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-rw-r--r--TAO/TAO_IDL/be/be_visitor_module.cpp658
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diff --git a/TAO/TAO_IDL/be/be_visitor_module.cpp b/TAO/TAO_IDL/be/be_visitor_module.cpp
deleted file mode 100644
index 5b7107f9886..00000000000
--- a/TAO/TAO_IDL/be/be_visitor_module.cpp
+++ /dev/null
@@ -1,658 +0,0 @@
-//
-// $Id$
-//
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO IDL
-//
-// = FILENAME
-// be_visitor_module.cpp
-//
-// = DESCRIPTION
-// Visitors for generation of code for Module
-//
-// = AUTHOR
-// Aniruddha Gokhale
-//
-// ============================================================================
-
-#include "idl.h"
-#include "idl_extern.h"
-#include "be.h"
-
-#include "be_visitor_module.h"
-
-// ******************************************************
-// Generic Module visitor
-// ******************************************************
-
-be_visitor_module::be_visitor_module (be_visitor_context *ctx)
- : be_visitor_scope (ctx)
-{
-}
-
-be_visitor_module::~be_visitor_module (void)
-{
-}
-
-// visit the Module node and its scope
-int be_visitor_module::visit_module (be_module *node)
-{
- // all we have to do is to visit the scope
- if (this->visit_scope (node) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::visit_module - "
- "codegen for scope failed\n"), -1);
- }
- return 0;
-}
-
-// =all common visit methods for module visitor
-
-// visit a constant
-int
-be_visitor_module::visit_constant (be_constant *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_CONSTANT_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_CONSTANT_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_constant - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_constant - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_constant - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-//visit an enum
-int
-be_visitor_module::visit_enum (be_enum *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_ENUM_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_ENUM_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_enum - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_enum - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_enum - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// visit an exception
-int
-be_visitor_module::visit_exception (be_exception *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_EXCEPTION_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- ctx.state (TAO_CodeGen::TAO_EXCEPTION_CI);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_EXCEPTION_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_exception - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_exception - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_exception - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// visit an interface
-int
-be_visitor_module::visit_interface (be_interface *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_CI);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_SH:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_SH);
- break;
- case TAO_CodeGen::TAO_MODULE_SI:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_SI);
- break;
- case TAO_CodeGen::TAO_MODULE_SS:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_SS);
- break;
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_interface - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_interface - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_interface - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// visit an interface_fwd
-int
-be_visitor_module::visit_interface_fwd (be_interface_fwd *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_FWD_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- ctx.state (TAO_CodeGen::TAO_INTERFACE_FWD_CI);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_interface_fwd - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_interface_fwd - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_interface_fwd - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// visit an structure
-int
-be_visitor_module::visit_structure (be_structure *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_STRUCT_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- ctx.state (TAO_CodeGen::TAO_STRUCT_CI);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_STRUCT_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_structure - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_structure - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_structure - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// visit an union
-int
-be_visitor_module::visit_union (be_union *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_UNION_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- ctx.state (TAO_CodeGen::TAO_UNION_CI);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_UNION_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_union - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_union - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_union - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// visit a typedef
-int
-be_visitor_module::visit_typedef (be_typedef *node)
-{
- // instantiate a visitor context with a copy of our context. This info
- // will be modified based on what type of node we are visiting
- be_visitor_context ctx (*this->ctx_);
- ctx.node (node); // set the node to be the node being visited. The scope is
- // still the same
-
- // this switch is acceptable rather than having derived visitors overriding
- // this method and differing only in what state they set
-
- switch (this->ctx_->state ())
- {
- case TAO_CodeGen::TAO_MODULE_CH:
- ctx.state (TAO_CodeGen::TAO_TYPEDEF_CH);
- break;
- case TAO_CodeGen::TAO_MODULE_CI:
- ctx.state (TAO_CodeGen::TAO_TYPEDEF_CI);
- break;
- case TAO_CodeGen::TAO_MODULE_CS:
- ctx.state (TAO_CodeGen::TAO_TYPEDEF_CS);
- break;
- case TAO_CodeGen::TAO_MODULE_SH:
- case TAO_CodeGen::TAO_MODULE_SI:
- case TAO_CodeGen::TAO_MODULE_SS:
- return 0; // nothing to be done
- default:
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_typedef - "
- "Bad context state\n"
- ), -1);
- }
- break;
- }
-
- be_visitor *visitor = tao_cg->make_visitor (&ctx);
- if (!visitor)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_typedef - "
- "NUL visitor\n"
- ), -1);
- }
-
- // let the node accept this visitor
- if (node->accept (visitor) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module::"
- "visit_typedef - "
- "failed to accept visitor\n"
- ), -1);
- }
- delete visitor;
- return 0;
-}
-
-// ******************************************************
-// Module visitor for client header
-// ******************************************************
-
-be_visitor_module_ch::be_visitor_module_ch (be_visitor_context *ctx)
- : be_visitor_module (ctx)
-{
-}
-
-be_visitor_module_ch::~be_visitor_module_ch (void)
-{
-}
-
-int
-be_visitor_module_ch::visit_module (be_module *node)
-{
- TAO_OutStream *os; // output stream
-
- if (!node->cli_hdr_gen () && !node->imported ())
- {
- os = this->ctx_->stream ();
-
- // XXXASG - Modules really map to namespace. We need to see if our target
- // compiler supports namespaces or not. This visitor generates a class for a
- // module. We can have the factory generate another module visitor that can
- // generate namespaces
-
- os->indent (); // start from whatever indentation level we were at
- // now generate the class definition
- *os << "class " << idl_global->export_macro ()
- << " " << node->local_name () << be_nl
- << "{" << be_nl
- << "public:\n";
- os->incr_indent (0);
-
- // generate code for the module definition by traversing thru the
- // elements of its scope. We depend on the front-end to have made sure
- // that only legal syntactic elements appear in our scope.
- if (this->visit_scope (node) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module_ch::"
- "visit_module - "
- "codegen for scope failed\n"), -1);
- }
-
- *os << be_uidt_nl
- << "}; // module " << node->name () << "\n\n";
-
- }
- return 0;
-}
-
-// ************************************************************
-// Module visitor for server header
-// ************************************************************
-
-be_visitor_module_sh::be_visitor_module_sh (be_visitor_context *ctx)
- : be_visitor_module (ctx)
-{
-}
-
-be_visitor_module_sh::~be_visitor_module_sh (void)
-{
-}
-
-int
-be_visitor_module_sh::visit_module (be_module *node)
-{
- TAO_OutStream *os; // output stream
-
- if (!node->srv_hdr_gen () && !node->imported ()) // not generated and not imported
- {
- os = this->ctx_->stream ();
-
- // generate the skeleton class name
-
- os->indent (); // start with whatever indentation level we are at
-
- // now generate the class definition. The prefix POA_ is prepended to our
- // name only if we are the outermost module
- if (!node->is_nested ())
- // we are outermost module
- *os << "class " << idl_global->export_macro ()
- << " POA_" << node->local_name () << be_nl;
- else
- // we are inside another module
- *os << "class " << idl_global->export_macro ()
- << " " << node->local_name () << be_nl;
-
- *os << "{" << be_nl
- << "public:"
- << be_idt;
-
- if (this->visit_scope (node) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%N:%l) be_visitor_module_sh::"
- "visit_module - "
- "codegen for scope failed\n"), -1);
- }
-
- os->decr_indent ();
- *os << "};\n\n";
- }
- return 0;
-
-}