLE(i), 1); OUT_RING (chan, 0); } /* Polygon stipple */ - BEGIN_RING(chan, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 0x20); + BEGIN_RING(chan, rankine, NV30_3D_POLYGON_STIPPLE_PATTERN(0), 0x20); for (i=0;i<0x20;i++) OUT_RING (chan, 0xFFFFFFFF); - BEGIN_RING(chan, rankine, NV34TCL_DEPTH_RANGE_NEAR, 2); + BEGIN_RING(chan, rankine, NV30_3D_DEPTH_RANGE_NEAR, 2); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 1.0); @@ -834,28 +836,28 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) int w=4096; int h=4096; int pitch=4096*4; - BEGIN_RING(chan, rankine, NV34TCL_RT_HORIZ, 5); + BEGIN_RING(chan, rankine, NV30_3D_RT_HORIZ, 5); OUT_RING (chan, w<<16); OUT_RING (chan, h<<16); OUT_RING (chan, 0x148); /* format */ OUT_RING (chan, pitch << 16 | pitch); OUT_RING (chan, 0x0); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_TX_ORIGIN, 1); OUT_RING (chan, 0); BEGIN_RING(chan, rankine, 0x0a00, 2); OUT_RING (chan, (w<<16) | 0); OUT_RING (chan, (h<<16) | 0); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2); OUT_RING (chan, (w-1)<<16); OUT_RING (chan, (h-1)<<16); - BEGIN_RING(chan, rankine, NV34TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, w<<16); OUT_RING (chan, h<<16); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_HORIZ, 2); OUT_RING (chan, w<<16); OUT_RING (chan, h<<16); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_TRANSLATE_X, 8); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_TRANSLATE_X, 8); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); @@ -865,7 +867,7 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, rankine, NV34TCL_MODELVIEW_MATRIX(0), 16); + BEGIN_RING(chan, rankine, NV30_3D_MODELVIEW_MATRIX(0), 16); OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); @@ -883,7 +885,7 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, rankine, NV34TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, rankine, NV30_3D_PROJECTION_MATRIX(0), 16); OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); @@ -901,7 +903,7 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn) OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, rankine, NV34TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, 4096<<16); OUT_RING (chan, 4096<<16); diff --git a/src/nv30_shaders.c b/src/nv30_shaders.c index fb93ef8..e3cbc3c 100644 --- a/src/nv30_shaders.c +++ b/src/nv30_shaders.c @@ -24,6 +24,8 @@ #include "nv30_shaders.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv30-40_3d.xml.h" + void NV30_UploadFragProg(NVPtr pNv, nv_shader_t *shader, int *hw_offset) { uint32_t data, i; @@ -54,10 +56,10 @@ void NV40_UploadVtxProg(NVPtr pNv, nv_shader_t *shader, int *hw_id) shader->hw_id = *hw_id; - BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); + BEGIN_RING(chan, curie, NV30_3D_VP_UPLOAD_FROM_ID, 1); OUT_RING (chan, (shader->hw_id)); for (i=0; i<shader->size; i+=4) { - BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4); + BEGIN_RING(chan, curie, NV30_3D_VP_UPLOAD_INST(0), 4); OUT_RING (chan, shader->data[i + 0]); OUT_RING (chan, shader->data[i + 1]); OUT_RING (chan, shader->data[i + 2]); @@ -73,18 +75,18 @@ NV30_LoadFragProg(ScrnInfoPtr pScrn, nv_shader_t *shader) struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *rankine = pNv->Nv3D; - BEGIN_RING(chan, rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1); + BEGIN_RING(chan, rankine, NV30_3D_FP_ACTIVE_PROGRAM, 1); if (OUT_RELOC(chan, pNv->shader_mem, shader->hw_id, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, - NV34TCL_FP_ACTIVE_PROGRAM_DMA0, - NV34TCL_FP_ACTIVE_PROGRAM_DMA1)) + NV30_3D_FP_ACTIVE_PROGRAM_DMA0, + NV30_3D_FP_ACTIVE_PROGRAM_DMA1)) return FALSE; - BEGIN_RING(chan, rankine, NV34TCL_FP_REG_CONTROL, 1); + BEGIN_RING(chan, rankine, NV30_3D_FP_REG_CONTROL, 1); OUT_RING (chan, (1 << 16)| 0xf); - BEGIN_RING(chan, rankine, NV34TCL_MULTISAMPLE_CONTROL, 1); + BEGIN_RING(chan, rankine, NV30_3D_MULTISAMPLE_CONTROL, 1); OUT_RING (chan, 0xffff0000); - BEGIN_RING(chan, rankine, NV34TCL_FP_CONTROL,1); + BEGIN_RING(chan, rankine, NV30_3D_FP_CONTROL,1); OUT_RING (chan, (shader->card_priv.NV30FP.num_regs-1)/2); return TRUE; @@ -97,10 +99,9 @@ NV40_LoadVtxProg(ScrnInfoPtr pScrn, nv_shader_t *shader) struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *curie = pNv->Nv3D; - BEGIN_RING(chan, curie, NV40TCL_VP_START_FROM_ID, 1); + BEGIN_RING(chan, curie, NV30_3D_VP_START_FROM_ID, 1); OUT_RING (chan, (shader->hw_id)); - - BEGIN_RING(chan, curie, NV40TCL_VP_ATTRIB_EN, 2); + BEGIN_RING(chan, curie, NV40_3D_VP_ATTRIB_EN, 2); OUT_RING (chan, shader->card_priv.NV30VP.vp_in_reg); OUT_RING (chan, shader->card_priv.NV30VP.vp_out_reg); } @@ -112,15 +113,16 @@ NV40_LoadFragProg(ScrnInfoPtr pScrn, nv_shader_t *shader) struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *curie = pNv->Nv3D; - BEGIN_RING(chan, curie, NV40TCL_FP_ADDRESS, 1); + BEGIN_RING(chan, curie, NV30_3D_FP_ACTIVE_PROGRAM, 1); if (OUT_RELOC(chan, pNv->shader_mem, shader->hw_id, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, - NV40TCL_FP_ADDRESS_DMA0, NV40TCL_FP_ADDRESS_DMA1)) + NV30_3D_FP_ACTIVE_PROGRAM_DMA0, + NV30_3D_FP_ACTIVE_PROGRAM_DMA1)) return FALSE; - BEGIN_RING(chan, curie, NV40TCL_FP_CONTROL, 1); + BEGIN_RING(chan, curie, NV30_3D_FP_CONTROL, 1); OUT_RING (chan, shader->card_priv.NV30FP.num_regs << - NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT); + NV40_3D_FP_CONTROL_TEMP_COUNT__SHIFT); return TRUE; } diff --git a/src/nv30_xv_tex.c b/src/nv30_xv_tex.c index 6d4e089..06a7ddd 100644 --- a/src/nv30_xv_tex.c +++ b/src/nv30_xv_tex.c @@ -39,6 +39,8 @@ #include "nv30_shaders.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv30-40_3d.xml.h" + extern Atom xvSyncToVBlank, xvSetDefaults; /* @@ -116,10 +118,10 @@ NV30_LoadFilterTable(ScrnInfoPtr pScrn) #define SWIZZLE(ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \ ( \ - NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \ - NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \ - NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \ - NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w \ + NV30_3D_TEX_SWIZZLE_S0_X_##ts0x | NV30_3D_TEX_SWIZZLE_S0_Y_##ts0y | \ + NV30_3D_TEX_SWIZZLE_S0_Z_##ts0z | NV30_3D_TEX_SWIZZLE_S0_W_##ts0w | \ + NV30_3D_TEX_SWIZZLE_S1_X_##ts1x | NV30_3D_TEX_SWIZZLE_S1_Y_##ts1y | \ + NV30_3D_TEX_SWIZZLE_S1_Z_##ts1z | NV30_3D_TEX_SWIZZLE_S1_W_##ts1w \ ) /* @@ -140,15 +142,15 @@ NV30VideoTexture(ScrnInfoPtr pScrn, struct nouveau_bo *src, int offset, switch(unit) { case 0: - card_fmt = NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8; + card_fmt = NV30_3D_TEX_FORMAT_FORMAT_A8R8G8B8; card_swz = SWIZZLE(S1, S1, S1, S1, X, Y, Z, W); break; case 1: - card_fmt = NV34TCL_TX_FORMAT_FORMAT_A8_RECT; + card_fmt = NV30_3D_TEX_FORMAT_FORMAT_I8_RECT; card_swz = SWIZZLE(S1, S1, S1, S1, X, X, X, X); break; case 2: - card_fmt = NV34TCL_TX_FORMAT_FORMAT_A8L8_RECT; + card_fmt = NV30_3D_TEX_FORMAT_FORMAT_A8L8_RECT; #if X_BYTE_ORDER == X_BIG_ENDIAN card_swz = SWIZZLE(S1, S1, S1, S1, Z, W, X, Y); /* x = V, y = U */ #else @@ -157,52 +159,52 @@ NV30VideoTexture(ScrnInfoPtr pScrn, struct nouveau_bo *src, int offset, break; } - BEGIN_RING(chan, rankine, NV34TCL_TX_OFFSET(unit), 8); + BEGIN_RING(chan, rankine, NV30_3D_TEX_OFFSET(unit), 8); if (OUT_RELOCl(chan, src, offset, tex_reloc)) return FALSE; if (unit == 0) { - if (OUT_RELOCd(chan, src, NV34TCL_TX_FORMAT_DIMS_1D | + if (OUT_RELOCd(chan, src, NV30_3D_TEX_FORMAT_DIMS_1D | card_fmt | (1 << 16) | (log2i(width) << - NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT) | + NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT) | (log2i(height) << - NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT) | + NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT) | 8 /* no idea */, tex_reloc | NOUVEAU_BO_OR, - NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1)) + NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1)) return FALSE; - OUT_RING (chan, NV34TCL_TX_WRAP_S_REPEAT | - NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE | - NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_REPEAT | + NV30_3D_TEX_WRAP_T_CLAMP_TO_EDGE | + NV30_3D_TEX_WRAP_R_CLAMP_TO_EDGE); } else { - if (OUT_RELOCd(chan, src, NV34TCL_TX_FORMAT_DIMS_2D | + if (OUT_RELOCd(chan, src, NV30_3D_TEX_FORMAT_DIMS_2D | card_fmt | (1 << 16) | (log2i(width) << - NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT) | + NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT) | (log2i(height) << - NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT) | + NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT) | 8 /* no idea */, tex_reloc | NOUVEAU_BO_OR, - NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1)) + NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1)) return FALSE; - OUT_RING (chan, NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE | - NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE | - NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_CLAMP_TO_EDGE | + NV30_3D_TEX_WRAP_T_CLAMP_TO_EDGE | + NV30_3D_TEX_WRAP_R_CLAMP_TO_EDGE); } - OUT_RING (chan, NV34TCL_TX_ENABLE_ENABLE); - OUT_RING (chan, (src_pitch << NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT) | + OUT_RING (chan, NV30_3D_TEX_ENABLE_ENABLE); + OUT_RING (chan, (src_pitch << NV30_3D_TEX_SWIZZLE_RECT_PITCH__SHIFT) | card_swz); if (unit==0) - OUT_RING (chan, NV34TCL_TX_FILTER_SIGNED_ALPHA | - NV34TCL_TX_FILTER_SIGNED_RED | - NV34TCL_TX_FILTER_SIGNED_GREEN | - NV34TCL_TX_FILTER_SIGNED_BLUE | - NV34TCL_TX_FILTER_MINIFY_LINEAR | - NV34TCL_TX_FILTER_MAGNIFY_LINEAR | 0x2000); + OUT_RING (chan, NV30_3D_TEX_FILTER_SIGNED_ALPHA | + NV30_3D_TEX_FILTER_SIGNED_RED | + NV30_3D_TEX_FILTER_SIGNED_GREEN | + NV30_3D_TEX_FILTER_SIGNED_BLUE | + NV30_3D_TEX_FILTER_MIN_LINEAR | + NV30_3D_TEX_FILTER_MAG_LINEAR | 0x2000); else - OUT_RING (chan, NV34TCL_TX_FILTER_MINIFY_LINEAR | - NV34TCL_TX_FILTER_MAGNIFY_LINEAR | 0x2000); - OUT_RING (chan, (width << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | height); + OUT_RING (chan, NV30_3D_TEX_FILTER_MIN_LINEAR | + NV30_3D_TEX_FILTER_MAG_LINEAR | 0x2000); + OUT_RING (chan, (width << NV30_3D_TEX_NPOT_SIZE_W__SHIFT) | height); OUT_RING (chan, 0); /* border ARGB */ return TRUE; @@ -213,16 +215,16 @@ NV30GetSurfaceFormat(PixmapPtr ppix, int *fmt_ret) { switch (ppix->drawable.bitsPerPixel) { case 32: - *fmt_ret = NV34TCL_RT_FORMAT_COLOR_A8R8G8B8; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_A8R8G8B8; break; case 24: - *fmt_ret = NV34TCL_RT_FORMAT_COLOR_X8R8G8B8; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_X8R8G8B8; break; case 16: - *fmt_ret = NV34TCL_RT_FORMAT_COLOR_R5G6B5; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_R5G6B5; break; case 8: - *fmt_ret = NV34TCL_RT_FORMAT_COLOR_B8; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_B8; break; default: return FALSE; @@ -237,10 +239,10 @@ NV30StopTexturedVideo(ScrnInfoPtr pScrn, pointer data, Bool Exit) } #define VERTEX_OUT(sx,sy,dx,dy) do { \ - BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2F_X(8), 4); \ + BEGIN_RING(chan, rankine, NV30_3D_VTX_ATTR_2F_X(8), 4); \ OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \ OUT_RINGf (chan, (sx)/2.0); OUT_RINGf (chan, (sy)/2.0); \ - BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2I(0), 1); \ + BEGIN_RING(chan, rankine, NV30_3D_VTX_ATTR_2I(0), 1); \ OUT_RING (chan, ((dy)<<16)|(dx)); \ } while(0) @@ -283,13 +285,13 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, return BadImplementation; /* Disable blending */ - BEGIN_RING(chan, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1); + BEGIN_RING(chan, rankine, NV30_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); /* Setup surface */ - BEGIN_RING(chan, rankine, NV34TCL_RT_FORMAT, 3); - OUT_RING (chan, NV34TCL_RT_FORMAT_TYPE_LINEAR | - NV34TCL_RT_FORMAT_ZETA_Z24S8 | + BEGIN_RING(chan, rankine, NV30_3D_RT_FORMAT, 3); + OUT_RING (chan, NV30_3D_RT_FORMAT_TYPE_LINEAR | + NV30_3D_RT_FORMAT_ZETA_Z24S8 | dst_format); OUT_RING (chan, (exaGetPixmapPitch(ppix) << 16) | exaGetPixmapPitch(ppix)); @@ -304,21 +306,21 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, int w = ppix->drawable.x + ppix->drawable.width; int h = ppix->drawable.y + ppix->drawable.height; - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_HORIZ, 2); OUT_RING (chan, (w<<16)|x); OUT_RING (chan, (h<<16)|y); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2); OUT_RING (chan, (w-1+x)<<16); OUT_RING (chan, (h-1+y)<<16); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_TX_ORIGIN, 1); OUT_RING (chan, (y<<16)|x); } NV30_LoadFilterTable(pScrn); - BEGIN_RING(chan, rankine, NV34TCL_TX_UNITS_ENABLE, 1); - OUT_RING (chan, NV34TCL_TX_UNITS_ENABLE_TX0 | - NV34TCL_TX_UNITS_ENABLE_TX1); + BEGIN_RING(chan, rankine, NV30_3D_TEX_UNITS_ENABLE, 1); + OUT_RING (chan, NV30_3D_TEX_UNITS_ENABLE_TX0 | + NV30_3D_TEX_UNITS_ENABLE_TX1); if (!NV30VideoTexture(pScrn, pNv->xv_filtertable_mem, 0, TABLE_SIZE, 1, 0 , 0) || @@ -335,7 +337,7 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, return BadImplementation; } - BEGIN_RING(chan, rankine, NV34TCL_TX_ENABLE(3), 1); + BEGIN_RING(chan, rankine, NV30_3D_TEX_ENABLE(3), 1); OUT_RING (chan, 0x0); if (drw_w / 2 < src_w || drw_h / 2 < src_h) @@ -360,8 +362,8 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, X2 = (float)(x2>>16)+(float)(x2&0xFFFF)/(float)0x10000; Y2 = (float)(y2>>16)+(float)(y2&0xFFFF)/(float)0x10000; - BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (chan, NV34TCL_VERTEX_BEGIN_END_TRIANGLES); + BEGIN_RING(chan, rankine, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_TRIANGLES); while(nbox--) { float tx1=X1+(float)(pbox->x1 - dstBox->x1)*(X2-X1)/(float)(drw_w); @@ -373,7 +375,7 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, int sy1=pbox->y1; int sy2=pbox->y2; - BEGIN_RING(chan, rankine, NV34TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, (sx2 << 16) | 0); OUT_RING (chan, (sy2 << 16) | 0); @@ -384,17 +386,17 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset, pbox++; } - BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (chan, NV34TCL_VERTEX_BEGIN_END_STOP); + BEGIN_RING(chan, rankine, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_STOP); if (pNv->dev->chipset == 0x30) { - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_HORIZ, 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_HORIZ, 2); OUT_RING (chan, 4096 << 16); OUT_RING (chan, 4096 << 16); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2); OUT_RING (chan, 4095 << 16); OUT_RING (chan, 4095 << 16); - BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1); + BEGIN_RING(chan, rankine, NV30_3D_VIEWPORT_TX_ORIGIN, 1); OUT_RING (chan, 0); } diff --git a/src/nv40_exa.c b/src/nv40_exa.c index b14a829..be479a7 100644 --- a/src/nv40_exa.c +++ b/src/nv40_exa.c @@ -24,6 +24,9 @@ #include "nv30_shaders.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv_object.xml.h" +#include "hwdefs/nv30-40_3d.xml.h" + typedef struct nv_pict_surface_format { int pict_fmt; uint32_t card_fmt; @@ -56,10 +59,10 @@ static nv40_exa_state_t exa_state; static nv_pict_surface_format_t NV40SurfaceFormat[] = { - { PICT_a8r8g8b8 , NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 }, - { PICT_x8r8g8b8 , NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 }, - { PICT_r5g6b5 , NV40TCL_RT_FORMAT_COLOR_R5G6B5 }, - { PICT_a8 , NV40TCL_RT_FORMAT_COLOR_B8 }, + { PICT_a8r8g8b8 , NV30_3D_RT_FORMAT_COLOR_A8R8G8B8 }, + { PICT_x8r8g8b8 , NV30_3D_RT_FORMAT_COLOR_X8R8G8B8 }, + { PICT_r5g6b5 , NV30_3D_RT_FORMAT_COLOR_R5G6B5 }, + { PICT_a8 , NV30_3D_RT_FORMAT_COLOR_B8 }, { -1, ~0 } }; @@ -121,11 +124,11 @@ NV40EXAHackupA8Shaders(ScrnInfoPtr pScrn) #define _(r,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \ { \ - PICT_##r, NV40TCL_TEX_FORMAT_FORMAT_##tf, \ - NV40TCL_TEX_SWIZZLE_S0_X_##ts0x | NV40TCL_TEX_SWIZZLE_S0_Y_##ts0y | \ - NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w | \ - NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y | \ - NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w, \ + PICT_##r, NV40_3D_TEX_FORMAT_FORMAT_##tf, \ + NV30_3D_TEX_SWIZZLE_S0_X_##ts0x | NV30_3D_TEX_SWIZZLE_S0_Y_##ts0y | \ + NV30_3D_TEX_SWIZZLE_S0_Z_##ts0z | NV30_3D_TEX_SWIZZLE_S0_W_##ts0w | \ + NV30_3D_TEX_SWIZZLE_S1_X_##ts1x | NV30_3D_TEX_SWIZZLE_S1_Y_##ts1y | \ + NV30_3D_TEX_SWIZZLE_S1_Z_##ts1z | NV30_3D_TEX_SWIZZLE_S1_W_##ts1w, \ } static nv_pict_texture_format_t NV40TextureFormat[] = { @@ -154,10 +157,10 @@ NV40_GetPictTextureFormat(int format) return NULL; } -#define SF(bf) (NV40TCL_BLEND_FUNC_SRC_RGB_##bf | \ - NV40TCL_BLEND_FUNC_SRC_ALPHA_##bf) -#define DF(bf) (NV40TCL_BLEND_FUNC_DST_RGB_##bf | \ - NV40TCL_BLEND_FUNC_DST_ALPHA_##bf) +#define SF(bf) (NV30_3D_BLEND_FUNC_SRC_RGB_##bf | \ + NV30_3D_BLEND_FUNC_SRC_ALPHA_##bf) +#define DF(bf) (NV30_3D_BLEND_FUNC_DST_RGB_##bf | \ + NV30_3D_BLEND_FUNC_DST_ALPHA_##bf) static nv_pict_op_t NV40PictOp[] = { /* Clear */ { 0, 0, SF( ZERO), DF( ZERO) }, @@ -220,16 +223,16 @@ NV40_SetupBlend(ScrnInfoPtr pScrn, nv_pict_op_t *blend, } if (sblend == SF(ONE) && dblend == DF(ZERO)) { - BEGIN_RING(chan, curie, NV40TCL_BLEND_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); } else { - BEGIN_RING(chan, curie, NV40TCL_BLEND_ENABLE, 5); + BEGIN_RING(chan, curie, NV30_3D_BLEND_FUNC_ENABLE, 5); OUT_RING (chan, 1); OUT_RING (chan, sblend); OUT_RING (chan, dblend); OUT_RING (chan, 0x00000000); - OUT_RING (chan, NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD | - NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD); + OUT_RING (chan, NV40_3D_BLEND_EQUATION_ALPHA_FUNC_ADD | + NV40_3D_BLEND_EQUATION_RGB_FUNC_ADD); } } @@ -248,53 +251,53 @@ NV40EXATexture(ScrnInfoPtr pScrn, PixmapPtr pPix, PicturePtr pPict, int unit) if (!fmt) return FALSE; - BEGIN_RING(chan, curie, NV40TCL_TEX_OFFSET(unit), 8); + BEGIN_RING(chan, curie, NV30_3D_TEX_OFFSET(unit), 8); if (OUT_RELOCl(chan, bo, 0, tex_reloc) || - OUT_RELOCd(chan, bo, fmt->card_fmt | NV40TCL_TEX_FORMAT_LINEAR | - NV40TCL_TEX_FORMAT_DIMS_2D | 0x8000 | - NV40TCL_TEX_FORMAT_NO_BORDER | - (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT), + OUT_RELOCd(chan, bo, fmt->card_fmt | NV40_3D_TEX_FORMAT_LINEAR | + NV30_3D_TEX_FORMAT_DIMS_2D | 0x8000 | + NV30_3D_TEX_FORMAT_NO_BORDER | + (1 << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT), tex_reloc | NOUVEAU_BO_OR, - NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1)) + NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1)) return FALSE; if (pPict->repeat) { switch(pPict->repeatType) { case RepeatPad: - OUT_RING (chan, NV40TCL_TEX_WRAP_S_CLAMP | - NV40TCL_TEX_WRAP_T_CLAMP | - NV40TCL_TEX_WRAP_R_CLAMP); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_CLAMP | + NV30_3D_TEX_WRAP_T_CLAMP | + NV30_3D_TEX_WRAP_R_CLAMP); break; case RepeatReflect: - OUT_RING (chan, NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT | - NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT | - NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_MIRRORED_REPEAT | + NV30_3D_TEX_WRAP_T_MIRRORED_REPEAT | + NV30_3D_TEX_WRAP_R_MIRRORED_REPEAT); break; case RepeatNormal: default: - OUT_RING (chan, NV40TCL_TEX_WRAP_S_REPEAT | - NV40TCL_TEX_WRAP_T_REPEAT | - NV40TCL_TEX_WRAP_R_REPEAT); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_REPEAT | + NV30_3D_TEX_WRAP_T_REPEAT | + NV30_3D_TEX_WRAP_R_REPEAT); break; } } else { - OUT_RING (chan, NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER | - NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER | - NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_CLAMP_TO_BORDER | + NV30_3D_TEX_WRAP_T_CLAMP_TO_BORDER | + NV30_3D_TEX_WRAP_R_CLAMP_TO_BORDER); } - OUT_RING (chan, NV40TCL_TEX_ENABLE_ENABLE); + OUT_RING (chan, NV40_3D_TEX_ENABLE_ENABLE); OUT_RING (chan, fmt->card_swz); if (pPict->filter == PictFilterBilinear) { - OUT_RING (chan, NV40TCL_TEX_FILTER_MIN_LINEAR | - NV40TCL_TEX_FILTER_MAG_LINEAR | 0x3fd6); + OUT_RING (chan, NV30_3D_TEX_FILTER_MIN_LINEAR | + NV30_3D_TEX_FILTER_MAG_LINEAR | 0x3fd6); } else { - OUT_RING (chan, NV40TCL_TEX_FILTER_MIN_NEAREST | - NV40TCL_TEX_FILTER_MAG_NEAREST | 0x3fd6); + OUT_RING (chan, NV30_3D_TEX_FILTER_MIN_NEAREST | + NV30_3D_TEX_FILTER_MAG_NEAREST | 0x3fd6); } OUT_RING (chan, (pPix->drawable.width << 16) | pPix->drawable.height); OUT_RING (chan, 0); /* border ARGB */ - BEGIN_RING(chan, curie, NV40TCL_TEX_SIZE1(unit), 1); - OUT_RING (chan, (1 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | + BEGIN_RING(chan, curie, NV40_3D_TEX_SIZE1(unit), 1); + OUT_RING (chan, (1 << NV40_3D_TEX_SIZE1_DEPTH__SHIFT) | (uint32_t)exaGetPixmapPitch(pPix)); state->unit[unit].width = (float)pPix->drawable.width; @@ -318,9 +321,9 @@ NV40_SetupSurface(ScrnInfoPtr pScrn, PixmapPtr pPix, PictFormatShort format) return FALSE; } - BEGIN_RING(chan, curie, NV40TCL_RT_FORMAT, 3); - OUT_RING (chan, NV40TCL_RT_FORMAT_TYPE_LINEAR | - NV40TCL_RT_FORMAT_ZETA_Z24S8 | + BEGIN_RING(chan, curie, NV30_3D_RT_FORMAT, 3); + OUT_RING (chan, NV30_3D_RT_FORMAT_TYPE_LINEAR | + NV30_3D_RT_FORMAT_ZETA_Z24S8 | fmt->card_fmt); OUT_RING (chan, exaGetPixmapPitch(pPix)); if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) @@ -471,9 +474,9 @@ NV40EXAPrepareComposite(int op, PicturePtr psPict, /* Appears to be some kind of cache flush, needed here at least * sometimes.. funky text rendering otherwise :) */ - BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + BEGIN_RING(chan, curie, NV40_3D_TEX_CACHE_CTL, 1); OUT_RING (chan, 2); - BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + BEGIN_RING(chan, curie, NV40_3D_TEX_CACHE_CTL, 1); OUT_RING (chan, 1); pNv->alu = op; @@ -509,16 +512,16 @@ NV40EXATransformCoord(PictTransformPtr t, int x, int y, float sx, float sy, } #define CV_OUTm(sx,sy,mx,my,dx,dy) do { \ - BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(8), 4); \ + BEGIN_RING(chan, curie, NV30_3D_VTX_ATTR_2F_X(8), 4); \ OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \ OUT_RINGf (chan, (mx)); OUT_RINGf (chan, (my)); \ - BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2I(0), 1); \ + BEGIN_RING(chan, curie, NV30_3D_VTX_ATTR_2I(0), 1); \ OUT_RING (chan, ((dy)<<16)|(dx)); \ } while(0) #define CV_OUT(sx,sy,dx,dy) do { \ - BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(8), 2); \ + BEGIN_RING(chan, curie, NV30_3D_VTX_ATTR_2F_X(8), 2); \ OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \ - BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2I(0), 1); \ + BEGIN_RING(chan, curie, NV30_3D_VTX_ATTR_2I(0), 1); \ OUT_RING (chan, ((dy)<<16)|(dx)); \ } while(0) @@ -543,11 +546,11 @@ NV40EXAComposite(PixmapPtr pdPix, int srcX , int srcY, * image, but just a part. */ /* Handling the cliprects is done for us already. */ - BEGIN_RING(chan, curie, NV40TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, curie, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, (width << 16) | dstX); OUT_RING (chan, (height << 16) | dstY); - BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); - OUT_RING (chan, NV40TCL_BEGIN_END_TRIANGLES); + BEGIN_RING(chan, curie, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_TRIANGLES); NV40EXATransformCoord(state->unit[0].transform, srcX, srcY - height, state->unit[0].width, state->unit[0].height, @@ -583,8 +586,8 @@ NV40EXAComposite(PixmapPtr pdPix, int srcX , int srcY, CV_OUT(sX2, sY2, dstX + 2*width, dstY + height); } - BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); - OUT_RING (chan, NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_STOP); } void @@ -597,10 +600,10 @@ NV40EXADoneComposite(PixmapPtr pdPix) chan->flush_notify = NULL; } -#define NV40TCL_CHIPSET_4X_MASK 0x00000baf +#define NV30_3D_CHIPSET_4X_MASK 0x00000baf #define NV44TCL_CHIPSET_4X_MASK 0x00005450 Bool -NVAccelInitNV40TCL(ScrnInfoPtr pScrn) +NVAccelInitNV30_3D(ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); struct nouveau_channel *chan = pNv->chan; @@ -614,17 +617,17 @@ NVAccelInitNV40TCL(ScrnInfoPtr pScrn) chipset = pNv->dev->chipset; if ((chipset & 0xf0) == NV_ARCH_40) { chipset &= 0xf; - if (NV40TCL_CHIPSET_4X_MASK & (1<<chipset)) - class = NV40TCL; + if (NV30_3D_CHIPSET_4X_MASK & (1<<chipset)) + class = NV40_3D; else if (NV44TCL_CHIPSET_4X_MASK & (1<<chipset)) - class = NV44TCL; + class = NV44_3D; else { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "NV40EXA: Unknown chipset NV4%1x\n", chipset); return FALSE; } } else if ( (chipset & 0xf0) == 0x60) { - class = NV44TCL; + class = NV44_3D; } else return TRUE; @@ -645,12 +648,12 @@ NVAccelInitNV40TCL(ScrnInfoPtr pScrn) } } - BEGIN_RING(chan, curie, NV40TCL_DMA_NOTIFY, 1); + BEGIN_RING(chan, curie, NV30_3D_DMA_NOTIFY, 1); OUT_RING (chan, pNv->notify0->handle); - BEGIN_RING(chan, curie, NV40TCL_DMA_TEXTURE0, 2); + BEGIN_RING(chan, curie, NV30_3D_DMA_TEXTURE0, 2); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->gart->handle); - BEGIN_RING(chan, curie, NV40TCL_DMA_COLOR0, 2); + BEGIN_RING(chan, curie, NV30_3D_DMA_COLOR0, 2); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->vram->handle); @@ -681,7 +684,7 @@ NVAccelInitNV40TCL(ScrnInfoPtr pScrn) BEGIN_RING(chan, curie, 0x1450, 1); OUT_RING (chan, 0x0000000F); - BEGIN_RING(chan, curie, NV40TCL_VIEWPORT_TRANSLATE_X, 8); + BEGIN_RING(chan, curie, NV30_3D_VIEWPORT_TRANSLATE_X, 8); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); @@ -693,58 +696,58 @@ NVAccelInitNV40TCL(ScrnInfoPtr pScrn) /* default 3D state */ /*XXX: replace with the same state that the DRI emits on startup */ - BEGIN_RING(chan, curie, NV40TCL_STENCIL_FRONT_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_STENCIL_ENABLE(0), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_STENCIL_BACK_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_STENCIL_ENABLE(1), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_ALPHA_TEST_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_ALPHA_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_DEPTH_WRITE_ENABLE, 2); + BEGIN_RING(chan, curie, NV30_3D_DEPTH_WRITE_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_COLOR_MASK, 1); + BEGIN_RING(chan, curie, NV30_3D_COLOR_MASK, 1); OUT_RING (chan, 0x01010101); /* TR,TR,TR,TR */ - BEGIN_RING(chan, curie, NV40TCL_CULL_FACE_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_CULL_FACE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_BLEND_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2); + BEGIN_RING(chan, curie, NV30_3D_COLOR_LOGIC_OP_ENABLE, 2); OUT_RING (chan, 0); - OUT_RING (chan, NV40TCL_COLOR_LOGIC_OP_COPY); - BEGIN_RING(chan, curie, NV40TCL_DITHER_ENABLE, 1); + OUT_RING (chan, NV30_3D_COLOR_LOGIC_OP_OP_COPY); + BEGIN_RING(chan, curie, NV30_3D_DITHER_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, curie, NV40TCL_SHADE_MODEL, 1); - OUT_RING (chan, NV40TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(chan, curie, NV40TCL_POLYGON_OFFSET_FACTOR,2); + BEGIN_RING(chan, curie, NV30_3D_SHADE_MODEL, 1); + OUT_RING (chan, NV30_3D_SHADE_MODEL_SMOOTH); + BEGIN_RING(chan, curie, NV30_3D_POLYGON_OFFSET_FACTOR,2); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, curie, NV40TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, NV40TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (chan, NV40TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(chan, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 0x20); + BEGIN_RING(chan, curie, NV30_3D_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, NV30_3D_POLYGON_MODE_FRONT_FILL); + OUT_RING (chan, NV30_3D_POLYGON_MODE_BACK_FILL); + BEGIN_RING(chan, curie, NV30_3D_POLYGON_STIPPLE_PATTERN(0), 0x20); for (i=0;i<0x20;i++) OUT_RING (chan, 0xFFFFFFFF); for (i=0;i<16;i++) { - BEGIN_RING(chan, curie, NV40TCL_TEX_ENABLE(i), 1); + BEGIN_RING(chan, curie, NV30_3D_TEX_ENABLE(i), 1); OUT_RING (chan, 0); } BEGIN_RING(chan, curie, 0x1d78, 1); OUT_RING (chan, 0x110); - BEGIN_RING(chan, curie, NV40TCL_RT_ENABLE, 1); - OUT_RING (chan, NV40TCL_RT_ENABLE_COLOR0); + BEGIN_RING(chan, curie, NV30_3D_RT_ENABLE, 1); + OUT_RING (chan, NV30_3D_RT_ENABLE_COLOR0); - BEGIN_RING(chan, curie, NV40TCL_RT_HORIZ, 2); + BEGIN_RING(chan, curie, NV30_3D_RT_HORIZ, 2); OUT_RING (chan, (4096 << 16)); OUT_RING (chan, (4096 << 16)); - BEGIN_RING(chan, curie, NV40TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, curie, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, (4096 << 16)); OUT_RING (chan, (4096 << 16)); - BEGIN_RING(chan, curie, NV40TCL_VIEWPORT_HORIZ, 2); + BEGIN_RING(chan, curie, NV30_3D_VIEWPORT_HORIZ, 2); OUT_RING (chan, (4096 << 16)); OUT_RING (chan, (4096 << 16)); - BEGIN_RING(chan, curie, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2); + BEGIN_RING(chan, curie, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2); OUT_RING (chan, (4095 << 16)); OUT_RING (chan, (4095 << 16)); diff --git a/src/nv40_xv_tex.c b/src/nv40_xv_tex.c index 0910e12..37c9821 100644 --- a/src/nv40_xv_tex.c +++ b/src/nv40_xv_tex.c @@ -39,6 +39,8 @@ #include "nv30_shaders.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv30-40_3d.xml.h" + extern Atom xvSyncToVBlank, xvSetDefaults; /* @@ -118,10 +120,10 @@ NV40_LoadFilterTable(ScrnInfoPtr pScrn) #define SWIZZLE(ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \ ( \ - NV40TCL_TEX_SWIZZLE_S0_X_##ts0x | NV40TCL_TEX_SWIZZLE_S0_Y_##ts0y | \ - NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w | \ - NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y | \ - NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w \ + NV30_3D_TEX_SWIZZLE_S0_X_##ts0x | NV30_3D_TEX_SWIZZLE_S0_Y_##ts0y | \ + NV30_3D_TEX_SWIZZLE_S0_Z_##ts0z | NV30_3D_TEX_SWIZZLE_S0_W_##ts0w | \ + NV30_3D_TEX_SWIZZLE_S1_X_##ts1x | NV30_3D_TEX_SWIZZLE_S1_Y_##ts1y | \ + NV30_3D_TEX_SWIZZLE_S1_Z_##ts1z | NV30_3D_TEX_SWIZZLE_S1_W_##ts1w \ ) /* @@ -142,15 +144,15 @@ NV40VideoTexture(ScrnInfoPtr pScrn, struct nouveau_bo *src, int offset, switch(unit) { case 0: - card_fmt = NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8; + card_fmt = NV40_3D_TEX_FORMAT_FORMAT_A8R8G8B8; card_swz = SWIZZLE(S1, S1, S1, S1, X, Y, Z, W); break; case 1: - card_fmt = NV40TCL_TEX_FORMAT_FORMAT_L8; + card_fmt = NV40_3D_TEX_FORMAT_FORMAT_L8; card_swz = SWIZZLE(S1, S1, S1, S1, X, X, X, X); break; case 2: - card_fmt = NV40TCL_TEX_FORMAT_FORMAT_A8L8; + card_fmt = NV40_3D_TEX_FORMAT_FORMAT_A8L8; #if X_BYTE_ORDER == X_BIG_ENDIAN card_swz = SWIZZLE(S1, S1, S1, S1, Z, W, X, Y); /* x = V, y = U */ #else @@ -159,54 +161,54 @@ NV40VideoTexture(ScrnInfoPtr pScrn, struct nouveau_bo *src, int offset, break; } - BEGIN_RING(chan, curie, NV40TCL_TEX_OFFSET(unit), 8); + BEGIN_RING(chan, curie, NV30_3D_TEX_OFFSET(unit), 8); if (OUT_RELOCl(chan, src, offset, tex_reloc)) return FALSE; if (unit==0) { if (OUT_RELOCd(chan, src, card_fmt | 0x8000 | - NV40TCL_TEX_FORMAT_DIMS_1D | - NV40TCL_TEX_FORMAT_NO_BORDER | - (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT), + NV30_3D_TEX_FORMAT_DIMS_1D | + NV30_3D_TEX_FORMAT_NO_BORDER | + (1 << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT), tex_reloc | NOUVEAU_BO_OR, - NV40TCL_TEX_FORMAT_DMA0, - NV40TCL_TEX_FORMAT_DMA1)) + NV30_3D_TEX_FORMAT_DMA0, + NV30_3D_TEX_FORMAT_DMA1)) return FALSE; - OUT_RING (chan, NV40TCL_TEX_WRAP_S_REPEAT | - NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE | - NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_REPEAT | + NV30_3D_TEX_WRAP_T_CLAMP_TO_EDGE | + NV30_3D_TEX_WRAP_R_CLAMP_TO_EDGE); } else { if (OUT_RELOCd(chan, src, card_fmt | 0x8000 | - NV40TCL_TEX_FORMAT_LINEAR | - NV40TCL_TEX_FORMAT_RECT | - NV40TCL_TEX_FORMAT_DIMS_2D | - NV40TCL_TEX_FORMAT_NO_BORDER | - (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT), + NV40_3D_TEX_FORMAT_LINEAR | + NV40_3D_TEX_FORMAT_RECT | + NV30_3D_TEX_FORMAT_DIMS_2D | + NV30_3D_TEX_FORMAT_NO_BORDER | + (1 << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT), tex_reloc | NOUVEAU_BO_OR, - NV40TCL_TEX_FORMAT_DMA0, - NV40TCL_TEX_FORMAT_DMA1)) + NV30_3D_TEX_FORMAT_DMA0, + NV30_3D_TEX_FORMAT_DMA1)) return FALSE; - OUT_RING (chan, NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE | - NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE | - NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE); + OUT_RING (chan, NV30_3D_TEX_WRAP_S_CLAMP_TO_EDGE | + NV30_3D_TEX_WRAP_T_CLAMP_TO_EDGE | + NV30_3D_TEX_WRAP_R_CLAMP_TO_EDGE); } - OUT_RING (chan, NV40TCL_TEX_ENABLE_ENABLE); + OUT_RING (chan, NV40_3D_TEX_ENABLE_ENABLE); OUT_RING (chan, card_swz); if (unit == 0) - OUT_RING (chan, NV40TCL_TEX_FILTER_SIGNED_ALPHA | - NV40TCL_TEX_FILTER_SIGNED_RED | - NV40TCL_TEX_FILTER_SIGNED_GREEN | - NV40TCL_TEX_FILTER_SIGNED_BLUE | - NV40TCL_TEX_FILTER_MIN_LINEAR | - NV40TCL_TEX_FILTER_MAG_LINEAR | 0x3fd6); + OUT_RING (chan, NV30_3D_TEX_FILTER_SIGNED_ALPHA | + NV30_3D_TEX_FILTER_SIGNED_RED | + NV30_3D_TEX_FILTER_SIGNED_GREEN | + NV30_3D_TEX_FILTER_SIGNED_BLUE | + NV30_3D_TEX_FILTER_MIN_LINEAR | + NV30_3D_TEX_FILTER_MAG_LINEAR | 0x3fd6); else - OUT_RING (chan, NV40TCL_TEX_FILTER_MIN_LINEAR | - NV40TCL_TEX_FILTER_MAG_LINEAR | 0x3fd6); + OUT_RING (chan, NV30_3D_TEX_FILTER_MIN_LINEAR | + NV30_3D_TEX_FILTER_MAG_LINEAR | 0x3fd6); OUT_RING (chan, (width << 16) | height); OUT_RING (chan, 0); /* border ARGB */ - BEGIN_RING(chan, curie, NV40TCL_TEX_SIZE1(unit), 1); - OUT_RING (chan, (1 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | + BEGIN_RING(chan, curie, NV40_3D_TEX_SIZE1(unit), 1); + OUT_RING (chan, (1 << NV40_3D_TEX_SIZE1_DEPTH__SHIFT) | (uint16_t) src_pitch); return TRUE; @@ -217,16 +219,16 @@ NV40GetSurfaceFormat(PixmapPtr ppix, int *fmt_ret) { switch (ppix->drawable.bitsPerPixel) { case 32: - *fmt_ret = NV40TCL_RT_FORMAT_COLOR_A8R8G8B8; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_A8R8G8B8; break; case 24: - *fmt_ret = NV40TCL_RT_FORMAT_COLOR_X8R8G8B8; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_X8R8G8B8; break; case 16: - *fmt_ret = NV40TCL_RT_FORMAT_COLOR_R5G6B5; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_R5G6B5; break; case 8: - *fmt_ret = NV40TCL_RT_FORMAT_COLOR_B8; + *fmt_ret = NV30_3D_RT_FORMAT_COLOR_B8; break; default: return FALSE; @@ -241,10 +243,10 @@ NV40StopTexturedVideo(ScrnInfoPtr pScrn, pointer data, Bool Exit) } #define VERTEX_OUT(sx,sy,dx,dy) do { \ - BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(8), 4); \ + BEGIN_RING(chan, curie, NV30_3D_VTX_ATTR_2F_X(8), 4); \ OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \ OUT_RINGf (chan, (sx)/2.0); OUT_RINGf (chan, (sy)/2.0); \ - BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2I(0), 1); \ + BEGIN_RING(chan, curie, NV30_3D_VTX_ATTR_2I(0), 1); \ OUT_RING (chan, ((dy)<<16)|(dx)); \ } while(0) @@ -287,13 +289,13 @@ NV40PutTextureImage(ScrnInfoPtr pScrn, return BadImplementation; /* Disable blending */ - BEGIN_RING(chan, curie, NV40TCL_BLEND_ENABLE, 1); + BEGIN_RING(chan, curie, NV30_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); /* Setup surface */ - BEGIN_RING(chan, curie, NV40TCL_RT_FORMAT, 3); - OUT_RING (chan, NV40TCL_RT_FORMAT_TYPE_LINEAR | - NV40TCL_RT_FORMAT_ZETA_Z24S8 | dst_format); + BEGIN_RING(chan, curie, NV30_3D_RT_FORMAT, 3); + OUT_RING (chan, NV30_3D_RT_FORMAT_TYPE_LINEAR | + NV30_3D_RT_FORMAT_ZETA_Z24S8 | dst_format); OUT_RING (chan, exaGetPixmapPitch(ppix)); if (OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) { MARK_UNDO(chan); @@ -332,9 +334,9 @@ NV40PutTextureImage(ScrnInfoPtr pScrn, /* Appears to be some kind of cache flush, needed here at least * sometimes.. funky text rendering otherwise :) */ - BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + BEGIN_RING(chan, curie, NV40_3D_TEX_CACHE_CTL, 1); OUT_RING (chan, 2); - BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + BEGIN_RING(chan, curie, NV40_3D_TEX_CACHE_CTL, 1); OUT_RING (chan, 1); /* Just before rendering we wait for vblank in the non-composited case. */ @@ -349,8 +351,8 @@ NV40PutTextureImage(ScrnInfoPtr pScrn, X2 = (float)(x2>>16)+(float)(x2&0xFFFF)/(float)0x10000; Y2 = (float)(y2>>16)+(float)(y2&0xFFFF)/(float)0x10000; - BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); - OUT_RING (chan, NV40TCL_BEGIN_END_TRIANGLES); + BEGIN_RING(chan, curie, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_TRIANGLES); while(nbox--) { float tx1=X1+(float)(pbox->x1 - dstBox->x1)*(X2-X1)/(float)(drw_w); @@ -362,7 +364,7 @@ NV40PutTextureImage(ScrnInfoPtr pScrn, int sy1=pbox->y1; int sy2=pbox->y2; - BEGIN_RING(chan, curie, NV40TCL_SCISSOR_HORIZ, 2); + BEGIN_RING(chan, curie, NV30_3D_SCISSOR_HORIZ, 2); OUT_RING (chan, (sx2 << 16) | 0); OUT_RING (chan, (sy2 << 16) | 0); @@ -373,8 +375,8 @@ NV40PutTextureImage(ScrnInfoPtr pScrn, pbox++; } - BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); - OUT_RING (chan, NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV30_3D_VERTEX_BEGIN_END, 1); + OUT_RING (chan, NV30_3D_VERTEX_BEGIN_END_STOP); FIRE_RING (chan); diff --git a/src/nv50_accel.c b/src/nv50_accel.c index ca06d8a..2010eb9 100644 --- a/src/nv50_accel.c +++ b/src/nv50_accel.c @@ -23,6 +23,10 @@ #include "nv_include.h" #include "nv50_accel.h" +#include "hwdefs/nv_object.xml.h" +#include "hwdefs/nv50_2d.xml.h" +#include "hwdefs/nv50_3d.xml.h" + void NV50SyncToVBlank(PixmapPtr ppix, BoxPtr box) { @@ -54,7 +58,7 @@ NV50SyncToVBlank(PixmapPtr ppix, BoxPtr box) } Bool -NVAccelInitNV50TCL(ScrnInfoPtr pScrn) +NVAccelInitNV50_3D(ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); struct nouveau_channel *chan = pNv->chan; @@ -64,24 +68,24 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) switch (pNv->dev->chipset & 0xf0) { case 0x50: - class = NV50TCL; + class = NV50_3D; break; case 0x80: case 0x90: - class = NV84TCL; + class = NV84_3D; break; case 0xa0: switch (pNv->dev->chipset) { case 0xa0: case 0xaa: case 0xac: - class = NVA0TCL; + class = NVA0_3D; break; case 0xaf: - class = NVAFTCL; + class = NVAF_3D; break; default: - class = NVA8TCL; + class = NVA3_3D; break; } break; @@ -124,31 +128,31 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) BEGIN_RING(chan, nvsw, 0x0400, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, NV50TCL_COND_MODE, 1); - OUT_RING (chan, NV50TCL_COND_MODE_ALWAYS); - BEGIN_RING(chan, tesla, NV50TCL_DMA_NOTIFY, 1); + BEGIN_RING(chan, tesla, NV50_3D_COND_MODE, 1); + OUT_RING (chan, NV50_3D_COND_MODE_ALWAYS); + BEGIN_RING(chan, tesla, NV50_3D_DMA_NOTIFY, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, tesla, NV50TCL_DMA_ZETA, 11); + BEGIN_RING(chan, tesla, NV50_3D_DMA_ZETA, 11); for (i = 0; i < 11; i++) OUT_RING (chan, pNv->chan->vram->handle); - BEGIN_RING(chan, tesla, NV50TCL_DMA_COLOR(0), NV50TCL_DMA_COLOR__SIZE); - for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++) + BEGIN_RING(chan, tesla, NV50_3D_DMA_COLOR(0), NV50_3D_DMA_COLOR__LEN); + for (i = 0; i < NV50_3D_DMA_COLOR__LEN; i++) OUT_RING (chan, pNv->chan->vram->handle); - BEGIN_RING(chan, tesla, NV50TCL_RT_CONTROL, 1); + BEGIN_RING(chan, tesla, NV50_3D_RT_CONTROL, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1); + BEGIN_RING(chan, tesla, NV50_3D_VIEWPORT_TRANSFORM_EN, 1); OUT_RING (chan, 0); BEGIN_RING(chan, tesla, 0x0f90, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_LINKED_TSC, 1); + BEGIN_RING(chan, tesla, NV50_3D_LINKED_TSC, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_TEX_LIMITS(2), 1); + BEGIN_RING(chan, tesla, NV50_3D_TEX_LIMITS(2), 1); OUT_RING (chan, 0x54); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PVP_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, PVP_OFFSET, @@ -157,9 +161,9 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) return FALSE; } OUT_RING (chan, 0x00004000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), (3*2*2)); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), (3*2*2)); OUT_RING (chan, 0x10000001); OUT_RING (chan, 0x0423c788); OUT_RING (chan, 0x10000205); @@ -174,23 +178,23 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x0423c789); /* fetch only VTX_ATTR[0,8,9].xy */ - BEGIN_RING(chan, tesla, NV50TCL_VP_ATTR_EN_0, 2); + BEGIN_RING(chan, tesla, NV50_3D_VP_ATTR_EN(0), 2); OUT_RING (chan, 0x00000003); OUT_RING (chan, 0x00000033); - BEGIN_RING(chan, tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); + BEGIN_RING(chan, tesla, NV50_3D_VP_REG_ALLOC_RESULT, 1); OUT_RING (chan, 6); if (tesla->grclass != 0x8597) { - BEGIN_RING(chan, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 2); + BEGIN_RING(chan, tesla, NV50_3D_VP_RESULT_MAP_SIZE, 2); OUT_RING (chan, 8); - OUT_RING (chan, 0); /* NV50TCL_VP_REG_ALLOC_TEMP */ + OUT_RING (chan, 0); /* NV50_3D_VP_REG_ALLOC_TEMP */ } else { - BEGIN_RING(chan, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); + BEGIN_RING(chan, tesla, NV50_3D_VP_RESULT_MAP_SIZE, 1); OUT_RING (chan, 8); } - BEGIN_RING(chan, tesla, NV50TCL_VP_START_ID, 1); + BEGIN_RING(chan, tesla, NV50_3D_VP_START_ID, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_S, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, @@ -198,17 +202,17 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 6); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 6); OUT_RING (chan, 0x80000000); OUT_RING (chan, 0x90000004); OUT_RING (chan, 0x82010200); OUT_RING (chan, 0x82020204); OUT_RING (chan, 0xf6400001); OUT_RING (chan, 0x0000c785); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_C, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, @@ -216,10 +220,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 16); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 16); OUT_RING (chan, 0x80000000); OUT_RING (chan, 0x90000004); OUT_RING (chan, 0x82030210); @@ -236,7 +240,7 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x00000780); OUT_RING (chan, 0xc004060d); OUT_RING (chan, 0x00000781); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_CCA, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, @@ -244,10 +248,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 16); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 16); OUT_RING (chan, 0x80000000); OUT_RING (chan, 0x90000004); OUT_RING (chan, 0x82030210); @@ -264,7 +268,7 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x00000780); OUT_RING (chan, 0xc007060d); OUT_RING (chan, 0x00000781); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_CCASA, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_CCASA, @@ -272,10 +276,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 16); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 16); OUT_RING (chan, 0x80000000); OUT_RING (chan, 0x90000004); OUT_RING (chan, 0x82030200); @@ -292,7 +296,7 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x00000780); OUT_RING (chan, 0xc004060d); OUT_RING (chan, 0x00000781); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_S_A8, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_S_A8, @@ -300,10 +304,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 10); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 10); OUT_RING (chan, 0x80000000); OUT_RING (chan, 0x90000004); OUT_RING (chan, 0x82010200); @@ -314,7 +318,7 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x10008008); OUT_RING (chan, 0x1000000d); OUT_RING (chan, 0x0403c781); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_C_A8, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_C_A8, @@ -322,10 +326,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 16); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 16); OUT_RING (chan, 0x80000000); OUT_RING (chan, 0x90000004); OUT_RING (chan, 0x82030208); @@ -342,7 +346,7 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x10008604); OUT_RING (chan, 0x10000609); OUT_RING (chan, 0x0403c781); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_NV12, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_OFFSET + PFP_NV12, @@ -350,10 +354,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (0 << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, 0); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 24); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 24); OUT_RING (chan, 0x80000008); OUT_RING (chan, 0x90000408); OUT_RING (chan, 0x82010400); @@ -380,33 +384,33 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn) OUT_RING (chan, 0x00010781); /* HPOS.xy = ($o0, $o1), HPOS.zw = (0.0, 1.0), then map $o2 - $o5 */ - BEGIN_RING(chan, tesla, NV50TCL_VP_RESULT_MAP(0), 2); + BEGIN_RING(chan, tesla, NV50_3D_VP_RESULT_MAP(0), 2); OUT_RING (chan, 0x41400100); OUT_RING (chan, 0x05040302); - BEGIN_RING(chan, tesla, NV50TCL_POINT_SPRITE_ENABLE, 1); + BEGIN_RING(chan, tesla, NV50_3D_POINT_SPRITE_ENABLE, 1); OUT_RING (chan, 0x00000000); - BEGIN_RING(chan, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 2); + BEGIN_RING(chan, tesla, NV50_3D_FP_INTERPOLANT_CTRL, 2); OUT_RING (chan, 0x08040404); - OUT_RING (chan, 0x00000008); /* NV50TCL_FP_REG_ALLOC_TEMP */ + OUT_RING (chan, 0x00000008); /* NV50_3D_FP_REG_ALLOC_TEMP */ - BEGIN_RING(chan, tesla, NV50TCL_SCISSOR_ENABLE(0), 1); + BEGIN_RING(chan, tesla, NV50_3D_SCISSOR_ENABLE(0), 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2); - OUT_RING (chan, 8192 << NV50TCL_VIEWPORT_HORIZ_W_SHIFT); - OUT_RING (chan, 8192 << NV50TCL_VIEWPORT_VERT_H_SHIFT); - /* NV50TCL_SCISSOR_VERT_T_SHIFT is wrong, because it was deducted with + BEGIN_RING(chan, tesla, NV50_3D_VIEWPORT_HORIZ(0), 2); + OUT_RING (chan, 8192 << NV50_3D_VIEWPORT_HORIZ_W__SHIFT); + OUT_RING (chan, 8192 << NV50_3D_VIEWPORT_VERT_H__SHIFT); + /* NV50_3D_SCISSOR_VERT_T_SHIFT is wrong, because it was deducted with * origin lying at the bottom left. This will be changed to _MIN_ and _MAX_ * later, because it is origin dependent. */ - BEGIN_RING(chan, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); - OUT_RING (chan, 8192 << NV50TCL_SCISSOR_HORIZ_MAX_SHIFT); - OUT_RING (chan, 8192 << NV50TCL_SCISSOR_VERT_MAX_SHIFT); - BEGIN_RING(chan, tesla, NV50TCL_SCREEN_SCISSOR_HORIZ, 2); - OUT_RING (chan, 8192 << NV50TCL_SCREEN_SCISSOR_HORIZ_W_SHIFT); - OUT_RING (chan, 8192 << NV50TCL_SCREEN_SCISSOR_VERT_H_SHIFT); + BEGIN_RING(chan, tesla, NV50_3D_SCISSOR_HORIZ(0), 2); + OUT_RING (chan, 8192 << NV50_3D_SCISSOR_HORIZ_MAX__SHIFT); + OUT_RING (chan, 8192 << NV50_3D_SCISSOR_VERT_MAX__SHIFT); + BEGIN_RING(chan, tesla, NV50_3D_SCREEN_SCISSOR_HORIZ, 2); + OUT_RING (chan, 8192 << NV50_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT); + OUT_RING (chan, 8192 << NV50_3D_SCREEN_SCISSOR_VERT_H__SHIFT); - BEGIN_RING(chan, tesla, NV50TCL_SET_PROGRAM_CB, 1); + BEGIN_RING(chan, tesla, NV50_3D_SET_PROGRAM_CB, 1); OUT_RING (chan, 0x00000031 | (CB_PFP << 12)); return TRUE; diff --git a/src/nv50_accel.h b/src/nv50_accel.h index fac5cbb..7ee4f1f 100644 --- a/src/nv50_accel.h +++ b/src/nv50_accel.h @@ -3,6 +3,12 @@ #include "nv04_pushbuf.h" +#include "hwdefs/nv50_2d.xml.h" +#include "hwdefs/nv50_3d.xml.h" +#include "hwdefs/nv50_defs.xml.h" +#include "hwdefs/nv50_texture.h" +#include "hwdefs/nv_3ddefs.xml.h" + /* "Tesla scratch buffer" offsets */ #define PVP_OFFSET 0x00000000 /* Vertex program */ #define PFP_OFFSET 0x00001000 /* Fragment program */ @@ -30,10 +36,10 @@ VTX1s(NVPtr pNv, float sx, float sy, unsigned dx, unsigned dy) struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *tesla = pNv->Nv3D; - BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_2F_X(8), 2); + BEGIN_RING(chan, tesla, NV50_3D_VTX_ATTR_2F_X(8), 2); OUT_RINGf (chan, sx); OUT_RINGf (chan, sy); - BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_2I(0), 1); + BEGIN_RING(chan, tesla, NV50_3D_VTX_ATTR_2I(0), 1); OUT_RING (chan, (dy << 16) | dx); } @@ -44,12 +50,12 @@ VTX2s(NVPtr pNv, float s1x, float s1y, float s2x, float s2y, struct nouveau_channel *chan = pNv->chan; struct nouveau_grobj *tesla = pNv->Nv3D; - BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_2F_X(8), 4); + BEGIN_RING(chan, tesla, NV50_3D_VTX_ATTR_2F_X(8), 4); OUT_RINGf (chan, s1x); OUT_RINGf (chan, s1y); OUT_RINGf (chan, s2x); OUT_RINGf (chan, s2y); - BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_2I(0), 1); + BEGIN_RING(chan, tesla, NV50_3D_VTX_ATTR_2I(0), 1); OUT_RING (chan, (dy << 16) | dx); } diff --git a/src/nv50_exa.c b/src/nv50_exa.c index 6f753f2..3719e89 100644 --- a/src/nv50_exa.c +++ b/src/nv50_exa.c @@ -26,7 +26,6 @@ #include "nv04_pushbuf.h" #include "nv50_accel.h" -#include "nv50_texture.h" struct nv50_exa_state { Bool have_mask; @@ -47,7 +46,7 @@ static struct nv50_exa_state exa_state; struct nouveau_grobj *tesla = pNv->Nv3D; (void)tesla; \ struct nv50_exa_state *state = &exa_state; (void)state -#define BF(f) NV50TCL_BLEND_FUNC_SRC_RGB_##f +#define BF(f) NV50_BLEND_FACTOR_##f struct nv50_blend_op { unsigned src_alpha; @@ -79,12 +78,12 @@ NV50EXA2DSurfaceFormat(PixmapPtr ppix, uint32_t *fmt) NV50EXA_LOCALS(ppix); switch (ppix->drawable.bitsPerPixel) { - case 8 : *fmt = NV50_2D_SRC_FORMAT_R8_UNORM; break; - case 15: *fmt = NV50_2D_SRC_FORMAT_X1R5G5B5_UNORM; break; - case 16: *fmt = NV50_2D_SRC_FORMAT_R5G6B5_UNORM; break; - case 24: *fmt = NV50_2D_SRC_FORMAT_X8R8G8B8_UNORM; break; - case 30: *fmt = NV50_2D_SRC_FORMAT_A2B10G10R10_UNORM; break; - case 32: *fmt = NV50_2D_SRC_FORMAT_A8R8G8B8_UNORM; break; + case 8 : *fmt = NV50_SURFACE_FORMAT_R8_UNORM; break; + case 15: *fmt = NV50_SURFACE_FORMAT_BGR5_X1_UNORM; break; + case 16: *fmt = NV50_SURFACE_FORMAT_B5G6R5_UNORM; break; + case 24: *fmt = NV50_SURFACE_FORMAT_BGRX8_UNORM; break; + case 30: *fmt = NV50_SURFACE_FORMAT_RGB10_A2_UNORM; break; + case 32: *fmt = NV50_SURFACE_FORMAT_BGRA8_UNORM; break; default: NOUVEAU_FALLBACK("Unknown surface format for bpp=%d\n", ppix->drawable.bitsPerPixel); @@ -175,10 +174,10 @@ NV50EXASetROP(PixmapPtr pdpix, int alu, Pixel planemask) OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); return; } else { - OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY_PREMULT); + OUT_RING (chan, NV50_2D_OPERATION_ROP); } - BEGIN_RING(chan, eng2d, NV50_2D_PATTERN_FORMAT, 2); + BEGIN_RING(chan, eng2d, NV50_2D_PATTERN_COLOR_FORMAT, 2); switch (pdpix->drawable.bitsPerPixel) { case 8: OUT_RING (chan, 3); break; case 15: OUT_RING (chan, 1); break; @@ -476,38 +475,38 @@ NV50EXARenderTarget(PixmapPtr ppix, PicturePtr ppict) NOUVEAU_FALLBACK("pixmap is scanout buffer\n"); switch (ppict->format) { - case PICT_a8r8g8b8: format = NV50TCL_RT_FORMAT_A8R8G8B8_UNORM; break; - case PICT_x8r8g8b8: format = NV50TCL_RT_FORMAT_X8R8G8B8_UNORM; break; - case PICT_r5g6b5 : format = NV50TCL_RT_FORMAT_R5G6B5_UNORM; break; - case PICT_a8 : format = NV50TCL_RT_FORMAT_A8_UNORM; break; + case PICT_a8r8g8b8: format = NV50_SURFACE_FORMAT_BGRA8_UNORM; break; + case PICT_x8r8g8b8: format = NV50_SURFACE_FORMAT_BGRX8_UNORM; break; + case PICT_r5g6b5 : format = NV50_SURFACE_FORMAT_B5G6R5_UNORM; break; + case PICT_a8 : format = NV50_SURFACE_FORMAT_A8_UNORM; break; case PICT_x1r5g5b5: case PICT_a1r5g5b5: - format = NV50TCL_RT_FORMAT_A1R5G5B5_UNORM; + format = NV50_SURFACE_FORMAT_BGR5_A1_UNORM; break; - case PICT_x8b8g8r8: format = NV50TCL_RT_FORMAT_X8B8G8R8_UNORM; break; + case PICT_x8b8g8r8: format = NV50_SURFACE_FORMAT_RGBX8_UNORM; break; case PICT_a2b10g10r10: case PICT_x2b10g10r10: - format = NV50TCL_RT_FORMAT_A2B10G10R10_UNORM; + format = NV50_SURFACE_FORMAT_RGB10_A2_UNORM; break; case PICT_a2r10g10b10: case PICT_x2r10g10b10: - format = NV50TCL_RT_FORMAT_A2R10G10B10_UNORM; + format = NV50_SURFACE_FORMAT_BGR10_A2_UNORM; break; default: NOUVEAU_FALLBACK("invalid picture format\n"); } - BEGIN_RING(chan, tesla, NV50TCL_RT_ADDRESS_HIGH(0), 5); + BEGIN_RING(chan, tesla, NV50_3D_RT_ADDRESS_HIGH(0), 5); if (OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) return FALSE; OUT_RING (chan, format); OUT_RING (chan, bo->tile_mode << 4); OUT_RING (chan, 0x00000000); - BEGIN_RING(chan, tesla, NV50TCL_RT_HORIZ(0), 2); + BEGIN_RING(chan, tesla, NV50_3D_RT_HORIZ(0), 2); OUT_RING (chan, ppix->drawable.width); OUT_RING (chan, ppix->drawable.height); - BEGIN_RING(chan, tesla, NV50TCL_RT_ARRAY_MODE, 1); + BEGIN_RING(chan, tesla, NV50_3D_RT_ARRAY_MODE, 1); OUT_RING (chan, 0x00000001); return TRUE; @@ -589,19 +588,19 @@ NV50EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit) if (!nv50_style_tiled_pixmap(ppix)) NOUVEAU_FALLBACK("pixmap is scanout buffer\n"); - BEGIN_RING(chan, tesla, NV50TCL_TIC_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_TIC_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) return FALSE; OUT_RING (chan, 0x00000800); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) return FALSE; - OUT_RING (chan, (CB_TIC << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); - OUT_RING (chan, CB_TIC | ((unit * 8) << NV50TCL_CB_ADDR_ID_SHIFT)); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 8); + OUT_RING (chan, (CB_TIC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); + OUT_RING (chan, CB_TIC | ((unit * 8) << NV50_3D_CB_ADDR_ID__SHIFT)); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 8); switch (ppict->format) { case PICT_a8r8g8b8: @@ -683,19 +682,19 @@ NV50EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit) OUT_RING (chan, 0x03000000); OUT_RING (chan, 0x00000000); - BEGIN_RING(chan, tesla, NV50TCL_TSC_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_TSC_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) return FALSE; OUT_RING (chan, 0x00000000); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) return FALSE; - OUT_RING (chan, (CB_TSC << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); - OUT_RING (chan, CB_TSC | ((unit * 8) << NV50TCL_CB_ADDR_ID_SHIFT)); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 8); + OUT_RING (chan, (CB_TSC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); + OUT_RING (chan, CB_TSC | ((unit * 8) << NV50_3D_CB_ADDR_ID__SHIFT)); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 8); if (ppict->repeat) { switch (ppict->repeatType) { case RepeatPad: @@ -777,18 +776,18 @@ NV50EXABlend(PixmapPtr ppix, PicturePtr ppict, int op, int component_alpha) } if (sblend == BF(ONE) && dblend == BF(ZERO)) { - BEGIN_RING(chan, tesla, NV50TCL_BLEND_ENABLE(0), 1); + BEGIN_RING(chan, tesla, NV50_3D_BLEND_ENABLE(0), 1); OUT_RING (chan, 0); } else { - BEGIN_RING(chan, tesla, NV50TCL_BLEND_ENABLE(0), 1); + BEGIN_RING(chan, tesla, NV50_3D_BLEND_ENABLE(0), 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_BLEND_EQUATION_RGB, 5); - OUT_RING (chan, NV50TCL_BLEND_EQUATION_RGB_FUNC_ADD); + BEGIN_RING(chan, tesla, NV50_3D_BLEND_EQUATION_RGB, 5); + OUT_RING (chan, NV50_3D_BLEND_EQUATION_RGB_FUNC_ADD); OUT_RING (chan, sblend); OUT_RING (chan, dblend); - OUT_RING (chan, NV50TCL_BLEND_EQUATION_ALPHA_FUNC_ADD); + OUT_RING (chan, NV50_3D_BLEND_EQUATION_ALPHA_FUNC_ADD); OUT_RING (chan, sblend); - BEGIN_RING(chan, tesla, NV50TCL_BLEND_FUNC_DST_ALPHA, 1); + BEGIN_RING(chan, tesla, NV50_3D_BLEND_FUNC_DST_ALPHA, 1); OUT_RING (chan, dblend); } } @@ -852,14 +851,14 @@ NV50EXAPrepareComposite(int op, NV50EXABlend(pdpix, pdpict, op, pmpict && pmpict->componentAlpha && PICT_FORMAT_RGB(pmpict->format)); - BEGIN_RING(chan, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); + BEGIN_RING(chan, tesla, NV50_3D_VP_ADDRESS_HIGH, 2); if (OUT_RELOCh(chan, pNv->tesla_scratch, PVP_OFFSET, shd_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, PVP_OFFSET, shd_flags)) { MARK_UNDO(chan); return FALSE; } - BEGIN_RING(chan, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); + BEGIN_RING(chan, tesla, NV50_3D_FP_ADDRESS_HIGH, 2); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET, shd_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_OFFSET, shd_flags)) { MARK_UNDO(chan); @@ -878,7 +877,7 @@ NV50EXAPrepareComposite(int op, } state->have_mask = TRUE; - BEGIN_RING(chan, tesla, NV50TCL_FP_START_ID, 1); + BEGIN_RING(chan, tesla, NV50_3D_FP_START_ID, 1); if (pdpict->format == PICT_a8) { OUT_RING (chan, PFP_C_A8); } else { @@ -895,7 +894,7 @@ NV50EXAPrepareComposite(int op, } else { state->have_mask = FALSE; - BEGIN_RING(chan, tesla, NV50TCL_FP_START_ID, 1); + BEGIN_RING(chan, tesla, NV50_3D_FP_START_ID, 1); if (pdpict->format == PICT_a8) OUT_RING (chan, PFP_S_A8); else @@ -905,9 +904,9 @@ NV50EXAPrepareComposite(int op, BEGIN_RING(chan, tesla, 0x1334, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, NV50TCL_BIND_TIC(2), 1); + BEGIN_RING(chan, tesla, NV50_3D_BIND_TIC(2), 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_BIND_TIC(2), 1); + BEGIN_RING(chan, tesla, NV50_3D_BIND_TIC(2), 1); OUT_RING (chan, 0x203); pNv->alu = op; @@ -950,11 +949,11 @@ NV50EXAComposite(PixmapPtr pdpix, int sx, int sy, int mx, int my, float sX0, sX1, sX2, sY0, sY1, sY2; WAIT_RING (chan, 28); - BEGIN_RING(chan, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); + BEGIN_RING(chan, tesla, NV50_3D_SCISSOR_HORIZ(0), 2); OUT_RING (chan, (dx + w) << 16 | dx); OUT_RING (chan, (dy + h) << 16 | dy); - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); - OUT_RING (chan, NV50TCL_VERTEX_BEGIN_TRIANGLES); + BEGIN_RING(chan, tesla, NV50_3D_VERTEX_BEGIN_GL, 1); + OUT_RING (chan, NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); NV50EXATransform(state->unit[0].transform, sx, sy + (h * 2), state->unit[0].width, state->unit[0].height, @@ -988,7 +987,7 @@ NV50EXAComposite(PixmapPtr pdpix, int sx, int sy, int mx, int my, VTX1s(pNv, sX2, sY2, dx + (w * 2), dy); } - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + BEGIN_RING(chan, tesla, NV50_3D_VERTEX_END_GL, 1); OUT_RING (chan, 0); } diff --git a/src/nv50_xv.c b/src/nv50_xv.c index ddeb5bb..3650d1c 100644 --- a/src/nv50_xv.c +++ b/src/nv50_xv.c @@ -34,7 +34,6 @@ #include "nv_include.h" #include "nv_dma.h" #include "nv50_accel.h" -#include "nv50_texture.h" extern Atom xvSyncToVBlank, xvSetDefaults; extern Atom xvBrightness, xvContrast, xvHue, xvSaturation; @@ -75,46 +74,46 @@ nv50_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src, if (MARK_RING(chan, 256, 18)) return FALSE; - BEGIN_RING(chan, tesla, NV50TCL_RT_ADDRESS_HIGH(0), 5); + BEGIN_RING(chan, tesla, NV50_3D_RT_ADDRESS_HIGH(0), 5); if (OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR)) { MARK_UNDO(chan); return FALSE; } switch (ppix->drawable.bitsPerPixel) { - case 32: OUT_RING (chan, NV50TCL_RT_FORMAT_A8R8G8B8_UNORM); break; - case 24: OUT_RING (chan, NV50TCL_RT_FORMAT_X8R8G8B8_UNORM); break; - case 16: OUT_RING (chan, NV50TCL_RT_FORMAT_R5G6B5_UNORM); break; - case 15: OUT_RING (chan, NV50TCL_RT_FORMAT_X1R5G5B5_UNORM); break; + case 32: OUT_RING (chan, NV50_SURFACE_FORMAT_BGRA8_UNORM); break; + case 24: OUT_RING (chan, NV50_SURFACE_FORMAT_BGRX8_UNORM); break; + case 16: OUT_RING (chan, NV50_SURFACE_FORMAT_B5G6R5_UNORM); break; + case 15: OUT_RING (chan, NV50_SURFACE_FORMAT_BGR5_X1_UNORM); break; } OUT_RING (chan, bo->tile_mode << 4); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, NV50TCL_RT_HORIZ(0), 2); + BEGIN_RING(chan, tesla, NV50_3D_RT_HORIZ(0), 2); OUT_RING (chan, ppix->drawable.width); OUT_RING (chan, ppix->drawable.height); - BEGIN_RING(chan, tesla, NV50TCL_RT_ARRAY_MODE, 1); + BEGIN_RING(chan, tesla, NV50_3D_RT_ARRAY_MODE, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_BLEND_ENABLE(0), 1); + BEGIN_RING(chan, tesla, NV50_3D_BLEND_ENABLE(0), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, NV50TCL_TIC_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_TIC_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) { MARK_UNDO(chan); return FALSE; } OUT_RING (chan, 0x00000800); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TIC_OFFSET, tcb_flags)) { MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (CB_TIC << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (CB_TIC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, CB_TIC); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 16); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 16); if (id == FOURCC_YV12 || id == FOURCC_I420) { OUT_RING (chan, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM | @@ -199,23 +198,23 @@ nv50_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src, OUT_RING (chan, 0x00000000); } - BEGIN_RING(chan, tesla, NV50TCL_TSC_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_TSC_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) { MARK_UNDO(chan); return FALSE; } OUT_RING (chan, 0x00000000); - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, TSC_OFFSET, tcb_flags)) { MARK_UNDO(chan); return FALSE; } - OUT_RING (chan, (CB_TSC << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (CB_TSC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, CB_TSC); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 16); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 16); OUT_RING (chan, NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE | NV50TSC_1_0_WRAPT_CLAMP_TO_EDGE | NV50TSC_1_0_WRAPR_CLAMP_TO_EDGE); @@ -241,27 +240,27 @@ nv50_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src, OUT_RING (chan, 0x00000000); OUT_RING (chan, 0x00000000); - BEGIN_RING(chan, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); + BEGIN_RING(chan, tesla, NV50_3D_VP_ADDRESS_HIGH, 2); if (OUT_RELOCh(chan, pNv->tesla_scratch, PVP_OFFSET, shd_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, PVP_OFFSET, shd_flags)) { MARK_UNDO(chan); return FALSE; } - BEGIN_RING(chan, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); + BEGIN_RING(chan, tesla, NV50_3D_FP_ADDRESS_HIGH, 2); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_OFFSET, shd_flags) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_OFFSET, shd_flags)) { MARK_UNDO(chan); return FALSE; } - BEGIN_RING(chan, tesla, NV50TCL_FP_START_ID, 1); + BEGIN_RING(chan, tesla, NV50_3D_FP_START_ID, 1); OUT_RING (chan, PFP_NV12); BEGIN_RING(chan, tesla, 0x1334, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, tesla, NV50TCL_BIND_TIC(2), 1); + BEGIN_RING(chan, tesla, NV50_3D_BIND_TIC(2), 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, NV50TCL_BIND_TIC(2), 1); + BEGIN_RING(chan, tesla, NV50_3D_BIND_TIC(2), 1); OUT_RING (chan, 0x203); return TRUE; @@ -323,20 +322,20 @@ nv50_xv_image_put(ScrnInfoPtr pScrn, return BadAlloc; } - /* NV50TCL_SCISSOR_VERT_T_SHIFT is wrong, because it was deducted with + /* NV50_3D_SCISSOR_VERT_T_SHIFT is wrong, because it was deducted with * origin lying at the bottom left. This will be changed to _MIN_ and _MAX_ * later, because it is origin dependent. */ - BEGIN_RING(chan, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); - OUT_RING (chan, sx2 << NV50TCL_SCISSOR_HORIZ_MAX_SHIFT | sx1); - OUT_RING (chan, sy2 << NV50TCL_SCISSOR_VERT_MAX_SHIFT | sy1 ); + BEGIN_RING(chan, tesla, NV50_3D_SCISSOR_HORIZ(0), 2); + OUT_RING (chan, sx2 << NV50_3D_SCISSOR_HORIZ_MAX__SHIFT | sx1); + OUT_RING (chan, sy2 << NV50_3D_SCISSOR_VERT_MAX__SHIFT | sy1 ); - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); - OUT_RING (chan, NV50TCL_VERTEX_BEGIN_TRIANGLES); + BEGIN_RING(chan, tesla, NV50_3D_VERTEX_BEGIN_GL, 1); + OUT_RING (chan, NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES); VTX2s(pNv, tx1, ty1, tx1, ty1, sx1, sy1); VTX2s(pNv, tx2+(tx2-tx1), ty1, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1); VTX2s(pNv, tx1, ty2+(ty2-ty1), tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1)); - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + BEGIN_RING(chan, tesla, NV50_3D_VERTEX_END_GL, 1); OUT_RING (chan, 0); pbox++; @@ -407,7 +406,7 @@ nv50_xv_csc_update(ScrnInfoPtr pScrn, NVPortPrivPtr pPriv) if (MARK_RING(chan, 64, 2)) return; - BEGIN_RING(chan, tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + BEGIN_RING(chan, tesla, NV50_3D_CB_DEF_ADDRESS_HIGH, 3); if (OUT_RELOCh(chan, pNv->tesla_scratch, PFP_DATA, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR) || OUT_RELOCl(chan, pNv->tesla_scratch, PFP_DATA, @@ -415,10 +414,10 @@ nv50_xv_csc_update(ScrnInfoPtr pScrn, NVPortPrivPtr pPriv) MARK_UNDO(chan); return; } - OUT_RING (chan, (CB_PFP << NV50TCL_CB_DEF_SET_BUFFER_SHIFT) | 0x4000); - BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1); + OUT_RING (chan, (CB_PFP << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000); + BEGIN_RING(chan, tesla, NV50_3D_CB_ADDR, 1); OUT_RING (chan, CB_PFP); - BEGIN_RING_NI(chan, tesla, NV50TCL_CB_DATA(0), 10); + BEGIN_RING_NI(chan, tesla, NV50_3D_CB_DATA(0), 10); OUT_RINGf (chan, yco); OUT_RINGf (chan, off[0]); OUT_RINGf (chan, off[1]); diff --git a/src/nv_accel_common.c b/src/nv_accel_common.c index 735f47f..f40c45e 100644 --- a/src/nv_accel_common.c +++ b/src/nv_accel_common.c @@ -23,6 +23,11 @@ #include "nv_include.h" #include "nv04_pushbuf.h" +#include "hwdefs/nv_object.xml.h" +#include "hwdefs/nv_m2mf.xml.h" +#include "hwdefs/nv01_2d.xml.h" +#include "hwdefs/nv50_2d.xml.h" + Bool nouveau_allocate_surface(ScrnInfoPtr scrn, int width, int height, int bpp, int usage_hint, int *pitch, struct nouveau_bo **bo) @@ -173,8 +178,8 @@ NVAccelInitContextSurfaces(ScrnInfoPtr pScrn) struct nouveau_grobj *surf2d; uint32_t class; - class = (pNv->Architecture >= NV_ARCH_10) ? NV10_CONTEXT_SURFACES_2D : - NV04_CONTEXT_SURFACES_2D; + class = (pNv->Architecture >= NV_ARCH_10) ? NV10_SURFACE_2D : + NV04_SURFACE_2D; if (!pNv->NvContextSurfaces) { if (nouveau_grobj_alloc(chan, NvContextSurfaces, class, @@ -183,10 +188,10 @@ NVAccelInitContextSurfaces(ScrnInfoPtr pScrn) } surf2d = pNv->NvContextSurfaces; - BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY, 1); + BEGIN_RING(chan, surf2d, NV04_SURFACE_2D_DMA_NOTIFY, 1); OUT_RING (chan, chan->nullobj->handle); BEGIN_RING(chan, surf2d, - NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + NV04_SURFACE_2D_DMA_IMAGE_SOURCE, 2); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, pNv->chan->vram->handle); @@ -239,19 +244,19 @@ NVAccelGetCtxSurf2DFormatFromPixmap(PixmapPtr pPix, int *fmt_ret) { switch (pPix->drawable.bitsPerPixel) { case 32: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8; + *fmt_ret = NV04_SURFACE_2D_FORMAT_A8R8G8B8; break; case 24: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8; + *fmt_ret = NV04_SURFACE_2D_FORMAT_X8R8G8B8_Z8R8G8B8; break; case 16: if (pPix->drawable.depth == 16) - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; + *fmt_ret = NV04_SURFACE_2D_FORMAT_R5G6B5; else - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5; + *fmt_ret = NV04_SURFACE_2D_FORMAT_X1R5G5B5_Z1R5G5B5; break; case 8: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; + *fmt_ret = NV04_SURFACE_2D_FORMAT_Y8; break; default: return FALSE; @@ -265,16 +270,16 @@ NVAccelGetCtxSurf2DFormatFromPicture(PicturePtr pPict, int *fmt_ret) { switch (pPict->format) { case PICT_a8r8g8b8: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8; + *fmt_ret = NV04_SURFACE_2D_FORMAT_A8R8G8B8; break; case PICT_x8r8g8b8: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8; + *fmt_ret = NV04_SURFACE_2D_FORMAT_X8R8G8B8_Z8R8G8B8; break; case PICT_r5g6b5: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; + *fmt_ret = NV04_SURFACE_2D_FORMAT_R5G6B5; break; case PICT_a8: - *fmt_ret = NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; + *fmt_ret = NV04_SURFACE_2D_FORMAT_Y8; break; default: return FALSE; @@ -301,23 +306,22 @@ NVAccelInitImagePattern(ScrnInfoPtr pScrn) struct nouveau_grobj *patt; if (!pNv->NvImagePattern) { - if (nouveau_grobj_alloc(chan, NvImagePattern, - NV04_IMAGE_PATTERN, + if (nouveau_grobj_alloc(chan, NvImagePattern, NV04_PATTERN, &pNv->NvImagePattern)) return FALSE; } patt = pNv->NvImagePattern; - BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_DMA_NOTIFY, 1); + BEGIN_RING(chan, patt, NV01_PATTERN_DMA_NOTIFY, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_MONOCHROME_FORMAT, 3); + BEGIN_RING(chan, patt, NV01_PATTERN_MONOCHROME_FORMAT, 3); #if X_BYTE_ORDER == X_BIG_ENDIAN - OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE); + OUT_RING (chan, NV01_PATTERN_MONOCHROME_FORMAT_LE); #else - OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6); + OUT_RING (chan, NV01_PATTERN_MONOCHROME_FORMAT_CGA6); #endif - OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8); - OUT_RING (chan, NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO); + OUT_RING (chan, NV01_PATTERN_MONOCHROME_SHAPE_8X8); + OUT_RING (chan, NV04_PATTERN_PATTERN_SELECT_MONO); return TRUE; } @@ -330,13 +334,12 @@ NVAccelInitRasterOp(ScrnInfoPtr pScrn) struct nouveau_grobj *rop; if (!pNv->NvRop) { - if (nouveau_grobj_alloc(chan, NvRop, NV03_CONTEXT_ROP, - &pNv->NvRop)) + if (nouveau_grobj_alloc(chan, NvRop, NV03_ROP, &pNv->NvRop)) return FALSE; } rop = pNv->NvRop; - BEGIN_RING(chan, rop, NV03_CONTEXT_ROP_DMA_NOTIFY, 1); + BEGIN_RING(chan, rop, NV01_ROP_DMA_NOTIFY, 1); OUT_RING (chan, chan->nullobj->handle); pNv->currentRop = ~0; @@ -351,31 +354,30 @@ NVAccelInitRectangle(ScrnInfoPtr pScrn) struct nouveau_grobj *rect; if (!pNv->NvRectangle) { - if (nouveau_grobj_alloc(chan, NvRectangle, - NV04_GDI_RECTANGLE_TEXT, + if (nouveau_grobj_alloc(chan, NvRectangle, NV04_GDI, &pNv->NvRectangle)) return FALSE; } rect = pNv->NvRectangle; - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1); + BEGIN_RING(chan, rect, NV04_GDI_DMA_NOTIFY, 1); OUT_RING (chan, pNv->notify0->handle); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_DMA_FONTS, 1); + BEGIN_RING(chan, rect, NV04_GDI_DMA_FONTS, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1); + BEGIN_RING(chan, rect, NV04_GDI_SURFACE, 1); OUT_RING (chan, pNv->NvContextSurfaces->handle); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_ROP, 1); + BEGIN_RING(chan, rect, NV04_GDI_ROP, 1); OUT_RING (chan, pNv->NvRop->handle); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_PATTERN, 1); + BEGIN_RING(chan, rect, NV04_GDI_PATTERN, 1); OUT_RING (chan, pNv->NvImagePattern->handle); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); - OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND); - BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1); + BEGIN_RING(chan, rect, NV04_GDI_OPERATION, 1); + OUT_RING (chan, NV04_GDI_OPERATION_ROP_AND); + BEGIN_RING(chan, rect, NV04_GDI_MONOCHROME_FORMAT, 1); /* XXX why putting 1 like renouveau dump, swap the text */ #if 1 || X_BYTE_ORDER == X_BIG_ENDIAN - OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); + OUT_RING (chan, NV04_GDI_MONOCHROME_FORMAT_LE); #else - OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6); + OUT_RING (chan, NV04_GDI_MONOCHROME_FORMAT_CGA6); #endif return TRUE; @@ -389,7 +391,7 @@ NVAccelInitImageBlit(ScrnInfoPtr pScrn) struct nouveau_grobj *blit; uint32_t class; - class = (pNv->dev->chipset >= 0x11) ? NV12_IMAGE_BLIT : NV04_IMAGE_BLIT; + class = (pNv->dev->chipset >= 0x11) ? NV15_BLIT : NV04_BLIT; if (!pNv->NvImageBlit) { if (nouveau_grobj_alloc(chan, NvImageBlit, class, @@ -398,21 +400,20 @@ NVAccelInitImageBlit(ScrnInfoPtr pScrn) } blit = pNv->NvImageBlit; - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1); + BEGIN_RING(chan, blit, NV01_BLIT_DMA_NOTIFY, 1); OUT_RING (chan, pNv->notify0->handle); - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_COLOR_KEY, 1); + BEGIN_RING(chan, blit, NV01_BLIT_COLOR_KEY, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, blit, NV04_IMAGE_BLIT_SURFACE, 1); + BEGIN_RING(chan, blit, NV04_BLIT_SURFACES, 1); OUT_RING (chan, pNv->NvContextSurfaces->handle); - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_CLIP_RECTANGLE, 3); + BEGIN_RING(chan, blit, NV01_BLIT_CLIP, 3); OUT_RING (chan, chan->nullobj->handle); OUT_RING (chan, pNv->NvImagePattern->handle); OUT_RING (chan, pNv->NvRop->handle); - BEGIN_RING(chan, blit, NV01_IMAGE_BLIT_OPERATION, 1); - OUT_RING (chan, NV01_IMAGE_BLIT_OPERATION_ROP_AND); - - if (blit->grclass == NV12_IMAGE_BLIT) { - BEGIN_RING(chan, blit, 0x0120, 3); + BEGIN_RING(chan, blit, NV01_BLIT_OPERATION, 1); + OUT_RING (chan, NV01_BLIT_OPERATION_ROP_AND); + if (blit->grclass == NV15_BLIT) { + BEGIN_RING(chan, blit, NV15_BLIT_FLIP_SET_READ, 3); OUT_RING (chan, 0); OUT_RING (chan, 1); OUT_RING (chan, 2); @@ -431,16 +432,16 @@ NVAccelInitScaledImage(ScrnInfoPtr pScrn) switch (pNv->Architecture) { case NV_ARCH_04: - class = NV04_SCALED_IMAGE_FROM_MEMORY; + class = NV04_SIFM; break; case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: - class = NV10_SCALED_IMAGE_FROM_MEMORY; + class = NV10_SIFM; break; case NV_ARCH_40: default: - class = NV10_SCALED_IMAGE_FROM_MEMORY | 0x3000; + class = NV40_SIFM; break; } @@ -451,8 +452,7 @@ NVAccelInitScaledImage(ScrnInfoPtr pScrn) } sifm = pNv->NvScaledImage; - BEGIN_RING(chan, sifm, - NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY, 7); + BEGIN_RING(chan, sifm, NV03_SIFM_DMA_NOTIFY, 7); OUT_RING (chan, pNv->notify0->handle); OUT_RING (chan, pNv->chan->vram->handle); OUT_RING (chan, chan->nullobj->handle); @@ -461,12 +461,11 @@ NVAccelInitScaledImage(ScrnInfoPtr pScrn) OUT_RING (chan, pNv->NvContextBeta4->handle); OUT_RING (chan, pNv->NvContextSurfaces->handle); if (pNv->Architecture>=NV_ARCH_10) { - BEGIN_RING(chan, sifm, - NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 1); - OUT_RING (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER); + BEGIN_RING(chan, sifm, NV05_SIFM_COLOR_CONVERSION, 1); + OUT_RING (chan, NV05_SIFM_COLOR_CONVERSION_DITHER); } - BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION, 1); - OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + BEGIN_RING(chan, sifm, NV03_SIFM_OPERATION, 1); + OUT_RING (chan, NV03_SIFM_OPERATION_SRCCOPY); return TRUE; } @@ -479,14 +478,13 @@ NVAccelInitClipRectangle(ScrnInfoPtr pScrn) struct nouveau_grobj *clip; if (!pNv->NvClipRectangle) { - if (nouveau_grobj_alloc(pNv->chan, NvClipRectangle, - NV01_CONTEXT_CLIP_RECTANGLE, + if (nouveau_grobj_alloc(pNv->chan, NvClipRectangle, NV01_CLIP, &pNv->NvClipRectangle)) return FALSE; } clip = pNv->NvClipRectangle; - BEGIN_RING(chan, clip, NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY, 1); + BEGIN_RING(chan, clip, NV01_CLIP_DMA_NOTIFY, 1); OUT_RING (chan, chan->nullobj->handle); return TRUE; @@ -502,9 +500,9 @@ NVAccelInitMemFormat(ScrnInfoPtr pScrn) uint32_t class; if (pNv->Architecture < NV_ARCH_50) - class = NV04_MEMORY_TO_MEMORY_FORMAT; + class = NV03_M2MF; else - class = NV50_MEMORY_TO_MEMORY_FORMAT; + class = NV50_M2MF; if (!pNv->NvMemFormat) { if (nouveau_grobj_alloc(chan, NvMemFormat, class, @@ -513,9 +511,9 @@ NVAccelInitMemFormat(ScrnInfoPtr pScrn) } m2mf = pNv->NvMemFormat; - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + BEGIN_RING(chan, m2mf, NV03_M2MF_DMA_NOTIFY, 1); OUT_RING (chan, pNv->notify0->handle); - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + BEGIN_RING(chan, m2mf, NV03_M2MF_DMA_BUFFER_IN, 2); OUT_RING (chan, chan->vram->handle); OUT_RING (chan, chan->vram->handle); @@ -532,14 +530,14 @@ NVAccelInitImageFromCpu(ScrnInfoPtr pScrn) switch (pNv->Architecture) { case NV_ARCH_04: - class = NV04_IMAGE_FROM_CPU; + class = NV04_IFC; break; case NV_ARCH_10: case NV_ARCH_20: case NV_ARCH_30: case NV_ARCH_40: default: - class = NV10_IMAGE_FROM_CPU; + class = NV10_IFC; break; } @@ -550,24 +548,24 @@ NVAccelInitImageFromCpu(ScrnInfoPtr pScrn) } ifc = pNv->NvImageFromCpu; - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_DMA_NOTIFY, 1); + BEGIN_RING(chan, ifc, NV01_IFC_DMA_NOTIFY, 1); OUT_RING (chan, pNv->notify0->handle); - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE, 1); + BEGIN_RING(chan, ifc, NV01_IFC_CLIP, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_PATTERN, 1); + BEGIN_RING(chan, ifc, NV01_IFC_PATTERN, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_ROP, 1); + BEGIN_RING(chan, ifc, NV01_IFC_ROP, 1); OUT_RING (chan, chan->nullobj->handle); if (pNv->Architecture >= NV_ARCH_10) { - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_BETA1, 1); + BEGIN_RING(chan, ifc, NV01_IFC_BETA, 1); OUT_RING (chan, chan->nullobj->handle); - BEGIN_RING(chan, ifc, NV04_IMAGE_FROM_CPU_BETA4, 1); + BEGIN_RING(chan, ifc, NV04_IFC_BETA4, 1); OUT_RING (chan, chan->nullobj->handle); } - BEGIN_RING(chan, ifc, NV04_IMAGE_FROM_CPU_SURFACE, 1); + BEGIN_RING(chan, ifc, NV04_IFC_SURFACE, 1); OUT_RING (chan, pNv->NvContextSurfaces->handle); - BEGIN_RING(chan, ifc, NV01_IMAGE_FROM_CPU_OPERATION, 1); - OUT_RING (chan, NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY); + BEGIN_RING(chan, ifc, NV01_IFC_OPERATION, 1); + OUT_RING (chan, NV01_IFC_OPERATION_SRCCOPY); return TRUE; } diff --git a/src/nv_include.h b/src/nv_include.h index de76d92..496eefe 100644 --- a/src/nv_include.h +++ b/src/nv_include.h @@ -69,7 +69,6 @@ #include "nv_type.h" #include "nv_proto.h" #include "nv_dma.h" -#include "nouveau_class.h" #include "sarea.h" #include "nouveau_drmif.h" diff --git a/src/nv_object.xml.h b/src/nv_object.xml.h deleted file mode 100644 index af1096b..0000000 --- a/src/nv_object.xml.h +++ /dev/null @@ -1,246 +0,0 @@ -#ifndef NV_OBJECT_XML -#define NV_OBJECT_XML - -/* Autogenerated file, DO NOT EDIT manually! - -This file was generated by the rules-ng-ng headergen tool in this git repository: -http://0x04.net/cgit/index.cgi/rules-ng-ng -git clone git://0x04.net/rules-ng-ng - -The rules-ng-ng source files this header was generated from are: -- nv_object.xml ( 11092 bytes, from 2010-12-15 23:45:18) -- copyright.xml ( 6452 bytes, from 2010-12-15 23:45:18) -- nvchipsets.xml ( 3074 bytes, from 2010-12-15 23:45:18) -- nv_defs.xml ( 4437 bytes, from 2010-12-15 23:45:18) - -Copyright (C) 2006-2010 by the following authors: -- Artur Huillet <arthur.huillet@free.fr> (ahuillet) -- Ben Skeggs (darktama, darktama_) -- B. R. <koala_br@users.sourceforge.net> (koala_br) -- Carlos Martin <carlosmn@users.sf.net> (carlosmn) -- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) -- Dawid Gajownik <gajownik@users.sf.net> (gajownik) -- Dmitry Baryshkov -- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) -- EdB <edb_@users.sf.net> (edb_) -- Erik Waling <erikwailing@users.sf.net> (erikwaling) -- Francisco Jerez <currojerez@riseup.net> (curro) -- imirkin <imirkin@users.sf.net> (imirkin) -- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) -- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) -- Laurent Carlier <lordheavym@gmail.com> (lordheavy) -- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) -- Maarten Maathuis <madman2003@gmail.com> (stillunknown) -- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) -- Mark Carey <mark.carey@gmail.com> (careym) -- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) -- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) -- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) -- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) -- Peter Popov <ironpeter@users.sf.net> (ironpeter) -- Richard Hughes <hughsient@users.sf.net> (hughsient) -- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) -- Serge Martin -- Simon Raffeiner -- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) -- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) -- sturmflut <sturmflut@users.sf.net> (sturmflut) -- Sylvain Munaut <tnt@246tNt.com> -- Victor Stinner <victor.stinner@haypocalc.com> (haypo) -- Wladmir van der Laan <laanwj@gmail.com> (miathan6) -- Younes Manton <younes.m@gmail.com> (ymanton) - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ - - -#define NV01_ROOT 0x00000001 -#define NV01_CONTEXT_DMA 0x00000002 -#define NV01_DEVICE 0x00000003 -#define NV01_TIMER 0x00000004 -#define NV01_NULL 0x00000030 -#define NV01_MEMORY_LOCAL_BANKED 0x0000003d -#define NV01_MAPPING_SYSTEM 0x0000003e -#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f -#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 -#define NV01_MAPPING_LOCAL 0x00000041 -#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 -#define NV03_CHANNEL_PIO 0x0000006a -#define NV03_CHANNEL_DMA 0x0000006b -#define NV10_VIDEO_DISPLAY 0x0000007c -#define NV01_CONTEXT_BETA1 0x00000012 -#define NV04_BETA_SOLID 0x00000072 -#define NV01_CONTEXT_COLOR_KEY 0x00000017 -#define NV04_CONTEXT_COLOR_KEY 0x00000057 -#define NV01_CONTEXT_PATTERN 0x00000018 -#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 -#define NV03_CONTEXT_ROP 0x00000043 -#define NV04_IMAGE_PATTERN 0x00000044 -#define NV01_RENDER_SOLID_LINE 0x0000001c -#define NV04_RENDER_SOLID_LINE 0x0000005c -#define NV30_RENDER_SOLID_LINE 0x0000035c -#define NV40_RENDER_SOLID_LINE 0x0000305c -#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d -#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d -#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e -#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e -#define NV01_IMAGE_BLIT 0x0000001f -#define NV04_IMAGE_BLIT 0x0000005f -#define NV11_IMAGE_BLIT 0x0000009f -#define NV01_IMAGE_FROM_CPU 0x00000021 -#define NV04_IMAGE_FROM_CPU 0x00000061 -#define NV05_IMAGE_FROM_CPU 0x00000065 -#define NV10_IMAGE_FROM_CPU 0x0000008a -#define NV30_IMAGE_FROM_CPU 0x0000038a -#define NV40_IMAGE_FROM_CPU 0x0000308a -#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 -#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 -#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 -#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 -#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 -#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 -#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 -#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 -#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 -#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 -#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 -#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089 -#define NV04_DVD_SUBPICTURE 0x00000038 -#define NV10_DVD_SUBPICTURE 0x00000088 -#define NV03_GDI_RECTANGLE_TEXT 0x0000004b -#define NV04_GDI_RECTANGLE_TEXT 0x0000004a -#define NV04_SWIZZLED_SURFACE 0x00000052 -#define NV20_SWIZZLED_SURFACE 0x0000009e -#define NV30_SWIZZLED_SURFACE 0x0000039e -#define NV40_SWIZZLED_SURFACE 0x0000309e -#define NV03_CONTEXT_SURFACE_DST 0x00000058 -#define NV03_CONTEXT_SURFACE_SRC 0x00000059 -#define NV04_CONTEXT_SURFACES_2D 0x00000042 -#define NV10_CONTEXT_SURFACES_2D 0x00000062 -#define NV30_CONTEXT_SURFACES_2D 0x00000362 -#define NV40_CONTEXT_SURFACES_2D 0x00003062 -#define NV50_CONTEXT_SURFACES_2D 0x00005062 -#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 -#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 -#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364 -#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064 -#define NV10_TEXTURE_FROM_CPU 0x0000007b -#define NV30_TEXTURE_FROM_CPU 0x0000037b -#define NV40_TEXTURE_FROM_CPU 0x0000307b -#define NV04_M2MF 0x00000039 -#define NV50_M2MF 0x00005039 -#define NVC0_M2MF 0x00009039 -#define NV03_TEXTURED_TRIANGLE 0x00000048 -#define NV04_TEXTURED_TRIANGLE 0x00000054 -#define NV10_TEXTURED_TRIANGLE 0x00000094 -#define NV04_MULTITEX_TRIANGLE 0x00000055 -#define NV10_MULTITEX_TRIANGLE 0x00000095 -#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a -#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b -#define NV04_CONTEXT_SURFACES_3D 0x00000053 -#define NV10_CONTEXT_SURFACES_3D 0x00000093 -#define NV10_3D 0x00000056 -#define NV11_3D 0x00000096 -#define NV17_3D 0x00000099 -#define NV20_3D 0x00000097 -#define NV25_3D 0x00000597 -#define NV30_3D 0x00000397 -#define NV35_3D 0x00000497 -#define NV34_3D 0x00000697 -#define NV40_3D 0x00004097 -#define NV44_3D 0x00004497 -#define NV50_3D 0x00005097 -#define NV84_3D 0x00008297 -#define NVA0_3D 0x00008397 -#define NVA3_3D 0x00008597 -#define NVAF_3D 0x00008697 -#define NVC0_3D 0x00009097 -#define NV50_2D 0x0000502d -#define NVC0_2D 0x0000902d -#define NV50_COMPUTE 0x000050c0 -#define NVA3_COMPUTE 0x000085c0 -#define NVC0_COMPUTE 0x000090c0 -#define NV84_CRYPT 0x000074c1 -#define NV01_SUBCHAN__SIZE 0x00008000 -#define NV01_SUBCHAN 0x00000000 - -#define NV01_SUBCHAN_OBJECT 0x00000000 - - -#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010 - -#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014 - -#define NV84_SUBCHAN_QUERY_SEQUENCE 0x00000018 - -#define NV84_SUBCHAN_QUERY_GET 0x0000001c - -#define NV84_SUBCHAN_QUERY_INTR 0x00000020 - -#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024 - -#define NV10_SUBCHAN_REF_CNT 0x00000050 - - -#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060 - -#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064 - -#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068 - -#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c - -#define NV40_SUBCHAN_YIELD 0x00000080 - -#define NV01_GRAPH 0x00000000 - -#define NV04_GRAPH_NOP 0x00000100 - -#define NV04_GRAPH_NOTIFY 0x00000104 -#define NV04_GRAPH_NOTIFY_WRITE 0x00000000 -#define NV04_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 - -#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104 - -#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108 - -#define NVC0_GRAPH_NOTIFY 0x0000010c -#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000 -#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 - -#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110 - -#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114 - -#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118 - -#define NVC0_GRAPH_MACRO_ID 0x0000011c - -#define NVC0_GRAPH_MACRO_POS 0x00000120 - -#define NVA3_GRAPH_UNK0120 0x00000120 - -#define NVA3_GRAPH_UNK0124 0x00000124 - -#define NV40_GRAPH_PM_TRIGGER 0x00000140 - - -#endif /* NV_OBJECT_XML */ diff --git a/src/nvc0_3d.xml.h b/src/nvc0_3d.xml.h deleted file mode 100644 index f170d71..0000000 --- a/src/nvc0_3d.xml.h +++ /dev/null @@ -1,1093 +0,0 @@ -#ifndef NVC0_3D_XML -#define NVC0_3D_XML - -/* Autogenerated file, DO NOT EDIT manually! - -This file was generated by the rules-ng-ng headergen tool in this git repository: -http://0x04.net/cgit/index.cgi/rules-ng-ng -git clone git://0x04.net/rules-ng-ng - -The rules-ng-ng source files this header was generated from are: -- nvc0_3d.xml ( 28127 bytes, from 2010-12-15 16:39:58) -- copyright.xml ( 6452 bytes, from 2010-11-19 01:08:12) -- nv_defs.xml ( 4437 bytes, from 2010-07-24 13:13:40) -- nv_3ddefs.xml ( 16394 bytes, from 2010-10-11 14:37:46) -- nv_object.xml ( 11547 bytes, from 2010-11-19 01:08:12) -- nvchipsets.xml ( 3074 bytes, from 2010-11-19 01:08:12) -- nv50_defs.xml ( 4487 bytes, from 2010-12-15 16:39:58) - -Copyright (C) 2006-2010 by the following authors: -- Artur Huillet <arthur.huillet@free.fr> (ahuillet) -- Ben Skeggs (darktama, darktama_) -- B. R. <koala_br@users.sourceforge.net> (koala_br) -- Carlos Martin <carlosmn@users.sf.net> (carlosmn) -- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) -- Dawid Gajownik <gajownik@users.sf.net> (gajownik) -- Dmitry Baryshkov -- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) -- EdB <edb_@users.sf.net> (edb_) -- Erik Waling <erikwailing@users.sf.net> (erikwaling) -- Francisco Jerez <currojerez@riseup.net> (curro) -- imirkin <imirkin@users.sf.net> (imirkin) -- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) -- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) -- Laurent Carlier <lordheavym@gmail.com> (lordheavy) -- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) -- Maarten Maathuis <madman2003@gmail.com> (stillunknown) -- Marcin KoĆcielnicki <koriakin@0x04.net> (mwk, koriakin) -- Mark Carey <mark.carey@gmail.com> (careym) -- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) -- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) -- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) -- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) -- Peter Popov <ironpeter@users.sf.net> (ironpeter) -- Richard Hughes <hughsient@users.sf.net> (hughsient) -- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) -- Serge Martin -- Simon Raffeiner -- Stephane Loeuillet <leroutier@users.sf.net> (leroutier) -- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) -- sturmflut <sturmflut@users.sf.net> (sturmflut) -- Sylvain Munaut <tnt@246tNt.com> -- Victor Stinner <victor.stinner@haypocalc.com> (haypo) -- Wladmir van der Laan <laanwj@gmail.com> (miathan6) -- Younes Manton <younes.m@gmail.com> (ymanton) - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ - - - -#define NVC0_3D_EARLY_FRAGMENT_TESTS 0x00000210 - -#define NVC0_3D_TESS_MODE 0x00000320 -#define NVC0_3D_TESS_MODE_PRIM__MASK 0x0000000f -#define NVC0_3D_TESS_MODE_PRIM__SHIFT 0 -#define NVC0_3D_TESS_MODE_PRIM_ISOLINES 0x00000000 -#define NVC0_3D_TESS_MODE_PRIM_TRIANGLES 0x00000001 -#define NVC0_3D_TESS_MODE_PRIM_QUADS 0x00000002 -#define NVC0_3D_TESS_MODE_SPACING__MASK 0x000000f0 -#define NVC0_3D_TESS_MODE_SPACING__SHIFT 4 -#define NVC0_3D_TESS_MODE_SPACING_EQUAL 0x00000000 -#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010 -#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020 -#define NVC0_3D_TESS_MODE_CW 0x00000100 -#define NVC0_3D_TESS_MODE_CONNECTED 0x00000200 - -#define NVC0_3D_TESS_LEVEL_OUTER(i0) (0x00000324 + 0x4*(i0)) -#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE 0x00000004 -#define NVC0_3D_TESS_LEVEL_OUTER__LEN 0x00000004 - -#define NVC0_3D_TESS_LEVEL_INNER(i0) (0x00000334 + 0x4*(i0)) -#define NVC0_3D_TESS_LEVEL_INNER__ESIZE 0x00000004 -#define NVC0_3D_TESS_LEVEL_INNER__LEN 0x00000002 - -#define NVC0_3D_RASTERIZE_ENABLE 0x0000037c - -#define NVC0_3D_TFB(i0) (0x00000380 + 0x20*(i0)) -#define NVC0_3D_TFB__ESIZE 0x00000020 -#define NVC0_3D_TFB__LEN 0x00000004 - -#define NVC0_3D_TFB_BUFFER_ENABLE(i0) (0x00000380 + 0x20*(i0)) - -#define NVC0_3D_TFB_ADDRESS_HIGH(i0) (0x00000384 + 0x20*(i0)) - -#define NVC0_3D_TFB_ADDRESS_LOW(i0) (0x00000388 + 0x20*(i0)) - -#define NVC0_3D_TFB_BUFFER_SIZE(i0) (0x0000038c + 0x20*(i0)) - -#define NVC0_3D_TFB_PRIMITIVE_ID(i0) (0x00000390 + 0x20*(i0)) - -#define NVC0_3D_TFB_UNK0700(i0) (0x00000700 + 0x10*(i0)) - -#define NVC0_3D_TFB_VARYING_COUNT(i0) (0x00000704 + 0x10*(i0)) - -#define NVC0_3D_TFB_BUFFER_STRIDE(i0) (0x00000708 + 0x10*(i0)) - -#define NVC0_3D_TFB_ENABLE 0x00000744 - -#define NVC0_3D_LOCAL_BASE 0x0000077c - -#define NVC0_3D_LOCAL_ADDRESS_HIGH 0x00000790 - -#define NVC0_3D_LOCAL_ADDRESS_LOW 0x00000794 - -#define NVC0_3D_LOCAL_SIZE_HIGH 0x00000798 - -#define NVC0_3D_LOCAL_SIZE_LOW 0x0000079c - -#define NVC0_3D_RT(i0) (0x00000800 + 0x20*(i0)) -#define NVC0_3D_RT__ESIZE 0x00000020 -#define NVC0_3D_RT__LEN 0x00000008 - -#define NVC0_3D_RT_ADDRESS_HIGH(i0) (0x00000800 + 0x20*(i0)) - -#define NVC0_3D_RT_ADDRESS_LOW(i0) (0x00000804 + 0x20*(i0)) - -#define NVC0_3D_RT_HORIZ(i0) (0x00000808 + 0x20*(i0)) - -#define NVC0_3D_RT_VERT(i0) (0x0000080c + 0x20*(i0)) - -#define NVC0_3D_RT_FORMAT(i0) (0x00000810 + 0x20*(i0)) - -#define NVC0_3D_RT_TILE_MODE(i0) (0x00000814 + 0x20*(i0)) -#define NVC0_3D_RT_TILE_MODE_UNK0 0x00000001 -#define NVC0_3D_RT_TILE_MODE_Y__MASK 0x00000070 -#define NVC0_3D_RT_TILE_MODE_Y__SHIFT 4 -#define NVC0_3D_RT_TILE_MODE_Z__MASK 0x00000700 -#define NVC0_3D_RT_TILE_MODE_Z__SHIFT 8 - -#define NVC0_3D_RT_ARRAY_MODE(i0) (0x00000818 + 0x20*(i0)) -#define NVC0_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff -#define NVC0_3D_RT_ARRAY_MODE_LAYERS__SHIFT 0 -#define NVC0_3D_RT_ARRAY_MODE_VOLUME 0x00010000 - -#define NVC0_3D_RT_LAYER_STRIDE(i0) (0x0000081c + 0x20*(i0)) - -#define NVC0_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0)) -#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020 -#define NVC0_3D_VIEWPORT_SCALE_X__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_SCALE_Y(i0) (0x00000a04 + 0x20*(i0)) -#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE 0x00000020 -#define NVC0_3D_VIEWPORT_SCALE_Y__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_SCALE_Z(i0) (0x00000a08 + 0x20*(i0)) -#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE 0x00000020 -#define NVC0_3D_VIEWPORT_SCALE_Z__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_TRANSLATE_X(i0) (0x00000a0c + 0x20*(i0)) -#define NVC0_3D_VIEWPORT_TRANSLATE_X__ESIZE 0x00000020 -#define NVC0_3D_VIEWPORT_TRANSLATE_X__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_TRANSLATE_Y(i0) (0x00000a10 + 0x20*(i0)) -#define NVC0_3D_VIEWPORT_TRANSLATE_Y__ESIZE 0x00000020 -#define NVC0_3D_VIEWPORT_TRANSLATE_Y__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_TRANSLATE_Z(i0) (0x00000a14 + 0x20*(i0)) -#define NVC0_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020 -#define NVC0_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0)) -#define NVC0_3D_VIEWPORT_HORIZ__ESIZE 0x00000010 -#define NVC0_3D_VIEWPORT_HORIZ__LEN 0x00000010 -#define NVC0_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff -#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT 0 -#define NVC0_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000 -#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT 16 - -#define NVC0_3D_VIEWPORT_VERT(i0) (0x00000c04 + 0x10*(i0)) -#define NVC0_3D_VIEWPORT_VERT__ESIZE 0x00000010 -#define NVC0_3D_VIEWPORT_VERT__LEN 0x00000010 -#define NVC0_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff -#define NVC0_3D_VIEWPORT_VERT_Y__SHIFT 0 -#define NVC0_3D_VIEWPORT_VERT_H__MASK 0xffff0000 -#define NVC0_3D_VIEWPORT_VERT_H__SHIFT 16 - -#define NVC0_3D_DEPTH_RANGE_NEAR(i0) (0x00000c08 + 0x10*(i0)) -#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE 0x00000010 -#define NVC0_3D_DEPTH_RANGE_NEAR__LEN 0x00000010 - -#define NVC0_3D_DEPTH_RANGE_FAR(i0) (0x00000c0c + 0x10*(i0)) -#define NVC0_3D_DEPTH_RANGE_FAR__ESIZE 0x00000010 -#define NVC0_3D_DEPTH_RANGE_FAR__LEN 0x00000010 - -#define NVC0_3D_VIEWPORT_CLIP_HORIZ(i0) (0x00000d00 + 0x8*(i0)) -#define NVC0_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000008 -#define NVC0_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 -#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__MASK 0x0000ffff -#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__SHIFT 0 -#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__MASK 0xffff0000 -#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__SHIFT 16 - -#define NVC0_3D_VIEWPORT_CLIP_VERT(i0) (0x00000d04 + 0x8*(i0)) -#define NVC0_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000008 -#define NVC0_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 -#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__MASK 0x0000ffff -#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__SHIFT 0 -#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__MASK 0xffff0000 -#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__SHIFT 16 - -#define NVC0_3D_CLIPID_REGION_HORIZ(i0) (0x00000d40 + 0x8*(i0)) -#define NVC0_3D_CLIPID_REGION_HORIZ__ESIZE 0x00000008 -#define NVC0_3D_CLIPID_REGION_HORIZ__LEN 0x00000004 -#define NVC0_3D_CLIPID_REGION_HORIZ_X__MASK 0x0000ffff -#define NVC0_3D_CLIPID_REGION_HORIZ_X__SHIFT 0 -#define NVC0_3D_CLIPID_REGION_HORIZ_W__MASK 0xffff0000 -#define NVC0_3D_CLIPID_REGION_HORIZ_W__SHIFT 16 - -#define NVC0_3D_CLIPID_REGION_VERT(i0) (0x00000d44 + 0x8*(i0)) -#define NVC0_3D_CLIPID_REGION_VERT__ESIZE 0x00000008 -#define NVC0_3D_CLIPID_REGION_VERT__LEN 0x00000004 -#define NVC0_3D_CLIPID_REGION_VERT_Y__MASK 0x0000ffff -#define NVC0_3D_CLIPID_REGION_VERT_Y__SHIFT 0 -#define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000 -#define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16 - -#define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74 - -#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78 - -#define NVC0_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0)) -#define NVC0_3D_CLEAR_COLOR__ESIZE 0x00000004 -#define NVC0_3D_CLEAR_COLOR__LEN 0x00000004 - -#define NVC0_3D_CLEAR_DEPTH 0x00000d90 - -#define NVC0_3D_CLEAR_STENCIL 0x00000da0 - -#define NVC0_3D_POLYGON_SMOOTH_ENABLE 0x00000db4 - -#define NVC0_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 - -#define NVC0_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 - -#define NVC0_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 - -#define NVC0_3D_PATCH_VERTICES 0x00000dcc - -#define NVC0_3D_WINDOW_OFFSET_X 0x00000df8 - -#define NVC0_3D_WINDOW_OFFSET_Y 0x00000dfc - -#define NVC0_3D_SCISSOR_ENABLE(i0) (0x00000e00 + 0x10*(i0)) -#define NVC0_3D_SCISSOR_ENABLE__ESIZE 0x00000010 -#define NVC0_3D_SCISSOR_ENABLE__LEN 0x00000010 - -#define NVC0_3D_SCISSOR_HORIZ(i0) (0x00000e04 + 0x10*(i0)) -#define NVC0_3D_SCISSOR_HORIZ__ESIZE 0x00000010 -#define NVC0_3D_SCISSOR_HORIZ__LEN 0x00000010 -#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK 0x0000ffff -#define NVC0_3D_SCISSOR_HORIZ_MIN__SHIFT 0 -#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK 0xffff0000 -#define NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT 16 - -#define NVC0_3D_SCISSOR_VERT(i0) (0x00000e08 + 0x10*(i0)) -#define NVC0_3D_SCISSOR_VERT__ESIZE 0x00000010 -#define NVC0_3D_SCISSOR_VERT__LEN 0x00000010 -#define NVC0_3D_SCISSOR_VERT_MIN__MASK 0x0000ffff -#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT 0 -#define NVC0_3D_SCISSOR_VERT_MAX__MASK 0xffff0000 -#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT 16 - -#define NVC0_3D_STENCIL_BACK_FUNC_REF 0x00000f54 - -#define NVC0_3D_STENCIL_BACK_MASK 0x00000f58 - -#define NVC0_3D_STENCIL_BACK_FUNC_MASK 0x00000f5c - -#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_HIGH 0x00000f84 - -#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_LOW 0x00000f88 - -#define NVC0_3D_DEPTH_BOUNDS(i0) (0x00000f9c + 0x4*(i0)) -#define NVC0_3D_DEPTH_BOUNDS__ESIZE 0x00000004 -#define NVC0_3D_DEPTH_BOUNDS__LEN 0x00000002 - -#define NVC0_3D_MSAA_MASK(i0) (0x00000fbc + 0x4*(i0)) -#define NVC0_3D_MSAA_MASK__ESIZE 0x00000004 -#define NVC0_3D_MSAA_MASK__LEN 0x00000004 - -#define NVC0_3D_CLIPID_ADDRESS_HIGH 0x00000fcc - -#define NVC0_3D_CLIPID_ADDRESS_LOW 0x00000fd0 - -#define NVC0_3D_ZETA_ADDRESS_HIGH 0x00000fe0 - -#define NVC0_3D_ZETA_ADDRESS_LOW 0x00000fe4 - -#define NVC0_3D_ZETA_FORMAT 0x00000fe8 - -#define NVC0_3D_ZETA_TILE_MODE 0x00000fec - -#define NVC0_3D_ZETA_LAYER_STRIDE 0x00000ff0 - -#define NVC0_3D_SCREEN_SCISSOR_HORIZ 0x00000ff4 -#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__MASK 0xffff0000 -#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT 16 -#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__MASK 0x0000ffff -#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__SHIFT 0 - -#define NVC0_3D_SCREEN_SCISSOR_VERT 0x00000ff8 -#define NVC0_3D_SCREEN_SCISSOR_VERT_H__MASK 0xffff0000 -#define NVC0_3D_SCREEN_SCISSOR_VERT_H__SHIFT 16 -#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__MASK 0x0000ffff -#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__SHIFT 0 - -#define NVC0_3D_VERTEX_ID 0x00001118 - -#define NVC0_3D_VTX_ATTR_DEFINE 0x0000114c -#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff -#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT 0 -#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MASK 0x00000700 -#define NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT 8 -#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MIN 0x00000001 -#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MAX 0x00000004 -#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__MASK 0x00007000 -#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT 12 -#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_8 0x00001000 -#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16 0x00002000 -#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32 0x00004000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__MASK 0x00070000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT 16 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SNORM 0x00010000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UNORM 0x00020000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000 -#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000 - -#define NVC0_3D_VTX_ATTR_DATA(i0) (0x00001150 + 0x4*(i0)) -#define NVC0_3D_VTX_ATTR_DATA__ESIZE 0x00000004 -#define NVC0_3D_VTX_ATTR_DATA__LEN 0x00000004 - -#define NVC0_3D_VERTEX_ATTRIB_FORMAT(i0) (0x00001160 + 0x4*(i0)) -#define NVC0_3D_VERTEX_ATTRIB_FORMAT__ESIZE 0x00000004 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT__LEN 0x00000020 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK 0x0000003f -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT 0 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST 0x00000040 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__MASK 0x001fff80 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT 7 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK 0x07e00000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__SHIFT 21 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32_32 0x00200000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 0x00400000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16_16 0x00600000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 0x00800000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16 0x00a00000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8_8 0x01400000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16 0x01e00000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 0x02400000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8 0x02600000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8 0x03000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16 0x03600000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8 0x03a00000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_2_10_10_10 0x06000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK 0x78000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__SHIFT 27 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x08000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x10000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000 -#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BGRA 0x80000000 - -#define NVC0_3D_RT_CONTROL 0x0000121c -#define NVC0_3D_RT_CONTROL_COUNT__MASK 0x0000000f -#define NVC0_3D_RT_CONTROL_COUNT__SHIFT 0 -#define NVC0_3D_RT_CONTROL_MAP0__MASK 0x00000070 -#define NVC0_3D_RT_CONTROL_MAP0__SHIFT 4 -#define NVC0_3D_RT_CONTROL_MAP1__MASK 0x00000380 -#define NVC0_3D_RT_CONTROL_MAP1__SHIFT 7 -#define NVC0_3D_RT_CONTROL_MAP2__MASK 0x00001c00 -#define NVC0_3D_RT_CONTROL_MAP2__SHIFT 10 -#define NVC0_3D_RT_CONTROL_MAP3__MASK 0x0000e000 -#define NVC0_3D_RT_CONTROL_MAP3__SHIFT 13 -#define NVC0_3D_RT_CONTROL_MAP4__MASK 0x00070000 -#define NVC0_3D_RT_CONTROL_MAP4__SHIFT 16 -#define NVC0_3D_RT_CONTROL_MAP5__MASK 0x00380000 -#define NVC0_3D_RT_CONTROL_MAP5__SHIFT 19 -#define NVC0_3D_RT_CONTROL_MAP6__MASK 0x01c00000 -#define NVC0_3D_RT_CONTROL_MAP6__SHIFT 22 -#define NVC0_3D_RT_CONTROL_MAP7__MASK 0x0e000000 -#define NVC0_3D_RT_CONTROL_MAP7__SHIFT 25 - -#define NVC0_3D_ZETA_HORIZ 0x00001228 - -#define NVC0_3D_ZETA_VERT 0x0000122c - -#define NVC0_3D_ZETA_ARRAY_MODE 0x00001230 -#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__MASK 0x0000ffff -#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT 0 -#define NVC0_3D_ZETA_ARRAY_MODE_UNK 0x00010000 - -#define NVC0_3D_LINKED_TSC 0x00001234 - -#define NVC0_3D_FP_RESULT_COUNT 0x00001298 - -#define NVC0_3D_DEPTH_TEST_ENABLE 0x000012cc - -#define NVC0_3D_D3D_FILL_MODE 0x000012d0 -#define NVC0_3D_D3D_FILL_MODE_POINT 0x00000001 -#define NVC0_3D_D3D_FILL_MODE_WIREFRAME 0x00000002 -#define NVC0_3D_D3D_FILL_MODE_SOLID 0x00000003 - -#define NVC0_3D_SHADE_MODEL 0x000012d4 -#define NVC0_3D_SHADE_MODEL_FLAT 0x00001d00 -#define NVC0_3D_SHADE_MODEL_SMOOTH 0x00001d01 - -#define NVC0_3D_BLEND_INDEPENDENT 0x000012e4 - -#define NVC0_3D_DEPTH_WRITE_ENABLE 0x000012e8 - -#define NVC0_3D_ALPHA_TEST_ENABLE 0x000012ec - -#define NVC0_3D_VB_ELEMENT_U8_SETUP 0x00001300 -#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK 0xc0000000 -#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT 30 -#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK 0x3fffffff -#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT 0 - -#define NVC0_3D_VB_ELEMENT_U8 0x00001304 -#define NVC0_3D_VB_ELEMENT_U8_I0__MASK 0x000000ff -#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT 0 -#define NVC0_3D_VB_ELEMENT_U8_I1__MASK 0x0000ff00 -#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT 8 -#define NVC0_3D_VB_ELEMENT_U8_I2__MASK 0x00ff0000 -#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT 16 -#define NVC0_3D_VB_ELEMENT_U8_I3__MASK 0xff000000 -#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT 24 - -#define NVC0_3D_D3D_CULL_MODE 0x00001308 -#define NVC0_3D_D3D_CULL_MODE_NONE 0x00000001 -#define NVC0_3D_D3D_CULL_MODE_FRONT 0x00000002 -#define NVC0_3D_D3D_CULL_MODE_BACK 0x00000003 - -#define NVC0_3D_DEPTH_TEST_FUNC 0x0000130c -#define NVC0_3D_DEPTH_TEST_FUNC_NEVER 0x00000200 -#define NVC0_3D_DEPTH_TEST_FUNC_LESS 0x00000201 -#define NVC0_3D_DEPTH_TEST_FUNC_EQUAL 0x00000202 -#define NVC0_3D_DEPTH_TEST_FUNC_LEQUAL 0x00000203 -#define NVC0_3D_DEPTH_TEST_FUNC_GREATER 0x00000204 -#define NVC0_3D_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 -#define NVC0_3D_DEPTH_TEST_FUNC_GEQUAL 0x00000206 -#define NVC0_3D_DEPTH_TEST_FUNC_ALWAYS 0x00000207 - -#define NVC0_3D_ALPHA_TEST_REF 0x00001310 - -#define NVC0_3D_ALPHA_TEST_FUNC 0x00001314 -#define NVC0_3D_ALPHA_TEST_FUNC_NEVER 0x00000200 -#define NVC0_3D_ALPHA_TEST_FUNC_LESS 0x00000201 -#define NVC0_3D_ALPHA_TEST_FUNC_EQUAL 0x00000202 -#define NVC0_3D_ALPHA_TEST_FUNC_LEQUAL 0x00000203 -#define NVC0_3D_ALPHA_TEST_FUNC_GREATER 0x00000204 -#define NVC0_3D_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 -#define NVC0_3D_ALPHA_TEST_FUNC_GEQUAL 0x00000206 -#define NVC0_3D_ALPHA_TEST_FUNC_ALWAYS 0x00000207 - -#define NVC0_3D_BLEND_COLOR(i0) (0x0000131c + 0x4*(i0)) -#define NVC0_3D_BLEND_COLOR__ESIZE 0x00000004 -#define NVC0_3D_BLEND_COLOR__LEN 0x00000004 - -#define NVC0_3D_TSC_FLUSH 0x00001330 -#define NVC0_3D_TSC_FLUSH_UNK0 0x00000001 -#define NVC0_3D_TSC_FLUSH_UNK1__MASK 0x03fffff0 -#define NVC0_3D_TSC_FLUSH_UNK1__SHIFT 4 - -#define NVC0_3D_TIC_FLUSH 0x00001334 -#define NVC0_3D_TIC_FLUSH_UNK0 0x00000001 -#define NVC0_3D_TIC_FLUSH_UNK1__MASK 0x03fffff0 -#define NVC0_3D_TIC_FLUSH_UNK1__SHIFT 4 - -#define NVC0_3D_TEX_CACHE_CTL 0x00001338 -#define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030 -#define NVC0_3D_TEX_CACHE_CTL_UNK1__SHIFT 4 - -#define NVC0_3D_BLEND_EQUATION_RGB 0x00001340 -#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NVC0_3D_BLEND_EQUATION_RGB_MIN 0x00008007 -#define NVC0_3D_BLEND_EQUATION_RGB_MAX 0x00008008 -#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b - -#define NVC0_3D_BLEND_FUNC_SRC_RGB 0x00001344 - -#define NVC0_3D_BLEND_FUNC_DST_RGB 0x00001348 - -#define NVC0_3D_BLEND_EQUATION_ALPHA 0x0000134c -#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 -#define NVC0_3D_BLEND_EQUATION_ALPHA_MIN 0x00008007 -#define NVC0_3D_BLEND_EQUATION_ALPHA_MAX 0x00008008 -#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b - -#define NVC0_3D_BLEND_FUNC_SRC_ALPHA 0x00001350 - -#define NVC0_3D_BLEND_FUNC_DST_ALPHA 0x00001358 - -#define NVC0_3D_BLEND_ENABLE(i0) (0x00001360 + 0x4*(i0)) -#define NVC0_3D_BLEND_ENABLE__ESIZE 0x00000004 -#define NVC0_3D_BLEND_ENABLE__LEN 0x00000008 - -#define NVC0_3D_STENCIL_FRONT_ENABLE 0x00001380 - -#define NVC0_3D_STENCIL_FRONT_OP_FAIL 0x00001384 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 -#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 - -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL 0x00001388 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 - -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS 0x0000138c -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 -#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 - -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC 0x00001390 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 -#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 - -#define NVC0_3D_STENCIL_FRONT_FUNC_REF 0x00001394 - -#define NVC0_3D_STENCIL_FRONT_MASK 0x00001398 - -#define NVC0_3D_STENCIL_FRONT_FUNC_MASK 0x0000139c - -#define NVC0_3D_FRAG_COLOR_CLAMP_EN 0x000013a8 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_0 0x00000001 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_1 0x00000010 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_2 0x00000100 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_3 0x00001000 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_4 0x00010000 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_5 0x00100000 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_6 0x01000000 -#define NVC0_3D_FRAG_COLOR_CLAMP_EN_7 0x10000000 - -#define NVC0_3D_Y_ORIGIN_BOTTOM 0x000013ac - -#define NVC0_3D_LINE_WIDTH 0x000013b0 - -#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT 0x00001420 -#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MIN 0x00000001 -#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MAX 0x00000400 - -#define NVC0_3D_FENCE_UNK 0x0000142c - -#define NVC0_3D_VB_ELEMENT_BASE 0x00001434 - -#define NVC0_3D_VB_INSTANCE_BASE 0x00001438 - -#define NVC0_3D_CODE_CB_FLUSH 0x00001440 - -#define NVC0_3D_CLIPID_HEIGHT 0x00001504 -#define NVC0_3D_CLIPID_HEIGHT__MAX 0x00002000 - -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE 0x00001510 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_0 0x00000001 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_1 0x00000002 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_2 0x00000004 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_3 0x00000008 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_4 0x00000010 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_5 0x00000020 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_6 0x00000040 -#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_7 0x00000080 - -#define NVC0_3D_SAMPLECNT_ENABLE 0x00001514 - -#define NVC0_3D_POINT_SIZE 0x00001518 - -#define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520 - -#define NVC0_3D_SAMPLECNT_RESET 0x00001530 - -#define NVC0_3D_MULTISAMPLE_ZETA_ENABLE 0x00001534 - -#define NVC0_3D_ZETA_ENABLE 0x00001538 - -#define NVC0_3D_MULTISAMPLE_CTRL 0x0000153c -#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE 0x00000001 -#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE 0x00000010 - -#define NVC0_3D_COND_ADDRESS_HIGH 0x00001550 - -#define NVC0_3D_COND_ADDRESS_LOW 0x00001554 - -#define NVC0_3D_COND_MODE 0x00001558 -#define NVC0_3D_COND_MODE_NEVER 0x00000000 -#define NVC0_3D_COND_MODE_ALWAYS 0x00000001 -#define NVC0_3D_COND_MODE_RES_NON_ZERO 0x00000002 -#define NVC0_3D_COND_MODE_EQUAL 0x00000003 -#define NVC0_3D_COND_MODE_NOT_EQUAL 0x00000004 - -#define NVC0_3D_TSC_ADDRESS_HIGH 0x0000155c - -#define NVC0_3D_TSC_ADDRESS_LOW 0x00001560 -#define NVC0_3D_TSC_ADDRESS_LOW__ALIGN 0x00000020 - -#define NVC0_3D_TSC_LIMIT 0x00001564 -#define NVC0_3D_TSC_LIMIT__MAX 0x00001fff - -#define NVC0_3D_POLYGON_OFFSET_FACTOR 0x0000156c - -#define NVC0_3D_LINE_SMOOTH_ENABLE 0x00001570 - -#define NVC0_3D_TIC_ADDRESS_HIGH 0x00001574 - -#define NVC0_3D_TIC_ADDRESS_LOW 0x00001578 - -#define NVC0_3D_TIC_LIMIT 0x0000157c - -#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE 0x00001594 - -#define NVC0_3D_STENCIL_BACK_OP_FAIL 0x00001598 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a -#define NVC0_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 -#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 - -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL 0x0000159c -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 - -#define NVC0_3D_STENCIL_BACK_OP_ZPASS 0x000015a0 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 -#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 - -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC 0x000015a4 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 -#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 - -#define NVC0_3D_MULTISAMPLE_COLOR_ENABLE 0x000015b4 - -#define NVC0_3D_FRAMEBUFFER_SRGB 0x000015b8 - -#define NVC0_3D_POLYGON_OFFSET_UNITS 0x000015bc - -#define NVC0_3D_GP_BUILTIN_RESULT_EN 0x000015cc -#define NVC0_3D_GP_BUILTIN_RESULT_EN_LAYER 0x00010000 - -#define NVC0_3D_MULTISAMPLE_MODE 0x000015d0 -#define NVC0_3D_MULTISAMPLE_MODE_1X 0x00000000 -#define NVC0_3D_MULTISAMPLE_MODE_2XMS 0x00000001 -#define NVC0_3D_MULTISAMPLE_MODE_4XMS 0x00000002 -#define NVC0_3D_MULTISAMPLE_MODE_8XMS 0x00000003 -#define NVC0_3D_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008 -#define NVC0_3D_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009 -#define NVC0_3D_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a - -#define NVC0_3D_VERTEX_BEGIN_D3D 0x000015d4 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__MASK 0x0fffffff -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__SHIFT 0 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_POINTS 0x00000001 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES 0x00000002 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP 0x00000003 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES 0x00000004 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP 0x00000005 -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES_ADJACENCY 0x0000000a -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c -#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d -#define NVC0_3D_VERTEX_BEGIN_D3D_INSTANCE_NEXT 0x10000000 - -#define NVC0_3D_VERTEX_END_D3D 0x000015d8 -#define NVC0_3D_VERTEX_END_D3D_UNK0 0x00000001 -#define NVC0_3D_VERTEX_END_D3D_UNK1 0x00000002 - -#define NVC0_3D_EDGEFLAG_ENABLE 0x000015e4 - -#define NVC0_3D_VB_ELEMENT_U32 0x000015e8 - -#define NVC0_3D_VB_ELEMENT_U16_SETUP 0x000015ec -#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__MASK 0xc0000000 -#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__SHIFT 30 -#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__MASK 0x3fffffff -#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT 0 - -#define NVC0_3D_VB_ELEMENT_U16 0x000015f0 -#define NVC0_3D_VB_ELEMENT_U16_I0__MASK 0x0000ffff -#define NVC0_3D_VB_ELEMENT_U16_I0__SHIFT 0 -#define NVC0_3D_VB_ELEMENT_U16_I1__MASK 0xffff0000 -#define NVC0_3D_VB_ELEMENT_U16_I1__SHIFT 16 - -#define NVC0_3D_VERTEX_BASE_HIGH 0x000015f4 - -#define NVC0_3D_VERTEX_BASE_LOW 0x000015f8 - -#define NVC0_3D_POINT_COORD_REPLACE 0x00001604 -#define NVC0_3D_POINT_COORD_REPLACE_BITS__MASK 0x00001fff -#define NVC0_3D_POINT_COORD_REPLACE_BITS__SHIFT 0 - -#define NVC0_3D_CODE_ADDRESS_HIGH 0x00001608 - -#define NVC0_3D_CODE_ADDRESS_LOW 0x0000160c - -#define NVC0_3D_VERTEX_END_GL 0x00001614 -#define NVC0_3D_VERTEX_END_GL_UNK0 0x00000001 -#define NVC0_3D_VERTEX_END_GL_UNK1 0x00000002 - -#define NVC0_3D_VERTEX_BEGIN_GL 0x00001618 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK 0x0fffffff -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT 0 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS 0x00000000 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES 0x00000001 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP 0x00000002 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP 0x00000003 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES 0x00000004 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP 0x00000005 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN 0x00000006 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS 0x00000007 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP 0x00000008 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON 0x00000009 -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY 0x0000000a -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d -#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_PATCHES 0x0000000e -#define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x10000000 - -#define NVC0_3D_VERTEX_DATA 0x00001640 - -#define NVC0_3D_PRIM_RESTART_ENABLE 0x00001644 - -#define NVC0_3D_PRIM_RESTART_INDEX 0x00001648 - -#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN 0x0000164c -#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID 0x00000001 -#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID 0x00000010 -#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_PRIMITIVE_ID 0x00000100 -#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_UNK12 0x00001000 - -#define NVC0_3D_POINT_SMOOTH_ENABLE 0x00001658 - -#define NVC0_3D_POINT_SPRITE_CTRL 0x00001660 - -#define NVC0_3D_TEX_MISC 0x00001664 -#define NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP 0x00000004 - -#define NVC0_3D_LINE_STIPPLE_ENABLE 0x0000166c - -#define NVC0_3D_LINE_STIPPLE_PATTERN 0x00001680 - -#define NVC0_3D_PROVOKING_VERTEX_LAST 0x00001684 - -#define NVC0_3D_VERTEX_TWO_SIDE_ENABLE 0x00001688 - -#define NVC0_3D_POLYGON_STIPPLE_ENABLE 0x0000168c - -#define NVC0_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001700 + 0x4*(i0)) -#define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 -#define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 - -#define NVC0_3D_STRMOUT_UNK1780(i0) (0x00001780 + 0x4*(i0)) -#define NVC0_3D_STRMOUT_UNK1780__ESIZE 0x00000004 -#define NVC0_3D_STRMOUT_UNK1780__LEN 0x00000004 - -#define NVC0_3D_UNK17BC_ADDRESS_HIGH 0x000017bc - -#define NVC0_3D_UNK17BC_ADDRESS_LOW 0x000017c0 - -#define NVC0_3D_UNK17BC_LIMIT 0x000017c4 - -#define NVC0_3D_INDEX_ARRAY_START_HIGH 0x000017c8 - -#define NVC0_3D_INDEX_ARRAY_START_LOW 0x000017cc - -#define NVC0_3D_INDEX_ARRAY_LIMIT_HIGH 0x000017d0 - -#define NVC0_3D_INDEX_ARRAY_LIMIT_LOW 0x000017d4 - -#define NVC0_3D_INDEX_LOG2_SIZE 0x000017d8 - -#define NVC0_3D_INDEX_BATCH_FIRST 0x000017dc - -#define NVC0_3D_INDEX_BATCH_COUNT 0x000017e0 - -#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE(i0) (0x00001880 + 0x4*(i0)) -#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__ESIZE 0x00000004 -#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__LEN 0x00000020 - -#define NVC0_3D_VP_POINT_SIZE_EN 0x00001910 - -#define NVC0_3D_CULL_FACE_ENABLE 0x00001918 - -#define NVC0_3D_FRONT_FACE 0x0000191c -#define NVC0_3D_FRONT_FACE_CW 0x00000900 -#define NVC0_3D_FRONT_FACE_CCW 0x00000901 - -#define NVC0_3D_CULL_FACE 0x00001920 -#define NVC0_3D_CULL_FACE_FRONT 0x00000404 -#define NVC0_3D_CULL_FACE_BACK 0x00000405 -#define NVC0_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 - -#define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c - -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1 0x00000002 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK2 0x00000004 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK3 0x00000008 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK4 0x00000010 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12 0x00001000 -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK13 0x00002000 - -#define NVC0_3D_VIEWPORT_CLIP_RECTS_EN 0x0000194c - -#define NVC0_3D_VIEWPORT_CLIP_MODE 0x00001950 -#define NVC0_3D_VIEWPORT_CLIP_MODE_INSIDE_ANY 0x00000000 -#define NVC0_3D_VIEWPORT_CLIP_MODE_OUTSIDE_ALL 0x00000001 -#define NVC0_3D_VIEWPORT_CLIP_MODE_NEVER 0x00000002 - -#define NVC0_3D_FP_ZORDER_CTRL 0x0000196c -#define NVC0_3D_FP_ZORDER_CTRL_0 0x00000001 -#define NVC0_3D_FP_ZORDER_CTRL_1 0x00000010 - -#define NVC0_3D_CLIPID_ENABLE 0x0000197c - -#define NVC0_3D_CLIPID_WIDTH 0x00001980 -#define NVC0_3D_CLIPID_WIDTH__MAX 0x00002000 -#define NVC0_3D_CLIPID_WIDTH__ALIGN 0x00000040 - -#define NVC0_3D_CLIPID_ID 0x00001984 - -#define NVC0_3D_FP_CONTROL 0x000019a8 -#define NVC0_3D_FP_CONTROL_MULTIPLE_RESULTS 0x00000001 -#define NVC0_3D_FP_CONTROL_EXPORTS_Z 0x00000100 -#define NVC0_3D_FP_CONTROL_USES_KIL 0x00100000 - -#define NVC0_3D_DEPTH_BOUNDS_EN 0x000019bc - -#define NVC0_3D_LOGIC_OP_ENABLE 0x000019c4 - -#define NVC0_3D_LOGIC_OP 0x000019c8 -#define NVC0_3D_LOGIC_OP_CLEAR 0x00001500 -#define NVC0_3D_LOGIC_OP_AND 0x00001501 -#define NVC0_3D_LOGIC_OP_AND_REVERSE 0x00001502 -#define NVC0_3D_LOGIC_OP_COPY 0x00001503 -#define NVC0_3D_LOGIC_OP_AND_INVERTED 0x00001504 -#define NVC0_3D_LOGIC_OP_NOOP 0x00001505 -#define NVC0_3D_LOGIC_OP_XOR 0x00001506 -#define NVC0_3D_LOGIC_OP_OR 0x00001507 -#define NVC0_3D_LOGIC_OP_NOR 0x00001508 -#define NVC0_3D_LOGIC_OP_EQUIV 0x00001509 -#define NVC0_3D_LOGIC_OP_INVERT 0x0000150a -#define NVC0_3D_LOGIC_OP_OR_REVERSE 0x0000150b -#define NVC0_3D_LOGIC_OP_COPY_INVERTED 0x0000150c -#define NVC0_3D_LOGIC_OP_OR_INVERTED 0x0000150d -#define NVC0_3D_LOGIC_OP_NAND 0x0000150e -#define NVC0_3D_LOGIC_OP_SET 0x0000150f - -#define NVC0_3D_CLEAR_BUFFERS 0x000019d0 -#define NVC0_3D_CLEAR_BUFFERS_Z 0x00000001 -#define NVC0_3D_CLEAR_BUFFERS_S 0x00000002 -#define NVC0_3D_CLEAR_BUFFERS_R 0x00000004 -#define NVC0_3D_CLEAR_BUFFERS_G 0x00000008 -#define NVC0_3D_CLEAR_BUFFERS_B 0x00000010 -#define NVC0_3D_CLEAR_BUFFERS_A 0x00000020 -#define NVC0_3D_CLEAR_BUFFERS_RT__MASK 0x000003c0 -#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT 6 -#define NVC0_3D_CLEAR_BUFFERS_LAYER__MASK 0x001ffc00 -#define NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT 10 - -#define NVC0_3D_COLOR_MASK(i0) (0x00001a00 + 0x4*(i0)) -#define NVC0_3D_COLOR_MASK__ESIZE 0x00000004 -#define NVC0_3D_COLOR_MASK__LEN 0x00000008 -#define NVC0_3D_COLOR_MASK_R 0x0000000f -#define NVC0_3D_COLOR_MASK_G 0x000000f0 -#define NVC0_3D_COLOR_MASK_B 0x00000f00 -#define NVC0_3D_COLOR_MASK_A 0x0000f000 - -#define NVC0_3D_QUERY_ADDRESS_HIGH 0x00001b00 - -#define NVC0_3D_QUERY_ADDRESS_LOW 0x00001b04 - -#define NVC0_3D_QUERY_SEQUENCE 0x00001b08 - -#define NVC0_3D_QUERY_GET 0x00001b0c -#define NVC0_3D_QUERY_GET_FENCE 0x1000f010 -#define NVC0_3D_QUERY_GET_SAMPLE_COUNT 0x0100f002 -#define NVC0_3D_QUERY_GET_TFB 0x05805002 -#define NVC0_3D_QUERY_GET_GENERATED_PRIMS 0x06805002 -#define NVC0_3D_QUERY_GET_UNK00005002 0x00005002 - -#define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0)) -#define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010 -#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN 0x00000020 -#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK 0x00000fff -#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT 0 -#define NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE 0x00001000 - -#define NVC0_3D_VERTEX_ARRAY_DIVISOR(i0) (0x00001c0c + 0x10*(i0)) -#define NVC0_3D_VERTEX_ARRAY_DIVISOR__ESIZE 0x00000010 -#define NVC0_3D_VERTEX_ARRAY_DIVISOR__LEN 0x00000020 - -#define NVC0_3D_IBLEND(i0) (0x00001e00 + 0x20*(i0)) -#define NVC0_3D_IBLEND__ESIZE 0x00000020 -#define NVC0_3D_IBLEND__LEN 0x00000008 - -#define NVC0_3D_IBLEND_EQUATION_RGB(i0) (0x00001e04 + 0x20*(i0)) -#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_ADD 0x00008006 -#define NVC0_3D_IBLEND_EQUATION_RGB_MIN 0x00008007 -#define NVC0_3D_IBLEND_EQUATION_RGB_MAX 0x00008008 -#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a -#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b - -#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0) (0x00001e08 + 0x20*(i0)) - -#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0) (0x00001e0c + 0x20*(i0)) - -#define NVC0_3D_IBLEND_EQUATION_ALPHA(i0) (0x00001e10 + 0x20*(i0)) -#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 -#define NVC0_3D_IBLEND_EQUATION_ALPHA_MIN 0x00008007 -#define NVC0_3D_IBLEND_EQUATION_ALPHA_MAX 0x00008008 -#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a -#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b - -#define NVC0_3D_IBLEND_FUNC_SRC_ALPHA(i0) (0x00001e14 + 0x20*(i0)) - -#define NVC0_3D_IBLEND_FUNC_DST_ALPHA(i0) (0x00001e18 + 0x20*(i0)) - -#define NVC0_3D_SP(i0) (0x00002000 + 0x40*(i0)) -#define NVC0_3D_SP__ESIZE 0x00000040 -#define NVC0_3D_SP__LEN 0x00000006 - -#define NVC0_3D_SP_SELECT(i0) (0x00002000 + 0x40*(i0)) -#define NVC0_3D_SP_SELECT_ENABLE 0x00000001 -#define NVC0_3D_SP_SELECT_PROGRAM__MASK 0x00000070 -#define NVC0_3D_SP_SELECT_PROGRAM__SHIFT 4 -#define NVC0_3D_SP_SELECT_PROGRAM_VP_A 0x00000000 -#define NVC0_3D_SP_SELECT_PROGRAM_VP_B 0x00000010 -#define NVC0_3D_SP_SELECT_PROGRAM_TCP 0x00000020 -#define NVC0_3D_SP_SELECT_PROGRAM_TEP 0x00000030 -#define NVC0_3D_SP_SELECT_PROGRAM_GP 0x00000040 -#define NVC0_3D_SP_SELECT_PROGRAM_FP 0x00000050 - -#define NVC0_3D_SP_START_ID(i0) (0x00002004 + 0x40*(i0)) - -#define NVC0_3D_SP_GPR_ALLOC(i0) (0x0000200c + 0x40*(i0)) - -#define NVC0_3D_TEX_LIMITS(i0) (0x00002200 + 0x10*(i0)) -#define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010 -#define NVC0_3D_TEX_LIMITS__LEN 0x00000005 - -#define NVC0_3D_CB_SIZE 0x00002380 - -#define NVC0_3D_CB_ADDRESS_HIGH 0x00002384 - -#define NVC0_3D_CB_ADDRESS_LOW 0x00002388 - -#define NVC0_3D_CB_POS 0x0000238c - -#define NVC0_3D_CB_DATA(i0) (0x00002390 + 0x4*(i0)) -#define NVC0_3D_CB_DATA__ESIZE 0x00000004 -#define NVC0_3D_CB_DATA__LEN 0x00000010 - -#define NVC0_3D_BIND_TSC(i0) (0x00002400 + 0x20*(i0)) -#define NVC0_3D_BIND_TSC__ESIZE 0x00000020 -#define NVC0_3D_BIND_TSC__LEN 0x00000005 -#define NVC0_3D_BIND_TSC_ACTIVE 0x00000001 -#define NVC0_3D_BIND_TSC_SAMPLER__MASK 0x00000ff0 -#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT 4 -#define NVC0_3D_BIND_TSC_TSC__MASK 0x01fff000 -#define NVC0_3D_BIND_TSC_TSC__SHIFT 12 - -#define NVC0_3D_BIND_TIC(i0) (0x00002404 + 0x20*(i0)) -#define NVC0_3D_BIND_TIC__ESIZE 0x00000020 -#define NVC0_3D_BIND_TIC__LEN 0x00000005 -#define NVC0_3D_BIND_TIC_ACTIVE 0x00000001 -#define NVC0_3D_BIND_TIC_TEXTURE__MASK 0x000001fe -#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT 1 -#define NVC0_3D_BIND_TIC_TIC__MASK 0x7ffffe00 -#define NVC0_3D_BIND_TIC_TIC__SHIFT 9 - -#define NVC0_3D_CB_BIND(i0) (0x00002410 + 0x20*(i0)) -#define NVC0_3D_CB_BIND__ESIZE 0x00000020 -#define NVC0_3D_CB_BIND__LEN 0x00000005 -#define NVC0_3D_CB_BIND_VALID 0x00000001 -#define NVC0_3D_CB_BIND_INDEX__MASK 0x000000f0 -#define NVC0_3D_CB_BIND_INDEX__SHIFT 4 - -#define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600 - -#define NVC0_3D_TFB_VARYING_LOCS(i0) (0x00002800 + 0x4*(i0)) -#define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004 -#define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000080 - -#define NVC0_3D_VERTEX_ARRAY_SELECT 0x00003820 - -#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH 0x00003824 - -#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW 0x00003828 - -#define NVC0_3D_VERTEX_ARRAY_START_HIGH 0x0000382c - -#define NVC0_3D_VERTEX_ARRAY_START_LOW 0x00003830 - -#define NVC0_3D_BLEND_ENABLES 0x00003858 - -#define NVC0_3D_POLYGON_MODE_FRONT 0x00003868 -#define NVC0_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NVC0_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NVC0_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 - -#define NVC0_3D_POLYGON_MODE_BACK 0x00003870 -#define NVC0_3D_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NVC0_3D_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NVC0_3D_POLYGON_MODE_BACK_FILL 0x00001b02 - -#define NVC0_3D_GP_SELECT 0x00003878 - -#define NVC0_3D_TEP_SELECT 0x00003880 - - -#endif /* NVC0_3D_XML */ diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c index 40bb2ef..88fc234 100644 --- a/src/nvc0_accel.c +++ b/src/nvc0_accel.c @@ -70,8 +70,8 @@ NVAccelInit2D_NVC0(ScrnInfoPtr pScrn) OUT_RING (chan, 1); BEGIN_RING(chan, pNv->Nv2D, NV50_2D_DRAW_SHAPE, 2); OUT_RING (chan, 4); - OUT_RING (chan, NV50_SURFACE_FORMAT_R5G6B5_UNORM); - BEGIN_RING(chan, pNv->Nv2D, NV50_2D_PATTERN_FORMAT, 2); + OUT_RING (chan, NV50_SURFACE_FORMAT_B5G6R5_UNORM); + BEGIN_RING(chan, pNv->Nv2D, NV50_2D_PATTERN_COLOR_FORMAT, 2); OUT_RING (chan, 2); OUT_RING (chan, 1); FIRE_RING (chan); @@ -109,7 +109,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn) if (MARK_RING(chan, 512, 32)) return FALSE; - BEGIN_RING(chan, m2mf, NVC0_M2MF_NOTIFY_ADDRESS_HIGH, 3); + BEGIN_RING(chan, m2mf, NVC0_M2MF_QUERY_ADDRESS_HIGH, 3); OUT_RELOCh(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RELOCl(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RING (chan, 0); @@ -119,12 +119,12 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn) OUT_RELOCl(chan, bo, NTFY_OFFSET, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RING (chan, 0); - BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_COLOR_ENABLE, 1); + BEGIN_RING(chan, fermi, NVC0_3D_CSAA_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_ZETA_ENABLE, 1); + BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, fermi, NVC0_3D_MULTISAMPLE_MODE, 1); - OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X); + OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_MS1); BEGIN_RING(chan, fermi, NVC0_3D_COND_MODE, 1); OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS); @@ -132,7 +132,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn) OUT_RING (chan, 1); BEGIN_RING(chan, fermi, NVC0_3D_ZETA_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, fermi, NVC0_3D_VIEWPORT_CLIP_RECTS_EN, 2); + BEGIN_RING(chan, fermi, NVC0_3D_CLIP_RECTS_EN, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); BEGIN_RING(chan, fermi, NVC0_3D_CLIPID_ENABLE, 1); @@ -150,7 +150,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn) BEGIN_RING(chan, fermi, NVC0_3D_SCREEN_SCISSOR_HORIZ, 2); OUT_RING (chan, (8192 << 16) | 0); OUT_RING (chan, (8192 << 16) | 0); - BEGIN_RING(chan, fermi, NVC0_3D_Y_ORIGIN_BOTTOM, 1); + BEGIN_RING(chan, fermi, NVC0_3D_SCREEN_Y_CONTROL, 1); OUT_RING (chan, 0); BEGIN_RING(chan, fermi, NVC0_3D_WINDOW_OFFSET_X, 2); OUT_RING (chan, 0); @@ -690,7 +690,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn) OUT_RING (chan, 1); BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(4), 1); OUT_RING (chan, 0x40); - BEGIN_RING(chan, fermi, NVC0_3D_GP_BUILTIN_RESULT_EN, 1); + BEGIN_RING(chan, fermi, NVC0_3D_LAYER, 1); OUT_RING (chan, 0); BEGIN_RING(chan, fermi, NVC0_3D_SP_SELECT(3), 1); OUT_RING (chan, 0x30); diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h index 5cb3e87..004007a 100644 --- a/src/nvc0_accel.h +++ b/src/nvc0_accel.h @@ -2,6 +2,13 @@ #define __NVC0_ACCEL_H__ #include "nvc0_pushbuf.h" +#include "hwdefs/nv_object.xml.h" +#include "hwdefs/nv50_2d.xml.h" +#include "hwdefs/nvc0_3d.xml.h" +#include "hwdefs/nvc0_m2mf.xml.h" +#include "hwdefs/nv50_defs.xml.h" +#include "hwdefs/nv50_texture.h" +#include "hwdefs/nv_3ddefs.xml.h" /* scratch buffer offsets */ #define CODE_OFFSET 0x00000 /* Code */ diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c index 9833275..def0e5f 100644 --- a/src/nvc0_exa.c +++ b/src/nvc0_exa.c @@ -24,7 +24,6 @@ #include "nv_include.h" #include "nv_rop.h" #include "nvc0_accel.h" -#include "nv50_texture.h" #define NOUVEAU_BO(a, b, c) (NOUVEAU_BO_##a | NOUVEAU_BO_##b | NOUVEAU_BO_##c) @@ -257,12 +256,12 @@ NVC0EXA2DSurfaceFormat(PixmapPtr ppix, uint32_t *fmt) NVC0EXA_LOCALS(ppix); switch (ppix->drawable.bitsPerPixel) { - case 8 : *fmt = NV50_2D_SRC_FORMAT_R8_UNORM; break; - case 15: *fmt = NV50_2D_SRC_FORMAT_X1R5G5B5_UNORM; break; - case 16: *fmt = NV50_2D_SRC_FORMAT_R5G6B5_UNORM; break; - case 24: *fmt = NV50_2D_SRC_FORMAT_X8R8G8B8_UNORM; break; - case 30: *fmt = NV50_2D_SRC_FORMAT_A2B10G10R10_UNORM; break; - case 32: *fmt = NV50_2D_SRC_FORMAT_A8R8G8B8_UNORM; break; + case 8 : *fmt = NV50_SURFACE_FORMAT_R8_UNORM; break; + case 15: *fmt = NV50_SURFACE_FORMAT_BGR5_X1_UNORM; break; + case 16: *fmt = NV50_SURFACE_FORMAT_B5G6R5_UNORM; break; + case 24: *fmt = NV50_SURFACE_FORMAT_BGRX8_UNORM; break; + case 30: *fmt = NV50_SURFACE_FORMAT_RGB10_A2_UNORM; break; + case 32: *fmt = NV50_SURFACE_FORMAT_BGRA8_UNORM; break; default: NOUVEAU_FALLBACK("Unknown surface format for bpp=%d\n", ppix->drawable.bitsPerPixel); @@ -353,10 +352,10 @@ NVC0EXASetROP(PixmapPtr pdpix, int alu, Pixel planemask) OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); return; } else { - OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY_PREMULT); + OUT_RING (chan, NV50_2D_OPERATION_ROP); } - BEGIN_RING(chan, eng2d, NV50_2D_PATTERN_FORMAT, 2); + BEGIN_RING(chan, eng2d, NV50_2D_PATTERN_COLOR_FORMAT, 2); switch (pdpix->drawable.bitsPerPixel) { case 8: OUT_RING (chan, 3); break; case 15: OUT_RING (chan, 1); break; @@ -502,7 +501,7 @@ NVC0EXACopy(PixmapPtr pdpix, int srcX , int srcY, NVC0EXA_LOCALS(pdpix); WAIT_RING (chan, 17); - BEGIN_RING(chan, eng2d, NV50_2D_SERIALIZE, 1); + BEGIN_RING(chan, eng2d, NV50_GRAPH_SERIALIZE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, eng2d, 0x088c, 1); OUT_RING (chan, 0); @@ -656,20 +655,20 @@ NVC0EXARenderTarget(PixmapPtr ppix, PicturePtr ppict) NOUVEAU_FALLBACK("pixmap is scanout buffer\n"); switch (ppict->format) { - case PICT_a8r8g8b8: format = NV50_SURFACE_FORMAT_A8R8G8B8_UNORM; break; - case PICT_x8r8g8b8: format = NV50_SURFACE_FORMAT_X8R8G8B8_UNORM; break; - case PICT_r5g6b5: format = NV50_SURFACE_FORMAT_R5G6B5_UNORM; break; - case PICT_a8: format = NV50_SURFACE_FORMAT_A8_UNORM; break; - case PICT_x1r5g5b5: format = NV50_SURFACE_FORMAT_X1R5G5B5_UNORM; break; - case PICT_a1r5g5b5: format = NV50_SURFACE_FORMAT_A1R5G5B5_UNORM; break; - case PICT_x8b8g8r8: format = NV50_SURFACE_FORMAT_X8B8G8R8_UNORM; break; + case PICT_a8r8g8b8: format = NV50_SURFACE_FORMAT_BGRA8_UNORM; break; + case PICT_x8r8g8b8: format = NV50_SURFACE_FORMAT_BGRX8_UNORM; break; + case PICT_r5g6b5 : format = NV50_SURFACE_FORMAT_B5G6R5_UNORM; break; + case PICT_a8 : format = NV50_SURFACE_FORMAT_A8_UNORM; break; + case PICT_x1r5g5b5: format = NV50_SURFACE_FORMAT_BGR5_X1_UNORM; break; + case PICT_a1r5g5b5: format = NV50_SURFACE_FORMAT_BGR5_A1_UNORM; break; + case PICT_x8b8g8r8: format = NV50_SURFACE_FORMAT_RGBX8_UNORM; break; case PICT_a2b10g10r10: case PICT_x2b10g10r10: - format = NV50_SURFACE_FORMAT_A2B10G10R10_UNORM; + format = NV50_SURFACE_FORMAT_RGB10_A2_UNORM; break; case PICT_a2r10g10b10: case PICT_x2r10g10b10: - format = NV50_SURFACE_FORMAT_A2R10G10B10_UNORM; + format = NV50_SURFACE_FORMAT_BGR10_A2_UNORM; break; default: NOUVEAU_FALLBACK("invalid picture format\n"); @@ -1041,7 +1040,7 @@ NVC0EXAPrepareComposite(int op, NOUVEAU_FALLBACK("comp-alpha"); */ - BEGIN_RING(chan, eng2d, NV50_2D_SERIALIZE, 1); + BEGIN_RING(chan, eng2d, NV50_GRAPH_SERIALIZE, 1); OUT_RING (chan, 0); if (!NVC0EXARenderTarget(pdpix, pdpict)) { diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c index 41ec7a8..ee8babb 100644 --- a/src/nvc0_xv.c +++ b/src/nvc0_xv.c @@ -33,7 +33,6 @@ #include "nv_include.h" #include "nvc0_accel.h" -#include "nv50_texture.h" extern Atom xvSyncToVBlank, xvSetDefaults; @@ -134,10 +133,10 @@ nvc0_xv_state_emit(PixmapPtr ppix, int id, struct nouveau_bo *src, OUT_RING (chan, ppix->drawable.width); OUT_RING (chan, ppix->drawable.height); switch (ppix->drawable.bitsPerPixel) { - case 32: OUT_RING (chan, NV50_SURFACE_FORMAT_A8R8G8B8_UNORM); break; - case 24: OUT_RING (chan, NV50_SURFACE_FORMAT_X8R8G8B8_UNORM); break; - case 16: OUT_RING (chan, NV50_SURFACE_FORMAT_R5G6B5_UNORM); break; - case 15: OUT_RING (chan, NV50_SURFACE_FORMAT_X1R5G5B5_UNORM); break; + case 32: OUT_RING (chan, NV50_SURFACE_FORMAT_BGRA8_UNORM); break; + case 24: OUT_RING (chan, NV50_SURFACE_FORMAT_BGRX8_UNORM); break; + case 16: OUT_RING (chan, NV50_SURFACE_FORMAT_B5G6R5_UNORM); break; + case 15: OUT_RING (chan, NV50_SURFACE_FORMAT_BGR5_X1_UNORM); break; } OUT_RING (chan, bo->tile_mode); OUT_RING (chan, 1); |