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Diffstat (limited to 'ACE/ace/SOCK_Connector.h')
-rw-r--r-- | ACE/ace/SOCK_Connector.h | 321 |
1 files changed, 321 insertions, 0 deletions
diff --git a/ACE/ace/SOCK_Connector.h b/ACE/ace/SOCK_Connector.h new file mode 100644 index 00000000000..3873d7c95d4 --- /dev/null +++ b/ACE/ace/SOCK_Connector.h @@ -0,0 +1,321 @@ +// -*- C++ -*- + +//============================================================================= +/** + * @file SOCK_Connector.h + * + * $Id$ + * + * @author Doug Schmidt <schmidt@cs.wustl.edu> + */ +//============================================================================= + +#ifndef ACE_SOCK_CONNECTOR_H +#define ACE_SOCK_CONNECTOR_H +#include /**/ "ace/pre.h" + +#include "ace/SOCK_Stream.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +class ACE_QoS_Params; +class ACE_Time_Value; + +/** + * @class ACE_SOCK_Connector + * + * @brief Defines a factory that actively connects to a remote IP + * address and TCP port, creating a new @c ACE_SOCK_Stream object. + * + * The @c ACE_SOCK_Connector doesn't have a socket of its own, + * i.e., it simply "borrows" the one from the @c ACE_SOCK_Stream + * that's being connected. The reason for this is that the + * underlying socket API doesn't use a factory socket to connect + * data mode sockets. Therefore, there's no need to inherit + * @c ACE_SOCK_Connector from @c ACE_SOCK. A nice side-effect of + * this is that @c ACE_SOCK_Connector objects do not store state so + * they can be used reentrantly in multithreaded programs. + */ +class ACE_Export ACE_SOCK_Connector +{ +public: + // = Initialization and termination methods. + /// Default constructor. + ACE_SOCK_Connector (void); + + /** + * Actively connect to a peer, producing a connected @c ACE_SOCK_Stream + * object if the connection succeeds. + * + * @param new_stream The @c ACE_SOCK_Stream object that will be connected + * to the peer. + * @param remote_sap The address that we are trying to connect to. + * The protocol family of @c remote_sap is used for + * the connected socket. That is, if @c remote_sap + * contains an IPv6 address, a socket with family + * PF_INET6 will be used, else it will be PF_INET. + * @param timeout Pointer to an @c ACE_Time_Value object with amount + * of time to wait to connect. If the pointer is 0 + * then the call blocks until the connection attempt + * is complete, whether it succeeds or fails. If + * *timeout == {0, 0} then the connection is done + * using nonblocking mode. In this case, if the + * connection can't be made immediately, this method + * returns -1 and errno == EWOULDBLOCK. + * If *timeout > {0, 0} then this is the maximum amount + * of time to wait before timing out; if the specified + * amount of time passes before the connection is made, + * this method returns -1 and errno == ETIME. Note + * the difference between this case and when a blocking + * connect is attmpted that TCP times out - in the latter + * case, errno will be ETIMEDOUT. + * @param local_sap (optional) The local address to bind to. If it's + * the default value of @c ACE_Addr::sap_any then the + * OS will choose an unused port. + * @param reuse_addr (optional) If the value is 1, the local address + * (@c local_sap) is reused, even if it hasn't been + * cleaned up yet. + * @param flags Ignored. + * @param perms Ignored. + * @param protocol (optional) If value is 0, default SOCK_STREAM + * protocol is selected by kernel (typically TCP). + */ + ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream, + const ACE_Addr &remote_sap, + const ACE_Time_Value *timeout = 0, + const ACE_Addr &local_sap = ACE_Addr::sap_any, + int reuse_addr = 0, + int flags = 0, + int perms = 0, + int protocol = 0); + +#if !defined (ACE_HAS_WINCE) + /** + * Actively connect to a peer, producing a connected @c ACE_SOCK_Stream + * object if the connection succeeds. + * + * @param new_stream The @c ACE_SOCK_Stream object that will be connected + * to the peer. + * @param remote_sap The address that we are trying to connect to. + * The protocol family of @c remote_sap is used for + * the connected socket. That is, if @c remote_sap + * contains an IPv6 address, a socket with family + * PF_INET6 will be used, else it will be PF_INET. + * @param qos_params Contains QoS parameters that are passed to the + * IntServ (RSVP) and DiffServ protocols. + * @see ACE_QoS_Params. + * @param timeout Pointer to an @c ACE_Time_Value object with amount + * of time to wait to connect. If the pointer is 0 + * then the call blocks until the connection attempt + * is complete, whether it succeeds or fails. If + * *timeout == {0, 0} then the connection is done + * using nonblocking mode. In this case, if the + * connection can't be made immediately, this method + * returns -1 and errno == EWOULDBLOCK. + * If *timeout > {0, 0} then this is the maximum amount + * of time to wait before timing out; if the specified + * amount of time passes before the connection is made, + * this method returns -1 and errno == ETIME. Note + * the difference between this case and when a blocking + * connect is attmpted that TCP times out - in the latter + * case, errno will be ETIMEDOUT. + * @param local_sap (optional) The local address to bind to. If it's + * the default value of @c ACE_Addr::sap_any then the + * OS will choose an unused port. + * @param reuse_addr (optional) If the value is 1, the local address + * (@c local_sap) is reused, even if it hasn't been + * cleaned up yet. + * @param flags Ignored. + * @param perms Ignored. + */ + ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream, + const ACE_Addr &remote_sap, + ACE_QoS_Params qos_params, + const ACE_Time_Value *timeout = 0, + const ACE_Addr &local_sap = ACE_Addr::sap_any, + ACE_Protocol_Info *protocolinfo = 0, + ACE_SOCK_GROUP g = 0, + u_long flags = 0, + int reuse_addr = 0, + int perms = 0); +#endif // ACE_HAS_WINCE + + /** + * Actively connect to a peer, producing a connected @c ACE_SOCK_Stream + * object if the connection succeeds. + * + * @param new_stream The @c ACE_SOCK_Stream object that will be connected + * to the peer. + * @param remote_sap The address that we are trying to connect to. + * The protocol family of @c remote_sap is used for + * the connected socket. That is, if @c remote_sap + * contains an IPv6 address, a socket with family + * PF_INET6 will be used, else it will be PF_INET. + * @param timeout Pointer to an @c ACE_Time_Value object with amount + * of time to wait to connect. If the pointer is 0 + * then the call blocks until the connection attempt + * is complete, whether it succeeds or fails. If + * *timeout == {0, 0} then the connection is done + * using nonblocking mode. In this case, if the + * connection can't be made immediately, this method + * returns -1 and errno == EWOULDBLOCK. + * If *timeout > {0, 0} then this is the maximum amount + * of time to wait before timing out; if the specified + * amount of time passes before the connection is made, + * this method returns -1 and errno == ETIME. Note + * the difference between this case and when a blocking + * connect is attmpted that TCP times out - in the latter + * case, errno will be ETIMEDOUT. + * @param local_sap (optional) The local address to bind to. If it's + * the default value of @c ACE_Addr::sap_any then the + * OS will choose an unused port. + * @param reuse_addr (optional) If the value is 1, the local address + * (@c local_sap) is reused, even if it hasn't been + * cleaned up yet. + * @param flags Ignored. + * @param perms Ignored. + * @param protocol (optional) If value is 0, default SOCK_STREAM + * protocol is selected by kernel (typically TCP). + * + * @return Returns 0 if the connection succeeds. If it fails, + * -1 is returned and errno contains a specific error + * code. + */ + int connect (ACE_SOCK_Stream &new_stream, + const ACE_Addr &remote_sap, + const ACE_Time_Value *timeout = 0, + const ACE_Addr &local_sap = ACE_Addr::sap_any, + int reuse_addr = 0, + int flags = 0, + int perms = 0, + int protocol = 0); + +#if !defined (ACE_HAS_WINCE) + /** + * Actively connect to a peer, producing a connected @c ACE_SOCK_Stream + * object if the connection succeeds. + * + * @param new_stream The @c ACE_SOCK_Stream object that will be connected + * to the peer. + * @param remote_sap The address that we are trying to connect to. + * The protocol family of @c remote_sap is used for + * the connected socket. That is, if @c remote_sap + * contains an IPv6 address, a socket with family + * PF_INET6 will be used, else it will be PF_INET. + * @param qos_params Contains QoS parameters that are passed to the + * IntServ (RSVP) and DiffServ protocols. + * @see ACE_QoS_Params. + * @param timeout Pointer to an @c ACE_Time_Value object with amount + * of time to wait to connect. If the pointer is 0 + * then the call blocks until the connection attempt + * is complete, whether it succeeds or fails. If + * *timeout == {0, 0} then the connection is done + * using nonblocking mode. In this case, if the + * connection can't be made immediately, this method + * returns -1 and errno == EWOULDBLOCK. + * If *timeout > {0, 0} then this is the maximum amount + * of time to wait before timing out; if the specified + * amount of time passes before the connection is made, + * this method returns -1 and errno == ETIME. Note + * the difference between this case and when a blocking + * connect is attmpted that TCP times out - in the latter + * case, errno will be ETIMEDOUT. + * @param local_sap (optional) The local address to bind to. If it's + * the default value of @c ACE_Addr::sap_any then the + * OS will choose an unused port. + * @param reuse_addr (optional) If the value is 1, the local address + * (@c local_sap) is reused, even if it hasn't been + * cleaned up yet. + * @param flags Ignored. + * @param perms Ignored. + * + * @return Returns 0 if the connection succeeds. If it fails, + * -1 is returned and errno contains a specific error + * code. + */ + int connect (ACE_SOCK_Stream &new_stream, + const ACE_Addr &remote_sap, + ACE_QoS_Params qos_params, + const ACE_Time_Value *timeout = 0, + const ACE_Addr &local_sap = ACE_Addr::sap_any, + ACE_Protocol_Info *protocolinfo = 0, + ACE_SOCK_GROUP g = 0, + u_long flags = 0, + int reuse_addr = 0, + int perms = 0); +#endif // ACE_HAS_WINCE + + /// Default dtor. + ~ACE_SOCK_Connector (void); + + // = Completion routine. + /** + * Try to complete a nonblocking connection that was begun by a + * previous call to connect with a {0, 0} ACE_Time_Value timeout. + * @see connect(). + * + * @param new_stream The @c ACE_SOCK_Stream object that will be connected + * to the peer. + * @param remote_sap If non-0, it points to the @c ACE_INET_Addr object + * that will contain the address of the connected peer. + * @param timeout Same values and return value possibilites as for + * connect(). @see connect(). + */ + int complete (ACE_SOCK_Stream &new_stream, + ACE_Addr *remote_sap = 0, + const ACE_Time_Value *timeout = 0); + + /// Resets any event associations on this handle + int reset_new_handle (ACE_HANDLE handle); + + // = Meta-type info + typedef ACE_INET_Addr PEER_ADDR; + typedef ACE_SOCK_Stream PEER_STREAM; + + /// Dump the state of an object. + void dump (void) const; + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + +protected: + /// Perform operations that ensure the socket is opened using + /// BSD-style semantics (no QoS). + int shared_open (ACE_SOCK_Stream &new_stream, + int protocol_family, + int protocol, + int reuse_addr); + + /// Perform operations that ensure the socket is opened using + /// QoS-enabled semantics. + int shared_open (ACE_SOCK_Stream &new_stream, + int protocol_family, + int protocol, + ACE_Protocol_Info *protocolinfo, + ACE_SOCK_GROUP g, + u_long flags, + int reuse_addr); + + /// Perform operations that must be called before <ACE_OS::connect>. + int shared_connect_start (ACE_SOCK_Stream &new_stream, + const ACE_Time_Value *timeout, + const ACE_Addr &local_sap); + + /// Perform operations that must be called after <ACE_OS::connect>. + int shared_connect_finish (ACE_SOCK_Stream &new_stream, + const ACE_Time_Value *timeout, + int result); +}; + +ACE_END_VERSIONED_NAMESPACE_DECL + +#if defined (__ACE_INLINE__) +#include "ace/SOCK_Connector.inl" +#endif /* __ACE_INLINE__ */ + +#include /**/ "ace/post.h" +#endif /* ACE_SOCK_CONNECTOR_H */ |