diff options
Diffstat (limited to 'ACE/ace/config-win32-msvc.h')
-rw-r--r-- | ACE/ace/config-win32-msvc.h | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/ACE/ace/config-win32-msvc.h b/ACE/ace/config-win32-msvc.h index c1cdeb85277..1e1b063d420 100644 --- a/ACE/ace/config-win32-msvc.h +++ b/ACE/ace/config-win32-msvc.h @@ -30,12 +30,7 @@ #define ACE_LACKS_NATIVE_WCHAR_T #endif -// Win Mobile still does thread exits differently than PC Windows. -#if defined (_WIN32_WCE) -# define ACE_ENDTHREADEX(STATUS) ExitThread ((DWORD) STATUS) -#else # define ACE_ENDTHREADEX(STATUS) ::_endthreadex ((DWORD) STATUS) -#endif /* _WIN32_WCE */ //FUZZ: disable check_for_msc_ver #if (_MSC_VER >= 1930) @@ -54,13 +49,13 @@ #if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0) // must have _MT defined to include multithreading // features from win32 headers -# if !defined(_MT) && !defined (ACE_HAS_WINCE) +# if !defined(_MT) // *** DO NOT *** defeat this error message by defining _MT yourself. // On MSVC, this is changed by selecting the Multithreaded // DLL or Debug Multithreaded DLL in the Project Settings // under C++ Code Generation. # error You must link against multi-threaded libraries when using ACE (check your project settings) -# endif /* !_MT && !ACE_HAS_WINCE */ +# endif /* !_MT */ #endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */ #include <malloc.h> |