diff options
author | Eamon Walsh <ewalsh@tycho.nsa.gov> | 2006-09-05 18:03:25 -0400 |
---|---|---|
committer | Eamon Walsh <ewalsh@moss-uranus.epoch.ncsc.mil> | 2006-09-05 18:03:25 -0400 |
commit | 0b81fccd2ee4e054e5cffb739de07460ff2c13f7 (patch) | |
tree | cd754982e30fc37bf8f36cd5dd873b07b278eb4e | |
parent | 20c4ac6e038607ebbf6c04639670514c016d8597 (diff) | |
parent | c2813514cf7b1a36caa848cbc2ceef99cf2eb769 (diff) | |
download | xserver-0b81fccd2ee4e054e5cffb739de07460ff2c13f7.tar.gz |
Merge branch 'master' into my-XACE-modular
Conflicts:
configure.ac
68 files changed, 5531 insertions, 10968 deletions
diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am index 1d4a9865d..44d9cf9e4 100644 --- a/GL/glx/Makefile.am +++ b/GL/glx/Makefile.am @@ -31,13 +31,12 @@ INCLUDES = \ nodist_libglx_la_SOURCES = indirect_size.h libglxdri_la_SOURCES = \ - glxdri.c + glxdri.c \ + extension_string.c \ + extension_string.h libglx_la_SOURCES = \ - g_disptab.c \ g_disptab.h \ - g_disptab_EXT.c \ - g_disptab_EXT.h \ glapi.c \ glcontextmodes.c \ glcontextmodes.h \ @@ -57,10 +56,14 @@ libglx_la_SOURCES = \ indirect_dispatch.c \ indirect_dispatch.h \ indirect_dispatch_swap.c \ + indirect_program.c \ indirect_reqsize.c \ indirect_reqsize.h \ indirect_size_get.c \ indirect_size_get.h \ + indirect_table.c \ + indirect_table.h \ + indirect_texture_compression.c \ indirect_util.c \ indirect_util.h \ render2.c \ @@ -68,12 +71,12 @@ libglx_la_SOURCES = \ renderpix.c \ renderpixswap.c \ rensize.c \ - rensizetab.c \ single2.c \ single2swap.c \ singlepix.c \ singlepixswap.c \ singlesize.c \ singlesize.h \ + swap_interval.c \ unpack.h \ xfont.c diff --git a/GL/glx/extension_string.c b/GL/glx/extension_string.c new file mode 100644 index 000000000..a4b202af3 --- /dev/null +++ b/GL/glx/extension_string.c @@ -0,0 +1,165 @@ +/* + * (C) Copyright IBM Corporation 2002-2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file extension_string.c + * Routines to manage the GLX extension string and GLX version for AIGLX + * drivers. This code is loosely based on src/glx/x11/glxextensions.c from + * Mesa. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <string.h> +#include "extension_string.h" + +#define SET_BIT(m,b) (m[ (b) / 8 ] |= (1U << ((b) % 8))) +#define CLR_BIT(m,b) (m[ (b) / 8 ] &= ~(1U << ((b) % 8))) +#define IS_SET(m,b) ((m[ (b) / 8 ] & (1U << ((b) % 8))) != 0) +#define CONCAT(a,b) a ## b +#define GLX(n) "GLX_" # n, 4 + sizeof( # n ) - 1, CONCAT(n,_bit) +#define VER(a,b) a, b +#define Y 1 +#define N 0 +#define EXT_ENABLED(bit,supported) (IS_SET(supported, bit)) + +struct extension_info { + const char * const name; + unsigned name_len; + + unsigned char bit; + + /** + * This is the lowest version of GLX that "requires" this extension. + * For example, GLX 1.3 requires SGIX_fbconfig, SGIX_pbuffer, and + * SGI_make_current_read. If the extension is not required by any known + * version of GLX, use 0, 0. + */ + unsigned char version_major; + unsigned char version_minor; + + /** + * Is driver support forced by the ABI? + */ + unsigned char driver_support; +}; + +static const struct extension_info known_glx_extensions[] = { +/* GLX_ARB_get_proc_address is implemented on the client. */ + { GLX(ARB_multisample), VER(1,4), Y, }, + + { GLX(EXT_import_context), VER(0,0), Y, }, + { GLX(EXT_texture_from_pixmap), VER(0,0), Y, }, + { GLX(EXT_visual_info), VER(0,0), Y, }, + { GLX(EXT_visual_rating), VER(0,0), Y, }, + + { GLX(MESA_copy_sub_buffer), VER(0,0), N, }, + { GLX(OML_swap_method), VER(0,0), Y, }, + { GLX(SGI_make_current_read), VER(1,3), N, }, + { GLX(SGI_swap_control), VER(0,0), N, }, + { GLX(SGIS_multisample), VER(0,0), Y, }, + { GLX(SGIX_fbconfig), VER(1,3), Y, }, + { GLX(SGIX_pbuffer), VER(1,3), N, }, + { GLX(SGIX_visual_select_group), VER(0,0), Y, }, + { NULL } +}; + + +/** + * Create a GLX extension string for a set of enable bits. + * + * Creates a GLX extension string for the set of bit in \c enable_bits. This + * string is then stored in \c buffer if buffer is not \c NULL. This allows + * two-pass operation. On the first pass the caller passes \c NULL for + * \c buffer, and the function determines how much space is required to store + * the extension string. The caller allocates the buffer and calls the + * function again. + * + * \param enable_bits Bits representing the enabled extensions. + * \param buffer Buffer to store the extension string. May be \c NULL. + * + * \return + * The number of characters in \c buffer that were written to. If \c buffer + * is \c NULL, this is the size of buffer that must be allocated by the + * caller. + */ +int +__glXGetExtensionString(const unsigned char *enable_bits, char *buffer) +{ + unsigned i; + int length = 0; + + + for (i = 0; known_glx_extensions[i].name != NULL; i++) { + const unsigned bit = known_glx_extensions[i].bit; + const size_t len = known_glx_extensions[i].name_len; + + if (EXT_ENABLED(bit, enable_bits)) { + if (buffer != NULL) { + (void) memcpy(& buffer[length], known_glx_extensions[i].name, + len); + + buffer[length + len + 0] = ' '; + buffer[length + len + 1] = '\0'; + } + + length += len + 1; + } + } + + return length + 1; +} + + +void +__glXEnableExtension(unsigned char *enable_bits, const char *ext) +{ + const size_t ext_name_len = strlen(ext); + unsigned i; + + + for (i = 0; known_glx_extensions[i].name != NULL; i++) { + if ((ext_name_len == known_glx_extensions[i].name_len) + && (memcmp(ext, known_glx_extensions[i].name, ext_name_len) == 0)) { + SET_BIT(enable_bits, known_glx_extensions[i].bit); + break; + } + } +} + + +void +__glXInitExtensionEnableBits(unsigned char *enable_bits) +{ + unsigned i; + + + (void) memset(enable_bits, 0, __GLX_EXT_BYTES); + + for (i = 0; known_glx_extensions[i].name != NULL; i++) { + if (known_glx_extensions[i].driver_support) { + SET_BIT(enable_bits, known_glx_extensions[i].bit); + } + } +} diff --git a/GL/glx/extension_string.h b/GL/glx/extension_string.h new file mode 100644 index 000000000..98e91bc18 --- /dev/null +++ b/GL/glx/extension_string.h @@ -0,0 +1,63 @@ +/* + * (C) Copyright IBM Corporation 2002-2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file extension_string.h + * Routines to manage the GLX extension string and GLX version for AIGLX + * drivers. This code is loosely based on src/glx/x11/glxextensions.c from + * Mesa. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#ifndef GLX_EXTENSION_STRING_H +#define GLX_EXTENSION_STRING_H + +enum { +/* GLX_ARB_get_proc_address is implemented on the client. */ + ARB_multisample_bit = 0, + EXT_import_context_bit, + EXT_texture_from_pixmap_bit, + EXT_visual_info_bit, + EXT_visual_rating_bit, + MESA_copy_sub_buffer_bit, + OML_swap_method_bit, + SGI_make_current_read_bit, + SGI_swap_control_bit, + SGI_video_sync_bit, + SGIS_multisample_bit, + SGIX_fbconfig_bit, + SGIX_pbuffer_bit, + SGIX_visual_select_group_bit, + __NUM_GLX_EXTS, +}; + +#define __GLX_EXT_BYTES ((__NUM_GLX_EXTS + 7) / 8) + +extern int __glXGetExtensionString(const unsigned char *enable_bits, + char *buffer); +extern void __glXEnableExtension(unsigned char *enable_bits, const char *ext); +extern void __glXInitExtensionEnableBits(unsigned char *enable_bits); + +#endif /* GLX_EXTENSION_STRING_H */ diff --git a/GL/glx/g_disptab.c b/GL/glx/g_disptab.c deleted file mode 100644 index 8e336268d..000000000 --- a/GL/glx/g_disptab.c +++ /dev/null @@ -1,840 +0,0 @@ -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: This software was created using the -** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has -** not been independently verified as being compliant with the OpenGL(R) -** version 1.2.1 Specification. -*/ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "glxserver.h" -#include "glxext.h" -#include "g_disptab.h" -#include "indirect_dispatch.h" - -__GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE] = { - __glXNoSuchSingleOpcode, - __glXRender, - __glXRenderLarge, - __glXCreateContext, - __glXDestroyContext, - __glXMakeCurrent, - __glXIsDirect, - __glXQueryVersion, - __glXWaitGL, /* 0x08 */ - __glXWaitX, - __glXCopyContext, - __glXSwapBuffers, - __glXUseXFont, - __glXCreateGLXPixmap, - __glXGetVisualConfigs, - __glXDestroyGLXPixmap, - __glXVendorPrivate, /* 0x10 */ - __glXVendorPrivateWithReply, - __glXQueryExtensionsString, - __glXQueryServerString, - __glXClientInfo, - __glXGetFBConfigs, - __glXCreatePixmap, - __glXDestroyPixmap, - __glXCreateNewContext, /* 0x18 */ - __glXQueryContext, - __glXMakeContextCurrent, - __glXCreatePbuffer, - __glXDestroyPbuffer, - __glXGetDrawableAttributes, - __glXChangeDrawableAttributes, - __glXCreateWindow, - __glXDestroyWindow, /* 0x20 */ - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXDisp_NewList, - __glXDisp_EndList, - __glXDisp_DeleteLists, - __glXDisp_GenLists, - __glXDisp_FeedbackBuffer, - __glXDisp_SelectBuffer, - __glXDisp_RenderMode, - __glXDisp_Finish, - __glXDisp_PixelStoref, - __glXDisp_PixelStorei, - __glXDisp_ReadPixels, - __glXDisp_GetBooleanv, - __glXDisp_GetClipPlane, - __glXDisp_GetDoublev, - __glXDisp_GetError, - __glXDisp_GetFloatv, - __glXDisp_GetIntegerv, - __glXDisp_GetLightfv, - __glXDisp_GetLightiv, - __glXDisp_GetMapdv, - __glXDisp_GetMapfv, - __glXDisp_GetMapiv, - __glXDisp_GetMaterialfv, - __glXDisp_GetMaterialiv, - __glXDisp_GetPixelMapfv, - __glXDisp_GetPixelMapuiv, - __glXDisp_GetPixelMapusv, - __glXDisp_GetPolygonStipple, - __glXDisp_GetString, - __glXDisp_GetTexEnvfv, - __glXDisp_GetTexEnviv, - __glXDisp_GetTexGendv, - __glXDisp_GetTexGenfv, - __glXDisp_GetTexGeniv, - __glXDisp_GetTexImage, - __glXDisp_GetTexParameterfv, - __glXDisp_GetTexParameteriv, - __glXDisp_GetTexLevelParameterfv, - __glXDisp_GetTexLevelParameteriv, - __glXDisp_IsEnabled, - __glXDisp_IsList, - __glXDisp_Flush, - __glXDisp_AreTexturesResident, - __glXDisp_DeleteTextures, - __glXDisp_GenTextures, - __glXDisp_IsTexture, - __glXDisp_GetColorTable, - __glXDisp_GetColorTableParameterfv, - __glXDisp_GetColorTableParameteriv, - __glXDisp_GetConvolutionFilter, - __glXDisp_GetConvolutionParameterfv, - __glXDisp_GetConvolutionParameteriv, - __glXDisp_GetSeparableFilter, - __glXDisp_GetHistogram, - __glXDisp_GetHistogramParameterfv, - __glXDisp_GetHistogramParameteriv, - __glXDisp_GetMinmax, - __glXDisp_GetMinmaxParameterfv, - __glXDisp_GetMinmaxParameteriv, -}; - -__GLXdispatchRenderProcPtr __glXRenderTable[] = { - __glXNoSuchRenderOpcode, - __glXDisp_CallList, - __glXDisp_CallLists, - __glXDisp_ListBase, - __glXDisp_Begin, - __glXDisp_Bitmap, - __glXDisp_Color3bv, - __glXDisp_Color3dv, - __glXDisp_Color3fv, - __glXDisp_Color3iv, - __glXDisp_Color3sv, - __glXDisp_Color3ubv, - __glXDisp_Color3uiv, - __glXDisp_Color3usv, - __glXDisp_Color4bv, - __glXDisp_Color4dv, - __glXDisp_Color4fv, - __glXDisp_Color4iv, - __glXDisp_Color4sv, - __glXDisp_Color4ubv, - __glXDisp_Color4uiv, - __glXDisp_Color4usv, - __glXDisp_EdgeFlagv, - __glXDisp_End, - __glXDisp_Indexdv, - __glXDisp_Indexfv, - __glXDisp_Indexiv, - __glXDisp_Indexsv, - __glXDisp_Normal3bv, - __glXDisp_Normal3dv, - __glXDisp_Normal3fv, - __glXDisp_Normal3iv, - __glXDisp_Normal3sv, - __glXDisp_RasterPos2dv, - __glXDisp_RasterPos2fv, - __glXDisp_RasterPos2iv, - __glXDisp_RasterPos2sv, - __glXDisp_RasterPos3dv, - __glXDisp_RasterPos3fv, - __glXDisp_RasterPos3iv, - __glXDisp_RasterPos3sv, - __glXDisp_RasterPos4dv, - __glXDisp_RasterPos4fv, - __glXDisp_RasterPos4iv, - __glXDisp_RasterPos4sv, - __glXDisp_Rectdv, - __glXDisp_Rectfv, - __glXDisp_Rectiv, - __glXDisp_Rectsv, - __glXDisp_TexCoord1dv, - __glXDisp_TexCoord1fv, - __glXDisp_TexCoord1iv, - __glXDisp_TexCoord1sv, - __glXDisp_TexCoord2dv, - __glXDisp_TexCoord2fv, - __glXDisp_TexCoord2iv, - __glXDisp_TexCoord2sv, - __glXDisp_TexCoord3dv, - __glXDisp_TexCoord3fv, - __glXDisp_TexCoord3iv, - __glXDisp_TexCoord3sv, - __glXDisp_TexCoord4dv, - __glXDisp_TexCoord4fv, - __glXDisp_TexCoord4iv, - __glXDisp_TexCoord4sv, - __glXDisp_Vertex2dv, - __glXDisp_Vertex2fv, - __glXDisp_Vertex2iv, - __glXDisp_Vertex2sv, - __glXDisp_Vertex3dv, - __glXDisp_Vertex3fv, - __glXDisp_Vertex3iv, - __glXDisp_Vertex3sv, - __glXDisp_Vertex4dv, - __glXDisp_Vertex4fv, - __glXDisp_Vertex4iv, - __glXDisp_Vertex4sv, - __glXDisp_ClipPlane, - __glXDisp_ColorMaterial, - __glXDisp_CullFace, - __glXDisp_Fogf, - __glXDisp_Fogfv, - __glXDisp_Fogi, - __glXDisp_Fogiv, - __glXDisp_FrontFace, - __glXDisp_Hint, - __glXDisp_Lightf, - __glXDisp_Lightfv, - __glXDisp_Lighti, - __glXDisp_Lightiv, - __glXDisp_LightModelf, - __glXDisp_LightModelfv, - __glXDisp_LightModeli, - __glXDisp_LightModeliv, - __glXDisp_LineStipple, - __glXDisp_LineWidth, - __glXDisp_Materialf, - __glXDisp_Materialfv, - __glXDisp_Materiali, - __glXDisp_Materialiv, - __glXDisp_PointSize, - __glXDisp_PolygonMode, - __glXDisp_PolygonStipple, - __glXDisp_Scissor, - __glXDisp_ShadeModel, - __glXDisp_TexParameterf, - __glXDisp_TexParameterfv, - __glXDisp_TexParameteri, - __glXDisp_TexParameteriv, - __glXDisp_TexImage1D, - __glXDisp_TexImage2D, - __glXDisp_TexEnvf, - __glXDisp_TexEnvfv, - __glXDisp_TexEnvi, - __glXDisp_TexEnviv, - __glXDisp_TexGend, - __glXDisp_TexGendv, - __glXDisp_TexGenf, - __glXDisp_TexGenfv, - __glXDisp_TexGeni, - __glXDisp_TexGeniv, - __glXDisp_InitNames, - __glXDisp_LoadName, - __glXDisp_PassThrough, - __glXDisp_PopName, - __glXDisp_PushName, - __glXDisp_DrawBuffer, - __glXDisp_Clear, - __glXDisp_ClearAccum, - __glXDisp_ClearIndex, - __glXDisp_ClearColor, - __glXDisp_ClearStencil, - __glXDisp_ClearDepth, - __glXDisp_StencilMask, - __glXDisp_ColorMask, - __glXDisp_DepthMask, - __glXDisp_IndexMask, - __glXDisp_Accum, - __glXDisp_Disable, - __glXDisp_Enable, - __glXNoSuchRenderOpcode, - __glXDisp_PopAttrib, - __glXDisp_PushAttrib, - __glXDisp_Map1d, - __glXDisp_Map1f, - __glXDisp_Map2d, - __glXDisp_Map2f, - __glXDisp_MapGrid1d, - __glXDisp_MapGrid1f, - __glXDisp_MapGrid2d, - __glXDisp_MapGrid2f, - __glXDisp_EvalCoord1dv, - __glXDisp_EvalCoord1fv, - __glXDisp_EvalCoord2dv, - __glXDisp_EvalCoord2fv, - __glXDisp_EvalMesh1, - __glXDisp_EvalPoint1, - __glXDisp_EvalMesh2, - __glXDisp_EvalPoint2, - __glXDisp_AlphaFunc, - __glXDisp_BlendFunc, - __glXDisp_LogicOp, - __glXDisp_StencilFunc, - __glXDisp_StencilOp, - __glXDisp_DepthFunc, - __glXDisp_PixelZoom, - __glXDisp_PixelTransferf, - __glXDisp_PixelTransferi, - __glXDisp_PixelMapfv, - __glXDisp_PixelMapuiv, - __glXDisp_PixelMapusv, - __glXDisp_ReadBuffer, - __glXDisp_CopyPixels, - __glXDisp_DrawPixels, - __glXDisp_DepthRange, - __glXDisp_Frustum, - __glXDisp_LoadIdentity, - __glXDisp_LoadMatrixf, - __glXDisp_LoadMatrixd, - __glXDisp_MatrixMode, - __glXDisp_MultMatrixf, - __glXDisp_MultMatrixd, - __glXDisp_Ortho, - __glXDisp_PopMatrix, - __glXDisp_PushMatrix, - __glXDisp_Rotated, - __glXDisp_Rotatef, - __glXDisp_Scaled, - __glXDisp_Scalef, - __glXDisp_Translated, - __glXDisp_Translatef, - __glXDisp_Viewport, - __glXDisp_PolygonOffset, - __glXDisp_DrawArrays, - __glXDisp_Indexubv, - __glXDisp_ColorSubTable, - __glXDisp_CopyColorSubTable, - __glXDisp_ActiveTextureARB, - __glXDisp_MultiTexCoord1dvARB, - __glXDisp_MultiTexCoord1fvARB, - __glXDisp_MultiTexCoord1ivARB, - __glXDisp_MultiTexCoord1svARB, - __glXDisp_MultiTexCoord2dvARB, - __glXDisp_MultiTexCoord2fvARB, - __glXDisp_MultiTexCoord2ivARB, - __glXDisp_MultiTexCoord2svARB, - __glXDisp_MultiTexCoord3dvARB, - __glXDisp_MultiTexCoord3fvARB, - __glXDisp_MultiTexCoord3ivARB, - __glXDisp_MultiTexCoord3svARB, - __glXDisp_MultiTexCoord4dvARB, - __glXDisp_MultiTexCoord4fvARB, - __glXDisp_MultiTexCoord4ivARB, - __glXDisp_MultiTexCoord4svARB, /* 213 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 220 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDisp_SampleCoverageARB, -#ifndef MISSING_GL_EXTS - __glXDisp_WindowPos3fvMESA /* 230 */ -#else - __glXNoSuchRenderOpcode -#endif -}; - -__GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE] = { - __glXNoSuchSingleOpcode, - __glXSwapRender, - __glXSwapRenderLarge, - __glXSwapCreateContext, - __glXSwapDestroyContext, - __glXSwapMakeCurrent, - __glXSwapIsDirect, - __glXSwapQueryVersion, - __glXSwapWaitGL, /* 0x08 */ - __glXSwapWaitX, - __glXSwapCopyContext, - __glXSwapSwapBuffers, - __glXSwapUseXFont, - __glXSwapCreateGLXPixmap, - __glXSwapGetVisualConfigs, - __glXSwapDestroyGLXPixmap, - __glXSwapVendorPrivate, /* 0x10 */ - __glXSwapVendorPrivateWithReply, - __glXSwapQueryExtensionsString, - __glXSwapQueryServerString, - __glXSwapClientInfo, - __glXSwapGetFBConfigs, - __glXSwapCreatePixmap, - __glXSwapDestroyPixmap, - __glXSwapCreateNewContext, /* 0x18 */ - __glXSwapQueryContext, - __glXSwapMakeContextCurrent, - __glXSwapCreatePbuffer, - __glXSwapDestroyPbuffer, - __glXSwapGetDrawableAttributes, - __glXSwapChangeDrawableAttributes, - __glXSwapCreateWindow, - __glXSwapDestroyWindow, /* 0x20 */ - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXDispSwap_NewList, - __glXDispSwap_EndList, - __glXDispSwap_DeleteLists, - __glXDispSwap_GenLists, - __glXDispSwap_FeedbackBuffer, - __glXDispSwap_SelectBuffer, - __glXDispSwap_RenderMode, - __glXDispSwap_Finish, - __glXDispSwap_PixelStoref, - __glXDispSwap_PixelStorei, - __glXDispSwap_ReadPixels, - __glXDispSwap_GetBooleanv, - __glXDispSwap_GetClipPlane, - __glXDispSwap_GetDoublev, - __glXDispSwap_GetError, - __glXDispSwap_GetFloatv, - __glXDispSwap_GetIntegerv, - __glXDispSwap_GetLightfv, - __glXDispSwap_GetLightiv, - __glXDispSwap_GetMapdv, - __glXDispSwap_GetMapfv, - __glXDispSwap_GetMapiv, - __glXDispSwap_GetMaterialfv, - __glXDispSwap_GetMaterialiv, - __glXDispSwap_GetPixelMapfv, - __glXDispSwap_GetPixelMapuiv, - __glXDispSwap_GetPixelMapusv, - __glXDispSwap_GetPolygonStipple, - __glXDispSwap_GetString, - __glXDispSwap_GetTexEnvfv, - __glXDispSwap_GetTexEnviv, - __glXDispSwap_GetTexGendv, - __glXDispSwap_GetTexGenfv, - __glXDispSwap_GetTexGeniv, - __glXDispSwap_GetTexImage, - __glXDispSwap_GetTexParameterfv, - __glXDispSwap_GetTexParameteriv, - __glXDispSwap_GetTexLevelParameterfv, - __glXDispSwap_GetTexLevelParameteriv, - __glXDispSwap_IsEnabled, - __glXDispSwap_IsList, - __glXDispSwap_Flush, - __glXDispSwap_AreTexturesResident, - __glXDispSwap_DeleteTextures, - __glXDispSwap_GenTextures, - __glXDispSwap_IsTexture, - __glXDispSwap_GetColorTable, - __glXDispSwap_GetColorTableParameterfv, - __glXDispSwap_GetColorTableParameteriv, - __glXDispSwap_GetConvolutionFilter, - __glXDispSwap_GetConvolutionParameterfv, - __glXDispSwap_GetConvolutionParameteriv, - __glXDispSwap_GetSeparableFilter, - __glXDispSwap_GetHistogram, - __glXDispSwap_GetHistogramParameterfv, - __glXDispSwap_GetHistogramParameteriv, - __glXDispSwap_GetMinmax, - __glXDispSwap_GetMinmaxParameterfv, - __glXDispSwap_GetMinmaxParameteriv, -}; - -__GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = { - __glXNoSuchRenderOpcode, - __glXDispSwap_CallList, - __glXDispSwap_CallLists, - __glXDispSwap_ListBase, - __glXDispSwap_Begin, - __glXDispSwap_Bitmap, - __glXDispSwap_Color3bv, - __glXDispSwap_Color3dv, - __glXDispSwap_Color3fv, - __glXDispSwap_Color3iv, - __glXDispSwap_Color3sv, - __glXDispSwap_Color3ubv, - __glXDispSwap_Color3uiv, - __glXDispSwap_Color3usv, - __glXDispSwap_Color4bv, - __glXDispSwap_Color4dv, - __glXDispSwap_Color4fv, - __glXDispSwap_Color4iv, - __glXDispSwap_Color4sv, - __glXDispSwap_Color4ubv, - __glXDispSwap_Color4uiv, - __glXDispSwap_Color4usv, - __glXDispSwap_EdgeFlagv, - __glXDispSwap_End, - __glXDispSwap_Indexdv, - __glXDispSwap_Indexfv, - __glXDispSwap_Indexiv, - __glXDispSwap_Indexsv, - __glXDispSwap_Normal3bv, - __glXDispSwap_Normal3dv, - __glXDispSwap_Normal3fv, - __glXDispSwap_Normal3iv, - __glXDispSwap_Normal3sv, - __glXDispSwap_RasterPos2dv, - __glXDispSwap_RasterPos2fv, - __glXDispSwap_RasterPos2iv, - __glXDispSwap_RasterPos2sv, - __glXDispSwap_RasterPos3dv, - __glXDispSwap_RasterPos3fv, - __glXDispSwap_RasterPos3iv, - __glXDispSwap_RasterPos3sv, - __glXDispSwap_RasterPos4dv, - __glXDispSwap_RasterPos4fv, - __glXDispSwap_RasterPos4iv, - __glXDispSwap_RasterPos4sv, - __glXDispSwap_Rectdv, - __glXDispSwap_Rectfv, - __glXDispSwap_Rectiv, - __glXDispSwap_Rectsv, - __glXDispSwap_TexCoord1dv, - __glXDispSwap_TexCoord1fv, - __glXDispSwap_TexCoord1iv, - __glXDispSwap_TexCoord1sv, - __glXDispSwap_TexCoord2dv, - __glXDispSwap_TexCoord2fv, - __glXDispSwap_TexCoord2iv, - __glXDispSwap_TexCoord2sv, - __glXDispSwap_TexCoord3dv, - __glXDispSwap_TexCoord3fv, - __glXDispSwap_TexCoord3iv, - __glXDispSwap_TexCoord3sv, - __glXDispSwap_TexCoord4dv, - __glXDispSwap_TexCoord4fv, - __glXDispSwap_TexCoord4iv, - __glXDispSwap_TexCoord4sv, - __glXDispSwap_Vertex2dv, - __glXDispSwap_Vertex2fv, - __glXDispSwap_Vertex2iv, - __glXDispSwap_Vertex2sv, - __glXDispSwap_Vertex3dv, - __glXDispSwap_Vertex3fv, - __glXDispSwap_Vertex3iv, - __glXDispSwap_Vertex3sv, - __glXDispSwap_Vertex4dv, - __glXDispSwap_Vertex4fv, - __glXDispSwap_Vertex4iv, - __glXDispSwap_Vertex4sv, - __glXDispSwap_ClipPlane, - __glXDispSwap_ColorMaterial, - __glXDispSwap_CullFace, - __glXDispSwap_Fogf, - __glXDispSwap_Fogfv, - __glXDispSwap_Fogi, - __glXDispSwap_Fogiv, - __glXDispSwap_FrontFace, - __glXDispSwap_Hint, - __glXDispSwap_Lightf, - __glXDispSwap_Lightfv, - __glXDispSwap_Lighti, - __glXDispSwap_Lightiv, - __glXDispSwap_LightModelf, - __glXDispSwap_LightModelfv, - __glXDispSwap_LightModeli, - __glXDispSwap_LightModeliv, - __glXDispSwap_LineStipple, - __glXDispSwap_LineWidth, - __glXDispSwap_Materialf, - __glXDispSwap_Materialfv, - __glXDispSwap_Materiali, - __glXDispSwap_Materialiv, - __glXDispSwap_PointSize, - __glXDispSwap_PolygonMode, - __glXDispSwap_PolygonStipple, - __glXDispSwap_Scissor, - __glXDispSwap_ShadeModel, - __glXDispSwap_TexParameterf, - __glXDispSwap_TexParameterfv, - __glXDispSwap_TexParameteri, - __glXDispSwap_TexParameteriv, - __glXDispSwap_TexImage1D, - __glXDispSwap_TexImage2D, - __glXDispSwap_TexEnvf, - __glXDispSwap_TexEnvfv, - __glXDispSwap_TexEnvi, - __glXDispSwap_TexEnviv, - __glXDispSwap_TexGend, - __glXDispSwap_TexGendv, - __glXDispSwap_TexGenf, - __glXDispSwap_TexGenfv, - __glXDispSwap_TexGeni, - __glXDispSwap_TexGeniv, - __glXDispSwap_InitNames, - __glXDispSwap_LoadName, - __glXDispSwap_PassThrough, - __glXDispSwap_PopName, - __glXDispSwap_PushName, - __glXDispSwap_DrawBuffer, - __glXDispSwap_Clear, - __glXDispSwap_ClearAccum, - __glXDispSwap_ClearIndex, - __glXDispSwap_ClearColor, - __glXDispSwap_ClearStencil, - __glXDispSwap_ClearDepth, - __glXDispSwap_StencilMask, - __glXDispSwap_ColorMask, - __glXDispSwap_DepthMask, - __glXDispSwap_IndexMask, - __glXDispSwap_Accum, - __glXDispSwap_Disable, - __glXDispSwap_Enable, - __glXNoSuchRenderOpcode, - __glXDispSwap_PopAttrib, - __glXDispSwap_PushAttrib, - __glXDispSwap_Map1d, - __glXDispSwap_Map1f, - __glXDispSwap_Map2d, - __glXDispSwap_Map2f, - __glXDispSwap_MapGrid1d, - __glXDispSwap_MapGrid1f, - __glXDispSwap_MapGrid2d, - __glXDispSwap_MapGrid2f, - __glXDispSwap_EvalCoord1dv, - __glXDispSwap_EvalCoord1fv, - __glXDispSwap_EvalCoord2dv, - __glXDispSwap_EvalCoord2fv, - __glXDispSwap_EvalMesh1, - __glXDispSwap_EvalPoint1, - __glXDispSwap_EvalMesh2, - __glXDispSwap_EvalPoint2, - __glXDispSwap_AlphaFunc, - __glXDispSwap_BlendFunc, - __glXDispSwap_LogicOp, - __glXDispSwap_StencilFunc, - __glXDispSwap_StencilOp, - __glXDispSwap_DepthFunc, - __glXDispSwap_PixelZoom, - __glXDispSwap_PixelTransferf, - __glXDispSwap_PixelTransferi, - __glXDispSwap_PixelMapfv, - __glXDispSwap_PixelMapuiv, - __glXDispSwap_PixelMapusv, - __glXDispSwap_ReadBuffer, - __glXDispSwap_CopyPixels, - __glXDispSwap_DrawPixels, - __glXDispSwap_DepthRange, - __glXDispSwap_Frustum, - __glXDispSwap_LoadIdentity, - __glXDispSwap_LoadMatrixf, - __glXDispSwap_LoadMatrixd, - __glXDispSwap_MatrixMode, - __glXDispSwap_MultMatrixf, - __glXDispSwap_MultMatrixd, - __glXDispSwap_Ortho, - __glXDispSwap_PopMatrix, - __glXDispSwap_PushMatrix, - __glXDispSwap_Rotated, - __glXDispSwap_Rotatef, - __glXDispSwap_Scaled, - __glXDispSwap_Scalef, - __glXDispSwap_Translated, - __glXDispSwap_Translatef, - __glXDispSwap_Viewport, - __glXDispSwap_PolygonOffset, - __glXDispSwap_DrawArrays, - __glXDispSwap_Indexubv, - __glXDispSwap_ColorSubTable, - __glXDispSwap_CopyColorSubTable, - __glXDispSwap_ActiveTextureARB, - __glXDispSwap_MultiTexCoord1dvARB, - __glXDispSwap_MultiTexCoord1fvARB, - __glXDispSwap_MultiTexCoord1ivARB, - __glXDispSwap_MultiTexCoord1svARB, - __glXDispSwap_MultiTexCoord2dvARB, - __glXDispSwap_MultiTexCoord2fvARB, - __glXDispSwap_MultiTexCoord2ivARB, - __glXDispSwap_MultiTexCoord2svARB, - __glXDispSwap_MultiTexCoord3dvARB, - __glXDispSwap_MultiTexCoord3fvARB, - __glXDispSwap_MultiTexCoord3ivARB, - __glXDispSwap_MultiTexCoord3svARB, - __glXDispSwap_MultiTexCoord4dvARB, - __glXDispSwap_MultiTexCoord4fvARB, - __glXDispSwap_MultiTexCoord4ivARB, - __glXDispSwap_MultiTexCoord4svARB, /* 213 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 220 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDispSwap_SampleCoverageARB, -#ifndef MISSING_GL_EXTS - __glXDispSwap_WindowPos3fvMESA /* 230 */ -#else - __glXNoSuchRenderOpcode -#endif -}; diff --git a/GL/glx/g_disptab.h b/GL/glx/g_disptab.h index 4a1c5e975..f9a09ccd6 100644 --- a/GL/glx/g_disptab.h +++ b/GL/glx/g_disptab.h @@ -34,102 +34,20 @@ ** version 1.2.1 Specification. */ -extern int __glXRender(__GLXclientState*, GLbyte*); -extern int __glXRenderLarge(__GLXclientState*, GLbyte*); -extern int __glXCreateContext(__GLXclientState*, GLbyte*); -extern int __glXDestroyContext(__GLXclientState*, GLbyte*); -extern int __glXMakeCurrent(__GLXclientState*, GLbyte*); -extern int __glXIsDirect(__GLXclientState*, GLbyte*); -extern int __glXQueryVersion(__GLXclientState*, GLbyte*); -extern int __glXWaitGL(__GLXclientState*, GLbyte*); -extern int __glXWaitX(__GLXclientState*, GLbyte*); -extern int __glXCopyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapBuffers(__GLXclientState*, GLbyte*); -extern int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc); -extern int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXUseXFont(__GLXclientState*, GLbyte*); -extern int __glXCreateGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXGetVisualConfigs(__GLXclientState*, GLbyte*); -extern int __glXDestroyGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXVendorPrivate(__GLXclientState*, GLbyte*); -extern int __glXVendorPrivateWithReply(__GLXclientState*, GLbyte*); -extern int __glXQueryExtensionsString(__GLXclientState*, GLbyte*); -extern int __glXQueryServerString(__GLXclientState*, GLbyte*); -extern int __glXClientInfo(__GLXclientState*, GLbyte*); -extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXGetFBConfigs(__GLXclientState*, GLbyte*); -extern int __glXCreatePixmap(__GLXclientState*, GLbyte*); -extern int __glXDestroyPixmap(__GLXclientState*, GLbyte*); -extern int __glXCreateNewContext(__GLXclientState*, GLbyte*); -extern int __glXQueryContext(__GLXclientState*, GLbyte*); -extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXCreatePbuffer(__GLXclientState*, GLbyte*); -extern int __glXDestroyPbuffer(__GLXclientState*, GLbyte*); -extern int __glXGetDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXChangeDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXCreateWindow(__GLXclientState*, GLbyte*); -extern int __glXDestroyWindow(__GLXclientState*, GLbyte*); +extern int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapRender(__GLXclientState*, GLbyte*); -extern int __glXSwapRenderLarge(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateContext(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapIsDirect(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryVersion(__GLXclientState*, GLbyte*); -extern int __glXSwapWaitGL(__GLXclientState*, GLbyte*); -extern int __glXSwapWaitX(__GLXclientState*, GLbyte*); -extern int __glXSwapCopyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapSwapBuffers(__GLXclientState*, GLbyte*); -extern int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapUseXFont(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapGetVisualConfigs(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapVendorPrivate(__GLXclientState*, GLbyte*); -extern int __glXSwapVendorPrivateWithReply(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryExtensionsString(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryServerString(__GLXclientState*, GLbyte*); -extern int __glXSwapClientInfo(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapGetFBConfigs(__GLXclientState*, GLbyte*); -extern int __glXSwapCreatePixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateNewContext(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryContext(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapCreatePbuffer(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyPbuffer(__GLXclientState*, GLbyte*); -extern int __glXSwapGetDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXSwapChangeDrawableAttributes(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateWindow(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyWindow(__GLXclientState*, GLbyte*); - - -#define __GLX_MIN_GLXCMD_OPCODE 1 -#define __GLX_MAX_GLXCMD_OPCODE 20 -#define __GLX_MIN_RENDER_OPCODE 1 -/*#define __GLX_MAX_RENDER_OPCODE 213*/ -#define __GLX_MAX_RENDER_OPCODE 230 -#define __GLX_MIN_SINGLE_OPCODE 1 -#define __GLX_MAX_SINGLE_OPCODE 159 -#define __GLX_SINGLE_TABLE_SIZE 160 -/*#define __GLX_RENDER_TABLE_SIZE 214*/ -#define __GLX_RENDER_TABLE_SIZE 231 -extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE]; -extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE]; -extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE]; -extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE]; - -/* Copied from mesa src/glx/x11/glxcmds.c - * - * Apparently there's no standardized opcode for this extension. - */ -#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */ +extern int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXDispSwap_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); #endif /* _GLX_g_disptab_h_ */ diff --git a/GL/glx/g_disptab_EXT.c b/GL/glx/g_disptab_EXT.c deleted file mode 100644 index 087fb2472..000000000 --- a/GL/glx/g_disptab_EXT.c +++ /dev/null @@ -1,4656 +0,0 @@ -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: This software was created using the -** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has -** not been independently verified as being compliant with the OpenGL(R) -** version 1.2.1 Specification. -*/ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "glxserver.h" -#include "glxext.h" -#include "g_disptab_EXT.h" -#include "indirect_dispatch.h" - -__GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - __glXDisp_ColorTable, /* 2053 */ - __glXDisp_ColorTableParameterfv, /* 2054 */ - __glXDisp_ColorTableParameteriv, - __glXDisp_CopyColorTable, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2060 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#ifndef MISSING_GL_EXTS - __glXDisp_PointParameterfEXT, /* 2065 */ - __glXDisp_PointParameterfvEXT, /* 2066 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2070 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDisp_BlendColor, /* 4096 */ - __glXDisp_BlendEquation, /* 4097 */ - __glXNoSuchRenderOpcode, /* 4098 */ - __glXDisp_TexSubImage1D, /* 4099 */ - __glXDisp_TexSubImage2D, /* 4100 */ - __glXDisp_ConvolutionFilter1D, - __glXDisp_ConvolutionFilter2D, - __glXDisp_ConvolutionParameterf, - __glXDisp_ConvolutionParameterfv, - __glXDisp_ConvolutionParameteri, - __glXDisp_ConvolutionParameteriv, - __glXDisp_CopyConvolutionFilter1D, - __glXDisp_CopyConvolutionFilter2D, - __glXDisp_SeparableFilter2D, - __glXDisp_Histogram, /* 4110 */ - __glXDisp_Minmax, - __glXDisp_ResetHistogram, - __glXDisp_ResetMinmax, - __glXDisp_TexImage3D, - __glXDisp_TexSubImage3D, - __glXDisp_DrawArrays, - __glXDisp_BindTexture, - __glXDisp_PrioritizeTextures, - __glXDisp_CopyTexImage1D, - __glXDisp_CopyTexImage2D, /* 4120 */ - __glXDisp_CopyTexSubImage1D, /* 4121 */ - __glXDisp_CopyTexSubImage2D, /* 4122 */ - __glXDisp_CopyTexSubImage3D, /* 4123 */ -#ifndef MISSING_GL_EXTS - __glXDisp_FogCoordfvEXT, /* 4124 */ - __glXDisp_FogCoorddvEXT, /* 4125 */ - __glXDisp_SecondaryColor3bvEXT, /* 4126 */ - __glXDisp_SecondaryColor3svEXT, /* 4127 */ - __glXDisp_SecondaryColor3ivEXT, /* 4128 */ - __glXDisp_SecondaryColor3fvEXT, /* 4129 */ - __glXDisp_SecondaryColor3dvEXT, /* 4130 */ - __glXDisp_SecondaryColor3ubvEXT, /* 4131 */ - __glXDisp_SecondaryColor3usvEXT, /* 4132 */ - __glXDisp_SecondaryColor3uivEXT, /* 4133 */ - __glXDisp_BlendFuncSeparateEXT, /* 4134 */ -#else - __glXNoSuchRenderOpcode, /* 4124 */ - __glXNoSuchRenderOpcode, /* 4125 */ - __glXNoSuchRenderOpcode, /* 4126 */ - __glXNoSuchRenderOpcode, /* 4127 */ - __glXNoSuchRenderOpcode, /* 4128 */ - __glXNoSuchRenderOpcode, /* 4129 */ - __glXNoSuchRenderOpcode, /* 4130 */ - __glXNoSuchRenderOpcode, /* 4131 */ - __glXNoSuchRenderOpcode, /* 4132 */ - __glXNoSuchRenderOpcode, /* 4133 */ - __glXNoSuchRenderOpcode, /* 4134 */ -#endif - __glXNoSuchRenderOpcode, /* 4135 */ - __glXNoSuchRenderOpcode, /* 4136 */ - __glXNoSuchRenderOpcode, /* 4137 */ - __glXNoSuchRenderOpcode, /* 4138 */ - __glXNoSuchRenderOpcode, /* 4139 */ - __glXNoSuchRenderOpcode, /* 4140 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4150 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4160 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4170 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4180 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4190 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4200 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4210 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4219 */ -#ifndef MISSING_GL_EXTS - __glXDisp_ActiveStencilFaceEXT, /* 4220 */ - __glXDisp_PointParameteriNV, /* 4221 */ - __glXDisp_PointParameterivNV, /* 4222 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - - __glXDisp_BindRenderbufferEXT, /* 4316 */ - __glXDisp_DeleteRenderbuffersEXT, /* 4317 */ - __glXDisp_RenderbufferStorageEXT, /* 4318 */ - __glXDisp_BindFramebufferEXT, /* 4319 */ - __glXDisp_DeleteFramebuffersEXT, /* 4320 */ - __glXDisp_FramebufferTexture1DEXT, /* 4321 */ - __glXDisp_FramebufferTexture2DEXT, /* 4322 */ - __glXDisp_FramebufferTexture3DEXT, /* 4323 */ - __glXDisp_FramebufferRenderbufferEXT, /* 4324 */ - __glXDisp_GenerateMipmapEXT /* 4325 */ -}; -__GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = { - __glXDisp_AreTexturesResidentEXT, /* 11 */ - __glXDisp_DeleteTextures, /* 12 */ - __glXDisp_GenTexturesEXT, /* 13 */ - __glXDisp_IsTextureEXT, /* 14 */ -}; - - -__GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - __glXDispSwap_ColorTable, /* 2053 */ - __glXDispSwap_ColorTableParameterfv, /* 2054 */ - __glXDispSwap_ColorTableParameteriv, - __glXDispSwap_CopyColorTable, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2060 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#ifndef MISSING_GL_EXTS - __glXDispSwap_PointParameterfEXT, /* 2065 */ - __glXDispSwap_PointParameterfvEXT, /* 2066 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2070 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDispSwap_BlendColor, - __glXDispSwap_BlendEquation, - __glXNoSuchRenderOpcode, - __glXDispSwap_TexSubImage1D, - __glXDispSwap_TexSubImage2D, - __glXDispSwap_ConvolutionFilter1D, - __glXDispSwap_ConvolutionFilter2D, - __glXDispSwap_ConvolutionParameterf, - __glXDispSwap_ConvolutionParameterfv, - __glXDispSwap_ConvolutionParameteri, - __glXDispSwap_ConvolutionParameteriv, - __glXDispSwap_CopyConvolutionFilter1D, - __glXDispSwap_CopyConvolutionFilter2D, - __glXDispSwap_SeparableFilter2D, - __glXDispSwap_Histogram, - __glXDispSwap_Minmax, - __glXDispSwap_ResetHistogram, - __glXDispSwap_ResetMinmax, - __glXDispSwap_TexImage3D, - __glXDispSwap_TexSubImage3D, - __glXDispSwap_DrawArrays, - __glXDispSwap_BindTexture, - __glXDispSwap_PrioritizeTextures, - __glXDispSwap_CopyTexImage1D, - __glXDispSwap_CopyTexImage2D, /* 4120 */ - __glXDispSwap_CopyTexSubImage1D, /* 4121 */ - __glXDispSwap_CopyTexSubImage2D, /* 4122 */ - __glXDispSwap_CopyTexSubImage3D, /* 4123 */ -#ifndef MISSING_GL_EXTS - __glXDispSwap_FogCoordfvEXT, /* 4124 */ - __glXDispSwap_FogCoorddvEXT, /* 4125 */ - __glXDispSwap_SecondaryColor3bvEXT, /* 4126 */ - __glXDispSwap_SecondaryColor3svEXT, /* 4127 */ - __glXDispSwap_SecondaryColor3ivEXT, /* 4128 */ - __glXDispSwap_SecondaryColor3fvEXT, /* 4129 */ - __glXDispSwap_SecondaryColor3dvEXT, /* 4130 */ - __glXDispSwap_SecondaryColor3ubvEXT, /* 4131 */ - __glXDispSwap_SecondaryColor3usvEXT, /* 4132 */ - __glXDispSwap_SecondaryColor3uivEXT, /* 4133 */ - __glXDisp_BlendFuncSeparateEXT, /* 4134 */ -#else - __glXNoSuchRenderOpcode, /* 4124 */ - __glXNoSuchRenderOpcode, /* 4125 */ - __glXNoSuchRenderOpcode, /* 4126 */ - __glXNoSuchRenderOpcode, /* 4127 */ - __glXNoSuchRenderOpcode, /* 4128 */ - __glXNoSuchRenderOpcode, /* 4129 */ - __glXNoSuchRenderOpcode, /* 4130 */ - __glXNoSuchRenderOpcode, /* 4131 */ - __glXNoSuchRenderOpcode, /* 4132 */ - __glXNoSuchRenderOpcode, /* 4133 */ - __glXNoSuchRenderOpcode, /* 4134 */ -#endif - __glXNoSuchRenderOpcode, /* 4135 */ - __glXNoSuchRenderOpcode, /* 4136 */ - __glXNoSuchRenderOpcode, /* 4137 */ - __glXNoSuchRenderOpcode, /* 4138 */ - __glXNoSuchRenderOpcode, /* 4139 */ - __glXNoSuchRenderOpcode, /* 4140 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4150 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4160 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4170 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4180 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4190 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4200 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4210 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4219 */ -#ifndef MISSING_GL_EXTS - __glXDispSwap_ActiveStencilFaceEXT, /* 4220 */ - __glXDispSwap_PointParameteriNV, /* 4221 */ - __glXDispSwap_PointParameterivNV, /* 4222 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - - __glXDispSwap_BindRenderbufferEXT, /* 4316 */ - __glXDispSwap_DeleteRenderbuffersEXT, /* 4317 */ - __glXDispSwap_RenderbufferStorageEXT, /* 4318 */ - __glXDispSwap_BindFramebufferEXT, /* 4319 */ - __glXDispSwap_DeleteFramebuffersEXT, /* 4320 */ - __glXDispSwap_FramebufferTexture1DEXT, /* 4321 */ - __glXDispSwap_FramebufferTexture2DEXT, /* 4322 */ - __glXDispSwap_FramebufferTexture3DEXT, /* 4323 */ - __glXDispSwap_FramebufferRenderbufferEXT, /* 4324 */ - __glXDispSwap_GenerateMipmapEXT /* 4325 */ -}; -__GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = { - __glXDispSwap_AreTexturesResidentEXT, /* 11 */ - __glXDispSwap_DeleteTextures, /* 12 */ - __glXDispSwap_GenTexturesEXT, /* 13 */ - __glXDispSwap_IsTextureEXT, /* 14 */ -}; - diff --git a/GL/glx/g_disptab_EXT.h b/GL/glx/g_disptab_EXT.h deleted file mode 100644 index 62a7517c4..000000000 --- a/GL/glx/g_disptab_EXT.h +++ /dev/null @@ -1,47 +0,0 @@ -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifndef _GLX_g_disptab_EXT_h_ -#define _GLX_g_disptab_EXT_h_ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: This software was created using the -** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has -** not been independently verified as being compliant with the OpenGL(R) -** version 1.2.1 Specification. -*/ - -#define __GLX_MIN_RENDER_OPCODE_EXT 2053 -#define __GLX_MAX_RENDER_OPCODE_EXT 4325 -#define __GLX_MIN_VENDPRIV_OPCODE_EXT 11 -#define __GLX_MAX_VENDPRIV_OPCODE_EXT 14 -#define __GLX_VENDPRIV_TABLE_SIZE_EXT (__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1) -#define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1) -extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; -extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT]; -extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; -extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT]; -#endif /* _GLX_g_disptab_EXT_h_ */ diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c index f0a6474c1..ccdf3fa00 100644 --- a/GL/glx/glxcmds.c +++ b/GL/glx/glxcmds.c @@ -48,7 +48,6 @@ #include "g_disptab.h" #include <pixmapstr.h> #include <windowstr.h> -#include "g_disptab_EXT.h" #include "glxutil.h" #include "glxext.h" #include "glcontextmodes.h" @@ -57,6 +56,8 @@ #include "glthread.h" #include "dispatch.h" #include "indirect_dispatch.h" +#include "indirect_table.h" +#include "indirect_util.h" /************************************************************************/ @@ -66,18 +67,6 @@ GlxSetRenderTables (struct _glapi_table *table) _glapi_set_dispatch (table); } -static int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); - -static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc); -static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); - /************************************************************************/ @@ -254,7 +243,7 @@ int DoCreateContext(__GLXclientState *cl, GLXContextID gcId, } -int __glXCreateContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; return DoCreateContext( cl, req->context, req->shareList, req->visual, @@ -262,7 +251,7 @@ int __glXCreateContext(__GLXclientState *cl, GLbyte *pc) } -int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; return DoCreateContext( cl, req->context, req->shareList, req->fbconfig, @@ -270,7 +259,7 @@ int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc) } -int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; @@ -281,7 +270,7 @@ int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) /* ** Destroy a GL context as an X resource. */ -int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; @@ -399,7 +388,7 @@ static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) ** Make an OpenGL context and drawable current. */ -int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; @@ -407,7 +396,7 @@ int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; @@ -415,7 +404,7 @@ int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; @@ -750,7 +739,7 @@ int DoMakeCurrent( __GLXclientState *cl, return Success; } -int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; @@ -780,7 +769,7 @@ int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; @@ -811,7 +800,7 @@ int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXWaitGL(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) { xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; int error; @@ -823,7 +812,7 @@ int __glXWaitGL(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXWaitX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) { xGLXWaitXReq *req = (xGLXWaitXReq *)pc; int error; @@ -840,7 +829,7 @@ int __glXWaitX(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXCopyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; @@ -1011,7 +1000,7 @@ int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen, return Success; } -int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; return DoGetVisualConfigs( cl, req->screen, GL_FALSE ); @@ -1187,14 +1176,14 @@ int DoGetFBConfigs(__GLXclientState *cl, unsigned screen, GLboolean do_swap) } -int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; return DoGetFBConfigs( cl, req->screen, GL_FALSE ); } -int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; return DoGetFBConfigs( cl, req->screen, GL_FALSE ); @@ -1290,21 +1279,21 @@ int DoCreateGLXPixmap(__GLXclientState *cl, XID fbconfigId, return Success; } -int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; return DoCreateGLXPixmap( cl, req->visual, req->screen, req->pixmap, req->glxpixmap ); } -int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; return DoCreateGLXPixmap( cl, req->fbconfig, req->screen, req->pixmap, req->glxpixmap ); } -int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapWithConfigSGIXReq *req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; @@ -1329,21 +1318,21 @@ int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmap) return Success; } -int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; return DoDestroyPixmap(cl, req->glxpixmap); } -int __glXDestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc; return DoDestroyPixmap(cl, req->glxpixmap); } -int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; @@ -1352,7 +1341,7 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; @@ -1361,7 +1350,7 @@ int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *) pc; @@ -1371,7 +1360,7 @@ int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc) { xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; ClientPtr client = cl->client; @@ -1403,7 +1392,7 @@ int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; ClientPtr client = cl->client; @@ -1428,7 +1417,7 @@ int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc) ** this time that is of value. Consequently, this code must be ** implemented by somebody other than SGI. */ -int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; @@ -1518,21 +1507,21 @@ int DoQueryContext(__GLXclientState *cl, GLXContextID gcId) return Success; } -int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; return DoQueryContext(cl, req->context); } -int __glXQueryContext(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; return DoQueryContext(cl, req->context); } -int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; ClientPtr client = cl->client; @@ -1568,7 +1557,7 @@ int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) pGlxPixmap); } -int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; ClientPtr client = cl->client; @@ -1601,7 +1590,7 @@ int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) pGlxPixmap); } -int __glXCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXContextTag tag = req->contextTag; @@ -1701,7 +1690,7 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) return Success; } -int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc; CARD32 *data; @@ -1713,7 +1702,7 @@ int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) return DoGetDrawableAttributes(cl, drawable); } -int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; @@ -1727,10 +1716,7 @@ int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) ** client library to send batches of GL rendering commands. */ -/* -** Execute all the drawing commands in a request. -*/ -int __glXRender(__GLXclientState *cl, GLbyte *pc) +int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap) { xGLXRenderReq *req; ClientPtr client= cl->client; @@ -1739,14 +1725,15 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) CARD16 opcode; __GLXrenderHeader *hdr; __GLXcontext *glxc; + __GLX_DECLARE_SWAP_VARIABLES; - /* - ** NOTE: much of this code also appears in the byteswapping version of this - ** routine, __glXSwapRender(). Any changes made here should also be - ** duplicated there. - */ req = (xGLXRenderReq *) pc; + if (do_swap) { + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + } + glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { return error; @@ -1756,56 +1743,47 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) pc += sz_xGLXRenderReq; left = (req->length << 2) - sz_xGLXRenderReq; while (left > 0) { - __GLXrenderSizeData *entry; + __GLXrenderSizeData entry; int extra; - void (* proc)(GLbyte *); + __GLXdispatchRenderProcPtr proc; + int err; /* ** Verify that the header length and the overall length agree. ** Also, each command must be word aligned. */ hdr = (__GLXrenderHeader *) pc; + if (do_swap) { + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + } cmdlen = hdr->length; opcode = hdr->opcode; /* ** Check for core opcodes and grab entry data. */ - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; - proc = __glXRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - entry = - &__glXRenderSizeTable_EXT[opcode - - __GLX_MIN_RENDER_OPCODE_EXT]; - proc = __glXRenderTable_EXT[opcode - - __GLX_MIN_RENDER_OPCODE_EXT]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { + err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap); + + if ((err < 0) || (proc == NULL)) { client->errorValue = commandsDone; return __glXError(GLXBadRenderRequest); } - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - if (entry->varsize) { + if (entry.varsize) { /* variable size command */ - extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False); + extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, do_swap); if (extra < 0) { extra = 0; } - if (cmdlen != __GLX_PAD(entry->bytes + extra)) { + if (cmdlen != __GLX_PAD(entry.bytes + extra)) { return BadLength; } } else { /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes)) { + if (cmdlen != __GLX_PAD(entry.bytes)) { return BadLength; } } @@ -1830,26 +1808,34 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) } /* -** Execute a large rendering request (one that spans multiple X requests). +** Execute all the drawing commands in a request. */ -int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) +{ + return DoRender(cl, pc, False); +} + +int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap) { xGLXRenderLargeReq *req; ClientPtr client= cl->client; - GLuint dataBytes; - void (*proc)(GLbyte *); + size_t dataBytes; __GLXrenderLargeHeader *hdr; __GLXcontext *glxc; int error; CARD16 opcode; + __GLX_DECLARE_SWAP_VARIABLES; - /* - ** NOTE: much of this code also appears in the byteswapping version of this - ** routine, __glXSwapRenderLarge(). Any changes made here should also be - ** duplicated there. - */ req = (xGLXRenderLargeReq *) pc; + if (do_swap) { + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + } + glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { /* Reset in case this isn't 1st request. */ @@ -1870,8 +1856,11 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) pc += sz_xGLXRenderLargeReq; if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData *entry; - int extra, cmdlen; + __GLXrenderSizeData entry; + int extra; + size_t cmdlen; + int err; + /* ** This is the first request of a multi request command. ** Make enough space in the buffer, then copy the entire request. @@ -1882,48 +1871,39 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) } hdr = (__GLXrenderLargeHeader *) pc; + if (do_swap) { + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + } cmdlen = hdr->length; opcode = hdr->opcode; /* ** Check for core opcodes and grab entry data. */ - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - opcode -= __GLX_MIN_RENDER_OPCODE_EXT; - entry = &__glXRenderSizeTable_EXT[opcode]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { + err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); + if (err < 0) { client->errorValue = opcode; return __glXError(GLXBadLargeRequest); } - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - if (entry->varsize) { + if (entry.varsize) { /* ** If it's a variable-size command (a command whose length must ** be computed from its parameters), all the parameters needed ** will be in the 1st request, so it's okay to do this. */ - extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False); + extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, do_swap); if (extra < 0) { extra = 0; } /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) { + if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { return BadLength; } } else { /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes + 4)) { + if (cmdlen != __GLX_PAD(entry.bytes + 4)) { return BadLength; } } @@ -1932,10 +1912,9 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) */ if (cl->largeCmdBufSize < cmdlen) { if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) xalloc((size_t)cmdlen); + cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen); } else { - cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, - (size_t)cmdlen); + cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen); } if (!cl->largeCmdBuf) { return BadAlloc; @@ -1983,6 +1962,8 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) cl->largeCmdRequestsSoFar++; if (req->requestNumber == cl->largeCmdRequestsTotal) { + __GLXdispatchRenderProcPtr proc; + /* ** This is the last request; it must have enough bytes to complete ** the command. @@ -2003,21 +1984,17 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) return __glXError(GLXBadLargeRequest); } hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - opcode = hdr->opcode; - /* + ** The opcode and length field in the header had already been + ** swapped when the first request was received. + ** ** Use the opcode to index into the procedure table. */ - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - opcode -= __GLX_MIN_RENDER_OPCODE_EXT; - proc = __glXRenderTable_EXT[opcode]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { + opcode = hdr->opcode; + + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap); + if (proc == NULL) { client->errorValue = opcode; return __glXError(GLXBadLargeRequest); } @@ -2041,9 +2018,17 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) } } +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + return DoRenderLarge(cl, pc, False); +} + extern RESTYPE __glXSwapBarrierRes; -static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc; @@ -2073,7 +2058,7 @@ static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) } -static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryMaxSwapBarriersSGIXReq *req = @@ -2104,7 +2089,7 @@ static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) #define GLX_BAD_HYPERPIPE_SGIX 92 -static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc; @@ -2144,7 +2129,7 @@ static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc) return Success; } -static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) +int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXDestroyHyperpipeConfigSGIXReq * req = @@ -2179,7 +2164,7 @@ static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc) return Success; } -static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryHyperpipeConfigSGIXReq * req = @@ -2223,7 +2208,7 @@ static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) return Success; } -static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXHyperpipeConfigSGIXReq * req = @@ -2274,108 +2259,44 @@ static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc) ** allocating the entry points in the dispatch table. */ -int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) { - xGLXVendorPrivateReq *req; - GLint vendorcode; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLint vendorcode = req->vendorCode; + __GLXdispatchVendorPrivProcPtr proc; - req = (xGLXVendorPrivateReq *) pc; - vendorcode = req->vendorCode; -#ifndef __DARWIN__ - switch( vendorcode ) { - case X_GLvop_SampleMaskSGIS: - CALL_SampleMaskSGIS( GET_DISPATCH(), - (*(GLfloat *)(pc + 4), *(GLboolean *)(pc + 8)) ); + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 0); + if (proc != NULL) { + (*proc)(cl, (GLbyte*)req); return Success; - case X_GLvop_SamplePatternSGIS: - CALL_SamplePatternSGIS( GET_DISPATCH(), (*(GLenum *)(pc + 4)) ); - return Success; - case X_GLXvop_BindSwapBarrierSGIX: - return __glXBindSwapBarrierSGIX(cl, pc); - case X_GLXvop_BindTexImageEXT: - return __glXBindTexImageEXT(cl, pc); - case X_GLXvop_ReleaseTexImageEXT: - return __glXReleaseTexImageEXT(cl, pc); - case X_GLXvop_CopySubBufferMESA: - return __glXCopySubBufferMESA(cl, pc); } -#endif - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - (*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT]) - (cl, (GLbyte*)req); - return Success; - } - /* - ** This sample implemention does not support any private requests. - */ cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateWithReplyReq *req; - GLint vendorcode; - - req = (xGLXVendorPrivateWithReplyReq *) pc; - vendorcode = req->vendorCode; - - switch (vendorcode) { - case X_GLXvop_QueryContextInfoEXT: - return __glXQueryContextInfoEXT(cl, pc); - case X_GLXvop_MakeCurrentReadSGI: - return __glXMakeCurrentReadSGI(cl, pc); - case X_GLXvop_QueryMaxSwapBarriersSGIX: - return __glXQueryMaxSwapBarriersSGIX(cl, pc); - case X_GLXvop_QueryHyperpipeNetworkSGIX: - return __glxQueryHyperpipeNetworkSGIX(cl, pc); - case X_GLXvop_QueryHyperpipeConfigSGIX: - return __glxQueryHyperpipeConfigSGIX(cl, pc); - case X_GLXvop_DestroyHyperpipeConfigSGIX: - return __glxDestroyHyperpipeConfigSGIX(cl, pc); - case X_GLXvop_HyperpipeConfigSGIX: - return __glxHyperpipeConfigSGIX(cl, pc); - case X_GLXvop_GetFBConfigsSGIX: - return __glXGetFBConfigsSGIX(cl, pc); - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXCreateContextWithConfigSGIX(cl, pc); - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - return __glXCreateGLXPixmapWithConfigSGIX(cl, pc); - case X_GLXvop_GetDrawableAttributesSGIX: - return __glXGetDrawableAttributesSGIX(cl, pc); - case X_GLvop_IsRenderbufferEXT: - return __glXDisp_IsRenderbufferEXT(cl, pc); - case X_GLvop_GenRenderbuffersEXT: - return __glXDisp_GenRenderbuffersEXT(cl, pc); - case X_GLvop_GetRenderbufferParameterivEXT: - return __glXDisp_GetRenderbufferParameterivEXT(cl, pc); - case X_GLvop_IsFramebufferEXT: - return __glXDisp_IsFramebufferEXT(cl, pc); - case X_GLvop_GenFramebuffersEXT: - return __glXDisp_GenFramebuffersEXT(cl, pc); - case X_GLvop_CheckFramebufferStatusEXT: - return __glXDisp_CheckFramebufferStatusEXT(cl, pc); - case X_GLvop_GetFramebufferAttachmentParameterivEXT: - return __glXDisp_GetFramebufferAttachmentParameterivEXT(cl, pc); - default: - break; - } - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - return - (*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT]) - (cl, (GLbyte*)req); +int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLint vendorcode = req->vendorCode; + __GLXdispatchVendorPrivProcPtr proc; + + + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 0); + if (proc != NULL) { + return (*proc)(cl, (GLbyte*)req); } cl->client->errorValue = vendorcode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; @@ -2420,7 +2341,7 @@ int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; @@ -2478,7 +2399,7 @@ int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXClientInfo(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) { xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; const char *buf; @@ -2492,4 +2413,3 @@ int __glXClientInfo(__GLXclientState *cl, GLbyte *pc) return Success; } - diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c index bb86243ca..d59dfdb4c 100644 --- a/GL/glx/glxcmdsswap.c +++ b/GL/glx/glxcmdsswap.c @@ -44,8 +44,7 @@ #include "glxutil.h" #include <GL/glxtokens.h> #include <unpack.h> -#include <g_disptab.h> -#include <g_disptab_EXT.h> +#include "g_disptab.h" #include <pixmapstr.h> #include <windowstr.h> #include "glxext.h" @@ -54,11 +53,9 @@ #include "glthread.h" #include "dispatch.h" #include "indirect_dispatch.h" +#include "indirect_table.h" +#include "indirect_util.h" -static int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); -static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); /************************************************************************/ @@ -69,7 +66,7 @@ static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); ** it is called at the end of the unswapped routine. */ -int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -84,7 +81,7 @@ int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) req->screen, req->isDirect ); } -int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc) { xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -100,7 +97,7 @@ int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) req->screen, req->isDirect ); } -int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; @@ -117,7 +114,7 @@ int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) req->screen, req->isDirect ); } -int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -125,10 +122,10 @@ int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXDestroyContext(cl, pc); + return __glXDisp_DestroyContext(cl, pc); } -int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -142,7 +139,7 @@ int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) { xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -157,7 +154,7 @@ int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) { xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -172,7 +169,7 @@ int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) req->context, req->oldContextTag ); } -int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc) { xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -180,10 +177,10 @@ int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXIsDirect(cl, pc); + return __glXDisp_IsDirect(cl, pc); } -int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc) { xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -192,10 +189,10 @@ int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->majorVersion); __GLX_SWAP_INT(&req->minorVersion); - return __glXQueryVersion(cl, pc); + return __glXDisp_QueryVersion(cl, pc); } -int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc) { xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -203,10 +200,10 @@ int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); - return __glXWaitGL(cl, pc); + return __glXDisp_WaitGL(cl, pc); } -int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc) { xGLXWaitXReq *req = (xGLXWaitXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -214,10 +211,10 @@ int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); - return __glXWaitX(cl, pc); + return __glXDisp_WaitX(cl, pc); } -int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc) { xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -227,10 +224,10 @@ int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->dest); __GLX_SWAP_INT(&req->mask); - return __glXCopyContext(cl, pc); + return __glXDisp_CopyContext(cl, pc); } -int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -239,7 +236,7 @@ int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) return DoGetVisualConfigs( cl, req->screen, GL_TRUE ); } -int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -248,7 +245,7 @@ int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) return DoGetFBConfigs( cl, req->screen, GL_TRUE ); } -int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -257,7 +254,7 @@ int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) return DoGetFBConfigs( cl, req->screen, GL_TRUE ); } -int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -272,7 +269,7 @@ int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) req->pixmap, req->glxpixmap ); } -int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -287,7 +284,7 @@ int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) req->pixmap, req->glxpixmap ); } -int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXCreateGLXPixmapWithConfigSGIXReq *req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; @@ -303,7 +300,7 @@ int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) req->pixmap, req->glxpixmap ); } -int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -311,10 +308,10 @@ int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->glxpixmap); - return __glXDestroyGLXPixmap(cl, pc); + return __glXDisp_DestroyGLXPixmap(cl, pc); } -int __glXSwapDestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -322,10 +319,10 @@ int __glXSwapDestroyPixmap(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->glxpixmap); - return __glXDestroyGLXPixmap(cl, pc); + return __glXDisp_DestroyGLXPixmap(cl, pc); } -int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; @@ -334,7 +331,7 @@ int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; @@ -343,14 +340,14 @@ int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) req; return BadRequest; } -int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *) req; @@ -358,7 +355,7 @@ int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc) { xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; @@ -367,7 +364,7 @@ int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc) { xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; @@ -376,7 +373,7 @@ int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) return BadRequest; } -int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc) { xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -385,10 +382,10 @@ int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(&req->drawable); - return __glXSwapBuffers(cl, pc); + return __glXDisp_SwapBuffers(cl, pc); } -int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc) { xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -400,11 +397,11 @@ int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->count); __GLX_SWAP_INT(&req->listBase); - return __glXUseXFont(cl, pc); + return __glXDisp_UseXFont(cl, pc); } -int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) { xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -412,10 +409,10 @@ int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->screen); - return __glXQueryExtensionsString(cl, pc); + return __glXDisp_QueryExtensionsString(cl, pc); } -int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc) { xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -424,10 +421,10 @@ int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->screen); __GLX_SWAP_INT(&req->name); - return __glXQueryServerString(cl, pc); + return __glXDisp_QueryServerString(cl, pc); } -int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc) { xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -437,10 +434,10 @@ int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->minor); __GLX_SWAP_INT(&req->numbytes); - return __glXClientInfo(cl, pc); + return __glXDisp_ClientInfo(cl, pc); } -int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) { xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; @@ -448,10 +445,10 @@ int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXQueryContextInfoEXT(cl, pc); + return __glXDisp_QueryContextInfoEXT(cl, pc); } -int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXDrawable *drawId; @@ -469,10 +466,10 @@ int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(drawId); __GLX_SWAP_INT(buffer); - return __glXBindTexImageEXT(cl, (GLbyte *)pc); + return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc); } -int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXDrawable *drawId; @@ -490,10 +487,10 @@ int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(drawId); __GLX_SWAP_INT(buffer); - return __glXReleaseTexImageEXT(cl, (GLbyte *)pc); + return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc); } -int __glXSwapCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; GLXDrawable *drawId; @@ -514,11 +511,11 @@ int __glXSwapCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(pc + 12); __GLX_SWAP_INT(pc + 16); - return __glXCopySubBufferMESA(cl, pc); + return __glXDisp_CopySubBufferMESA(cl, pc); } -int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc; CARD32 *data; @@ -530,10 +527,10 @@ int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->contextTag); __GLX_SWAP_INT(data); - return __glXGetDrawableAttributesSGIX(cl, pc); + return __glXDisp_GetDrawableAttributesSGIX(cl, pc); } -int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) { xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; @@ -542,7 +539,7 @@ int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->drawable); - return __glXGetDrawableAttributes(cl, pc); + return __glXDisp_GetDrawableAttributes(cl, pc); } @@ -641,325 +638,17 @@ void __glXSwapGetDrawableAttributesReply(ClientPtr client, ** client library to send batches of GL rendering commands. */ -int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc) { - xGLXRenderReq *req; - ClientPtr client= cl->client; - int left, cmdlen, error; - int commandsDone; - CARD16 opcode; - __GLXrenderHeader *hdr; - __GLXcontext *cx; - __GLX_DECLARE_SWAP_VARIABLES; - - /* - ** NOTE: much of this code also appears in the nonswapping version of this - ** routine, __glXRender(). Any changes made here should also be - ** duplicated there. - */ - - req = (xGLXRenderReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - cx = __glXForceCurrent(cl, req->contextTag, &error); - if (!cx) { - return error; - } - - commandsDone = 0; - pc += sz_xGLXRenderReq; - left = (req->length << 2) - sz_xGLXRenderReq; - while (left > 0) { - __GLXrenderSizeData *entry; - int extra; - void (* proc)(GLbyte *); - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - cmdlen = hdr->length; - opcode = hdr->opcode; - - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - entry = &__glXRenderSizeTable_EXT[index]; - proc = __glXSwapRenderTable_EXT[index]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } - if (entry->varsize) { - /* variable size command */ - extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True); - if (extra < 0) { - extra = 0; - } - if (cmdlen != __GLX_PAD(entry->bytes + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes)) { - return BadLength; - } - } - if (left < cmdlen) { - return BadLength; - } - - /* - ** Skip over the header and execute the command. We allow the - ** caller to trash the command memory. This is useful especially - ** for things that require double alignment - they can just shift - ** the data towards lower memory (trashing the header) by 4 bytes - ** and achieve the required alignment. - */ - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - pc += cmdlen; - left -= cmdlen; - commandsDone++; - } - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; + return DoRender(cl, pc, True); } /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc) { - xGLXRenderLargeReq *req; - ClientPtr client= cl->client; - size_t dataBytes; - void (*proc)(GLbyte *); - __GLXrenderLargeHeader *hdr; - __GLXcontext *cx; - int error; - CARD16 opcode; - __GLX_DECLARE_SWAP_VARIABLES; - - /* - ** NOTE: much of this code also appears in the nonswapping version of this - ** routine, __glXRenderLarge(). Any changes made here should also be - ** duplicated there. - */ - - req = (xGLXRenderLargeReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->dataBytes); - __GLX_SWAP_SHORT(&req->requestNumber); - __GLX_SWAP_SHORT(&req->requestTotal); - cx = __glXForceCurrent(cl, req->contextTag, &error); - if (!cx) { - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return error; - } - dataBytes = req->dataBytes; - - /* - ** Check the request length. - */ - if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { - client->errorValue = req->length; - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return BadLength; - } - pc += sz_xGLXRenderLargeReq; - - if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData *entry; - int extra; - size_t cmdlen; - /* - ** This is the first request of a multi request command. - ** Make enough space in the buffer, then copy the entire request. - */ - if (req->requestNumber != 1) { - client->errorValue = req->requestNumber; - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) pc; - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); - cmdlen = hdr->length; - opcode = hdr->opcode; - - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - entry = &__glXRenderSizeTable[opcode]; - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - entry = &__glXRenderSizeTable_EXT[index]; - proc = __glXSwapRenderTable_EXT[index]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - if (!entry->bytes) { - /* unused opcode */ - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - if (entry->varsize) { - /* - ** If it's a variable-size command (a command whose length must - ** be computed from its parameters), all the parameters needed - ** will be in the 1st request, so it's okay to do this. - */ - extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True); - if (extra < 0) { - extra = 0; - } - /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry->bytes + 4)) { - return BadLength; - } - } - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < cmdlen) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen); - } else { - cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen); - } - if (!cl->largeCmdBuf) { - return BadAlloc; - } - cl->largeCmdBufSize = cmdlen; - } - memcpy(cl->largeCmdBuf, pc, dataBytes); - - cl->largeCmdBytesSoFar = dataBytes; - cl->largeCmdBytesTotal = cmdlen; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - return Success; - - } else { - /* - ** We are receiving subsequent (i.e. not the first) requests of a - ** multi request command. - */ - - /* - ** Check the request number and the total request count. - */ - if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { - client->errorValue = req->requestNumber; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - if (req->requestTotal != cl->largeCmdRequestsTotal) { - client->errorValue = req->requestTotal; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - - /* - ** Check that we didn't get too much data. - */ - if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); - cl->largeCmdBytesSoFar += dataBytes; - cl->largeCmdRequestsSoFar++; - - if (req->requestNumber == cl->largeCmdRequestsTotal) { - /* - ** This is the last request; it must have enough bytes to complete - ** the command. - */ - /* NOTE: the two pad macros have been added below; they are needed - ** because the client library pads the total byte count, but not - ** the per-request byte counts. The Protocol Encoding says the - ** total byte count should not be padded, so a proposal will be - ** made to the ARB to relax the padding constraint on the total - ** byte count, thus preserving backward compatibility. Meanwhile, - ** the padding done below fixes a bug that did not allow - ** large commands of odd sizes to be accepted by the server. - */ - if (__GLX_PAD(cl->largeCmdBytesSoFar) != - __GLX_PAD(cl->largeCmdBytesTotal)) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - /* - ** The opcode and length field in the header had already been - ** swapped when the first request was received. - */ - - /* - ** Use the opcode to index into the procedure table. - */ - opcode = hdr->opcode; - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXSwapRenderTable[opcode]; -#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - proc = __glXSwapRenderTable_EXT[index]; -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - /* - ** Skip over the header and execute the command. - */ - (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - - /* - ** Reset for the next RenderLarge series. - */ - __glXResetLargeCommandStatus(cl); - } else { - /* - ** This is neither the first nor the last request. - */ - } - return Success; - } + return DoRenderLarge(cl, pc, True); } /************************************************************************/ @@ -969,10 +658,11 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) ** allocating these entry points in the dispatch table. */ -int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq *req; GLint vendorcode; + __GLXdispatchVendorPrivProcPtr proc; __GLX_DECLARE_SWAP_VARIABLES; @@ -982,41 +672,24 @@ int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) vendorcode = req->vendorCode; -#ifndef __DARWIN__ - switch( vendorcode ) { - case X_GLvop_SampleMaskSGIS: - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_INT(pc + 8); - CALL_SampleMaskSGIS( GET_DISPATCH(), - (*(GLfloat *)(pc + 4), *(GLboolean *)(pc + 8)) ); - return Success; - case X_GLvop_SamplePatternSGIS: - __GLX_SWAP_INT(pc + 4); - CALL_SamplePatternSGIS( GET_DISPATCH(), (*(GLenum *)(pc + 4)) ); + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 1); + if (proc != NULL) { + (*proc)(cl, (GLbyte*)req); return Success; - case X_GLXvop_BindTexImageEXT: - return __glXSwapBindTexImageEXT(cl, pc); - case X_GLXvop_ReleaseTexImageEXT: - return __glXSwapReleaseTexImageEXT(cl, pc); - case X_GLXvop_CopySubBufferMESA: - return __glXSwapCopySubBufferMESA(cl, pc); } -#endif - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req); - return Success; - } cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) + +int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateWithReplyReq *req; GLint vendorcode; + __GLXdispatchVendorPrivProcPtr proc; __GLX_DECLARE_SWAP_VARIABLES; @@ -1026,42 +699,13 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) vendorcode = req->vendorCode; - switch (vendorcode) { - case X_GLXvop_QueryContextInfoEXT: - return __glXSwapQueryContextInfoEXT(cl, pc); - case X_GLXvop_MakeCurrentReadSGI: - return __glXSwapMakeCurrentReadSGI(cl, pc); - case X_GLXvop_GetFBConfigsSGIX: - return __glXSwapGetFBConfigsSGIX(cl, pc); - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXSwapCreateContextWithConfigSGIX(cl, pc); - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - return __glXSwapCreateGLXPixmapWithConfigSGIX(cl, pc); - case X_GLXvop_GetDrawableAttributesSGIX: - return __glXSwapGetDrawableAttributesSGIX(cl, pc); - case X_GLvop_IsRenderbufferEXT: - return __glXDispSwap_IsRenderbufferEXT(cl, pc); - case X_GLvop_GenRenderbuffersEXT: - return __glXDispSwap_GenRenderbuffersEXT(cl, pc); - case X_GLvop_GetRenderbufferParameterivEXT: - return __glXDispSwap_GetRenderbufferParameterivEXT(cl, pc); - case X_GLvop_IsFramebufferEXT: - return __glXDispSwap_IsFramebufferEXT(cl, pc); - case X_GLvop_GenFramebuffersEXT: - return __glXDispSwap_GenFramebuffersEXT(cl, pc); - case X_GLvop_CheckFramebufferStatusEXT: - return __glXDispSwap_CheckFramebufferStatusEXT(cl, pc); - case X_GLvop_GetFramebufferAttachmentParameterivEXT: - return __glXDispSwap_GetFramebufferAttachmentParameterivEXT(cl, pc); - default: - break; + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, + vendorcode, 1); + if (proc != NULL) { + return (*proc)(cl, (GLbyte*)req); } - - if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) && - (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) { - return (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req); - } cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } diff --git a/GL/glx/glxdri.c b/GL/glx/glxdri.c index cfa9996df..41e49e225 100644 --- a/GL/glx/glxdri.c +++ b/GL/glx/glxdri.c @@ -53,11 +53,11 @@ #include "glcontextmodes.h" #include "g_disptab.h" -#include "g_disptab_EXT.h" #include "glapitable.h" #include "glapi.h" #include "glthread.h" #include "dispatch.h" +#include "extension_string.h" #define STRINGIFY(macro_or_string) STRINGIFY_ARG (macro_or_string) @@ -72,6 +72,8 @@ struct __GLXDRIscreen { __DRIscreen driScreen; void *driver; + + unsigned char glx_enable_bits[__GLX_EXT_BYTES]; }; struct __GLXDRIcontext { @@ -146,6 +148,22 @@ __glXDRIenterServer(void) DRIWakeupHandler(NULL, 0, NULL); } +/** + * \bug + * We're jumping through hoops here to get the DRIdrawable which the DRI + * driver tries to keep to it self... cf. FIXME in \c createDrawable. + */ +static void +__glXDRIdrawableFoo(__GLXDRIdrawable *draw) +{ + __GLXDRIscreen * const screen = + (__GLXDRIscreen *) __glXgetActiveScreen(draw->base.pDraw->pScreen->myNum); + + draw->driDrawable = (*screen->driScreen.getDrawable)(NULL, + draw->base.drawId, + screen->driScreen.private); +} + static void __glXDRIdrawableDestroy(__GLXdrawable *private) { @@ -170,16 +188,8 @@ static GLboolean __glXDRIdrawableSwapBuffers(__GLXdrawable *basePrivate) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; - __GLXDRIscreen *screen; - - /* FIXME: We're jumping through hoops here to get the DRIdrawable - * which the dri driver tries to keep to it self... cf. FIXME in - * createDrawable. */ - screen = (__GLXDRIscreen *) __glXgetActiveScreen(private->base.pDraw->pScreen->myNum); - private->driDrawable = (screen->driScreen.getDrawable)(NULL, - private->base.drawId, - screen->driScreen.private); + __glXDRIdrawableFoo(private); (*private->driDrawable->swapBuffers)(NULL, private->driDrawable->private); @@ -187,21 +197,26 @@ __glXDRIdrawableSwapBuffers(__GLXdrawable *basePrivate) return TRUE; } + +static int +__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval) +{ + __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable; + + __glXDRIdrawableFoo(draw); + + draw->driDrawable->swap_interval = interval; + return 0; +} + + static void __glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; - __GLXDRIscreen *screen; - - /* FIXME: We're jumping through hoops here to get the DRIdrawable - * which the dri driver tries to keep to it self... cf. FIXME in - * createDrawable. */ - screen = (__GLXDRIscreen *) __glXgetActiveScreen(private->base.pDraw->pScreen->myNum); - private->driDrawable = (screen->driScreen.getDrawable)(NULL, - private->base.drawId, - screen->driScreen.private); + __glXDRIdrawableFoo(private); (*private->driDrawable->copySubBuffer)(NULL, private->driDrawable->private, @@ -587,8 +602,21 @@ filter_modes(__GLcontextModes **server_modes, } +static void +enable_glx_extension(void *psc, const char *ext_name) +{ + __GLXDRIscreen * const screen = (__GLXDRIscreen *) psc; + + __glXEnableExtension(screen->glx_enable_bits, ext_name); +} + + static __DRIfuncPtr getProcAddress(const char *proc_name) { + if (strcmp(proc_name, "glxEnableExtension") == 0) { + return (__DRIfuncPtr) enable_glx_extension; + } + return NULL; } @@ -813,6 +841,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) void *dev_priv = NULL; char filename[128]; Bool isCapable; + size_t buffer_size; if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable")) { LogMessage(X_ERROR, "AIGLX: DRI module not loaded\n"); @@ -833,8 +862,13 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen->base.destroy = __glXDRIscreenDestroy; screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; + screen->base.swapInterval = __glXDRIdrawableSwapInterval; screen->base.pScreen = pScreen; + __glXInitExtensionEnableBits(screen->glx_enable_bits); + screen->driScreen.screenConfigs = screen; + + /* DRI protocol version. */ dri_version.major = XF86DRI_MAJOR_VERSION; dri_version.minor = XF86DRI_MINOR_VERSION; @@ -978,6 +1012,18 @@ __glXDRIscreenProbe(ScreenPtr pScreen) __glXScreenInit(&screen->base, pScreen); + buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); + if (buffer_size > 0) { + if (screen->base.GLXextensions != NULL) { + xfree(screen->base.GLXextensions); + } + + screen->base.GLXextensions = xnfalloc(buffer_size); + (void) __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); + } + + filter_modes(&screen->base.modes, driver_modes); _gl_context_modes_destroy(driver_modes); diff --git a/GL/glx/glxext.c b/GL/glx/glxext.c index 8bbb83f41..fdb8ea262 100644 --- a/GL/glx/glxext.c +++ b/GL/glx/glxext.c @@ -32,6 +32,8 @@ #include "unpack.h" #include "glxutil.h" #include "glxext.h" +#include "indirect_table.h" +#include "indirect_util.h" /* ** The last context used by the server. It is the context that is current @@ -452,7 +454,7 @@ static int __glXDispatch(ClientPtr client) { REQUEST(xGLXSingleReq); CARD8 opcode; - int (*proc)(__GLXclientState *cl, GLbyte *pc); + __GLXdispatchSingleProcPtr proc; __GLXclientState *cl; int retval; @@ -482,13 +484,6 @@ static int __glXDispatch(ClientPtr client) } /* - ** Check for valid opcode. - */ - if (opcode >= __GLX_SINGLE_TABLE_SIZE) { - return BadRequest; - } - - /* ** If we're expecting a glXRenderLarge request, this better be one. */ if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) { @@ -499,31 +494,23 @@ static int __glXDispatch(ClientPtr client) /* ** Use the opcode to index into the procedure table. */ - if (client->swapped) - proc = __glXSwapSingleTable[opcode]; - else - proc = __glXSingleTable[opcode]; + proc = (__GLXdispatchSingleProcPtr) __glXGetProtocolDecodeFunction(& Single_dispatch_info, + opcode, + client->swapped); + if (proc != NULL) { + __glXleaveServer(); - __glXleaveServer(); + inDispatch = True; - inDispatch = True; + retval = (*proc)(cl, (GLbyte *) stuff); - retval = proc(cl, (GLbyte *) stuff); + inDispatch = False; - inDispatch = False; - - __glXenterServer(); + __glXenterServer(); + } + else { + retval = BadRequest; + } return retval; } - -int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc) -{ - return BadRequest; -} - -void __glXNoSuchRenderOpcode(GLbyte *pc) -{ - return; -} - diff --git a/GL/glx/glxext.h b/GL/glx/glxext.h index f48f331d4..d7082086b 100644 --- a/GL/glx/glxext.h +++ b/GL/glx/glxext.h @@ -66,8 +66,6 @@ typedef struct { extern GLboolean __glXFreeContext(__GLXcontext *glxc); extern void __glXFlushContextCache(void); -extern void __glXNoSuchRenderOpcode(GLbyte*); -extern int __glXNoSuchSingleOpcode(__GLXclientState*, GLbyte*); extern void __glXErrorCallBack(__GLinterface *gc, GLenum code); extern void __glXClearErrorOccured(void); extern GLboolean __glXErrorOccured(void); @@ -90,6 +88,9 @@ extern int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmapId); extern int DoQueryContext(__GLXclientState *cl, GLXContextID gcId); +extern int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap); +extern int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap); + extern void GlxExtensionInit(void); extern Bool __glXCoreType(void); diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c index e388fceb1..43447a4e4 100644 --- a/GL/glx/glxscreens.c +++ b/GL/glx/glxscreens.c @@ -45,28 +45,36 @@ #include "glxutil.h" #include "glxext.h" -const char GLServerVersion[] = "1.2"; +const char GLServerVersion[] = "1.4"; static const char GLServerExtensions[] = "GL_ARB_depth_texture " + "GL_ARB_draw_buffers " + "GL_ARB_fragment_program " + "GL_ARB_fragment_program_shadow " "GL_ARB_imaging " + "GL_ARB_multisample " "GL_ARB_multitexture " + "GL_ARB_occlusion_query " "GL_ARB_point_parameters " "GL_ARB_point_sprite " "GL_ARB_shadow " "GL_ARB_shadow_ambient " "GL_ARB_texture_border_clamp " + "GL_ARB_texture_compression " "GL_ARB_texture_cube_map " "GL_ARB_texture_env_add " "GL_ARB_texture_env_combine " "GL_ARB_texture_env_crossbar " "GL_ARB_texture_env_dot3 " "GL_ARB_texture_mirrored_repeat " + "GL_ARB_texture_non_power_of_two " "GL_ARB_transpose_matrix " + "GL_ARB_vertex_program " "GL_ARB_window_pos " - "GL_ARB_texture_non_power_of_two " "GL_EXT_abgr " "GL_EXT_bgra " "GL_EXT_blend_color " + "GL_EXT_blend_equation_separate " "GL_EXT_blend_func_separate " "GL_EXT_blend_logic_op " "GL_EXT_blend_minmax " @@ -75,47 +83,77 @@ static const char GLServerExtensions[] = "GL_EXT_copy_texture " "GL_EXT_draw_range_elements " "GL_EXT_fog_coord " + "GL_EXT_framebuffer_object " "GL_EXT_multi_draw_arrays " "GL_EXT_packed_pixels " + "GL_EXT_paletted_texture " + "GL_EXT_point_parameters " "GL_EXT_polygon_offset " "GL_EXT_rescale_normal " "GL_EXT_secondary_color " "GL_EXT_separate_specular_color " "GL_EXT_shadow_funcs " + "GL_EXT_shared_texture_palette " "GL_EXT_stencil_two_side " "GL_EXT_stencil_wrap " "GL_EXT_subtexture " "GL_EXT_texture " "GL_EXT_texture3D " + "GL_EXT_texture_compression_dxt1 " + "GL_EXT_texture_compression_s3tc " "GL_EXT_texture_edge_clamp " "GL_EXT_texture_env_add " "GL_EXT_texture_env_combine " "GL_EXT_texture_env_dot3 " + "GL_EXT_texture_filter_ansiotropic " "GL_EXT_texture_lod " "GL_EXT_texture_lod_bias " + "GL_EXT_texture_mirror_clamp " "GL_EXT_texture_object " "GL_EXT_texture_rectangle " "GL_EXT_vertex_array " - "GL_EXT_framebuffer_object " + "GL_3DFX_texture_compression_FXT1 " "GL_APPLE_packed_pixels " - "GL_ATI_texture_mirror_once " + "GL_ATI_draw_buffers " "GL_ATI_texture_env_combine3 " + "GL_ATI_texture_mirror_once " "GL_HP_occlusion_test " "GL_IBM_texture_mirrored_repeat " + "GL_INGR_blend_func_separate " "GL_MESA_pack_invert " "GL_MESA_ycbcr_texture " "GL_NV_blend_square " + "GL_NV_depth_clamp " + "GL_NV_fog_distance " + "GL_NV_fragment_program " + "GL_NV_fragment_program_option " + "GL_NV_fragment_program2 " + "GL_NV_light_max_exponent " + "GL_NV_multisample_filter_hint " "GL_NV_point_sprite " "GL_NV_texgen_reflection " - "GL_NV_texture_rectangle " + "GL_NV_texture_compression_vtc " "GL_NV_texture_env_combine4 " + "GL_NV_texture_expand_normal " + "GL_NV_texture_rectangle " + "GL_NV_vertex_program " + "GL_NV_vertex_program1_1 " + "GL_NV_vertex_program2 " + "GL_NV_vertex_program2_option " + "GL_NV_vertex_program3 " + "GL_OES_compressed_paletted_texture " + "GL_SGI_color_matrix " + "GL_SGI_color_table " "GL_SGIS_generate_mipmap " + "GL_SGIS_multisample " + "GL_SGIS_point_parameters " "GL_SGIS_texture_border_clamp " "GL_SGIS_texture_edge_clamp " "GL_SGIS_texture_lod " "GL_SGIX_depth_texture " "GL_SGIX_shadow " "GL_SGIX_shadow_ambient " + "GL_SUN_slice_accum " ; /* diff --git a/GL/glx/glxscreens.h b/GL/glx/glxscreens.h index 8beec17ec..a7700f649 100644 --- a/GL/glx/glxscreens.h +++ b/GL/glx/glxscreens.h @@ -62,6 +62,8 @@ struct __GLXscreen { DrawablePtr pDraw, XID drawId, __GLcontextModes *modes); + int (*swapInterval) (__GLXdrawable *drawable, + int interval); ScreenPtr pScreen; diff --git a/GL/glx/glxserver.h b/GL/glx/glxserver.h index 8ece1e2a6..a79520e4a 100644 --- a/GL/glx/glxserver.h +++ b/GL/glx/glxserver.h @@ -196,12 +196,12 @@ extern __GLXprocPtr __glXProcTable[]; /* * Tables for computing the size of each rendering command. */ +typedef int (*gl_proto_size_func)(const GLbyte *, Bool); + typedef struct { int bytes; - int (*varsize)(const GLbyte *pc, Bool swap); + gl_proto_size_func varsize; } __GLXrenderSizeData; -extern __GLXrenderSizeData __glXRenderSizeTable[]; -extern __GLXrenderSizeData __glXRenderSizeTable_EXT[]; /************************************************************************/ @@ -252,6 +252,6 @@ extern int __glXImageSize(GLenum format, GLenum type, GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows, GLint alignment); -extern int __glXDrawArraysSize(const GLbyte *pc, Bool swap); +extern int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); #endif /* !__GLX_server_h__ */ diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c index fa794ac9b..d43afeb68 100644 --- a/GL/glx/indirect_dispatch.c +++ b/GL/glx/indirect_dispatch.c @@ -3667,171 +3667,18 @@ void __glXDisp_SampleCoverageARB(GLbyte * pc) ) ); } -void __glXDisp_DrawBuffersARB(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)(pc + 4) - ) ); -} - -int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); - __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTexturesEXT( GET_DISPATCH(), ( - n, - textures - ) ); - __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTextureEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_SampleMaskSGIS(GLbyte * pc) -{ - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDisp_SamplePatternSGIS(GLbyte * pc) -{ - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_PointParameterfEXT(GLbyte * pc) -{ - CALL_PointParameterfEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_PointParameterfvEXT(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; - - params = (const GLfloat *) (pc + 4); - - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_WindowPos3fvMESA(GLbyte * pc) -{ - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) -{ - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); -} - -void __glXDisp_FogCoordfvEXT(GLbyte * pc) -{ - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_FogCoorddvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) +void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 28); + const GLsizei imageSize = *(GLsizei *)(pc + 20); - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( + CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLint *)(pc + 4), *(GLenum *)(pc + 8), *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24), + *(GLint *)(pc + 16), imageSize, - (const GLvoid *)(pc + 32) + (const GLvoid *)(pc + 24) ) ); } @@ -3851,37 +3698,35 @@ void __glXDisp_CompressedTexImage2DARB(GLbyte * pc) ) ); } -void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) +void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 20); + const GLsizei imageSize = *(GLsizei *)(pc + 28); - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( + CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLint *)(pc + 4), *(GLenum *)(pc + 8), *(GLsizei *)(pc + 12), - *(GLint *)(pc + 16), + *(GLsizei *)(pc + 16), + *(GLsizei *)(pc + 20), + *(GLint *)(pc + 24), imageSize, - (const GLvoid *)(pc + 24) + (const GLvoid *)(pc + 32) ) ); } -void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) +void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 36); + const GLsizei imageSize = *(GLsizei *)(pc + 20); - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( + CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLint *)(pc + 4), *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), + *(GLsizei *)(pc + 12), + *(GLenum *)(pc + 16), imageSize, - (const GLvoid *)(pc + 40) + (const GLvoid *)(pc + 24) ) ); } @@ -3902,118 +3747,26 @@ void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) ) ); } -void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) +void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 20); + const GLsizei imageSize = *(GLsizei *)(pc + 36); - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( + CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLint *)(pc + 4), *(GLint *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), + *(GLint *)(pc + 12), + *(GLint *)(pc + 16), + *(GLsizei *)(pc + 20), + *(GLsizei *)(pc + 24), + *(GLsizei *)(pc + 28), + *(GLenum *)(pc + 32), imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3svEXT(GLbyte * pc) -{ - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); -} - -int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); - __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_BindProgramNV(GLbyte * pc) -{ - CALL_BindProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) + (const GLvoid *)(pc + 40) ) ); } -int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4021,28 +3774,20 @@ int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) + GLdouble params[4]; + CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + params ) ); + __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } return error; } -void __glXDisp_ExecuteProgramNV(GLbyte * pc) -{ - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} - -int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4050,22 +3795,20 @@ int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs + GLfloat params[4]; + CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + params ) ); - __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); + __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4074,10 +3817,9 @@ int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( + CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), params ) ); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); @@ -4087,7 +3829,7 @@ int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4096,10 +3838,9 @@ int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( + CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), params ) ); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); @@ -4109,7 +3850,7 @@ int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4119,15 +3860,15 @@ int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = *(GLenum *)(pc + 4); - const GLuint compsize = __glGetProgramivNV_size(pname); + const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), + CALL_GetProgramivARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), pname, params ) ); @@ -4138,28 +3879,6 @@ int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -4247,38 +3966,7 @@ int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_LoadProgramNV(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 8); - - CALL_LoadProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - len, - (const GLubyte *)(pc + 12) - ) ); -} - -void __glXDisp_ProgramParameter4dvNV(GLbyte * pc) +void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4287,71 +3975,56 @@ void __glXDisp_ProgramParameter4dvNV(GLbyte * pc) } #endif - CALL_ProgramParameter4dvNV( GET_DISPATCH(), ( + CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4), (const GLdouble *)(pc + 8) ) ); } -void __glXDisp_ProgramParameter4fvNV(GLbyte * pc) +void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramParameter4fvNV( GET_DISPATCH(), ( + CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4), (const GLfloat *)(pc + 8) ) ); } -void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) +void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) { - const GLuint num = *(GLuint *)(pc + 8); - #ifdef __GLX_ALIGN64 - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + (void) memmove(pc-4, pc, 40); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( + CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4), - num, - (const GLdouble *)(pc + 12) + (const GLdouble *)(pc + 8) ) ); } -void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) +void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) { - const GLuint num = *(GLuint *)(pc + 8); - - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( + CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4), - num, - (const GLfloat *)(pc + 12) + (const GLfloat *)(pc + 8) ) ); } -void __glXDisp_RequestResidentProgramsNV(GLbyte * pc) +void __glXDisp_ProgramStringARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); -} + const GLsizei len = *(GLsizei *)(pc + 8); -void __glXDisp_TrackMatrixNV(GLbyte * pc) -{ - CALL_TrackMatrixNV( GET_DISPATCH(), ( + CALL_ProgramStringARB( GET_DISPATCH(), ( *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) + *(GLenum *)(pc + 4), + len, + (const GLvoid *)(pc + 12) ) ); } @@ -4365,8 +4038,8 @@ void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) #endif CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 8), - (const GLdouble *)(pc + 0) + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } @@ -4396,8 +4069,8 @@ void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) #endif CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 16), - (const GLdouble *)(pc + 0) + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } @@ -4427,8 +4100,8 @@ void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) #endif CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 24), - (const GLdouble *)(pc + 0) + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } @@ -4448,32 +4121,25 @@ void __glXDisp_VertexAttrib3svARB(GLbyte * pc) ) ); } -void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) +void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) { -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - (const GLdouble *)(pc + 0) + CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLbyte *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) +void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) + (const GLint *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib4svARB(GLbyte * pc) +void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( + CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLshort *)(pc + 4) ) ); @@ -4487,352 +4153,268 @@ void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc) ) ); } -void __glXDisp_VertexAttribs1dvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) + (const GLuint *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs1fvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) + (const GLushort *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs1svNV(GLbyte * pc) +void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( + CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) + (const GLbyte *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs2dvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - #ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + (void) memmove(pc-4, pc, 36); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) + (const GLdouble *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs2fvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) + (const GLfloat *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs2svNV(GLbyte * pc) +void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( + CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) + (const GLint *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs3dvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4svARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4svARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) + (const GLshort *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs3fvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) + (const GLubyte *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs3svNV(GLbyte * pc) +void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( + CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) + (const GLuint *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs4dvNV(GLbyte * pc) +void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) + (const GLushort *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs4fvNV(GLbyte * pc) +void __glXDisp_BeginQueryARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) + CALL_BeginQueryARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4) ) ); } -void __glXDisp_VertexAttribs4svNV(GLbyte * pc) +int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); -} + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); -void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); + CALL_DeleteQueriesARB( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); + error = Success; + } - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLubyte *)(pc + 8) - ) ); + return error; } -void __glXDisp_PointParameteriNV(GLbyte * pc) +void __glXDisp_EndQueryARB(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) + CALL_EndQueryARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) ) ); } -void __glXDisp_PointParameterivNV(GLbyte * pc) +int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - params = (const GLint *) (pc + 4); + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); -} + GLuint answerBuffer[200]; + GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenQueriesARB( GET_DISPATCH(), ( + n, + ids + ) ); + __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); + error = Success; + } -void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) -{ - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + return error; } -void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) +int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); -} + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); -void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) -{ - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); -void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); -} + const GLuint compsize = __glGetQueryObjectivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); -void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) -{ - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); -} + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); -void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) -{ - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); -} + CALL_GetQueryObjectivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } -void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); + return error; } -void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) +int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); -void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); -void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); -} + const GLuint compsize = __glGetQueryObjectuivARB_size(pname); + GLuint answerBuffer[200]; + GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); -void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); -} + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); -void __glXDisp_ProgramStringARB(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 8); + CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } - CALL_ProgramStringARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - len, - (const GLvoid *)(pc + 12) - ) ); + return error; } -void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) +int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) { -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetQueryivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryivARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; } -#endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); + return error; } -void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) +int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); -void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsQueryARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; } -#endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); + return error; } -void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) +void __glXDisp_DrawBuffersARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_DrawBuffersARB( GET_DISPATCH(), ( + n, + (const GLenum *)(pc + 4) ) ); } -int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4840,20 +4422,28 @@ int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), ( *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), + pname, params ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4861,20 +4451,28 @@ int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetColorTableParameterivSGI_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), ( *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), + pname, params ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4882,20 +4480,24 @@ int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params + const GLsizei n = *(GLsizei *)(pc + 0); + + GLboolean retval; + GLboolean answerBuffer[200]; + GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4), + residences ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); + __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } return error; } -int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4903,20 +4505,22 @@ int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params + const GLsizei n = *(GLsizei *)(pc + 0); + + GLuint answerBuffer[200]; + GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenTexturesEXT( GET_DISPATCH(), ( + n, + textures ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); + __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } return error; } -int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4924,84 +4528,155 @@ int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetProgramivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params + GLboolean retval; + retval = CALL_IsTextureEXT( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } return error; } -void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) +void __glXDisp_SampleMaskSGIS(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 4); + CALL_SampleMaskSGIS( GET_DISPATCH(), ( + *(GLclampf *)(pc + 0), + *(GLboolean *)(pc + 4) + ) ); +} - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)(pc + 8) +void __glXDisp_SamplePatternSGIS(GLbyte * pc) +{ + CALL_SamplePatternSGIS( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) ) ); } -void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) +void __glXDisp_PointParameterfEXT(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 36); + CALL_PointParameterfEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLfloat *)(pc + 4) + ) ); +} + +void __glXDisp_PointParameterfvEXT(GLbyte * pc) +{ + const GLenum pname = *(GLenum *)(pc + 0); + const GLfloat * params; + + params = (const GLfloat *) (pc + 4); + + CALL_PointParameterfvEXT( GET_DISPATCH(), ( + pname, + params + ) ); +} +void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc) +{ + CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( + (const GLbyte *)(pc + 0) + ) ); +} + +void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc) +{ #ifdef __GLX_ALIGN64 - const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + (void) memmove(pc-4, pc, 24); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - len, - (const GLubyte *)(pc + 40), + CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( (const GLdouble *)(pc + 0) ) ); } -int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( + (const GLfloat *)(pc + 0) + ) ); +} - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); +void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc) +{ + CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( + (const GLint *)(pc + 0) + ) ); +} - GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0); - error = Success; +void __glXDisp_SecondaryColor3svEXT(GLbyte * pc) +{ + CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( + (const GLshort *)(pc + 0) + ) ); +} + +void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) +{ + CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( + (const GLubyte *)(pc + 0) + ) ); +} + +void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc) +{ + CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( + (const GLuint *)(pc + 0) + ) ); +} + +void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc) +{ + CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( + (const GLushort *)(pc + 0) + ) ); +} + +void __glXDisp_FogCoorddvEXT(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 8); + pc -= 4; } +#endif - return error; + CALL_FogCoorddvEXT( GET_DISPATCH(), ( + (const GLdouble *)(pc + 0) + ) ); } -int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_FogCoordfvEXT(GLbyte * pc) +{ + CALL_FogCoordfvEXT( GET_DISPATCH(), ( + (const GLfloat *)(pc + 0) + ) ); +} + +void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) +{ + CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLenum *)(pc + 12) + ) ); +} + +void __glXDisp_WindowPos3fvMESA(GLbyte * pc) +{ + CALL_WindowPos3fvMESA( GET_DISPATCH(), ( + (const GLfloat *)(pc + 0) + ) ); +} + +int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5009,146 +4684,145 @@ int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *)(pc + 0); - GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params + GLboolean retval; + GLboolean answerBuffer[200]; + GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4), + residences ) ); - __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); + __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } return error; } -int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_BindProgramNV(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + CALL_BindProgramNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4) + ) ); +} + +int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { const GLsizei n = *(GLsizei *)(pc + 0); - GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( + CALL_DeleteProgramsNV( GET_DISPATCH(), ( n, - ids + (const GLuint *)(pc + 4) ) ); - __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } return error; } -int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_ExecuteProgramNV(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + CALL_ExecuteProgramNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLfloat *)(pc + 8) + ) ); +} + +int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { const GLsizei n = *(GLsizei *)(pc + 0); - CALL_DeleteQueriesARB( GET_DISPATCH(), ( + GLuint answerBuffer[200]; + GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenProgramsNV( GET_DISPATCH(), ( n, - (const GLuint *)(pc + 4) + programs ) ); + __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } return error; } -int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) + GLdouble params[4]; + CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + *(GLenum *)(pc + 8), + params ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } return error; } -void __glXDisp_BeginQueryARB(GLbyte * pc) -{ - CALL_BeginQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_EndQueryARB(GLbyte * pc) -{ - CALL_EndQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryivARB( GET_DISPATCH(), ( + GLfloat params[4]; + CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( *(GLenum *)(pc + 0), - pname, + *(GLuint *)(pc + 4), + *(GLenum *)(pc + 8), params ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { const GLenum pname = *(GLenum *)(pc + 4); - const GLuint compsize = __glGetQueryObjectivARB_size(pname); + const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( + CALL_GetProgramivNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), pname, params @@ -5160,29 +4834,22 @@ int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryObjectuivARB_size(pname); - GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, + GLint params[1]; + CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + *(GLenum *)(pc + 8), params ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5276,6 +4943,114 @@ int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsProgramNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +void __glXDisp_LoadProgramNV(GLbyte * pc) +{ + const GLsizei len = *(GLsizei *)(pc + 8); + + CALL_LoadProgramNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + len, + (const GLubyte *)(pc + 12) + ) ); +} + +void __glXDisp_ProgramParameter4dvNV(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 40); + pc -= 4; + } +#endif + + CALL_ProgramParameter4dvNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLdouble *)(pc + 8) + ) ); +} + +void __glXDisp_ProgramParameter4fvNV(GLbyte * pc) +{ + CALL_ProgramParameter4fvNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLfloat *)(pc + 8) + ) ); +} + +void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) +{ + const GLuint num = *(GLuint *)(pc + 8); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + + CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + num, + (const GLdouble *)(pc + 12) + ) ); +} + +void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) +{ + const GLuint num = *(GLuint *)(pc + 8); + + CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + num, + (const GLfloat *)(pc + 12) + ) ); +} + +void __glXDisp_RequestResidentProgramsNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); +} + +void __glXDisp_TrackMatrixNV(GLbyte * pc) +{ + CALL_TrackMatrixNV( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLenum *)(pc + 12) + ) ); +} + void __glXDisp_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 @@ -5408,77 +5183,210 @@ void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) ) ); } -int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_VertexAttribs1dvNV(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + const GLsizei n = *(GLsizei *)(pc + 4); - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; } +#endif - return error; + CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLdouble *)(pc + 8) + ) ); } -void __glXDisp_BindRenderbufferEXT(GLbyte * pc) +void __glXDisp_VertexAttribs1fvNV(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLfloat *)(pc + 8) ) ); } -void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) +void __glXDisp_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *)(pc + 4); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( + CALL_VertexAttribs1svNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), n, - (const GLuint *)(pc + 4) + (const GLshort *)(pc + 8) ) ); } -int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_VertexAttribs2dvNV(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + const GLsizei n = *(GLsizei *)(pc + 4); - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif - GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); - error = Success; + CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLdouble *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs2fvNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLfloat *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs2svNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs2svNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLshort *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs3dvNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; } +#endif - return error; + CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLdouble *)(pc + 8) + ) ); } -void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) +void __glXDisp_VertexAttribs3fvNV(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLfloat *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs3svNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs3svNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLshort *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs4dvNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + + CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLdouble *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs4fvNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLfloat *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs4svNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs4svNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLshort *)(pc + 8) + ) ); +} + +void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 4); + + CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + n, + (const GLubyte *)(pc + 8) + ) ); +} + +void __glXDisp_PointParameteriNV(GLbyte * pc) +{ + CALL_PointParameteriNV( GET_DISPATCH(), ( *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) + *(GLint *)(pc + 4) ) ); } -int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_PointParameterivNV(GLbyte * pc) +{ + const GLenum pname = *(GLenum *)(pc + 0); + const GLint * params; + + params = (const GLint *) (pc + 4); + + CALL_PointParameterivNV( GET_DISPATCH(), ( + pname, + params + ) ); +} + +void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) +{ + CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) + ) ); +} + +int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5486,20 +5394,23 @@ int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), + const GLsizei len = *(GLsizei *)(pc + 4); + + GLdouble params[4]; + CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + len, + (const GLubyte *)(pc + 8), params ) ); - __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); + __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } return error; } -int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5507,56 +5418,76 @@ int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) + const GLsizei len = *(GLsizei *)(pc + 4); + + GLfloat params[4]; + CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + len, + (const GLubyte *)(pc + 8), + params ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } return error; } -void __glXDisp_BindFramebufferEXT(GLbyte * pc) +void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) + const GLsizei len = *(GLsizei *)(pc + 36); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + + CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 32), + len, + (const GLubyte *)(pc + 40), + (const GLdouble *)(pc + 0) ) ); } -void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) +void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei len = *(GLsizei *)(pc + 4); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) + CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + len, + (const GLubyte *)(pc + 24), + (const GLfloat *)(pc + 8) ) ); } -int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4) + ) ); +} - GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); - error = Success; - } +void __glXDisp_BindFramebufferEXT(GLbyte * pc) +{ + CALL_BindFramebufferEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4) + ) ); +} - return error; +void __glXDisp_BindRenderbufferEXT(GLbyte * pc) +{ + CALL_BindRenderbufferEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4) + ) ); } int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) @@ -5578,6 +5509,36 @@ int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } +void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); +} + +void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); +} + +void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) +{ + CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLuint *)(pc + 12) + ) ); +} + void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc) { CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( @@ -5612,13 +5573,56 @@ void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc) ) ); } -void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) +int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12) + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + GLuint answerBuffer[200]; + GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenFramebuffersEXT( GET_DISPATCH(), ( + n, + framebuffers + ) ); + __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + GLuint answerBuffer[200]; + GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( + n, + renderbuffers + ) ); + __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + +void __glXDisp_GenerateMipmapEXT(GLbyte * pc) +{ + CALL_GenerateMipmapEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) ) ); } @@ -5644,10 +5648,72 @@ int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyt return error; } -void __glXDisp_GenerateMipmapEXT(GLbyte * pc) +int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLint params[1]; + CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + params + ) ); + __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) +{ + CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLsizei *)(pc + 8), + *(GLsizei *)(pc + 12) ) ); } diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h index 950d484bd..c259fd930 100644 --- a/GL/glx/indirect_dispatch.h +++ b/GL/glx/indirect_dispatch.h @@ -61,14 +61,20 @@ extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Histogram(GLbyte * pc); extern HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); extern HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); extern HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); +extern HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc); extern HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); @@ -79,16 +85,26 @@ extern HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); extern HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexubv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); +extern HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); extern HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); @@ -105,16 +121,18 @@ extern HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); extern HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); extern HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); extern HIDDEN void __glXDisp_BlendColor(GLbyte * pc); extern HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); -extern HIDDEN void __glXDisp_CallLists(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc); @@ -123,8 +141,10 @@ extern HIDDEN void __glXDisp_Viewport(GLbyte * pc); extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); extern HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); extern HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); @@ -145,10 +165,14 @@ extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); extern HIDDEN void __glXDisp_PointSize(GLbyte * pc); @@ -161,36 +185,40 @@ extern HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); extern HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); extern HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); +extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_Scaled(GLbyte * pc); extern HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); -extern HIDDEN void __glXDisp_Scalef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); extern HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); extern HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); extern HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Rotated(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); extern HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); extern HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); extern HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); @@ -215,22 +243,16 @@ extern HIDDEN void __glXDisp_Color4usv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); extern HIDDEN void __glXDisp_Fogi(GLbyte * pc); extern HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); -extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); extern HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); extern HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); extern HIDDEN void __glXDisp_Color3usv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc); @@ -291,8 +313,14 @@ extern HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec extern HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc); @@ -305,6 +333,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); @@ -313,8 +343,12 @@ extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); +extern HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); extern HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); extern HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); @@ -337,6 +371,8 @@ extern HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc); extern HIDDEN void __glXDisp_DepthMask(GLbyte * pc); extern HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); extern HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_StencilOp(GLbyte * pc); @@ -345,6 +381,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); extern HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); extern HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); extern HIDDEN void __glXDisp_Color4bv(GLbyte * pc); @@ -361,8 +399,10 @@ extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); +extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); extern HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); @@ -371,6 +411,8 @@ extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramParameter4fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); @@ -383,6 +425,8 @@ extern HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); +extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); extern HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); extern HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); extern HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); @@ -391,6 +435,8 @@ extern HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); extern HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); extern HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); extern HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); @@ -407,22 +453,26 @@ extern HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); extern HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); extern HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); @@ -431,8 +481,12 @@ extern HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); @@ -443,16 +497,18 @@ extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); extern HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); -extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); extern HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc); extern HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); @@ -467,6 +523,8 @@ extern HIDDEN void __glXDisp_Color4fv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); +extern HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Lightiv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); extern HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); @@ -479,8 +537,6 @@ extern HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_Rectdv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc); @@ -493,10 +549,12 @@ extern HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); extern HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); extern HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); +extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); +extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_TexGeni(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); extern HIDDEN void __glXDisp_TexGenf(GLbyte * pc); @@ -513,6 +571,8 @@ extern HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); +extern HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Color4sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); extern HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); @@ -531,14 +591,18 @@ extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyt extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); extern HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); extern HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); extern HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); extern HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); @@ -563,12 +627,16 @@ extern HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); extern HIDDEN void __glXDisp_FrontFace(GLbyte * pc); extern HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); +extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); extern HIDDEN void __glXDisp_Lightf(GLbyte * pc); @@ -585,6 +653,8 @@ extern HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXc extern HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); +extern HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); @@ -603,14 +673,16 @@ extern HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_ClearColor(GLbyte * pc); extern HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); extern HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); extern HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); +extern HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Bitmap(GLbyte * pc); @@ -633,6 +705,8 @@ extern HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); extern HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); extern HIDDEN void __glXDisp_Map1d(GLbyte * pc); @@ -647,6 +721,8 @@ extern HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); @@ -661,12 +737,10 @@ extern HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); extern HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); extern HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); -extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); +extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); extern HIDDEN void __glXDisp_Clear(GLbyte * pc); extern HIDDEN void __glXDispSwap_Clear(GLbyte * pc); extern HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); @@ -681,8 +755,10 @@ extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); +extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); extern HIDDEN void __glXDisp_Rectiv(GLbyte * pc); @@ -697,6 +773,10 @@ extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); extern HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); @@ -711,6 +791,8 @@ extern HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLb extern HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_LineWidth(GLbyte * pc); extern HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); +extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); @@ -723,8 +805,10 @@ extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_CallList(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); +extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); extern HIDDEN void __glXDisp_Materialfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); extern HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); @@ -735,8 +819,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc); extern HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); extern HIDDEN void __glXDisp_Color3iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); @@ -759,16 +843,18 @@ extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Map2d(GLbyte * pc); extern HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); extern HIDDEN void __glXDisp_Map2f(GLbyte * pc); extern HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); extern HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); @@ -799,12 +885,16 @@ extern HIDDEN void __glXDisp_Translatef(GLbyte * pc); extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc); extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); +extern HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); extern HIDDEN void __glXDisp_LoadName(GLbyte * pc); extern HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); @@ -813,8 +903,8 @@ extern HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); extern HIDDEN void __glXDisp_CullFace(GLbyte * pc); extern HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); extern HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); @@ -837,6 +927,8 @@ extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); extern HIDDEN void __glXDisp_IndexMask(GLbyte * pc); @@ -885,8 +977,8 @@ extern HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); extern HIDDEN void __glXDisp_Begin(GLbyte * pc); extern HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Rectfv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); extern HIDDEN void __glXDisp_LightModelf(GLbyte * pc); @@ -901,16 +993,14 @@ extern HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); extern HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); +extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ColorMask(GLbyte * pc); extern HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); extern HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); extern HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); extern HIDDEN void __glXDisp_Enable(GLbyte * pc); extern HIDDEN void __glXDispSwap_Enable(GLbyte * pc); -extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c index f5ed1009a..a84879a40 100644 --- a/GL/glx/indirect_dispatch_swap.c +++ b/GL/glx/indirect_dispatch_swap.c @@ -3807,172 +3807,18 @@ void __glXDispSwap_SampleCoverageARB(GLbyte * pc) ) ); } -void __glXDispSwap_DrawBuffersARB(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); - __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTexturesEXT( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); - __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTextureEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) -{ - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDispSwap_SamplePatternSGIS(GLbyte * pc) -{ - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_PointParameterfEXT(GLbyte * pc) -{ - CALL_PointParameterfEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) ); - - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) -{ - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) -{ - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); -} - -void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) -{ - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) +void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( + CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLint )bswap_CARD32 ( pc + 4 ), (GLenum )bswap_ENUM ( pc + 8 ), (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), + (GLint )bswap_CARD32 ( pc + 16 ), imageSize, - (const GLvoid *)(pc + 32) + (const GLvoid *)(pc + 24) ) ); } @@ -3992,37 +3838,35 @@ void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) ) ); } -void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) +void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( + CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLint )bswap_CARD32 ( pc + 4 ), (GLenum )bswap_ENUM ( pc + 8 ), (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), + (GLsizei )bswap_CARD32 ( pc + 16 ), + (GLsizei )bswap_CARD32 ( pc + 20 ), + (GLint )bswap_CARD32 ( pc + 24 ), imageSize, - (const GLvoid *)(pc + 24) + (const GLvoid *)(pc + 32) ) ); } -void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) +void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( + CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLint )bswap_CARD32 ( pc + 4 ), (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLenum )bswap_ENUM ( pc + 16 ), imageSize, - (const GLvoid *)(pc + 40) + (const GLvoid *)(pc + 24) ) ); } @@ -4043,118 +3887,26 @@ void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) ) ); } -void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( + CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLint )bswap_CARD32 ( pc + 4 ), (GLint )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ), + (GLsizei )bswap_CARD32 ( pc + 20 ), + (GLsizei )bswap_CARD32 ( pc + 24 ), + (GLsizei )bswap_CARD32 ( pc + 28 ), + (GLenum )bswap_ENUM ( pc + 32 ), imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) -{ - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); - __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_BindProgramNV(GLbyte * pc) -{ - CALL_BindProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) + (const GLvoid *)(pc + 40) ) ); } -int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4162,28 +3914,21 @@ int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + GLdouble params[4]; + CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + params ) ); + (void) bswap_64_array( (uint64_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } return error; } -void __glXDispSwap_ExecuteProgramNV(GLbyte * pc) -{ - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4191,23 +3936,21 @@ int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs + GLfloat params[4]; + CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + params ) ); - (void) bswap_32_array( (uint32_t *) programs, n ); - __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0); + (void) bswap_32_array( (uint32_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4216,10 +3959,9 @@ int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( + CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), params ) ); (void) bswap_64_array( (uint64_t *) params, 4 ); @@ -4230,7 +3972,7 @@ int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4239,10 +3981,9 @@ int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( + CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), params ) ); (void) bswap_32_array( (uint32_t *) params, 4 ); @@ -4253,7 +3994,7 @@ int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4263,15 +4004,15 @@ int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLuint compsize = __glGetProgramivNV_size(pname); + const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), + CALL_GetProgramivARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), pname, params ) ); @@ -4283,29 +4024,6 @@ int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); - __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -4396,38 +4114,7 @@ int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_LoadProgramNV(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); - - CALL_LoadProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - len, - (const GLubyte *)(pc + 12) - ) ); -} - -void __glXDispSwap_ProgramParameter4dvNV(GLbyte * pc) +void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4436,71 +4123,56 @@ void __glXDispSwap_ProgramParameter4dvNV(GLbyte * pc) } #endif - CALL_ProgramParameter4dvNV( GET_DISPATCH(), ( + CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ), (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) ) ); } -void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc) +void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramParameter4fvNV( GET_DISPATCH(), ( + CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ), (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) ) ); } -void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) +void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) { - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); - #ifdef __GLX_ALIGN64 - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + (void) memmove(pc-4, pc, 40); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( + CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 ) + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) ) ); } -void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) +void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) { - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); - - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( + CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 ) + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) ) ); } -void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) +void __glXDispSwap_ProgramStringARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); -void __glXDispSwap_TrackMatrixNV(GLbyte * pc) -{ - CALL_TrackMatrixNV( GET_DISPATCH(), ( + CALL_ProgramStringARB( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) + (GLenum )bswap_ENUM ( pc + 4 ), + len, + (const GLvoid *)(pc + 12) ) ); } @@ -4514,8 +4186,8 @@ void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) #endif CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 8 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) ) ); } @@ -4545,8 +4217,8 @@ void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) #endif CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 16 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) ) ); } @@ -4576,8 +4248,8 @@ void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) #endif CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 24 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) ) ); } @@ -4597,32 +4269,25 @@ void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) ) ); } -void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) { -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) + CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLbyte *)(pc + 4) ) ); } -void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) + (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( + CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) ) ); @@ -4636,352 +4301,272 @@ void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) ) ); } -void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( + CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) + (const GLbyte *)(pc + 4) ) ); } -void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - #ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + (void) memmove(pc-4, pc, 36); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( + CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) + (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4svARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + (const GLubyte *)(pc + 4) ) ); } -void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( + CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) +void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( + CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) +void __glXDispSwap_BeginQueryARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + CALL_BeginQueryARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ) ) ); } -void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) +int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); -} + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); -void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + CALL_DeleteQueriesARB( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); + error = Success; + } - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLubyte *)(pc + 8) - ) ); + return error; } -void __glXDispSwap_PointParameteriNV(GLbyte * pc) +void __glXDispSwap_EndQueryARB(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) + CALL_EndQueryARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) ) ); } -void __glXDispSwap_PointParameterivNV(GLbyte * pc) +int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) ); + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); -} + GLuint answerBuffer[200]; + GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenQueriesARB( GET_DISPATCH(), ( + n, + ids + ) ); + (void) bswap_32_array( (uint32_t *) ids, n ); + __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); + error = Success; + } -void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) -{ - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + return error; } -void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) +int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); -} + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); -void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) -{ - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); -void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); -} + const GLuint compsize = __glGetQueryObjectivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); -void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) -{ - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); -void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) -{ - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} + CALL_GetQueryObjectivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } -void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + return error; } -void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) +int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); -void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); -void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} + const GLuint compsize = __glGetQueryObjectuivARB_size(pname); + GLuint answerBuffer[200]; + GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); -void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); -void __glXDispSwap_ProgramStringARB(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } - CALL_ProgramStringARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - len, - (const GLvoid *)(pc + 12) - ) ); + return error; } -void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) +int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) { -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetQueryivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryivARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; } -#endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + return error; } -void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) +int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); -void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsQueryARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; } -#endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + return error; } -void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) +void __glXDispSwap_DrawBuffersARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_DrawBuffersARB( GET_DISPATCH(), ( + n, + (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) ) ); } -int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4989,21 +4574,29 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), + pname, params ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5011,21 +4604,29 @@ int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetColorTableParameterivSGI_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), + pname, params ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5033,21 +4634,24 @@ int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLboolean retval; + GLboolean answerBuffer[200]; + GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), + residences ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); + __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } return error; } -int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5055,21 +4659,23 @@ int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLuint answerBuffer[200]; + GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenTexturesEXT( GET_DISPATCH(), ( + n, + textures ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); + (void) bswap_32_array( (uint32_t *) textures, n ); + __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } return error; } -int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5077,86 +4683,155 @@ int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetProgramivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params + GLboolean retval; + retval = CALL_IsTextureEXT( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } return error; } -void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) +void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + CALL_SampleMaskSGIS( GET_DISPATCH(), ( + (GLclampf)bswap_FLOAT32( pc + 0 ), + *(GLboolean *)(pc + 4) + ) ); +} - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) +void __glXDispSwap_SamplePatternSGIS(GLbyte * pc) +{ + CALL_SamplePatternSGIS( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) ) ); } -void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) +void __glXDispSwap_PointParameterfEXT(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); + CALL_PointParameterfEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLfloat )bswap_FLOAT32( pc + 4 ) + ) ); +} + +void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) +{ + const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + const GLfloat * params; + params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) ); + + CALL_PointParameterfvEXT( GET_DISPATCH(), ( + pname, + params + ) ); +} + +void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) +{ + CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( + (const GLbyte *)(pc + 0) + ) ); +} + +void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) +{ #ifdef __GLX_ALIGN64 - const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + (void) memmove(pc-4, pc, 24); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) + CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) ) ); } -int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) + ) ); +} - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); +void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) +{ + CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( + (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) + ) ); +} - GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0); - error = Success; +void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) +{ + CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) + ) ); +} + +void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) +{ + CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( + (const GLubyte *)(pc + 0) + ) ); +} + +void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) +{ + CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) + ) ); +} + +void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) +{ + CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( + (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) + ) ); +} + +void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 8); + pc -= 4; } +#endif - return error; + CALL_FogCoorddvEXT( GET_DISPATCH(), ( + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) + ) ); } -int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) +{ + CALL_FogCoordfvEXT( GET_DISPATCH(), ( + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) + ) ); +} + +void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) +{ + CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLenum )bswap_ENUM ( pc + 12 ) + ) ); +} + +void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) +{ + CALL_WindowPos3fvMESA( GET_DISPATCH(), ( + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) + ) ); +} + +int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5164,149 +4839,148 @@ int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params + GLboolean retval; + GLboolean answerBuffer[200]; + GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), + residences ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); + __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } return error; } -int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_BindProgramNV(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + CALL_BindProgramNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ) + ) ); +} + +int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( + CALL_DeleteProgramsNV( GET_DISPATCH(), ( n, - ids + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) ) ); - (void) bswap_32_array( (uint32_t *) ids, n ); - __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } return error; } -int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_ExecuteProgramNV(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + CALL_ExecuteProgramNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) + ) ); +} + +int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - CALL_DeleteQueriesARB( GET_DISPATCH(), ( + GLuint answerBuffer[200]; + GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenProgramsNV( GET_DISPATCH(), ( n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + programs ) ); + (void) bswap_32_array( (uint32_t *) programs, n ); + __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } return error; } -int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) + GLdouble params[4]; + CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + params ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + (void) bswap_64_array( (uint64_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } return error; } -void __glXDispSwap_BeginQueryARB(GLbyte * pc) -{ - CALL_BeginQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_EndQueryARB(GLbyte * pc) -{ - CALL_EndQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryivARB( GET_DISPATCH(), ( + GLfloat params[4]; + CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), - pname, + (GLuint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), params ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + (void) bswap_32_array( (uint32_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } return error; } -int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLuint compsize = __glGetQueryObjectivARB_size(pname); + const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( + CALL_GetProgramivNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), pname, params @@ -5319,30 +4993,23 @@ int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - pc += __GLX_SINGLE_HDR_SIZE; + pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryObjectuivARB_size(pname); - GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, + GLint params[1]; + CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), params ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + (void) bswap_32_array( (uint32_t *) params, 1 ); + __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5439,6 +5106,114 @@ int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsProgramNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +void __glXDispSwap_LoadProgramNV(GLbyte * pc) +{ + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + + CALL_LoadProgramNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + len, + (const GLubyte *)(pc + 12) + ) ); +} + +void __glXDispSwap_ProgramParameter4dvNV(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 40); + pc -= 4; + } +#endif + + CALL_ProgramParameter4dvNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) + ) ); +} + +void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc) +{ + CALL_ProgramParameter4fvNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) + ) ); +} + +void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) +{ + const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + + CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + num, + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 ) + ) ); +} + +void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) +{ + const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); + + CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + num, + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 ) + ) ); +} + +void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); +} + +void __glXDispSwap_TrackMatrixNV(GLbyte * pc) +{ + CALL_TrackMatrixNV( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLenum )bswap_ENUM ( pc + 12 ) + ) ); +} + void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 @@ -5571,78 +5346,210 @@ void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) ) ); } -int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; } +#endif - return error; + CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + ) ); } -void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) +void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) ) ); } -void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) +void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( + CALL_VertexAttribs1svNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) ) ); } -int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif - GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - (void) bswap_32_array( (uint32_t *) renderbuffers, n ); - __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0); - error = Success; + CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs2svNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; } +#endif - return error; + CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + ) ); } -void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) +void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs3svNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + + CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs4svNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) + ) ); +} + +void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + + CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + n, + (const GLubyte *)(pc + 8) + ) ); +} + +void __glXDispSwap_PointParameteriNV(GLbyte * pc) +{ + CALL_PointParameteriNV( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) + (GLint )bswap_CARD32 ( pc + 4 ) ) ); } -int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_PointParameterivNV(GLbyte * pc) +{ + const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + const GLint * params; + + params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) ); + + CALL_PointParameterivNV( GET_DISPATCH(), ( + pname, + params + ) ); +} + +void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) +{ + CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) + ) ); +} + +int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5650,21 +5557,24 @@ int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + + GLdouble params[4]; + CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + len, + (const GLubyte *)(pc + 8), params ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); - __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); + (void) bswap_64_array( (uint64_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } return error; } -int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5672,57 +5582,77 @@ int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + + GLfloat params[4]; + CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + len, + (const GLubyte *)(pc + 8), + params ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + (void) bswap_32_array( (uint32_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } return error; } -void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) +void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); + +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + + CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 32 ), + len, + (const GLubyte *)(pc + 40), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) ) ); } -void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) +void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + len, + (const GLubyte *)(pc + 24), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) ) ); } -int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ) + ) ); +} - GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - (void) bswap_32_array( (uint32_t *) framebuffers, n ); - __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); - error = Success; - } +void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) +{ + CALL_BindFramebufferEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ) + ) ); +} - return error; +void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) +{ + CALL_BindRenderbufferEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ) + ) ); } int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) @@ -5744,6 +5674,36 @@ int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } +void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); +} + +void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); +} + +void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) +{ + CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLuint )bswap_CARD32 ( pc + 12 ) + ) ); +} + void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) { CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( @@ -5778,13 +5738,58 @@ void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) ) ); } -void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) +int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ) + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLuint answerBuffer[200]; + GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenFramebuffersEXT( GET_DISPATCH(), ( + n, + framebuffers + ) ); + (void) bswap_32_array( (uint32_t *) framebuffers, n ); + __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLuint answerBuffer[200]; + GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( + n, + renderbuffers + ) ); + (void) bswap_32_array( (uint32_t *) renderbuffers, n ); + __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + +void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) +{ + CALL_GenerateMipmapEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) ) ); } @@ -5811,10 +5816,73 @@ int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, G return error; } -void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) +int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLint params[1]; + CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + params + ) ); + (void) bswap_32_array( (uint32_t *) params, 1 ); + __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) +{ + CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLsizei )bswap_CARD32 ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ) ) ); } diff --git a/GL/glx/indirect_program.c b/GL/glx/indirect_program.c new file mode 100644 index 000000000..d0fd3d135 --- /dev/null +++ b/GL/glx/indirect_program.c @@ -0,0 +1,163 @@ +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, THE AUTHORS, AND/OR THEIR SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE + * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file indirect_program.c + * Hand-coded routines needed to support programmable pipeline extensions. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#define NEED_REPLIES +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "glxext.h" +#include "singlesize.h" +#include "unpack.h" +#include "indirect_size_get.h" +#include "indirect_dispatch.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" +#include "glapioffsets.h" + +#ifdef __linux__ +#include <byteswap.h> +#elif defined(__OpenBSD__) +#include <sys/endian.h> +#define bswap_16 __swap16 +#define bswap_32 __swap32 +#define bswap_64 __swap64 +#else +#include <sys/endian.h> +#define bswap_16 bswap16 +#define bswap_32 bswap32 +#define bswap_64 bswap64 +#endif + +static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, + unsigned get_programiv_offset, unsigned get_program_string_offset, + Bool do_swap); + +/** + * Handle both types of glGetProgramString calls. + * + * This single function handles both \c glGetProgramStringARB and + * \c glGetProgramStringNV. The dispatch offsets for the functions to use + * for \c glGetProgramivARB and \c glGetProgramStringARB are passed in by the + * caller. These can be the offsets of either the ARB versions or the NV + * versions. + */ +int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, + unsigned get_programiv_offset, + unsigned get_program_string_offset, + Bool do_swap) +{ + xGLXVendorPrivateWithReplyReq * const req = + (xGLXVendorPrivateWithReplyReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, & error); + ClientPtr client = cl->client; + + + pc += __GLX_VENDPRIV_HDR_SIZE; + if (cx != NULL) { + GLenum target; + GLenum pname; + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + if (do_swap) { + target = (GLenum) bswap_32(*(int *)(pc + 0)); + pname = (GLenum) bswap_32(*(int *)(pc + 4)); + } + else { + target = *(GLenum *)(pc + 0); + pname = *(GLuint *)(pc + 4); + } + + /* The value of the GL_PROGRAM_LENGTH_ARB and GL_PROGRAM_LENGTH_NV + * enumerants is the same. + */ + CALL_by_offset(GET_DISPATCH(), + (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), + get_programiv_offset, + (target, GL_PROGRAM_LENGTH_ARB, &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + + CALL_by_offset(GET_DISPATCH(), + (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), + get_program_string_offset, + (target, pname, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; + } + + return error; +} + +int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte *pc) +{ + return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB, + _gloffset_GetProgramStringARB, False); +} + + +int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte *pc) +{ + return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB, + _gloffset_GetProgramStringARB, True); +} + + +int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte *pc) +{ + return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV, + _gloffset_GetProgramStringNV, False); +} + + +int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte *pc) +{ + return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV, + _gloffset_GetProgramStringNV, True); +} diff --git a/GL/glx/indirect_size_get.c b/GL/glx/indirect_size_get.c index 85b5cfba6..6ca9a3505 100644 --- a/GL/glx/indirect_size_get.c +++ b/GL/glx/indirect_size_get.c @@ -609,6 +609,7 @@ __glGetBooleanv_size( GLenum e ) case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: /* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ case GL_MAX_TEXTURE_LOD_BIAS: + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: case GL_MAX_SHININESS_NV: case GL_MAX_SPOT_EXPONENT_NV: case GL_TEXTURE_CUBE_MAP: @@ -968,57 +969,6 @@ __glGetMinmaxParameterfv_size( GLenum e ) } INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size( GLenum e ) -{ - switch( e ) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size( GLenum e ) -{ - switch( e ) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size( GLenum e ) -{ - switch( e ) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - return 1; - default: return 0; - } -} - -INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size( GLenum e ) { switch( e ) { @@ -1073,11 +1023,15 @@ __glGetProgramivARB_size( GLenum e ) } INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size( GLenum e ) +__glGetVertexAttribdvARB_size( GLenum e ) { switch( e ) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: return 1; default: return 0; } @@ -1095,6 +1049,53 @@ __glGetQueryObjectivARB_size( GLenum e ) } INTERNAL PURE FASTCALL GLint +__glGetQueryivARB_size( GLenum e ) +{ + switch( e ) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glPointParameterfvEXT_size( GLenum e ) +{ + switch( e ) { + case GL_POINT_SIZE_MIN: +/* case GL_POINT_SIZE_MIN_ARB:*/ +/* case GL_POINT_SIZE_MIN_SGIS:*/ + case GL_POINT_SIZE_MAX: +/* case GL_POINT_SIZE_MAX_ARB:*/ +/* case GL_POINT_SIZE_MAX_SGIS:*/ + case GL_POINT_FADE_THRESHOLD_SIZE: +/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ +/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: +/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ +/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ + return 3; + default: return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glGetProgramivNV_size( GLenum e ) +{ + switch( e ) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: return 0; + } +} + +INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size( GLenum e ) { switch( e ) { @@ -1153,10 +1154,12 @@ ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) -ALIAS( PointParameterivNV, PointParameterfvEXT ) ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) +ALIAS( GetColorTableParameterfvSGI, GetColorTableParameterfv ) +ALIAS( GetColorTableParameterivSGI, GetColorTableParameterfv ) ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) +ALIAS( PointParameterivNV, PointParameterfvEXT ) # undef PURE # undef FASTCALL diff --git a/GL/glx/indirect_size_get.h b/GL/glx/indirect_size_get.h index 5329d41bf..c6f9532ce 100644 --- a/GL/glx/indirect_size_get.h +++ b/GL/glx/indirect_size_get.h @@ -79,14 +79,16 @@ extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfvSGI_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterivSGI_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c new file mode 100644 index 000000000..d13e4f8df --- /dev/null +++ b/GL/glx/indirect_table.c @@ -0,0 +1,1577 @@ +/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <inttypes.h> +#include "glxserver.h" +#include "glxext.h" +#include "indirect_dispatch.h" +#include "indirect_reqsize.h" +#include "g_disptab.h" +#include "indirect_table.h" + +/*****************************************************************/ +/* tree depth = 3 */ +static const int_fast16_t Single_dispatch_tree[24] = { + /* [0] -> opcode range [0, 256], node depth 1 */ + 2, + 5, + 13, + 16, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 64], node depth 2 */ + 2, + LEAF(0), + LEAF(16), + 10, + EMPTY_LEAF, + + /* [10] -> opcode range [32, 48], node depth 3 */ + 1, + LEAF(32), + EMPTY_LEAF, + + /* [13] -> opcode range [64, 128], node depth 2 */ + 1, + EMPTY_LEAF, + LEAF(40), + + /* [16] -> opcode range [128, 192], node depth 2 */ + 2, + LEAF(72), + LEAF(88), + 21, + EMPTY_LEAF, + + /* [21] -> opcode range [160, 176], node depth 3 */ + 1, + LEAF(104), + EMPTY_LEAF, + +}; + +static const void *Single_function_table[112][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, + /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, + /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, + /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, + /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, + /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, + /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, + /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL}, + /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX}, + /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, + /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, + /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, + /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, + /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, + /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, + /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, + /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, + /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, + /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, + /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, + /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, + /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, + /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, + /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, + /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, + /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, + /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, + /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, + /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, + /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, + /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, + /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, + /* [ 33] = 33 */ {NULL, NULL}, + /* [ 34] = 34 */ {NULL, NULL}, + /* [ 35] = 35 */ {NULL, NULL}, + /* [ 36] = 36 */ {NULL, NULL}, + /* [ 37] = 37 */ {NULL, NULL}, + /* [ 38] = 38 */ {NULL, NULL}, + /* [ 39] = 39 */ {NULL, NULL}, + /* [ 40] = 96 */ {NULL, NULL}, + /* [ 41] = 97 */ {NULL, NULL}, + /* [ 42] = 98 */ {NULL, NULL}, + /* [ 43] = 99 */ {NULL, NULL}, + /* [ 44] = 100 */ {NULL, NULL}, + /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList}, + /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, + /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, + /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, + /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, + /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, + /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, + /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, + /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref}, + /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei}, + /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels}, + /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv}, + /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane}, + /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev}, + /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError}, + /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv}, + /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv}, + /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv}, + /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv}, + /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv}, + /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv}, + /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv}, + /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, + /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, + /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, + /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, + /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, + /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, + /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, + /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, + /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, + /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv}, + /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, + /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, + /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, + /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, + /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, + /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, + /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, + /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, + /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, + /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, + /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, + /* [ 88] = 144 */ {NULL, NULL}, + /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, + /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, + /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, + /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, + /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, + /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, + /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, + /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, + /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, + /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, + /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, + /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, + /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, + /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, + /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, + /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, + /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, + /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, + /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, + /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, + /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, + /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, + /* [ 111] = 167 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo Single_dispatch_info = { + 8, + Single_dispatch_tree, + Single_function_table, + NULL, + NULL +}; + +/*****************************************************************/ +/* tree depth = 8 */ +static const int_fast16_t Render_dispatch_tree[95] = { + /* [0] -> opcode range [0, 8192], node depth 1 */ + 2, + 5, + 31, + 54, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 2048], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 1024], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 512], node depth 4 */ + 1, + 14, + EMPTY_LEAF, + + /* [14] -> opcode range [0, 256], node depth 5 */ + 4, + LEAF(0), + LEAF(16), + LEAF(32), + LEAF(48), + LEAF(64), + LEAF(80), + LEAF(96), + LEAF(112), + LEAF(128), + LEAF(144), + LEAF(160), + LEAF(176), + LEAF(192), + LEAF(208), + LEAF(224), + EMPTY_LEAF, + + /* [31] -> opcode range [2048, 4096], node depth 2 */ + 1, + 34, + EMPTY_LEAF, + + /* [34] -> opcode range [2048, 3072], node depth 3 */ + 1, + 37, + EMPTY_LEAF, + + /* [37] -> opcode range [2048, 2560], node depth 4 */ + 1, + 40, + EMPTY_LEAF, + + /* [40] -> opcode range [2048, 2304], node depth 5 */ + 1, + 43, + EMPTY_LEAF, + + /* [43] -> opcode range [2048, 2176], node depth 6 */ + 1, + 46, + EMPTY_LEAF, + + /* [46] -> opcode range [2048, 2112], node depth 7 */ + 1, + 49, + EMPTY_LEAF, + + /* [49] -> opcode range [2048, 2080], node depth 8 */ + 2, + LEAF(240), + LEAF(248), + LEAF(256), + EMPTY_LEAF, + + /* [54] -> opcode range [4096, 6144], node depth 2 */ + 1, + 57, + EMPTY_LEAF, + + /* [57] -> opcode range [4096, 5120], node depth 3 */ + 1, + 60, + EMPTY_LEAF, + + /* [60] -> opcode range [4096, 4608], node depth 4 */ + 1, + 63, + EMPTY_LEAF, + + /* [63] -> opcode range [4096, 4352], node depth 5 */ + 4, + LEAF(264), + LEAF(280), + 80, + EMPTY_LEAF, + EMPTY_LEAF, + LEAF(296), + LEAF(312), + LEAF(328), + LEAF(344), + EMPTY_LEAF, + 83, + 86, + EMPTY_LEAF, + 89, + 92, + EMPTY_LEAF, + + /* [80] -> opcode range [4128, 4144], node depth 6 */ + 1, + LEAF(360), + EMPTY_LEAF, + + /* [83] -> opcode range [4256, 4272], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(368), + + /* [86] -> opcode range [4272, 4288], node depth 6 */ + 1, + LEAF(376), + EMPTY_LEAF, + + /* [89] -> opcode range [4304, 4320], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(384), + + /* [92] -> opcode range [4320, 4336], node depth 6 */ + 1, + LEAF(392), + EMPTY_LEAF, + +}; + +static const void *Render_function_table[400][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, + /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, + /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase}, + /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin}, + /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap}, + /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv}, + /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv}, + /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv}, + /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv}, + /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv}, + /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv}, + /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv}, + /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv}, + /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv}, + /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv}, + /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv}, + /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv}, + /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv}, + /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv}, + /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv}, + /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv}, + /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv}, + /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End}, + /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv}, + /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv}, + /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv}, + /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv}, + /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv}, + /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv}, + /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv}, + /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv}, + /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv}, + /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv}, + /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv}, + /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv}, + /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv}, + /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv}, + /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv}, + /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv}, + /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv}, + /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv}, + /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv}, + /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv}, + /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv}, + /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv}, + /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv}, + /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv}, + /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv}, + /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv}, + /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv}, + /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv}, + /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv}, + /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv}, + /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv}, + /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv}, + /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv}, + /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv}, + /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv}, + /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv}, + /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv}, + /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv}, + /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv}, + /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv}, + /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv}, + /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv}, + /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv}, + /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv}, + /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv}, + /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv}, + /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv}, + /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv}, + /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv}, + /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv}, + /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv}, + /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv}, + /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv}, + /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane}, + /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial}, + /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace}, + /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf}, + /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv}, + /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi}, + /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv}, + /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace}, + /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint}, + /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf}, + /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv}, + /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti}, + /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv}, + /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf}, + /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv}, + /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli}, + /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv}, + /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple}, + /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth}, + /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf}, + /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv}, + /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali}, + /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, + /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, + /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, + /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, + /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, + /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, + /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, + /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, + /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, + /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, + /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, + /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, + /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, + /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv}, + /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi}, + /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv}, + /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend}, + /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv}, + /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf}, + /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv}, + /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni}, + /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv}, + /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames}, + /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName}, + /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough}, + /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName}, + /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName}, + /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer}, + /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear}, + /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum}, + /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex}, + /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor}, + /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil}, + /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth}, + /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask}, + /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask}, + /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask}, + /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask}, + /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum}, + /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable}, + /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable}, + /* [ 140] = 140 */ {NULL, NULL}, + /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib}, + /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib}, + /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d}, + /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f}, + /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d}, + /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f}, + /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d}, + /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f}, + /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d}, + /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f}, + /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv}, + /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv}, + /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv}, + /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv}, + /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1}, + /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1}, + /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2}, + /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2}, + /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc}, + /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc}, + /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp}, + /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc}, + /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, + /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, + /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, + /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, + /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, + /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, + /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, + /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, + /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer}, + /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels}, + /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels}, + /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange}, + /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum}, + /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity}, + /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf}, + /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd}, + /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode}, + /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf}, + /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd}, + /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho}, + /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix}, + /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix}, + /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated}, + /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef}, + /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled}, + /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef}, + /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated}, + /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef}, + /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport}, + /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset}, + /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, + /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, + /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, + /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, + /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, + /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, + /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, + /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, + /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, + /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, + /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, + /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, + /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, + /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, + /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, + /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, + /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, + /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, + /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, + /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, + /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, + /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, + /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, + /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, + /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, + /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, + /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, + /* [ 220] = 220 */ {NULL, NULL}, + /* [ 221] = 221 */ {NULL, NULL}, + /* [ 222] = 222 */ {NULL, NULL}, + /* [ 223] = 223 */ {NULL, NULL}, + /* [ 224] = 224 */ {NULL, NULL}, + /* [ 225] = 225 */ {NULL, NULL}, + /* [ 226] = 226 */ {NULL, NULL}, + /* [ 227] = 227 */ {NULL, NULL}, + /* [ 228] = 228 */ {NULL, NULL}, + /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, + /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, + /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, + /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, + /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, + /* [ 234] = 234 */ {NULL, NULL}, + /* [ 235] = 235 */ {NULL, NULL}, + /* [ 236] = 236 */ {NULL, NULL}, + /* [ 237] = 237 */ {NULL, NULL}, + /* [ 238] = 238 */ {NULL, NULL}, + /* [ 239] = 239 */ {NULL, NULL}, + /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, + /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, + /* [ 242] = 2050 */ {NULL, NULL}, + /* [ 243] = 2051 */ {NULL, NULL}, + /* [ 244] = 2052 */ {NULL, NULL}, + /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, + /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, + /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, + /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, + /* [ 249] = 2057 */ {NULL, NULL}, + /* [ 250] = 2058 */ {NULL, NULL}, + /* [ 251] = 2059 */ {NULL, NULL}, + /* [ 252] = 2060 */ {NULL, NULL}, + /* [ 253] = 2061 */ {NULL, NULL}, + /* [ 254] = 2062 */ {NULL, NULL}, + /* [ 255] = 2063 */ {NULL, NULL}, + /* [ 256] = 2064 */ {NULL, NULL}, + /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, + /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, + /* [ 259] = 2067 */ {NULL, NULL}, + /* [ 260] = 2068 */ {NULL, NULL}, + /* [ 261] = 2069 */ {NULL, NULL}, + /* [ 262] = 2070 */ {NULL, NULL}, + /* [ 263] = 2071 */ {NULL, NULL}, + /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor}, + /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation}, + /* [ 266] = 4098 */ {NULL, NULL}, + /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, + /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, + /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, + /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, + /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, + /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, + /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, + /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, + /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, + /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, + /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, + /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, + /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, + /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, + /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, + /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, + /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, + /* [ 284] = 4116 */ {NULL, NULL}, + /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, + /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, + /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, + /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, + /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, + /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, + /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, + /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, + /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, + /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, + /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, + /* [ 296] = 4176 */ {NULL, NULL}, + /* [ 297] = 4177 */ {NULL, NULL}, + /* [ 298] = 4178 */ {NULL, NULL}, + /* [ 299] = 4179 */ {NULL, NULL}, + /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, + /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, + /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, + /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, + /* [ 304] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV}, + /* [ 305] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV}, + /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, + /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, + /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, + /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, + /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, + /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, + /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, + /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, + /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, + /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, + /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, + /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, + /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, + /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, + /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, + /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, + /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, + /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, + /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, + /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, + /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, + /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, + /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, + /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, + /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, + /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, + /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, + /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, + /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, + /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, + /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, + /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, + /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, + /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, + /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, + /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, + /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, + /* [ 343] = 4223 */ {NULL, NULL}, + /* [ 344] = 4224 */ {NULL, NULL}, + /* [ 345] = 4225 */ {NULL, NULL}, + /* [ 346] = 4226 */ {NULL, NULL}, + /* [ 347] = 4227 */ {NULL, NULL}, + /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, + /* [ 349] = 4229 */ {NULL, NULL}, + /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, + /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, + /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, + /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, + /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, + /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, + /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, + /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, + /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, + /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, + /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 367] = 4135 */ {NULL, NULL}, + /* [ 368] = 4264 */ {NULL, NULL}, + /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, + /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, + /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, + /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, + /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, + /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, + /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, + /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, + /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, + /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, + /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, + /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, + /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, + /* [ 382] = 4278 */ {NULL, NULL}, + /* [ 383] = 4279 */ {NULL, NULL}, + /* [ 384] = 4312 */ {NULL, NULL}, + /* [ 385] = 4313 */ {NULL, NULL}, + /* [ 386] = 4314 */ {NULL, NULL}, + /* [ 387] = 4315 */ {NULL, NULL}, + /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, + /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, + /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, + /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 398] = 4326 */ {NULL, NULL}, + /* [ 399] = 4327 */ {NULL, NULL}, +}; + +static const int_fast16_t Render_size_table[400][2] = { + /* [ 0] = 0 */ { 0, ~0}, + /* [ 1] = 1 */ { 8, ~0}, + /* [ 2] = 2 */ { 12, 0}, + /* [ 3] = 3 */ { 8, ~0}, + /* [ 4] = 4 */ { 8, ~0}, + /* [ 5] = 5 */ { 48, 1}, + /* [ 6] = 6 */ { 8, ~0}, + /* [ 7] = 7 */ { 28, ~0}, + /* [ 8] = 8 */ { 16, ~0}, + /* [ 9] = 9 */ { 16, ~0}, + /* [ 10] = 10 */ { 12, ~0}, + /* [ 11] = 11 */ { 8, ~0}, + /* [ 12] = 12 */ { 16, ~0}, + /* [ 13] = 13 */ { 12, ~0}, + /* [ 14] = 14 */ { 8, ~0}, + /* [ 15] = 15 */ { 36, ~0}, + /* [ 16] = 16 */ { 20, ~0}, + /* [ 17] = 17 */ { 20, ~0}, + /* [ 18] = 18 */ { 12, ~0}, + /* [ 19] = 19 */ { 8, ~0}, + /* [ 20] = 20 */ { 20, ~0}, + /* [ 21] = 21 */ { 12, ~0}, + /* [ 22] = 22 */ { 8, ~0}, + /* [ 23] = 23 */ { 4, ~0}, + /* [ 24] = 24 */ { 12, ~0}, + /* [ 25] = 25 */ { 8, ~0}, + /* [ 26] = 26 */ { 8, ~0}, + /* [ 27] = 27 */ { 8, ~0}, + /* [ 28] = 28 */ { 8, ~0}, + /* [ 29] = 29 */ { 28, ~0}, + /* [ 30] = 30 */ { 16, ~0}, + /* [ 31] = 31 */ { 16, ~0}, + /* [ 32] = 32 */ { 12, ~0}, + /* [ 33] = 33 */ { 20, ~0}, + /* [ 34] = 34 */ { 12, ~0}, + /* [ 35] = 35 */ { 12, ~0}, + /* [ 36] = 36 */ { 8, ~0}, + /* [ 37] = 37 */ { 28, ~0}, + /* [ 38] = 38 */ { 16, ~0}, + /* [ 39] = 39 */ { 16, ~0}, + /* [ 40] = 40 */ { 12, ~0}, + /* [ 41] = 41 */ { 36, ~0}, + /* [ 42] = 42 */ { 20, ~0}, + /* [ 43] = 43 */ { 20, ~0}, + /* [ 44] = 44 */ { 12, ~0}, + /* [ 45] = 45 */ { 36, ~0}, + /* [ 46] = 46 */ { 20, ~0}, + /* [ 47] = 47 */ { 20, ~0}, + /* [ 48] = 48 */ { 12, ~0}, + /* [ 49] = 49 */ { 12, ~0}, + /* [ 50] = 50 */ { 8, ~0}, + /* [ 51] = 51 */ { 8, ~0}, + /* [ 52] = 52 */ { 8, ~0}, + /* [ 53] = 53 */ { 20, ~0}, + /* [ 54] = 54 */ { 12, ~0}, + /* [ 55] = 55 */ { 12, ~0}, + /* [ 56] = 56 */ { 8, ~0}, + /* [ 57] = 57 */ { 28, ~0}, + /* [ 58] = 58 */ { 16, ~0}, + /* [ 59] = 59 */ { 16, ~0}, + /* [ 60] = 60 */ { 12, ~0}, + /* [ 61] = 61 */ { 36, ~0}, + /* [ 62] = 62 */ { 20, ~0}, + /* [ 63] = 63 */ { 20, ~0}, + /* [ 64] = 64 */ { 12, ~0}, + /* [ 65] = 65 */ { 20, ~0}, + /* [ 66] = 66 */ { 12, ~0}, + /* [ 67] = 67 */ { 12, ~0}, + /* [ 68] = 68 */ { 8, ~0}, + /* [ 69] = 69 */ { 28, ~0}, + /* [ 70] = 70 */ { 16, ~0}, + /* [ 71] = 71 */ { 16, ~0}, + /* [ 72] = 72 */ { 12, ~0}, + /* [ 73] = 73 */ { 36, ~0}, + /* [ 74] = 74 */ { 20, ~0}, + /* [ 75] = 75 */ { 20, ~0}, + /* [ 76] = 76 */ { 12, ~0}, + /* [ 77] = 77 */ { 40, ~0}, + /* [ 78] = 78 */ { 12, ~0}, + /* [ 79] = 79 */ { 8, ~0}, + /* [ 80] = 80 */ { 12, ~0}, + /* [ 81] = 81 */ { 8, 2}, + /* [ 82] = 82 */ { 12, ~0}, + /* [ 83] = 83 */ { 8, 3}, + /* [ 84] = 84 */ { 8, ~0}, + /* [ 85] = 85 */ { 12, ~0}, + /* [ 86] = 86 */ { 16, ~0}, + /* [ 87] = 87 */ { 12, 4}, + /* [ 88] = 88 */ { 16, ~0}, + /* [ 89] = 89 */ { 12, 5}, + /* [ 90] = 90 */ { 12, ~0}, + /* [ 91] = 91 */ { 8, 6}, + /* [ 92] = 92 */ { 12, ~0}, + /* [ 93] = 93 */ { 8, 7}, + /* [ 94] = 94 */ { 12, ~0}, + /* [ 95] = 95 */ { 8, ~0}, + /* [ 96] = 96 */ { 16, ~0}, + /* [ 97] = 97 */ { 12, 8}, + /* [ 98] = 98 */ { 16, ~0}, + /* [ 99] = 99 */ { 12, 9}, + /* [100] = 100 */ { 8, ~0}, + /* [101] = 101 */ { 12, ~0}, + /* [102] = 102 */ { 24, 10}, + /* [103] = 103 */ { 20, ~0}, + /* [104] = 104 */ { 8, ~0}, + /* [105] = 105 */ { 16, ~0}, + /* [106] = 106 */ { 12, 11}, + /* [107] = 107 */ { 16, ~0}, + /* [108] = 108 */ { 12, 12}, + /* [109] = 109 */ { 56, 13}, + /* [110] = 110 */ { 56, 14}, + /* [111] = 111 */ { 16, ~0}, + /* [112] = 112 */ { 12, 15}, + /* [113] = 113 */ { 16, ~0}, + /* [114] = 114 */ { 12, 16}, + /* [115] = 115 */ { 20, ~0}, + /* [116] = 116 */ { 12, 17}, + /* [117] = 117 */ { 16, ~0}, + /* [118] = 118 */ { 12, 18}, + /* [119] = 119 */ { 16, ~0}, + /* [120] = 120 */ { 12, 19}, + /* [121] = 121 */ { 4, ~0}, + /* [122] = 122 */ { 8, ~0}, + /* [123] = 123 */ { 8, ~0}, + /* [124] = 124 */ { 4, ~0}, + /* [125] = 125 */ { 8, ~0}, + /* [126] = 126 */ { 8, ~0}, + /* [127] = 127 */ { 8, ~0}, + /* [128] = 128 */ { 20, ~0}, + /* [129] = 129 */ { 8, ~0}, + /* [130] = 130 */ { 20, ~0}, + /* [131] = 131 */ { 8, ~0}, + /* [132] = 132 */ { 12, ~0}, + /* [133] = 133 */ { 8, ~0}, + /* [134] = 134 */ { 8, ~0}, + /* [135] = 135 */ { 8, ~0}, + /* [136] = 136 */ { 8, ~0}, + /* [137] = 137 */ { 12, ~0}, + /* [138] = 138 */ { 8, ~0}, + /* [139] = 139 */ { 8, ~0}, + /* [140] = 140 */ { 0, ~0}, + /* [141] = 141 */ { 4, ~0}, + /* [142] = 142 */ { 8, ~0}, + /* [143] = 143 */ { 40, 20}, + /* [144] = 144 */ { 28, 21}, + /* [145] = 145 */ { 64, 22}, + /* [146] = 146 */ { 44, 23}, + /* [147] = 147 */ { 24, ~0}, + /* [148] = 148 */ { 16, ~0}, + /* [149] = 149 */ { 44, ~0}, + /* [150] = 150 */ { 28, ~0}, + /* [151] = 151 */ { 12, ~0}, + /* [152] = 152 */ { 8, ~0}, + /* [153] = 153 */ { 20, ~0}, + /* [154] = 154 */ { 12, ~0}, + /* [155] = 155 */ { 16, ~0}, + /* [156] = 156 */ { 8, ~0}, + /* [157] = 157 */ { 24, ~0}, + /* [158] = 158 */ { 12, ~0}, + /* [159] = 159 */ { 12, ~0}, + /* [160] = 160 */ { 12, ~0}, + /* [161] = 161 */ { 8, ~0}, + /* [162] = 162 */ { 16, ~0}, + /* [163] = 163 */ { 16, ~0}, + /* [164] = 164 */ { 8, ~0}, + /* [165] = 165 */ { 12, ~0}, + /* [166] = 166 */ { 12, ~0}, + /* [167] = 167 */ { 12, ~0}, + /* [168] = 168 */ { 12, 24}, + /* [169] = 169 */ { 12, 25}, + /* [170] = 170 */ { 12, 26}, + /* [171] = 171 */ { 8, ~0}, + /* [172] = 172 */ { 24, ~0}, + /* [173] = 173 */ { 40, 27}, + /* [174] = 174 */ { 20, ~0}, + /* [175] = 175 */ { 52, ~0}, + /* [176] = 176 */ { 4, ~0}, + /* [177] = 177 */ { 68, ~0}, + /* [178] = 178 */ {132, ~0}, + /* [179] = 179 */ { 8, ~0}, + /* [180] = 180 */ { 68, ~0}, + /* [181] = 181 */ {132, ~0}, + /* [182] = 182 */ { 52, ~0}, + /* [183] = 183 */ { 4, ~0}, + /* [184] = 184 */ { 4, ~0}, + /* [185] = 185 */ { 36, ~0}, + /* [186] = 186 */ { 20, ~0}, + /* [187] = 187 */ { 28, ~0}, + /* [188] = 188 */ { 16, ~0}, + /* [189] = 189 */ { 28, ~0}, + /* [190] = 190 */ { 16, ~0}, + /* [191] = 191 */ { 20, ~0}, + /* [192] = 192 */ { 12, ~0}, + /* [193] = 193 */ { 16, 28}, + /* [194] = 194 */ { 8, ~0}, + /* [195] = 195 */ { 44, 29}, + /* [196] = 196 */ { 24, ~0}, + /* [197] = 197 */ { 8, ~0}, + /* [198] = 198 */ { 16, ~0}, + /* [199] = 199 */ { 12, ~0}, + /* [200] = 200 */ { 12, ~0}, + /* [201] = 201 */ { 12, ~0}, + /* [202] = 202 */ { 24, ~0}, + /* [203] = 203 */ { 16, ~0}, + /* [204] = 204 */ { 16, ~0}, + /* [205] = 205 */ { 12, ~0}, + /* [206] = 206 */ { 32, ~0}, + /* [207] = 207 */ { 20, ~0}, + /* [208] = 208 */ { 20, ~0}, + /* [209] = 209 */ { 16, ~0}, + /* [210] = 210 */ { 40, ~0}, + /* [211] = 211 */ { 24, ~0}, + /* [212] = 212 */ { 24, ~0}, + /* [213] = 213 */ { 16, ~0}, + /* [214] = 214 */ { 28, 30}, + /* [215] = 215 */ { 32, 31}, + /* [216] = 216 */ { 36, 32}, + /* [217] = 217 */ { 28, 33}, + /* [218] = 218 */ { 36, 34}, + /* [219] = 219 */ { 44, 35}, + /* [220] = 220 */ { 0, ~0}, + /* [221] = 221 */ { 0, ~0}, + /* [222] = 222 */ { 0, ~0}, + /* [223] = 223 */ { 0, ~0}, + /* [224] = 224 */ { 0, ~0}, + /* [225] = 225 */ { 0, ~0}, + /* [226] = 226 */ { 0, ~0}, + /* [227] = 227 */ { 0, ~0}, + /* [228] = 228 */ { 0, ~0}, + /* [229] = 229 */ { 12, ~0}, + /* [230] = 230 */ { 16, ~0}, + /* [231] = 231 */ { 12, ~0}, + /* [232] = 232 */ { 8, ~0}, + /* [233] = 233 */ { 8, 36}, + /* [234] = 234 */ { 0, ~0}, + /* [235] = 235 */ { 0, ~0}, + /* [236] = 236 */ { 0, ~0}, + /* [237] = 237 */ { 0, ~0}, + /* [238] = 238 */ { 0, ~0}, + /* [239] = 239 */ { 0, ~0}, + /* [240] = 2048 */ { 12, ~0}, + /* [241] = 2049 */ { 8, ~0}, + /* [242] = 2050 */ { 0, ~0}, + /* [243] = 2051 */ { 0, ~0}, + /* [244] = 2052 */ { 0, ~0}, + /* [245] = 2053 */ { 44, 37}, + /* [246] = 2054 */ { 12, 38}, + /* [247] = 2055 */ { 12, 39}, + /* [248] = 2056 */ { 24, ~0}, + /* [249] = 2057 */ { 0, ~0}, + /* [250] = 2058 */ { 0, ~0}, + /* [251] = 2059 */ { 0, ~0}, + /* [252] = 2060 */ { 0, ~0}, + /* [253] = 2061 */ { 0, ~0}, + /* [254] = 2062 */ { 0, ~0}, + /* [255] = 2063 */ { 0, ~0}, + /* [256] = 2064 */ { 0, ~0}, + /* [257] = 2065 */ { 12, ~0}, + /* [258] = 2066 */ { 8, 40}, + /* [259] = 2067 */ { 0, ~0}, + /* [260] = 2068 */ { 0, ~0}, + /* [261] = 2069 */ { 0, ~0}, + /* [262] = 2070 */ { 0, ~0}, + /* [263] = 2071 */ { 0, ~0}, + /* [264] = 4096 */ { 20, ~0}, + /* [265] = 4097 */ { 8, ~0}, + /* [266] = 4098 */ { 0, ~0}, + /* [267] = 4099 */ { 60, 41}, + /* [268] = 4100 */ { 60, 42}, + /* [269] = 4101 */ { 48, 43}, + /* [270] = 4102 */ { 48, 44}, + /* [271] = 4103 */ { 16, ~0}, + /* [272] = 4104 */ { 12, 45}, + /* [273] = 4105 */ { 16, ~0}, + /* [274] = 4106 */ { 12, 46}, + /* [275] = 4107 */ { 24, ~0}, + /* [276] = 4108 */ { 28, ~0}, + /* [277] = 4109 */ { 32, 47}, + /* [278] = 4110 */ { 20, ~0}, + /* [279] = 4111 */ { 16, ~0}, + /* [280] = 4112 */ { 8, ~0}, + /* [281] = 4113 */ { 8, ~0}, + /* [282] = 4114 */ { 84, 48}, + /* [283] = 4115 */ { 92, 49}, + /* [284] = 4116 */ { 0, ~0}, + /* [285] = 4117 */ { 12, ~0}, + /* [286] = 4118 */ { 8, 50}, + /* [287] = 4119 */ { 32, ~0}, + /* [288] = 4120 */ { 36, ~0}, + /* [289] = 4121 */ { 28, ~0}, + /* [290] = 4122 */ { 36, ~0}, + /* [291] = 4123 */ { 40, ~0}, + /* [292] = 4124 */ { 8, ~0}, + /* [293] = 4125 */ { 12, ~0}, + /* [294] = 4126 */ { 8, ~0}, + /* [295] = 4127 */ { 12, ~0}, + /* [296] = 4176 */ { 0, ~0}, + /* [297] = 4177 */ { 0, ~0}, + /* [298] = 4178 */ { 0, ~0}, + /* [299] = 4179 */ { 0, ~0}, + /* [300] = 4180 */ { 12, ~0}, + /* [301] = 4181 */ { 28, ~0}, + /* [302] = 4182 */ { 8, 51}, + /* [303] = 4183 */ { 16, 52}, + /* [304] = 4184 */ { 28, ~0}, + /* [305] = 4185 */ { 44, ~0}, + /* [306] = 4186 */ { 16, 53}, + /* [307] = 4187 */ { 16, 54}, + /* [308] = 4188 */ { 20, ~0}, + /* [309] = 4189 */ { 12, ~0}, + /* [310] = 4190 */ { 12, ~0}, + /* [311] = 4191 */ { 16, ~0}, + /* [312] = 4192 */ { 16, ~0}, + /* [313] = 4193 */ { 12, ~0}, + /* [314] = 4194 */ { 16, ~0}, + /* [315] = 4195 */ { 20, ~0}, + /* [316] = 4196 */ { 24, ~0}, + /* [317] = 4197 */ { 16, ~0}, + /* [318] = 4198 */ { 24, ~0}, + /* [319] = 4199 */ { 32, ~0}, + /* [320] = 4200 */ { 40, ~0}, + /* [321] = 4201 */ { 12, ~0}, + /* [322] = 4202 */ { 12, 55}, + /* [323] = 4203 */ { 12, 56}, + /* [324] = 4204 */ { 12, 57}, + /* [325] = 4205 */ { 12, 58}, + /* [326] = 4206 */ { 12, 59}, + /* [327] = 4207 */ { 12, 60}, + /* [328] = 4208 */ { 12, 61}, + /* [329] = 4209 */ { 12, 62}, + /* [330] = 4210 */ { 12, 63}, + /* [331] = 4211 */ { 12, 64}, + /* [332] = 4212 */ { 12, 65}, + /* [333] = 4213 */ { 12, 66}, + /* [334] = 4214 */ { 12, 67}, + /* [335] = 4215 */ { 28, ~0}, + /* [336] = 4216 */ { 44, ~0}, + /* [337] = 4217 */ { 16, 68}, + /* [338] = 4218 */ { 28, 69}, + /* [339] = 4219 */ { 44, 70}, + /* [340] = 4220 */ { 8, ~0}, + /* [341] = 4221 */ { 12, ~0}, + /* [342] = 4222 */ { 8, 71}, + /* [343] = 4223 */ { 0, ~0}, + /* [344] = 4224 */ { 0, ~0}, + /* [345] = 4225 */ { 0, ~0}, + /* [346] = 4226 */ { 0, ~0}, + /* [347] = 4227 */ { 0, ~0}, + /* [348] = 4228 */ { 12, ~0}, + /* [349] = 4229 */ { 0, ~0}, + /* [350] = 4230 */ { 12, ~0}, + /* [351] = 4231 */ { 24, ~0}, + /* [352] = 4232 */ { 12, ~0}, + /* [353] = 4233 */ { 16, ~0}, + /* [354] = 4234 */ { 24, ~0}, + /* [355] = 4235 */ { 12, ~0}, + /* [356] = 4236 */ { 16, ~0}, + /* [357] = 4237 */ { 24, ~0}, + /* [358] = 4238 */ { 16, ~0}, + /* [359] = 4239 */ { 24, ~0}, + /* [360] = 4128 */ { 16, ~0}, + /* [361] = 4129 */ { 16, ~0}, + /* [362] = 4130 */ { 28, ~0}, + /* [363] = 4131 */ { 8, ~0}, + /* [364] = 4132 */ { 12, ~0}, + /* [365] = 4133 */ { 16, ~0}, + /* [366] = 4134 */ { 20, ~0}, + /* [367] = 4135 */ { 0, ~0}, + /* [368] = 4264 */ { 0, ~0}, + /* [369] = 4265 */ { 12, ~0}, + /* [370] = 4266 */ { 12, ~0}, + /* [371] = 4267 */ { 16, ~0}, + /* [372] = 4268 */ { 16, ~0}, + /* [373] = 4269 */ { 12, ~0}, + /* [374] = 4270 */ { 16, ~0}, + /* [375] = 4271 */ { 20, ~0}, + /* [376] = 4272 */ { 24, ~0}, + /* [377] = 4273 */ { 16, ~0}, + /* [378] = 4274 */ { 24, ~0}, + /* [379] = 4275 */ { 32, ~0}, + /* [380] = 4276 */ { 40, ~0}, + /* [381] = 4277 */ { 12, ~0}, + /* [382] = 4278 */ { 0, ~0}, + /* [383] = 4279 */ { 0, ~0}, + /* [384] = 4312 */ { 0, ~0}, + /* [385] = 4313 */ { 0, ~0}, + /* [386] = 4314 */ { 0, ~0}, + /* [387] = 4315 */ { 0, ~0}, + /* [388] = 4316 */ { 12, ~0}, + /* [389] = 4317 */ { 8, 72}, + /* [390] = 4318 */ { 20, ~0}, + /* [391] = 4319 */ { 12, ~0}, + /* [392] = 4320 */ { 8, 73}, + /* [393] = 4321 */ { 24, ~0}, + /* [394] = 4322 */ { 24, ~0}, + /* [395] = 4323 */ { 28, ~0}, + /* [396] = 4324 */ { 20, ~0}, + /* [397] = 4325 */ { 8, ~0}, + /* [398] = 4326 */ { 0, ~0}, + /* [399] = 4327 */ { 0, ~0}, +}; + +static const gl_proto_size_func Render_size_func_table[74] = { + __glXCallListsReqSize, + __glXBitmapReqSize, + __glXFogfvReqSize, + __glXFogivReqSize, + __glXLightfvReqSize, + __glXLightivReqSize, + __glXLightModelfvReqSize, + __glXLightModelivReqSize, + __glXMaterialfvReqSize, + __glXMaterialivReqSize, + __glXPolygonStippleReqSize, + __glXTexParameterfvReqSize, + __glXTexParameterivReqSize, + __glXTexImage1DReqSize, + __glXTexImage2DReqSize, + __glXTexEnvfvReqSize, + __glXTexEnvivReqSize, + __glXTexGendvReqSize, + __glXTexGenfvReqSize, + __glXTexGenivReqSize, + __glXMap1dReqSize, + __glXMap1fReqSize, + __glXMap2dReqSize, + __glXMap2fReqSize, + __glXPixelMapfvReqSize, + __glXPixelMapuivReqSize, + __glXPixelMapusvReqSize, + __glXDrawPixelsReqSize, + __glXDrawArraysReqSize, + __glXColorSubTableReqSize, + __glXCompressedTexImage1DARBReqSize, + __glXCompressedTexImage2DARBReqSize, + __glXCompressedTexImage3DARBReqSize, + __glXCompressedTexSubImage1DARBReqSize, + __glXCompressedTexSubImage2DARBReqSize, + __glXCompressedTexSubImage3DARBReqSize, + __glXDrawBuffersARBReqSize, + __glXColorTableReqSize, + __glXColorTableParameterfvReqSize, + __glXColorTableParameterivReqSize, + __glXPointParameterfvEXTReqSize, + __glXTexSubImage1DReqSize, + __glXTexSubImage2DReqSize, + __glXConvolutionFilter1DReqSize, + __glXConvolutionFilter2DReqSize, + __glXConvolutionParameterfvReqSize, + __glXConvolutionParameterivReqSize, + __glXSeparableFilter2DReqSize, + __glXTexImage3DReqSize, + __glXTexSubImage3DReqSize, + __glXPrioritizeTexturesReqSize, + __glXRequestResidentProgramsNVReqSize, + __glXLoadProgramNVReqSize, + __glXProgramParameters4fvNVReqSize, + __glXProgramParameters4dvNVReqSize, + __glXVertexAttribs1svNVReqSize, + __glXVertexAttribs2svNVReqSize, + __glXVertexAttribs3svNVReqSize, + __glXVertexAttribs4svNVReqSize, + __glXVertexAttribs1fvNVReqSize, + __glXVertexAttribs2fvNVReqSize, + __glXVertexAttribs3fvNVReqSize, + __glXVertexAttribs4fvNVReqSize, + __glXVertexAttribs1dvNVReqSize, + __glXVertexAttribs2dvNVReqSize, + __glXVertexAttribs3dvNVReqSize, + __glXVertexAttribs4dvNVReqSize, + __glXVertexAttribs4ubvNVReqSize, + __glXProgramStringARBReqSize, + __glXProgramNamedParameter4fvNVReqSize, + __glXProgramNamedParameter4dvNVReqSize, + __glXPointParameterivNVReqSize, + __glXDeleteRenderbuffersEXTReqSize, + __glXDeleteFramebuffersEXTReqSize, +}; + +const struct __glXDispatchInfo Render_dispatch_info = { + 13, + Render_dispatch_tree, + Render_function_table, + Render_size_table, + Render_size_func_table +}; + +/*****************************************************************/ +/* tree depth = 13 */ +static const int_fast16_t VendorPriv_dispatch_tree[155] = { + /* [0] -> opcode range [0, 131072], node depth 1 */ + 2, + 5, + EMPTY_LEAF, + 119, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 32768], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 16384], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 8192], node depth 4 */ + 2, + 16, + EMPTY_LEAF, + 78, + EMPTY_LEAF, + + /* [16] -> opcode range [0, 2048], node depth 5 */ + 2, + 21, + EMPTY_LEAF, + 39, + EMPTY_LEAF, + + /* [21] -> opcode range [0, 512], node depth 6 */ + 1, + 24, + EMPTY_LEAF, + + /* [24] -> opcode range [0, 256], node depth 7 */ + 1, + 27, + EMPTY_LEAF, + + /* [27] -> opcode range [0, 128], node depth 8 */ + 1, + 30, + EMPTY_LEAF, + + /* [30] -> opcode range [0, 64], node depth 9 */ + 1, + 33, + EMPTY_LEAF, + + /* [33] -> opcode range [0, 32], node depth 10 */ + 1, + 36, + EMPTY_LEAF, + + /* [36] -> opcode range [0, 16], node depth 11 */ + 1, + EMPTY_LEAF, + LEAF(0), + + /* [39] -> opcode range [1024, 1536], node depth 6 */ + 2, + 44, + EMPTY_LEAF, + 56, + 67, + + /* [44] -> opcode range [1024, 1152], node depth 7 */ + 1, + 47, + EMPTY_LEAF, + + /* [47] -> opcode range [1024, 1088], node depth 8 */ + 1, + 50, + EMPTY_LEAF, + + /* [50] -> opcode range [1024, 1056], node depth 9 */ + 1, + 53, + EMPTY_LEAF, + + /* [53] -> opcode range [1024, 1040], node depth 10 */ + 1, + LEAF(8), + EMPTY_LEAF, + + /* [56] -> opcode range [1280, 1408], node depth 7 */ + 1, + 59, + EMPTY_LEAF, + + /* [59] -> opcode range [1280, 1344], node depth 8 */ + 1, + 62, + EMPTY_LEAF, + + /* [62] -> opcode range [1280, 1312], node depth 9 */ + 2, + EMPTY_LEAF, + LEAF(16), + LEAF(24), + LEAF(32), + + /* [67] -> opcode range [1408, 1536], node depth 7 */ + 1, + 70, + EMPTY_LEAF, + + /* [70] -> opcode range [1408, 1472], node depth 8 */ + 1, + 73, + EMPTY_LEAF, + + /* [73] -> opcode range [1408, 1440], node depth 9 */ + 2, + EMPTY_LEAF, + LEAF(40), + LEAF(48), + EMPTY_LEAF, + + /* [78] -> opcode range [4096, 6144], node depth 5 */ + 2, + 83, + EMPTY_LEAF, + 101, + EMPTY_LEAF, + + /* [83] -> opcode range [4096, 4608], node depth 6 */ + 1, + 86, + EMPTY_LEAF, + + /* [86] -> opcode range [4096, 4352], node depth 7 */ + 1, + 89, + EMPTY_LEAF, + + /* [89] -> opcode range [4096, 4224], node depth 8 */ + 1, + 92, + EMPTY_LEAF, + + /* [92] -> opcode range [4096, 4160], node depth 9 */ + 1, + 95, + EMPTY_LEAF, + + /* [95] -> opcode range [4096, 4128], node depth 10 */ + 1, + 98, + EMPTY_LEAF, + + /* [98] -> opcode range [4096, 4112], node depth 11 */ + 1, + LEAF(56), + EMPTY_LEAF, + + /* [101] -> opcode range [5120, 5632], node depth 6 */ + 1, + 104, + EMPTY_LEAF, + + /* [104] -> opcode range [5120, 5376], node depth 7 */ + 1, + 107, + EMPTY_LEAF, + + /* [107] -> opcode range [5120, 5248], node depth 8 */ + 1, + 110, + EMPTY_LEAF, + + /* [110] -> opcode range [5120, 5184], node depth 9 */ + 1, + EMPTY_LEAF, + 113, + + /* [113] -> opcode range [5152, 5184], node depth 10 */ + 1, + 116, + EMPTY_LEAF, + + /* [116] -> opcode range [5152, 5168], node depth 11 */ + 1, + LEAF(64), + EMPTY_LEAF, + + /* [119] -> opcode range [65536, 98304], node depth 2 */ + 1, + 122, + EMPTY_LEAF, + + /* [122] -> opcode range [65536, 81920], node depth 3 */ + 1, + 125, + EMPTY_LEAF, + + /* [125] -> opcode range [65536, 73728], node depth 4 */ + 1, + 128, + EMPTY_LEAF, + + /* [128] -> opcode range [65536, 69632], node depth 5 */ + 1, + 131, + EMPTY_LEAF, + + /* [131] -> opcode range [65536, 67584], node depth 6 */ + 1, + 134, + EMPTY_LEAF, + + /* [134] -> opcode range [65536, 66560], node depth 7 */ + 1, + 137, + EMPTY_LEAF, + + /* [137] -> opcode range [65536, 66048], node depth 8 */ + 1, + 140, + EMPTY_LEAF, + + /* [140] -> opcode range [65536, 65792], node depth 9 */ + 1, + 143, + EMPTY_LEAF, + + /* [143] -> opcode range [65536, 65664], node depth 10 */ + 1, + 146, + EMPTY_LEAF, + + /* [146] -> opcode range [65536, 65600], node depth 11 */ + 1, + 149, + EMPTY_LEAF, + + /* [149] -> opcode range [65536, 65568], node depth 12 */ + 1, + 152, + EMPTY_LEAF, + + /* [152] -> opcode range [65536, 65552], node depth 13 */ + 1, + LEAF(72), + EMPTY_LEAF, + +}; + +static const void *VendorPriv_function_table[80][2] = { + /* [ 0] = 8 */ {NULL, NULL}, + /* [ 1] = 9 */ {NULL, NULL}, + /* [ 2] = 10 */ {NULL, NULL}, + /* [ 3] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, + /* [ 4] = 12 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, + /* [ 5] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 6] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, + /* [ 7] = 15 */ {NULL, NULL}, + /* [ 8] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 9] = 1025 */ {NULL, NULL}, + /* [ 10] = 1026 */ {NULL, NULL}, + /* [ 11] = 1027 */ {NULL, NULL}, + /* [ 12] = 1028 */ {NULL, NULL}, + /* [ 13] = 1029 */ {NULL, NULL}, + /* [ 14] = 1030 */ {NULL, NULL}, + /* [ 15] = 1031 */ {NULL, NULL}, + /* [ 16] = 1288 */ {NULL, NULL}, + /* [ 17] = 1289 */ {NULL, NULL}, + /* [ 18] = 1290 */ {NULL, NULL}, + /* [ 19] = 1291 */ {NULL, NULL}, + /* [ 20] = 1292 */ {NULL, NULL}, + /* [ 21] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, + /* [ 22] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 23] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 37] = 1309 */ {NULL, NULL}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 40] = 1416 */ {NULL, NULL}, + /* [ 41] = 1417 */ {NULL, NULL}, + /* [ 42] = 1418 */ {NULL, NULL}, + /* [ 43] = 1419 */ {NULL, NULL}, + /* [ 44] = 1420 */ {NULL, NULL}, + /* [ 45] = 1421 */ {NULL, NULL}, + /* [ 46] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, + /* [ 47] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, + /* [ 48] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 49] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, + /* [ 50] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, + /* [ 51] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 52] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 53] = 1429 */ {NULL, NULL}, + /* [ 54] = 1430 */ {NULL, NULL}, + /* [ 55] = 1431 */ {NULL, NULL}, + /* [ 56] = 4096 */ {NULL, NULL}, + /* [ 57] = 4097 */ {NULL, NULL}, + /* [ 58] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, + /* [ 59] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 60] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 61] = 4101 */ {NULL, NULL}, + /* [ 62] = 4102 */ {NULL, NULL}, + /* [ 63] = 4103 */ {NULL, NULL}, + /* [ 64] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, + /* [ 65] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 66] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 67] = 5155 */ {NULL, NULL}, + /* [ 68] = 5156 */ {NULL, NULL}, + /* [ 69] = 5157 */ {NULL, NULL}, + /* [ 70] = 5158 */ {NULL, NULL}, + /* [ 71] = 5159 */ {NULL, NULL}, + /* [ 72] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, + /* [ 73] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 74] = 65538 */ {NULL, NULL}, + /* [ 75] = 65539 */ {NULL, NULL}, + /* [ 76] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, + /* [ 77] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 78] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 79] = 65543 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo VendorPriv_dispatch_info = { + 17, + VendorPriv_dispatch_tree, + VendorPriv_function_table, + NULL, + NULL +}; + diff --git a/GL/glx/indirect_table.h b/GL/glx/indirect_table.h new file mode 100644 index 000000000..4af1ccbea --- /dev/null +++ b/GL/glx/indirect_table.h @@ -0,0 +1,106 @@ +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/** + * \file indirect_table.h + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#ifndef INDIRECT_TABLE_H +#define INDIRECT_TABLE_H + +#include <inttypes.h> + +/** + */ +struct __glXDispatchInfo { + /** + * Number of significant bits in the protocol opcode. Opcodes with values + * larger than ((1 << bits) - 1) are invalid. + */ + unsigned bits; + + /** + */ + const int_fast16_t * dispatch_tree; + + /** + * Array of protocol decode and dispatch functions index by the opcode + * search tree (i.e., \c dispatch_tree). The first element in each pair + * is the non-byte-swapped version, and the second element is the + * byte-swapped version. + */ + const void *(*dispatch_functions)[2]; + + /** + * Pointer to size validation data. This table is indexed with the same + * value as ::dispatch_functions. + * + * The first element in the pair is the size, in bytes, of the fixed-size + * portion of the protocol. + * + * For opcodes that have a variable-size portion, the second value is an + * index in \c size_func_table to calculate that size. If there is no + * variable-size portion, this index will be ~0. + * + * \note + * If size checking is not to be performed on this type of protocol + * data, this pointer will be \c NULL. + */ + const int_fast16_t (*size_table)[2]; + + /** + * Array of functions used to calculate the variable-size portion of + * protocol messages. Indexed by the second element of the entries + * in \c ::size_table. + * + * \note + * If size checking is not to be performed on this type of protocol + * data, this pointer will be \c NULL. + */ + const gl_proto_size_func *size_func_table; +}; + +/** + * Sentinel value for an empty leaf in the \c dispatch_tree. + */ +#define EMPTY_LEAF INT_FAST16_MIN + +/** + * Declare the index \c x as a leaf index. + */ +#define LEAF(x) -x + +/** + * Determine if an index is a leaf index. + */ +#define IS_LEAF_INDEX(x) ((x) <= 0) + +extern const struct __glXDispatchInfo Single_dispatch_info; +extern const struct __glXDispatchInfo Render_dispatch_info; +extern const struct __glXDispatchInfo VendorPriv_dispatch_info; + +#endif /* INDIRECT_TABLE_H */ diff --git a/GL/glx/indirect_texture_compression.c b/GL/glx/indirect_texture_compression.c new file mode 100644 index 000000000..0c42ea034 --- /dev/null +++ b/GL/glx/indirect_texture_compression.c @@ -0,0 +1,133 @@ +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#define NEED_REPLIES +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "glxext.h" +#include "singlesize.h" +#include "unpack.h" +#include "indirect_size_get.h" +#include "indirect_dispatch.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" + +#ifdef __linux__ +#include <byteswap.h> +#elif defined(__OpenBSD__) +#include <sys/endian.h> +#define bswap_16 __swap16 +#define bswap_32 __swap32 +#define bswap_64 __swap64 +#else +#include <sys/endian.h> +#define bswap_16 bswap16 +#define bswap_32 bswap32 +#define bswap_64 bswap64 +#endif + +int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent( cl, req->contextTag, & error ); + ClientPtr client = cl->client; + + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum target = *(GLenum *)(pc + 0); + const GLint level = *(GLint *)(pc + 4); + GLint compsize = 0; + char *answer, answerBuffer[200]; + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); + + if ( compsize != 0 ) { + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; + } + + return error; +} + + +int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent( cl, bswap_32( req->contextTag ), & error ); + ClientPtr client = cl->client; + + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum target = (GLenum) bswap_32( *(int *)(pc + 0) ); + const GLint level = (GLint ) bswap_32( *(int *)(pc + 4) ); + GLint compsize = 0; + char *answer, answerBuffer[200]; + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); + + if ( compsize != 0 ) { + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; + } + + return error; +} diff --git a/GL/glx/indirect_util.c b/GL/glx/indirect_util.c index bab0226be..93f1484d7 100644 --- a/GL/glx/indirect_util.c +++ b/GL/glx/indirect_util.c @@ -52,6 +52,7 @@ #include "glthread.h" #include "dispatch.h" #include "glxext.h" +#include "indirect_table.h" #include "indirect_util.h" @@ -204,3 +205,114 @@ __glXSendReplySwap( ClientPtr client, const void * data, size_t elements, WriteToClient( client, reply_ints * 4, (char *) data ); } } + + +static int +get_decode_index(const struct __glXDispatchInfo *dispatch_info, + unsigned opcode) +{ + int remaining_bits; + int next_remain; + const int_fast16_t * const tree = dispatch_info->dispatch_tree; + int_fast16_t index; + + + remaining_bits = dispatch_info->bits; + if (opcode >= (1U << remaining_bits)) { + return -1; + } + + index = 0; + for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) { + unsigned mask; + unsigned child_index; + + + /* Calculate the slice of bits used by this node. + * + * If remaining_bits = 8 and tree[index] = 3, the mask of just the + * remaining bits is 0x00ff and the mask for the remaining bits after + * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. + * This masks the 3 bits that we would want for this node. + */ + + next_remain = remaining_bits - tree[index]; + mask = ((1 << remaining_bits) - 1) & + ~((1 << next_remain) - 1); + + + /* Using the mask, calculate the index of the opcode in the node. + * With that index, fetch the index of the next node. + */ + + child_index = (opcode & mask) >> next_remain; + index = tree[index + 1 + child_index]; + + + /* If the next node is an empty leaf, the opcode is for a non-existant + * function. We're done. + * + * If the next node is a non-empty leaf, look up the function pointer + * and return it. + */ + + if (index == EMPTY_LEAF) { + return -1; + } + else if (IS_LEAF_INDEX(index)) { + unsigned func_index; + + + /* The value stored in the tree for a leaf node is the base of + * the function pointers for that leaf node. The offset for the + * function for a particular opcode is the remaining bits in the + * opcode. + */ + + func_index = -index; + func_index += opcode & ((1 << next_remain) - 1); + return func_index; + } + } + + /* We should *never* get here!!! + */ + return -1; +} + + +void * +__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info, + int opcode, int swapped_version) +{ + const int func_index = get_decode_index(dispatch_info, opcode); + + return (func_index < 0) + ? NULL + : (void *) dispatch_info->dispatch_functions[func_index][swapped_version]; +} + + +int +__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info, + int opcode, __GLXrenderSizeData *data) +{ + if (dispatch_info->size_table != NULL) { + const int func_index = get_decode_index(dispatch_info, opcode); + + if ((func_index >= 0) + && (dispatch_info->size_table[func_index][0] != 0)) { + const int var_offset = + dispatch_info->size_table[func_index][1]; + + data->bytes = dispatch_info->size_table[func_index][0]; + data->varsize = (var_offset != ~0) + ? dispatch_info->size_func_table[var_offset] + : NULL; + + return 0; + } + } + + return -1; +} diff --git a/GL/glx/indirect_util.h b/GL/glx/indirect_util.h index 3abe81f13..b00727a4d 100644 --- a/GL/glx/indirect_util.h +++ b/GL/glx/indirect_util.h @@ -40,4 +40,14 @@ extern void __glXSendReplySwap( ClientPtr client, const void * data, size_t elements, size_t element_size, GLboolean always_array, CARD32 retval ); +struct __glXDispatchInfo; + +extern void *__glXGetProtocolDecodeFunction( + const struct __glXDispatchInfo *dispatch_info, int opcode, + int swapped_version); + +extern int __glXGetProtocolSizeData( + const struct __glXDispatchInfo *dispatch_info, int opcode, + __GLXrenderSizeData *data); + #endif /* __GLX_INDIRECT_UTIL_H__ */ diff --git a/GL/glx/rensize.c b/GL/glx/rensize.c index 47d698905..c69619a61 100644 --- a/GL/glx/rensize.c +++ b/GL/glx/rensize.c @@ -323,7 +323,7 @@ int __glXTypeSize(GLenum enm) } } -int __glXDrawArraysSize( const GLbyte *pc, Bool swap ) +int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap ) { __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; diff --git a/GL/glx/rensizetab.c b/GL/glx/rensizetab.c deleted file mode 100644 index b9768a5b5..000000000 --- a/GL/glx/rensizetab.c +++ /dev/null @@ -1,2552 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "glxserver.h" -#include "indirect_reqsize.h" -#include "g_disptab_EXT.h" - -__GLXrenderSizeData __glXRenderSizeTable[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - /* no such opcode */ { 0, 0 }, - /* CallList */ { 8, 0 }, - /* CallLists */ { 12, __glXCallListsReqSize }, - /* ListBase */ { 8, 0 }, - /* Begin */ { 8, 0 }, - /* Bitmap */ { 48, __glXBitmapReqSize }, - /* Color3bv */ { 8, 0 }, - /* Color3dv */ { 28, 0 }, - /* Color3fv */ { 16, 0 }, - /* Color3iv */ { 16, 0 }, - /* Color3sv */ { 12, 0 }, - /* Color3ubv */ { 8, 0 }, - /* Color3uiv */ { 16, 0 }, - /* Color3usv */ { 12, 0 }, - /* Color4bv */ { 8, 0 }, - /* Color4dv */ { 36, 0 }, - /* Color4fv */ { 20, 0 }, - /* Color4iv */ { 20, 0 }, - /* Color4sv */ { 12, 0 }, - /* Color4ubv */ { 8, 0 }, - /* Color4uiv */ { 20, 0 }, - /* Color4usv */ { 12, 0 }, - /* EdgeFlagv */ { 8, 0 }, - /* End */ { 4, 0 }, - /* Indexdv */ { 12, 0 }, - /* Indexfv */ { 8, 0 }, - /* Indexiv */ { 8, 0 }, - /* Indexsv */ { 8, 0 }, - /* Normal3bv */ { 8, 0 }, - /* Normal3dv */ { 28, 0 }, - /* Normal3fv */ { 16, 0 }, - /* Normal3iv */ { 16, 0 }, - /* Normal3sv */ { 12, 0 }, - /* RasterPos2dv */ { 20, 0 }, - /* RasterPos2fv */ { 12, 0 }, - /* RasterPos2iv */ { 12, 0 }, - /* RasterPos2sv */ { 8, 0 }, - /* RasterPos3dv */ { 28, 0 }, - /* RasterPos3fv */ { 16, 0 }, - /* RasterPos3iv */ { 16, 0 }, - /* RasterPos3sv */ { 12, 0 }, - /* RasterPos4dv */ { 36, 0 }, - /* RasterPos4fv */ { 20, 0 }, - /* RasterPos4iv */ { 20, 0 }, - /* RasterPos4sv */ { 12, 0 }, - /* Rectdv */ { 36, 0 }, - /* Rectfv */ { 20, 0 }, - /* Rectiv */ { 20, 0 }, - /* Rectsv */ { 12, 0 }, - /* TexCoord1dv */ { 12, 0 }, - /* TexCoord1fv */ { 8, 0 }, - /* TexCoord1iv */ { 8, 0 }, - /* TexCoord1sv */ { 8, 0 }, - /* TexCoord2dv */ { 20, 0 }, - /* TexCoord2fv */ { 12, 0 }, - /* TexCoord2iv */ { 12, 0 }, - /* TexCoord2sv */ { 8, 0 }, - /* TexCoord3dv */ { 28, 0 }, - /* TexCoord3fv */ { 16, 0 }, - /* TexCoord3iv */ { 16, 0 }, - /* TexCoord3sv */ { 12, 0 }, - /* TexCoord4dv */ { 36, 0 }, - /* TexCoord4fv */ { 20, 0 }, - /* TexCoord4iv */ { 20, 0 }, - /* TexCoord4sv */ { 12, 0 }, - /* Vertex2dv */ { 20, 0 }, - /* Vertex2fv */ { 12, 0 }, - /* Vertex2iv */ { 12, 0 }, - /* Vertex2sv */ { 8, 0 }, - /* Vertex3dv */ { 28, 0 }, - /* Vertex3fv */ { 16, 0 }, - /* Vertex3iv */ { 16, 0 }, - /* Vertex3sv */ { 12, 0 }, - /* Vertex4dv */ { 36, 0 }, - /* Vertex4fv */ { 20, 0 }, - /* Vertex4iv */ { 20, 0 }, - /* Vertex4sv */ { 12, 0 }, - /* ClipPlane */ { 40, 0 }, - /* ColorMaterial */ { 12, 0 }, - /* CullFace */ { 8, 0 }, - /* Fogf */ { 12, 0 }, - /* Fogfv */ { 8, __glXFogfvReqSize }, - /* Fogi */ { 12, 0 }, - /* Fogiv */ { 8, __glXFogivReqSize }, - /* FrontFace */ { 8, 0 }, - /* Hint */ { 12, 0 }, - /* Lightf */ { 16, 0 }, - /* Lightfv */ { 12, __glXLightfvReqSize }, - /* Lighti */ { 16, 0 }, - /* Lightiv */ { 12, __glXLightivReqSize }, - /* LightModelf */ { 12, 0 }, - /* LightModelfv */ { 8, __glXLightModelfvReqSize }, - /* LightModeli */ { 12, 0 }, - /* LightModeliv */ { 8, __glXLightModelivReqSize }, - /* LineStipple */ { 12, 0 }, - /* LineWidth */ { 8, 0 }, - /* Materialf */ { 16, 0 }, - /* Materialfv */ { 12, __glXMaterialfvReqSize }, - /* Materiali */ { 16, 0 }, - /* Materialiv */ { 12, __glXMaterialivReqSize }, - /* PointSize */ { 8, 0 }, - /* PolygonMode */ { 12, 0 }, - /* PolygonStipple */ { 152, 0 }, - /* Scissor */ { 20, 0 }, - /* ShadeModel */ { 8, 0 }, - /* TexParameterf */ { 16, 0 }, - /* TexParameterfv */ { 12, __glXTexParameterfvReqSize }, - /* TexParameteri */ { 16, 0 }, - /* TexParameteriv */ { 12, __glXTexParameterivReqSize }, - /* TexImage1D */ { 56, __glXTexImage1DReqSize }, - /* TexImage2D */ { 56, __glXTexImage2DReqSize }, - /* TexEnvf */ { 16, 0 }, - /* TexEnvfv */ { 12, __glXTexEnvfvReqSize }, - /* TexEnvi */ { 16, 0 }, - /* TexEnviv */ { 12, __glXTexEnvivReqSize }, - /* TexGend */ { 20, 0 }, - /* TexGendv */ { 12, __glXTexGendvReqSize }, - /* TexGenf */ { 16, 0 }, - /* TexGenfv */ { 12, __glXTexGenfvReqSize }, - /* TexGeni */ { 16, 0 }, - /* TexGeniv */ { 12, __glXTexGenivReqSize }, - /* InitNames */ { 4, 0 }, - /* LoadName */ { 8, 0 }, - /* PassThrough */ { 8, 0 }, - /* PopName */ { 4, 0 }, - /* PushName */ { 8, 0 }, - /* DrawBuffer */ { 8, 0 }, - /* Clear */ { 8, 0 }, - /* ClearAccum */ { 20, 0 }, - /* ClearIndex */ { 8, 0 }, - /* ClearColor */ { 20, 0 }, - /* ClearStencil */ { 8, 0 }, - /* ClearDepth */ { 12, 0 }, - /* StencilMask */ { 8, 0 }, - /* ColorMask */ { 8, 0 }, - /* DepthMask */ { 8, 0 }, - /* IndexMask */ { 8, 0 }, - /* Accum */ { 12, 0 }, - /* Disable */ { 8, 0 }, - /* Enable */ { 8, 0 }, - /* no such opcode */ { 0, 0 }, - /* PopAttrib */ { 4, 0 }, - /* PushAttrib */ { 8, 0 }, - /* Map1d */ { 28, __glXMap1dReqSize }, - /* Map1f */ { 20, __glXMap1fReqSize }, - /* Map2d */ { 48, __glXMap2dReqSize }, - /* Map2f */ { 32, __glXMap2fReqSize }, - /* MapGrid1d */ { 24, 0 }, - /* MapGrid1f */ { 16, 0 }, - /* MapGrid2d */ { 44, 0 }, - /* MapGrid2f */ { 28, 0 }, - /* EvalCoord1dv */ { 12, 0 }, - /* EvalCoord1fv */ { 8, 0 }, - /* EvalCoord2dv */ { 20, 0 }, - /* EvalCoord2fv */ { 12, 0 }, - /* EvalMesh1 */ { 16, 0 }, - /* EvalPoint1 */ { 8, 0 }, - /* EvalMesh2 */ { 24, 0 }, - /* EvalPoint2 */ { 12, 0 }, - /* AlphaFunc */ { 12, 0 }, - /* BlendFunc */ { 12, 0 }, - /* LogicOp */ { 8, 0 }, - /* StencilFunc */ { 16, 0 }, - /* StencilOp */ { 16, 0 }, - /* DepthFunc */ { 8, 0 }, - /* PixelZoom */ { 12, 0 }, - /* PixelTransferf */ { 12, 0 }, - /* PixelTransferi */ { 12, 0 }, - /* PixelMapfv */ { 12, __glXPixelMapfvReqSize }, - /* PixelMapuiv */ { 12, __glXPixelMapuivReqSize }, - /* PixelMapusv */ { 12, __glXPixelMapusvReqSize }, - /* ReadBuffer */ { 8, 0 }, - /* CopyPixels */ { 24, 0 }, - /* DrawPixels */ { 40, __glXDrawPixelsReqSize }, - /* DepthRange */ { 20, 0 }, - /* Frustum */ { 52, 0 }, - /* LoadIdentity */ { 4, 0 }, - /* LoadMatrixf */ { 68, 0 }, - /* LoadMatrixd */ { 132, 0 }, - /* MatrixMode */ { 8, 0 }, - /* MultMatrixf */ { 68, 0 }, - /* MultMatrixd */ { 132, 0 }, - /* Ortho */ { 52, 0 }, - /* PopMatrix */ { 4, 0 }, - /* PushMatrix */ { 4, 0 }, - /* Rotated */ { 36, 0 }, - /* Rotatef */ { 20, 0 }, - /* Scaled */ { 28, 0 }, - /* Scalef */ { 16, 0 }, - /* Translated */ { 28, 0 }, - /* Translatef */ { 16, 0 }, - /* Viewport */ { 20, 0 }, - /* PolygonOffset */ { 12, 0 }, - /* DrawArrays */ { 16, __glXDrawArraysSize }, - /* Indexubv */ { 8, 0 }, - /* ColorSubTable */ { 44, __glXColorSubTableReqSize }, - /* CopyColorSubTable */ { 24, 0 }, - /* ActiveTextureARB */ { 8, 0 }, - /* MultiTexCoord1dvARB */ { 16, 0 }, - /* MultiTexCoord1fvARB */ { 12, 0 }, - /* MultiTexCoord1ivARB */ { 12, 0 }, - /* MultiTexCoord1svARB */ { 12, 0 }, - /* MultiTexCoord2dvARB */ { 24, 0 }, - /* MultiTexCoord2fvARB */ { 16, 0 }, - /* MultiTexCoord2ivARB */ { 16, 0 }, - /* MultiTexCoord2svARB */ { 12, 0 }, - /* MultiTexCoord3dvARB */ { 32, 0 }, - /* MultiTexCoord3fvARB */ { 20, 0 }, - /* MultiTexCoord3ivARB */ { 20, 0 }, - /* MultiTexCoord3svARB */ { 16, 0 }, - /* MultiTexCoord4dvARB */ { 40, 0 }, - /* MultiTexCoord4fvARB */ { 24, 0 }, - /* MultiTexCoord4ivARB */ { 24, 0 }, - /* MultiTexCoord4svARB 213 */ { 16, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode 220 */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* WindowPos3fvMESA 230 */ { 16, 0 }, -}; -__GLXrenderSizeData __glXRenderSizeTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - /* ColorTable 2053 */ { 44, __glXColorTableReqSize }, - /* ColorTableParameterfv */ { 12, __glXColorTableParameterfvReqSize }, - /* ColorTableParameteriv */ { 12, __glXColorTableParameterivReqSize }, - /* CopyColorTable */ { 24, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* PointParameterfEXT 2065 */ { 12, 0 }, - /* PointParameterfvEXT 2066 */ { 8, __glXPointParameterfvEXTReqSize }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* BlendColor */ { 20, 0 }, - /* BlendEquation */ { 8, 0 }, - /* no such opcode */ { 0, 0 }, - /* TexSubImage1D */ { 60, __glXTexSubImage1DReqSize }, - /* TexSubImage2D */ { 60, __glXTexSubImage2DReqSize }, - /* ConvolutionFilter1D */ { 48, __glXConvolutionFilter1DReqSize }, - /* ConvolutionFilter2D */ { 48, __glXConvolutionFilter2DReqSize }, - /* ConvolutionParameterf */ { 16, 0 }, - /* ConvolutionParameterfv */ { 12, __glXConvolutionParameterfvReqSize }, - /* ConvolutionParameteri */ { 16, 0 }, - /* ConvolutionParameteriv */ { 12, __glXConvolutionParameterivReqSize }, - /* CopyConvolutionFilter1D */ { 24, }, - /* CopyConvolutionFilter2D */ { 28, }, - /* SeparableFilter2D */ { 48, __glXSeparableFilter2DReqSize }, - /* Histogram */ { 20, }, - /* Minmax */ { 16, }, - /* ResetHistogram */ { 8, }, - /* ResetMinmax */ { 8, }, - /* TexImage3D */ { 84, __glXTexImage3DReqSize }, - /* TexSubImage3D */ { 92, __glXTexSubImage3DReqSize }, - /* DrawArrays */ { 16, __glXDrawArraysSize }, - /* BindTexture */ { 12, 0 }, - /* PrioritizeTextures */ { 8, __glXPrioritizeTexturesReqSize }, - /* CopyTexImage1D */ { 32, 0 }, - /* CopyTexImage2D */ { 36, 0 }, - /* CopyTexSubImage1D */ { 28, 0 }, - /* CopyTexSubImage2D */ { 36, 0 }, - /* CopyTexSubImage3D 4123 */ { 40, 0 }, - /* FogCoordfv 4124 */ { 8, 0 }, - /* FogCoorddv 4125 */ { 12, 0 }, - /* SecondaryColor3bv 4126 */ { 8, 0 }, - /* SecondaryColor3sv 4127 */ { 12, 0 }, - /* SecondaryColor3iv 4128 */ { 16, 0 }, - /* SecondaryColor3fv 4129 */ { 16, 0 }, - /* SecondaryColor3dv 4130 */ { 28, 0 }, - /* SecondaryColor3ubv 4131 */ { 8, 0 }, - /* SecondaryColor3usv 4132 */ { 12, 0 }, - /* SecondaryColor3uiv 4133 */ { 16, 0 }, - /* BlendFuncSeparate 4134 */ { 20, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* ActiveStencilFaceEXT 4220 */ { 8, 0 }, - /* PointParameteriNV 4221 */ { 12, 0 }, - /* PointParameterivNV 4222 */ { 8, __glXPointParameterivNVReqSize }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - /* no such opcode */ { 0, 0 }, - - /* BindRenderbufferEXT */ { 12, 0 }, - /* DeleteRenderbuffersEXT */ { 8, __glXDeleteRenderbuffersEXTReqSize }, - /* RenderbufferStorageEXT */ { 20, 0 }, - /* BindFramebufferEXT */ { 12, 0 }, - /* DeleteFramebuffersEXT */ { 8, __glXDeleteFramebuffersEXTReqSize }, - /* FramebufferTexture1DEXT */ { 24, 0 }, - /* FramebufferTexture2DEXT */ { 24, 0 }, - /* FramebufferTexture3DEXT */ { 28, 0 }, - /* FramebufferRenderbufferTexture3DEXT */ { 20, 0 }, - /* GenerateMipmapEXT */ { 8, 0 } -}; diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c index ae64db4ca..3f76e5e62 100644 --- a/GL/glx/singlepix.c +++ b/GL/glx/singlepix.c @@ -462,3 +462,56 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } + +int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width=0; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_VENDPRIV_HDR_SIZE; + target = *(GLenum *)(pc + 0); + format = *(GLenum *)(pc + 4); + type = *(GLenum *)(pc + 8); + swapBytes = *(GLboolean *)(pc + 12); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target,1,format,type,width,1,1); + if (compsize < 0) compsize = 0; + + CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + CALL_GetColorTableSGI( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + answer + ) ); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetColorTableReply *)&__glXReply)->width = width; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c index 59d1a690c..c2e06d13d 100644 --- a/GL/glx/singlepixswap.c +++ b/GL/glx/singlepixswap.c @@ -517,3 +517,62 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } + +int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + GLint width=0; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_VENDPRIV_HDR_SIZE; + __GLX_SWAP_INT(pc+0); + __GLX_SWAP_INT(pc+4); + __GLX_SWAP_INT(pc+8); + + format = *(GLenum *)(pc + 4); + type = *(GLenum *)(pc + 8); + target = *(GLenum *)(pc + 0); + swapBytes = *(GLboolean *)(pc + 12); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target,1,format,type,width,1,1); + if (compsize < 0) compsize = 0; + + CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + CALL_GetColorTableSGI( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + answer + ) ); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + ((xGLXGetColorTableReply *)&__glXReply)->width = width; + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} diff --git a/GL/glx/swap_interval.c b/GL/glx/swap_interval.c new file mode 100644 index 000000000..bcc1c4793 --- /dev/null +++ b/GL/glx/swap_interval.c @@ -0,0 +1,105 @@ +/* + * (C) Copyright IBM Corporation 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#define NEED_REPLIES +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "glxutil.h" +#include "glxext.h" +#include "singlesize.h" +#include "unpack.h" +#include "indirect_size_get.h" +#include "indirect_dispatch.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" +#include "glapioffsets.h" + +#ifdef __linux__ +#include <byteswap.h> +#elif defined(__OpenBSD__) +#include <sys/endian.h> +#define bswap_16 __swap16 +#define bswap_32 __swap32 +#define bswap_64 __swap64 +#else +#include <sys/endian.h> +#define bswap_16 bswap16 +#define bswap_32 bswap32 +#define bswap_64 bswap64 +#endif + +static int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap); + +int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + ClientPtr client = cl->client; + const GLXContextTag tag = req->contextTag; + __GLXcontext *cx; + GLint interval; + + + cx = __glXLookupContextByTag(cl, tag); + + LogMessage(X_ERROR, "%s: cx = %p, GLX screen = %p\n", __func__, + cx, (cx == NULL) ? NULL : cx->pGlxScreen); + if ((cx == NULL) || (cx->pGlxScreen == NULL)) { + client->errorValue = tag; + return __glXError(GLXBadContext); + } + + if (cx->pGlxScreen->swapInterval == NULL) { + LogMessage(X_ERROR, "AIGLX: cx->pGlxScreen->swapInterval == NULL\n"); + client->errorValue = tag; + return __glXError(GLXUnsupportedPrivateRequest); + } + + if (cx->drawPriv == NULL) { + client->errorValue = tag; + return __glXError(GLXBadDrawable); + } + + pc += __GLX_VENDPRIV_HDR_SIZE; + interval = (do_swap) + ? bswap_32(*(int *)(pc + 0)) + : *(int *)(pc + 0); + + (void) (*cx->pGlxScreen->swapInterval)(cx->drawPriv, interval); + return Success; +} + +int __glXDisp_SwapIntervalSGI(__GLXclientState *cl, GLbyte *pc) +{ + return DoSwapInterval(cl, pc, 0); +} + +int __glXDispSwap_SwapIntervalSGI(__GLXclientState *cl, GLbyte *pc) +{ + return DoSwapInterval(cl, pc, 1); +} diff --git a/GL/glx/xfont.c b/GL/glx/xfont.c index 89ff95b7c..b24c77d44 100644 --- a/GL/glx/xfont.c +++ b/GL/glx/xfont.c @@ -47,6 +47,7 @@ #include "glapi.h" #include "glthread.h" #include "dispatch.h" +#include "indirect_dispatch.h" #include <GL/gl.h> #include <pixmapstr.h> #include <windowstr.h> @@ -156,7 +157,7 @@ MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base) /************************************************************************/ -int __glXUseXFont(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc) { ClientPtr client = cl->client; xGLXUseXFontReq *req; diff --git a/GL/symlink-mesa.sh b/GL/symlink-mesa.sh index 32f839ac5..7b5ed5c3d 100755 --- a/GL/symlink-mesa.sh +++ b/GL/symlink-mesa.sh @@ -468,7 +468,7 @@ symlink_mesa_shader_slang_library() { action slang_core_gc.h action slang_fragment_builtin_gc.h action slang_shader_syn.h - action slang_version_syn.h + action slang_pp_version_syn.h action slang_vertex_builtin_gc.h } diff --git a/Xext/Makefile.am b/Xext/Makefile.am index 4d77e2fbe..4deb8e52c 100644 --- a/Xext/Makefile.am +++ b/Xext/Makefile.am @@ -82,6 +82,12 @@ SERVERCONFIG_DATA = SecurityPolicy AM_CFLAGS += -DDEFAULTPOLICYFILE=\"$(SERVERCONFIGdir)/SecurityPolicy\" endif +XCALIBRATE_SRCS = xcalibrate.c +if XCALIBRATE +BUILTIN_SRCS += $(XCALIBRATE_SRCS) +# XCalibrare needs tslib +endif + # X EVent Interception Extension: allows accessibility helpers & composite # managers to intercept events from input devices and transform as needed # before the clients see them. @@ -158,6 +164,7 @@ EXTRA_DIST = \ $(SCREENSAVER_SRCS) \ $(XACE_SRCS) \ $(XCSECURITY_SRCS) \ + $(XCALIBRATE_SRCS) \ $(XINERAMA_SRCS) \ $(XEVIE_SRCS) \ $(XPRINT_SRCS) \ diff --git a/Xext/xcalibrate.c b/Xext/xcalibrate.c new file mode 100644 index 000000000..e273c5313 --- /dev/null +++ b/Xext/xcalibrate.c @@ -0,0 +1,262 @@ +/* + * $Id: xcalibrate.c,v 3.1 2004/06/02 20:49:50 pb Exp $ + * + * Copyright © 2003 Philip Blundell + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Philip Blundell not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Philip Blundell makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * PHILIP BLUNDELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL PHILIP BLUNDELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_KDRIVE_CONFIG_H +#include <kdrive-config.h> +#endif + +#define NEED_EVENTS +#define NEED_REPLIES + +#include <X11/X.h> +#include <X11/Xproto.h> +#include "misc.h" +#include "os.h" +#include "dixstruct.h" +#include "extnsionst.h" +#include "swaprep.h" + +#include <X11/extensions/xcalibrateproto.h> +#include <X11/extensions/xcalibratewire.h> + +extern void (*tslib_raw_event_hook)(int x, int y, int pressure, void *closure); +extern void *tslib_raw_event_closure; + +static CARD8 XCalibrateReqCode; +int XCalibrateEventBase; +int XCalibrateReqBase; +int XCalibrateErrorBase; + +static ClientPtr xcalibrate_client; + +static void +xcalibrate_event_hook (int x, int y, int pressure, void *closure) +{ + ClientPtr pClient = (ClientPtr) closure; + xXCalibrateRawTouchscreenEvent ev; + + ev.type = XCalibrateEventBase + X_XCalibrateRawTouchscreen; + ev.sequenceNumber = pClient->sequence; + ev.x = x; + ev.y = y; + ev.pressure = pressure; + + if (!pClient->clientGone) + WriteEventsToClient (pClient, 1, (xEvent *) &ev); +} + +static int +ProcXCalibrateQueryVersion (ClientPtr client) +{ + REQUEST(xXCalibrateQueryVersionReq); + xXCalibrateQueryVersionReply rep; + CARD16 client_major, client_minor; /* not used */ + + REQUEST_SIZE_MATCH (xXCalibrateQueryVersionReq); + + client_major = stuff->majorVersion; + client_minor = stuff->minorVersion; + + fprintf(stderr, "%s(): called\n", __func__); + + rep.type = X_Reply; + rep.length = 0; + rep.sequenceNumber = client->sequence; + rep.majorVersion = XCALIBRATE_MAJOR_VERSION; + rep.minorVersion = XCALIBRATE_MINOR_VERSION; + if (client->swapped) { + int n; + swaps(&rep.sequenceNumber, n); + swapl(&rep.length, n); + swaps(&rep.majorVersion, n); + swaps(&rep.minorVersion, n); + } + WriteToClient(client, sizeof (xXCalibrateQueryVersionReply), (char *)&rep); + return (client->noClientException); +} + +static int +SProcXCalibrateQueryVersion (ClientPtr client) +{ + REQUEST(xXCalibrateQueryVersionReq); + int n; + + REQUEST_SIZE_MATCH (xXCalibrateQueryVersionReq); + swaps(&stuff->majorVersion,n); + swaps(&stuff->minorVersion,n); + return ProcXCalibrateQueryVersion(client); +} + +static int +ProcXCalibrateSetRawMode (ClientPtr client) +{ + REQUEST(xXCalibrateRawModeReq); + xXCalibrateRawModeReply rep; + + REQUEST_SIZE_MATCH (xXCalibrateRawModeReq); + + memset (&rep, 0, sizeof (rep)); + rep.type = X_Reply; + rep.sequenceNumber = client->sequence; + + if (stuff->on) + { + if (xcalibrate_client == NULL) + { + /* Start calibrating. */ + xcalibrate_client = client; + tslib_raw_event_hook = xcalibrate_event_hook; + tslib_raw_event_closure = client; + rep.status = GrabSuccess; + } + else + { + rep.status = AlreadyGrabbed; + } + } + else + { + if (xcalibrate_client == client) + { + /* Stop calibrating. */ + xcalibrate_client = NULL; + tslib_raw_event_hook = NULL; + tslib_raw_event_closure = NULL; + rep.status = GrabSuccess; + + /* Cycle input off and on to reload configuration. */ + KdDisableInput (); + KdEnableInput (); + } + else + { + rep.status = AlreadyGrabbed; + } + } + + if (client->swapped) + { + int n; + + swaps (&rep.sequenceNumber, n); + swaps (&rep.status, n); + } + WriteToClient(client, sizeof (rep), (char *) &rep); + return (client->noClientException); +} + + +static int +SProcXCalibrateSetRawMode (ClientPtr client) +{ + REQUEST(xXCalibrateRawModeReq); + int n; + + REQUEST_SIZE_MATCH (xXCalibrateRawModeReq); + + swaps(&stuff->on, n); + + return ProcXCalibrateSetRawMode(client); +} + +static void +XCalibrateResetProc (ExtensionEntry *extEntry) +{ +} + +static int +ProcXCalibrateDispatch (ClientPtr client) +{ + REQUEST(xReq); + switch (stuff->data) { + case X_XCalibrateQueryVersion: + return ProcXCalibrateQueryVersion(client); + case X_XCalibrateRawMode: + return ProcXCalibrateSetRawMode(client); + default: break; + } + + return BadRequest; +} + +static int +SProcXCalibrateDispatch (ClientPtr client) +{ + REQUEST(xReq); + int n; + + swaps(&stuff->length,n); + + switch (stuff->data) { + case X_XCalibrateQueryVersion: + return SProcXCalibrateQueryVersion(client); + case X_XCalibrateRawMode: + return SProcXCalibrateSetRawMode(client); + + default: break; + } + + return BadRequest; +} + +static void +XCalibrateClientCallback (CallbackListPtr *list, + pointer closure, + pointer data) +{ + NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; + ClientPtr pClient = clientinfo->client; + + if (clientinfo->setup == NULL + && xcalibrate_client != NULL + && xcalibrate_client == pClient) + { + /* Stop calibrating. */ + xcalibrate_client = NULL; + tslib_raw_event_hook = NULL; + tslib_raw_event_closure = NULL; + } +} + +void +XCalibrateExtensionInit(void) +{ + ExtensionEntry *extEntry; + + if (!AddCallback (&ClientStateCallback, XCalibrateClientCallback, 0)) + return; + + extEntry = AddExtension(XCALIBRATE_NAME, XCalibrateNumberEvents, XCalibrateNumberErrors, + ProcXCalibrateDispatch, SProcXCalibrateDispatch, + XCalibrateResetProc, StandardMinorOpcode); + + if (!extEntry) + return; + + XCalibrateReqCode = (unsigned char)extEntry->base; + XCalibrateEventBase = extEntry->eventBase; + XCalibrateErrorBase = extEntry->errorBase; + + xcalibrate_client = 0; +} diff --git a/configure.ac b/configure.ac index 3bce0b111..49dfad2d3 100644 --- a/configure.ac +++ b/configure.ac @@ -416,6 +416,8 @@ AC_ARG_ENABLE(xf86misc, AS_HELP_STRING([--disable-xf86misc], [Build XF86Mi AC_ARG_ENABLE(xace, AS_HELP_STRING([--disable-xace], [Build X-ACE extension (default: enabled)]), [XACE=$enableval], [XACE=yes]) AC_ARG_ENABLE(xcsecurity, AS_HELP_STRING([--disable-xcsecurity], [Build Security extension (default: enabled)]), [XCSECURITY=$enableval], [XCSECURITY=$XACE]) AC_ARG_ENABLE(appgroup, AS_HELP_STRING([--disable-appgroup], [Build XC-APPGROUP extension (default: enabled)]), [APPGROUP=$enableval], [APPGROUP=$XCSECURITY]) +AC_ARG_ENABLE(xcalibrate, AS_HELP_STRING([--enable-xcalibrate], [Build XCalibrate extension (default: disabled)]), [XCALIBRATE=$enableval], [XCALIBRATE=no]) +AC_ARG_ENABLE(tslib, AS_HELP_STRING([--enable-tslib], [Build kdrive tslib touchscreen support (default: disabled)]), [TSLIB=$enableval], [TSLIB=no]) AC_ARG_ENABLE(xevie, AS_HELP_STRING([--disable-xevie], [Build XEvIE extension (default: enabled)]), [XEVIE=$enableval], [XEVIE=yes]) AC_ARG_ENABLE(cup, AS_HELP_STRING([--disable-cup], [Build TOG-CUP extension (default: enabled)]), [CUP=$enableval], [CUP=yes]) AC_ARG_ENABLE(evi, AS_HELP_STRING([--disable-evi], [Build Extended-Visual-Information extension (default: enabled)]), [EVI=$enableval], [EVI=yes]) @@ -704,6 +706,14 @@ if test "x$XPRINT" = xyes; then REQUIRED_MODULES="$REQUIRED_MODULES printproto" fi +if test "x$XCALIBRATE" = xyes && test "$KDRIVE" = yes; then + AC_DEFINE(XCALIBRATE, 1, [Build XCalibrate extension]) + REQUIRED_MODULES="$REQUIRED_MODULES xcalibrateproto" +else + XCALIBRATE=no +fi +AM_CONDITIONAL(XCALIBRATE, [test "x$XCALIBRATE" = xyes]) + AC_DEFINE(RENDER, 1, [Support RENDER extension]) RENDER_LIB='$(top_builddir)/render/librender.la' RENDER_INC='-I$(top_srcdir)/render' @@ -1424,7 +1434,6 @@ AM_CONDITIONAL(XWIN_XV, [test "x$XWIN" = xyes && test "x$XV" = xyes]) dnl kdrive DDX -dnl utterly incomplete yet XEYPHR_LIBS= XEPHYR_INCS= @@ -1448,6 +1457,13 @@ if test "$KDRIVE" = yes; then fi # tslib... + if test "x$TSLIB" = xyes; then + PKG_CHECK_MODULES([TSLIB], [tslib-0.0], [HAVE_TSLIB="yes"], [HAVE_TSLIB="no"]) + if test "x$HAVE_TSLIB" = xno; then + AC_MSG_ERROR([tslib must be installed to build the tslib driver. See http://tslib.berlios.de/]) + fi + AC_DEFINE(TSLIB, 1, [Have tslib support]) + fi # damage shadow extension glx (NOTYET) fb mi KDRIVE_INC='-I$(top_srcdir)/hw/kdrive/src' @@ -1455,7 +1471,7 @@ if test "$KDRIVE" = yes; then KDRIVE_OS_INC='-I$(top_srcdir)/hw/kdrive/linux' KDRIVE_INCS="$KDRIVE_PURE_INCS $KDRIVE_OS_INC" - KDRIVE_CFLAGS="$XSERVER_CFLAGS -DHAVE_KDRIVE_CONFIG_H" + KDRIVE_CFLAGS="$XSERVER_CFLAGS -DHAVE_KDRIVE_CONFIG_H $TSLIB_CFLAGS" # dix os fb mi extension glx (NOTYET) damage shadow xpstubs #KDRIVE_PURE_LIBS="$DIX_LIB $OS_LIB $FB_LIB $XEXT_LIB $MIEXT_DAMAGE_LIB \ @@ -1464,25 +1480,26 @@ if test "$KDRIVE" = yes; then KDRIVE_LIB='$(top_builddir)/hw/kdrive/src/libkdrive.a' KDRIVE_OS_LIB='$(top_builddir)/hw/kdrive/linux/liblinux.a' KDRIVE_STUB_LIB='$(top_builddir)/hw/kdrive/src/libkdrivestubs.a' - KDRIVE_LIBS="$DIX_LIB $KDRIVE_LIB $KDRIVE_OS_LIB $KDRIVE_PURE_LIBS $KDRIVE_STUB_LIB" + KDRIVE_LIBS="$DIX_LIB $KDRIVE_LIB $KDRIVE_OS_LIB $KDRIVE_PURE_LIBS $KDRIVE_STUB_LIB $TSLIB_LIBS" # check if we can build Xephyr PKG_CHECK_MODULES(XEPHYR, x11 xext xfont xau xdmcp, [xephyr="yes"], [xephyr="no"]) # check for SDL SDK AC_CHECK_HEADERS([SDL/SDL.h]) + if test "x$XSDL" = xauto; then + XSDL="$ac_cv_header_SDL_SDL_h" + fi fi AC_SUBST(KDRIVE_INCS) AC_SUBST(KDRIVE_PURE_INCS) AC_SUBST(KDRIVE_CFLAGS) AC_SUBST(KDRIVE_PURE_LIBS) AC_SUBST(KDRIVE_LIBS) -AM_CONDITIONAL(TSLIB, false) +AM_CONDITIONAL(TSLIB, [test "x$HAVE_TSLIB" = xyes]) AM_CONDITIONAL(H3600_TS, false) AM_CONDITIONAL(KDRIVEVESA, [test x"$ac_cv_header_sys_vm86_h" = xyes]) AM_CONDITIONAL(KDRIVEFBDEV, [test x"$ac_cv_header_linux_fb_h" = xyes]) -#AM_CONDITIONAL(KDRIVEVESA, false) -#AM_CONDITIONAL(KDRIVEFBDEV, false) # Xephyr needs nanosleep() which is in librt on Solaris AC_CHECK_FUNC([nanosleep], [], @@ -1493,13 +1510,12 @@ XEPHYR_LIBS="$XEPHYR_LIBS $XSERVER_LIBS" AC_SUBST([XEPHYR_LIBS]) AC_SUBST([XEPHYR_INCS]) -AM_CONDITIONAL(XSDLSERVER, [test x"$ac_cv_header_SDL_SDL_h" = xyes]) -if test x"$ac_cv_header_SDL_SDL_h" = xyes -o x"$XSDL" = xyes; then - # PKG_CHECK_MODULES(XSDL_EXTRA, Xfont xau $XDMCP_MODULES) +if test x"$XSDL" = xyes; then AC_DEFINE(XSDLSERVER,,[Build Xsdl server]) XSDL_LIBS="`sdl-config --libs` $XSERVER_LIBS" XSDL_INCS="`sdl-config --cflags` $XSERVER_CFLAGS" fi +AM_CONDITIONAL(XSDLSERVER, [test x"$XSDL" = xyes]) AC_SUBST([XSDL_LIBS]) AC_SUBST([XSDL_INCS]) diff --git a/hw/kdrive/ati/Makefile.am b/hw/kdrive/ati/Makefile.am index b23418129..3732d7d72 100644 --- a/hw/kdrive/ati/Makefile.am +++ b/hw/kdrive/ati/Makefile.am @@ -31,10 +31,6 @@ INCLUDES = \ bin_PROGRAMS = Xati -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libati.a libati_a_SOURCES = \ @@ -65,8 +61,12 @@ ATI_LIBS = \ Xati_LDADD = \ $(ATI_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ + +Xati_DEPENDENCIES = \ + libati.a \ + $(FBDEV_LIBS) \ + $(VESA_LIBS) \ + $(DRI_LIBS) -Xati_DEPENDENCIES = $(ATI_LIBS) diff --git a/hw/kdrive/chips/Makefile.am b/hw/kdrive/chips/Makefile.am index e3080774b..80fb2ddea 100644 --- a/hw/kdrive/chips/Makefile.am +++ b/hw/kdrive/chips/Makefile.am @@ -5,10 +5,6 @@ INCLUDES = \ bin_PROGRAMS = Xchips -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libchips.a libchips_a_SOURCES = \ @@ -19,15 +15,16 @@ libchips_a_SOURCES = \ Xchips_SOURCES = \ chipsstub.c -CHIPS_LIBS = \ - libchips.a \ +CHIPS_LIBS = \ + libchips.a \ $(top_builddir)/hw/kdrive/vesa/libvesa.a \ @KDRIVE_LIBS@ Xchips_LDADD = \ $(CHIPS_LIBS) \ - @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @KDRIVE_LIBS@ \ + @XSERVER_LIBS@ -Xchips_DEPENDENCIES = $(CHIPS_LIBS) @KDRIVE_LIBS@ +Xchips_DEPENDENCIES = \ + libchips.a \ + $(top_builddir)/hw/kdrive/vesa/libvesa.a diff --git a/hw/kdrive/ephyr/Makefile.am b/hw/kdrive/ephyr/Makefile.am index f423bfe40..8f51bbe08 100644 --- a/hw/kdrive/ephyr/Makefile.am +++ b/hw/kdrive/ephyr/Makefile.am @@ -5,11 +5,6 @@ INCLUDES = \ noinst_LIBRARIES = libxephyr.a libxephyr-hostx.a -if TSLIB -TSLIB_LIBS = -lts -endif - - bin_PROGRAMS = Xephyr libxephyr_a_SOURCES = \ @@ -34,11 +29,8 @@ Xephyr_LDADD = \ ../../../exa/libexa.la \ @KDRIVE_LIBS@ \ @KDRIVE_LIBS@ \ - $(TSLIB_LIBS) \ @XEPHYR_LIBS@ Xephyr_DEPENDENCIES = \ libxephyr.a \ - libxephyr-hostx.a \ - @KDRIVE_LIBS@ \ - ../../../exa/libexa.la + libxephyr-hostx.a diff --git a/hw/kdrive/epson/Makefile.am b/hw/kdrive/epson/Makefile.am index 0538f4c39..665d13651 100644 --- a/hw/kdrive/epson/Makefile.am +++ b/hw/kdrive/epson/Makefile.am @@ -4,10 +4,6 @@ INCLUDES = \ bin_PROGRAMS = Xepson -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libepson.a libepson_a_SOURCES = \ @@ -25,9 +21,8 @@ EPSON_LIBS = \ @KDRIVE_LIBS@ Xepson_LDADD = \ - $(EPSON_LIBS) \ + $(EPSON_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ -Xepson_DEPENDENCIES = $(EPSON_LIBS) @KDRIVE_LIBS@ +Xepson_DEPENDENCIES = libepson.a diff --git a/hw/kdrive/fake/Makefile.am b/hw/kdrive/fake/Makefile.am index f3a6a3453..3a53e3dbb 100644 --- a/hw/kdrive/fake/Makefile.am +++ b/hw/kdrive/fake/Makefile.am @@ -28,6 +28,4 @@ Xfake_LDADD = \ @XSERVER_LIBS@ Xfake_DEPENDENCIES = \ - libfake.a \ - @KDRIVE_LIBS@ - + libfake.a diff --git a/hw/kdrive/fbdev/Makefile.am b/hw/kdrive/fbdev/Makefile.am index fce6df9f4..3a8c65bbb 100644 --- a/hw/kdrive/fbdev/Makefile.am +++ b/hw/kdrive/fbdev/Makefile.am @@ -6,10 +6,6 @@ noinst_LIBRARIES = libfbdev.a bin_PROGRAMS = Xfbdev -if TSLIB -TSLIB_FLAG = -lts -endif - libfbdev_a_SOURCES = \ fbdev.c \ fbdev.h @@ -20,10 +16,7 @@ Xfbdev_SOURCES = \ Xfbdev_LDADD = \ libfbdev.a \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ Xfbdev_DEPENDENCIES = \ - libfbdev.a \ - @KDRIVE_LIBS@ - + libfbdev.a diff --git a/hw/kdrive/fbdev/fbdev.c b/hw/kdrive/fbdev/fbdev.c index 86384f0a4..20bf75800 100644 --- a/hw/kdrive/fbdev/fbdev.c +++ b/hw/kdrive/fbdev/fbdev.c @@ -33,16 +33,24 @@ extern int KdTsPhyScreen; +char *fbdevDevicePath = NULL; + Bool fbdevInitialize (KdCardInfo *card, FbdevPriv *priv) { int k; unsigned long off; - if ((priv->fd = open("/dev/fb0", O_RDWR)) < 0 && \ - (priv->fd = open("/dev/fb/0", O_RDWR)) < 0) { - perror("Error opening /dev/fb0"); - return FALSE; - } + + if (fbdevDevicePath == NULL) + fbdevDevicePath = "/dev/fb0"; + + if ((priv->fd = open(fbdevDevicePath, O_RDWR)) < 0) + { + ErrorF("Error opening framebuffer %s: %s\n", + fbdevDevicePath, strerror(errno)); + return FALSE; + } + /* quiet valgrind */ memset (&priv->fix, '\0', sizeof (priv->fix)); if ((k=ioctl(priv->fd, FBIOGET_FSCREENINFO, &priv->fix)) < 0) { diff --git a/hw/kdrive/fbdev/fbdev.h b/hw/kdrive/fbdev/fbdev.h index d37b99597..b7951db72 100644 --- a/hw/kdrive/fbdev/fbdev.h +++ b/hw/kdrive/fbdev/fbdev.h @@ -53,6 +53,7 @@ typedef struct _fbdevScrPriv { } FbdevScrPriv; extern KdCardFuncs fbdevFuncs; +extern char* fbdevDevicePath; Bool fbdevInitialize (KdCardInfo *card, FbdevPriv *priv); diff --git a/hw/kdrive/fbdev/fbinit.c b/hw/kdrive/fbdev/fbinit.c index ba9d1c695..ee373276b 100644 --- a/hw/kdrive/fbdev/fbinit.c +++ b/hw/kdrive/fbdev/fbinit.c @@ -54,15 +54,28 @@ InitInput (int argc, char **argv) void ddxUseMsg (void) { - KdUseMsg(); + KdUseMsg(); + ErrorF("\nXfbdev Device Usage:\n"); + ErrorF("-fb path Framebuffer device to use. Defaults to /dev/fb0\n"); + ErrorF("\n"); } int ddxProcessArgument (int argc, char **argv, int i) { - return KdProcessArgument (argc, argv, i); -} + if (!strcmp (argv[i], "-fb")) + { + if (i+1 < argc) + { + fbdevDevicePath = argv[i+1]; + return 2; + } + UseMsg(); + exit(1); + } + return KdProcessArgument (argc, argv, i); +} KdCardFuncs fbdevFuncs = { diff --git a/hw/kdrive/i810/Makefile.am b/hw/kdrive/i810/Makefile.am index d676a6902..808d8f70b 100644 --- a/hw/kdrive/i810/Makefile.am +++ b/hw/kdrive/i810/Makefile.am @@ -6,9 +6,6 @@ bin_PROGRAMS = Xi810 noinst_LIBRARIES = libi810.a -if TSLIB -TSLIB_FLAG = -lts -endif libi810_a_SOURCES = \ i810_cursor.c \ @@ -29,7 +26,6 @@ I810_LIBS = \ Xi810_LDADD = \ $(I810_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ -Xi810_DEPENDENCIES = $(I810_LIBS) @KDRIVE_LIBS@ +Xi810_DEPENDENCIES = libi810.a diff --git a/hw/kdrive/mach64/Makefile.am b/hw/kdrive/mach64/Makefile.am index 299565fdb..e924aef71 100644 --- a/hw/kdrive/mach64/Makefile.am +++ b/hw/kdrive/mach64/Makefile.am @@ -34,4 +34,4 @@ Xmach64_LDADD = \ $(TSLIB_FLAG) -Xmach64_DEPENDENCIES = $(MACH64_LIBS) @KDRIVE_LIBS@ +Xmach64_DEPENDENCIES = $(MACH64_LIBS) diff --git a/hw/kdrive/mga/Makefile.am b/hw/kdrive/mga/Makefile.am index 64d260ede..d8ebae920 100644 --- a/hw/kdrive/mga/Makefile.am +++ b/hw/kdrive/mga/Makefile.am @@ -32,4 +32,6 @@ Xmga_LDADD = \ @XSERVER_LIBS@ \ $(TSLIB_FLAG) -Xmga_DEPENDENCIES = $(MGA_LIBS) @KDRIVE_LIBS@ +Xmga_DEPENDENCIES = \ + libmga.a \ + $(top_builddir)/hw/kdrive/vesa/libvesa.a diff --git a/hw/kdrive/neomagic/Makefile.am b/hw/kdrive/neomagic/Makefile.am index b37bfc303..9f8e02919 100644 --- a/hw/kdrive/neomagic/Makefile.am +++ b/hw/kdrive/neomagic/Makefile.am @@ -16,10 +16,6 @@ INCLUDES = \ bin_PROGRAMS = Xneomagic -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libneomagic.a libneomagic_a_SOURCES = \ @@ -41,7 +37,10 @@ NEOMAGIC_LIBS = \ Xneomagic_LDADD = \ $(NEOMAGIC_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ + -Xneomagic_DEPENDENCIES = $(NEOMAGIC_LIBS) @KDRIVE_LIBS@ +Xneomagic_DEPENDENCIES = \ + libneomagic.a \ + ${FBDEV_LIBS} \ + ${VESA_LIBS} diff --git a/hw/kdrive/nvidia/Makefile.am b/hw/kdrive/nvidia/Makefile.am index 48551a3a6..d7b26cfa1 100644 --- a/hw/kdrive/nvidia/Makefile.am +++ b/hw/kdrive/nvidia/Makefile.am @@ -30,7 +30,8 @@ NVIDIA_LIBS = \ Xnvidia_LDADD = \ $(NVIDIA_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ -Xnvidia_DEPENDENCIES = $(NVIDIA_LIBS) @KDRIVE_LIBS@ +Xnvidia_DEPENDENCIES = \ + libnvidia.a \ + $(top_builddir)/hw/kdrive/vesa/libvesa.a diff --git a/hw/kdrive/pm2/Makefile.am b/hw/kdrive/pm2/Makefile.am index 1a712072a..24ef15042 100644 --- a/hw/kdrive/pm2/Makefile.am +++ b/hw/kdrive/pm2/Makefile.am @@ -5,10 +5,6 @@ INCLUDES = \ bin_PROGRAMS = Xpm2 -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libpm2.a libpm2_a_SOURCES = \ @@ -28,7 +24,9 @@ PM2_LIBS = \ Xpm2_LDADD = \ $(PM2_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ + -Xpm2_DEPENDENCIES = $(PM2_LIBS) @KDRIVE_LIBS@ +Xpm2_DEPENDENCIES = \ + libpm2.a \ + $(top_builddir)/hw/kdrive/vesa/libvesa.a diff --git a/hw/kdrive/r128/Makefile.am b/hw/kdrive/r128/Makefile.am index b33e138e1..da42af95f 100644 --- a/hw/kdrive/r128/Makefile.am +++ b/hw/kdrive/r128/Makefile.am @@ -5,10 +5,6 @@ INCLUDES = \ bin_PROGRAMS = Xr128 -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libr128.a libr128_a_SOURCES = \ @@ -27,7 +23,9 @@ R128_LIBS = \ Xr128_LDADD = \ $(R128_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ + -Xr128_DEPENDENCIES = $(R128_LIBS) @KDRIVE_LIBS@ +Xr128_DEPENDENCIES = \ + libr128.a \ + $(top_builddir)/hw/kdrive/vesa/libvesa.a diff --git a/hw/kdrive/sdl/Makefile.am b/hw/kdrive/sdl/Makefile.am index ba6ed4d4a..cc3873ca8 100644 --- a/hw/kdrive/sdl/Makefile.am +++ b/hw/kdrive/sdl/Makefile.am @@ -16,5 +16,3 @@ Xsdl_LDADD = @KDRIVE_PURE_LIBS@ \ @XSERVER_LIBS@ \ $(TSLIB_FLAG) \ @XSDL_LIBS@ - -Xsdl_DEPENDENCIES = @KDRIVE_LIBS@ diff --git a/hw/kdrive/sis300/Makefile.am b/hw/kdrive/sis300/Makefile.am index efd1e9ab4..6a6e0bf80 100644 --- a/hw/kdrive/sis300/Makefile.am +++ b/hw/kdrive/sis300/Makefile.am @@ -43,4 +43,4 @@ Xsis_LDADD = \ @KDRIVE_LIBS@ \ $(TSLIB_FLAG) -Xsis_DEPENDENCIES = $(SIS_LIBS) @KDRIVE_LIBS@ +Xsis_DEPENDENCIES = $(SIS_LIBS) diff --git a/hw/kdrive/smi/Makefile.am b/hw/kdrive/smi/Makefile.am index a214e762e..86a9ea947 100644 --- a/hw/kdrive/smi/Makefile.am +++ b/hw/kdrive/smi/Makefile.am @@ -6,10 +6,6 @@ INCLUDES = \ bin_PROGRAMS = Xsmi -if TSLIB -TSLIB_FLAG = -lts -endif - noinst_LIBRARIES = libsmi.a # smivideo.c # not ready yet @@ -32,7 +28,10 @@ SMI_LIBS = \ Xsmi_LDADD = \ $(SMI_LIBS) \ @KDRIVE_LIBS@ \ - @XSERVER_LIBS@ \ - $(TSLIB_FLAG) + @XSERVER_LIBS@ + -Xsmi_DEPENDENCIES = $(SMI_LIBS) @KDRIVE_LIBS@ +Xsmi_DEPENDENCIES = \ + libsmi.a \ + $(top_builddir)/hw/kdrive/fbdev/libfbdev.a \ + $(top_builddir)/hw/kdrive/vesa/libvesa.a diff --git a/hw/kdrive/vesa/Makefile.am b/hw/kdrive/vesa/Makefile.am index 01bc0a3e1..70ba55fa7 100644 --- a/hw/kdrive/vesa/Makefile.am +++ b/hw/kdrive/vesa/Makefile.am @@ -6,11 +6,6 @@ noinst_LIBRARIES = libvesa.a bin_PROGRAMS = Xvesa -if TSLIB -TSLIB_FLAG = -lts -endif - - libvesa_a_SOURCES = \ vesa.c \ vesa.h \ @@ -28,9 +23,7 @@ Xvesa_LDADD = \ libvesa.a \ @KDRIVE_LIBS@ \ @KDRIVE_LIBS@ \ - $(TSLIB_FLAG) \ @XSERVER_LIBS@ Xvesa_DEPENDENCIES = \ - libvesa.a \ - @KDRIVE_LIBS@ + libvesa.a diff --git a/hw/kdrive/via/Makefile.am b/hw/kdrive/via/Makefile.am index 4d52df9b1..7dcfd7c5b 100644 --- a/hw/kdrive/via/Makefile.am +++ b/hw/kdrive/via/Makefile.am @@ -31,4 +31,4 @@ Xvia_LDADD = \ @XSERVER_LIBS@ \ $(TSLIB_FLAG) -Xvia_DEPENDENCIES = $(VIA_LIBS) @KDRIVE_LIBS@ +Xvia_DEPENDENCIES = $(VIA_LIBS) diff --git a/hw/vfb/InitOutput.c b/hw/vfb/InitOutput.c index b8253f607..a2d866118 100644 --- a/hw/vfb/InitOutput.c +++ b/hw/vfb/InitOutput.c @@ -364,6 +364,9 @@ ddxProcessArgument(int argc, char *argv[], int i) if (strcmp (argv[i], "-render") == 0) /* -render */ { Render = FALSE; +#ifdef COMPOSITE + noCompositeExtension = TRUE; +#endif return 1; } diff --git a/hw/xfree86/common/xf86Config.c b/hw/xfree86/common/xf86Config.c index 4d933aa9d..87b8a0b72 100644 --- a/hw/xfree86/common/xf86Config.c +++ b/hw/xfree86/common/xf86Config.c @@ -761,7 +761,8 @@ typedef enum { FLAG_RENDER_COLORMAP_MODE, FLAG_HANDLE_SPECIAL_KEYS, FLAG_RANDR, - FLAG_AIGLX + FLAG_AIGLX, + FLAG_IGNORE_ABI } FlagValues; static OptionInfoRec FlagOptions[] = { @@ -833,6 +834,8 @@ static OptionInfoRec FlagOptions[] = { {0}, FALSE }, { FLAG_AIGLX, "AIGLX", OPTV_BOOLEAN, {0}, FALSE }, + { FLAG_IGNORE_ABI, "IgnoreABI", OPTV_BOOLEAN, + {0}, FALSE }, { -1, NULL, OPTV_NONE, {0}, FALSE }, }; @@ -891,6 +894,10 @@ configServerFlags(XF86ConfFlagsPtr flagsconf, XF86OptionPtr layoutopts) &(xf86Info.grabInfo.allowDeactivate)); xf86GetOptValBool(FlagOptions, FLAG_ALLOW_CLOSEDOWN_GRABS, &(xf86Info.grabInfo.allowClosedown)); + xf86GetOptValBool(FlagOptions, FLAG_IGNORE_ABI, &xf86Info.ignoreABI); + if (&xf86Info.ignoreABI) { + xf86Msg(X_CONFIG, "Ignoring ABI Version\n"); + } /* * Set things up based on the config file information. Some of these diff --git a/hw/xfree86/common/xf86Cursor.c b/hw/xfree86/common/xf86Cursor.c index 14e0fcd91..61f0ce55e 100644 --- a/hw/xfree86/common/xf86Cursor.c +++ b/hw/xfree86/common/xf86Cursor.c @@ -576,24 +576,40 @@ xf86InitOrigins(void) /* force edge lists */ if(screen->left) { ref = screen->left->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } pLayout->left = AddEdge(pLayout->left, 0, xf86Screens[i]->pScreen->height, xf86Screens[ref]->pScreen->width, 0, ref); } if(screen->right) { ref = screen->right->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } pScreen = xf86Screens[i]->pScreen; pLayout->right = AddEdge(pLayout->right, 0, pScreen->height, -pScreen->width, 0, ref); } if(screen->top) { ref = screen->top->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } pLayout->up = AddEdge(pLayout->up, 0, xf86Screens[i]->pScreen->width, 0, xf86Screens[ref]->pScreen->height, ref); } if(screen->bottom) { ref = screen->bottom->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } pScreen = xf86Screens[i]->pScreen; pLayout->down = AddEdge(pLayout->down, 0, pScreen->width, 0, -pScreen->height, ref); @@ -609,6 +625,10 @@ xf86InitOrigins(void) break; case PosRelative: ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } if(screensLeft & (1 << ref)) break; dixScreenOrigins[i].x = dixScreenOrigins[ref].x + screen->x; dixScreenOrigins[i].y = dixScreenOrigins[ref].y + screen->y; @@ -616,6 +636,10 @@ xf86InitOrigins(void) break; case PosRightOf: ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } if(screensLeft & (1 << ref)) break; pScreen = xf86Screens[ref]->pScreen; dixScreenOrigins[i].x = @@ -625,6 +649,10 @@ xf86InitOrigins(void) break; case PosLeftOf: ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } if(screensLeft & (1 << ref)) break; pScreen = xf86Screens[i]->pScreen; dixScreenOrigins[i].x = @@ -634,6 +662,10 @@ xf86InitOrigins(void) break; case PosBelow: ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } if(screensLeft & (1 << ref)) break; pScreen = xf86Screens[ref]->pScreen; dixScreenOrigins[i].x = dixScreenOrigins[ref].x; @@ -643,6 +675,10 @@ xf86InitOrigins(void) break; case PosAbove: ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } if(screensLeft & (1 << ref)) break; pScreen = xf86Screens[i]->pScreen; dixScreenOrigins[i].x = dixScreenOrigins[ref].x; diff --git a/hw/xfree86/common/xf86DoScanPci.c b/hw/xfree86/common/xf86DoScanPci.c index 746ff70e7..0c6668a49 100644 --- a/hw/xfree86/common/xf86DoScanPci.c +++ b/hw/xfree86/common/xf86DoScanPci.c @@ -100,10 +100,6 @@ void DoScanPci(int argc, char **argv, int i) LoaderErrorMsg(NULL, "scanpci", errmaj, errmin); exit(1); } - if (LoaderCheckUnresolved(LD_RESOLV_IFDONE)) { - /* For now, just a warning */ - xf86Msg(X_WARNING, "Some symbols could not be resolved!\n"); - } PciSetup = (ScanPciSetupProcPtr)LoaderSymbol("ScanPciSetupPciIds"); DisplayPCICardInfo = (ScanPciDisplayCardInfoProcPtr)LoaderSymbol("ScanPciDisplayPCICardInfo"); diff --git a/hw/xfree86/common/xf86Init.c b/hw/xfree86/common/xf86Init.c index d045c0676..8b4bf14c3 100644 --- a/hw/xfree86/common/xf86Init.c +++ b/hw/xfree86/common/xf86Init.c @@ -135,7 +135,8 @@ static int numFormats = 6; #endif static Bool formatsDone = FALSE; -InputDriverRec XF86KEYBOARD = { +#ifdef USE_DEPRECATED_KEYBOARD_DRIVER +static InputDriverRec XF86KEYBOARD = { 1, "keyboard", NULL, @@ -144,6 +145,7 @@ InputDriverRec XF86KEYBOARD = { NULL, 0 }; +#endif static Bool xf86CreateRootWindow(WindowPtr pWin) @@ -331,6 +333,10 @@ InitOutput(ScreenInfo *pScreenInfo, int argc, char **argv) /* Tell the loader the default module search path */ LoaderSetPath(xf86ModulePath); + if (xf86Info.ignoreABI) { + LoaderSetOptions(LDR_OPT_ABI_MISMATCH_NONFATAL); + } + #ifdef TESTING { char **list, **l; @@ -967,11 +973,6 @@ InitOutput(ScreenInfo *pScreenInfo, int argc, char **argv) #endif } - if ((serverGeneration == 1) && LoaderCheckUnresolved(LD_RESOLV_IFDONE)) { - /* For now, just a warning */ - xf86Msg(X_WARNING, "Some symbols could not be resolved!\n"); - } - xf86PostScreenInit(); xf86InitOrigins(); diff --git a/hw/xfree86/common/xf86Privstr.h b/hw/xfree86/common/xf86Privstr.h index a01b07fd7..67d4304c9 100644 --- a/hw/xfree86/common/xf86Privstr.h +++ b/hw/xfree86/common/xf86Privstr.h @@ -166,6 +166,7 @@ typedef struct { MessageType randRFrom; Bool aiglx; MessageType aiglxFrom; + Bool ignoreABI; struct { Bool disabled; /* enable/disable deactivating * grabs or closing the diff --git a/hw/xfree86/doc/man/xorg.conf.man.pre b/hw/xfree86/doc/man/xorg.conf.man.pre index 3340af0b5..e94804c3b 100644 --- a/hw/xfree86/doc/man/xorg.conf.man.pre +++ b/hw/xfree86/doc/man/xorg.conf.man.pre @@ -605,6 +605,10 @@ the builtin handler will be used. .TP 7 .BI "Option \*qAIGLX\*q \*q" boolean \*q enable or disable AIGLX. AIGLX is enabled by default. +.TP 7 +.BI "Option \*qIgnoreABI\*q \*q" boolean \*q +Allow modules built for a different, potentially incompatible version of +the X server to load. Disabled by default. .SH MODULE SECTION The .B Module diff --git a/hw/xnest/Args.c b/hw/xnest/Args.c index 0aa0ca478..5d0a0c02d 100644 --- a/hw/xnest/Args.c +++ b/hw/xnest/Args.c @@ -58,6 +58,13 @@ void ddxInitGlobals(void) int ddxProcessArgument (int argc, char *argv[], int i) { + +#ifdef COMPOSITE + /* XXX terrible hack */ + extern Bool noCompositeExtension; + noCompositeExtension = TRUE; +#endif + if (!strcmp(argv[i], "-display")) { if (++i < argc) { xnestDisplayName = argv[i]; diff --git a/hw/xwin/winmultiwindowwndproc.c b/hw/xwin/winmultiwindowwndproc.c index e35974468..0df896dd3 100644 --- a/hw/xwin/winmultiwindowwndproc.c +++ b/hw/xwin/winmultiwindowwndproc.c @@ -304,7 +304,6 @@ winTopLevelWindowProc (HWND hwnd, UINT message, winScreenInfo *s_pScreenInfo = NULL; HWND hwndScreen = NULL; DrawablePtr pDraw = NULL; - int iX, iY, iWidth, iHeight, iBorder; winWMMessageRec wmMsg; Bool fWMMsgInitialized = FALSE; static Bool s_fTracking = FALSE; @@ -442,20 +441,19 @@ winTopLevelWindowProc (HWND hwnd, UINT message, /* BeginPaint gives us an hdc that clips to the invalidated region */ hdcUpdate = BeginPaint (hwnd, &ps); - - /* Get the position and dimensions of the window */ - iBorder = wBorderWidth (pWin); - iX = pWin->drawable.x; - iY = pWin->drawable.y; - iWidth = pWin->drawable.width; - iHeight = pWin->drawable.height; + /* Avoid the BitBlt's if the PAINTSTRUCT is bogus */ + if (ps.rcPaint.right==0 && ps.rcPaint.bottom==0 && ps.rcPaint.left==0 && ps.rcPaint.top==0) + { + EndPaint (hwndScreen, &ps); + return 0; + } /* Try to copy from the shadow buffer */ if (!BitBlt (hdcUpdate, - 0, 0, - iWidth, iHeight, + ps.rcPaint.left, ps.rcPaint.top, + ps.rcPaint.right - ps.rcPaint.left, ps.rcPaint.bottom - ps.rcPaint.top, s_pScreenPriv->hdcShadow, - iX, iY, + ps.rcPaint.left + pWin->drawable.x, ps.rcPaint.top + pWin->drawable.y, SRCCOPY)) { LPVOID lpMsgBuf; diff --git a/hw/xwin/winshadgdi.c b/hw/xwin/winshadgdi.c index ba9819298..04cc2f716 100644 --- a/hw/xwin/winshadgdi.c +++ b/hw/xwin/winshadgdi.c @@ -540,8 +540,9 @@ winShadowUpdateGDI (ScreenPtr pScreen, * handle large regions by creating a clipping region and * doing a single blit constrained to that clipping region. */ - if (pScreenInfo->dwClipUpdatesNBoxes == 0 - || dwBox < pScreenInfo->dwClipUpdatesNBoxes) + if (!pScreenInfo->fMultiWindow && + (pScreenInfo->dwClipUpdatesNBoxes == 0 || + dwBox < pScreenInfo->dwClipUpdatesNBoxes)) { /* Loop through all boxes in the damaged region */ while (dwBox--) @@ -566,7 +567,7 @@ winShadowUpdateGDI (ScreenPtr pScreen, ++pBox; } } - else + else if (!pScreenInfo->fMultiWindow) { /* Compute a GDI region from the damaged region */ hrgnCombined = CreateRectRgn (pBox->x1, pBox->y1, pBox->x2, pBox->y2); diff --git a/include/dix-config.h.in b/include/dix-config.h.in index 3481c779f..571a86719 100644 --- a/include/dix-config.h.in +++ b/include/dix-config.h.in @@ -222,6 +222,9 @@ /* Support IPv6 for TCP connections */ #undef IPv6 +/* Support os-specific local connections */ +#undef LOCALCONN + /* Support MIT Misc extension */ #undef MITMISC |