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authorbala <bala@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1999-10-31 00:52:25 +0000
committerbala <bala@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1999-10-31 00:52:25 +0000
commit029b63eb284f4607e74a3a7ab772e5e055c5bbc0 (patch)
tree6438cd4386d27191ed88ee61cc11f8206fb260fb /TAO/examples
parent91a8994827f7fa54f4b5232840a988a7a315973a (diff)
downloadATCD-029b63eb284f4607e74a3a7ab772e5e055c5bbc0.tar.gz
*** empty log message ***
Diffstat (limited to 'TAO/examples')
-rw-r--r--TAO/examples/Load_Balancing_persistent/Load_Balancing.dsw53
-rw-r--r--TAO/examples/Load_Balancing_persistent/client.dsp202
-rw-r--r--TAO/examples/Load_Balancing_persistent/server.dsp196
-rw-r--r--TAO/examples/Load_Balancing_persistent/service.dsp163
4 files changed, 614 insertions, 0 deletions
diff --git a/TAO/examples/Load_Balancing_persistent/Load_Balancing.dsw b/TAO/examples/Load_Balancing_persistent/Load_Balancing.dsw
new file mode 100644
index 00000000000..75443a3aa10
--- /dev/null
+++ b/TAO/examples/Load_Balancing_persistent/Load_Balancing.dsw
@@ -0,0 +1,53 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "client"=.\client\client.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "server"=.\server\server.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "service"=.\service\service.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
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+Package=<5>
+{{{
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+
+###############################################################################
+
diff --git a/TAO/examples/Load_Balancing_persistent/client.dsp b/TAO/examples/Load_Balancing_persistent/client.dsp
new file mode 100644
index 00000000000..2617c3ff08a
--- /dev/null
+++ b/TAO/examples/Load_Balancing_persistent/client.dsp
@@ -0,0 +1,202 @@
+# Microsoft Developer Studio Project File - Name="client" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=client - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "client.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "client.mak" CFG="client - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "client - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "client - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 ace.lib TAO.lib /nologo /subsystem:console /machine:I386 /out:"client.exe"
+
+!ELSEIF "$(CFG)" == "client - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 aced.lib TAOd.lib /nologo /subsystem:console /debug /machine:I386 /out:"client.exe" /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "client - Win32 Release"
+# Name "client - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\Identity_Client.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\IdentityC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Load_BalancerC.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
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+# PROP Default_Filter "h;hpp;hxx;hm;inl"
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+SOURCE=.\Identity_Client.h
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+# End Source File
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+# PROP Default_Filter ""
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+# End Source File
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+# End Source File
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+# Begin Group "IDL Files"
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+# PROP Default_Filter ""
+# Begin Source File
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+SOURCE=.\Identity.idl
+
+!IF "$(CFG)" == "client - Win32 Release"
+
+!ELSEIF "$(CFG)" == "client - Win32 Debug"
+
+USERDEP__IDENT="..\..\..\bin\tao_idl.exe"
+# Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl
+InputPath=.\Identity.idl
+InputName=Identity
+
+BuildCmds= \
+ tao_idl -Ge 1 $(InputName).idl
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
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+"$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
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+"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
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+"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Load_Balancer.idl
+
+!IF "$(CFG)" == "client - Win32 Release"
+
+!ELSEIF "$(CFG)" == "client - Win32 Debug"
+
+USERDEP__LOAD_="..\..\..\bin\tao_idl.exe"
+# Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl
+InputPath=.\Load_Balancer.idl
+InputName=Load_Balancer
+
+"$InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ tao_idl -Ge 1 $(InputName).idl
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/TAO/examples/Load_Balancing_persistent/server.dsp b/TAO/examples/Load_Balancing_persistent/server.dsp
new file mode 100644
index 00000000000..65bc6d6b603
--- /dev/null
+++ b/TAO/examples/Load_Balancing_persistent/server.dsp
@@ -0,0 +1,196 @@
+# Microsoft Developer Studio Project File - Name="server" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=server - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "server.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "server.mak" CFG="server - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "server - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "server - Win32 Debug" (based on "Win32 (x86) Console Application")
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+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "server - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 ace.lib TAO.lib /nologo /subsystem:console /machine:I386 /out:"server.exe"
+
+!ELSEIF "$(CFG)" == "server - Win32 Debug"
+
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+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 aced.lib TAOd.lib /nologo /subsystem:console /debug /machine:I386 /out:"server.exe" /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "server - Win32 Release"
+# Name "server - Win32 Debug"
+# Begin Group "Source Files"
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+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
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+SOURCE=.\Identity_i.cpp
+# End Source File
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+SOURCE=.\Identity_Server.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\IdentityC.cpp
+# End Source File
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+SOURCE=.\IdentityS.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\Load_BalancerC.cpp
+# End Source File
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+# Begin Group "Header Files"
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+# PROP Default_Filter "h;hpp;hxx;hm;inl"
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+# End Source File
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+# Begin Source File
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+# End Source File
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+SOURCE=.\IdentityS.h
+# End Source File
+# Begin Source File
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+# PROP Default_Filter ""
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+# End Source File
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+!IF "$(CFG)" == "server - Win32 Release"
+
+!ELSEIF "$(CFG)" == "server - Win32 Debug"
+
+USERDEP__IDENT="..\..\..\bin\tao_idl.exe"
+# Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl
+InputPath=.\Identity.idl
+InputName=Identity
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ tao_idl -Ge 1 $(InputName).idl
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Load_Balancer.idl
+
+!IF "$(CFG)" == "server - Win32 Release"
+
+!ELSEIF "$(CFG)" == "server - Win32 Debug"
+
+USERDEP__LOAD_="..\..\..\bin\tao_idl.exe"
+# Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl
+InputPath=.\Load_Balancer.idl
+InputName=Load_Balancer
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ tao_idl -Ge 1 $(InputName).idl
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/TAO/examples/Load_Balancing_persistent/service.dsp b/TAO/examples/Load_Balancing_persistent/service.dsp
new file mode 100644
index 00000000000..4ab82785c96
--- /dev/null
+++ b/TAO/examples/Load_Balancing_persistent/service.dsp
@@ -0,0 +1,163 @@
+# Microsoft Developer Studio Project File - Name="service" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=service - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "service.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "service.mak" CFG="service - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "service - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "service - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "service - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD BASE BSC32 /nologo
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 ace.lib TAO.lib /nologo /subsystem:console /machine:I386 /out:"service.exe"
+
+!ELSEIF "$(CFG)" == "service - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
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+# ADD RSC /l 0x409 /d "_DEBUG"
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 aced.lib TAOd.lib /nologo /subsystem:console /debug /machine:I386 /out:"service.exe" /pdbtype:sept
+
+!ENDIF
+
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+
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+# Name "service - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
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+SOURCE=.\Load_Balancer_i.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Load_BalancerC.cpp
+# End Source File
+# Begin Source File
+
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+# End Source File
+# Begin Source File
+
+SOURCE=.\Load_Balancing_Service.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\Load_Balancer_i.h
+# End Source File
+# Begin Source File
+
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+# End Source File
+# Begin Source File
+
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+# End Source File
+# Begin Source File
+
+SOURCE=.\Load_Balancing_Service.h
+# End Source File
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+# Begin Group "Inline Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\IdentityC.i
+# End Source File
+# Begin Source File
+
+SOURCE=.\IdentityS.i
+# End Source File
+# End Group
+# Begin Group "IDL Files"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\Load_Balancer.idl
+
+!IF "$(CFG)" == "service - Win32 Release"
+
+!ELSEIF "$(CFG)" == "service - Win32 Debug"
+
+USERDEP__LOAD_="..\..\..\bin\tao_idl.exe"
+# Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl
+InputPath=.\Load_Balancer.idl
+InputName=Load_Balancer
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ tao_idl -Ge 1 $(InputName).idl
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project