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authorKaleb Keithley <kaleb@freedesktop.org>2003-11-14 16:48:55 +0000
committerKaleb Keithley <kaleb@freedesktop.org>2003-11-14 16:48:55 +0000
commit53bc9c90fed82c0bab644acdc30114fe3a390652 (patch)
tree3bae5655ef1f8c0cfac18ac31c5195356c94f20c
downloadxorg-driver-xf86-video-vesa-53bc9c90fed82c0bab644acdc30114fe3a390652.tar.gz
Initial revisionXORG-STABLE
-rw-r--r--man/vesa.man52
-rw-r--r--src/vesa.c1821
-rw-r--r--src/vesa.h123
3 files changed, 1996 insertions, 0 deletions
diff --git a/man/vesa.man b/man/vesa.man
new file mode 100644
index 0000000..5a9dfd5
--- /dev/null
+++ b/man/vesa.man
@@ -0,0 +1,52 @@
+.\" $XFree86: xc/programs/Xserver/hw/xfree86/drivers/vesa/vesa.man,v 1.3 2001/12/17 20:52:34 dawes Exp $
+.\" shorthand for double quote that works everywhere.
+.ds q \N'34'
+.TH VESA __drivermansuffix__ __vendorversion__
+.SH NAME
+vesa \- Generic VESA video driver
+.SH SYNOPSIS
+.nf
+.B "Section \*qDevice\*q"
+.BI " Identifier \*q" devname \*q
+.B " Driver \*qvesa\*q"
+\ \ ...
+.B EndSection
+.fi
+.SH DESCRIPTION
+.B vesa
+is an XFree86 driver for generic VESA video cards. It can drive most
+VESA-compatible video cards, but only makes use of the basic standard
+VESA core that is common to these cards. The driver supports depths 8, 15
+16 and 24.
+.SH SUPPORTED HARDWARE
+The
+.B vesa
+driver supports most VESA-compatible video cards. There are some known
+exceptions, and those should be listed here.
+.SH CONFIGURATION DETAILS
+Please refer to XF86Config(__filemansuffix__) for general configuration
+details. This section only covers configuration details specific to this
+driver.
+.PP
+The driver auto-detects the presence of VESA-compatible hardware. The
+.B ChipSet
+name may optionally be specified in the config file
+.B \*qDevice\*q
+section, and will override the auto-detection:
+.PP
+.RS 4
+"vesa"
+.RE
+.PP
+The following driver
+.B Options
+are supported:
+.TP
+.BI "Option \*qShadowFB\*q \*q" boolean \*q
+Enable or disable use of the shadow framebuffer layer. Default: on.
+
+This option is recommended for performance reasons.
+.SH "SEE ALSO"
+XFree86(1), XF86Config(__filemansuffix__), xf86cfg(1), xf86config(1), Xserver(1), X(__miscmansuffix__)
+.SH AUTHORS
+Authors include: Paulo César Pereira de Andrade.
diff --git a/src/vesa.c b/src/vesa.c
new file mode 100644
index 0000000..f54becc
--- /dev/null
+++ b/src/vesa.c
@@ -0,0 +1,1821 @@
+#define DEBUG_VERB 2
+/*
+ * Copyright (c) 2000 by Conectiva S.A. (http://www.conectiva.com)
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * CONECTIVA LINUX BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Conectiva Linux shall
+ * not be used in advertising or otherwise to promote the sale, use or other
+ * dealings in this Software without prior written authorization from
+ * Conectiva Linux.
+ *
+ * Authors: Paulo César Pereira de Andrade <pcpa@conectiva.com.br>
+ * David Dawes <dawes@xfree86.org>
+ *
+ * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/vesa/vesa.c,v 1.36 2003/01/23 17:20:46 tsi Exp $
+ */
+
+#include "vesa.h"
+
+/* All drivers initialising the SW cursor need this */
+#include "mipointer.h"
+
+/* All drivers implementing backing store need this */
+#include "mibstore.h"
+
+/* Colormap handling */
+#include "micmap.h"
+#include "xf86cmap.h"
+
+/* DPMS */
+#define DPMS_SERVER
+#include "extensions/dpms.h"
+
+/* Mandatory functions */
+static const OptionInfoRec * VESAAvailableOptions(int chipid, int busid);
+static void VESAIdentify(int flags);
+static Bool VESAProbe(DriverPtr drv, int flags);
+static Bool VESAPreInit(ScrnInfoPtr pScrn, int flags);
+static Bool VESAScreenInit(int Index, ScreenPtr pScreen, int argc,
+ char **argv);
+static Bool VESAEnterVT(int scrnIndex, int flags);
+static void VESALeaveVT(int scrnIndex, int flags);
+static Bool VESACloseScreen(int scrnIndex, ScreenPtr pScreen);
+static Bool VESASaveScreen(ScreenPtr pScreen, int mode);
+
+static Bool VESASwitchMode(int scrnIndex, DisplayModePtr pMode, int flags);
+static Bool VESASetMode(ScrnInfoPtr pScrn, DisplayModePtr pMode);
+static void VESAAdjustFrame(int scrnIndex, int x, int y, int flags);
+static void VESAFreeScreen(int scrnIndex, int flags);
+static void VESAFreeRec(ScrnInfoPtr pScrn);
+
+static void
+VESADisplayPowerManagementSet(ScrnInfoPtr pScrn, int mode,
+ int flags);
+
+/* locally used functions */
+static int VESAFindIsaDevice(GDevPtr dev);
+static Bool VESAMapVidMem(ScrnInfoPtr pScrn);
+static void VESAUnmapVidMem(ScrnInfoPtr pScrn);
+static int VESABankSwitch(ScreenPtr pScreen, unsigned int iBank);
+static void VESALoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
+ LOCO *colors, VisualPtr pVisual);
+static void SaveFonts(ScrnInfoPtr pScrn);
+static void RestoreFonts(ScrnInfoPtr pScrn);
+static Bool
+VESASaveRestore(ScrnInfoPtr pScrn, vbeSaveRestoreFunction function);
+
+static void *VESAWindowPlanar(ScreenPtr pScrn, CARD32 row, CARD32 offset,
+ int mode, CARD32 *size, void *closure);
+static void *VESAWindowLinear(ScreenPtr pScrn, CARD32 row, CARD32 offset,
+ int mode, CARD32 *size, void *closure);
+static void *VESAWindowWindowed(ScreenPtr pScrn, CARD32 row, CARD32 offset,
+ int mode, CARD32 *size, void *closure);
+
+static Bool VESADGAInit(ScrnInfoPtr pScrn, ScreenPtr pScreen);
+
+/*
+ * This contains the functions needed by the server after loading the
+ * driver module. It must be supplied, and gets added the driver list by
+ * the Module Setup funtion in the dynamic case. In the static case a
+ * reference to this is compiled in, and this requires that the name of
+ * this DriverRec be an upper-case version of the driver name.
+ */
+DriverRec VESA = {
+ VESA_VERSION,
+ VESA_DRIVER_NAME,
+ VESAIdentify,
+ VESAProbe,
+ VESAAvailableOptions,
+ NULL,
+ 0
+};
+
+enum GenericTypes
+{
+ CHIP_VESA_GENERIC
+};
+
+/* Supported chipsets */
+static SymTabRec VESAChipsets[] =
+{
+ {CHIP_VESA_GENERIC, "vesa"},
+ {-1, NULL}
+};
+
+static PciChipsets VESAPCIchipsets[] = {
+ { CHIP_VESA_GENERIC, PCI_CHIP_VGA, RES_SHARED_VGA },
+ { -1, -1, RES_UNDEFINED },
+};
+
+static IsaChipsets VESAISAchipsets[] = {
+ {CHIP_VESA_GENERIC, RES_EXCLUSIVE_VGA},
+ {-1, 0 }
+};
+
+typedef enum {
+ OPTION_SHADOW_FB,
+ OPTION_DFLT_REFRESH
+} VESAOpts;
+
+static const OptionInfoRec VESAOptions[] = {
+ { OPTION_SHADOW_FB, "ShadowFB", OPTV_BOOLEAN, {0}, FALSE },
+ { OPTION_DFLT_REFRESH, "DefaultRefresh", OPTV_BOOLEAN, {0}, FALSE },
+ { -1, NULL, OPTV_NONE, {0}, FALSE }
+};
+
+/*
+ * List of symbols from other modules that this module references. This
+ * list is used to tell the loader that it is OK for symbols here to be
+ * unresolved providing that it hasn't been told that they haven't been
+ * told that they are essential via a call to xf86LoaderReqSymbols() or
+ * xf86LoaderReqSymLists(). The purpose is this is to avoid warnings about
+ * unresolved symbols that are not required.
+ */
+static const char *miscfbSymbols[] = {
+ "xf1bppScreenInit",
+ "xf4bppScreenInit",
+ "afbScreenInit",
+ "mfbScreenInit",
+ NULL
+};
+
+static const char *fbSymbols[] = {
+ "fbPictureInit",
+ "fbScreenInit",
+ NULL
+};
+
+static const char *shadowSymbols[] = {
+ "shadowAlloc",
+ "shadowInit",
+ "shadowUpdatePacked",
+ "shadowUpdatePlanar4",
+ "shadowUpdatePlanar4x8",
+ NULL
+};
+
+static const char *vbeSymbols[] = {
+ "VBEBankSwitch",
+ "VBEExtendedInit",
+ "VBEFindSupportedDepths",
+ "VBEGetModeInfo",
+ "VBEGetVBEInfo",
+ "VBEGetVBEMode",
+ "VBEPrintModes",
+ "VBESaveRestore",
+ "VBESetDisplayStart",
+ "VBESetGetDACPaletteFormat",
+ "VBESetGetLogicalScanlineLength",
+ "VBESetGetPaletteData",
+ "VBESetModeNames",
+ "VBESetModeParameters",
+ "VBESetVBEMode",
+ "VBEValidateModes",
+ "vbeDoEDID",
+ "vbeFree",
+ NULL
+};
+
+static const char *ddcSymbols[] = {
+ "xf86PrintEDID",
+ "xf86SetDDCproperties",
+ NULL
+};
+
+#ifdef XFree86LOADER
+
+/* Module loader interface */
+static MODULESETUPPROTO(vesaSetup);
+
+static XF86ModuleVersionInfo vesaVersionRec =
+{
+ VESA_DRIVER_NAME,
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XF86_VERSION_CURRENT,
+ VESA_MAJOR_VERSION, VESA_MINOR_VERSION, VESA_PATCHLEVEL,
+ ABI_CLASS_VIDEODRV, /* This is a video driver */
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0, 0, 0, 0}
+};
+
+/*
+ * This data is accessed by the loader. The name must be the module name
+ * followed by "ModuleData".
+ */
+XF86ModuleData vesaModuleData = { &vesaVersionRec, vesaSetup, NULL };
+
+static pointer
+vesaSetup(pointer Module, pointer Options, int *ErrorMajor, int *ErrorMinor)
+{
+ static Bool Initialised = FALSE;
+
+ if (!Initialised)
+ {
+ Initialised = TRUE;
+ xf86AddDriver(&VESA, Module, 0);
+ LoaderRefSymLists(miscfbSymbols,
+ fbSymbols,
+ shadowSymbols,
+ vbeSymbols,
+ ddcSymbols,
+ NULL);
+ return (pointer)TRUE;
+ }
+
+ if (ErrorMajor)
+ *ErrorMajor = LDR_ONCEONLY;
+ return (NULL);
+}
+
+#endif
+
+static const OptionInfoRec *
+VESAAvailableOptions(int chipid, int busid)
+{
+ return (VESAOptions);
+}
+
+static void
+VESAIdentify(int flags)
+{
+ xf86PrintChipsets(VESA_NAME, "driver for VESA chipsets", VESAChipsets);
+}
+
+/*
+ * This function is called once, at the start of the first server generation to
+ * do a minimal probe for supported hardware.
+ */
+
+static Bool
+VESAProbe(DriverPtr drv, int flags)
+{
+ Bool foundScreen = FALSE;
+ int numDevSections, numUsed;
+ GDevPtr *devSections;
+ int *usedChips;
+ int i;
+
+ /*
+ * Find the config file Device sections that match this
+ * driver, and return if there are none.
+ */
+ if ((numDevSections = xf86MatchDevice(VESA_NAME,
+ &devSections)) <= 0)
+ return (FALSE);
+
+ /* PCI BUS */
+ if (xf86GetPciVideoInfo()) {
+ numUsed = xf86MatchPciInstances(VESA_NAME, PCI_VENDOR_GENERIC,
+ VESAChipsets, VESAPCIchipsets,
+ devSections, numDevSections,
+ drv, &usedChips);
+ if (numUsed > 0) {
+ if (flags & PROBE_DETECT)
+ foundScreen = TRUE;
+ else {
+ for (i = 0; i < numUsed; i++) {
+ ScrnInfoPtr pScrn = NULL;
+ /* Allocate a ScrnInfoRec */
+ if ((pScrn = xf86ConfigPciEntity(pScrn,0,usedChips[i],
+ VESAPCIchipsets,NULL,
+ NULL,NULL,NULL,NULL))) {
+ pScrn->driverVersion = VESA_VERSION;
+ pScrn->driverName = VESA_DRIVER_NAME;
+ pScrn->name = VESA_NAME;
+ pScrn->Probe = VESAProbe;
+ pScrn->PreInit = VESAPreInit;
+ pScrn->ScreenInit = VESAScreenInit;
+ pScrn->SwitchMode = VESASwitchMode;
+ pScrn->AdjustFrame = VESAAdjustFrame;
+ pScrn->EnterVT = VESAEnterVT;
+ pScrn->LeaveVT = VESALeaveVT;
+ pScrn->FreeScreen = VESAFreeScreen;
+ foundScreen = TRUE;
+ }
+ }
+ }
+ xfree(usedChips);
+ }
+ }
+
+ /* Isa Bus */
+ numUsed = xf86MatchIsaInstances(VESA_NAME,VESAChipsets,
+ VESAISAchipsets, drv,
+ VESAFindIsaDevice, devSections,
+ numDevSections, &usedChips);
+ if(numUsed > 0) {
+ if (flags & PROBE_DETECT)
+ foundScreen = TRUE;
+ else for (i = 0; i < numUsed; i++) {
+ ScrnInfoPtr pScrn = NULL;
+ if ((pScrn = xf86ConfigIsaEntity(pScrn, 0,usedChips[i],
+ VESAISAchipsets, NULL,
+ NULL, NULL, NULL, NULL))) {
+
+ pScrn->driverVersion = VESA_VERSION;
+ pScrn->driverName = VESA_DRIVER_NAME;
+ pScrn->name = VESA_NAME;
+ pScrn->Probe = VESAProbe;
+ pScrn->PreInit = VESAPreInit;
+ pScrn->ScreenInit = VESAScreenInit;
+ pScrn->SwitchMode = VESASwitchMode;
+ pScrn->AdjustFrame = VESAAdjustFrame;
+ pScrn->EnterVT = VESAEnterVT;
+ pScrn->LeaveVT = VESALeaveVT;
+ pScrn->FreeScreen = VESAFreeScreen;
+ foundScreen = TRUE;
+ }
+ }
+ xfree(usedChips);
+ }
+
+ xfree(devSections);
+
+ return (foundScreen);
+}
+
+static int
+VESAFindIsaDevice(GDevPtr dev)
+{
+#ifndef PC98_EGC
+ CARD16 GenericIOBase = VGAHW_GET_IOBASE();
+ CARD8 CurrentValue, TestValue;
+
+ /* There's no need to unlock VGA CRTC registers here */
+
+ /* VGA has one more read/write attribute register than EGA */
+ (void) inb(GenericIOBase + VGA_IN_STAT_1_OFFSET); /* Reset flip-flop */
+ outb(VGA_ATTR_INDEX, 0x14 | 0x20);
+ CurrentValue = inb(VGA_ATTR_DATA_R);
+ outb(VGA_ATTR_DATA_W, CurrentValue ^ 0x0F);
+ outb(VGA_ATTR_INDEX, 0x14 | 0x20);
+ TestValue = inb(VGA_ATTR_DATA_R);
+ outb(VGA_ATTR_DATA_R, CurrentValue);
+
+ /* Quit now if no VGA is present */
+ if ((CurrentValue ^ 0x0F) != TestValue)
+ return -1;
+#endif
+ return (int)CHIP_VESA_GENERIC;
+}
+
+static VESAPtr
+VESAGetRec(ScrnInfoPtr pScrn)
+{
+ if (!pScrn->driverPrivate)
+ pScrn->driverPrivate = xcalloc(sizeof(VESARec), 1);
+
+ return ((VESAPtr)pScrn->driverPrivate);
+}
+
+static void
+VESAFreeRec(ScrnInfoPtr pScrn)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+#if 0
+ DisplayModePtr mode = pScrn->modes;
+ /* I am not sure if the modes will ever get freed.
+ * Anyway, the data unknown to other modules is being freed here.
+ */
+ if (mode) {
+ do {
+ if (mode->Private) {
+ VbeModeInfoData *data = (VbeModeInfoData*)mode->Private;
+
+ if (data->block)
+ xfree(data->block);
+
+ xfree(data);
+
+ mode->Private = NULL;
+ }
+ mode = mode->next;
+ } while (mode && mode != pScrn->modes);
+ }
+#endif
+ xfree(pVesa->monitor);
+ xfree(pVesa->vbeInfo);
+ xfree(pVesa->pal);
+ xfree(pVesa->savedPal);
+ xfree(pVesa->fonts);
+ xfree(pScrn->driverPrivate);
+ pScrn->driverPrivate = NULL;
+}
+
+/*
+ * This function is called once for each screen at the start of the first
+ * server generation to initialise the screen for all server generations.
+ */
+static Bool
+VESAPreInit(ScrnInfoPtr pScrn, int flags)
+{
+ VESAPtr pVesa;
+ VbeInfoBlock *vbe;
+ DisplayModePtr pMode;
+ VbeModeInfoBlock *mode;
+ char *mod = NULL;
+ const char *reqSym = NULL;
+ Gamma gzeros = {0.0, 0.0, 0.0};
+ rgb rzeros = {0, 0, 0};
+ pointer pVbeModule, pDDCModule;
+ int i;
+ int flags24 = 0;
+ int defaultDepth = 0;
+ int depths = 0;
+
+ if (flags & PROBE_DETECT)
+ return (FALSE);
+
+ pVesa = VESAGetRec(pScrn);
+ pVesa->pEnt = xf86GetEntityInfo(pScrn->entityList[0]);
+ pVesa->device = xf86GetDevFromEntity(pScrn->entityList[0],
+ pScrn->entityInstanceList[0]);
+
+#if 0
+ /* Load vgahw module */
+ if (!xf86LoadSubModule(pScrn, "vgahw"))
+ return (FALSE);
+
+ xf86LoaderReqSymLists(vgahwSymbols, NULL);
+#endif
+
+ /* Load vbe module */
+ if ((pVbeModule = xf86LoadSubModule(pScrn, "vbe")) == NULL)
+ return (FALSE);
+
+ xf86LoaderReqSymLists(vbeSymbols, NULL);
+
+ if ((pVesa->pVbe = VBEExtendedInit(NULL, pVesa->pEnt->index,
+ SET_BIOS_SCRATCH
+ | RESTORE_BIOS_SCRATCH)) == NULL)
+ return (FALSE);
+
+ if (pVesa->pEnt->location.type == BUS_PCI) {
+ pVesa->pciInfo = xf86GetPciInfoForEntity(pVesa->pEnt->index);
+ pVesa->pciTag = pciTag(pVesa->pciInfo->bus, pVesa->pciInfo->device,
+ pVesa->pciInfo->func);
+ pVesa->primary = xf86IsPrimaryPci(pVesa->pciInfo);
+ }
+ else
+ pVesa->primary = TRUE;
+
+ pScrn->chipset = "vesa";
+ pScrn->monitor = pScrn->confScreen->monitor;
+ pScrn->progClock = TRUE;
+ pScrn->rgbBits = 8;
+
+ if ((vbe = VBEGetVBEInfo(pVesa->pVbe)) == NULL)
+ return (FALSE);
+ pVesa->major = (unsigned)(vbe->VESAVersion >> 8);
+ pVesa->minor = vbe->VESAVersion & 0xff;
+ pVesa->vbeInfo = vbe;
+ pScrn->videoRam = vbe->TotalMemory * 64;
+
+ /*
+ * Find what depths are available.
+ */
+ depths = VBEFindSupportedDepths(pVesa->pVbe, pVesa->vbeInfo, &flags24,
+ V_MODETYPE_VBE);
+
+ /* Preferred order for default depth selection. */
+ if (depths & V_DEPTH_16)
+ defaultDepth = 16;
+ else if (depths & V_DEPTH_15)
+ defaultDepth = 15;
+ else if (depths & V_DEPTH_8)
+ defaultDepth = 8;
+ else if (depths & V_DEPTH_24)
+ defaultDepth = 24;
+ else if (depths & V_DEPTH_4)
+ defaultDepth = 4;
+ else if (depths & V_DEPTH_1)
+ defaultDepth = 1;
+
+ /*
+ * Setting this avoids a "Driver can't support depth 24" message,
+ * which could be misleading.
+ */
+ if (!flags24)
+ flags24 = Support24bppFb;
+
+ /* Prefer 24bpp for fb since it potentially allows larger modes. */
+ if (flags24 & Support24bppFb)
+ flags24 |= SupportConvert32to24 | PreferConvert32to24;
+
+ if (!xf86SetDepthBpp(pScrn, defaultDepth, 0, 0, flags24)) {
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+ xf86PrintDepthBpp(pScrn);
+
+ /* color weight */
+ if (pScrn->depth > 8 && !xf86SetWeight(pScrn, rzeros, rzeros)) {
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+ /* visual init */
+ if (!xf86SetDefaultVisual(pScrn, -1)) {
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+
+ xf86SetGamma(pScrn, gzeros);
+
+ if (pVesa->major >= 2) {
+ /* Load ddc module */
+ if ((pDDCModule = xf86LoadSubModule(pScrn, "ddc")) == NULL) {
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+
+ if ((pVesa->monitor = vbeDoEDID(pVesa->pVbe, pDDCModule)) != NULL) {
+ xf86PrintEDID(pVesa->monitor);
+ }
+
+ xf86UnloadSubModule(pDDCModule);
+ }
+
+ if ((pScrn->monitor->DDC = pVesa->monitor) != NULL)
+ xf86SetDDCproperties(pScrn, pVesa->monitor);
+
+ xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, DEBUG_VERB,
+ "Searching for matching VESA mode(s):\n");
+
+ /*
+ * Check the available BIOS modes, and extract those that match the
+ * requirements into the modePool. Note: modePool is a NULL-terminated
+ * list.
+ */
+ pScrn->modePool = VBEGetModePool (pScrn, pVesa->pVbe, pVesa->vbeInfo,
+ V_MODETYPE_VBE);
+
+ xf86ErrorFVerb(DEBUG_VERB, "\n");
+ xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, DEBUG_VERB,
+ "Total Memory: %d 64KB banks (%dkB)\n", vbe->TotalMemory,
+ (vbe->TotalMemory * 65536) / 1024);
+
+ pVesa->mapSize = vbe->TotalMemory * 65536;
+ if (pScrn->modePool == NULL) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No matching modes\n");
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+
+ VBESetModeNames(pScrn->modePool);
+
+ /*
+ * If DDC information is available, use it to try to set the monitor
+ * parameters if they're not already set.
+ *
+ * The common layer will already do this, but doesn't try as hard. If
+ * this proves useful, it should probably be moved into the common layer.
+ */
+ if (pVesa->monitor != NULL) {
+ MonPtr pMon;
+
+ pMon = pScrn->monitor;
+ if (pMon->nHsync == 0 || pMon->nVrefresh == 0) {
+ struct monitor_ranges *mRange;
+ float hmin = 1e6, hmax = 0.0, vmin = 1e6, vmax = 0.0;
+ float h;
+ struct std_timings *t;
+ int j, k;
+
+ j = 0;
+ for (i = 0; i < DET_TIMINGS; i++) {
+ if (pVesa->monitor->det_mon[i].type == DS_RANGES) {
+ mRange = &pVesa->monitor->det_mon[i].section.ranges;
+ pMon->hsync[j].lo = mRange->min_h;
+ pMon->hsync[j].hi = mRange->max_h;
+ pMon->vrefresh[j].lo = mRange->min_v;
+ pMon->vrefresh[j].hi = mRange->max_v;
+ j++;
+ } else if (pVesa->monitor->det_mon[i].type == DS_STD_TIMINGS) {
+ t = pVesa->monitor->det_mon[i].section.std_t;
+ for (k = 0; k < 5; k++) {
+ if (t[k].hsize > 256) { /* sanity check */
+ if (t[k].refresh < vmin)
+ vmin = t[i].refresh;
+ if (t[k].refresh > vmax)
+ vmax = t[i].refresh;
+ h = t[k].refresh * 1.07 * t[k].vsize / 1000.0;
+ if (h < hmin)
+ hmin = h;
+ if (h > hmax)
+ hmax = h;
+ }
+ }
+ }
+
+ if (j > MAX_HSYNC)
+ break;
+ }
+
+ if (j == 0) {
+ t = pVesa->monitor->timings2;
+ for (i = 0; i < STD_TIMINGS; i++) {
+ if (t[i].hsize > 256) { /* sanity check */
+ if (t[i].refresh < vmin)
+ vmin = t[i].refresh;
+ if (t[i].refresh > vmax)
+ vmax = t[i].refresh;
+ h = t[i].refresh * 1.07 * t[i].vsize / 1000.0;
+ if (h < hmin)
+ hmin = h;
+ if (h > hmax)
+ hmax = h;
+ }
+ }
+ if (hmax > 0.0) {
+ pMon->hsync[j].lo = hmin;
+ pMon->hsync[j].hi = hmax;
+ pMon->vrefresh[j].lo = vmin;
+ pMon->vrefresh[j].hi = vmax;
+ j++;
+ }
+ }
+ if (j > 0) {
+ pMon->nHsync = pMon->nVrefresh = j;
+ xf86DrvMsg(pScrn->scrnIndex, X_PROBED,
+ "Monitor parameters set to DDC-probed values\n");
+ }
+ }
+ }
+
+ i = VBEValidateModes(pScrn, NULL, pScrn->display->modes,
+ NULL, NULL, 0, 2048, 1, 0, 2048,
+ pScrn->display->virtualX,
+ pScrn->display->virtualY,
+ pVesa->mapSize, LOOKUP_BEST_REFRESH);
+
+ if (i <= 0) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes\n");
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+
+ xf86PruneDriverModes(pScrn);
+
+ pMode = pScrn->modes;
+ do {
+ mode = ((VbeModeInfoData*)pMode->Private)->data;
+ if (mode->BytesPerScanline > pVesa->maxBytesPerScanline) {
+ pVesa->maxBytesPerScanline = mode->BytesPerScanline;
+ }
+ pMode = pMode->next;
+ } while (pMode != pScrn->modes);
+
+ pScrn->currentMode = pScrn->modes;
+ pScrn->displayWidth = pScrn->virtualX;
+
+ VBEPrintModes(pScrn);
+
+ /* Set display resolution */
+ xf86SetDpi(pScrn, 0, 0);
+
+ if (pScrn->modes == NULL) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No modes\n");
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+
+ /* options */
+ xf86CollectOptions(pScrn, NULL);
+ if (!(pVesa->Options = xalloc(sizeof(VESAOptions)))) {
+ vbeFree(pVesa->pVbe);
+ return FALSE;
+ }
+ memcpy(pVesa->Options, VESAOptions, sizeof(VESAOptions));
+ xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, pVesa->Options);
+
+ /* Use shadow by default */
+ if (xf86ReturnOptValBool(pVesa->Options, OPTION_SHADOW_FB, TRUE))
+ pVesa->shadowFB = TRUE;
+
+ if (xf86ReturnOptValBool(pVesa->Options, OPTION_DFLT_REFRESH, FALSE))
+ pVesa->defaultRefresh = TRUE;
+
+ if (!pVesa->defaultRefresh)
+ VBESetModeParameters(pScrn, pVesa->pVbe);
+
+ mode = ((VbeModeInfoData*)pScrn->modes->Private)->data;
+ switch (mode->MemoryModel) {
+ case 0x0: /* Text mode */
+ case 0x1: /* CGA graphics */
+ case 0x2: /* Hercules graphics */
+ case 0x5: /* Non-chain 4, 256 color */
+ case 0x7: /* YUV */
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Unsupported Memory Model: %d", mode->MemoryModel);
+ break;
+ case 0x3: /* Planar */
+ if (pVesa->shadowFB) {
+ mod = "fb";
+ pScrn->bitmapBitOrder = BITMAP_BIT_ORDER;
+
+ xf86LoaderReqSymbols("fbPictureInit", NULL);
+ }
+ else {
+ switch (pScrn->bitsPerPixel) {
+ case 1:
+ mod = "xf1bpp";
+ reqSym = "xf1bppScreenInit";
+ break;
+ case 4:
+ mod = "xf4bpp";
+ reqSym = "xf4bppScreenInit";
+ break;
+ default:
+ mod = "afb";
+ reqSym = "afbScreenInit";
+ break;
+ }
+ }
+ break;
+ case 0x4: /* Packed pixel */
+ case 0x6: /* Direct Color */
+ mod = "fb";
+ pScrn->bitmapBitOrder = BITMAP_BIT_ORDER;
+
+ switch (pScrn->bitsPerPixel) {
+ case 8:
+ case 16:
+ case 24:
+ case 32:
+ break;
+ default:
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Unsupported bpp: %d", pScrn->bitsPerPixel);
+ vbeFree(pVesa->pVbe);
+ return FALSE;
+ }
+ break;
+ }
+
+ if (pVesa->shadowFB) {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Using \"Shadow Framebuffer\"\n");
+ if (pScrn->depth == 1) {
+ mod = "mfb";
+ reqSym = "mfbScreenInit";
+ }
+ if (!xf86LoadSubModule(pScrn, "shadow")) {
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+ xf86LoaderReqSymLists(shadowSymbols, NULL);
+ }
+
+ if (mod && xf86LoadSubModule(pScrn, mod) == NULL) {
+ VESAFreeRec(pScrn);
+ vbeFree(pVesa->pVbe);
+ return (FALSE);
+ }
+
+ if (mod) {
+ if (reqSym) {
+ xf86LoaderReqSymbols(reqSym, NULL);
+ } else {
+ xf86LoaderReqSymLists(fbSymbols, NULL);
+ }
+ }
+
+ vbeFree(pVesa->pVbe);
+
+ return (TRUE);
+}
+
+static Bool
+VESAScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ VisualPtr visual;
+ VbeModeInfoBlock *mode;
+ int flags;
+ int init_picture = 0;
+
+ if ((pVesa->pVbe = VBEExtendedInit(NULL, pVesa->pEnt->index,
+ SET_BIOS_SCRATCH
+ | RESTORE_BIOS_SCRATCH)) == NULL)
+ return (FALSE);
+
+ if (pVesa->mapPhys == 0) {
+ mode = ((VbeModeInfoData*)(pScrn->currentMode->Private))->data;
+ pScrn->videoRam = pVesa->mapSize;
+ pVesa->mapPhys = mode->PhysBasePtr;
+ pVesa->mapOff = 0;
+ }
+
+ if (pVesa->mapPhys == 0) {
+ pVesa->mapPhys = 0xa0000;
+ pVesa->mapSize = 0x10000;
+ }
+
+ if (!VESAMapVidMem(pScrn)) {
+ if (pVesa->mapPhys != 0xa0000) {
+ pVesa->mapPhys = 0xa0000;
+ pVesa->mapSize = 0x10000;
+ if (!VESAMapVidMem(pScrn))
+ return (FALSE);
+ }
+ else
+ return (FALSE);
+ }
+
+ /* Set bpp to 8 for depth 4 when using shadowfb. */
+ if (pVesa->shadowFB && pScrn->bitsPerPixel == 4)
+ pScrn->bitsPerPixel = 8;
+
+ if (pVesa->shadowFB && (pVesa->shadowPtr =
+ shadowAlloc(pScrn->virtualX, pScrn->virtualY,
+ pScrn->bitsPerPixel)) == NULL)
+ return (FALSE);
+
+ /* save current video state */
+ VESASaveRestore(pScrn, MODE_SAVE);
+ pVesa->savedPal = VBESetGetPaletteData(pVesa->pVbe, FALSE, 0, 256,
+ NULL, FALSE, FALSE);
+
+ /* set first video mode */
+ if (!VESASetMode(pScrn, pScrn->currentMode))
+ return (FALSE);
+
+ /* mi layer */
+ miClearVisualTypes();
+ if (!xf86SetDefaultVisual(pScrn, -1))
+ return (FALSE);
+ if (pScrn->bitsPerPixel > 8) {
+ if (!miSetVisualTypes(pScrn->depth, TrueColorMask,
+ pScrn->rgbBits, TrueColor))
+ return (FALSE);
+ }
+ else {
+ if (!miSetVisualTypes(pScrn->depth,
+ miGetDefaultVisualMask(pScrn->depth),
+ pScrn->rgbBits, pScrn->defaultVisual))
+ return (FALSE);
+ }
+ if (!miSetPixmapDepths())
+ return (FALSE);
+
+ mode = ((VbeModeInfoData*)pScrn->modes->Private)->data;
+ switch (mode->MemoryModel) {
+ case 0x0: /* Text mode */
+ case 0x1: /* CGA graphics */
+ case 0x2: /* Hercules graphics */
+ case 0x5: /* Non-chain 4, 256 color */
+ case 0x7: /* YUV */
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Unsupported Memory Model: %d", mode->MemoryModel);
+ return (FALSE);
+ case 0x3: /* Planar */
+ if (pVesa->shadowFB) {
+ if (pScrn->depth == 1) {
+ if (!mfbScreenInit(pScreen,
+ pVesa->shadowPtr,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi,
+ pScrn->displayWidth))
+ return FALSE;
+ } else {
+ if (!fbScreenInit(pScreen,
+ pVesa->shadowPtr,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi,
+ pScrn->displayWidth, pScrn->bitsPerPixel))
+ return (FALSE);
+ init_picture = 1;
+ }
+ } else {
+ switch (pScrn->bitsPerPixel) {
+ case 1:
+ if (!xf1bppScreenInit(pScreen, pVesa->base,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi,
+ pScrn->displayWidth))
+ return (FALSE);
+ break;
+ case 4:
+ if (!xf4bppScreenInit(pScreen, pVesa->base,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi,
+ pScrn->displayWidth))
+ return (FALSE);
+ break;
+ default:
+ if (!afbScreenInit(pScreen, pVesa->base,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi, pScrn->displayWidth))
+ return (FALSE);
+ break;
+ }
+ }
+ break;
+ case 0x4: /* Packed pixel */
+ case 0x6: /* Direct Color */
+ switch (pScrn->bitsPerPixel) {
+ case 8:
+ case 16:
+ case 24:
+ case 32:
+ if (!fbScreenInit(pScreen,
+ pVesa->shadowFB ? pVesa->shadowPtr : pVesa->base,
+ pScrn->virtualX, pScrn->virtualY,
+ pScrn->xDpi, pScrn->yDpi,
+ pScrn->displayWidth, pScrn->bitsPerPixel))
+ return (FALSE);
+ init_picture = 1;
+ break;
+ default:
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Unsupported bpp: %d", pScrn->bitsPerPixel);
+ return (FALSE);
+ }
+ break;
+ }
+
+
+ if (pScrn->bitsPerPixel > 8) {
+ /* Fixup RGB ordering */
+ visual = pScreen->visuals + pScreen->numVisuals;
+ while (--visual >= pScreen->visuals) {
+ if ((visual->class | DynamicClass) == DirectColor) {
+ visual->offsetRed = pScrn->offset.red;
+ visual->offsetGreen = pScrn->offset.green;
+ visual->offsetBlue = pScrn->offset.blue;
+ visual->redMask = pScrn->mask.red;
+ visual->greenMask = pScrn->mask.green;
+ visual->blueMask = pScrn->mask.blue;
+ }
+ }
+ }
+
+ /* must be after RGB ordering fixed */
+ if (init_picture)
+ fbPictureInit(pScreen, 0, 0);
+
+ if (pVesa->shadowFB) {
+ ShadowUpdateProc update;
+ ShadowWindowProc window;
+
+ if (mode->MemoryModel == 3) { /* Planar */
+ if (pScrn->bitsPerPixel == 8)
+ update = shadowUpdatePlanar4x8;
+ else
+ update = shadowUpdatePlanar4;
+ window = VESAWindowPlanar;
+ }
+ else if (pVesa->mapPhys == 0xa0000) { /* Windowed */
+ update = shadowUpdatePacked;
+ window = VESAWindowWindowed;
+ }
+ else { /* Linear */
+ update = shadowUpdatePacked;
+ window = VESAWindowLinear;
+ }
+
+ if (!shadowInit(pScreen, update, window))
+ return (FALSE);
+ }
+ else if (pVesa->mapPhys == 0xa0000 && mode->MemoryModel != 0x3) {
+ unsigned int bankShift = 0;
+ while ((unsigned)(64 >> bankShift) != mode->WinGranularity)
+ bankShift++;
+ pVesa->curBank = -1;
+ pVesa->bank.SetSourceBank =
+ pVesa->bank.SetDestinationBank =
+ pVesa->bank.SetSourceAndDestinationBanks = VESABankSwitch;
+ pVesa->bank.pBankA = pVesa->bank.pBankB = pVesa->base;
+ pVesa->bank.BankSize = (mode->WinSize * 1024) >> bankShift;
+ pVesa->bank.nBankDepth = pScrn->depth;
+ if (!miInitializeBanking(pScreen, pScrn->virtualX, pScrn->virtualY,
+ pScrn->virtualX, &pVesa->bank)) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Bank switch initialization failed!\n");
+ return (FALSE);
+ }
+ }
+
+ VESADGAInit(pScrn, pScreen);
+
+ xf86SetBlackWhitePixels(pScreen);
+ miInitializeBackingStore(pScreen);
+ xf86SetBackingStore(pScreen);
+
+ /* software cursor */
+ miDCInitialize(pScreen, xf86GetPointerScreenFuncs());
+
+ /* colormap */
+ if (!miCreateDefColormap(pScreen))
+ return (FALSE);
+
+ flags = CMAP_RELOAD_ON_MODE_SWITCH;
+
+ if(!xf86HandleColormaps(pScreen, 256,
+ pVesa->vbeInfo->Capabilities[0] & 0x01 ? 8 : 6,
+ VESALoadPalette, NULL, flags))
+ return (FALSE);
+
+ pVesa->CloseScreen = pScreen->CloseScreen;
+ pScreen->CloseScreen = VESACloseScreen;
+ pScreen->SaveScreen = VESASaveScreen;
+
+ xf86DPMSInit(pScreen, VESADisplayPowerManagementSet, 0);
+
+ /* Report any unused options (only for the first generation) */
+ if (serverGeneration == 1)
+ xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
+
+ return (TRUE);
+}
+
+static Bool
+VESAEnterVT(int scrnIndex, int flags)
+{
+ return (VESASetMode(xf86Screens[scrnIndex],
+ xf86Screens[scrnIndex]->currentMode));
+}
+
+static void
+VESALeaveVT(int scrnIndex, int flags)
+{
+ VESASaveRestore(xf86Screens[scrnIndex], MODE_RESTORE);
+}
+
+static Bool
+VESACloseScreen(int scrnIndex, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ if (pScrn->vtSema) {
+ VESASaveRestore(xf86Screens[scrnIndex], MODE_RESTORE);
+ VBESetGetPaletteData(pVesa->pVbe, TRUE, 0, 256,
+ pVesa->savedPal, FALSE, TRUE);
+ VESAUnmapVidMem(pScrn);
+ }
+ if (pVesa->shadowPtr) {
+ xfree(pVesa->shadowPtr);
+ pVesa->shadowPtr = NULL;
+ }
+ if (pVesa->pDGAMode) {
+ xfree(pVesa->pDGAMode);
+ pVesa->pDGAMode = NULL;
+ pVesa->nDGAMode = 0;
+ }
+ pScrn->vtSema = FALSE;
+
+ pScreen->CloseScreen = pVesa->CloseScreen;
+ return pScreen->CloseScreen(scrnIndex, pScreen);
+}
+
+static Bool
+VESASwitchMode(int scrnIndex, DisplayModePtr pMode, int flags)
+{
+ return VESASetMode(xf86Screens[scrnIndex], pMode);
+}
+
+/* Set a graphics mode */
+static Bool
+VESASetMode(ScrnInfoPtr pScrn, DisplayModePtr pMode)
+{
+ VESAPtr pVesa;
+ VbeModeInfoData *data;
+ int mode;
+
+ pVesa = VESAGetRec(pScrn);
+
+ data = (VbeModeInfoData*)pMode->Private;
+
+ mode = data->mode | (1 << 15);
+
+ /* enable linear addressing */
+ if (pVesa->mapPhys != 0xa0000)
+ mode |= 1 << 14;
+
+ if (VBESetVBEMode(pVesa->pVbe, mode, data->block) == FALSE) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "VBESetVBEMode failed");
+ if ((data->block || (data->mode & (1 << 11))) &&
+ VBESetVBEMode(pVesa->pVbe, (mode & ~(1 << 11)), NULL) == TRUE) {
+ /* Some cards do not like setting the clock.
+ * Free it as it will not be any longer useful
+ */
+ xf86ErrorF("...Tried again without customized values.\n");
+ xfree(data->block);
+ data->block = NULL;
+ data->mode &= ~(1 << 11);
+ }
+ else {
+ ErrorF("\n");
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Set VBE Mode failed!\n");
+ return (FALSE);
+ }
+ }
+
+ pVesa->bankSwitchWindowB =
+ !((data->data->WinBSegment == 0) && (data->data->WinBAttributes == 0));
+
+ if (data->data->XResolution != pScrn->displayWidth)
+ VBESetLogicalScanline(pVesa->pVbe, pScrn->displayWidth);
+
+ if (pScrn->bitsPerPixel >= 8 && pVesa->vbeInfo->Capabilities[0] & 0x01)
+ VBESetGetDACPaletteFormat(pVesa->pVbe, 8);
+
+ pScrn->vtSema = TRUE;
+
+ return (TRUE);
+}
+
+static void
+VESAAdjustFrame(int scrnIndex, int x, int y, int flags)
+{
+ VESAPtr pVesa = VESAGetRec(xf86Screens[scrnIndex]);
+
+ VBESetDisplayStart(pVesa->pVbe, x, y, TRUE);
+}
+
+static void
+VESAFreeScreen(int scrnIndex, int flags)
+{
+ VESAFreeRec(xf86Screens[scrnIndex]);
+}
+
+static Bool
+VESAMapVidMem(ScrnInfoPtr pScrn)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ if (pVesa->base != NULL)
+ return (TRUE);
+
+ pScrn->memPhysBase = pVesa->mapPhys;
+ pScrn->fbOffset = pVesa->mapOff;
+
+ if (pVesa->mapPhys != 0xa0000 && pVesa->pEnt->location.type == BUS_PCI)
+ pVesa->base = xf86MapPciMem(pScrn->scrnIndex, VIDMEM_FRAMEBUFFER,
+ pVesa->pciTag, pScrn->memPhysBase,
+ pVesa->mapSize);
+ else
+ pVesa->base = xf86MapDomainMemory(pScrn->scrnIndex, 0, pVesa->pciTag,
+ pScrn->memPhysBase, pVesa->mapSize);
+
+ if (pVesa->base) {
+ if (pVesa->mapPhys != 0xa0000)
+ pVesa->VGAbase = xf86MapDomainMemory(pScrn->scrnIndex, 0,
+ pVesa->pciTag,
+ 0xa0000, 0x10000);
+ else
+ pVesa->VGAbase = pVesa->base;
+ }
+
+ pVesa->ioBase = pScrn->domainIOBase;
+
+ xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, DEBUG_VERB,
+ "virtual address = %p,\n"
+ "\tphysical address = %p, size = %d\n",
+ pVesa->base, pScrn->memPhysBase, pVesa->mapSize);
+
+ return (pVesa->base != NULL);
+}
+
+static void
+VESAUnmapVidMem(ScrnInfoPtr pScrn)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ if (pVesa->base == NULL)
+ return;
+
+ xf86UnMapVidMem(pScrn->scrnIndex, pVesa->base, pVesa->mapSize);
+ if (pVesa->mapPhys != 0xa0000)
+ xf86UnMapVidMem(pScrn->scrnIndex, pVesa->VGAbase, 0x10000);
+ pVesa->base = NULL;
+}
+
+void *
+VESAWindowPlanar(ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode,
+ CARD32 *size, void *closure)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ VbeModeInfoBlock *data = ((VbeModeInfoData*)(pScrn->currentMode->Private))->data;
+ int window;
+ int mask = 1 << (offset & 3);
+
+ outb(pVesa->ioBase + VGA_SEQ_INDEX, 2);
+ outb(pVesa->ioBase + VGA_SEQ_DATA, mask);
+ offset = (offset >> 2) + pVesa->maxBytesPerScanline * row;
+ window = offset / (data->WinGranularity * 1024);
+ pVesa->windowAoffset = window * data->WinGranularity * 1024;
+ VESABankSwitch(pScreen, window);
+ *size = data->WinSize * 1024 - (offset - pVesa->windowAoffset);
+
+ return (void *)((unsigned long)pVesa->base +
+ (offset - pVesa->windowAoffset));
+}
+
+static void *
+VESAWindowLinear(ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode,
+ CARD32 *size, void *closure)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ *size = pVesa->maxBytesPerScanline;
+ return ((CARD8 *)pVesa->base + row * pVesa->maxBytesPerScanline + offset);
+}
+
+static void *
+VESAWindowWindowed(ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode,
+ CARD32 *size, void *closure)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ VbeModeInfoBlock *data = ((VbeModeInfoData*)(pScrn->currentMode->Private))->data;
+ int window;
+
+ offset += pVesa->maxBytesPerScanline * row;
+ window = offset / (data->WinGranularity * 1024);
+ pVesa->windowAoffset = window * data->WinGranularity * 1024;
+ VESABankSwitch(pScreen, window);
+ *size = data->WinSize * 1024 - (offset - pVesa->windowAoffset);
+
+ return (void *)((unsigned long)pVesa->base +
+ (offset - pVesa->windowAoffset));
+}
+
+static void
+VESALoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
+ LOCO *colors, VisualPtr pVisual)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ int i, idx;
+
+#if 0
+
+ /* This code works, but is very slow for programs that use it intensively */
+ int base;
+
+ if (pVesa->pal == NULL)
+ pVesa->pal = xcalloc(1, sizeof(CARD32) * 256);
+
+ for (i = 0, base = idx = indices[i]; i < numColors; i++, idx++) {
+ int j = indices[i];
+
+ if (j < 0 || j >= 256)
+ continue;
+ pVesa->pal[j] = colors[j].blue |
+ (colors[j].green << 8) |
+ (colors[j].red << 16);
+ if (j != idx) {
+ VBESetGetPaletteData(pVesa->pVbe, TRUE, base, idx - base,
+ pVesa->pal + base, FALSE, TRUE);
+ idx = base = j;
+ }
+ }
+
+ if (idx - 1 == indices[i - 1])
+ VBESetGetPaletteData(pVesa->pVbe, TRUE, base, idx - base,
+ pVesa->pal + base, FALSE, TRUE);
+
+#else
+
+#define VESADACDelay() \
+ do { \
+ (void)inb(pVesa->ioBase + VGA_IOBASE_COLOR + VGA_IN_STAT_1_OFFSET); \
+ (void)inb(pVesa->ioBase + VGA_IOBASE_COLOR + VGA_IN_STAT_1_OFFSET); \
+ } while (0)
+
+ for (i = 0; i < numColors; i++) {
+ idx = indices[i];
+ outb(pVesa->ioBase + VGA_DAC_WRITE_ADDR, idx);
+ VESADACDelay();
+ outb(pVesa->ioBase + VGA_DAC_DATA, colors[idx].red);
+ VESADACDelay();
+ outb(pVesa->ioBase + VGA_DAC_DATA, colors[idx].green);
+ VESADACDelay();
+ outb(pVesa->ioBase + VGA_DAC_DATA, colors[idx].blue);
+ VESADACDelay();
+ }
+
+#endif
+}
+
+/*
+ * Just adapted from the std* functions in vgaHW.c
+ */
+static void
+WriteAttr(VESAPtr pVesa, int index, int value)
+{
+ CARD8 tmp;
+
+ tmp = inb(pVesa->ioBase + VGA_IOBASE_COLOR + VGA_IN_STAT_1_OFFSET);
+
+ index |= 0x20;
+ outb(pVesa->ioBase + VGA_ATTR_INDEX, index);
+ outb(pVesa->ioBase + VGA_ATTR_DATA_W, value);
+}
+
+static int
+ReadAttr(VESAPtr pVesa, int index)
+{
+ CARD8 tmp;
+
+ tmp = inb(pVesa->ioBase + VGA_IOBASE_COLOR + VGA_IN_STAT_1_OFFSET);
+
+ index |= 0x20;
+ outb(pVesa->ioBase + VGA_ATTR_INDEX, index);
+ return (inb(pVesa->ioBase + VGA_ATTR_DATA_R));
+}
+
+#define WriteMiscOut(value) outb(pVesa->ioBase + VGA_MISC_OUT_W, value)
+#define ReadMiscOut() inb(pVesa->ioBase + VGA_MISC_OUT_R)
+#define WriteSeq(index, value) outb(pVesa->ioBase + VGA_SEQ_INDEX, index);\
+ outb(pVesa->ioBase + VGA_SEQ_DATA, value)
+
+static int
+ReadSeq(VESAPtr pVesa, int index)
+{
+ outb(pVesa->ioBase + VGA_SEQ_INDEX, index);
+
+ return (inb(pVesa->ioBase + VGA_SEQ_DATA));
+}
+
+#define WriteGr(index, value) \
+ outb(pVesa->ioBase + VGA_GRAPH_INDEX, index); \
+ outb(pVesa->ioBase + VGA_GRAPH_DATA, value)
+
+static int
+ReadGr(VESAPtr pVesa, int index)
+{
+ outb(pVesa->ioBase + VGA_GRAPH_INDEX, index);
+
+ return (inb(pVesa->ioBase + VGA_GRAPH_DATA));
+}
+
+#define WriteCrtc(index, value) \
+ outb(pVesa->ioBase + (VGA_IOBASE_COLOR + VGA_CRTC_INDEX_OFFSET), index); \
+ outb(pVesa->ioBase + (VGA_IOBASE_COLOR + VGA_CRTC_DATA_OFFSET), value)
+
+static int
+ReadCrtc(VESAPtr pVesa, int index)
+{
+ outb(pVesa->ioBase + (VGA_IOBASE_COLOR + VGA_CRTC_INDEX_OFFSET), index);
+ return inb(pVesa->ioBase + (VGA_IOBASE_COLOR + VGA_CRTC_DATA_OFFSET));
+}
+
+static void
+SeqReset(VESAPtr pVesa, Bool start)
+{
+ if (start) {
+ WriteSeq(0x00, 0x01); /* Synchronous Reset */
+ }
+ else {
+ WriteSeq(0x00, 0x03); /* End Reset */
+ }
+}
+
+static void
+SaveFonts(ScrnInfoPtr pScrn)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ unsigned char miscOut, attr10, gr4, gr5, gr6, seq2, seq4, scrn;
+
+ if (pVesa->fonts != NULL)
+ return;
+
+ /* If in graphics mode, don't save anything */
+ attr10 = ReadAttr(pVesa, 0x10);
+ if (attr10 & 0x01)
+ return;
+
+ pVesa->fonts = xalloc(16384);
+
+ /* save the registers that are needed here */
+ miscOut = ReadMiscOut();
+ gr4 = ReadGr(pVesa, 0x04);
+ gr5 = ReadGr(pVesa, 0x05);
+ gr6 = ReadGr(pVesa, 0x06);
+ seq2 = ReadSeq(pVesa, 0x02);
+ seq4 = ReadSeq(pVesa, 0x04);
+
+ /* Force into colour mode */
+ WriteMiscOut(miscOut | 0x01);
+
+ scrn = ReadSeq(pVesa, 0x01) | 0x20;
+ SeqReset(pVesa, TRUE);
+ WriteSeq(0x01, scrn);
+ SeqReset(pVesa, FALSE);
+
+ WriteAttr(pVesa, 0x10, 0x01); /* graphics mode */
+
+ /*font1 */
+ WriteSeq(0x02, 0x04); /* write to plane 2 */
+ WriteSeq(0x04, 0x06); /* enable plane graphics */
+ WriteGr(0x04, 0x02); /* read plane 2 */
+ WriteGr(0x05, 0x00); /* write mode 0, read mode 0 */
+ WriteGr(0x06, 0x05); /* set graphics */
+ slowbcopy_frombus(pVesa->VGAbase, pVesa->fonts, 8192);
+
+ /* font2 */
+ WriteSeq(0x02, 0x08); /* write to plane 3 */
+ WriteSeq(0x04, 0x06); /* enable plane graphics */
+ WriteGr(0x04, 0x03); /* read plane 3 */
+ WriteGr(0x05, 0x00); /* write mode 0, read mode 0 */
+ WriteGr(0x06, 0x05); /* set graphics */
+ slowbcopy_frombus(pVesa->VGAbase, pVesa->fonts + 8192, 8192);
+
+ scrn = ReadSeq(pVesa, 0x01) & ~0x20;
+ SeqReset(pVesa, TRUE);
+ WriteSeq(0x01, scrn);
+ SeqReset(pVesa, FALSE);
+
+ /* Restore clobbered registers */
+ WriteAttr(pVesa, 0x10, attr10);
+ WriteSeq(0x02, seq2);
+ WriteSeq(0x04, seq4);
+ WriteGr(0x04, gr4);
+ WriteGr(0x05, gr5);
+ WriteGr(0x06, gr6);
+ WriteMiscOut(miscOut);
+}
+
+static void
+RestoreFonts(ScrnInfoPtr pScrn)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ unsigned char miscOut, attr10, gr1, gr3, gr4, gr5, gr6, gr8, seq2, seq4, scrn;
+
+ if (pVesa->fonts == NULL)
+ return;
+
+ if (pVesa->mapPhys == 0xa0000 && pVesa->curBank != 0)
+ VESABankSwitch(pScrn->pScreen, 0);
+
+ /* save the registers that are needed here */
+ miscOut = ReadMiscOut();
+ attr10 = ReadAttr(pVesa, 0x10);
+ gr1 = ReadGr(pVesa, 0x01);
+ gr3 = ReadGr(pVesa, 0x03);
+ gr4 = ReadGr(pVesa, 0x04);
+ gr5 = ReadGr(pVesa, 0x05);
+ gr6 = ReadGr(pVesa, 0x06);
+ gr8 = ReadGr(pVesa, 0x08);
+ seq2 = ReadSeq(pVesa, 0x02);
+ seq4 = ReadSeq(pVesa, 0x04);
+
+ /* Force into colour mode */
+ WriteMiscOut(miscOut | 0x01);
+
+ scrn = ReadSeq(pVesa, 0x01) | 0x20;
+ SeqReset(pVesa, TRUE);
+ WriteSeq(0x01, scrn);
+ SeqReset(pVesa, FALSE);
+
+ WriteAttr(pVesa, 0x10, 0x01); /* graphics mode */
+ if (pScrn->depth == 4) {
+ /* GJA */
+ WriteGr(0x03, 0x00); /* don't rotate, write unmodified */
+ WriteGr(0x08, 0xFF); /* write all bits in a byte */
+ WriteGr(0x01, 0x00); /* all planes come from CPU */
+ }
+
+ WriteSeq(0x02, 0x04); /* write to plane 2 */
+ WriteSeq(0x04, 0x06); /* enable plane graphics */
+ WriteGr(0x04, 0x02); /* read plane 2 */
+ WriteGr(0x05, 0x00); /* write mode 0, read mode 0 */
+ WriteGr(0x06, 0x05); /* set graphics */
+ slowbcopy_tobus(pVesa->fonts, pVesa->VGAbase, 8192);
+
+ WriteSeq(0x02, 0x08); /* write to plane 3 */
+ WriteSeq(0x04, 0x06); /* enable plane graphics */
+ WriteGr(0x04, 0x03); /* read plane 3 */
+ WriteGr(0x05, 0x00); /* write mode 0, read mode 0 */
+ WriteGr(0x06, 0x05); /* set graphics */
+ slowbcopy_tobus(pVesa->fonts + 8192, pVesa->VGAbase, 8192);
+
+ scrn = ReadSeq(pVesa, 0x01) & ~0x20;
+ SeqReset(pVesa, TRUE);
+ WriteSeq(0x01, scrn);
+ SeqReset(pVesa, FALSE);
+
+ /* restore the registers that were changed */
+ WriteMiscOut(miscOut);
+ WriteAttr(pVesa, 0x10, attr10);
+ WriteGr(0x01, gr1);
+ WriteGr(0x03, gr3);
+ WriteGr(0x04, gr4);
+ WriteGr(0x05, gr5);
+ WriteGr(0x06, gr6);
+ WriteGr(0x08, gr8);
+ WriteSeq(0x02, seq2);
+ WriteSeq(0x04, seq4);
+}
+
+static Bool
+VESASaveScreen(ScreenPtr pScreen, int mode)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ Bool on = xf86IsUnblank(mode);
+
+ if (on)
+ SetTimeSinceLastInputEvent();
+
+ if (pScrn->vtSema) {
+ unsigned char scrn = ReadSeq(pVesa, 0x01);
+
+ if (on)
+ scrn &= ~0x20;
+ else
+ scrn |= 0x20;
+ SeqReset(pVesa, TRUE);
+ WriteSeq(0x01, scrn);
+ SeqReset(pVesa, FALSE);
+ }
+
+ return (TRUE);
+}
+
+static int
+VESABankSwitch(ScreenPtr pScreen, unsigned int iBank)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ if (pVesa->curBank == iBank)
+ return (0);
+ if (!VBEBankSwitch(pVesa->pVbe, iBank, 0))
+ return (1);
+ if (pVesa->bankSwitchWindowB) {
+ if (!VBEBankSwitch(pVesa->pVbe, iBank, 1))
+ return (1);
+ }
+ pVesa->curBank = iBank;
+
+ return (0);
+}
+
+Bool
+VESASaveRestore(ScrnInfoPtr pScrn, vbeSaveRestoreFunction function)
+{
+ VESAPtr pVesa;
+
+ if (MODE_QUERY < 0 || function > MODE_RESTORE)
+ return (FALSE);
+
+ pVesa = VESAGetRec(pScrn);
+
+
+ /* Query amount of memory to save state */
+ if (function == MODE_QUERY ||
+ (function == MODE_SAVE && pVesa->state == NULL)) {
+
+ /* Make sure we save at least this information in case of failure */
+ (void)VBEGetVBEMode(pVesa->pVbe, &pVesa->stateMode);
+ SaveFonts(pScrn);
+
+ if (pVesa->major > 1) {
+ if (!VBESaveRestore(pVesa->pVbe,function,(pointer)&pVesa->state,
+ &pVesa->stateSize,&pVesa->statePage))
+ return FALSE;
+
+ }
+ }
+
+ /* Save/Restore Super VGA state */
+ if (function != MODE_QUERY) {
+ Bool retval = TRUE;
+
+ if (pVesa->major > 1) {
+ if (function == MODE_RESTORE)
+ memcpy(pVesa->state, pVesa->pstate, pVesa->stateSize);
+
+ if ((retval = VBESaveRestore(pVesa->pVbe,function,
+ (pointer)&pVesa->state,
+ &pVesa->stateSize,&pVesa->statePage))
+ && function == MODE_SAVE) {
+ /* don't rely on the memory not being touched */
+ if (pVesa->pstate == NULL)
+ pVesa->pstate = xalloc(pVesa->stateSize);
+ memcpy(pVesa->pstate, pVesa->state, pVesa->stateSize);
+ }
+ }
+
+ if (function == MODE_RESTORE) {
+ VBESetVBEMode(pVesa->pVbe, pVesa->stateMode, NULL);
+ RestoreFonts(pScrn);
+ }
+
+ if (!retval)
+ return (FALSE);
+
+ }
+
+ return (TRUE);
+}
+
+static void
+VESADisplayPowerManagementSet(ScrnInfoPtr pScrn, int mode,
+ int flags)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ unsigned char seq1 = 0, crtc17 = 0;
+
+ if (!pScrn->vtSema)
+ return;
+
+ switch (mode) {
+ case DPMSModeOn:
+ /* Screen: On; HSync: On, VSync: On */
+ seq1 = 0x00;
+ crtc17 = 0x80;
+ break;
+ case DPMSModeStandby:
+ /* Screen: Off; HSync: Off, VSync: On -- Not Supported */
+ seq1 = 0x20;
+ crtc17 = 0x80;
+ break;
+ case DPMSModeSuspend:
+ /* Screen: Off; HSync: On, VSync: Off -- Not Supported */
+ seq1 = 0x20;
+ crtc17 = 0x80;
+ break;
+ case DPMSModeOff:
+ /* Screen: Off; HSync: Off, VSync: Off */
+ seq1 = 0x20;
+ crtc17 = 0x00;
+ break;
+ }
+ WriteSeq(0x00, 0x01); /* Synchronous Reset */
+ seq1 |= ReadSeq(pVesa, 0x01) & ~0x20;
+ WriteSeq(0x01, seq1);
+ crtc17 |= ReadCrtc(pVesa, 0x17) & ~0x80;
+ usleep(10000);
+ WriteCrtc(0x17, crtc17);
+ WriteSeq(0x00, 0x03); /* End Reset */
+}
+
+
+
+
+/***********************************************************************
+ * DGA stuff
+ ***********************************************************************/
+static Bool VESADGAOpenFramebuffer(ScrnInfoPtr pScrn, char **DeviceName,
+ unsigned char **ApertureBase,
+ int *ApertureSize, int *ApertureOffset,
+ int *flags);
+static Bool VESADGASetMode(ScrnInfoPtr pScrn, DGAModePtr pDGAMode);
+static void VESADGASetViewport(ScrnInfoPtr pScrn, int x, int y, int flags);
+
+static Bool
+VESADGAOpenFramebuffer(ScrnInfoPtr pScrn, char **DeviceName,
+ unsigned char **ApertureBase, int *ApertureSize,
+ int *ApertureOffset, int *flags)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ *DeviceName = NULL; /* No special device */
+ *ApertureBase = (unsigned char *)(long)(pVesa->mapPhys);
+ *ApertureSize = pVesa->mapSize;
+ *ApertureOffset = pVesa->mapOff;
+ *flags = DGA_NEED_ROOT;
+
+ return (TRUE);
+}
+
+static Bool
+VESADGASetMode(ScrnInfoPtr pScrn, DGAModePtr pDGAMode)
+{
+ DisplayModePtr pMode;
+ int scrnIdx = pScrn->pScreen->myNum;
+ int frameX0, frameY0;
+
+ if (pDGAMode) {
+ pMode = pDGAMode->mode;
+ frameX0 = frameY0 = 0;
+ }
+ else {
+ if (!(pMode = pScrn->currentMode))
+ return (TRUE);
+
+ frameX0 = pScrn->frameX0;
+ frameY0 = pScrn->frameY0;
+ }
+
+ if (!(*pScrn->SwitchMode)(scrnIdx, pMode, 0))
+ return (FALSE);
+ (*pScrn->AdjustFrame)(scrnIdx, frameX0, frameY0, 0);
+
+ return (TRUE);
+}
+
+static void
+VESADGASetViewport(ScrnInfoPtr pScrn, int x, int y, int flags)
+{
+ (*pScrn->AdjustFrame)(pScrn->pScreen->myNum, x, y, flags);
+}
+
+static int
+VESADGAGetViewport(ScrnInfoPtr pScrn)
+{
+ return (0);
+}
+
+static DGAFunctionRec VESADGAFunctions =
+{
+ VESADGAOpenFramebuffer,
+ NULL, /* CloseFramebuffer */
+ VESADGASetMode,
+ VESADGASetViewport,
+ VESADGAGetViewport,
+ NULL, /* Sync */
+ NULL, /* FillRect */
+ NULL, /* BlitRect */
+ NULL, /* BlitTransRect */
+};
+
+static void
+VESADGAAddModes(ScrnInfoPtr pScrn)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+ DisplayModePtr pMode = pScrn->modes;
+ DGAModePtr pDGAMode;
+
+ do {
+ pDGAMode = xrealloc(pVesa->pDGAMode,
+ (pVesa->nDGAMode + 1) * sizeof(DGAModeRec));
+ if (!pDGAMode)
+ break;
+
+ pVesa->pDGAMode = pDGAMode;
+ pDGAMode += pVesa->nDGAMode;
+ (void)memset(pDGAMode, 0, sizeof(DGAModeRec));
+
+ ++pVesa->nDGAMode;
+ pDGAMode->mode = pMode;
+ pDGAMode->flags = DGA_CONCURRENT_ACCESS | DGA_PIXMAP_AVAILABLE;
+ pDGAMode->byteOrder = pScrn->imageByteOrder;
+ pDGAMode->depth = pScrn->depth;
+ pDGAMode->bitsPerPixel = pScrn->bitsPerPixel;
+ pDGAMode->red_mask = pScrn->mask.red;
+ pDGAMode->green_mask = pScrn->mask.green;
+ pDGAMode->blue_mask = pScrn->mask.blue;
+ pDGAMode->visualClass = pScrn->bitsPerPixel > 8 ?
+ TrueColor : PseudoColor;
+ pDGAMode->xViewportStep = 1;
+ pDGAMode->yViewportStep = 1;
+ pDGAMode->viewportWidth = pMode->HDisplay;
+ pDGAMode->viewportHeight = pMode->VDisplay;
+
+ pDGAMode->bytesPerScanline = pVesa->maxBytesPerScanline;
+ pDGAMode->imageWidth = pMode->HDisplay;
+ pDGAMode->imageHeight = pMode->VDisplay;
+ pDGAMode->pixmapWidth = pDGAMode->imageWidth;
+ pDGAMode->pixmapHeight = pDGAMode->imageHeight;
+ pDGAMode->maxViewportX = pScrn->virtualX -
+ pDGAMode->viewportWidth;
+ pDGAMode->maxViewportY = pScrn->virtualY -
+ pDGAMode->viewportHeight;
+
+ pDGAMode->address = pVesa->base;
+
+ pMode = pMode->next;
+ } while (pMode != pScrn->modes);
+}
+
+static Bool
+VESADGAInit(ScrnInfoPtr pScrn, ScreenPtr pScreen)
+{
+ VESAPtr pVesa = VESAGetRec(pScrn);
+
+ if (pScrn->depth < 8 || pVesa->mapPhys == 0xa0000L)
+ return (FALSE);
+
+ if (!pVesa->nDGAMode)
+ VESADGAAddModes(pScrn);
+
+ return (DGAInit(pScreen, &VESADGAFunctions,
+ pVesa->pDGAMode, pVesa->nDGAMode));
+}
diff --git a/src/vesa.h b/src/vesa.h
new file mode 100644
index 0000000..cc448eb
--- /dev/null
+++ b/src/vesa.h
@@ -0,0 +1,123 @@
+/*
+ * Copyright (c) 2000 by Conectiva S.A. (http://www.conectiva.com)
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * CONECTIVA LINUX BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Conectiva Linux shall
+ * not be used in advertising or otherwise to promote the sale, use or other
+ * dealings in this Software without prior written authorization from
+ * Conectiva Linux.
+ *
+ * Authors: Paulo César Pereira de Andrade <pcpa@conectiva.com.br>
+ *
+ * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/vesa/vesa.h,v 1.14 2003/01/16 16:09:10 eich Exp $
+ */
+
+#ifndef _VESA_H_
+#define _VESA_H_
+
+/* All drivers should typically include these */
+#include "xf86.h"
+#include "xf86_OSproc.h"
+#include "xf86Resources.h"
+
+/* All drivers need this */
+#include "xf86_ansic.h"
+
+#include "compiler.h"
+
+/* Drivers for PCI hardware need this */
+#include "xf86PciInfo.h"
+
+#include "vgaHW.h"
+
+/* Drivers that need to access the PCI config space directly need this */
+#include "xf86Pci.h"
+
+/* VBE/DDC support */
+#include "vbe.h"
+#include "vbeModes.h"
+#include "xf86DDC.h"
+
+/* ShadowFB support */
+#include "shadow.h"
+
+/* Int 10 support */
+#include "xf86int10.h"
+
+/* bank switching */
+#include "mibank.h"
+
+/* Dga definitions */
+#include "dgaproc.h"
+
+#include "xf86Resources.h"
+#include "xf86RAC.h"
+
+#include "xf1bpp.h"
+#include "xf4bpp.h"
+#include "fb.h"
+#include "afb.h"
+#include "mfb.h"
+#include "cfb24_32.h"
+
+#define VESA_VERSION 4000
+#define VESA_NAME "VESA"
+#define VESA_DRIVER_NAME "vesa"
+#define VESA_MAJOR_VERSION 1
+#define VESA_MINOR_VERSION 0
+#define VESA_PATCHLEVEL 0
+
+/*XXX*/
+
+typedef struct _VESARec
+{
+ vbeInfoPtr pVbe;
+ EntityInfoPtr pEnt;
+ CARD16 major, minor;
+ VbeInfoBlock *vbeInfo;
+ GDevPtr device;
+ pciVideoPtr pciInfo;
+ PCITAG pciTag;
+ miBankInfoRec bank;
+ int curBank, bankSwitchWindowB;
+ CARD16 maxBytesPerScanline;
+ unsigned long mapPhys, mapOff, mapSize; /* video memory */
+ void *base, *VGAbase;
+ CARD8 *state, *pstate; /* SVGA state */
+ int statePage, stateSize, stateMode;
+ int page;
+ CARD32 *pal, *savedPal;
+ CARD8 *fonts;
+ xf86MonPtr monitor;
+ Bool shadowFB, primary;
+ CARD8 *shadowPtr;
+ CARD32 windowAoffset;
+ /* Don't override the default refresh rate. */
+ Bool defaultRefresh;
+ /* DGA info */
+ DGAModePtr pDGAMode;
+ int nDGAMode;
+ CloseScreenProcPtr CloseScreen;
+ OptionInfoPtr Options;
+ IOADDRESS ioBase;
+} VESARec, *VESAPtr;
+
+
+#endif /* _VESA_H_ */