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-rw-r--r--TAO/tao/LF_Event.cpp104
1 files changed, 0 insertions, 104 deletions
diff --git a/TAO/tao/LF_Event.cpp b/TAO/tao/LF_Event.cpp
deleted file mode 100644
index 3b03c0b59ad..00000000000
--- a/TAO/tao/LF_Event.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-// -*- C++ -*-
-// $Id$
-
-#include "tao/LF_Event.h"
-#include "tao/LF_Follower.h"
-#include "tao/Leader_Follower.h"
-
-#if !defined (__ACE_INLINE__)
-# include "tao/LF_Event.inl"
-#endif /* __ACE_INLINE__ */
-
-ACE_RCSID(tao, LF_Event, "$Id$")
-
-TAO_LF_Event::TAO_LF_Event (void)
- : state_ (TAO_LF_Event::LFS_IDLE)
- , follower_ (0)
-{
-}
-
-TAO_LF_Event::~TAO_LF_Event (void)
-{
-}
-
-void
-TAO_LF_Event::state_changed (int new_state)
-{
- if (this->follower_ == 0)
- {
- this->state_changed_i (new_state);
- }
- else
- {
- TAO_Leader_Follower &leader_follower =
- this->follower_->leader_follower ();
-
- ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, leader_follower.lock ());
-
- this->state_changed_i (new_state);
-
- this->follower_->signal ();
- }
-}
-
-void
-TAO_LF_Event::state_changed_i (int new_state)
-{
- if (this->state_ == new_state)
- return;
-
- // Validate the state change
- if (this->state_ == TAO_LF_Event::LFS_IDLE)
- {
- // From the LFS_IDLE state we can only become active.
- if (new_state == TAO_LF_Event::LFS_ACTIVE
- || new_state == TAO_LF_Event::LFS_CONNECTION_CLOSED)
- this->state_ = new_state;
- return;
- }
- else if (this->state_ == TAO_LF_Event::LFS_ACTIVE)
- {
- // From LFS_ACTIVE we can only move to a few states
- if (new_state != TAO_LF_Event::LFS_IDLE)
- {
- if (new_state == TAO_LF_Event::LFS_CONNECTION_CLOSED)
- {
- this->state_ = TAO_LF_Event::LFS_FAILURE;
- }
- else
- {
- this->state_ = new_state;
- }
- }
- return;
- }
- else if (this->state_ == TAO_LF_Event::LFS_SUCCESS
- || this->state_ == TAO_LF_Event::LFS_CONNECTION_CLOSED)
- {
- // From the two states above we can go back to ACTIVE, as when a
- // request is restarted.
- if (new_state == TAO_LF_Event::LFS_ACTIVE)
- {
- this->state_ = new_state;
- }
- return;
- }
- else /* if (this->state_ == TAO_LF_Event::LFS_TIMEOUT || FAILURE ) */
- {
- // Other states are final...
- }
-}
-
-int
-TAO_LF_Event::successful (void) const
-{
- return this->state_ == TAO_LF_Event::LFS_SUCCESS;
-}
-
-int
-TAO_LF_Event::error_detected (void) const
-{
- return (this->state_ == TAO_LF_Event::LFS_FAILURE
- || this->state_ == TAO_LF_Event::LFS_TIMEOUT
- || this->state_ == TAO_LF_Event::LFS_CONNECTION_CLOSED);
-}