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-rw-r--r--TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State_Map.h95
1 files changed, 0 insertions, 95 deletions
diff --git a/TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State_Map.h b/TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State_Map.h
deleted file mode 100644
index e6726098b72..00000000000
--- a/TAO/tao/CSD_ThreadPool/CSD_TP_Servant_State_Map.h
+++ /dev/null
@@ -1,95 +0,0 @@
-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file CSD_TP_Servant_State_Map.h
- *
- * $Id$
- *
- * @author Tim Bradley <bradley_t@ociweb.com>
- */
-//=============================================================================
-
-#ifndef TAO_CSD_TP_SERVANT_STATE_MAP_H
-#define TAO_CSD_TP_SERVANT_STATE_MAP_H
-
-#include /**/ "ace/pre.h"
-
-#include "tao/CSD_ThreadPool/CSD_TP_Export.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "tao/CSD_ThreadPool/CSD_TP_Servant_State.h"
-#include "tao/PortableServer/PortableServer.h"
-#include "ace/Hash_Map_Manager.h"
-#include "ace/Synch.h"
-
-TAO_BEGIN_VERSIONED_NAMESPACE_DECL
-
-namespace TAO
-{
- namespace CSD
- {
-
- /**
- * @class TP_Servant_State_Map
- *
- * @brief Map of Servant_State objects - one per servant.
- *
- * A TP_Stategy object holds an instance of a TP_Servant_State_Map object
- * as a (held-by-value) data member. The strategy uses this map to
- * find or create the TP_Servant_State object for a particular servant
- * object.
- *
- */
- class TAO_CSD_TP_Export TP_Servant_State_Map
- {
- public:
-
- /// Default Constructor.
- TP_Servant_State_Map();
-
- /// Destructor.
- ~TP_Servant_State_Map();
-
- /// Accessor for the servant busy flag.
- TP_Servant_State* find(PortableServer::Servant servant
- ACE_ENV_ARG_DECL);
-
- /// Insert the servant to map.
- void insert(PortableServer::Servant servant
- ACE_ENV_ARG_DECL);
-
- /// Remove the servant from map.
- void remove(PortableServer::Servant servant
- ACE_ENV_ARG_DECL);
-
-
- private:
-
- /// Underlying Map Type - Hash-Based -
- /// Key Type: void*, Value Type: TP_Servant_State::HandleType
- typedef ACE_Hash_Map_Manager_Ex<void*,
- TP_Servant_State::HandleType,
- ACE_Hash<void*>,
- ACE_Equal_To<void*>,
- ACE_SYNCH_MUTEX> MapType;
-
- /// The underlying map of servant state objects.
- MapType map_;
- };
-
- }
-}
-
-TAO_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-# include "tao/CSD_ThreadPool/CSD_TP_Servant_State_Map.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-
-#endif /* TAO_CSD_TP_SERVANT_STATE_MAP_H */