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diff --git a/TAO/orbsvcs/tests/Concurrency/CC_command.h b/TAO/orbsvcs/tests/Concurrency/CC_command.h
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-// -*- c++ -*-
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO/tests/Concurrency
-//
-// = FILENAME
-// CC_command.h
-//
-// = DESCRIPTION
-// This file implements the command possible to execute on the
-// concurrency service's lock set interface. The file also contains
-// an implementation of a command list used by the command parser to
-// store the commands to be executed.
-//
-// = AUTHORS
-// Torben Worm <tworm@cs.wustl.edu>
-//
-// ============================================================================
-
-#include "orbsvcs/CosConcurrencyControlC.h"
-
-#ifndef _CC_COMMAND_H_
-#define _CC_COMMAND_H_
-
-class CC_Command
- // = TITLE
- // Defines an abstact class for the commands towards the lock set
- //
- // = DESCRIPTION
- // This class declares an interface to run a test towards one or more
- // lock sets in the concurrency service. The class provides a virtual
- // execute method that is common for all its subclasses. It is also the
- // the base class for the auxillary commands start, wait, and sleep.
-{
- public:
- virtual ~CC_Command(void);
- // Destructor
-
- virtual int execute() = 0;
- // Abstract execute method
-
- protected:
- CosConcurrencyControl::LockSet_var
- CC_Command::GetLockSet(char *lock_set_name, CORBA::Environment &_env);
- // Function to look up the lock set we are operating on, or if the
- // name is "" return the global lock set variable
-
- CC_Command(void);
- // Default constructor. We do not want instances of this class
-
- static CORBA::Exception *excep_;
- // The last exception raised in one of the test commands. This variable
- // is checked by all commands in order to determine if an exception has
- // been raised. This is necessary because sometimes we want to check that
- // an event caused an exception (done by the CC_Excep_Cmd command class)
- // as part of the testing.
-
- static CosConcurrencyControl::LockSet_var cc_lockset_;
- // This is the default lock set. The variable is either set by a create
- // command without name or by the lookup command.
-
- private:
-};
-
-class CC_Start_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the start command
- //
- // = DESCRIPTION
- // This class represents the start command. The start command is used
- // to start a new process with another script file in order to test the
- // aspects of the concurrency service that requires several processes
- // running at the same time.
-{
- public:
- CC_Start_Cmd(char *config_file_name);
- // Constructor
-
- virtual ~CC_Start_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Start the child process. The current version does not wait for the
- // process to terminate.
-
- private:
- char *cfg_name_;
- // The name of the script file
-};
-
-class CC_CreateLockSet_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the create command on the lock set factory
- //
- // = DESCRIPTION
- // This class represents the create command on the lock set factory.
- // The lock set is registered in the naming service with the provided
- // name.
-{
- public:
- CC_CreateLockSet_Cmd(char *lock_set_name);
- // Constructor
-
- virtual ~CC_CreateLockSet_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Executes the command, i.e. creates the lock set and binds the name
- // in the naming service.
-
- private:
- char *name_;
- // The name used to bind in the naming service.
-};
-
-class CC_Lock_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the lock command on the lock set
- //
- // = DESCRIPTION
- // This class represents the lock command on the lock set. The lock set
- // is looked up in the naming service.
-{
- public:
- CC_Lock_Cmd(char *lock_set_name, CosConcurrencyControl::lock_mode mode);
- // Constructor.
-
- virtual ~CC_Lock_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Executes the command, i.e. looks up the lock set with the requested
- // name in the naming server and executes the lock command on that lock set.
-
- private:
- char *name_;
- // The name to look up in the naming service.
-
- CosConcurrencyControl::lock_mode mode_;
- // The mode of the lock.
-};
-
-class CC_UnLock_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the unlock command on the lock set
- //
- // = DESCRIPTION
- // This class represents the unlock command on the lock set. The lock set
- // is looked up in the naming service.
-{
- public:
- CC_UnLock_Cmd(char *lock_set_name, CosConcurrencyControl::lock_mode mode);
- // Constructor.
-
- virtual ~CC_UnLock_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Executes the command, i.e. looks up the lock set with the requested
- // name in the naming server and executes the unlock command on that
- // lock set.
-
- private:
- char *name_;
- // The name to look up in the naming service.
-
- CosConcurrencyControl::lock_mode mode_;
- // The mode of the lock.
-};
-
-class CC_TryLock_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the try_lock command on the lock set
- //
- // = DESCRIPTION
- // This class represents the try_lock command on the lock set. The lock set
- // is looked up in the naming service.
-{
- public:
- CC_TryLock_Cmd(char *lock_set_name, CosConcurrencyControl::lock_mode mode);
- // Constructor
-
- virtual ~CC_TryLock_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Executes the command, i.e. looks up the lock set with the requested
- // name in the naming server and executes the try_lock command on that
- // lock set.
-
- private:
- char *name_;
- // The name to look up in the naming service.
-
- CosConcurrencyControl::lock_mode mode_;
- // The mode of the lock.
-};
-
-class CC_ChangeMode_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the change_mode command on the lock set
- //
- // = DESCRIPTION
- // This class represents the change_mode command on the lock set.
- // The lock set is looked up in the naming service.
-{
- public:
- CC_ChangeMode_Cmd(char *lock_set_name,
- CosConcurrencyControl::lock_mode held_mode,
- CosConcurrencyControl::lock_mode new_mode);
- // Constructor
-
- virtual ~CC_ChangeMode_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Executes the command, i.e. looks up the lock set with the requested
- // name in the naming server and executes the change_mode command on that
- // lock set.
-
- private:
- char *name_;
- // The name to look up in the naming service.
-
- CosConcurrencyControl::lock_mode held_mode_;
- // The mode of the held lock
-
- CosConcurrencyControl::lock_mode new_mode_;
- // The new mode of the lock
-};
-
-class CC_Sleep_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the sleep command
- //
- // = DESCRIPTION
- // This class represents the sleep command. This command is used to make
- // the script pause for the requested number of second, e.g. to wait for
- // another process to start.
-{
- public:
- CC_Sleep_Cmd(int seconds);
- // Constructor.
-
- virtual ~CC_Sleep_Cmd();
- // Destructor.
-
- virtual int execute(void);
- // Executes the command.
-
- private:
- int time_;
- // The number of seconds to sleep
-};
-
-class CC_Repeat_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the repeat command
- //
- // = DESCRIPTION
- // This class represents the repeat command. This command is used to make
- // the script repeat the test the requested number of times.
- // The command is curently NOT implemented.
-{
- public:
- CC_Repeat_Cmd(int times);
- // Constructor.
-
- virtual ~CC_Repeat_Cmd();
- // Destructor.
-
- virtual int execute(void);
- // Executes the command.
- private:
- int times_;
- // The number of times the commands should be repeated
-};
-
-class CC_Wait_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the wait command
- //
- // = DESCRIPTION
- // This class represents the wait command. This command is used to make
- // the script wait for the user to press return. It is possible to print
- // different prompts, e.g. instructions.
-{
- public:
- CC_Wait_Cmd(char *prompt);
- // Constructor.
-
- virtual ~CC_Wait_Cmd();
- // Destructor.
-
- virtual int execute(void);
- // Executes the command.
-
- private:
- char *prompt_;
- // The prompt to print on the screen
-};
-
-class CC_Excep_Cmd: public CC_Command
- // = TITLE
- // Defines a class for the excep command
- //
- // = DESCRIPTION
- // This class represents the excep command. This command is used to make
- // the script capable of dealing with cases where an exception is raised
- // as part of the testing.
-{
- public:
- CC_Excep_Cmd(char *excep);
- // Constructor.
-
- virtual ~CC_Excep_Cmd(void);
- // Destructor.
-
- virtual int execute(void);
- // Executes the command. Checks to see if the excep_ class variable is set,
- // and if that's the case check that it is of the expected type. If not the
- // test fails.
-
- private:
- char *ex_;
- // The string representation of the expected exception
-};
-
-class CC_Dummy_Cmd: public CC_Command
- // = TITLE
- // Defines a class for the dummy command
- //
- // = DESCRIPTION
- // This class represents the dummy command. This command is used to
- // put in a command in the chain that does nothing.
-{
- public:
- CC_Dummy_Cmd(void);
- // Constructor.
-
- virtual ~CC_Dummy_Cmd(void);
- // Destructor.
-
- virtual int execute(void);
- // Executes the command, i.e. does nothing.
-
- private:
-};
-
-class CC_Print_Cmd: public CC_Command
- // = TITLE
- // Defines a class for the print command
- //
- // = DESCRIPTION
- // This class represents the print command. This command is used to
- // print a message on stdout
-{
- public:
- CC_Print_Cmd(char *message);
- // Constructor.
-
- virtual ~CC_Print_Cmd(void);
- // Destructor.
-
- virtual int execute(void);
- // Executes the command.
-
- private:
- char *msg_;
- // Holds the message to print
-};
-
-class CC_Lookup_Cmd:public CC_Command
- // = TITLE
- // Defines a class for the lookup command.
- //
- // = DESCRIPTION
- // This class represents the lookup command. The lock set
- // is looked up in the naming service and the class variable
- // cc_lockset_ is set accordingly.
-{
- public:
- CC_Lookup_Cmd(char *lock_set_name);
- // Constructor
-
- virtual ~CC_Lookup_Cmd();
- // Destructor
-
- virtual int execute(void);
- // Executes the command, i.e. looks up the lock set with the requested
- // name in the naming server and sets the cc_lockset_ variable.
-
- private:
- char *name_;
- // The name to look up in the naming service.
-
-};
-
-class CC_CommandElem
- // = TITLE
- // Defines a class for a command element
- //
- // = DESCRIPTION
- // This class implements a command element used in the command list
- // below. The class is a simple tupple holding a pointer to the command
- // and a pointer to the next element in the list.
-{
- public:
- CC_CommandElem(CC_Command *cmd, CC_CommandElem *next);
- // Constructor.
-
- ~CC_CommandElem(void);
- // Destructor.
-
- CC_Command *GetCommand(void);
- // Returns a pointer to the command in this element
-
- CC_CommandElem *GetNext(void);
- // Returns the pointer to the next element
-
- void SetNext(CC_CommandElem *next);
- // Sets the next pointer
-
- private:
- CC_CommandElem *next_;
- // Pointer to the next element
-
- CC_Command *cmd_;
- // Pointer to the command element
-};
-
-class CC_CommandList
- // = TITLE
- // Defines a class for a command list
- //
- // = DESCRIPTION
- // This class implements a command list used from the script parser
- // to store the parsed commands The class implements a simple single
- // linked list.
-{
- public:
- CC_CommandList(void);
- // Constructor.
-
- ~CC_CommandList(void);
- // Destructor.
-
- int add(CC_Command *cmd);
- // Adds the command to the list
-
- int execute(void);
- // Executes all the commands in the list from head to tail
-
- void setrepeat(int times);
- // Sets the number of times to repeat the script
-
- private:
- CC_CommandElem *head_;
- // The head of the command list
-
- CC_CommandElem *last_;
- // The last inserted element
-
- int times_;
- // The number of times the script should be repeated
-};
-
-#endif /* _CC_COMMAND_H_ */