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-rw-r--r--ACE/ace/Select_Reactor_T.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/ACE/ace/Select_Reactor_T.h b/ACE/ace/Select_Reactor_T.h
index dc0fc72a762..2b53af44ea1 100644
--- a/ACE/ace/Select_Reactor_T.h
+++ b/ACE/ace/Select_Reactor_T.h
@@ -123,10 +123,10 @@ public:
virtual ACE_Timer_Queue *timer_queue () const;
/// Close down the select_reactor and release all of its resources.
- virtual int close (void);
+ virtual int close ();
/// Close down the select_reactor and release all of its resources.
- virtual ~ACE_Select_Reactor_T (void);
+ virtual ~ACE_Select_Reactor_T ();
// = Event loop drivers.
@@ -182,7 +182,7 @@ public:
* actively handling events. If it returns non-zero, <handling_events> and
* <handle_alertable_events> return -1 immediately.
*/
- virtual int deactivated (void);
+ virtual int deactivated ();
/**
* Control whether the Reactor will handle any more incoming events or not.
@@ -304,7 +304,7 @@ public:
virtual int suspend_handler (const ACE_Handle_Set &handles);
/// Suspend all the <Event_Handlers> in the Select_Reactor.
- virtual int suspend_handlers (void);
+ virtual int suspend_handlers ();
/// Resume a temporarily suspend Event_Handler associated with
/// @a eh.
@@ -318,7 +318,7 @@ public:
virtual int resume_handler (const ACE_Handle_Set &handles);
/// Resume all the <Event_Handlers> in the Select_Reactor.
- virtual int resume_handlers (void);
+ virtual int resume_handlers ();
/**
* Return true if we any event associations were made by the reactor
@@ -326,7 +326,7 @@ public:
* Select_Reactor does not do any event associations, this function
* always return false.
*/
- virtual bool uses_event_associations (void);
+ virtual bool uses_event_associations ();
// = Timer management.
/**
@@ -437,10 +437,10 @@ public:
* dispatch the ACE_Event_Handlers that are passed in via the
* notify pipe before breaking out of its recv loop.
*/
- virtual int max_notify_iterations (void);
+ virtual int max_notify_iterations ();
/// Get the existing restart value.
- virtual bool restart (void);
+ virtual bool restart ();
/// Set a new value for restart and return the original value.
virtual bool restart (bool r);
@@ -451,7 +451,7 @@ public:
/// Get position that the main ACE_Select_Reactor thread is requeued in the
/// list of waiters during a <notify> callback.
- virtual int requeue_position (void);
+ virtual int requeue_position ();
// = Low-level wait_set mask manipulation methods.
/// GET/SET/ADD/CLR the dispatch mask "bit" bound with the @a eh and
@@ -478,7 +478,7 @@ public:
int ops);
/// Wake up all threads in waiting in the event loop
- virtual void wakeup_all_threads (void);
+ virtual void wakeup_all_threads ();
// = Only the owner thread can perform a <handle_events>.
@@ -514,7 +514,7 @@ public:
ACE_Event_Handler ** = 0);
/// Returns true if we've been successfully initialized, else false.
- virtual bool initialized (void);
+ virtual bool initialized ();
/// Returns the current size of the Reactor's internal descriptor
/// table.
@@ -527,7 +527,7 @@ public:
* deadlock efficiently when ACE_Event_Handlers are used in
* multiple threads.
*/
- virtual ACE_Lock &lock (void);
+ virtual ACE_Lock &lock ();
/// Dump the state of an object.
virtual void dump () const;
@@ -594,10 +594,10 @@ protected:
virtual int any_ready_i (ACE_Select_Reactor_Handle_Set &handle_set);
/// Take corrective action when errors occur.
- virtual int handle_error (void);
+ virtual int handle_error ();
/// Make sure the handles are all valid.
- virtual int check_handles (void);
+ virtual int check_handles ();
/// Wait for events to occur.
virtual int wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &,
@@ -667,7 +667,7 @@ protected:
/// Enqueue ourselves into the list of waiting threads at the
/// appropriate point specified by <requeue_position_>.
- virtual void renew (void);
+ virtual void renew ();
/// Synchronization token for the MT_SAFE ACE_Select_Reactor.
ACE_SELECT_REACTOR_TOKEN token_;
@@ -676,7 +676,7 @@ protected:
ACE_Lock_Adapter<ACE_SELECT_REACTOR_TOKEN> lock_adapter_;
/// Release the token lock when a Win32 structured exception occurs.
- int release_token (void);
+ int release_token ();
/// Stops the VC++ compiler from bitching about exceptions and destructors
int handle_events_i (ACE_Time_Value *max_wait_time = 0);