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-rw-r--r--TAO/tao/Connect.cpp528
1 files changed, 0 insertions, 528 deletions
diff --git a/TAO/tao/Connect.cpp b/TAO/tao/Connect.cpp
deleted file mode 100644
index 6faa067fe43..00000000000
--- a/TAO/tao/Connect.cpp
+++ /dev/null
@@ -1,528 +0,0 @@
-// $Id$
-
-#include "tao/corba.h"
-#include "tao/Timeprobe.h"
-
-#if !defined (__ACE_INLINE__)
-# include "tao/Connect.i"
-#endif /* ! __ACE_INLINE__ */
-
-#if defined (ACE_ENABLE_TIMEPROBES)
-
-static const char *TAO_Connect_Timeprobe_Description[] =
-{
- "Server_Connection_Handler::send_response - start",
- "Server_Connection_Handler::send_response - end",
-
- "Server_Connection_Handler::handle_input - start",
- "Server_Connection_Handler::handle_input - end",
-
- "Client_Connection_Handler::send_request - start",
- "Client_Connection_Handler::send_request - end",
-};
-
-enum
-{
- TAO_SERVER_CONNECTION_HANDLER_SEND_RESPONSE_START = 300,
- TAO_SERVER_CONNECTION_HANDLER_SEND_RESPONSE_END,
-
- TAO_SERVER_CONNECTION_HANDLER_HANDLE_INPUT_START,
- TAO_SERVER_CONNECTION_HANDLER_HANDLE_INPUT_END,
-
- TAO_CLIENT_CONNECTION_HANDLER_SEND_REQUEST_START,
- TAO_CLIENT_CONNECTION_HANDLER_SEND_REQUEST_END
-};
-
-#endif /* ACE_ENABLE_TIMEPROBES */
-
-// Setup Timeprobes
-ACE_TIMEPROBE_EVENT_DESCRIPTIONS (TAO_Connect_Timeprobe_Description,
- TAO_SERVER_CONNECTION_HANDLER_SEND_RESPONSE_START);
-
-TAO_Server_Connection_Handler::TAO_Server_Connection_Handler (ACE_Thread_Manager* t)
- : TAO_SVC_HANDLER (t, 0, 0)
-{
- // Grab the singleton...at some later point in time we can provide
- // an argumented CTOR to have per-instance parameters.
-
- this->params_ = TAO_ORB_Core_instance ()->oa_params ();
- ACE_ASSERT (params_ != 0);
-}
-
-int
-TAO_Server_Connection_Handler::open (void*)
-{
- // Called by the <Strategy_Acceptor> when the handler is completely
- // connected.
- ACE_INET_Addr addr;
-
- if (this->peer ().get_remote_addr (addr) == -1)
- return -1;
-
-#if !defined (ACE_LACKS_SOCKET_BUFSIZ)
- int sndbufsize =
- TAO_ORB_Core_instance ()->orb_params ()->sock_sndbuf_size ();
- int rcvbufsize =
- TAO_ORB_Core_instance ()->orb_params ()->sock_rcvbuf_size ();
-
- if (this->peer ().set_option (SOL_SOCKET,
- SO_SNDBUF,
- (void *) &sndbufsize,
- sizeof (sndbufsize)) == -1
- && errno != ENOTSUP)
- return -1;
- else if (this->peer ().set_option (SOL_SOCKET,
- SO_RCVBUF,
- (void *) &rcvbufsize,
- sizeof (rcvbufsize)) == -1
- && errno != ENOTSUP)
- return -1;
-#endif /* !ACE_LACKS_SOCKET_BUFSIZ */
-
-#if defined (TCP_NODELAY)
- int nodelay = 1;
- if (this->peer ().set_option (IPPROTO_TCP,
- TCP_NODELAY,
- (void *) &nodelay,
- sizeof (nodelay)) == -1)
- return -1;
-#endif /* TCP_NODELAY */
-
- char client[MAXHOSTNAMELEN + 1];
-
- if (addr.get_host_name (client, MAXHOSTNAMELEN) == -1)
- {
- addr.addr_to_string (client, sizeof (client));
- }
-
- if (TAO_orbdebug)
- ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) connection from client %s\n",
- client));
- return 0;
-}
-
-int
-TAO_Server_Connection_Handler::handle_close (ACE_HANDLE handle,
- ACE_Reactor_Mask rm)
-{
- if (TAO_orbdebug)
- ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) TAO_Server_Connection_Handler::handle_close (%d, %d)\n",
- handle,
- rm));
-
- return TAO_SVC_HANDLER::handle_close (handle, rm);
-}
-
-int
-TAO_Server_Connection_Handler::svc (void)
-{
- // This method is called when an instance is "activated", i.e.,
- // turned into an active object. Presumably, activation spawns a
- // thread with this method as the "worker function".
- int result = 0;
-
- if (TAO_orbdebug)
- ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) TAO_Server_Connection_Handler::svc begin\n"));
-
- // Here we simply synthesize the "typical" event loop one might find
- // in a reactive handler, except that this can simply block waiting
- // for input.
-
- while ((result = handle_input ()) >= 0)
- continue;
-
- if (TAO_orbdebug)
- ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) TAO_Server_Connection_Handler::svc end\n"));
-
- return result;
-}
-
-// Handle processing of the request residing in <input>, setting
-// <response_required> to zero if the request is for a oneway or
-// non-zero if for a two-way and <output> to any necessary response
-// (including errors). In case of errors, -1 is returned and
-// additional information carried in <env>.
-
-int
-TAO_Server_Connection_Handler::handle_message (TAO_InputCDR &input,
- TAO_OutputCDR &output,
- int &response_required,
- CORBA::Environment &env)
-{
- TAO_POA *the_poa = TAO_ORB_Core_instance ()->root_poa ();
-
- // This will extract the request header, set <response_required> as
- // appropriate.
- IIOP_ServerRequest request (input,
- output,
- TAO_ORB_Core_instance ()->orb (),
- the_poa,
- env);
- if (env.exception ())
- return -1;
-
- response_required = request.response_expected ();
-
- // So, we read a request, now handle it using something more
- // primitive than a CORBA2 ServerRequest pseudo-object.
-
- // @@ (CJC) We need to create a TAO-specific request which will hold
- // context for a request such as the connection handler ("this") over
- // which the request was received so that the servicer of the request
- // has sufficient context to send a response on its own.
- //
- // One thing which me must be careful of is that responses are sent
- // with a single write so that they're not accidentally interleaved
- // over the transport (as could happen using TCP).
-
- the_poa->dispatch_servant (request.object_key (),
- request,
- 0,
- env);
-
- // Need to check for any errors present in <env> and set the return
- // code appropriately.
- return 0;
-}
-
-int
-TAO_Server_Connection_Handler::handle_locate (TAO_InputCDR &input,
- TAO_OutputCDR &output,
- int &response_required,
- CORBA::Environment &env)
-{
- // This will extract the request header, set <response_required> as
- // appropriate.
- TAO_GIOP_LocateRequestHeader req;
-
- env.clear ();
- if (! req.init (input, env))
- {
- // @@ FIXME! Need to set <env>.
- response_required = 0;
- return -1;
- }
-
- response_required = 1; // Be optimistic
-
- // So, we read a request, now handle it using something more
- // primitive than a CORBA2 ServerRequest pseudo-object.
- TAO_POA *the_poa = TAO_ORB_Core_instance ()->root_poa ();
- TAO_GIOP_LocateStatusType status;
-
- if ((the_poa->locate_servant (req.object_key, env) == 0)
- && (env.exception() == 0))
- // We found it!
- status = TAO_GIOP_OBJECT_HERE;
- else
- {
- // not found, report unknown
- status = TAO_GIOP_UNKNOWN_OBJECT;
-
- // Remove the exception
- env.clear ();
- }
-
- // Create the response.
- TAO_GIOP::start_message (TAO_GIOP::LocateReply, output);
- output.write_ulong (req.request_id);
- output.write_ulong (status);
-
- // Need to check for any errors present in <env> and set the return
- // code appropriately.
- return 0;
-}
-
-void
-TAO_Server_Connection_Handler::send_response (TAO_OutputCDR &output)
-{
- ACE_FUNCTION_TIMEPROBE (TAO_SERVER_CONNECTION_HANDLER_SEND_RESPONSE_START);
-
- TAO_SVC_HANDLER *this_ptr = this;
- TAO_GIOP::send_request (this_ptr, output);
-}
-
-int
-TAO_Server_Connection_Handler::handle_input (ACE_HANDLE)
-{
- // CJCXXX The tasks of this method should change to something like
- // the following:
- // 1. call into GIOP to pull off the header
- // 2. construct a complete request
- // 3. dispatch that request and return any required reply and errors
-
- ACE_FUNCTION_TIMEPROBE (TAO_SERVER_CONNECTION_HANDLER_HANDLE_INPUT_START);
-
- // @@ TODO This should take its memory from a specialized
- // allocator. It is better to use a message block than a on stack
- // buffer because we cannot minimize memory copies in that case.
- TAO_InputCDR input (CDR::DEFAULT_BUFSIZE);
-
- char repbuf[CDR::DEFAULT_BUFSIZE];
-#if defined(ACE_PURIFY)
- (void) ACE_OS::memset (repbuf, '\0', sizeof (repbuf));
-#endif /* ACE_PURIFY */
- TAO_OutputCDR output (repbuf, sizeof(repbuf));
-
- int result = 0;
- int error_encountered = 0;
- int response_required;
- TAO_SVC_HANDLER *this_ptr = this;
- CORBA::Environment env;
-
- switch (TAO_GIOP::recv_request (this_ptr, input))
- {
- case TAO_GIOP::Request:
- // Message was successfully read, so handle it. If we encounter
- // any errors, <output> will be set appropriately by the called
- // code, and -1 will be returned.
- if (this->handle_message (input, output, response_required, env) == -1)
- error_encountered = 1;
- break;
-
- case TAO_GIOP::LocateRequest:
- if (this->handle_locate (input, output, response_required, env) == -1)
- error_encountered = 1;
- break;
-
- case TAO_GIOP::EndOfFile:
- // Got a EOF
- errno = EPIPE;
- response_required = error_encountered = 0;
- result = -1;
- break;
-
- // These messages should never be sent to the server; it's an
- // error if the peer tries. Set the environment accordingly, as
- // it's not yet been reported as an error.
- case TAO_GIOP::Reply:
- case TAO_GIOP::LocateReply:
- case TAO_GIOP::CloseConnection:
- default: // Unknown message
- ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) Illegal message received by server\n"));
- env.exception (new CORBA::COMM_FAILURE (CORBA::COMPLETED_NO));
- // FALLTHROUGH
-
- case TAO_GIOP::MessageError:
- error_encountered = 1;
- break;
- }
-
- // Message was successfully read, so handle it. If we encounter
- // any errors, <output> will be set appropriately by the called
- // code, and -1 will be returned.
-
- if (response_required || error_encountered)
- this->send_response (output);
-
- return result;
-}
-
-TAO_Client_Connection_Handler::TAO_Client_Connection_Handler (ACE_Thread_Manager *t)
- : TAO_SVC_HANDLER (t, 0, 0),
- input_available_ (0)
-{
-}
-
-int
-TAO_Client_Connection_Handler::open (void *)
-{
- // Here is where we could enable all sorts of things such as
- // nonblock I/O, sock buf sizes, TCP no-delay, etc.
-
-#if !defined (ACE_LACKS_SOCKET_BUFSIZ)
- int sndbufsize =
- TAO_ORB_Core_instance ()->orb_params ()->sock_sndbuf_size ();
- int rcvbufsize =
- TAO_ORB_Core_instance ()->orb_params ()->sock_rcvbuf_size ();
-
- if (this->peer ().set_option (SOL_SOCKET,
- SO_SNDBUF,
- (void *) &sndbufsize,
- sizeof (sndbufsize)) == -1
- && errno != ENOTSUP)
- return -1;
- else if (this->peer ().set_option (SOL_SOCKET,
- SO_RCVBUF,
- (void *) &rcvbufsize,
- sizeof (rcvbufsize)) == -1
- && errno != ENOTSUP)
- return -1;
-#endif /* ACE_LACKS_SOCKET_BUFSIZ */
-
- int nodelay = 1;
- if (this->peer ().set_option (IPPROTO_TCP,
- TCP_NODELAY,
- (void *) &nodelay,
- sizeof (nodelay)) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "NODELAY failed\n"), -1);
-
- ACE_Reactor *r = TAO_ORB_Core_instance ()->reactor ();
-
- // Now we must register ourselves with the reactor for input events
- // which will detect GIOP Reply messages and EOF conditions.
- r->register_handler (this, ACE_Event_Handler::READ_MASK);
-
- // For now, we just return success
- return 0;
-}
-
-int
-TAO_Client_Connection_Handler::close (u_long flags)
-{
- ACE_Reactor *r = TAO_ORB_Core_instance ()->reactor ();
-
- // Now we must register ourselves with the reactor for input events
- // which will detect GIOP Reply messages and EOF conditions.
- r->remove_handler (this, ACE_Event_Handler::DONT_CALL);
-
- return BASECLASS::close (flags);
-}
-
-int
-TAO_Client_Connection_Handler::send_request (TAO_OutputCDR &stream,
- int is_twoway)
-{
- ACE_FUNCTION_TIMEPROBE (TAO_CLIENT_CONNECTION_HANDLER_SEND_REQUEST_START);
-
- // NOTE: Here would also be a fine place to calculate a digital
- // signature for the message and place it into a preallocated slot
- // in the "ServiceContext". Similarly, this is a good spot to
- // encrypt messages (or just the message bodies) if that's needed in
- // this particular environment and that isn't handled by the
- // networking infrastructure (e.g. IPSEC).
- //
- // We could call a template method to do all this stuff, and if the
- // connection handler were obtained from a factory, then this could
- // be dynamically linked in (wouldn't that be cool/freaky?)
-
- // Set the state so that we know we're looking for a response.
- if (is_twoway)
- this->expecting_response_ = 1;
-
- int success = (int) TAO_GIOP::send_request (this, stream);
-
- if (!success)
- return -1;
-
- if (is_twoway)
- {
- // Go into a loop, waiting until it's safe to try to read
- // something on the soket. The handle_input() method doesn't
- // actualy do the read, though, proper behavior based on what is
- // read may be different if we're not using GIOP above here.
- // So, we leave the reading of the response to the caller of
- // this method, and simply insure that this method doesn't
- // return until such time as doing a recv() on the socket would
- // actually produce fruit.
- ACE_Reactor *r = TAO_ORB_Core_instance ()->reactor ();
-
- int ret = 0;
-
- while (ret != -1 && ! this->input_available_)
- ret = r->handle_events ();
-
- this->input_available_ = 0;
- // We can get events now, b/c we want them!
- r->resume_handler (this);
- // We're no longer expecting a response!
- this->expecting_response_ = 0;
- }
-
- return 0;
-}
-
-int
-TAO_Client_Connection_Handler::handle_input (ACE_HANDLE)
-{
- int retval = 0;
-
- if (this->expecting_response_)
- {
- this->input_available_ = 1;
- // Temporarily remove ourself from notification so that if
- // another sub event loop is in effect still waiting for its
- // response, it doesn't spin tightly gobbling up CPU.
- TAO_ORB_Core_instance ()->reactor ()->suspend_handler (this);
- }
- else
- {
- // We're a client, so we're not expecting to see input. Still
- // we better check what it is!
- char ignored;
- ssize_t ret = this->peer().recv (&ignored, sizeof ignored, MSG_PEEK);
-
- // We're not expecting input at this time, so we'll always
- // return -1 for now.
- retval = -1;
- switch (ret)
- {
- case -1:
- // Error...but we weren't expecting input, either...what
- // should we do?
- ACE_ERROR ((LM_WARNING,
- "Client_Connection_Handler::handle_input received "
- "error while reading unexpected input; closing connection on fd %d\n",
- this->peer().get_handle ()));
- break;
-
- case 1:
- // We weren't expecting input, so what should we do with it?
- // Log an error, and close the connection.
- ACE_ERROR ((LM_WARNING,
- "Client_Connection_Handler::handle_input received "
- "input while not expecting a response; closing connection on fd %d\n",
- this->peer().get_handle ()));
- break;
-
- case 0:
- // This is an EOF, so we will return -1 and let
- // handle_close() take over. As long as handle_close()
- // calls the Svc_Handler<>::handle_close(), the socket will
- // be shutdown properly.
- break;
- }
- }
-
- return retval;
-}
-
-int
-TAO_Client_Connection_Handler::handle_close (ACE_HANDLE handle,
- ACE_Reactor_Mask rm)
-{
- if (TAO_orbdebug)
- ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) TAO_Client_Connection_Handler::handle_close (%d, %d)\n",
- handle,
- rm));
-
- return BASECLASS::handle_close (handle, rm);
-}
-
-#define TAO_SVC_TUPLE ACE_Svc_Tuple<TAO_Client_Connection_Handler>
-#define TAO_HASH_ADDR ACE_Hash_Addr<ACE_INET_Addr>
-#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
-template class ACE_Svc_Handler<TAO_SOCK_STREAM, ACE_NULL_SYNCH>;
-template class TAO_HASH_ADDR;
-template class TAO_SVC_TUPLE;
-template class ACE_Map_Manager<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>;
-template class ACE_Map_Iterator_Base<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>;
-template class ACE_Map_Iterator<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>;
-template class ACE_Map_Reverse_Iterator<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>;
-template class ACE_Map_Entry<int, TAO_SVC_TUPLE*>;
-#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
-#pragma instantiate ACE_Svc_Handler<TAO_SOCK_STREAM, ACE_NULL_SYNCH>
-#pragma instantiate TAO_HASH_ADDR
-#pragma instantiate TAO_SVC_TUPLE
-#pragma instantiate ACE_Map_Manager<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>
-#pragma instantiate ACE_Map_Iterator_Base<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>
-#pragma instantiate ACE_Map_Iterator<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>
-#pragma instantiate ACE_Map_Reverse_Iterator<int, TAO_SVC_TUPLE*, ACE_SYNCH_RW_MUTEX>
-#pragma instantiate ACE_Map_Entry<int, TAO_SVC_TUPLE*>
-#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */