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-<HTML>
-<HEAD>
-<TITLE>Building and Installing TAO</TITLE>
-</HEAD>
-<BODY text = "#000000" link="#000fff" vlink="#ff0f0f" bgcolor="#ffffff">
-
-<HR>
-<H3>Building and Installing TAO</H3>
-
-TAO has been ported and tested Windows NT, Solaris, VxWorks, and
-Linux. I expect that major portions of the release will port easily
-to other platforms that ACE has been ported to. If you can help port
-TAO to other platforms we'd appreciate it. <P>
-
-TAO can be obtained <A
-HREF="http://www.cs.wustl.edu/~schmidt/TAO-obtain.html">electronically</A>
-via the WWW and ftp. Bundled with the TAO release is <A
-HREF="http://www.cs.wustl.edu/~schmidt/ACE.html">ACE</A>. You will
-need the most recent version of ACE because TAO tends to track changes
-to ACE rather closely. <P>
-
-A quick build note for users who have used ACE with other ORBs:
-linking TAO with a version of ACE that is also linked against another
-ORB vendor's library, <EM>e.g.</EM>, liborbix.so, will produce
-undefined and most likely unpredictable and erroneous results. <P>
-
-<HR><P>
-<H3>On UNIX platforms</H3>
-
-<OL>
- <LI>Set <CODE>ACE_ROOT</CODE> environment variable as outlined in
- the <a href="http://www.cs.wustl.edu/~schmidt/ACE_wrappers/ACE-INSTALL.html">ACE
- installation notes</A>.<P>
-
- <LI>Build and install ACE under <CODE>$ACE_ROOT</CODE>.<P>
-
- <UL>
- <LI>Change directory to <CODE>$ACE_ROOT/ace</CODE> and execute
- <CODE><A HREF="#makenotes">make</A></CODE>.<P>
- </UL>
-
- <LI>Set <CODE>TAO_ROOT</CODE> environment variable to
- <CODE>$ACE_ROOT/TAO</CODE>. <P>
-
- <LI>Build and install the TAO release under <CODE>$TAO_ROOT</CODE>.<P>
-
- <UL>
- <LI>Change directory to <CODE>$TAO_ROOT/tao</CODE> and
- execute <code><a href="#makenotes">make</a></code>.<P></li>
- </UL>
-
- <LI>Change directory to <CODE>$TAO_ROOT/tests</CODE> and
- execute <CODE><A HREF="#makenotes">make</A></CODE>. <P>
-
- <LI>Follow instructions on executing the various examples under
- <CODE>$TAO_ROOT/tests</CODE>.<P>
-
-</OL>
-
-<h4><strong><a name="makenotes">A Note On Make</a></strong></h4>
-
-Since TAO is built atop ACE, TAO re-uses ACE's Makefile structure as
-well. Thus, just like ACE requires GNU Make, so too does TAO. More
-exactly, versions of <code>make</code> which are known to <em>not</em>
-work include those from Solaris 4.x and 5.x, HP-UX, the latest BSD,
-etc. <p>
-
-GNU Make can be obtained from various places in source form. <P>
-
-<HR><P>
-
-<H3>On Windows NT</H3>
-
-<P><CODE>TAO_IDL</CODE> on NT will look for the Microsoft Visual C++
-compiler as "C:\Program Files\DevStudio\VC\bin\CL.EXE". If this
-compiler is located elsewhere (or if using a different compiler)
-add a variable CPP_LOCATION to your environment. This variable will
-override the default.
-</P>
-
-Remember to <a href="http://www.cs.wustl.edu/~schmidt/ACE_wrappers/ACE-INSTALL.html">set
-up ACE</A> before building TAO.
-
-<H4>Visual C++ 5.0</H4>
-
-<P>It works best if TAO is placed in ACE_wrappers so TAO ends up in
-<CODE>ACE_wrappers\TAO</CODE> because the Visual C++ 5 Project files
-are set up to work in this configuration. If you move it, then make
-sure you change the project files to look for the include and library
-files in the correct place.</P>
-
-<OL>
- <LI> Make sure ACE is built (For Visual C++ 5.0, use ace.dsw or
- ace-vc50.dsw, whichever is in your copy of ACE). <P>
-
- <LI> Make sure <CODE>ACE_wrappers\ace</CODE> is listed in the Executable
- Directories in Tools|Options. This is needed if using the TAO_IDL
- compiler under MSVC.<P>
-
- <LI> Load the workspace <CODE>tao\TAO.dsw</CODE> and build the TAO
- library. <P>
-
- <LI> To build the Cubit test, load the workspace
- <CODE>tests\Cubit\TAO\test.dsw</CODE> and build both client
- and server. <P>
-</OL>
-
-<H4><A NAME="taoace">TAOACE.dsw</A></H4>
-
-<P>TAOACE.dsw is a Visual C++ 5 workspace that loads the projects
-ACE, TAO, TAO_IDL (the compiler), orbsvcs, and the Naming Service.
-The dependencies are set up to correctly between the projects so for
-example, ACE will be built automatically when TAO is built. An easy
-way to compile everything is to just compile the debug or release
-version of the Naming Service.</P>
-
-<H4>Visual C++ 4.x</H4>
-
-<OL>
- <LI> In Tools|Options, go to the Directories page and make sure that include
- files paths includes ACE_wrappers\ and the root directory of TAO (which
- can be <CODE>ACE_wrappers\TAO</CODE> if installed there). The library files
- paths should include <CODE>ACE_wrappers\ace</CODE>. <P>
-
- <LI> Load the project file <CODE>tao\TAO.mdp</CODE> and build the TAO library. <P>
-
- <LI> To build the Cubit test, load the project file <CODE>tests\Cubit\TAO\test.mdp</CODE>
- and build both client and server. <P>
-</OL>
-
-<H4>Changing Include Paths</H4>
-
-<P>If you prefer <code>#include &lt;corba.h&gt;</code> over <code> #include
-&lt;tao/corba.h&gt;</code> then you will need to change your Project Settings
-to also contain the <code>TAO/tao</code> directory. You'll find this in the
-C/C++ settings under Input.</P>
-
-<H4>Creating Static Libraries (*.lib)</H4>
-
-<P>TAO, orbsvcs, TAO_IDL, and the Simple Test all have extra project files
-for static library builds. TAOACE_static.dsw contains all these projects,
-and is set up much like <A HREF="#taoace">TAOACE.dsw</A>. To use the static
-libraries in a project, make sure to the following settings are used in
-the Project Settings.</P>
-
-<UL>
- <LI><B>C/C++ | General:</B> Add the Preprocessor Definitions
- <CODE>TAO_HAS_DLL=0</CODE>, <CODE>ACE_HAS_DLL=0</CODE> and
- <CODE>__ACE_INLINE__=0</CODE>
- <LI><B>C/C++ | Code Generation:</B> Change Run-time library to <CODE>Debug
- Multithreaded</CODE> (or <CODE>Multithreaded</CODE> for Release)
- <LI><B>Link:</B> Link with the static libs, such as TAOs.lib or TAOsd.lib
-</UL>
-
-<HR>
-<H3>
-<A NAME="#VC"></A>How to add IDL files into your Visual C++ projects</H3>
-Point of contact: <A HREF="mailto:nanbor@cs.wustl.edu">Nanbor Wang</A>.
-
-<P>Each IDL file generates .h, .i and .cpp files. Here is an example of
-adding an IDL file named foobar.idl into a VC project.
-<OL>
- <LI>Create/open the workspace. Create server project and client project if
- you haven't had them ready. Add the IDL file &lt;foobar.idl&gt and other
- non-IDL generated files into both client and server projects.</LI>
-
- <LI>Added foobarC.h, foobarC.i, foobarC.cpp, foobarS.h, foobarS.i, and
- foobarS.cpp into the server project and foobarC.h, foobarC.i, and
- foobarC.cpp into the client project.</LI>
-
- <LI>Now open the project setting window (Project -> Setting... or just
- press Alt-F7.) Select the IDL files in both client and server projects.
- Choose to set the setting for "All Configuration." Make sure the
- "Always use custom build step" is checked and "Exclude from build" is
- unchecked.</LI>
-
- <LI>Click on the "Custom Build" tab. Add this entry as the build command
- for IDL files:<BR><BR>
-
- <PRE>..\..\..\TAO_IDL\tao_idl $(InputName).idl</PRE>
- Notice that your absolute path to TAO_IDL may vary. </LI>
-
- <LI>Now add the following entries as "Output file(s)."<BR><BR>
-
- <PRE>
- $(InputName)S.h
- $(InputName)C.h
- $(InputName)C.i
- $(InputName)C.cpp
- $(InputName)S.i
- $(InputName)S.cpp
- $(InputName)S_T.h
- $(InputName)S_T.i
- $(InputName)S_T.cpp
- </PRE>
- Add only one entry in each line. </LI>
-
- <LI>You might also want to add the TAO_IDL compiler in as a dependency here
- if you update TAO often. That way, if the compiler is changed, the
- IDL files are recompiled automatically in the next build.</LI>
-
- <LI>We are all set. Click OK.</LI>
-
- <LI>Add foobarC.cpp to client project and foobarC.cpp and foobarS.cpp to
- server project.</LI>
-</OL>
-
-<p>Notice that these procedures only setup the IDL compiler to perform
-correctly. </p>
-
-<P>P.S. If anyone knows how to set a default setting in VC so we don't
-need to perform these procedures every time a new project gets set up,
-please let us know. Thanks.
-
-<P>
-<HR>
-<P>
-Back to the <A HREF="http://www.cs.wustl.edu/~schmidt/TAO.html">TAO</A> home page.
-
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