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-rw-r--r--TAO/tao/factories.h141
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diff --git a/TAO/tao/factories.h b/TAO/tao/factories.h
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-// This may look like C, but it's really -*- C++ -*-
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO
-//
-// = FILENAME
-// factories.h
-//
-// = AUTHOR
-// Chris Cleeland
-//
-// = VERSION
-// $Id$
-// ============================================================================
-
-#if !defined (TAO_FACTORIES_H)
-# define TAO_FACTORIES_H
-
-#if 0
-# include "ace/SOCK_Acceptor.h"
-# include "ace/SOCK_Connector.h"
-# include "ace/Strategies_T.h"
-# include "ace/Connector.h"
-# include "ace/Synch.h"
-
-# include "tao/params.h"
-# include "tao/connect.h"
-# include "tao/objtable.h"
-#endif
-
-class TAO_Client_Connection_Handler : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
- // = TITLE
- // <Svc_Handler> used on the client side and returned
- // by the <TAO_Client_Factory::CONNECTOR>.
-{
-public:
- TAO_Client_Connection_Handler (ACE_Thread_Manager* = 0);
- // Do-nothing constructor
-
- virtual int open (void*);
- // Initialization hook
-
- void in_use (CORBA::Boolean);
- // Set the in-use flag.
-
- CORBA::Boolean in_use (void);
- // Return state of the in-use flag.
-
-private:
- CORBA::Boolean in_use_;
- // True value indicates that something is using this handler.
-};
-
-class TAO_Client_Factory
- // = TITLE
- // Abstract factory used by the client to turn out various
- // strategies used on the client side.
-{
-public:
- typedef ACE_Strategy_Connector<TAO_Client_Connection_Handler, ACE_SOCK_CONNECTOR>
- CONNECTOR;
- typedef ACE_NOOP_Creation_Strategy<TAO_Client_Connection_Handler>
- NULL_CREATION_STRATEGY;
- typedef ACE_Cached_Connect_Strategy<TAO_Client_Connection_Handler,
- ACE_SOCK_CONNECTOR,
- ACE_SYNCH_RW_MUTEX>
- CACHED_CONNECT_STRATEGY;
-
-#if defined (TAO_HAS_CLIENT_CONCURRENCY)
- CONCURRENCY_STRATEGY *concurrency_strategy (void);
-#endif
-
- CONNECTOR *connector (void);
- // Return a pointer to a connector using appropriate strategies.
-
- TAO_Client_Factory (void);
- ~TAO_Client_Factory (void);
-
-private:
-#if defined (TAO_HAS_CLIENT_CONCURRENCY)
- CONCURRENCY_STRATEGY *concurrency_strategy_;
-#endif
- CONNECTOR connector_;
- NULL_CREATION_STRATEGY null_creation_strategy_;
- CACHED_CONNECT_STRATEGY caching_connect_strategy_;
-};
-
-class TAO_Server_Factory
- // = TITLE
- // Abstract factory used by the server side to turn out various
- // strategies of special utility to it.
-{
-public:
- // = SERVER-SIDE
- typedef ACE_Creation_Strategy<TAO_OA_Connection_Handler> CREATION_STRATEGY;
- typedef ACE_Accept_Strategy<TAO_OA_Connection_Handler, ACE_SOCK_ACCEPTOR> ACCEPT_STRATEGY;
- typedef ACE_Concurrency_Strategy<TAO_OA_Connection_Handler> CONCURRENCY_STRATEGY;
- typedef ACE_Scheduling_Strategy<TAO_OA_Connection_Handler> SCHEDULING_STRATEGY;
-
- CREATION_STRATEGY *creation_strategy (void);
- // return concrete creation strategy
-
- ACCEPT_STRATEGY *accept_strategy (void);
- // return concrete acceptor strategy
-
- CONCURRENCY_STRATEGY *concurrency_strategy (void);
- // return the concurrency strategy used
-
- SCHEDULING_STRATEGY *scheduling_strategy (void);
- // return the scheduling strategy used
-
- TAO_Object_Table *object_lookup_strategy (void);
- // return the concrete object lookup strategy
-
- TAO_Server_Factory (void);
- // constructor
-
-private:
- // = COMMON
- ACE_Thread_Strategy<TAO_OA_Connection_Handler> threaded_strategy_;
- // The threaded strategy used for passively establishing connections.
- ACE_Reactive_Strategy<TAO_OA_Connection_Handler> reactive_strategy_;
- // A strategy for passively establishing connections which utilizes the Reactor.
-
- // = SERVER
- CONCURRENCY_STRATEGY *concurrency_strategy_;
- // concrete concurrency strategy
-
- TAO_Object_Table *objtable_;
- // instance of object table
-#if 0
- // Someday we'll need these!
- CREATION_STRATEGY *creation_strategy_;
- ACCEPT_STRATEGY *accept_strategy_;
- SCHEDULING_STRATEGY *scheduling_strategy_;
-#endif
-};
-
-#endif /* TAO_FACTORIES_H */