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Diffstat (limited to 'TAO/orbsvcs/tests/Concurrency/CC_command.h')
-rw-r--r-- | TAO/orbsvcs/tests/Concurrency/CC_command.h | 471 |
1 files changed, 0 insertions, 471 deletions
diff --git a/TAO/orbsvcs/tests/Concurrency/CC_command.h b/TAO/orbsvcs/tests/Concurrency/CC_command.h deleted file mode 100644 index e695af96a92..00000000000 --- a/TAO/orbsvcs/tests/Concurrency/CC_command.h +++ /dev/null @@ -1,471 +0,0 @@ -// -*- c++ -*- -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// TAO/tests/Concurrency -// -// = FILENAME -// CC_command.h -// -// = DESCRIPTION -// This file implements the command possible to execute on the -// concurrency service's lock set interface. The file also contains -// an implementation of a command list used by the command parser to -// store the commands to be executed. -// -// = AUTHORS -// Torben Worm <tworm@cs.wustl.edu> -// -// ============================================================================ - -#include "orbsvcs/CosConcurrencyControlC.h" - -#ifndef _CC_COMMAND_H_ -#define _CC_COMMAND_H_ - -class CC_Command - // = TITLE - // Defines an abstact class for the commands towards the lock set - // - // = DESCRIPTION - // This class declares an interface to run a test towards one or more - // lock sets in the concurrency service. The class provides a virtual - // execute method that is common for all its subclasses. It is also the - // the base class for the auxillary commands start, wait, and sleep. -{ - public: - virtual ~CC_Command(void); - // Destructor - - virtual int execute() = 0; - // Abstract execute method - - protected: - CosConcurrencyControl::LockSet_var - GetLockSet(char *lock_set_name, CORBA::Environment &_env); - // Function to look up the lock set we are operating on, or if the - // name is "" return the global lock set variable - - CC_Command(void); - // Default constructor. We do not want instances of this class - - static CORBA::Exception *excep_; - // The last exception raised in one of the test commands. This variable - // is checked by all commands in order to determine if an exception has - // been raised. This is necessary because sometimes we want to check that - // an event caused an exception (done by the CC_Excep_Cmd command class) - // as part of the testing. - - static CosConcurrencyControl::LockSet_var cc_lockset_; - // This is the default lock set. The variable is either set by a create - // command without name or by the lookup command. - - private: -}; - -class CC_Start_Cmd:public CC_Command - // = TITLE - // Defines a class for the start command - // - // = DESCRIPTION - // This class represents the start command. The start command is used - // to start a new process with another script file in order to test the - // aspects of the concurrency service that requires several processes - // running at the same time. -{ - public: - CC_Start_Cmd(char *config_file_name); - // Constructor - - virtual ~CC_Start_Cmd(); - // Destructor - - virtual int execute(void); - // Start the child process. The current version does not wait for the - // process to terminate. - - private: - char *cfg_name_; - // The name of the script file -}; - -class CC_CreateLockSet_Cmd:public CC_Command - // = TITLE - // Defines a class for the create command on the lock set factory - // - // = DESCRIPTION - // This class represents the create command on the lock set factory. - // The lock set is registered in the naming service with the provided - // name. -{ - public: - CC_CreateLockSet_Cmd(char *lock_set_name); - // Constructor - - virtual ~CC_CreateLockSet_Cmd(); - // Destructor - - virtual int execute(void); - // Executes the command, i.e. creates the lock set and binds the name - // in the naming service. - - private: - char *name_; - // The name used to bind in the naming service. -}; - -class CC_Lock_Cmd:public CC_Command - // = TITLE - // Defines a class for the lock command on the lock set - // - // = DESCRIPTION - // This class represents the lock command on the lock set. The lock set - // is looked up in the naming service. -{ - public: - CC_Lock_Cmd(char *lock_set_name, CosConcurrencyControl::lock_mode mode); - // Constructor. - - virtual ~CC_Lock_Cmd(); - // Destructor - - virtual int execute(void); - // Executes the command, i.e. looks up the lock set with the requested - // name in the naming server and executes the lock command on that lock set. - - private: - char *name_; - // The name to look up in the naming service. - - CosConcurrencyControl::lock_mode mode_; - // The mode of the lock. -}; - -class CC_UnLock_Cmd:public CC_Command - // = TITLE - // Defines a class for the unlock command on the lock set - // - // = DESCRIPTION - // This class represents the unlock command on the lock set. The lock set - // is looked up in the naming service. -{ - public: - CC_UnLock_Cmd(char *lock_set_name, CosConcurrencyControl::lock_mode mode); - // Constructor. - - virtual ~CC_UnLock_Cmd(); - // Destructor - - virtual int execute(void); - // Executes the command, i.e. looks up the lock set with the requested - // name in the naming server and executes the unlock command on that - // lock set. - - private: - char *name_; - // The name to look up in the naming service. - - CosConcurrencyControl::lock_mode mode_; - // The mode of the lock. -}; - -class CC_TryLock_Cmd:public CC_Command - // = TITLE - // Defines a class for the try_lock command on the lock set - // - // = DESCRIPTION - // This class represents the try_lock command on the lock set. The lock set - // is looked up in the naming service. -{ - public: - CC_TryLock_Cmd(char *lock_set_name, CosConcurrencyControl::lock_mode mode); - // Constructor - - virtual ~CC_TryLock_Cmd(); - // Destructor - - virtual int execute(void); - // Executes the command, i.e. looks up the lock set with the requested - // name in the naming server and executes the try_lock command on that - // lock set. - - private: - char *name_; - // The name to look up in the naming service. - - CosConcurrencyControl::lock_mode mode_; - // The mode of the lock. -}; - -class CC_ChangeMode_Cmd:public CC_Command - // = TITLE - // Defines a class for the change_mode command on the lock set - // - // = DESCRIPTION - // This class represents the change_mode command on the lock set. - // The lock set is looked up in the naming service. -{ - public: - CC_ChangeMode_Cmd(char *lock_set_name, - CosConcurrencyControl::lock_mode held_mode, - CosConcurrencyControl::lock_mode new_mode); - // Constructor - - virtual ~CC_ChangeMode_Cmd(); - // Destructor - - virtual int execute(void); - // Executes the command, i.e. looks up the lock set with the requested - // name in the naming server and executes the change_mode command on that - // lock set. - - private: - char *name_; - // The name to look up in the naming service. - - CosConcurrencyControl::lock_mode held_mode_; - // The mode of the held lock - - CosConcurrencyControl::lock_mode new_mode_; - // The new mode of the lock -}; - -class CC_Sleep_Cmd:public CC_Command - // = TITLE - // Defines a class for the sleep command - // - // = DESCRIPTION - // This class represents the sleep command. This command is used to make - // the script pause for the requested number of second, e.g. to wait for - // another process to start. -{ - public: - CC_Sleep_Cmd(int seconds); - // Constructor. - - virtual ~CC_Sleep_Cmd(); - // Destructor. - - virtual int execute(void); - // Executes the command. - - private: - int time_; - // The number of seconds to sleep -}; - -class CC_Repeat_Cmd:public CC_Command - // = TITLE - // Defines a class for the repeat command - // - // = DESCRIPTION - // This class represents the repeat command. This command is used to make - // the script repeat the test the requested number of times. - // The command is curently NOT implemented. -{ - public: - CC_Repeat_Cmd(int times); - // Constructor. - - virtual ~CC_Repeat_Cmd(); - // Destructor. - - virtual int execute(void); - // Executes the command. - private: - int times_; - // The number of times the commands should be repeated -}; - -class CC_Wait_Cmd:public CC_Command - // = TITLE - // Defines a class for the wait command - // - // = DESCRIPTION - // This class represents the wait command. This command is used to make - // the script wait for the user to press return. It is possible to print - // different prompts, e.g. instructions. -{ - public: - CC_Wait_Cmd(char *prompt); - // Constructor. - - virtual ~CC_Wait_Cmd(); - // Destructor. - - virtual int execute(void); - // Executes the command. - - private: - char *prompt_; - // The prompt to print on the screen -}; - -class CC_Excep_Cmd: public CC_Command - // = TITLE - // Defines a class for the excep command - // - // = DESCRIPTION - // This class represents the excep command. This command is used to make - // the script capable of dealing with cases where an exception is raised - // as part of the testing. -{ - public: - CC_Excep_Cmd(char *excep); - // Constructor. - - virtual ~CC_Excep_Cmd(void); - // Destructor. - - virtual int execute(void); - // Executes the command. Checks to see if the excep_ class variable is set, - // and if that's the case check that it is of the expected type. If not the - // test fails. - - private: - char *ex_; - // The string representation of the expected exception -}; - -class CC_Dummy_Cmd: public CC_Command - // = TITLE - // Defines a class for the dummy command - // - // = DESCRIPTION - // This class represents the dummy command. This command is used to - // put in a command in the chain that does nothing. -{ - public: - CC_Dummy_Cmd(void); - // Constructor. - - virtual ~CC_Dummy_Cmd(void); - // Destructor. - - virtual int execute(void); - // Executes the command, i.e. does nothing. - - private: -}; - -class CC_Print_Cmd: public CC_Command - // = TITLE - // Defines a class for the print command - // - // = DESCRIPTION - // This class represents the print command. This command is used to - // print a message on stdout -{ - public: - CC_Print_Cmd(char *message); - // Constructor. - - virtual ~CC_Print_Cmd(void); - // Destructor. - - virtual int execute(void); - // Executes the command. - - private: - char *msg_; - // Holds the message to print -}; - -class CC_Lookup_Cmd:public CC_Command - // = TITLE - // Defines a class for the lookup command. - // - // = DESCRIPTION - // This class represents the lookup command. The lock set - // is looked up in the naming service and the class variable - // cc_lockset_ is set accordingly. -{ - public: - CC_Lookup_Cmd(char *lock_set_name); - // Constructor - - virtual ~CC_Lookup_Cmd(); - // Destructor - - virtual int execute(void); - // Executes the command, i.e. looks up the lock set with the requested - // name in the naming server and sets the cc_lockset_ variable. - - private: - char *name_; - // The name to look up in the naming service. - -}; - -class CC_CommandElem - // = TITLE - // Defines a class for a command element - // - // = DESCRIPTION - // This class implements a command element used in the command list - // below. The class is a simple tupple holding a pointer to the command - // and a pointer to the next element in the list. -{ - public: - CC_CommandElem(CC_Command *cmd, CC_CommandElem *next); - // Constructor. - - ~CC_CommandElem(void); - // Destructor. - - CC_Command *GetCommand(void); - // Returns a pointer to the command in this element - - CC_CommandElem *GetNext(void); - // Returns the pointer to the next element - - void SetNext(CC_CommandElem *next); - // Sets the next pointer - - private: - CC_CommandElem *next_; - // Pointer to the next element - - CC_Command *cmd_; - // Pointer to the command element -}; - -class CC_CommandList - // = TITLE - // Defines a class for a command list - // - // = DESCRIPTION - // This class implements a command list used from the script parser - // to store the parsed commands The class implements a simple single - // linked list. -{ - public: - CC_CommandList(void); - // Constructor. - - ~CC_CommandList(void); - // Destructor. - - int add(CC_Command *cmd); - // Adds the command to the list - - int execute(void); - // Executes all the commands in the list from head to tail - - void setrepeat(int times); - // Sets the number of times to repeat the script - - private: - CC_CommandElem *head_; - // The head of the command list - - CC_CommandElem *last_; - // The last inserted element - - int times_; - // The number of times the script should be repeated -}; - -#endif /* _CC_COMMAND_H_ */ |