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-<!-- $Id$ -->
-
-<HTML>
-<HEAD>
- <TITLE>Building and Installing ACE and Its Network Services</TITLE>
- <link rev=made href="mailto:schmidt@cs.wustl.edu">
-</HEAD>
-
-<BODY text = "#000000"
- link = "#000fff"
- vlink = "#ff0f0f"
- bgcolor = "#ffffff">
-
-<HR>
-<H3>Building and Installing ACE and Its Network Services</H3>
-
-<H4>Synopsis</H4>
-
-The file explains how to build and install ACE and its Network
-Services on the various OS platforms and compilers that it has been
-ported to. Please consult the <A HREF="ChangeLog">ChangeLog</A> file
-to see whether any recent changes to the release will affect your
-code. You also might want to read the ACE <A
-HREF="http://www.cs.wustl.edu/~schmidt/ACE.FAQ.html">FAQ</A> before
-building and installing ACE. In addition, you might want to check out
-our <A
-HREF="http://www.cs.wustl.edu/~schmidt/ACE-development4.ps.gz">development
-process</A>, as well. And as you start working with ACE, you might
-want to consult the <a href="docs/ACE-FMM.html">ACE Frequently Made
-Mistakes page</a>. If you encounter any problems or would like to request
-an enhancement, then use our
-<a href="http://www.cs.wustl.edu/~schmidt/ACE_wrappers/docs/usage-bugzilla.html">bug tracking system</a> to submit a report.<P>
-
-
-<H4>Document Index</H4>
-
-<UL>
- <LI><A HREF="#platforms">Supported Platforms and C++ Compilers</A>
- <LI><A HREF="#installnotes">Installation Notes for Supported Platforms</A>
- <LI><A HREF="#g++">Compiling ACE with GNU g++</A>
- <LI><A HREF="#egcs">Compiling ACE with egcs</A>
- <LI><A HREF="#aceinstall">Building and Installing ACE</A>
- <LI><A HREF="#svcsinstall">Building and Installing ACE Network Services</A>
- <LI><A HREF="#minimum_build">What Do I Need to Build for TAO?</A>
- <LI><A HREF="#resource_requirements">System Resource Requirements</A>
- <LI><A HREF="#advanced">Advanced Topics</A>
-</UL>
-
-
-<P><HR><P>
-<H3><A NAME="platforms">Supported Platforms and C++ Compilers</A></H3>
-
-<!--#include virtual="/~schmidt/ACE-versions-i.html" -->
-
-<p>The following table summarizes platforms on which ACE runs:<P>
-
-<table width="100%" border=1>
- <tr valign=top>
- <td><b>Fully supported, i.e., continually tested and used daily</b></td>
- <td>Solaris 2.5, 2.6, and 7, Windows NT 4.0 (MSVC++ 5.0, and 6.0),
- Linux/Intel, Linux/Alpha, VxWorks, LynxOS, Digital UNIX 4.0 and 5.0,
- HP/UX 10.x and 11.x, AIX 4.x, IRIX 6.x, UnixWare 7.1.0 and QNX
- Neutrino 2.0
- </td>
- </tr>
- <tr valign=top bgcolor="#AFAFAF">
- <td><b>Nearly fully supported, i.e., periodically tested</b></td>
- <td>Windows 95, MVS, DEC Alpha Windows NT (MSVC++ 5.0, 6.0), Chorus,
- PharLap TNT Embedded ToolSuite 9.1
- </td>
- </tr>
- <tr valign=top>
- <td><b>Partially supported, i.e., infrequently tested</b></td>
- <td> Windows NT (Borland C++ Builder 4.0 and IBM VisualAge C++),
- Windows CE, Tandem, SCO, SunOS 4.x, FreeBSD, NetBSD, Linux/PPC.
- </td>
- </tr>
- <tr valign=top bgcolor="#AFAFAF">
- <td><b>Planned support, i.e., pending</b></td>
- <td> pSoS, </td>
- </tr>
-</table>
-
-<P>Any UNIX/POSIX/Win32 variation is a potential target platform for
-TAO. If you have <A HREF="docs/ACE-porting.html">porting
-questions</A> or have a problem compiling the ACE wrappers on the
-platforms shown above please send email to either <A
-HREF="news:comp.soft-sys.ace">ACE Newsgroup</A> or the <A
-HREF="mailto:ace-users@cs.wustl.edu">ACE mailing list</A> and we'll
-try to help you fix the problems.
-
-
-<P><HR><P>
-<H3><A NAME="installnotes">Installation Notes for Supported Platforms</A></H3>
-
-<UL>
- <LI><B>Win32 (Windows NT/i386, NT/Alpha and Windows '95) </B><P>
-
- All of ACE has been ported to the Win32 API (which includes
- Windows NT, Windows 2000, and Windows '95/98). The entire
-release now compiles
- using the Microsoft Visual C++ 5.0, and 6.0 compilers (the
- 2.0 compiler may also work, but we haven't tested it recently).
- ACE can be built as both a static (LIB) and dynamic (DLL)
- library, using the Win32 installation process described below.<P>
-
- Please see the <A HREF="#Non-static Object Manager">Non-static
- ACE_Object_Manager</A> discussion below.<p>
-
- We've also added some support for Borland C++ Builder 4.0 and
- IBM's VisualAge C++ compiler. Since we don't have these
- compilers we rely on the ACE+TAO users community to maintain
- these ports. Therefore, please send email to the ACE mailing
- list if you run into problems. <P>
-
- <li><b>Windows CE</b><p>
-
- Most of ACE has been ported to Windows CE using Visual C++ 5.0
- with CE Toolkit. ACE has been tested on x86 Emulator and an HP
- 360LX with an SH series CPU. Please be sure to read this file
- (<a href="docs/CE-status.txt">CE-status.txt</a>) for up-to-date
- information about ACE on CE. ACE can only be built as DLL
- library now.<p>
-
- <LI><B> Sun OS 5.x/4.x (a.k.a. Solaris 2.x/1.x, Solaris 7) using Sun
- CC 3.0.1, Sun C++ 4.2 and 5.x, Centerline C++ 2.x, GNU gcc 2.7.x
- and later (except 2.8.x), and KAI C++ 3.3/3.4.</B><P>
-
- All the source code and tests should build and run without any
- problems on Solaris 2.5.1, 2.6 and 7 platforms using the Sun C++
- compiler. We use this version/patchlevel of Sun C++:<p> <pre>
- CC: WorkShop Compilers 4.2 21 Apr 1997 C++ 4.2 patch 104631-02
- </pre><p>
-
- There are likely to be build problems with older versions or
- different patchlevels of Sun C++.<p>
-
- Thanks to Susan Liebeskind &lt;shl@janis.gtri.gatech.edu&gt;
- for providing the following useful information:<p>
-
- The home page for Sun technical patches is <a
- href="http://access1.sun.com">http://access1.sun.com</a>.
- Searching for 104631 will bring you to a page allowing you to
- access the latest version of the C++ 4.2 patches.<p>
-
- By default, ACE uses both the Solaris and POSIX thread
- interface. To disable use of the Solaris thread interface, add
- <code>-D_POSIX_PTHREAD_SEMANTICS</code> to the
- <code>CFLAGS</code> in your
- <code>ACE_wrappers/include/makeinclude/platform_macros.GNU</code>.
- See the Solaris Intro (3) man page for more information.<p>
-
- To disable ACE thread support completely, build with the
- <code>threads=0</code> make flag. See the <a
- href="#flags">Makefile Flags</a> section below for more
- information on make flags.<p>
-
- If you use g++ or egcs on Solaris 7, you might need to rebuild
- it on a SunOS 5.7 (Solaris 7) host. Some versions of g++ and
- egcs provide replacements for system header files. The
- replacements on older SunOS systems are not compatible with the
- SunOS 5.7 system headers. See <a
- href="http://www.cs.wustl.edu/~levine/Hints.html">David Levine's
- Hints page</a> for instructions on how to build egcs on a SunOS
- 5.7 host, using a g++ or egcs that was built on an older SunOS
- host. <P>
-
- The Sun/C++ 5.0 compilers has several problems with templates,
- we have worked around most of them but this is not a compiler
- that we test very often. Hopefully as new patches for the
- compiler show up we will be able to make that our compiler of
- choice on Solaris.</p>
-
- <LI><B>Sun OS 4.1.x using Centerline C++ 2.x, Sun CC 3.x, and Lucid
- Energize 3.2.</B><P>
-
- Note that shared libraries do not interact very well with
- Centerline C++ or Sun C++ on SunOS 4.1.x. This is due to odd
- behavior of the SunOS 4.1.x linker, which (1) does not properly
- call constructors of global objects within shared libraries and
- (2) does not call the init() and fini() functions in shared
- libraries, even though the manual claims that these functions
- are called! In particular, this means that the tests in the
- directory $ACE_ROOT/tests/Service_Configurator/IPC-tests/server/
- will not work for statically linked services.<P>
-
- Some versions of SunOS 4.1.x do not contain the
- /usr/lib/libnsl.a library. This library seems to be optional
- since System V Transport Layer Interface (TLI) support is
- optional on SunOS 4.1.x (in contrast, it's the "preferred"
- transport interface on Solaris).<P>
-
- The best work-around for now is probably to either add a dummy
- libnsl.a in /lib (which may not be feasible) or simply comment
- out the line:<P>
-
- LIBS += -lnsl<P>
-
- in the
- <CODE>$ACE_ROOT/include/makeinclude/wrapper_macros.GNU</CODE>
- file. Naturally, any programs, e.g., the TLI_SAP tests, that
- use the TLI wrappers aren't going to work!<P>
-
- Note that on SunOS 4.x you may get warnings from the linker that
- "archive has no table of contents; add one using ranlib(1)" for
- certain libraries, e.g., libASX.a, libThreads.a, and libSPIPE.a.
- This occurs since SunOS 4.x does not support these features.<P>
-
- <LI><B>AIX</B><P>
-
- The ACE port to AIX assumes that the user has installed the AIX
- patch containing the dl*() APIs. To use these APIs, IBM has
- created a separate product (free to AIX licensees) called shared
- library hookable symbols (or slhs/6000). If you don't have this
- patch, the sv* commands for compiling and linking will not be
- present on the system.<P>
-
- If you are using AIX 4.2.1 or later, this patch isn't needed;
- the dynamic library APIs are included in the base operating
- system.<p>
-
- However, another patch may be needed. Thanks to
- Susan Liebeskind &lt;shl@janis.gtri.gatech.edu&gt; for submitting
- the following useful information:<p>
-
- When building on AIX 4.2.1, using the xlC V3.1 compilers, you may
- get the following error when building the ACE shared library.<p>
- <pre>
-makeC++SharedLib_r -p 0 -o libACE.so -bI:/lib/pse.exp -L/usr/local/src/ACE_wra
-ppers/ace -L./ -ltli_r -ldl libACE.a
-ld: 0711-317 ERROR: Undefined symbol: .__CurrentException
-ld: 0711-345 Use the -bloadmap or -bnoquiet option to obtain more information.
-make: *** [libACE.so] Error 8
- </pre>
-
- To fix this error, you need a patch to the supporting xlC
- related libraries. To obtain this patch, go to the <a
- href="http://service.software.ibm.com/support/rs6000">IBM public
- patch website</a>, and retrieve the patch PTF U453697, or its
- successor, for xlC.<p>
-
- You may wish to retrieve this patch with the fixdist tool, also
- available at the website. Installation of this patch will
- install patched versions of the C++ libraries, which correctly
- define this symbol.<p>
-
- To build ACE on AIX with Visual Age C++, use the
- $ACE_ROOT/ace/ace-dll.icc (or ace-lib.icc) along with the appropriate
- version-specific config file (e.g. config-aix-4.3.x.h). All of the
- version-specific config files set the version number macros and
- include the general config-aix-4.x.h file which has support for all
- of the OS versions and compilers supported on AIX. Using the general
- config file is the recommended practice for egcs, C Set++, and IBM
- C/C++ compilers. However, the Visual Age C++ compiler does not make
- use of the platform_macros.GNU file, which is how the OS version
- information generally gets set.<p>
-
- BTW, here's a technique from Rob Jordan &lt<A
- HREF="mailto:jordan@hursley.ibm.com">jordan@hursley.ibm.com</A>&gt
- that can reduce the size of the ACE libraries by about one
- third, and can also be applied to applications. It works by
- optimising the sharing of template functions, which are created
- in an ``unusual'' way under AIX. It also speeds up
- compilation.<P>
-
- Here's how to optimise the ACE library generation:<P>
-
- Look at the <A
- HREF="ace/Makefile">Makefile</a>
- in <CODE>$ACE_ROOT/ace</CODE>. Create a file called
- <CODE>ACE_All_Src.cpp</CODE>, and add a line to #include
- each of the source files
- listed under <CODE>FILES=</CODE> in the Makefile. Create a
- file called <CODE>ACE_All_Tmp.h</CODE>
- and add a line to #include each of the .h files listed under
- <CODE>TEMPLATE_FILES=</CODE> in the Makefile. Now update the Makefile so that
- <CODE>FILES=ACE_All_Src</CODE> and <CODE>TEMPLATE_FILES=ACE_All_Tmp</CODE>.<P>
-
- <LI><B><a name="Linux">Linux</a></B><P>
-
- ACE has been ported to <A
- HREF="http://www.cs.wustl.edu/~cleeland/ace/">Linux</A> on
- Intel, Alpha, and PowerPC platforms. If you use a RedHat 5.x
- distribution, it's best to use RedHat 5.1 or later. ACE works
- without any modifications on RedHat 5.1 and later, and on
- Debian 2.1 on both Intel and Alpha. Make <A
- HREF="#unix">symbolic links</A> to the
- <code>include/makeinclude/platform_linux_lxpthread.GNU</code>
- and <code>ace/config-linux-lxpthreads.h</code> as your
- platform_macros.GNU and config.h files, respectively. The same
- files can be used on PowerPC, with LinuxPPC
- 1999 (R5), with glibc 2.1.1.<p>
-
- If you run out of memory, it's easy to add virtual memory on
- Linux. Please see the <code>mkswap</code> man page. You'll
- need around 256 to 300 Mb of virtual memory (RAM + swap) to
- compile all of ACE+TAO. The <a href="#resource_requirements">System
- Resource Requirements section</a> has some suggestions on how
- to reduce the memory requirement.<p>
-
- The glibc 2.0 dynamic loader isn't thread safe. If you want to
- use the Invocation API you'll have to set
- <code>LD_BIND_NOW=true</code>. If you want to use
- <code>dlopen</code>, you should use <code>RTLD_NOW</code>. The
- dynamic loader in glibc 2.1 is thread safe.<p>
-
- The ACE <code>Tokens_Test</code> hangs with egcs 1.1b on Linux.
- It runs properly when built with egcs 1.0.2 and later. All other
- ACE tests run properly with these egcs 1.0.2 and later.<p>
-
- <strong>NOTE:</strong> The TAO NameService uses IP multicasting
- by default, though it is not required. IP multicast on Linux
- requires the following:<p>
-
- <ul>
- <li>Enable IP multicast in the Linux kernel. It is enabled in
- the default RedHat 5.1 kernel. In older distributions, you
- can enable it by rebuilding your kernel with CONFIG_IP_MULTICAST
- enabled.<p>
- <li>Enable IP multicast in ACE. It is enabled by default in
- <code>ace/config-linux-common.h</code>. If you don't use
- IP multicast, add <code>#define ACE_HAS_IP_MULTICAST 0</code>
- to your <code>ace/config.h</code> before building ACE.<p>
- <li>There must be a network interface that is up and supports
- multicast. If you have linuxconf, it's easiest to use that
- to add a network route for multicast (224.0.0.0) on one of
- your network interfaces, such as <code>eth0</code>. If
- you don't have or use linuxconf, try adding a multicast
- routing table entry using something like this:<p>
- <pre>
- <code># route add -net 224.0.0.0 netmask 240.0.0.0 dev eth0</code>
- </pre><p>
- </ul>
-
- With RedHat 5.0, you'll need some <a
- href="os-patches/linux-patches.html">updates and possibly some
- patches</a> to get ACE working with LinuxThreads. Some of the
- patches are necessary with Alpha CPUs and with some older
- kernels. egcs 1.0.1 can also be used, but it may need patches,
- described there, as well.<p>
-
- <strong>NOTE:</strong> Be careful when installing egcs on RedHat
- systems. If you don't remove your old gcc and libg++ RPMs, it's
- best to install egcs in a different directory than
- <code>/usr</code>, such as <code>/usr/local</code>, and set your
- <code>PATH</code> and <code>LD_LIBRARY_PATH</code>
- accordingly.<p>
-
- Some of the ACE tests fail on older, pre-glibc2 Linux platforms,
- such as RedHat 4.2. The problems are with threads and
- thread-specific storage.<p>
-
- <LI><B>SCO UNIX</B><P>
-
- ACE has been ported to SCO UNIX using the GNU g++ 2.7.2
- compiler. Arturo Montes &lt<A
- HREF="mailto:mitosys@colomsat.net.co">mitosys@colomsat.net.co</A>&gt
- maintains this code. In addition, he also maintains a version
- of <A HREF="FSU-threads.tar.gz">FSU pthreads</A>.<P>
-
- <LI><B>SGI IRIX 5.x and 6.x</B><P>
-
- ACE used to build fine using the SGI C++ and GNU GCC compilers
- for IRIX 5.x. It has been ported to IRIX 6.x using the SGI
- MipsPro 7.1 C++ compiler; be aware that in IRIX 6.2 there is a
- number of patches that have to be installed and exceptions
- appear to fail with the O32 ABI. Please check the config files
- for the details.<P>
-
- <LI><B> HP-UX 9.x, 10.x, and 11.00 </B> <P>
-
- HP sells 2 C++ compilers for HP-UX 10.x and 11.00. If you are
- using 9.x, there's only the first one.
-
- <UL>
- <LI>HP C++ - this is CC, HP's cfront-based compiler. As of ACE 4.4, it
- can be used, but some people have problems with templates.
- Caveat emptor. It's been said that you should run version 10.24,
- if not later.
-
- <LI>HP aC++ - this is aCC, HP's new, ANSI compiler. It handles ACE
- pretty well. You should use version A.01.18 (or higher) on
- HP-UX 10.x and version A.03.13 (or higher) on HP-UX 11.00.
-
- </UL>
- <P>
- On HP-UX 10.20, a patch is required to compile ACE. The exact patch
- number depends on the platform - check with HP's patch database to
- locate the exact patch or its successor. For 9000 700 series machines
- it is PHKL_8693 (s700 10.20 sys/time.h fix for select(2)/C++ defects).<p>
-
- Also see further notes on this platform at Riverace's
- <A HREF="http://www.riverace.com/FAQ/faq.html">Frequently Asked
- Questions</A> page.
- <P>
-
- <LI><B>OSF/1 3.2 and 4.0 (a.k.a. Digital UNIX 4.0)</B> <P>
-
- The Digital UNIX C++ 5.4 through 5.7 compilers have problems
- with ACE's templates. They compile the lib and most of the test
- programs, although they warn about template usage. Most tests
- run, some dump core. If you use a 5.x version of cxx, be sure
- to set the CXX_VER variable to CXX_5, either on your make
- command line or in an environment variable. The ACE Makefiles
- assume by default that the cxx version is 6.x or later.<P>
-
- CXX 6.0 and 6.1 are much improved over 5.x: V6.0-020, V6.1-025,
- and later build all of ACE cleanly. All of the tests in
- ACE_wrappers/tests run successfully with CXX 6.0 and CXX 6.1.
- Please note that problems have been reported with some versions
- of CXX 6.1, notably versions -021 and earlier. It's best to use
- V6.1-022 or later.<p>
-
- NOTE: if you use Digital UNIX 4.0f or later, you <strong>must</strong>
- use <code>ace/config-tru64.h</code> instead of
- <code>ace/config-osf1-4.0.h</code>. <code>ace/config-tru64.h</code>
- can be used for all supported compilers on any version of
- Digital UNIX after and include 4.0. And, with 4.0f and later when
- using Digital CXX, you <strong>must</strong> use
- <code>include/makeinclude/platform_tru64_cxx.GNU</code> instead of
- <code>include/makeinclude/platform_osf1_4.0.GNU</code>.
-
- GNU gcc 2.7.2.1 compiles without problems. All tests run
- (besides minor problems). Thanks to Thilo Kielmann &lt<A
- HREF="mailto:kielmann@informatik.uni-siegen.de">kielmann@informatik.uni-siegen.de</A>&gt
- and David Trumble &lt<A
- HREF="mailto:trumble@cvg.enet.dec.com">trumble@cvg.enet.dec.com</A>&gt
- for help with this port.<P>
-
- <li><b> FreeBSD </b><p>
-
- FreeBSD is a fast evolving platform. However, it has the
- advantage of having standard releases. At this moment, ACE is
- only perodically tested against -stable (3.1R) and we rely a lot
- on FreeBSD users' feedbacks. <p>
-
- Notice that on older FreeBSD, <code>ld.so</code> only looks for
- so libraries with <b>version number</b> appended. ACE makefiles
- create symlinks for most shared libraries if
- <code>versioned_so</code> is defined to 1 in
- <code>$ACE_ROOT/ace</code> with appropriate ACE version.
- However, this does not work for libACE.so itself so you have to
- create it manually (If you figure out how to do this, please let
- us know) like this: <p>
-
- <code>ln -sf $ACE_ROOT/ace/libACE.so $ACE_ROOT/ace/libACE.so.4.5</code><p>
-
- On newer FreeBSD (3.0 or later,) this is no longer necessary.<p>
-
- <li><b>NetBSD</b><p>
-
- Like older FreeBSD, NetBSD's <code>ld.so</code> also requires
- versioned .so files.<p>
-
- <LI><B> UnixWare </B> <P>
-
- Steve Huston &lt<A
- HREF="mailto:shuston@riverace.com">shuston@riverace.com</A>&gt
- has ported ACE to work with UnixWare 2.01 and g++.<P>
-
- Ganesh Pai &lt<A
- HREF="mailto:gpai@voicetek.com">gpai@voicetek.com</A>&gt
- subsequently did the port for version 2.1.2, also with g++.<P>
-
- Phil Mesnier &lt<A HREF="mailto:mesnier_p@ociweb.com">
- mesnier_p@ociweb.com</A>&gt updated the port to support
- UnixWare 7.1.0, with help from Michael Meissnitzer
- &lt<A HREF="mailto:michael.meissnitzer@siemens.at">
- michael.meissnitzer@siemens.at</A>&gt, Christian Klepp &lt
- <A HREF="mailto:christian.klepp@siemens.at">christian.klepp@siemens.at
- </A>&gt and Engelbert Staller &lt<A HREF="engelbert.staller@siemens.at">
- engelbert.staller@siemens.at</A>&gt
- Building ACE (and TAO) on Unixware 7.1.0 requires a very specific
- g++ build environment. In particular, you must build and install
- g++ 2.95.2, along with binutils 2.9.1. The order (and the declaration
- of configuration) is extremely important. Using the gcc compiler
- provided on the Skunkware CD on a pentium system, here is the recipe
- I used to build a working environment (as root):<br>
-<pre>
- mkdir /usr/local/newgnu
-&lt ftp and untar binutils-2.9.1 &gt
-&lt ftp and untar gcc-2.95.2 &gt
- mkdir -p build/binutils build/gcc
- cd build/binutils
- ../../binutils-2.9.1/configure i386-sco-sysv4
- gmake # takes a long time
- gmake install # this creates /usr/local/i386-sco-sysv4/...
- mkdir /usr/local/i486-pc-sysv5/bin
- cd /usr/local/i486-pc-sysv5/bin
- for a in /usr/local/i386-sco-sysv4/bin/*; do ln -s $a .; done
- #links all the newly installed utilities
-
- cd /usr/local/newgnu/build/gcc
- ../../gcc-2.95.2/configure --with-gnu-as --with-gnu-ld
- gmake bootstrap # takes a long time
- gmake install
- mkdir /usr/local/i586-UnixWare7.1.0-sysv5/bin
- for a in /usr/local/i386-sco-sysv4/bin/*; do ln -s $a .; done
-</pre>
- Once done, ACE and TAO will successfully build and link.<p>
-
- <LI><B>Chorus</B> <P>
-
- Wei Chiang &lt<A
- HREF="mailto:chiang@tele.nokia.fi">chiang@tele.nokia.fi</A>&gt
- has ported ACE to Chorus 3.1 using GNU g++ 2.7.2.<P>
-
- <LI><B><a name="LynxOS">LynxOS</a></B><P>
-
- ACE builds and runs properly on LynxOS 3.0.0 for Intel and
- PowerPC targets.
- ACE's Naming_Test fails; it is disabled in <a
- href="tests/run_tests.sh"><code>ACE_wrappers/tests/run_tests.sh</code></a>.<p>
-
- If you run out of memory on LynxOS, these might help:<p>
-
- <ul>
- <li>Increase the limits in <code>/etc/starttab</code>,
- then logout and login again. We use these limits:
- <pre>
-# Data, stack, and core file limits (in Kbytes)
-240000
-80000
-102400</pre><p>
- <li>Enable or expand virtual memory, with something like:
- <pre>
-# mkcontig /swap 320
-# prio 17 vmstart /swap</pre>
- See the <code>mkcontig</code> and <code>vmstart</code>
- man pages, and <code>/bin/rc</code>.<p>
- </ul>
-
- Please see the comments in the
- <a href="include/makeinclude/platform_lynxos.GNU">ACE
- platform_lynxos.GNU file</a> for information on, and an
- example of, tailoring for your particular platform.<p>
-
- We actively maintain ACE on LynxOS 3.0.0. It should build and
- run on LynxOS 2.5, but we no longer test on that OS version.<p>
-
- NOTE: if you want to use IP multicast on LynxOS, be sure to add
- this line to your <code>/net/rc.network</code>, and reboot:<p>
- <pre><code>
- /bin/route add "224.0.0.0" "$my_name"
- </code></pre>
-
- Dave Mayerhoefer &lt<A
- HREF="mailto:davem@lynx.com">davem@lynx.com</A>&gt has ported
- ACE to LynxOS 2.5 using GNU g++ 2.7.2. However, you may need to
- apply some <A HREF="os-patches/lynxos-patches.html">patches to
- LynxOS</A> to get ACE working.<P>
-
- <LI><STRONG>VxWorks</STRONG><P>
-
- <A HREF="http://www.cs.wustl.edu/~levine/">David Levine</A>
- &lt<A
- HREF="mailto:levine@cs.wustl.edu">levine@cs.wustl.edu</A>&gt has
- ported ACE to VxWorks 5.2/5.3/5.3.1/5.4 with the GreenHills
- 1.8.8/1.8.9 and g++ compilers that are distributed with
- VxWorks/Tornado. An anonymous contributor has also
- provided <a href="os-patches/vxworks-5.1.txt">notes for using
- ACE with VxWorks 5.1.</a><P>
-
- Tornado II/VxWorks 5.4 support IP multicast. That is not enabled
- by default in ACE for VxWorks, because it probably depends on
- kernel configuration. To enable it, add
- <code>#define ACE_HAS_IP_MULTICAST</code> to your
- <code>ace/config.h</code>.<p>
-
- In addition to all of the other benefits of ACE, it helps work
- around some deficiencies with VxWorks 5.3/5.3.1. Some of these
- apply only with g++, at least thru version 2.7.2. That is the
- version that is shipped with Tornado 1.0.1/ VxWorks 5.3.1. The
- problems are:<P>
-
- <OL>
- <LI>The program entry point cannot be called ``main'' with g++. ACE
- renames it to ``ace_main'' (configurable via ACE_MAIN) on VxWorks.
- While this may seem trivial, it is important with legacy code.
- ACE itself ran into this problem.<P>
-
- <LI>argc/argv isn't used with VxWorks entry points. ACE provides
- a wrapper function that transparently converts shell command
- line arguments to argc/argv form. See <A HREF="#spa">below</a>
- for details.<P>
-
- <LI>Unsigned long long support is not available with the g++ that
- is distributed with Tornado 1.0.1/VxWorks 5.3.1, or with
- GreenHills 1.8.8. The documentation says that it is supported
- by g++, but try using it :-) Wind River technical support verified
- that it doesn't work. ACE provides its own 64-bit unsigned integer
- type, ACE_hrtime_t, so you don't even have to worry about this
- problem if you use it.<P>
-
- <LI>There a gory problem with munch that is severely aggravated
- by the presence of a static in the Wind River/g++ iostream.h.
- ACE hides this and provides an easy-to-use workaround in the
- very unlikely situation where it becomes a problem.
- Please see ace/config-vxworks5.2-g++.h for more information.<P>
- </OL>
-
- In addition, as noted <A HREF="#g++">below</A> following the
- discussion of the g++ -fno-implicit-templates option,
- -fno-implicit-templates is broken for x86 targets. And, -O2
- is not supported on some targets.<P>
-
- Please note that ACE uses one of the spare fields in the Wind
- River task control block, spare4, for thread- specific storage.
- This field is specified in only one place, in ace/OS.i, so it
- can easily be changed to one of the other spare fields, if
- necessary.<P>
-
- Versions of ACE from 4.3.3 and beyond destroy dynamically
- allocated singletons in the ACE library. But, they may not
- properly destroy some static objects. If you have trouble
- running a program multiple times, it may be necessary to unload
- the module, using unld, and reload it between runs.
- Alternatively, you could try calling <code>cplusDtors</code> and
- then <code>cplusCtors</code> between runs.<P>
-
- <LI><B>MVS OpenEdition</B> <P>
-
- All of ACE has been ported to OpenEdition by Chuck Gehr &lt<A
- HREF="mailto:gehr@sweng.stortek.com">gehr@sweng.stortek.com</A>&gt.
- The ACE library, all the tests and most of the examples and apps
- build clean. There are still some problems that need to be
- ironed out:<P>
-
- MVS does not support the dynamic linking dl...() calls that the
- Service Configurator uses to dynamically link services at run
- time. As a result, all the examples and apps that use a svc.conf
- file (for dynamically configuring service objects) do not work,
- however, most of these apps can be built/run statically. Also,
- the Svc_Conf_l.cpp and Svc_Conf_y.cpp files are generated using
- flex and yacc on a ascii (not ebcdic) machine and as a result
- they don't work very well with ebcdic svc.conf files. We should
- be able to regenerate these files on MVS but MVS doesn't have
- flex. This is something that needs to be done.<P>
-
- Some of the tests do not execute properly. This is a minority
- and over time the goal is to get to 100%.<P>
-
- The make scheme for some of the apps still doesn't work
- perfectly on MVS. This is mainly due to the way shared
- libraries are handled on MVS. See <A HREF="#mvs">additional
- build tips for MVS</A> for more on this.<P>
-
- <li><strong>QNX Neutrino</strong><p>
-
- ACE has been ported to <a
- href="http://www.qnx.com/products/os/neutrino.html">QNX Neutrino
- 2.0</a>. We cross-compile for Neutrino on a QNX4 host using g++
- 2.8.1, using the <a
- href="ace/config-qnx-neutrino.h">ace/config-qnx-neutrino.h</a>
- and <a
- href="include/makeinclude/platform_qnx_neutrino.GNU">include/makeinclude/platform_qnx_neutrino.GNU</a>
- configuration files. Many of the ACE tests succeed, though some
- fail. As the porting effort progresses, we hope to eliminate
- these failures. If you know of fixes, please send them to
- us.<p>
-
- <li><strong>PharLap TNT Embedded ToolSuite (ETS)</strong><p>
-
- ACE has been ported to <a
- href="http://www.pharlap.com">PharLap's</a> TNT Embedded
- ToolSuite (ETS) version 9.1. The port is being tested with
- Microsoft Visual C++ 6.<p> To build for PharLap, use the
- ace/config-pharlap.h configuration file, and the instructions
- for building on Win32. Building the ACE library is the same as
- for regular Win32 platforms, except you choose one of the PharLap
- ETS configurations to build within Visual C++. Only static
- library configurations are available for PharLap at this time.
- For an example of how to build
- binaries, see the tests directory. The tests_pharlap_msvc.lnk
- file is a LinkLoc commands file that the ACE tests are built
- with. It is likely that local sites may need to adjust this file
- for their target environment. <p> If you have any fixes or
- suggestions for improving this port, please contact <a
- href="mailto:shuston@riverace.com">Steve Huston</a>.
-</UL>
-
-
-<HR>
-<H4><A NAME="g++">Compiling ACE with GNU g++</A></H4>
-
-If you use the GNU GCC g++ compiler please note the following:
-
-<UL>
- <li>If you have problems building shared libraries with egcs 1.1 or 1.1.1
- on SunOS 2.5 or 2.5.1 that look like this:
- <pre>
- /usr/ccs/lib/libgen.a(reg_compile.o): In function `_get_vars_storage':
- reg_compile.o(.text+0x30): relocation truncated to fit: R_SPARC_GOT13 free
- </pre>
- the suggested workaround is to comment out the <code>ACE_HAS_REGEX</code>
- <code>#define</code> in <code>ace/config-sunos5.5.h</code>.
- Or better, create an <code>ace/config.h</code> that looks like:
- <pre>
- #ifndef ACE_CONFIG_H
- // ACE_CONFIG_H is defined by the following #included header.
-
- #include "ace/config-sunos5.5.h"
-
- #undef ACE_HAS_REGEX
-
- #endif /* ACE_CONFIG_H */
- </pre>
- We don't know what causes the link problem, though the
- workaround solves it.<p>
-
- <li>With g++ 2.8.0, an internal compiler error is raised when
- trying to compile ACE_Map_Manager instantiations. One workaround
- is to disable optimization. The easiest way to do that is:
-
- <pre><code>% make optimize=0</code></pre>
-
- Or, you can edit your include/makeinclude/platform_sunos5_g++.GNU,
- and comment out the <code>OCFLAGS</code> line.<P>
-
- <li>ACE/TAO don't seem to build well with g++ 2.8.1. We routinely
- use egcs 1.1.1 (on Solaris) and 1.1.2, and recommend those versions.<p>
-
- <LI>Earlier (prior to 2.7.2) versions of g++ may not compile
- certain parts of ACE correctly due to compiler bugs. Please
- upgrade to g++ 2.7.2 or greater.<P>
-
- <LI>Make sure to update your gcc <code>config.status</code>
- file. This file is produced when installing gcc; it specifies
- where to install the binary files that gcc uses. For example,
- it specifies whether to use Solaris's <code>/usr/ccs/bin</code>
- binary utils or GNU binary utils. The
- <code>config.status</code> file is an output of the gcc
- <code>configure</code> script; it is preferable to use the
- <code>--prefix</code> option to <code>configure</code> instead
- of hacking its output.<P>
-
- <LI>If you are getting weird link errors when building libACE
- on Solaris you are probably using the GNU linker. Try using the
- Sun linker (/usr/ccs/bin/ld) instead. Note that gcc first looks
- for the GNU linker if it is installed along with gcc. The only
- way to not use the GNU linker is to delete it from the
- installation or to build your own compiler with no linker. Be
- aware that you still need the libraries and includes of gcc.<P>
-
- NOTE: if you do use the GNU linker, you might need to change
- the <code>-G</code> flag to <code>-shared</code> in
- the <code>SOFLAGS</code> definition in your
- <code>include/makeinclude/platform_macros.GNU</code>.<p>
-
- <LI>Don't get too confused about contradictory statements in
- the gcc documentation. It was written by different
- people...<P>
-
- <LI>Make sure that the linker invoked by gcc produces code
- that initializes static objects. Please see gcc's
- documentation for using <CODE>collect2</CODE>.<P>
-
- <LI>By default, gcc (thru version 2.7.2, at least) uses
- implicit template instantiation. Besides wasting space, this
- breaks the use of ACE_Singleton: instead of one singleton
- instance, there could be one instance per object (.o) file that
- "sees" the template. Therefore, we have overridden this default
- in ACE by enabling the -fno-implicit-templates option to CCFLAGS
- in all include/makeinclude/platform_*.GNU files that set CXX to
- g++.<P>
-
- <LI>The disadvantage of this approach is that you must
- add template specializations for all templates that your
- application uses to your own code. (The ACE libraries are
- self-contained: you don't need to add the templates that they
- use internally.) Examples of template specializations occur in
- quite a few ACE .cpp files; see the end of <A
- HREF="apps/Gateway/Gateway/Connection_Handler.cpp">apps/Gateway/Gateway/Connection_Handler.cpp</A>
- for one example. An easy way to figure out what template
- instantiations are need is to try to build your executable and
- pipe the output through c++filt. The linker will report the
- missing instantiations as undefined symbols. Iteration may be
- necessary, if the template instantiations themselves reference
- other templates.<P>
-
- <LI>Alternatively, you could use the <A NAME="repo">-frepo</A>
-option available with
- recent egcs versions (2.90 and later, I think) instead of
- -fno-implicit-templates. (Patches for earlier g++ versions
- might be available from
- <a href="ftp://ftp.cygnus.com/pub/g++/">Cygnus</a>.)
- ACE readily supports this option for
- application code: to enable it just add <code>repo=1</code> to
- your <code>make</code> invocation, or to your
- <code>include/makeinclude/platform_macros.GNU</code>.<p>
-
- The size of the ACE library is typically reduced by about
- 25 percent with repo=1, compared to the default with
- -fno-implicit-templates. This savings results from not
- instantiating unused classes, and from not instantiating
- unused member functions of those template classes which are
- instantiated.<p>
-
- However, repo=1 requires care if your application creates libraries,
- in order to avoid multiple instantiations. We avoid the problem
- in ACE (and TAO) by including all of the ACE object files into
- other ACE (and TAO) libraries. Please see the g++ FAQ and gcc
- manual for more information on the -frepo option.<p>
-
- Furthermore, it appears that g++ may have problems instantiating
- all templates properly with -frepo. We have worked around these
- problems (by using explicit instantiations even with ACE_HAS_GNU_REPO)
- with egcs 1.1.2. A quick try with g++ 2.95 showed more problems,
- so we don't support repo=1 with that g++ version, yet.<p>
-
- <li>The implementation of templates for g++ version 2.8
- eliminates the restriction against static data members in
- template classes.<p>
-
- <li>A final alternative is to
- remove the <code>-fno-implicit-templates</code> option from the
- CCFLAGS macro in your include/makeinclude/platform_macros.GNU,
- and thereby use the default g++ implicit template
- instantiation.<P>
-
- <LI>Thanks to Thilo Kielmann &lt<A
- HREF="mailto:kielmann@informatik.uni-siegen.de">kielmann@informatik.uni-siegen.de</A>&gt;
- for reporting the problem with ACE_Singleton on g++, and for
- helping to find and implement these solutions.<P>
-
- <LI>On VxWorks only, g++ (thru version 2.7.2, distributed
- with Tornado 1.0.1/VxWorks 5.3.1), for x86 targets,
- -fno-implicit-templates is broken. In addition, -O2
- is not supported on some targets.<P>
-</UL>
-
-
-<P><HR>
-<H4><A NAME="egcs">Compiling ACE with egcs</A></H4>
-<ul>
- <li>ACE transparently supports egcs, for the most part. Please see
- <a href="#g++">Compiling ACE with g++</a> in this document. And,
- please use the appropriate g++ config and platform files for the OS on
- which you will use egcs.<p>
-
- <li><strong><blink><font color="#ff0000">WARNING:</font></blink></strong>
- The default behavior of the ACE Makefiles is to add
- <code>-fno-exceptions</code> to egcs (and g++ starting with
- version 2.8.0) invocations. This disables exception handling
- support. On Solaris/sparc and Linux/alpha, it results in a 25
- percent reduction in the size of libACE.so. To enable exception
- handling, add <code>exceptions=1</code> to your
- <code>make</code> command line invocation, or to your
- <code>$ACE_ROOT/include/makeinclude/platform_macros.GNU</code>.<p>
-
- <li>egcs may have trouble linking some executables, such as the ACE
- IOStream_Test, if its static libraries are used. Though
- <a href="mailto:trose@bridgewatersys.com">Tim Rose</a> reports
- that egcs 1.1.1 static libraries work just fine on Solaris 2.6
- with patches: 105181-12, 105568-13, 105210-19, 105591-05, 105395-04,
- and 105490-07.<p>
-
- If you need or want to use egcs' shared libraries, build it
- with the <code>--enable-shared</code> egcs config option. The
- <code>--enable-shared</code> option is <strong>not</strong> an
- egcs run-time option. Build egcs in a way similar to the
- following example:
- <pre><code>
- $ ./configure --enable-shared
- $ make bootstrap
- </code></pre>
- Be sure to set your <code>LD_LIBRARY_PATH</code> environment
- variable, if necessary, to pick up those shared libraries.<p>
-
- <li>On DEC Alpha, egcs through version 1.03a, at least, may fail
- to build ACE if debugging (-g) is enabled. The fix is to
- edit the egcs gcc/mips-file.c file, at line 976, and change
- <code>PAGE_SIZE</code> to 8192. Then rebuild ACE. Thanks to
- <a href="mailto:gpai@voicetek.com">Ganesh Pai</a> for this
- information.<p>
-
- <li>Sun OS 5.6 using egcs1.1.2/egcs 2.95 with
- ld:Software Generation Utilities - Solaris/ELF (3.0)
- as: WorkShop Compilers 4.X dev 18 Sep 1996<p>
-
- You could come across weird external symbol linker errors.
-
- Example:
-
- <pre>
- -I/opt/ace/SunOS-1.0 -DACE_HAS_EXCEPTIONS -o Cached_Accept_Conn_Test
- .obj/Cached_Accept_Conn_Test.o -L/opt/ace/SunOS-1.0/ace -L./ -lACE
- -lsocket -ldl -lgen -lnsl -lposix4 -lthread
- ld: warning: relocation error: R_SPARC_32: file
- .obj/Cached_Accept_Conn_Test.o: symbol
- __t21ACE_Cache_Map_Manager7Zt30ACE_Refcounted_Hash_Recyclable1Z13
- ACE_INET_AddrZP18Client_Svc_HandlerZt23ACE_Hash_Map_Manager_Ex5Zt
- 30ACE_Refcounted_Hash_Recyclable1Z13ACE_INET_AddrZt8ACE_Pair2ZP18
- Client_Svc_HandlerZUiZt8ACE_Hash1Zt30...</pre>
-
- external symbolic relocation against non-allocatable section .stab;
- cannot be processed at runtime: relocation ignored<P>
-
- Solution:<P>
-
- Install the "binutils" package from GNU (www.gnu.org); specifically,
- "as" and "ld".<P>
-
- Conclusion:<P>
-
- Perfect build stats:<P>
-
- OS:
- Kernel version: SunOS 5.6 Generic 105181-03 December 1999.<P>
-
- compiler:
- gcc version egcs-2.91.66 19990314 (egcs-1.1.2 release)<P>
-
- loader:
- GNU ld version 2.9.1 (with BFD 2.9.1)
- Supported emulations:
- elf32_sparc<P>
-
- assembler:
- GNU assembler version 2.9.1 (sparc-sun-solaris2.6), using
- BFD version 2.9.1<P>
-
- Thanks to <a href="mailto:johng@keck.hawii.edu">John Gathright</a> for providing this
- information.<P>
-
- <li>Compiling using the <code>-fsquangle</code> option helps to shorten long
- symbol names and is a boon to linkers and assemblers which cant
- grok long names.
-
- Thanks to <a href="mailto:ssweeney@sanders.com">Skye Sweeney</a> for trying it
- out and <a href="mailto:othman@cs.wustl.edu">Ossama Othman</a> for discovering the
- option with egcs.<p>
-
- Heres a note on how to go about this (contributed by Skye
- Sweeney):<p>
-
- 1) -fsquangle the name is a combination of squash and mangle!<p>
-
- 2) -fsquangle compresses the mangled names.<p>
-
- 3) All libraries must be compiles with the option. You cannot simply
- compile modules that have large names with it. This includes system
- libraries and vendor libraries like RogueWave.<p>
-
- 4) The "simple" solution is not to add the option to each makefile,
- but rather recompile the compiler to have the option on by default.
- This is done by editing the file `gcc/cp/decl2.c', setting
- `flag_do_squangling = 1', then rebuilding the compiler and
- libraries.<p>
-
- 5) After many false starts and linking snafus, I can recompile my
- ACE/TAO/RogueWave/Lex/Yacc 100 Meg application.<p>
-
-</ul>
-
-
-<P><HR>
-<H3><A NAME="aceinstall">Building and Installing ACE</A></H3>
-
-The following explains how to build ACE on <A HREF="#unix">UNIX</A>
-and <A HREF="#win32">Win32</A>.
-
-<h4>General Rules</h4>
-<UL>
- <li><p>Many features in ACE can be modified by defining some macros in
- <code>$ACE_ROOT/ace/config.h</code>. These macros should
- <em><b>always</b></em> appear <em><b>before</b></em> including
- your platform specific config file.</p>
- <li><p>However, if you want to undefine/redefine macros defined in the
- platform specific config file, these <code>#undef</code> should
- come <em><b>after</b></em> the config file.</p>
- <LI> If you're planning to build ACE on multiple platforms, you may
- want to consider <A HREF="#cloning">cloning the source tree</A>
- before you start. <P>
-</UL>
-
-<hr align=left width="50%">
-<H4><A NAME="unix">Building and Installing ACE on UNIX</A></H4>
-
-Building and installing ACE on UNIX is relatively simple (the <A
-HREF="#win32">process</A> for Win32 is different). Here's what you
-need to do:<P>
-
-<OL>
- <LI>Install <A HREF="ftp://prep.ai.mit.edu/pub/gnu/make/">GNU make</A>
- 3.7 or greater on your system (available via
- anonymous ftp from prep.ai.mit.edu in the pub/gnu/make/ directory).
- You <EM>must</EM> use GNU make or ACE won't compile.<P>
-
- <LI>Add an environment variable called ACE_ROOT that contains the
- name of the root of the directory where you keep the ACE wrapper
- source tree. The ACE recursive Makefile scheme needs this information.
- There are several ways to set the ACE_ROOT variable. For
- instance, in my .login file I have the following entry:<P>
-
- <pre><code>
- % setenv ACE_ROOT /home/cs/faculty/schmidt/ACE_wrappers
- </code></pre><P>
-
- However, if you're building a number of versions of ACE, e.g., for
- different OS platforms or for different releases of ACE, you might use
- the following approach:
-
- <pre><code>
- % setenv ACE_ROOT $cwd
- </code></pre>
-
- <LI>Edit the $ACE_ROOT/ace/OS.h file to update things like default
- hostname and port numbers you'd like the programs in the
- $ACE_ROOT/{apps,tests} directories to use by default. Note,
- however that you can normally skip this step because the
- defaults are typically fine for most systems. <P>
-
- <LI>Create (via <code>ln -s</CODE> or <CODE>cp</CODE>) a
- <code>$ACE_ROOT/ace/config.h</code>
- file that contains the appropriate platform/compiler-specific
- header configurations, e.g.,
-<PRE><CODE>
-% ln -s config-sunos5-sunc++-4.x.h config.h
-</PRE></CODE>
- This file
- contains the #defines that are used throughout ACE to indicate
- which features your system supports (see the
- <code>$ACE_ROOT/ace/OS.h</code> file for many examples of how
- the ACE build configuration is affected by these macro
- settings). Make sure you settings are placed
- <strong>before</strong> the inclusion of the platform-specific
- header file.<P>
-
- There are config files for most versions of UNIX. If there
- isn't a version of this file that matches your
- platform/compiler, you'll need to make one. Please send me
- email if you get it working so I can add it to the master ACE
- release.<P>
-
- <LI>Create (via <code>ln -s</CODE> or <CODE>cp</CODE>) a
- $ACE_ROOT/include/makeinclude/platform_macros.GNU file
- that contains the appropriate platform/compiler-specific
- Makefile configurations, e.g.,
-<PRE><CODE>
-% ln -s platform_sunos5_sunc++.GNU platform_macros.GNU
-</PRE></CODE>
- This file
- contains the compiler and Makefile directives that are
- platform/compiler-specific<P>
-
- <LI>Note that because ACE builds shared libraries, you'll need to set
- LD_LIBRARY_PATH to whereever you put the binary version of the
- ACE library. For example, you probably want to do something
- like the following<P>
-
- <pre><code>
- % setenv LD_LIBRARY_PATH $ACE_ROOT/ace:$LD_LIBRARY_PATH
- </code></pre><P>
-
- <LI>When all this is done, hopefully all you'll need to do is type:<P>
-
- <pre><code>
- % make
- </code></pre><P>
-
- at the root of the ACE source tree. This will build the ACE
- library, tests, the examples, and the sample applications.
- Building the entire ACE release can take a long time and consume
- lots of disk space, however. Therefore, you might consider
- cd'ing into the <A HREF="ace">$ACE_ROOT/ace/</a> directory and
- running <CODE>make</CODE> there to build just the ACE library.
- As a sanity check, you might also want to build and run the
- automated <A HREF="tests/README">``one-button'' tests</A> in <A
- HREF="tests/">$ACE_ROOT/tests/</a>. Finally, if you're also
- planning on building <A
- HREF="http://www.cs.wustl.edu/~schmidt/TAO.html">TAO</A>, you
- should build the <A
- HREF="http://www.cs.wustl.edu/~schmidt/gperf.ps.gz">gperf</A>
- perfect hash function generator application in <A
- HREF="apps/gperf">$ACE_ROOT/apps/gperf/</A>.<P>
-
- <LI>If you need to regenerate the Svc_Conf_y.cpp file, you'll need to
- get <A HREF="http://www.cs.wustl.edu/~schmidt/byacc.tar.gz">Berkeley
- YACC</A>. However, you should rarely, if ever, need to do this.<P>
-
-</OL>
-
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="win32">Building and Installing ACE on Win32</A></H4>
-
-First, if you are upgrading from an older release, clean up everything
-and rebuild from scratch to ensure that everything is rebuilt
-correctly. You might have to manually go through the ACE directories
-and delete all *.obj, *.dll, *.lib, *.ilk, *.pdb, *.idb, *.ncb, *.opt,
-and *.exp files in order to start over from scratch (the Clean command
-in MSVC may not do this). <P>
-
-ACE contains project files for Microsoft Visual C++ 5.0 or later
-(*.dsw) and IBM's VisualAge C++ compiler (*.icc). There are also
-Makefile.bor files to compile ACE, the ACE one-button tests, and TAO
-with Borland C++ Builder. <P>
-
-The Borland C++ Builder 4.0 port has been done by <A
-HREF="mailto:jody@atdesk.com">Jody Hagins</A> and <A
-HREF="mailto:chris@kohlhoff.com">Christopher Kohlhoff</A>. By
-default, the ACE/TAO libraries built for Borland C++ Builder are
-intended for use with generic console or windows applications and they
-link against the corresponding C++ runtime library. Applications
-created using BCB's RAD environment, such as ChatClient, must link
-against the VCL-compatible (ie pascal-compatible) runtime library. To
-tell the difference between these libraries the VCL-compatible ones
-have a 'p' in the suffix (i.e., 'p' for pascal). To build VCL
-compatible libraries try
-<pre><code>
-make -f Makefile.bor -DPASCAL
-</code></pre>
-
-Please see <A
-HREF="http://www.tenermerx.com/tao_bcb/index.html">http://www.tenermerx.com/tao_bcb/index.html</A>
-for more information on building ACE+TAO with Borland C++ Builder. <P>
-
-<EM>Note concerning MSVC 5.0 and Service Pack 3:</EM> There has been
-confusion regarding MSVC 5 and its Service Pack 3. Some ACE users
-have, in the past, had problems with SP3 that were not present in SP2.
-Thanks to the diligent efforts of <A
-HREF="mailto:fultonb@pcnet1.ascs.aro.allied.com">Bill Fulton</A>, the
-mystery appears to be solved. The key? (Oh, this is a good one...)
-It would appear that there are actually multiple versions of SP3 in
-existence. The earlier ones have the bug, while later ones have it
-fixed. The service pack downloadable from Microsoft's web site as of
-June 16, 1998 works fine. The CD containing SP3, if it has part
-number X03-50158 on the disc (the part number on the jacket is
-probably different), also works fine. <P>
-
-So, if you are experiencing problems with SP3, get a newer one - it'll
-probably work. Sheesh...<p>
-
-We no longer actively support MSVC 4.x. ACE might work with the
-compiler but not without some work.<p>
-
-Note, however, that regardless of the version of SP3, there are some
-STL bugs in SP3 which you should get corrected. Please see <A
-HREF="http://www.dinkumware.com/vc_fixes.html">http://www.dinkumware.com/vc_fixes.html</A>
-for details. Thank you to <A HREF="mailto:ben@jetpen.com">Ben Eng</A>
-for the pointer to the STL fixes.
-
-<OL>
- <LI>Uncompress the ACE distribution into a directory, where it will create a
- ACE_wrappers directory containing the distribution. The ACE_wrappers
- directory will be referred to as ACE_ROOT in the following steps -- so
- ACE_ROOT\ace would be C:\ACE_wrappers\ace if you uncompressed into the
- root directory.<BR>
- <BR>
- <LI>Create a file called <code>config.h</code> in the ACE_ROOT\ace
- directory that contains: <BR>
- <BR>
- <CODE>#include "ace/config-win32.h"</CODE><BR>
- <BR>
- <LI>Now load up the project file for ACE (ACE_ROOT\ace\ACE_Library.mdp or
- ACE_ROOT\ace\ace.dsw). <BR><BR>
- <LI>Each project will contain 8 different configurations. These
- are a mixture of Debug/Release, Unicode/non-Unicode, and
- Static/Dynamic library versions for both i386 and Alpha machines.
- Make sure you are building the one you'll use. All these
- different configurations are provided for your convenience. You
- can either adopt the scheme to build your applications with
- different configurations, or use <code>ace/config.h</code> to
- tweak with the default settings on NT.
- <STRONG>Note:</STRONG> If you
- use the dynamic libraries, make sure you include ACE_ROOT\bin
- in your PATH whenever you run programs that use ACE.<BR><BR>
- <LI>If you are building for Windows NT then you can start building
- now. If you are building on Windows 95 or Windows 98, then you
- should add the line <BR>
- <BR>
- <CODE>#define ACE_HAS_WINNT4 0</CODE><BR>
- <BR>
- before the #include statement in ACE_ROOT\ace\config.h and it
- will turn off Windows NT 4 specific code.<BR>
- <BR>
- <li>If you want to use the standard C++ headers (iostream, cstdio, ...
- as defined by the C++ Standard Draft 2) that comes with MSVC 5,
- then add the line <BR>
- <BR>
- <CODE>#define ACE_HAS_STANDARD_CPP_LIBRARY 1</CODE><BR>
- <BR>
- before the #include statement in ACE_ROOT\ace\config.h.<BR>
- <br>
- <li>To use ACE with MFC libraries, also add the following to
- your <code>config.h</code> file. Notice that if you want to
- spawn a new thread with CWinThread, make sure you spawn the
- thread with THR_USE_AFX flag set.<br>
- <br>
- <code>#define ACE_HAS_MFC 1</code><br>
- <br>
- By default, all ACE examples use DLL version of run-time libraries
- regardless you are building DLL or static version of ACE. You
- can still choose to link ACE statically or dynamically
- regardless of run-time libraries. The reason of choosing to
- link run-time library dynamically is almost every NT box has
- these library installed and to save disk space. If
- you prefer to link MFC as a static library into ACE, you can do
- this by defining <code>ACE_USES_STATIC_MFC</code> in your
- <code>config.h</code> file. If you insist on linking everything
- statically, you'll have to modify the project file yourself.<p>
- <li>Static version of ACE libraries are build with the following macros defined:<br>
- <br>
- <code>ACE_HAS_DLL=0</code><br>
- <code>ACE_NO_INLINE</code><br>
- <br>
- You should also have them defined in you application projects if you
- want to use the default static ACE libraries with them.<p>
-
- <li>If you are building for Windows CE, you need to add the line <BR>
- <br>
- <code>#define ACE_HAS_WINCE</code>
- <br>
- before including &lt;ace/config-win32.h&gt;. Notice that CE uses a
- different set of dsw/dsp files.<br> <br>
-
- <li>The default project files which build ACE library have various
- configurations to build dynamic/static, with or without Unicode
- support. Although we recommend using the dynamic library, if,
- for some reasons, you would rather work with static library,
- you'll need to add the line <BR>
- <BR>
- <CODE>#define ACE_HAS_DLL 0</CODE><BR>
- <BR>
- before the #include statement in ACE_ROOT\ace\config.h.
- Optionally but highly recommended, you can also add the line <BR>
- <BR>
- <CODE>#define ACE_NO_INLINE</CODE><BR>
- <BR>
- before the #include statement in ACE_ROOT\ace\config.h to disable
- inline function and reduce the size of static libraries (and your
- executables.) Notice that you need to use DLL version of
- run-time libraries even you are using ACE as a static library.
- That's the default behavior.<BR><BR>
-
- <li>ACE DLL and LIB naming scheme:<br>
- <br>
- We use the following rules to name the DLL and LIB files in ACE
- when using MSVC.<br>
- <br>
- "Library/DLL name" + (Is static library ? "s" : "") + (Support Unicode ? "u" : "") + (Is Debugging enable ? "d" : "") + {".dll"|".lib"}<br>
- <br>
-
- <li><a href="http://www.torus-software.com/">Barry
- Hoggard</a> maintains a <a
- href="http://www.torus-software.com/corba/">CORBA Page</a>
- which contains very helpful information on setting MSVC project
- settings. You'll need to filter out stuff related to TAO if you
- only use ACE.<br><br>
-</Ol>
-
-<B>ACE TESTS</B><P>
-
-The tests are located in ACE_ROOT\tests. There are two corresponding
-project files in that directory also (tests.mdp and tests.dsp).<P>
-
-Once you build all the tests (Batch Build works well for this), you
-can run the batch file <a
-href="tests/run_tests.bat"><code>run_tests.bat</code></a> in the
-<code>tests</code> directory to try all the tests.<p>
-
-<B> BUILDING ACE ON A WIN32 MACHINE THAT LACKS A NETWORK CARD </B><P>
-
-You may want to run ACE on a non-networked machine. To do so, you must
-install TCP/IP and configure it to ignore the absence of a network
-card. This is one method:<P>
-
-<OL>
- <LI>Run Control Panel
- <LI>Choose Network from Control Panel
- <LI>Add Adapter: MS Loopback Adapter
- <LI>Configure MS Loopback Adapter with 802.3 (default)
- <LI>Add Protocol: TCP/IP Protocol
- <LI>Configure TCP/IP Protocol with a valid IP address and subnet mask.
- Leave everything else at the default settings.
- <LI>Add Service: Workstation
- <LI>Exit and Restart System
- <LI>Run Control Panel again
- <LI>Choose Services from Control Panel
- <LI>The following services are not necessary and may
- be set to Disabled Startup: <BR>
- Alerter<BR>
- Computer Browser<BR>
- Net logon<BR>
- Messanger<BR>
- <LI>Choose Network from Control Panel
- <LI>Confirm the following setup. This is all you need to run ACE:<BR>
- Installed Software:<BR>
- Computer Browser<BR>
- MS Loopback Adapter Driver<BR>
- TCP/IP Protocol<BR>
- Workstation<BR>
- Installed Adapter Cards:<BR>
- MS Loopback Adapter<P>
-</OL>
-
-<B>NT ALPHA CONFIGURATIONS</B>
-
-<P>Many project files already contain Alpha NT configurations, but others do
-not (requiring them to be added). Also, since most of the development happens
-on x86, problems building ACE on Alpha NT can often be fixed by recreating the
-configurations from the x86 versions.</P>
-
-<P>Here are the steps to add an Alpha Configuration.</P>
-
-<OL>
- <LI>Load the project on the Alpha machine.
- <LI>Go to the Build menu and then Configurations.
- <LI>Select the project that you want to convert.
- <LI>Click on Add.
- <LI>Select the x86 configuration to &quot;Copy settings from&quot;
- (either Debug or Release versions).
- <LI>Prepend &quot;Alpha &quot; to the beginning of the name under
- &quot;Configuration&quot;.
- <LI>Click OK.
- <LI>Close the &quot;Configurations&quot; window.
- <LI>Now go to the Project settings.
- <LI>For the General Settings, change the output directories to standard ACE
- output directores. Intermediate Directories are &quot;Debug&quot; and
- &quot;Release&quot; in most cases. The Output Directories are blank,
- except for Release versions of executables, in which it is also
- &quot;Release&quot;.
- <LI>For the C/C++ Settings, make sure that the Code Generation's runtime
- library is set to &quot;Multithreaded DLL&quot; or &quot;Debug Multithreaded
- DLL&quot;.
-</OL>
-
-<P><B>Note:</B> MSVC 6 has a bug where if a .dsp is converted from version 5 to 6 on
-x86, the Alpha configuration will be partially corrupted. If this occurs, the
-easiest way to fix it is as above, recreate it.</P>
-
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="vxworks">Building and Installing ACE on VxWorks</A></H4>
-For the most part, you should be able to follow the instructions above
-to build ACE and applications that use it. Start with the
-<a href="#unix">Unix instructions</a> above to build ACE and the
-applications that use it. Please see below for more information on
-<a href="#VxWorks/NT">building ACE on NT hosts for VxWorks targets</a>.<P>
-
-A few notes on VxWorks builds (thanks to
-<a href="mailto:Paul_von_Behren@stortek.com">Paul von Behren</a>
-for these notes):<p>
-<UL>
- <LI>VxWorks builds are done with a cross compiler, i.e., the compiles
- are done on a workstation creating object modules which are
- downloaded and loaded into the VxWorks target system.<p>
- <LI>C++ object modules must be post-processed by a VxWorks
- utility called ``munch.'' ACE includes a perl script called
- <A
- HREF="bin/ace_ld">$ACE_ROOT/bin/ace_ld</A>,
- which is called from the Makefiles, replacing
- the traditional <code>ld</code> step. You must have perl installed
- to use <code>ace_ld</code>. If perl is not on your path, you'll
- have to set <code>PERL_PATH</code> to the full path (including
- perl.exe), either in your
- <code>$(ACE_ROOT)/include/makeinclude/platform_macros.GNU</code>
- or in your environment.<P>
- <LI>Wind River provides GCC/G++ cross-compilers for the
- supported target platforms. The executables are named cc&lt;target&gt;
- and g++&lt;target&gt;; for example, ccppc and g++cpp for PowerPC
- targets.<p>
-</UL>
-
-You'll have to let ACE know the target type at compile time. There
-are several ways to do this; please see the
-<code>$ACE_ROOT/include/makeinclude/platform_vxworks5.x_g++.GNU</code>
-platform file for detailed information.<P>
-
-The VxWorks platform_vxworks*.GNU files are set up so that shared
-libraries are not built on VxWorks, by default. Only static
-libraries, with .a extension, are built. Therefore, it's not
-necessary to set the LD_LIBRARY_PATH environment variable on your host
-system when building for VxWorks targets. Please note, however, if
-you use TAO on VxWorks that you will need to set your LD_LIBRARY_PATH
-to find the TAO IDL compiler libraries (installed in the ace
-directory) on the host.<P>
-
-With g++, $ACE_ROOT/bin/ace_ld is used to munch object files and
-libraries to set up calls to static constructors and destructors.
-bin/ace_ld requires perl on the host platform.<P>
-
-These non-default VxWorks kernel configuration <code>#defines</code>
-are required with ACE:<P>
-
-<pre>
-#define INCLUDE_CPLUS /* include C++ support */
-#define INCLUDE_CPLUS_IOSTREAMS /* include iostreams classes */
-#define INCLUDE_POSIX_ALL /* include all available POSIX functions */
-</pre>
-
-For completeness, here are the non-default <code>#defines</code> that
-we used for VxWorks 5.3.1/g++ 2.7.2:
-
-<pre>
-#define INCLUDE_CPLUS /* include C++ support */
-#define INCLUDE_CPLUS_IOSTREAMS /* include iostreams classes */
-#define INCLUDE_CONFIGURATION_5_2 /* pre-tornado tools */
-#define INCLUDE_DEBUG /* pre-tornado debugging */
-#define INCLUDE_LOADER /* object module loading */
-#define INCLUDE_NET_SYM_TBL /* load symbol table from network */
-#define INCLUDE_SYM_TBL_SYNC /* synchronize host and target symbol tables */
-#define INCLUDE_NFS /* nfs package */
-#define INCLUDE_PING /* ping() utility */
-#define INCLUDE_POSIX_ALL /* include all available POSIX functions */
-#define INCLUDE_RDB /* remote debugging package */
-#define INCLUDE_RLOGIN /* remote login */
-#define INCLUDE_RPC /* rpc package */
-#define INCLUDE_SECURITY /* shell security for network access */
-#define INCLUDE_SHELL /* interactive c-expression interpreter */
-#define INCLUDE_SHOW_ROUTINES /* show routines for system facilities*/
-#define INCLUDE_SPY /* spyLib for task monitoring */
-#define INCLUDE_STARTUP_SCRIPT /* execute start-up script */
-#define INCLUDE_STAT_SYM_TBL /* create user-readable error status */
-#define INCLUDE_SYM_TBL /* symbol table package */
-#define INCLUDE_UNLOADER /* object module unloading */
-#define INCLUDE_WINDVIEW /* WindView command server */
-</pre>
-
-Also, automatic construction/destruction of static objects
-should be enabled.<p>
-
-If you use TAO, it's also a good idea to increase the
-<code>NUM_FILES</code> parameter from its default of 50 to,
-say, 1000.<p>
-
-Please note that those VxWorks kernel configuration parameters
-are set in the VxWorks configAll.h file. You must rebuild your
-VxWorks kernel after modifying that file.<p>
-
-If you're first getting started with ACE and/or VxWorks, I recommend
-just building the ACE library and tests first. (Some of the ACE
-examples, in System_V_IPC, don't build on VxWorks yet.) Then try
-running the tests. Please see $ACE_ROOT/tests/README for the latest
-status of the ACE tests on VxWorks.<P>
-
-Please note that the <code>main</code> entry point is renamed to
-<code>ace_main</code> (configurable via ACE_MAIN) on VxWorks with g++,
-to comply with its restriction against using <code>main</code>.
-In addition, ACE_HAS_NONSTATIC_OBJECT_MANAGER is enabled by default
-to cleanly support construction and destruction of static objects.
-Please see the <A HREF="#Non-static Object Manager">Non-static
-ACE_Object_Manager</A> discussion for the important implication
-of this feature.<p>
-
-ACE threads (VxWorks tasks) can be named, for example, by supplying a
-non-null argument to the Thread_Manager spawn routines. However,
-names beginning with <code>"==ace_t=="</code> are forbidden because
-that prefix is used internally by ACE.<p>
-
-You can spawn a new task to run <code>ace_main</code>, using either
-VxWorks <code>sp</code>, or ACE'S <A NAME="spa"><code>spa</code></A>.
-<code>spa</code> can be used from the VxWorks shell to pass arguments
-to <code>ace_main</code>. Its usage is:
-
-<pre><code>
-spa ace_main, "arg1" [, ...]
-</code></pre>
-
-All arguments must be quoted, even numbers.<p>
-
-The ACE <a href="tests/">tests</a> write their output files in a
-directory named <code>log/</code>, below the current
-(<code>tests</code>) directory. If you don't have NFS included in
-your VxWorks kernel, you can use these steps, provided by
-<a href="mailto:clarence_m_weaver@md.northgrum.com">Clarence M. Weaver</a>,
-to run the tests and capture their output:<p>
-<ol>
- <li>What I did was create a log directory on the boot NT host of my vxworks
- target.<p>
- <li>I copied all the test applications and the run_tests.vxworks script to
- the parent of the log directory.<p>
- <li>Using the target shell not the host shell, I "cd" to the directory
- containing the script and test programs.<p>
- <li>Invoked the script &lt; run_tests.vxworks from this target shell.<p>
-</ol>
-
-<a href="mailto:Kirk.Davies@pobox.com">Kirk Davies</a> provided this
-approach for running the ACE tests on Tornado II:
-
-<ul>
- <li>Under Tornado II, I set up the Target Server File System (TSFS), and
- the test logs get written to the log subdirectory under that.<p>
- <li>You have to set an environment variable before running the tests:
-<pre>
-putenv("ACE_TEST_DIR=/tgtsvr")
-</pre><p>
-</ul>
-
-<h5><a name="VxWorks/SharedLibs">Building Shared Libraries for VxWorks</a>.</h5>
-
-ACE supports shared libraries for VxWorks, but only with the g++
-compiler. To build shared libraries instead of the default static
-libraries, added <code>shared_libs=1</code> (<strong>not</strong>
-<code>shared_libs_only=1</code>) to either your
-<code>ACE_wrappers/include/makeinclude/platform_macros.GNU</code> or
-your <code>make</code> invocation. Then, be sure to load the ACE (and
-any other) shared library before loading your executable(s).<p>
-
-A shared library for VxWorks uses the same code as for a static
-(non-shared) library. However, calls to static constructors/
-destructors are added. The code in the shared library <strong>must</strong>
-be reentrant if you shared it between programs (tasks). The
-ACE library meets this requirement.<p>
-
-Shared libraries reduce build time, executable size, and load
-time of the executable. But, you must manually load the shared
-library before loading your executable(s) with a command such as:
-<pre><code>
--&gt; ld &lt; libACE.so
-</code></pre>
-Shared libraries can be unloaded the same way an executable
-(module) is unloaded.<p>
-
-<strong>NOTE</strong>: Shared libraries on VxWorks aren't the same as
-shared libraries on other operating systems. In particular, there is
-no support for creating copies of writeable global (static) data in
-the shared library. This includes the singleton ACE_Object_Manager
-instance pointer. If you share global data between separate programs,
-they may not work properly. See the discussion of shared code and
-reentrancy in the VxWorks' <em>Programmers Guide</em>.<p>
-
-Instead of trying to run separate programs onto a VxWorks target, we
-recommend creating just one program, and spawning a thread for each
-task. The TAO IDL_Cubit test <a
-href="TAO/performance-tests/Cubit/TAO/IDL_Cubit/collocation_test.cpp">collocation
-test</a> is a good example.<p>
-
-<h5><a name="VxWorks/LinkToKernel">Linking ACE and/or TAO Libraries into the VxWorks Kernel</a>.</h5>
-
-It's easy to link your ACE and/or TAO libraries into the VxWorks kernel.
-Just build <a href="#VxWorks/SharedLibs">shared versions</a>, but
-disable the munch step. The easiest way to do that is to set the
-<code>LD</code> make variable to the name of your linker. For
-example, to build a libACE.so for PowerPC that can be linked into
-the kernel:
-<pre>
-% cd $ACE_ROOT/ace
-% make LD=ldppc shared_libs=1
-</pre>
-After building the shared lib, link it into the kernel by setting
-the <code>MACH_EXTRA</code> make variable in the kernel configuration
-Makefile. Then, build the kernel using <code>make exe</code>.<p>
-
-
-<h5><a name="VxWorks/NT">Building ACE on Tornado/NT hosts for VxWorks targets</a>.</h5>
-The following, very useful information was contributed by
-<a href="http://people.qualcomm.com/cryan">Chris Ryan</a>
-and <a href="mailto:Paul_von_Behren@stortek.com">Paul von Behren</a>.
-Please submit corrections, additions, or clarifications to the
-the <a href="mailto:ace-users@cs.wustl.edu">ACE mailing list</a>.<p>
-
-<strong>NOTE:</strong>The make (version 3.74) that is provided with
-Tornado II cannot be used to build ACE. Use Cygnus' make (version 3.75)
-instead.)<p>
-
-<strong>NOTE:</strong>Optimization is enabled be default in
-<a href=include/makeinclude/platform_vxworks5.x_g++.GNU>platform_vxworks5.x_g++.GNU</a>. However, the compiler that is shipped with Tornado II has
-trouble compiling some files with -O2. To disable optimization
-for an individual file, just add <code>optimize=0</code> to your
-make invocation when compiling that file.<p>
-
-Using the Cygnus tools, this approach works:
-<ul>
- <li>You'll build both your NT and VxWorks executables in the same
- workspace (directory hierarchy). This works because the NT
- compiler and ACE's Makefiles put their output in different
- directories.<p>
- <li>Set up your
- <code>ACE_wrappers/include/makeinclude/platform_macros.GNU</code>
- as usual for VxWorks. See
- <a href="include/makeinclude/platform_vxworks5.x_g++.GNU">the
- g++/VxWorks platform file</a> for more information.<p>
- <li>Create an <code>ACE_wrappers/ace/config.h</code> file that looks
- something like the following. tao_idl should be built to not support
- native exception handling, because that's not available on VxWorks.
-<pre>
-#if defined (_MSC_VER) || defined (__BORLANDC__)
-# include "ace/config-win32.h"
-# undef ACE_HAS_EXCEPTIONS
-#else
-# include "ace/config-vxworks.h"
-#endif
-</pre><p>
- <li>Set your <code>ACE_ROOT</code>, <code>CPP_LOCATION</code>,
- <code>WIND_BASE</code>, and <code>WIND_HOST_TYPE</code> environment
- variables.<p>
- <li>Build for NT, then build for VxWorks.<p>
-</ul>
-
-A few additional Windows Notes, from Paul von Behren:<p>
-<ul>
- <li>Cygnus has created a Win32 API which is compatible with a
- ``generic'' Unix environment. Using this library, they have ported a
- large collection of GNU tools to WinNT/95 - including a port of
- gcc/g++. See <A href="http://www.cygnus.com/misc/gnu-win32/">http://www.cygnus.com/misc/gnu-win32/</A>
- A related link is <a href="ftp://ftp.cygnus.com/pub/gnu-win32/latest/">ftp://ftp.cygnus.com/pub/gnu-win32/latest/</a><p>
- <li>To set up the command-prompt build environemnt, run
- <code>Tornado\host\x86-win32\bin\TorVars.bat</code>. This is done
- implicitly within the Tornado IDE.<p>
- <li>To run <code>ace_ld</code>, you still need perl installed -
- see <A href="http://www.activestate.com/software/default.htm">http://www.activestate.com/software/default.htm</A>
- for Windows perl.<p>
- <li>The Tornado IDE will use a standard Makefile for project
- builds, but does not have a GUI interface for managing the
- Makefile. By default, it will use rules from Makefile in the current
- directory and you can configure it to add certain Makefile
- targets to the project. If you have <code>ACE_ROOT</code> defined
- before starting Tornado, you can specify an ACE Makefile as a Tornado
- target and Tornado will then call make from the menu.<p>
-</ul>
-
-And Chris Ryan's instructions for building for VxWorks targets
-on Windows NT hosts:
-
-<ol>
- <li>Path setting that seems to be working is:<p>
- <pre>
- /tornado/host/x86-win32/bin:
- /tornado/host/x86-win32/lib/gcc-lib/i386-wrs-vxworks/cygnus-2.7.2-960126:
- /tornado/host/x86-win32/i386-wrs-vxworks/bin:
- /ace/ace_wrappers/bin:
- /gnuwin32/b18/H-i386-cygwin32/bin:
- /gnuwin32/b18/tcl/bin:
- /WINNT/system32:
- /WINNT:
- /WINNT/system32/nls/ENGLISH:
- /bin
- </pre>
-
- Other environment variables:<p>
- <pre>
- WIND_BASE=/tornado
- SHELL=/bin/sh.exe
- TERM=pcbios
- TAO_ROOT=/ace/ACE_wrappers.vxworks/TAO
- CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.EXE
- GCC_EXEC_PREFIX=/tornado/host/x86-win32/lib/gcc-lib/
- WIND_HOST_TYPE=x86-win32
- ACE_ROOT=/ace/ACE_wrappers.vxworks
- </pre>
-
- <li><code>/tornado</code> is the root of the Tornado install
- (<code>$WIND_BASE</code>).
-
- <li><code>/gnuwin32</code> is the root of a Cygnus GNU download and install.
-
- <li><code>/bin</code> content is:<p>
- <pre>
- aced.dll
- cygwin.dll
- perl.exe
- rm.exe
- sh.exe
- true
- </pre>
-
- <code>aced.dll</code> is produced in an ACE NT source tree according to
- documented procedure for NT VC++5.0 ACE build.
-
- <code>cygwin.dll</code> is from the Cygnus GNU software download and install.
-
- <li>Basically, follow documented procedure for ACE build/install on UNIX
- platform. Create a <code>$ACE_ROOT/ace/config.h</code> that looks
- like:<p>
- <pre>
- #include "config-vxworks5.x.h"
- </pre>
-
- And create a
- <code>$ACE_ROOT/include/makeinclude/platform_macros.GNU</code>
- that looks like:<p>
- <pre>
- WIND_BASE = /tornado
- WIND_HOST_TYPE = x86-win32
- CPU = I80486
- include $(ACE_ROOT)/include/makeinclude/platform_vxworks5.x_g++.GNU
- </pre>
-
- <LI>When using cygnus windows GNUTools on WinNT you have to start
- make with "--unix" option, otherwise WinNT shell cmd.exe is responded and
- not sh.exe, i.e.,
- <PRE>
- make --unix static_libs=1
- </PRE>
-</ol>
-
-<h5>TAO on NT Tornado host, VxWorks target.</h5>
-
-<ol>
- <li>Build ACE and TAO_IDL in the NT tree as already documented. As
- mentioned above, I put <code>aced.dll</code> in <code>/bin</code>.
- Be sure to build ACE's gperf on NT, in
- <code>ACE_wrappers/apps/gperf/src</code>.<p>
-
- <li>Build $TAO_ROOT/tao
- <pre>
- CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.exe
- cd $TAO_ROOT/tao
- /gnuwin32/b18/H-i386-cygwin32/bin/make
- </pre>
-
- <li>Build orbsvcs.
- <pre>
- CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.exe
- cd $TAO_ROOT/orbsvcs/orbsvcs
- /gnuwin32/b18/H-i386-cygwin32/bin/make
- </pre>
-
- <li>Build $TAO_ROOT/tests<p>
-</ol>
-
-
-<HR>
-<H3><A NAME="svcsinstall">Building and Installing ACE Network Services</A></H3>
-
-The following explains how to build the ACE <A
-HREF="http://www.cs.wustl.edu/~schmidt/ACE-netsvcs.html">network services</A> on <A
-HREF="#unixsvcs">UNIX</A> and <A HREF="#win32svcs">Win32</A>.
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="unixsvcs">Building and Installing ACE Network Services on UNIX</A></H4>
-
-Building and installing ACE Network Services on UNIX is relatively
-simple (the <A HREF="#win32svcs">process</A> for Win32 is different).
-Here's what you need to do:<P>
-
-<OL>
-
- <LI>Build and install ACE on UNIX as described <A
- HREF="#unix">earlier</A>. If ACE is built at the root of the ACE
- source tree (and ACE has been ported to your platform, of course) the
- netsvcs static and shared object libraries should be built
- automatically. In addition, the server driver program
- (<CODE>main</CODE>) contained in <A
- HREF="netsvcs/servers/main.cpp">$ACE_ROOT/netsvcs/servers/main.cpp</A>
- should also be compiled and ready to run.<P>
-
- <LI>Set your LD_LIBRARY_PATH environment variable to where the binary
- version of the ACE netsvcs library. For example, you probably
- want to do something like the following<P>
-
- <pre><code>
- % setenv LD_LIBRARY_PATH $ACE_ROOT/ace:$LD_LIBRARY_PATH
- </code></pre><P>
-
- <LI>By default, if the shared object library is built, the services
- are linked into the <CODE>main</CODE> driver program dynamically.
- To specify which services should be linked in and executed, edit the
- <A
- HREF="netsvcs/servers/svc.conf">$ACE_ROOT/netsvcs/servers/svc.conf</A>
- file. During your editing, you should update information (such as the
- default service port numbers) that affects the initialization of
- services in this file. Refer to the
- <A HREF="ACE-papers.html#config">Service Configurator</A>
- documentation to learn how the configuration file is parsed and
- how the services are dynamically linked and executed. In
- addition, refer to the <A
- HREF="http://www.cs.wustl.edu/~schmidt/ACE-netsvcs.html">Network
- Services</A> documentation to learn more about how to configure
- each network service.<P>
-
- <LI>If you only want to link the services statically, simply remove
- or rename the svc.conf file.<P>
-</OL>
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="win32svcs">Building and Installing ACE Network Services on Win32</A></H4>
-
-Once again, there are supplied project for MSVC 5.0 or later for
-the Network Services.<P>
-
-
-<HR><P>
-<H3><A NAME="#minimum_build">What Do I Need to Build for TAO?</A></H3>
-Toshio Hori &lt;toshi@etl.go.jp&gt; provided these suggestions on building
-just what's needed for (a subset of) TAO:<p>
-
-I usually make:
-<pre>
- $ACE_ROOT/ace,
- $ACE_ROOT/apps/gperf,
- $TAO_ROOT/tao,
- $TAO_ROOT/TAO_IDL, and
- $TAO_ROOT/orbsvcs/orbsvcs
-</pre>
-and the whole make takes less than an hour on my Solaris 7 for intel,
-Pentium-III/550MHz, 256MB memory, 512MB swap machine. (Top secret: I
-renice the 'make' process to the highest priority, -20... ;-)
-
-To save time and space, I set
-<pre>
- TAO_ORBSVCS = Naming Time Trader ImplRepo
-</pre>
-in $ACE_ROOT/include/makeinclude/platform_macros.GNU also. See
-<a href="TAO/docs/configurations.html#orbsvcs">TAO's orbsvcs
-library customization instructions</a> for more information.<p>
-
-
-<HR><P>
-<H3><A NAME="resource_requirements">System Resource Requirements</A></H3>
-The amount of system resources required to build ACE and TAO varies
-greatly. Platform, build options, and components built primarily
-influence the required system resources. As a rough guide, the
-typical peak memory requirement could be well over 256 Mb (notably,
-for TAO's orbsvcs). An <strong>entire</strong> build of ACE and TAO
-can use well over 1300 Mb of disk space. It's usually not necessary
-to build <strong>all</strong> of ACE and TAO, though.<p>
-
-Much less disk space is required for just the libraries. For example,
-see the <a href="docs/ACE-subsets.html#ACE Library Size Breakdown">ACE
-library subset sizes</a>.<p>
-
-If you run out of memory when building, you might consider trying
-some or all of these suggestions:<p>
-<ul>
- <li>Enable or increase virtual memory. If you're on a <a
- href="#Linux">Linux</a> or <a href="#LynxOS">LynxOS</a> platform,
- please see the appropriate sections above.<p>
- <li>Disable/enable optimization and/or debugging. See the
- <a href="#flags">Makefile Flags</a> discussion for information
- on how to do that via ACE's Makefiles.<p>
- <li>If you're using g++, try removing <code>-pipe</code> from
- <code>CFLAGS</code> in your
- <code>include/makeinclude/platform_macros.GNU</code> file.<p>
- <li>Restrict the components that you build. For ACE and TAO, see the
- discussion of <code>ACE_COMPONENTS</code> in the
- <a href="docs/ACE-subsets.html">ACE subsets</a> page. For TAO's
- orbsvcs, see the discussion of <code>TAO_ORBSVCS</code> in
- <a href="TAO/docs/configurations.html#orbsvcs">orbsvcs Library configuration information</a>.<p>
-
-If disk space is a problem, disabling debugging should greatly
-reduce object code, and therefore, library size. This is especially
-true with g++.<p>
-
-Toshio Hori &lt;toshi@etl.go.jp&gt; provided these tips for reducing
-disk space usage:<p>
-
-To save space on a Unix machine, I usually run
- 'find . -name \*.dsw -o -name \*.dsp -o -name \*.bor | xargs rm -f'
-in $ACE_ROOT at first after I untar the distribution. They are
-meaningless in my environment (Files named '*.dsw' and '*.dsp' are
-used for MSVC++ and files named '*.bor' are for Borland C++
-Builder.)<p>
-
-Finally, to save space, may want to run 'make clean' after 'make'. It
-removes generated object files and leaves libraries/exectables
-intact.<p>
-</ul>
-
-
-<HR><P>
-<H3><A NAME="advanced">Advanced Topics</A></H3>
-
-<UL>
- <LI><A
- HREF="docs/ACE-porting.html">Porting ACE and TAO to a New OS Platform</A>
- <LI><A HREF="http://www.cs.wustl.edu/~othman/aceconf">Using GNU's
- Autoconf with ACE</A>
- <LI><A HREF="#Non-static Object Manager">Non-static ACE_Object_Manager</A>
- <LI><A HREF="#cloning">Cloning the Source Tree</A>
- <LI><A HREF="#corba">Building CORBA Versions of ACE</A>
- <LI><A HREF="#mvs">Additional Build Tips for MVS</A>
- <LI><A HREF="#flags">Makefile Flags</A>
- <LI><A HREF="http://www.cs.wustl.edu/~levine/CVS.html">Version Control</A>
- <LI><A HREF="http://www.cs.wustl.edu/~cleeland/ace/makefile-hints.html">ACE Makefile hints</a>
- <LI><A
- HREF="http://www.cs.wustl.edu/~schmidt/ACE_wrappers/docs/ACE-SSL.html">ACE SSL effort</a>
-</UL>
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="Non-static Object Manager">Non-static
-ACE_Object_Manager</A></H4> The ACE_Object_Manager can be instantiated
-as a static object, can be instantiated on the stack of the main
-program thread, or can be explicitly instantiated and destroyed by the
-application with <code>ACE::init ()</code> and <code>ACE::fini
-()</code>. The comments in the <a href="ace/Object_Manager.h">header
-file, <code>ace/Object_Manager.h</code></a> provide more detail.<P>
-
-<strong><blink><font color="#ff0000">NOTE:</font></blink></strong>
-Special requirements are imposed on applications if the
-ACE_Object_Manager is instantiated, by ACE, on the stack of the main
-thread. This behavior is selected by defining
-<code>ACE_HAS_NONSTATIC_OBJECT_MANAGER</code> in
-<code>ace/config.h</code>. Again, see the ACE Object_Manager <a
-href="ace/Object_Manager.h">header file,
-<code>ace/Object_Manager.h</code></a> for more information. One of
-these requirements is discussed here, because it is so important.
-Please note that <code>ACE_HAS_NONSTATIC_OBJECT_MANAGER</code> is
-defined in the distributed ACE <code>config.h</code> headers for
-VxWorks and Win32.<p>
-
-The important requirement is that the program <strong>must</strong>
-declare its <code>main</code> function with two arguments, even if
-they're not used, and with <code>int</code> return type:
-
-<pre><code>
-int
-main (int, char *[])
-</code></pre>
-
-If you don't declare <code>main</code> <strong>exactly</strong> that
-way, then you'll see a link error about <code>ace_main_i</code> being
-undefined.<p>
-
-Alternatively, this feature can be disabled by commenting out the
-#define ACE_HAS_NONSTATIC_OBJECT_MANAGER in the
-<code>ace/config.h</code>. But, that will make repeated testing more
-difficult on VxWorks. And, you'd either have to call static
-constructors and destructors manually or unload/load the program
-between runs. On Win32, disabling the feature can possibly lead to
-shutdown difficulties.<p>
-
-<strong><blink><font color="#ff0000">WARNING:</font></blink></strong>
-<code>ACE_HAS_NONSTATIC_OBJECT_MANAGER</code> assumes that your
-<code>main</code> function is named <code>main</code>. Any violation
-of this assumption is at your peril. If you really need to call your
-entry point something other than <code>main</code>, you'll need to
-construct and destroy the ACE_Object_Manager. The best way to do that
-is to call <code>ACE::init ()</code> and <code>ACE::fini ()</code>.
-Or, see the <code>#define</code> of <code>main (int, char *[])</code>
-in <a href="ace/OS.h"><code>ace/OS.h</code></a> to see how ACE does
-that for entry points named <code>main</code>.<p>
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="cloning">Cloning the Source Tree</A></H4>
-
-On UNIX platforms, we typically like to support multiple platform
-builds using the same ACE source tree. This idiom is supported by ACE
-using the $ACE_ROOT/bin/create_ace_build script or
-$ACE_ROOT/bin/clone.cpp program.
-
-To use build and use the clone program, first make sure there's a file
-called platform_macros.GNU that contains the correct platform-specific
-Makefile configurations in the $ACE_ROOT/include/makeinclude/
-directory, as well as making sure there's a $ACE_ROOT/ace/config.h
-file that includes the desired platform/compiler specific
-configuration header. Then perform the following steps:<P>
-
-<pre>
-% cd $ACE_ROOT/bin
-% make
-% mv clone ~/bin
-% rehash
-</pre><P>
-
-Then create a ./build subdirectory someplace, e.g., under $ACE_ROOT.
-Once this is done, then invoke the top-level Makefile with the
-``clone'' target, e.g.:<P>
-
-<pre>
-% cd $ACE_ROOT
-% mkdir build-SunOS5
-% cd build-SunOS5
-% make -f ../Makefile clone
-% setenv ACE_ROOT $cwd
-% make
-</pre><P>
-
-This will establish a complete tree of links. In addition, make sure
-you set your LD_LIBRARY_PATH to $ACE_ROOT/ace:$LD_LIBRARY_PATH on SVR4
-UNIX platforms.<P>
-
-When you do a make in the $ACE_ROOT directory you will be producing
-object code that is not stored in the same place as the original
-source tree. This way, you can easily build another platform in a
-parallel tree structure.<P>
-
-<B> VERY IMPORTANT! </B><P>
-
-If you use the ``clone trick'' discussed above, make sure that the
-symbolic links are correctly in place before starting the build. In
-particular, if you plan to clone the tree, it is preferable to do so
-before you start a build procedure on the original tree. This is
-because the build procedure create object directories (.obj and
-.shobj) and the cloning procedure will clone these directories also.
-You would end up with links pointing to object files of another
-platform. If you clone the tree after you've done a build on the
-original tree, make sure to remove all ".obj", ".shobj" and (any other
-files or directories) in all subdirectories before starting the build
-on your cloned tree.<P>
-
-Alternatively, the perl script
-<code>ACE_wrappers/bin/create_ace_build</code> can be used to create
-build trees. It creates them below <code>ACE_wrappers/build</code>.
-It filters out all but the necessary files, so the warning above does
-not apply. See the comments at the top of the script itself for usage
-information.
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="corba">Building CORBA Versions of ACE</A></H4>
-
-Note that if you are compiling with IONA's Orbix implementation of
-CORBA or Visigenix's implementation of CORBA, you'll also need to set
-ORBIX_ROOT to point to the root of the Orbix source tree and
-ORBELINE_ROOT to point to the root of the ORBeline source tree. Since
-many platforms don't have these CORBA tools the default for ACE does
-*not* incorporate them. Thus, if you are compiling with Orbix or
-ORBeline, make sure that you set up
-$ACE_ROOT/include/makeinclude/platform_macros.GNU and
-$ACE_ROOT/ace/config.h to use the config* and platform*
-files that have "-orbix" in them!
-
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="mvs">Additional Build Tips for MVS</A></H4>
-
-For all intents and purpose, MVS OpenEdition (OE) is another flavor of
-UNIX, therefore, the instructions under <A HREF="#aceinstall">Building
-and Installing ACE on Unix</A> can be used along with the following
-additional tips:<P>
-
-You can get a copy of GNU make that has been ported to MVS OpenEdition from
-the <A HREF="http://www.s390.ibm.com/products/oe/index.html">IBM OpenEdition web site</A>.
-ACE's make scheme generates compile commands that have options and
-operands interspersed. By default, the c89/cc/c++ compiler expects all options to
-precede all operands. To get around this, you must set a special
-compiler environment variable (_CXX_CCMODE) to 1 which tells the compiler
-to allow options and operands to be interspersed.<P>
-
-Note that the environment variable LD_LIBRARY_PATH is called LIBPATH
-on MVS.<P>
-
-Shared objects are built a little different on MVS than on
-other UNIX implementations. This has been accounted for in the makefiles
-that come with ACE When the linker (via the cxx command) builds the
-libACE.so file it will also create a file called libACE.x. This is a
-side-deck file and it must be included in subsequent link edits with
-application code. For more information on this see the C/C++ MVS
-Programming Guide. If you want to build your application statically,
-i.e., using libACE.a instead of libACE.so, you can set ACELIB to
-ACELIB_STATIC in platform_mvs.GNU.<P>
-
-When the libACE.so file is built (via the MVS pre-linker and binder), you
-will get a rc=4 from the pre-linker. This is ok. This is due to some
-warnings about unresolved references which should get resolved during the
-link step. Note, however, there shouldn't be any unresolved references
-from the binder (linkage editor). You can get pre-link and link maps by
-uncommenting the PMAP and LMAP lines in the platform_mvs.GNU file.<P>
-
-
-<P><hr align=left width="50%"><P>
-<H4><A NAME="flags">Makefile Flags</A></H4>
-
-GNU make provides many options to customize its operation. See its
-documentation for more information. One example is that for multi-cpu
-UNIX machines you will be able to build faster if you use:<P>
-
-<pre><code>
-% make -j <em>n</em>
-</code></pre><p>
-
-which allows parallel compilation. The number <i>n</i> should
-typically be the number of CPUs. It is likely that builds will be
-faster even on single-CPU UNIX machines with <code>make -j
-2</code>.<P>
-
-ACE further supports the following flags. They can be enabled either
-on the command line, e.g., "make purify=1", or added to your
-platform_macros.GNU. To disable the option, set the flag to null,
-e.g., "make debug=". Some flags support setting to 0 disable, e.g.,
-"make debug=0". debug=1 is enabled in the platform files that are
-released with ACE.<P>
-
-Please note that the effects of a flag may be platform specific.
-Also, combinations of certain flags may or may not be allowed on
-specific platforms, e.g., debug=1 opt=1 is supported by g++ but
-not all other C++ compilers.<P>
-
-If you use Purify or Quantify: purify or quantify <strong>must</strong>
-be on your <code>PATH</code>. By default, ACE puts the Purify/Quantify
-caches below <code>/tmp</code>. To override that, set the
-<code>PURE_CACHE_BASE_DIR</code> variable, either in your environment
-or on the <code>make</code> make command line, to the destination
-directory for your instrumented libraries.<p>
-
-<PRE>
-Flag Description
----- -----------
-debug Enable debugging; see DCFLAGS and DCCFLAGS.
-exceptions Enable exception handling (not supported by all platforms).
-fast Enable -fast option, e.g., with Sun C++.
-inline Enable ACE inlining. Some platforms enable inlining by
-default, others do not.
-optimize Enable optimization; see OCFLAGS and OCCFLAGS.
-orbix Enable use of Orbix.
-probe Enable ACE_Timeprobes.
-profile Enable profiling; see PCFLAGS and PCCFLAGS.
-purify Purify all executables.
-quantify Quantify all executables.
-repo Use GNU template repository (g++ with repo patches and
- egcs only).
-rtti Enable run-time type identification. On some platforms,
- it is enabled by default, so this is ignored.
-shared_libs Build shared libraries. Ignored if static_libs_only is set.
-static_libs Build shared libraries. Ignored if shared_libs_only is set.
-shared_libs_only Only build shared libraries. Ignored if no SHLIBs are
-specified by the Makefile, as in performance-tests/Misc.
-static_libs_only Only build static libraries.
-threads Build with thread support.
-xt_reactor Build the XtReactor.
-
-Usually, users do not need to be concerned with make targets.
-Just enter ``make'' on the command line to build. A few notable
-targets are listed below.
-
-Target Description
------- -----------
-show_statics Lists all static objects in object files built for
-current directory. Only supported for g++.
-show_uninit Lists all uninitialized in object files built for
-current directory. Only supported for g++.
-
-</PRE>
-<HR><P>
-
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