diff options
Diffstat (limited to 'TAO/TAO_IDL/be_include/be_type.h')
-rw-r--r-- | TAO/TAO_IDL/be_include/be_type.h | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/TAO/TAO_IDL/be_include/be_type.h b/TAO/TAO_IDL/be_include/be_type.h deleted file mode 100644 index 13d1d215217..00000000000 --- a/TAO/TAO_IDL/be_include/be_type.h +++ /dev/null @@ -1,97 +0,0 @@ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// TAO IDL -// -// = FILENAME -// be_type.h -// -// = DESCRIPTION -// Extension of class AST_Type that provides additional means for C++ -// mapping. -// -// = AUTHOR -// Copyright 1994-1995 by Sun Microsystems, Inc. -// and -// Aniruddha Gokhale -// -// ============================================================================ - -#ifndef BE_TYPE_H -#define BE_TYPE_H - -class TAO_OutStream; - -/* - * BE_Type - */ -class be_type : public virtual AST_Type, - public virtual be_decl -{ -public: - // =Operations - - be_type (void); - // default constructor - - be_type (AST_Decl::NodeType nt, UTL_ScopedName *n, UTL_StrList *p); - // constructor - - virtual ~be_type (void); - - virtual int gen_var_defn (void); - // generate the _var class definition - - virtual int gen_var_impl (void); - // generate the implementation for the _var class - - virtual int gen_out_defn (void); - // generate the _out class definition - - virtual int gen_out_impl (void); - // generate the _out implementation - - virtual int gen_typecode (void) = 0; - // generate the typecode description - - virtual long tc_size (void) = 0; - // return typecode size - - UTL_ScopedName *tc_name (void); - // return the typecode name - - virtual const char *nested_type_name (be_decl *d, - const char *suffix = 0, - const char *prefix = 0); - // type name of a node used when generating declarations - - virtual AST_Decl::NodeType base_node_type (void) const; - // Typedefs are tricky to handle, in many points their mapping - // depend on base type they are aliasing. Since typedefs can be - // recursive simply using "base_type->node_type()" will not work, so - // the most "unaliased" type is needed. - - // Visiting - virtual int accept (be_visitor* visitor); - - // Narrowing - DEF_NARROW_METHODS2 (be_type, AST_Type, be_decl); - DEF_NARROW_FROM_DECL (be_type); - -protected: - virtual void compute_tc_name (void); - // computes the fully scoped typecode name - - UTL_ScopedName *tc_name_; - // typecode name - - char *type_name_; - // type name (this uses the ACE NESTED macro) - - char *nested_type_name_; - // for the corresponding method. -}; - -#endif // end of if !defined |