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-Following are the instructions for installing the distributed
-real-time MPEG video and audio player.
-
-To install this MPEG video audio player on an architecture, you need
-to login to a machine of the same architecture, and follow the
-instructions below.
-
-Building this software needs a Motif environment.
-
-The player can be built to have or not to have audio capacity. If your
-workstation or X-terminal has audio output, you may want to play audio
-with the player.
-
-Audio can be supported either through native audio device or
-AudioFile. If you want to build the player to use AudioFile, you need
-AudioFile client environment: header files and libraries. Those who
-are interested in getting AudioFile may want to follow the pointer(ftp
-or WWW):
-
- file://crl.dec.com/pub/DEC/AF/
-
-Upon reading this file, you should have uncompressed and untared the
-file vcr.tar.Z. Suppose you are now in the root directory of the
-source tree, which contains this file and several other files as well
-as a source subdirectory ./source.
-
-Prior to installation, please read all files 'INSTALL*', and 'README*'
-in current directory, to get more information.
-
-The software and Makefile's are coded so that you can build the player
-for several architectures at the same time, without copying the source
-code, or making symbolic links to source files.
-
-There are plenty of sample Makefile's in directory ./source for
-architectures HPUX (Makefile.ohp[.debug|.static]), SunOS4 for
-Sparc-stations (Makefile.osun4[.debug|.static]), Solaris 2.4 for x86
-(Makefile.osolpc[.debug]) and Solaris 2.x for SparcStation
-(Makefile.solsparc). Makefile's with suffix '.debug' are with
-debugging mode turned on, otherwise most optimizations are turned on.
-
-Also you will find a file 'Makefile.rules'. This file contains all
-dependency information, which is independent from specific environment
-setting. This file is included by all other sample Makefile's in that
-directory. Separate 'Makefile.rules' make it easier for you to
-understand and modify the sample Makefile's, and/or create your own
-Makefile's.
-
-The Makefile's in ./source defines following variables:
-
- LIBDIRS -- a list of internal library directories your version
- of binaries need.
- CC -- name of the compiler used.
- CFLAGS -- flags for the compiler. This should also include
- paths of the header files for X11, AudioFile, etc.
- In the sample Makefile's, the pathes are defined by
- the name INCLUDEDIR.
- LD -- name of the linker used.
- LDFLAGS -- flags for the linker.
- AR -- name and options of archive mantenance program
- RANLIB -- name an option of ranlib, if your platform (like SunOS4)
- needs ranlib, you need to define this, otherwise leave it
- undefined.
- CLIBS -- a list of external libraries for client, like X11,
- Xm, AF, etc. including the paths of these libraries,
- if they are not in default path.
- CILIBS -- a list of internal libraries for client, each element
- in this list should be in a directory listed in LIBDIRS.
- SLIBS -- a list of external libraries for server, like X11,
- Xm, AF, etc. including the paths of these libraries,
- if they are not in default path.
- SILIBS -- a list of internal libraries for server, each element
- in this list should be in a directory listed in LIBDIRS.
-
-The Makefile's finally include the 'Makefile.rules' in ./source.
-
-In the definition of the name CFLAGS, one or more of following micros
-may need to be defined through '-D' compiler option, for compiling the
-client and/or the server:
-
- Shared by client and server:
-
- SunOS -- If you are building the player on SunOS4. For both
- the client and the server.
- __srv4__ -- If you are building the player on Solaris 2.x.
- For both the client and the server.
- _HPUX_SOURCE -- If you are building the player on HPUX.
- For both the client and the server.
- ULTRIX -- If you are building the player on Ultrix 4.x. For
- both the client and the server
- IRIX -- For SGI IRIX 5.x
- FreeBSD -- For FreeBSD 2.x
- LINUX -- For Linux 1.x
-
- BIG_ENDIAN -- If you are building the player on big-endian
- machines, like HP and SunSPARC. For both the
- client and the server.
- LITTLE_ENDIAN -- If you are building the player on little-endian
- machines, like x86 PC and DEC MIPS. For both the
- client and the server.
-
- STAT -- If you want to build the player WITH the code for
- statistics. For both the client and the server.
-
- NDEBUG -- If you want to include assertion checking in the
- player. For both the client and the server.
-
- Used by client only:
-
- AUDIOFILE -- If you want to build the player to output audio
- to AudioFile server. You need to have at least
- AudioFile client side library to use AudioFile.
- Otherwise, you may access directly audio devices.
- SH_MEM -- If you want the player to output to X-window via
- shared memory. For the client only.
-
-
-Following are the steps for installing the software, with
-installing on HPUX as an example.
-
-If you are installing on an architecture other than HPUX, you may want
-to create working directories with different names. If your
-architecture is in above architecture list, you may want to make use
-of the sample Makefile's for your architecture instead of HPUX, and
-edit them to suit your environment.
-
-If you are porting the player to an architecture which is not in above
-list, you may need to create your own Makefile's. Nevertheless, you
-will find useful hints from existing sample Makefile's. Among other
-things, choose to define BIG_ENDIAN or LITTLE_ENDIAN in CFLAGS
-depending on the endianness of your platform, and you may need to
-define a name for your porting, like SunOS ULTRIX etc. mentioned
-above. Also, you may need to modify some architecture specific code,
-which is usually around where names like ULTRIX, _HPUX_SOURCE or
-__svr4__ show up.
-
-Suppose now you are to build the player on the HPUX architecture, in
-working subdirectory ./hpux. In fact, you can choose any names you
-like for this working directory.
-
-Now, you have or will create following directories for building the
-software:
-
-./ -- root directory for the source package.
-./source -- source code directory tree.
-
-Above directories have been created automatically when you untar the
-source package. You will create following working directory for
-compiling the software.
-
-./hpux -- directory for building the whole package.
-
-
-Steps for building the package on HPUX
-
-(1).
- % mkdir ./hpux
- % cd ./hpux
- % tar xf ../dirtree.tar
- % ln -s ../source/Makefile.hp Makefile
-
-(2). Edit ./Makefile, to suit your environment.
-
-(3).
- % make
- % make clean
- % cd ..
-
-If no error is reported, you should have got ./hpux/vcrs, the server
-program, and ./hpux/vcr, the client programs of the player.
-
-In editing the Makefile's, make sure to set right values to all
-variables like CC, CFLAGS, etc., so that the right compiler is chosen,
-the right compile flags are set, the header files and the libraries
-for TCP/UNIX socket are accessible when compiling both the server and
-the client, and the header files and the libraries for X11,
-X11-toolkit, Motif, and AudioFile (if applicable) are all accessible
-when compiling the client. Also make sure you set all reasonal
-compile-time optimization flags on with CFLAGS. This makes things
-different, because the client takes very much CPU time to decode video
-frames.
-
-If you have problem with the meaning of CC, CFLAGS, LD, LDFLAGS,
-etc. or the syntax or structure of the Makefile's you are to edit or
-create, please read the man page of 'make'. If you are not sure which
-compiler to use and what compile and link flags to set, please find
-out the compilers available in your system (usually they are 'cc' or
-'gcc') and read their man pages.
-
-Only compilers accepting prototypes will compile successfully. gcc is
-one of them. The Makefiles in this package work with 'make' programs
-which support pattern match rules. gnu make is one of them.
-
-3. Install the compiled programs into proper directories
-
-For example, suppose you are in the root dir of the source kit, and
-want to install the player in /usr/local, run following commands:
-
- % cp ./vcr.1 ./vcrs.1 /usr/local/man/man1/.
- % cp ./hpux/vcrs ./hpux/vcr /usr/local/bin/.
-
-
-4. Run the player.
-
-(1). Start the server program on hosts on which there are video and/or
-audio files to be played. Refer to vcrs(1) for instructions.
-
-(2). Set environment for accessing AudioFile, X, Motif, start the client
-program. Refer to vcr(1) for instructions. Following are sample steps
-(assume you are using csh on Sparc-station, and use AudioFile):
-
- % set path=(/usr/local/bin $path)
- % setenv LD_LIBRARY_PATH /usr/lib:/usr/local/lib
- % setenv DISPLAY hostname:0.0
- % Asparc &
- % ahost hostname
- % vcr
-
-(3). The first invocation of the client programs will create a
-directory $(HOME)/.vcr, and a movie list file $(HOME)/.vcr/vcrPrograms
-with default movie list. After the first invocation, edit the movie
-list file to include all your favorite programs in this file, and
-invoke the client again to play your favorite programs. Refer to man
-page vcr(1) for structure of this file.
-
-5. Add yourself to our mailing list by sending a mail (with your name
-and email address) to the following address, so that we can keep you
-informed of software upgrade and bug fix.
-
- scen@cse.ogi.edu
-
-If you experience any problem, please read file BUGS for bug report.