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Diffstat (limited to 'ACE/ace/Thread_Adapter.cpp')
-rw-r--r-- | ACE/ace/Thread_Adapter.cpp | 225 |
1 files changed, 225 insertions, 0 deletions
diff --git a/ACE/ace/Thread_Adapter.cpp b/ACE/ace/Thread_Adapter.cpp new file mode 100644 index 00000000000..d68dc6c8061 --- /dev/null +++ b/ACE/ace/Thread_Adapter.cpp @@ -0,0 +1,225 @@ +// $Id$ + +#include "ace/Thread_Adapter.h" +#include "ace/Thread_Manager.h" +#include "ace/Thread_Exit.h" +#include "ace/Thread_Hook.h" +#include "ace/Object_Manager_Base.h" + +ACE_RCSID (ace, + Thread_Adapter, + "$Id$") + +#if !defined (ACE_HAS_INLINED_OSCALLS) +# include "ace/Thread_Adapter.inl" +#endif /* ACE_HAS_INLINED_OSCALLS */ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +ACE_Thread_Adapter::ACE_Thread_Adapter (ACE_THR_FUNC user_func, + void *arg, + ACE_THR_C_FUNC entry_point, + ACE_Thread_Manager *tm, + ACE_Thread_Descriptor *td +#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) + , ACE_SEH_EXCEPT_HANDLER selector, + ACE_SEH_EXCEPT_HANDLER handler +#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ + ) + : ACE_Base_Thread_Adapter ( + user_func + , arg + , entry_point + , td +#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) + , selector + , handler +#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ + ) + , thr_mgr_ (tm) +{ + ACE_OS_TRACE ("ACE_Thread_Adapter::ACE_Thread_Adapter"); +} + +ACE_Thread_Adapter::~ACE_Thread_Adapter (void) +{ +} + +ACE_THR_FUNC_RETURN +ACE_Thread_Adapter::invoke (void) +{ + // Inherit the logging features if the parent thread has an + // ACE_Log_Msg instance in thread-specific storage. + this->inherit_log_msg (); + +#if !defined(ACE_USE_THREAD_MANAGER_ADAPTER) + // NOTE: this preprocessor directive should match the one in above + // ACE_Thread_Exit::instance (). With the Xavier Pthreads package, + // the exit_hook in TSS causes a seg fault. So, this works around + // that by creating exit_hook on the stack. +# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION) + // Obtain our thread-specific exit hook and make sure that it knows + // how to clean us up! Note that we never use this pointer directly + // (it's stored in thread-specific storage), so it's ok to + // dereference it here and only store it as a reference. + + // Except if it is null, then the thr_mgr() method crashes. + // -jxh + + ACE_Thread_Exit *exit_hook_instance = ACE_Thread_Exit::instance (); + ACE_Thread_Exit_Maybe exit_hook_maybe (exit_hook_instance == 0); + ACE_Thread_Exit *exit_hook_ptr = exit_hook_instance + ? exit_hook_instance + : exit_hook_maybe.instance (); + ACE_Thread_Exit &exit_hook = *exit_hook_ptr; + + if (this->thr_mgr () != 0) + { + // Keep track of the <Thread_Manager> that's associated with this + // <exit_hook>. + exit_hook.thr_mgr (this->thr_mgr ()); + } +# else + // Without TSS, create an <ACE_Thread_Exit> instance. When this + // function returns, its destructor will be called because the + // object goes out of scope. The drawback with this appraoch is + // that the destructor _won't_ get called if <thr_exit> is called. + // So, threads shouldn't exit that way. Instead, they should return + // from <svc>. + ACE_Thread_Exit exit_hook; + exit_hook.thr_mgr (this->thr_mgr ()); +# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */ + +#endif /* ! ACE_USE_THREAD_MANAGER_ADAPTER */ + + return this->invoke_i (); +} + +ACE_THR_FUNC_RETURN +ACE_Thread_Adapter::invoke_i (void) +{ + // Extract the arguments. + ACE_THR_FUNC func = reinterpret_cast<ACE_THR_FUNC> (this->user_func_); + void *arg = this->arg_; + +#if defined (ACE_WIN32) && defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0) + ACE_OS_Thread_Descriptor *thr_desc = this->thr_desc_; +#endif /* ACE_WIN32 && ACE_HAS_MFC && (ACE_HAS_MFC != 0) */ + + // Delete ourselves since we don't need <this> anymore. Make sure + // not to access <this> anywhere below this point. + delete this; + +#if defined (ACE_NEEDS_LWP_PRIO_SET) + // On SunOS, the LWP priority needs to be set in order to get + // preemption when running in the RT class. This is the ACE way to + // do that . . . + ACE_hthread_t thr_handle; + ACE_OS::thr_self (thr_handle); + int prio; + + // thr_getprio () on the current thread should never fail. + ACE_OS::thr_getprio (thr_handle, prio); + + // ACE_OS::thr_setprio () has the special logic to set the LWP priority, + // if running in the RT class. + ACE_OS::thr_setprio (prio); + +#endif /* ACE_NEEDS_LWP_PRIO_SET */ + + ACE_THR_FUNC_RETURN status = 0; + + ACE_SEH_TRY + { + ACE_SEH_TRY + { + ACE_Thread_Hook *hook = + ACE_OS_Object_Manager::thread_hook (); + + if (hook) + // Invoke the start hook to give the user a chance to + // perform some initialization processing before the + // <func> is invoked. + status = hook->start (func, arg); + else + // Call thread entry point. + status = (*func) (arg); + } + +#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) + ACE_SEH_EXCEPT (ACE_OS_Object_Manager::seh_except_selector ()( + (void *) GetExceptionInformation ())) + { + ACE_OS_Object_Manager::seh_except_handler ()(0); + } +#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ + } + + ACE_SEH_FINALLY + { + // If we changed this to 1, change the respective if in + // Task::svc_run to 0. +#if 0 + // Call the <Task->close> hook. + if (func == reinterpret_cast<ACE_THR_FUNC_INTERNAL> ( + ACE_Task_Base::svc_run)) + { + ACE_Task_Base *task_ptr = (ACE_Task_Base *) arg; + ACE_Thread_Manager *thr_mgr_ptr = task_ptr->thr_mgr (); + + // This calls the Task->close () hook. + task_ptr->cleanup (task_ptr, 0); + + // This prevents a second invocation of the cleanup code + // (called later by <ACE_Thread_Manager::exit>. + thr_mgr_ptr->at_exit (task_ptr, 0, 0); + } +#endif /* 0 */ + +#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION) +# if defined (ACE_WIN32) && defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0) + int using_afx = -1; + if (thr_desc) + using_afx = ACE_BIT_ENABLED (thr_desc->flags (), THR_USE_AFX); +# endif /* ACE_WIN32 && ACE_HAS_MFC && (ACE_HAS_MFC != 0) */ + // Call TSS destructors. + ACE_OS::cleanup_tss (0 /* not main thread */); + +# if defined (ACE_WIN32) + // Exit the thread. Allow CWinThread-destructor to be invoked + // from AfxEndThread. _endthreadex will be called from + // AfxEndThread so don't exit the thread now if we are running + // an MFC thread. +# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0) + if (using_afx != -1) + { + if (using_afx) + ::AfxEndThread ((DWORD) status); + else + ACE_ENDTHREADEX (status); + } + else + { + // Not spawned by ACE_Thread_Manager, use the old buggy + // version. You should seriously consider using + // ACE_Thread_Manager to spawn threads. The following code + // is know to cause some problem. + CWinThread *pThread = ::AfxGetThread (); + + if (!pThread || pThread->m_nThreadID != ACE_OS::thr_self ()) + ACE_ENDTHREADEX (status); + else + ::AfxEndThread ((DWORD)status); + } +# else + + ACE_ENDTHREADEX (status); +# endif /* ACE_HAS_MFC && ACE_HAS_MFS != 0*/ +# endif /* ACE_WIN32 */ +#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */ + } + + return status; +} + +ACE_END_VERSIONED_NAMESPACE_DECL |