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authorOssama Othman <ossama-othman@users.noreply.github.com>2001-07-25 20:19:35 +0000
committerOssama Othman <ossama-othman@users.noreply.github.com>2001-07-25 20:19:35 +0000
commit1fabcdf25e251e5a81531178dc302ea5cdc358fe (patch)
treef70ff674b1cf9a81554298310dffbec9b02195dd
parent43c98300c289170e713e437256aa7a93d58405f1 (diff)
downloadATCD-1fabcdf25e251e5a81531178dc302ea5cdc358fe.tar.gz
Added project files for the client and server binaries.
-rw-r--r--TAO/tests/DLL_ORB/DLL_ORB.dsw30
-rw-r--r--TAO/tests/DLL_ORB/client.dsp104
-rw-r--r--TAO/tests/DLL_ORB/server.dsp104
3 files changed, 238 insertions, 0 deletions
diff --git a/TAO/tests/DLL_ORB/DLL_ORB.dsw b/TAO/tests/DLL_ORB/DLL_ORB.dsw
index 14954dd6028..54c61096de5 100644
--- a/TAO/tests/DLL_ORB/DLL_ORB.dsw
+++ b/TAO/tests/DLL_ORB/DLL_ORB.dsw
@@ -27,6 +27,36 @@ Package=<4>
###############################################################################
+Project: "client"=.\client.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name Test_Client_Module
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "server"=.\server.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name Test_Server_Module
+ End Project Dependency
+}}}
+
+###############################################################################
+
Global:
Package=<5>
diff --git a/TAO/tests/DLL_ORB/client.dsp b/TAO/tests/DLL_ORB/client.dsp
new file mode 100644
index 00000000000..f0ca1d961b6
--- /dev/null
+++ b/TAO/tests/DLL_ORB/client.dsp
@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="client" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=client - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "client.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "client.mak" CFG="client - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "client - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "client - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 ACE.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\ace"
+
+!ELSEIF "$(CFG)" == "client - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 ACEd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\ace"
+
+!ENDIF
+
+# Begin Target
+
+# Name "client - Win32 Release"
+# Name "client - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx"
+# Begin Source File
+
+SOURCE=.\client.cpp
+
+!IF "$(CFG)" == "client - Win32 Release"
+
+!ELSEIF "$(CFG)" == "client - Win32 Debug"
+
+# ADD CPP /I "..\..\.."
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/TAO/tests/DLL_ORB/server.dsp b/TAO/tests/DLL_ORB/server.dsp
new file mode 100644
index 00000000000..b1e7bc8fe26
--- /dev/null
+++ b/TAO/tests/DLL_ORB/server.dsp
@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="server" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=server - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "server.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "server.mak" CFG="server - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "server - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "server - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 ACE.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\ace"
+
+!ELSEIF "$(CFG)" == "server - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 ACEd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\ace"
+
+!ENDIF
+
+# Begin Target
+
+# Name "server - Win32 Release"
+# Name "server - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx"
+# Begin Source File
+
+SOURCE=.\server.cpp
+
+!IF "$(CFG)" == "server - Win32 Release"
+
+!ELSEIF "$(CFG)" == "server - Win32 Debug"
+
+# ADD CPP /I "..\..\.."
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project