diff options
Diffstat (limited to 'TAO/orbsvcs/orbsvcs/Naming/CosNaming_i.cpp')
-rw-r--r-- | TAO/orbsvcs/orbsvcs/Naming/CosNaming_i.cpp | 884 |
1 files changed, 0 insertions, 884 deletions
diff --git a/TAO/orbsvcs/orbsvcs/Naming/CosNaming_i.cpp b/TAO/orbsvcs/orbsvcs/Naming/CosNaming_i.cpp deleted file mode 100644 index 05a056bd0ec..00000000000 --- a/TAO/orbsvcs/orbsvcs/Naming/CosNaming_i.cpp +++ /dev/null @@ -1,884 +0,0 @@ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// cos -// -// = FILENAME -// CosNaming_i.cpp -// -// = AUTHOR -// Marina Spivak <marina@cs.wustl.edu> and -// Sergio Flores-Gaitan <sergio@cs.wustl.edu> -// -// ============================================================================ - -#include "CosNaming_i.h" - -ACE_RCSID(Naming, CosNaming_i, "$Id$") - -TAO_NamingContext::TAO_NamingContext (PortableServer::POA_ptr poa, - const char *poa_id, - size_t default_hash_table_size, - int root) - : context_ (default_hash_table_size), - root_ (root), - lock_ (0), - poa_ (PortableServer::POA::_duplicate (poa)), - counter_ (0), - hash_table_size_ (default_hash_table_size), - poa_id_ (poa_id) -{ - // Get the lock from the ORB, which knows what type is appropriate. - // This method must be called AFTER the ORB has been initialized via - // <CORBA::ORB_init> since otherwise <TAO_ORB_Core_instance> won't - // work correctly... - ACE_ALLOCATOR (this->lock_, - TAO_ORB_Core_instance ()->server_factory ()->create_servant_lock ()); -} - -TAO_NamingContext::~TAO_NamingContext (void) -{ - delete this->lock_; -} - -// Return the Default POA of this Servant - -PortableServer::POA_ptr -TAO_NamingContext::_default_POA (CORBA::Environment &/*env*/) -{ - return PortableServer::POA::_duplicate (this->poa_.in ()); -} - -CosNaming::NamingContext_ptr -TAO_NamingContext::get_context (const CosNaming::Name &name, - CORBA::Environment &_env) -{ - // The naming context we will return. - CosNaming::NamingContext_var result = - CosNaming::NamingContext::_nil (); - - // Create compound name to be resolved (<name> - last component). - // To avoid copying (and thus memory allocations), we can just reuse - // <name>'s buffer, since we will not be modifying it. - CORBA::ULong len = name.length (); - CosNaming::Name comp_name (name.maximum (), - len - 1, - ACE_const_cast - (CosNaming::NameComponent*, - name.get_buffer ())); - TAO_TRY - { - // Resolve the name. - CORBA::Object_var context = resolve (comp_name, - TAO_TRY_ENV); - TAO_CHECK_ENV; - - // @@ There may be a check for context being nil needed. - - // Try narrowing object reference to a context type. - result = CosNaming::NamingContext::_narrow (context.in (), - TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCH (CosNaming::NamingContext::NotFound, ex) - { - // Add the last component of the name, which was stripped before - // the call to resolve. - CORBA::ULong rest_len = ex.rest_of_name.length (); - ex.rest_of_name.length (rest_len + 1); - ex.rest_of_name[rest_len] = name[len - 1]; - - if (ex.why == CosNaming::NamingContext::not_object) - ex.why = CosNaming::NamingContext::missing_node; - - TAO_RETHROW_RETURN (result._retn ()); - } - TAO_CATCHANY - { - TAO_RETHROW_RETURN (result._retn ()); - } - TAO_ENDTRY; - // This has to be outside the TRY block, othewise we'll catch our - // own exception. - if (CORBA::is_nil (result.in ())) - { - CosNaming::Name rest; - rest.length (2); - rest[0] = name[len - 2]; - rest[1] = name[len - 1]; - TAO_THROW_RETURN (CosNaming::NamingContext::NotFound (CosNaming::NamingContext::not_context, - rest), - result._retn()); - } - // Finally, if everything went smoothly, just return the resolved - // context. - return result._retn (); -} - -void -TAO_NamingContext::bind (const CosNaming::Name& n, - CORBA::Object_ptr obj, - CORBA::Environment &_env) -{ - ACE_GUARD_THROW (ACE_Lock, ace_mon, *this->lock_, CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - // Get the length of the name. - CORBA::ULong len = n.length (); - - // Check for invalid name. - if (len == 0) - TAO_THROW (CosNaming::NamingContext::InvalidName()); - - // If we received compound name, resolve it to get the context in - // which the binding should take place, then perform the binding on - // target context. - if (len > 1) - { - TAO_TRY - { - CosNaming::NamingContext_var context = - this->get_context (n, TAO_TRY_ENV); - TAO_CHECK_ENV; - - CosNaming::Name simple_name; - simple_name.length (1); - simple_name[0] = n[len - 1]; - context->bind (simple_name, obj, TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; - } - // If we received a simple name, we need to bind it in this context. - else - { - TAO_IntId entry (obj, CosNaming::nobject); - TAO_ExtId name (n[0].id, n[0].kind); - - // Try binding the name. - int result = this->context_.bind (name, entry); - if (result == 1) - TAO_THROW (CosNaming::NamingContext::AlreadyBound()); - - // Something went wrong with the internal structure - else if (result == -1) - TAO_THROW (CORBA::INTERNAL (CORBA::COMPLETED_NO)); - } -} - -void -TAO_NamingContext::rebind (const CosNaming::Name& n, - CORBA::Object_ptr obj, - CORBA::Environment &_env) -{ - ACE_GUARD_THROW (ACE_Lock, ace_mon, *this->lock_, CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - // Get the length of the name. - CORBA::ULong len = n.length (); - - // Check for invalid name. - if (len == 0) - TAO_THROW (CosNaming::NamingContext::InvalidName()); - - // If we received compound name, resolve it to get the context in - // which the rebinding should take place, then perform the rebinding - // on target context. - if (len > 1) - { - TAO_TRY - { - CosNaming::NamingContext_var context = - get_context (n, TAO_TRY_ENV); - TAO_CHECK_ENV; - - CosNaming::Name simple_name; - simple_name.length (1); - simple_name[0] = n[len - 1]; - context->rebind (simple_name, obj, TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; - } - else - { - // If we received a simple name, we need to rebind it in this - // context. - - TAO_IntId entry (obj, CosNaming::nobject); - TAO_ExtId name (n[0].id, n[0].kind); - TAO_IntId oldentry; - TAO_ExtId oldname; - - // Try rebinding the name. - int result = this->context_.rebind (name, - entry, - oldname, - oldentry); - // Something went wrong with the internal structure - if (result == -1) - TAO_THROW (CORBA::INTERNAL (CORBA::COMPLETED_NO)); - } -} - -void -TAO_NamingContext::bind_context (const CosNaming::Name &n, - CosNaming::NamingContext_ptr nc, - CORBA::Environment &_env) -{ - ACE_GUARD_THROW (ACE_Lock, ace_mon, *this->lock_, CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - // Get the length of the name. - CORBA::ULong len = n.length (); - - // Check for invalid name. - if (len == 0) - TAO_THROW (CosNaming::NamingContext::InvalidName()); - - // If we received compound name, resolve it to get the context in - // which the binding should take place, then perform the binding on - // target context. - if (len > 1) - { - TAO_TRY - { - CosNaming::NamingContext_var context = - get_context (n, TAO_TRY_ENV); - TAO_CHECK_ENV; - - CosNaming::Name simple_name; - simple_name.length (1); - simple_name[0] = n[len - 1]; - context->bind_context (simple_name, nc, TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; - } - // If we received a simple name, we need to bind it in this context. - else - { - TAO_IntId entry (nc, CosNaming::ncontext); - TAO_ExtId name (n[0].id, n[0].kind); - - // Try binding the name. - int result = this->context_.bind (name, entry); - if (result == 1) - TAO_THROW (CosNaming::NamingContext::AlreadyBound()); - - // Something went wrong with the internal structure - else if (result == -1) - TAO_THROW (CORBA::INTERNAL (CORBA::COMPLETED_NO)); - } -} - -void -TAO_NamingContext::rebind_context (const CosNaming::Name &n, - CosNaming::NamingContext_ptr nc, - CORBA::Environment &_env) -{ - ACE_GUARD_THROW (ACE_Lock, ace_mon, *this->lock_, CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - // Get the length of the name. - CORBA::ULong len = n.length (); - - // Check for invalid name. - if (len == 0) - TAO_THROW (CosNaming::NamingContext::InvalidName()); - - // If we received compound name, resolve it to get the context in - // which the rebinding should take place, then perform the rebinding - // on target context. - if (len > 1) - { - TAO_TRY - { - CosNaming::NamingContext_var context = - get_context (n, TAO_TRY_ENV); - TAO_CHECK_ENV; - - CosNaming::Name simple_name; - simple_name.length (1); - simple_name[0] = n[len - 1]; - context->rebind_context (simple_name, nc, TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; - } - // If we received a simple name, we need to rebind it in this - // context. - else - { - TAO_IntId entry (nc, CosNaming::ncontext); - TAO_ExtId name (n[0].id, n[0].kind); - TAO_IntId oldentry; - TAO_ExtId oldname; - - // Try rebinding the name. - if (this->context_.rebind (name, - entry, - oldname, - oldentry) < 0) - TAO_THROW (CORBA::INTERNAL (CORBA::COMPLETED_NO)); - } -} - -CORBA::Object_ptr -TAO_NamingContext::resolve (const CosNaming::Name& n, - CORBA::Environment &_env) -{ - CORBA::Object_ptr result = CORBA::Object::_nil (); - ACE_GUARD_THROW_RETURN (ACE_Lock, ace_mon, *this->lock_, - CORBA::INTERNAL (CORBA::COMPLETED_NO), - result); - - // Get the length of the name. - CORBA::ULong len = n.length (); - - // Check for invalid name. - if (len == 0) - TAO_THROW_RETURN (CosNaming::NamingContext::InvalidName(), - result); - - // Resolve the first component of the name. - TAO_ExtId name (n[0].id, n[0].kind); - TAO_IntId entry; - - if (this->context_.find (name, - entry) == -1) - TAO_THROW_RETURN (CosNaming::NamingContext::NotFound - (CosNaming::NamingContext::not_object, - n), - result); - result = entry.ref_; - - //@@ Once TAO_TRY_THROW is implemented, the whole if (len > 1) can be put in a try block - //with rethrow in CATCHANY. - - // If the name we have to resolve is a compound name we need to - // recursively resolve it. - if (len > 1) - { - CosNaming::NamingContext_var context = - CosNaming::NamingContext::_nil (); - if (entry.type_ == CosNaming::ncontext) - { - TAO_TRY - { - context = CosNaming::NamingContext::_narrow (result, - TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW_RETURN (context._retn ()); - } - TAO_ENDTRY; - } - else - TAO_THROW_RETURN (CosNaming::NamingContext::NotFound (CosNaming::NamingContext::not_context, - n), - context._retn ()); - if (CORBA::is_nil (context.in ())) - TAO_THROW_RETURN (CosNaming::NamingContext::NotFound (CosNaming::NamingContext::not_context, - n), - context._retn ()); - else - { - // Recursively call resolve on <n> without the first component. - - // We need a name just like <n> but without the first - // component. Instead of copying data we can reuse <n>'s - // buffer since we will only be using it for 'in' parameters - // (no modifications). - CosNaming::Name rest_of_name - (n.maximum () - 1, - n.length () - 1, - ACE_const_cast (CosNaming::NameComponent*, - n.get_buffer ()) - + 1); - // If there are any exceptions, they will propagate up. - return context->resolve (rest_of_name, - _env); - } - } - // If the name we had to resolve was simple, we just need to return - // the result. Since we don't want the result to be destroyed when - // this method returns we need to duplicate it. - return CORBA::Object::_duplicate (result); -} - -void -TAO_NamingContext::unbind (const CosNaming::Name& n, - CORBA::Environment &_env) -{ - ACE_GUARD_THROW (ACE_Lock, ace_mon, *this->lock_, CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - // Get the length of the name. - CORBA::ULong len = n.length (); - - // Check for invalid name. - if (len == 0) - TAO_THROW (CosNaming::NamingContext::InvalidName()); - - // If we received compound name, resolve it to get the context in - // which the unbinding should take place, then perform the unbinding - // on target context. - if (len > 1) - { - TAO_TRY - { - CosNaming::NamingContext_var context = - get_context (n, TAO_TRY_ENV); - TAO_CHECK_ENV; - - CosNaming::Name simple_name; - simple_name.length (1); - simple_name[0] = n[len - 1]; - context->unbind (simple_name, TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; - } - // If we received a simple name, we need to unbind it in this - // context. - else - { - TAO_ExtId name (n[0].id, n[0].kind); - // Try unbinding the name. - if (this->context_.unbind (name) == -1) - TAO_THROW (CosNaming::NamingContext::NotFound - (CosNaming::NamingContext::not_object, - n)); - } -} - -CosNaming::NamingContext_ptr -TAO_NamingContext::new_context (CORBA::Environment &_env) -{ - ACE_GUARD_THROW_RETURN (ACE_Lock, - ace_mon, - *this->lock_, - CORBA::INTERNAL (CORBA::COMPLETED_NO), - CosNaming::NamingContext::_nil ()); - - TAO_NamingContext *c = 0; - CosNaming::NamingContext_var result; - char poa_id[BUFSIZ]; - ACE_OS::sprintf (poa_id, - "%s_%ld", - this->poa_id_.c_str (), - this->counter_++); - - ACE_NEW_THROW_RETURN (c, - TAO_NamingContext (poa_.in (), - poa_id, - this->hash_table_size_), - CORBA::NO_MEMORY (CORBA::COMPLETED_NO), - result._retn ()); - TAO_TRY - { - PortableServer::ObjectId_var id = - PortableServer::string_to_ObjectId (poa_id); - - this->poa_->activate_object_with_id (id.in (), - c, - TAO_TRY_ENV); - TAO_CHECK_ENV; - - result = c->_this (TAO_TRY_ENV); - TAO_CHECK_ENV; - - return result._retn (); - } - TAO_CATCHANY - { - delete c; - TAO_RETHROW_RETURN (result._retn ()); - } - TAO_ENDTRY; - - return result._retn (); -} - -CosNaming::NamingContext_ptr -TAO_NamingContext::bind_new_context (const CosNaming::Name& n, - CORBA::Environment &_env) -{ - CosNaming::NamingContext_var result = - CosNaming::NamingContext::_nil (); - - result = new_context (_env); - TAO_CHECK_ENV_RETURN (_env, CosNaming::NamingContext::_nil ()); - - TAO_TRY - { - bind_context (n, - result.in (), - TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - result->destroy (_env); - TAO_RETHROW_RETURN (CosNaming::NamingContext::_nil ()); - } - TAO_ENDTRY; - - return result._retn (); -} - -void -TAO_NamingContext::destroy (CORBA::Environment &_env) -{ - { - ACE_GUARD_THROW (ACE_Lock, - ace_mon, - *this->lock_, - CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - if (this->context_.current_size () != 0) - TAO_THROW (CosNaming::NamingContext::NotEmpty()); - - if (this->root_ != 0) - return; // Destroy is a no-op on a root context. - else - { - TAO_TRY - { - PortableServer::POA_var poa = - this->_default_POA (TAO_TRY_ENV); - TAO_CHECK_ENV; - - PortableServer::ObjectId_var id = - poa->servant_to_id (this, - TAO_TRY_ENV); - TAO_CHECK_ENV; - - poa->deactivate_object (id.in (), - TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; - } - } - - // Let go of the lock and commit suicide. We *must* be dynamically - // allocated for this to work right... - if (this->root_ == 0) - delete this; -} - -void -TAO_NamingContext::list (CORBA::ULong how_many, - CosNaming::BindingList_out bl, - CosNaming::BindingIterator_out bi, - CORBA::Environment &_env) -{ - // Allocate nil out parameters in case we won't be able to complete - // the operation. - bi = CosNaming::BindingIterator::_nil (); - ACE_NEW_THROW (bl, - CosNaming::BindingList (0), - CORBA::NO_MEMORY (CORBA::COMPLETED_NO)); - - // Obtain a lock before we proceed with the operation. - ACE_GUARD_THROW (ACE_Lock, - ace_mon, - *this->lock_, - CORBA::INTERNAL (CORBA::COMPLETED_NO)); - - // Dynamically allocate hash map iterator. - TAO_NamingContext::HASH_MAP::ITERATOR *hash_iter = 0; - ACE_NEW_THROW (hash_iter, - TAO_NamingContext::HASH_MAP::ITERATOR (context_), - CORBA::NO_MEMORY (CORBA::COMPLETED_NO)); - - // Number of bindings that will go into the BindingList. - CORBA::ULong n; - - // A pointer to BindingIterator servant. - TAO_BindingIterator *bind_iter = 0; - - // Calculate number of bindings that will go into bl. - if (this->context_.current_size () > how_many) - n = how_many; - else - n = this->context_.current_size (); - - // Use hash iterator to populate a BindingList with bindings. - bl->length (n); - - TAO_NamingContext::HASH_MAP::ENTRY *hash_entry; - - for (CORBA::ULong i = 0; i < n; i++) - { - hash_iter->next (hash_entry); - hash_iter->advance (); - - if (populate_binding (hash_entry, bl[i]) == 0) - { - delete hash_iter; - TAO_THROW (CORBA::NO_MEMORY(CORBA::COMPLETED_NO)); - } - } - - // Now we are done with the BindingsList, and we can follow up on - // the iterator business. - - // If we do not need to pass back BindingIterator. - if (this->context_.current_size () <= how_many) - delete hash_iter; - else - { - TAO_TRY - { - // Create a BindingIterator for return. - list_helper (bind_iter, - hash_iter, - TAO_TRY_ENV); - TAO_CHECK_ENV; - - char poa_id[BUFSIZ]; - ACE_OS::sprintf (poa_id, - "%s_%ld", - this->poa_id_.c_str (), - this->counter_++); - - PortableServer::ObjectId_var id = - PortableServer::string_to_ObjectId (poa_id); - - this->poa_->activate_object_with_id (id.in (), - bind_iter, - TAO_TRY_ENV); - TAO_CHECK_ENV; - - bi = bind_iter->_this (TAO_TRY_ENV); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - delete bind_iter; - TAO_RETHROW; - } - TAO_ENDTRY; - } -} - -void -TAO_NamingContext::list_helper (TAO_BindingIterator* &bind_iter, - TAO_NamingContext::HASH_MAP::ITERATOR *hash_iter, - CORBA::Environment &_env) -{ - TAO_TRY - { - ACE_NEW_TRY_THROW (bind_iter, - TAO_BindingIterator (hash_iter, this->poa_.in (), this->lock_), - CORBA::NO_MEMORY (CORBA::COMPLETED_NO)); - TAO_CHECK_ENV; - } - TAO_CATCHANY - { - delete hash_iter; - TAO_RETHROW; - } - TAO_ENDTRY; -} - -TAO_BindingIterator::TAO_BindingIterator (TAO_NamingContext::HASH_MAP::ITERATOR *hash_iter, - PortableServer::POA_ptr poa, - ACE_Lock *lock) - : hash_iter_ (hash_iter), - lock_ (lock), - poa_ (PortableServer::POA::_duplicate (poa)) - -{ -} - -TAO_BindingIterator::~TAO_BindingIterator (void) -{ - delete hash_iter_; -} - -// Return the Default POA of this Servant -PortableServer::POA_ptr -TAO_BindingIterator::_default_POA (CORBA::Environment &/*env*/) -{ - return PortableServer::POA::_duplicate (this->poa_.in ()); -} - -CORBA::Boolean -TAO_BindingIterator::next_one (CosNaming::Binding_out b, - CORBA::Environment &_env) -{ - CosNaming::Binding *binding; - - // Allocate a binding to be returned (even if there no more - // bindings, we need to allocate an out parameter.) - ACE_NEW_THROW_RETURN (binding, - CosNaming::Binding, - CORBA::NO_MEMORY (CORBA::COMPLETED_NO), - 0); - b = binding; - - ACE_GUARD_THROW_RETURN (ACE_Lock, - ace_mon, - *this->lock_, - CORBA::INTERNAL (CORBA::COMPLETED_NO), 0); - // If there are no more bindings. - if (hash_iter_->done ()) - return 0; - else - { - TAO_NamingContext::HASH_MAP::ENTRY *hash_entry; - hash_iter_->next (hash_entry); - - if (TAO_NamingContext::populate_binding (hash_entry, *binding) == 0) - TAO_THROW_RETURN (CORBA::NO_MEMORY (CORBA::COMPLETED_NO), 0); - - hash_iter_->advance (); - return 1; - } -} - -int -TAO_NamingContext::populate_binding (TAO_NamingContext::HASH_MAP::ENTRY *hash_entry, - CosNaming::Binding &b) -{ - b.binding_type = hash_entry->int_id_.type_; - b.binding_name.length (1); - - // Here we perform a check before assignment to make sure - // CORBA::string_dup is not called on 0 pointer, since the spec does - // not say what should happen in that case. - if (hash_entry->ext_id_.id_.fast_rep () != 0) - { - b.binding_name[0].id = - hash_entry->ext_id_.id_.fast_rep (); - if (b.binding_name[0].id.in () == 0) - return 0; - } - if (hash_entry->ext_id_.kind_.fast_rep () != 0) - { - b.binding_name[0].kind = - hash_entry->ext_id_.kind_.fast_rep (); - if (b.binding_name[0].kind.in () == 0) - return 0; - } - return 1; -} - -CORBA::Boolean -TAO_BindingIterator::next_n (CORBA::ULong how_many, - CosNaming::BindingList_out bl, - CORBA::Environment &_env) -{ - // We perform an allocation before obtaining the lock so that an out - // parameter is allocated in case we fail to obtain the lock. - ACE_NEW_THROW_RETURN (bl, - CosNaming::BindingList (0), - CORBA::NO_MEMORY (CORBA::COMPLETED_NO), - 0); - // Obtain a lock. - ACE_GUARD_THROW_RETURN (ACE_Lock, - ace_mon, - *this->lock_, - CORBA::INTERNAL (CORBA::COMPLETED_NO), - 0); - - // If there are no more bindings... - if (hash_iter_->done ()) - return 0; - else - { - // Initially assume that iterator has the requested number of - // bindings. - bl->length (how_many); - - TAO_NamingContext::HASH_MAP::ENTRY *hash_entry; - - // Iterate and populate the BindingList. - - for (CORBA::ULong i = 0; i < how_many; i++) - { - hash_iter_->next (hash_entry); - - if (TAO_NamingContext::populate_binding (hash_entry, bl[i]) == 0) - TAO_THROW_RETURN (CORBA::NO_MEMORY (CORBA::COMPLETED_NO), 0); - - if (hash_iter_->advance () == 0) - { - // If no more bindings left, reset length to the actual - // number of bindings populated and get out of the loop. - bl->length (i + 1); - break; - } - } - return 1; - } -} - -void -TAO_BindingIterator::destroy (CORBA::Environment &_env) -{ - TAO_TRY - { - PortableServer::POA_var poa = - this->_default_POA (TAO_TRY_ENV); - TAO_CHECK_ENV; - - PortableServer::ObjectId_var id = - poa->servant_to_id (this, - TAO_TRY_ENV); - TAO_CHECK_ENV; - - poa->deactivate_object (id.in (), - TAO_TRY_ENV); - TAO_CHECK_ENV; - - // Commit suicide: must have been dynamically allocated - delete this; - } - TAO_CATCHANY - { - TAO_RETHROW; - } - TAO_ENDTRY; -} - -#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) -template class ACE_Hash_Map_Manager<TAO_ExtId, TAO_IntId, ACE_Null_Mutex>; -template class ACE_Hash_Map_Entry<TAO_ExtId, TAO_IntId>; -template class ACE_Hash_Map_Iterator_Base<TAO_ExtId, TAO_IntId, ACE_Null_Mutex>; -template class ACE_Hash_Map_Iterator<TAO_ExtId, TAO_IntId, ACE_Null_Mutex>; -template class ACE_Hash_Map_Reverse_Iterator<TAO_ExtId, TAO_IntId, ACE_Null_Mutex>; -#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) -#pragma instantiate ACE_Hash_Map_Manager<TAO_ExtId, TAO_IntId, ACE_Null_Mutex> -#pragma instantiate ACE_Hash_Map_Entry<TAO_ExtId, TAO_IntId> -#pragma instantiate ACE_Hash_Map_Iterator_Base<TAO_ExtId, TAO_IntId, ACE_Null_Mutex> -#pragma instantiate ACE_Hash_Map_Iterator<TAO_ExtId, TAO_IntId, ACE_Null_Mutex> -#pragma instantiate ACE_Hash_Map_Reverse_Iterator<TAO_ExtId, TAO_IntId, ACE_Null_Mutex> -#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */ |