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-rw-r--r--ACE/ace/Ping_Socket.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/ACE/ace/Ping_Socket.h b/ACE/ace/Ping_Socket.h
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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Ping_Socket.h
+ *
+ * $Id$
+ *
+ * @author Robert S. Iakobashvili <coroberti@gmail.com> <coroberti@walla.co.il>
+ * @author Gonzalo A. Diethelm <gonzalo.diethelm@aditiva.com>
+ */
+//=============================================================================
+
+#ifndef ACE_PING_SOCKET_H
+#define ACE_PING_SOCKET_H
+
+#include /**/ "ace/pre.h"
+
+#include "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#if defined (ACE_HAS_ICMP_SUPPORT) && (ACE_HAS_ICMP_SUPPORT == 1)
+
+#include "ace/ICMP_Socket.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+class ACE_INET_Addr;
+
+/**
+ * @class ACE_Ping_Socket
+ *
+ * @brief This class is useful to perform ICMP echo checks (pinging)
+ * on the party of your interest. It may be used as well to check
+ * LAN-adapters against 3rd parties.
+ */
+class ACE_Export ACE_Ping_Socket : public ACE_ICMP_Socket
+{
+ typedef ACE_ICMP_Socket inherited;
+
+public:
+
+ // = Initialization and termination methods.
+
+ /// Default constructor.
+ ACE_Ping_Socket (void);
+
+ ACE_Ping_Socket (ACE_Addr const & local,
+ int protocol = IPPROTO_ICMP,
+ int reuse_addr = 0);
+
+ /// Destructor.
+ ~ACE_Ping_Socket (void);
+
+ /// Wrapper around the BSD-style @c socket system call (no QoS).
+ int open (ACE_Addr const & local = ACE_Addr::sap_any,
+ int protocol = IPPROTO_ICMP,
+ int reuse_addr = 0);
+
+ /// @a toConnect = 1 - makes connect to remote address
+ int send_echo_check (ACE_INET_Addr & remote_addr,
+ int to_connect = 0);
+
+ /// To receive @c ICMP_ECHOREPLY. To be called after successfully
+ /// sending @c ICMP_ECHO.
+ int process_incoming_dgram (char * ptr, ssize_t len);
+
+ /// @a toConnect = 1 - makes connect to remote address
+ int make_echo_check (ACE_INET_Addr & remote_addr,
+ int to_connect = 0,
+ ACE_Time_Value const * timeout = &time_default_);
+
+ char * icmp_recv_buff (void);
+
+ /// Dump the state of an object.
+ void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+public:
+
+ enum
+ {
+ PING_BUFFER_SIZE = (1024 * 2)
+ };
+
+ static ACE_Time_Value const time_default_;
+
+private:
+
+ int receive_echo_reply (ACE_Time_Value const * timeout);
+
+ /// Do not allow this function to percolate up to this interface.
+ int get_remote_addr (ACE_INET_Addr &addr) const;
+
+ char icmp_send_buff_[PING_BUFFER_SIZE];
+ char icmp_recv_buff_[PING_BUFFER_SIZE];
+
+ ACE_UINT16 sequence_number_;
+
+ int connected_socket_;
+
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+# include "ace/Ping_Socket.inl"
+#endif /* __ACE_INLINE__ */
+
+#endif /* ACE_HAS_ICMP_SUPPORT == 1 */
+
+#include /**/ "ace/post.h"
+
+#endif /* ACE_PING_SOCKET_H */