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-rw-r--r--ACE/ace/Basic_Types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/ACE/ace/Basic_Types.h b/ACE/ace/Basic_Types.h
index fce2426fd5c..cccde07113f 100644
--- a/ACE/ace/Basic_Types.h
+++ b/ACE/ace/Basic_Types.h
@@ -266,12 +266,12 @@ ACE_END_VERSIONED_NAMESPACE_DECL
#else /* ! BYTE_ORDER && ! __BYTE_ORDER */
// We weren't explicitly told, so we have to figure it out . . .
// Note that Itanium hardware (IA64) can run in either byte order. It's
- // selected by the OS when loading; Windows runs little, HP-UX runs big.
+ // selected by the OS when loading; Windows runs little.
# if defined (i386) || defined (__i386__) || defined (_M_IX86) || \
defined (vax) || defined (__LITTLE_ENDIAN__) || \
defined (ARM) || defined (_M_IA64) || defined (_M_AMD64) || \
defined (__amd64) || \
- ((defined (__ia64__) || defined (__ia64)) && !defined (__hpux))
+ ((defined (__ia64__) || defined (__ia64)))
// We know these are little endian.
# define ACE_LITTLE_ENDIAN 0x0123
# define ACE_BYTE_ORDER ACE_LITTLE_ENDIAN