diff options
author | Johnny Willemsen <jwillemsen@remedy.nl> | 2021-03-17 10:52:29 +0100 |
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committer | Johnny Willemsen <jwillemsen@remedy.nl> | 2021-03-17 10:52:29 +0100 |
commit | 104d9f8a30c479fe661883b295f120ab035645d9 (patch) | |
tree | aa39aaa576d8ce2e1666df7a750d77df1a33232e /ACE/ace/WIN32_Asynch_IO.h | |
parent | 2d22ad2099d46d44fa05778313a8d4c9c4a4eba3 (diff) | |
download | ATCD-104d9f8a30c479fe661883b295f120ab035645d9.tar.gz |
Removed redundant void
Diffstat (limited to 'ACE/ace/WIN32_Asynch_IO.h')
-rw-r--r-- | ACE/ace/WIN32_Asynch_IO.h | 288 |
1 files changed, 144 insertions, 144 deletions
diff --git a/ACE/ace/WIN32_Asynch_IO.h b/ACE/ace/WIN32_Asynch_IO.h index 41ceffac051..42d91ee4ca5 100644 --- a/ACE/ace/WIN32_Asynch_IO.h +++ b/ACE/ace/WIN32_Asynch_IO.h @@ -67,39 +67,39 @@ class ACE_Export ACE_WIN32_Asynch_Result : public virtual ACE_Asynch_Result_Impl public: /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -172,7 +172,7 @@ public: // = Access methods. /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; protected: /// Constructor. @@ -212,57 +212,57 @@ class ACE_Export ACE_WIN32_Asynch_Read_Stream_Result : public virtual ACE_Asynch public: /// The number of bytes which were requested at the start of the /// asynchronous read. - size_t bytes_to_read (void) const; + size_t bytes_to_read () const; /// Message block which contains the read data. - ACE_Message_Block &message_block (void) const; + ACE_Message_Block &message_block () const; /// I/O handle used for reading. - ACE_HANDLE handle (void) const; + ACE_HANDLE handle () const; // Base class operations. These operations are here to kill // dominance warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); /// Accessor for the scatter read flag - int scatter_enabled (void) const; + int scatter_enabled () const; protected: /// Constructor is protected since creation is limited to @@ -363,7 +363,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; protected: /// This is the method which does the real work and is there so that @@ -389,57 +389,57 @@ class ACE_Export ACE_WIN32_Asynch_Write_Stream_Result : public virtual ACE_Async public: /// The number of bytes which were requested at the start of the /// asynchronous write. - size_t bytes_to_write (void) const; + size_t bytes_to_write () const; /// Message block that contains the data to be written. - ACE_Message_Block &message_block (void) const; + ACE_Message_Block &message_block () const; /// I/O handle used for writing. - ACE_HANDLE handle (void) const; + ACE_HANDLE handle () const; // = Base class operations. These operations are here to kill some // warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); /// Accessor for the gather write flag - int gather_enabled (void) const; + int gather_enabled () const; protected: /// Constructor is protected since creation is limited to @@ -541,7 +541,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; }; /** @@ -565,39 +565,39 @@ public: // methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; // The following methods belong to // ACE_WIN32_Asynch_Read_Stream_Result. They are here to avoid VC++ @@ -606,13 +606,13 @@ public: /// The number of bytes which were requested at the start of the /// asynchronous read. - size_t bytes_to_read (void) const; + size_t bytes_to_read () const; /// Message block which contains the read data. - ACE_Message_Block &message_block (void) const; + ACE_Message_Block &message_block () const; /// I/O handle used for reading. - ACE_HANDLE handle (void) const; + ACE_HANDLE handle () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -720,7 +720,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; private: /** @@ -776,39 +776,39 @@ public: // warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; // The following methods belong to // ACE_WIN32_Asynch_Read_Stream_Result. They are here to avoid VC++ @@ -817,13 +817,13 @@ public: /// The number of bytes which were requested at the start of the /// asynchronous write. - size_t bytes_to_write (void) const; + size_t bytes_to_write () const; /// Message block that contains the data to be written. - ACE_Message_Block &message_block (void) const; + ACE_Message_Block &message_block () const; /// I/O handle used for writing. - ACE_HANDLE handle (void) const; + ACE_HANDLE handle () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -926,7 +926,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; private: /** @@ -973,54 +973,54 @@ class ACE_Export ACE_WIN32_Asynch_Accept_Result : public virtual ACE_Asynch_Acce public: /// The number of bytes which were requested at the start of the /// asynchronous accept. - size_t bytes_to_read (void) const; + size_t bytes_to_read () const; /// Message block which contains the read data. - ACE_Message_Block &message_block (void) const; + ACE_Message_Block &message_block () const; /// I/O handle used for accepting new connections. - ACE_HANDLE listen_handle (void) const; + ACE_HANDLE listen_handle () const; /// I/O handle for the new connection. - ACE_HANDLE accept_handle (void) const; + ACE_HANDLE accept_handle () const; // = Base class operations. These operations are here to kill some // warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -1124,7 +1124,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; }; /** @@ -1149,45 +1149,45 @@ class ACE_Export ACE_WIN32_Asynch_Connect_Result : public virtual ACE_Asynch_Con public: /// I/O handle for the connection. - ACE_HANDLE connect_handle (void) const; + ACE_HANDLE connect_handle () const; // = Base class operations. These operations are here to kill some // warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * Returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post this object to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -1274,7 +1274,7 @@ public: int close (void); /// Virtual from ACE_Event_Handler - ACE_HANDLE get_handle (void) const; + ACE_HANDLE get_handle () const; /// Virtual from ACE_Event_Handler void set_handle (ACE_HANDLE handle); @@ -1291,7 +1291,7 @@ public: // methods are defined here to avoid dominace warnings. They route // the call to the ACE_WIN32_Asynch_Operation base class. /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; private: int connect_i (ACE_WIN32_Asynch_Connect_Result *result, @@ -1355,62 +1355,62 @@ class ACE_Export ACE_WIN32_Asynch_Transmit_File_Result : public virtual ACE_Asyn public: /// Socket used for transmitting the file. - ACE_HANDLE socket (void) const; + ACE_HANDLE socket () const; /// File from which the data is read. - ACE_HANDLE file (void) const; + ACE_HANDLE file () const; /// Header and trailer data associated with this transmit file. - ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (void) const; + ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer () const; /// The number of bytes which were requested at the start of the /// asynchronous transmit file. - size_t bytes_to_write (void) const; + size_t bytes_to_write () const; /// Number of bytes per send requested at the start of the transmit /// file. - size_t bytes_per_send (void) const; + size_t bytes_per_send () const; /// Flags which were passed into transmit file. - u_long flags (void) const; + u_long flags () const; // Base class operations. These operations are here to kill some // warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -1536,7 +1536,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; }; /** @@ -1557,10 +1557,10 @@ class ACE_Export ACE_WIN32_Asynch_Read_Dgram_Result : public virtual ACE_Asynch_ public: /// The number of bytes which were requested at the start of the /// asynchronous read. - size_t bytes_to_read (void) const; + size_t bytes_to_read () const; /// Message block which contains the read data - ACE_Message_Block *message_block (void) const; + ACE_Message_Block *message_block () const; /// The address of where the packet came from int remote_address (ACE_Addr& addr) const; @@ -1568,48 +1568,48 @@ public: sockaddr *saddr () const; /// The flags used in the read - int flags (void) const; + int flags () const; /// I/O handle used for reading. - ACE_HANDLE handle (void) const; + ACE_HANDLE handle () const; // Base class operations. These operations are here to kill // dominance warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -1725,7 +1725,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; protected: /// Do-nothing constructor. @@ -1750,54 +1750,54 @@ class ACE_Export ACE_WIN32_Asynch_Write_Dgram_Result : public virtual ACE_Asynch public: /// The number of bytes which were requested at the start of the /// asynchronous write. - size_t bytes_to_write (void) const; + size_t bytes_to_write () const; /// Message block which contains the sent data - ACE_Message_Block *message_block (void) const; + ACE_Message_Block *message_block () const; /// The flags using in the write - int flags (void) const; + int flags () const; /// I/O handle used for writing. - ACE_HANDLE handle (void) const; + ACE_HANDLE handle () const; // = Base class operations. These operations are here to kill some // warnings. These methods call the base class methods. /// Number of bytes transferred by the operation. - size_t bytes_transferred (void) const; + size_t bytes_transferred () const; /// ACT associated with the operation. - const void *act (void) const; + const void *act () const; /// Did the operation succeed? - int success (void) const; + int success () const; /** * This returns the ACT associated with the handle when it was * registered with the I/O completion port. This ACT is not the * same as the ACT associated with the asynchronous operation. */ - const void *completion_key (void) const; + const void *completion_key () const; /// Error value if the operation fail. - u_long error (void) const; + u_long error () const; /// Event associated with the OVERLAPPED structure. - ACE_HANDLE event (void) const; + ACE_HANDLE event () const; /// This really make sense only when doing file I/O. - u_long offset (void) const; + u_long offset () const; /// Offset_high associated with the OVERLAPPED structure. - u_long offset_high (void) const; + u_long offset_high () const; /// The priority of the asynchronous operation. Currently, this is /// not supported on Win32. - int priority (void) const; + int priority () const; /// No-op. Returns 0. - int signal_number (void) const; + int signal_number () const; /// Post @c this to the Proactor's completion port. int post_completion (ACE_Proactor_Impl *proactor); @@ -1909,7 +1909,7 @@ public: int cancel (void); /// Return the underlying proactor. - ACE_Proactor* proactor (void) const; + ACE_Proactor* proactor () const; protected: /// Do-nothing constructor. |