diff options
Diffstat (limited to 'ACE/netsvcs/clients/Logger/indirect_logging.cpp')
-rw-r--r-- | ACE/netsvcs/clients/Logger/indirect_logging.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/ACE/netsvcs/clients/Logger/indirect_logging.cpp b/ACE/netsvcs/clients/Logger/indirect_logging.cpp new file mode 100644 index 00000000000..40cd0d61e10 --- /dev/null +++ b/ACE/netsvcs/clients/Logger/indirect_logging.cpp @@ -0,0 +1,60 @@ +// $Id$ + +// This is a simple test that sends logging records to the Client +// Logging Daemon running on the localhost. This daemon then forwards +// them to the Server Logging Daemon. If there is no Server Logging +// Daemon, the logging records will be written to stderr. + +#include "ace/OS_NS_time.h" +#include "ace/OS_NS_stdlib.h" +#include "ace/Log_Msg.h" +#include "ace/Log_Record.h" + +ACE_RCSID(Logger, indirect_logging, "$Id$") + +int +ACE_TMAIN (int argc, ACE_TCHAR *argv[]) +{ + const ACE_TCHAR *prog_name = argv[0]; + int iterations = argc < 2 ? 10 : ACE_OS::atoi (argv[1]); + const ACE_TCHAR *logger_key = argc < 3 ? ACE_DEFAULT_LOGGER_KEY : argv[2]; + int verbose = argc < 4 ? 0 : ACE_Log_Msg::VERBOSE; + + ACE_OS::srand ((u_int) ACE_OS::time (0)); + + if (ACE_LOG_MSG->open (prog_name, ACE_Log_Msg::LOGGER, logger_key) == -1) + { + ACE_ERROR ((LM_ERROR, "Cannot open logger, using STDERR\n")); + + if (ACE_LOG_MSG->open (prog_name, ACE_Log_Msg::STDERR | verbose) == -1) + ACE_ERROR_RETURN ((LM_ERROR, "Cannot open logger\n"), -1); + } + + ACE_DEBUG ((LM_STARTUP, "starting up the test\n")); + + for (int i = 0; i < iterations; i++) + { + size_t priority = ACE_OS::rand () % int (LM_MAX); + ACE_POW (priority); + ACE_Log_Priority log_priority = ACE_Log_Priority (priority); + ACE_DEBUG ((log_priority, + "random message %s (%d)...\n", + ACE_Log_Record::priority_name (log_priority), + priority)); + } + + ACE_DEBUG ((LM_SHUTDOWN, "closing down the test\n")); + +#if defined (ACE_WIN32) + // !!Important, Winsock is broken in that if you don't close + // down the connection before exiting main, you'll lose data. + // More over, your server might get "Access Violation" from + // within Winsock functions. + + // Here we close down the connection to Logger by redirecting + // the logging destination back to stderr. + ACE_LOG_MSG->open (0, ACE_Log_Msg::STDERR, 0); +#endif /* ACE_WIN32 */ + + return 0; +} |