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-rw-r--r--TAO/tao/Wait_On_Reactor.h52
1 files changed, 0 insertions, 52 deletions
diff --git a/TAO/tao/Wait_On_Reactor.h b/TAO/tao/Wait_On_Reactor.h
deleted file mode 100644
index c8af5477fba..00000000000
--- a/TAO/tao/Wait_On_Reactor.h
+++ /dev/null
@@ -1,52 +0,0 @@
-// This may look like C, but it's really -*- C++ -*-
-
-//=============================================================================
-/**
- * @file Wait_On_Reactor.h
- *
- * $Id$
- *
- * @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef TAO_WAIT_ON_REACTOR_H
-#define TAO_WAIT_ON_REACTOR_H
-
-#include /**/ "ace/pre.h"
-
-#include "tao/Wait_Strategy.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-/**
- * @class TAO_Wait_On_Reactor
- *
- * @brief Wait on the Reactor. Happens in s Single Threaded client
- * environment.
- *
- */
-class TAO_Export TAO_Wait_On_Reactor : public TAO_Wait_Strategy
-{
-
-public:
- /// Constructor.
- TAO_Wait_On_Reactor (TAO_Transport *transport);
-
- /// Destructor.
- virtual ~TAO_Wait_On_Reactor (void);
-
- // = Documented in TAO_Wait_Strategy.
-
- virtual int wait (ACE_Time_Value *max_wait_time,
- TAO_Synch_Reply_Dispatcher &rd);
- virtual int register_handler (void);
- virtual bool non_blocking (void) const;
- virtual bool can_process_upcalls (void) const;
-};
-
-#include /**/ "ace/post.h"
-
-#endif /* TAO_WAIT_ON_REACTOR_H */