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authorJohnny Willemsen <jwillemsen@remedy.nl>2007-02-15 13:41:25 +0000
committerJohnny Willemsen <jwillemsen@remedy.nl>2007-02-15 13:41:25 +0000
commit4c1ec894e4845156036937d1e4dbfcae3fd6f3f3 (patch)
tree233d2ae945fecd0cb15dbecdbe14e8b3f59e33ce /ACE/ace/DEV_IO.h
parentefff99504bd67f08226503c6e763d8881fb11f29 (diff)
downloadATCD-4c1ec894e4845156036937d1e4dbfcae3fd6f3f3.tar.gz
Thu Feb 15 13:38:58 UTC 2007 Johnny Willemsen <jwillemsen@remedy.nl>
Diffstat (limited to 'ACE/ace/DEV_IO.h')
-rw-r--r--ACE/ace/DEV_IO.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/ACE/ace/DEV_IO.h b/ACE/ace/DEV_IO.h
index fd2a0e2c5b8..172e7db8f72 100644
--- a/ACE/ace/DEV_IO.h
+++ b/ACE/ace/DEV_IO.h
@@ -65,19 +65,19 @@ public:
*
* <len> is the number of bytes to transfer.
*
- * The <timeout> parameter in the following methods indicates how
- * long to blocking trying to transfer data. If <timeout> == 0,
+ * The @a timeout parameter in the following methods indicates how
+ * long to blocking trying to transfer data. If @a timeout == 0,
* then the call behaves as a normal send/recv call, i.e., for
* blocking sockets, the call will block until action is possible;
* for non-blocking sockets, EWOULDBLOCK will be returned if no
* action is immediately possible.
*
- * If <timeout> != 0, the call will wait until the relative time
- * specified in *<timeout> elapses.
+ * If @a timeout != 0, the call will wait until the relative time
+ * specified in *@a timeout elapses.
*
* The "_n()" I/O methods keep looping until all the data has been
* transferred. These methods also work for sockets in non-blocking
- * mode i.e., they keep looping on EWOULDBLOCK. <timeout> is used
+ * mode i.e., they keep looping on EWOULDBLOCK. @a timeout is used
* to make sure we keep making progress, i.e., the same timeout
* value is used for every I/O operation in the loop and the timeout
* is not counted down.