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authorJohnny Willemsen <jwillemsen@remedy.nl>2011-04-27 09:24:16 +0000
committerJohnny Willemsen <jwillemsen@remedy.nl>2011-04-27 09:24:16 +0000
commit3f3114f7fa72d9cbece012ce62ba41f08e99e03c (patch)
tree6891aac8815d8250ceada074748baa2a5832821c /TAO/tao/Connection_Handler.cpp
parent75f3b3a3602d504efc7a9f0560f74aae805940a5 (diff)
downloadATCD-3f3114f7fa72d9cbece012ce62ba41f08e99e03c.tar.gz
updated comment
Diffstat (limited to 'TAO/tao/Connection_Handler.cpp')
-rw-r--r--TAO/tao/Connection_Handler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/TAO/tao/Connection_Handler.cpp b/TAO/tao/Connection_Handler.cpp
index a4fa69db00d..d0f9cebefcb 100644
--- a/TAO/tao/Connection_Handler.cpp
+++ b/TAO/tao/Connection_Handler.cpp
@@ -231,8 +231,7 @@ TAO_Connection_Handler::handle_input_eh (ACE_HANDLE h, ACE_Event_Handler *eh)
&suspend_delay));
// Using the heap to create the timeout handler, since we do not know
- // which handle we will have to try to resume. The destructor, called from
- // handle_close() will self delete (destruct)
+ // which handle we will have to try to resume.
TAO_Resume_Handle_Deferred* prhd = 0;
ACE_NEW_RETURN (prhd,
TAO_Resume_Handle_Deferred (this->orb_core_, eh),