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-rw-r--r--ASNMP/asnmp/integer.cpp227
1 files changed, 0 insertions, 227 deletions
diff --git a/ASNMP/asnmp/integer.cpp b/ASNMP/asnmp/integer.cpp
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--- a/ASNMP/asnmp/integer.cpp
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-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// asnmp
-//
-// = FILENAME
-// integer.cpp
-//
-// = DESCRIPTION
-// Class implemtation for SMI Integer classes.
-//
-// = AUTHOR
-// Jeff Meyer
-// Michael R MacFaden mrm@cisco.com - rework & ACE port
-// ============================================================================
-/*===================================================================
-
- Copyright (c) 1996
- Hewlett-Packard Company
-
- ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS.
- Permission to use, copy, modify, distribute and/or sell this software
- and/or its documentation is hereby granted without fee. User agrees
- to display the above copyright notice and this license notice in all
- copies of the software and any documentation of the software. User
- agrees to assume all liability for the use of the software; Hewlett-Packard
- makes no representations about the suitability of this software for any
- purpose. It is provided "AS-IS without warranty of any kind,either express
- or implied. User hereby grants a royalty-free license to any and all
- derivatives based upon this software code base.
-=====================================================================*/
-
-#include "asnmp/integer.h" // header file for gauge class
-
-ACE_RCSID(asnmp, integer, "$Id$")
-
-// constructor with value
-SnmpUInt32::SnmpUInt32 (const u_long i)
-{
- smival.value.uNumber=i;
- smival.syntax = sNMP_SYNTAX_UINT32;
- valid_flag = 1;
-}
-
-// copy constructor
-SnmpUInt32::SnmpUInt32( const SnmpUInt32 &c)
-{
- smival.value.uNumber=c.smival.value.uNumber;
- smival.syntax = sNMP_SYNTAX_UINT32;
- valid_flag = 1;
-}
-
-// destructor (ensure that SnmpSyntax::~SnmpSyntax() is overridden)
-SnmpUInt32::~SnmpUInt32()
-{
-}
-
-// syntax type
-SmiUINT32 SnmpUInt32::get_syntax()
-{
- return sNMP_SYNTAX_UINT32;
-}
-
-// object validity
-int SnmpUInt32::valid( void) const
-{
- return valid_flag;
-}
-
-// overloaded assignment
-SnmpUInt32& SnmpUInt32::operator=( const unsigned long int i)
-{
- smival.value.uNumber=i;
- valid_flag = 1;
- return *this;
-}
-
-// general assignment from any Value
-SnmpSyntax& SnmpUInt32::operator=( SnmpSyntax &in_val)
-{
- if ( this == &in_val ) // handle assignement from itself
- return *this;
-
- valid_flag = 0; // will get set true if really valid
- if (in_val.valid())
- {
- switch (in_val.get_syntax())
- {
- case sNMP_SYNTAX_UINT32:
- // case sNMP_SYNTAX_GAUGE32: .. indistinquishable from UINT32
- case sNMP_SYNTAX_CNTR32:
- case sNMP_SYNTAX_TIMETICKS:
- case sNMP_SYNTAX_INT32: // implied cast int -> uint
- this->smival.value.uNumber =
- ((SnmpUInt32 &)in_val).smival.value.uNumber;
- valid_flag = 1;
- break;
- }
- }
- return *this;
-}
-
-// overloaded assignment
-SnmpUInt32& SnmpUInt32::operator=( const SnmpUInt32 &uli)
-{
- this->smival.value.uNumber = uli.smival.value.uNumber; return *this;
-}
-
-// otherwise, behave like an unsigned long int
-SnmpUInt32::operator unsigned long()
-{
- return smival.value.uNumber;
-}
-
-// create a new instance of this Value
-SnmpSyntax* SnmpUInt32::clone() const
-{
- return (SnmpSyntax *) new SnmpUInt32(*this);
-}
-
-// ASCII format return
-char * SnmpUInt32::to_string()
-{
- sprintf(output_buffer, "%d", (int) (this->smival.value.uNumber));
- return output_buffer;
-}
-
-
-//====================================================================
-// INT 32 Implementation
-//====================================================================
-
-// default constructor
-SnmpInt32::SnmpInt32 (const long i)
-{
- smival.value.sNumber=i;
- smival.syntax = sNMP_SYNTAX_INT32;
- valid_flag = 1;
-}
-
-// constructor with value
-SnmpInt32::SnmpInt32 (const SnmpInt32 &c)
-{
- smival.value.sNumber=c.smival.value.sNumber;
- smival.syntax = sNMP_SYNTAX_INT32;
- valid_flag = 1;
-}
-
-// destructor
-SnmpInt32::~SnmpInt32()
-{
-}
-
-// syntax type
-SmiUINT32 SnmpInt32::get_syntax()
-{
- return sNMP_SYNTAX_INT32;
-}
-
-// object validity
-int SnmpInt32::valid( void) const
-{
- return valid_flag;
-}
-
-// overloaded assignment
-SnmpInt32& SnmpInt32::operator=( const long i)
-{
- this->smival.value.sNumber = (unsigned long) i;
- valid_flag = 1;
- return *this;
-}
-
-// overloaded assignment
-SnmpInt32& SnmpInt32::operator=( const SnmpInt32 &uli)
-{
- this->smival.value.sNumber = uli.smival.value.sNumber;
- valid_flag = 1;
- return *this;
-}
-
-// general assignment from any Value
-SnmpSyntax& SnmpInt32::operator=( SnmpSyntax &in_val)
-{
- if ( this == &in_val ) // handle assignement from itself
- return *this;
-
- valid_flag = 0; // will get set true if really valid
- if (in_val.valid())
- {
- switch (in_val.get_syntax())
- {
- case sNMP_SYNTAX_INT32:
- case sNMP_SYNTAX_UINT32: // implied cast uint -> int
- // case sNMP_SYNTAX_GAUGE32: .. indistinquishable from UINT32
- case sNMP_SYNTAX_CNTR32: // implied cast uint -> int
- case sNMP_SYNTAX_TIMETICKS: // implied cast uint -> int
- this->smival.value.sNumber =
- ((SnmpInt32 &)in_val).smival.value.sNumber;
- valid_flag = 1;
- break;
- }
- }
- return *this;
-}
-
-// otherwise, behave like a long int
-SnmpInt32::operator long()
-{
- return (long) smival.value.sNumber;
-}
-
-// clone - create a new instance of this Value
-SnmpSyntax* SnmpInt32::clone() const
-{
- return ( SnmpSyntax *) new SnmpInt32(*this);
-}
-
-// ASCII format return
-
-char *SnmpInt32::to_string()
-{
- sprintf(output_buffer, "%d", (int) (long) this->smival.value.sNumber);
- return output_buffer;
-}