/* * $XFree86: xc/programs/Xserver/miext/layer/layer.h,v 1.5 2002/10/03 22:50:21 keithp Exp $ * * Copyright © 2001 Keith Packard, member of The XFree86 Project, Inc. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifndef _LAYER_H_ #define _LAYER_H_ #include #define LAYER_FB 0 #define LAYER_SHADOW 1 typedef struct _LayerKind *LayerKindPtr; typedef struct _LayerWin *LayerWinPtr; typedef struct _LayerList *LayerListPtr; typedef struct _LayerGC *LayerGCPtr; typedef struct _Layer *LayerPtr; typedef struct _LayerScreen *LayerScreenPtr; /* * We'll try to work without a list of windows in each layer * for now, this will make computing bounding boxes for each * layer rather expensive, so that may need to change at some point. */ #define LAYER_SCREEN_PIXMAP ((PixmapPtr) 1) typedef struct _Layer { LayerPtr pNext; /* a list of all layers for this screen */ LayerKindPtr pKind; /* characteristics of this layer */ int refcnt; /* reference count, layer is freed when zero */ int windows; /* number of windows, free pixmap when zero */ int depth; /* window depth in this layer */ PixmapPtr pPixmap; /* pixmap for this layer (may be frame buffer) */ Bool freePixmap; /* whether to free this pixmap when done */ RegionRec region; /* valid set of pPixmap for drawing */ ShadowUpdateProc update; /* for shadow layers, update/window/closure values */ ShadowWindowProc window; int randr; void *closure; } LayerRec; /* * Call this before wrapping stuff for acceleration, it * gives layer pointers to the raw frame buffer functions */ Bool LayerStartInit (ScreenPtr pScreen); /* * Initialize wrappers for each acceleration type and * call this function, it will move the needed functions * into a new LayerKind and replace them with the generic * functions. */ int LayerNewKind (ScreenPtr pScreen); /* * Finally, call this function and layer * will wrap the screen functions and prepare for execution */ Bool LayerFinishInit (ScreenPtr pScreen); /* * At any point after LayerStartInit, a new layer can be created. */ LayerPtr LayerCreate (ScreenPtr pScreen, int kind, int depth, PixmapPtr pPixmap, ShadowUpdateProc update, ShadowWindowProc window, int randr, void *closure); /* * Create a layer pixmap */ Bool LayerCreatePixmap (ScreenPtr pScreen, LayerPtr pLayer); /* * Change a layer pixmap */ void LayerSetPixmap (ScreenPtr pScreen, LayerPtr pLayer, PixmapPtr pPixmap); /* * Destroy a layer pixmap */ void LayerDestroyPixmap (ScreenPtr pScreen, LayerPtr pLayer); /* * Change a layer kind */ void LayerSetKind (ScreenPtr pScreen, LayerPtr pLayer, int kind); /* * Destroy a layer. The layer must not contain any windows. */ void LayerDestroy (ScreenPtr pScreen, LayerPtr layer); /* * Add a window to a layer */ Bool LayerWindowAdd (ScreenPtr pScreen, LayerPtr pLayer, WindowPtr pWin); /* * Remove a window from a layer */ void LayerWindowRemove (ScreenPtr pScreen, LayerPtr pLayer, WindowPtr pWin); #endif /* _LAYER_H_ */