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-rw-r--r--TAO/tao/orbconf.h242
1 files changed, 0 insertions, 242 deletions
diff --git a/TAO/tao/orbconf.h b/TAO/tao/orbconf.h
deleted file mode 100644
index 8685f827c03..00000000000
--- a/TAO/tao/orbconf.h
+++ /dev/null
@@ -1,242 +0,0 @@
-// This may look like C, but it's really -*- C++ -*-
-// @ (#) $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO
-//
-// = FILENAME
-// default_server.h
-//
-// = DESCRIPTION
-// Build configuration file for the Inter-ORB Engine, and application
-// level code using it via <corba.hh>
-//
-// = AUTHOR
-// Copyright 1995 by Sun Microsystems, Inc.
-//
-// TAO-specific changes by Chris Cleeland and Douglas C. Schmidt
-//
-// ============================================================================
-
-#if !defined (TAO_ORB_CONFIG_H)
-#define TAO_ORB_CONFIG_H
-
-#include "ace/OS.h"
-
-#if !defined (TAO_REACTOR)
-#define TAO_REACTOR ACE_Select_Reactor
-#endif /* TAO_REACTOR */
-
-// Users should override this stuff if they don't want to use the
-// default ACE Socket wrappers. This makes it possible to change
-// TAO's transport mechanism wholesale by making a few minor changes
-// to the ACE config.h file.
-#if !defined (TAO_SOCK_STREAM)
-#define TAO_SOCK_STREAM ACE_SOCK_STREAM
-#define TAO_SOCK_Stream ACE_SOCK_Stream
-#endif /* TAO_SOCK_STREAM */
-
-#if !defined (TAO_SOCK_ACCEPTOR)
-#define TAO_SOCK_ACCEPTOR ACE_SOCK_ACCEPTOR
-#endif /* TAO_SOCK_ACCEPTOR */
-
-#if !defined (TAO_SOCK_CONNECTOR)
-#define TAO_SOCK_CONNECTOR ACE_SOCK_CONNECTOR
-#endif /* TAO_SOCK_CONNECTOR */
-
-//#define POA_NO_TIMESTAMP
-//
-// Define this if you don't want POA timestamps in the IOR. Remember,
-// without timestamps, transient and persistent POA cannot be
-// distinguished
-
-// The default arguments of the resource factory for the fake service
-// configurator
-#if !defined (TAO_DEFAULT_RESOURCE_FACTORY_ARGS)
-#define TAO_DEFAULT_RESOURCE_FACTORY_ARGS { "-ORBresources", "tss" }
-#endif /* TAO_DEFAULT_RESOURCE_FACTORY_ARGS */
-
-// The default arguments of the client strategy factory for the fake service
-// configurator
-#if !defined (TAO_DEFAULT_CLIENT_STRATEGY_FACTORY_ARGS)
-#define TAO_DEFAULT_CLIENT_STRATEGY_FACTORY_ARGS { 0 }
-#endif /* TAO_DEFAULT_CLIENT_STRATEGY_FACTORY_ARGS */
-
-// The default arguments of the server strategy factory for the fake service
-// configurator
-#if !defined (TAO_DEFAULT_SERVER_STRATEGY_FACTORY_ARGS)
-#define TAO_DEFAULT_SERVER_STRATEGY_FACTORY_ARGS { "-ORBconcurrency", "reactive", \
- "-ORBdemuxstrategy", "dynamic", \
- "-ORBtablesize", "128" }
-#endif /* TAO_DEFAULT_SERVER_STRATEGY_FACTORY_ARGS */
-
-// The default size of TAO's server object table.
-#if !defined (TAO_DEFAULT_SERVER_OBJECT_TABLE_SIZE)
-#define TAO_DEFAULT_SERVER_OBJECT_TABLE_SIZE 64
-#endif /* TAO_DEFAULT_SERVER_OBJECT_TABLE_SIZE */
-
-// The default UDP multicast port number for locating the TAO Naming
-// Service.
-#if !defined (TAO_DEFAULT_NAME_SERVER_REQUEST_PORT)
-#define TAO_DEFAULT_NAME_SERVER_REQUEST_PORT 10013
-#endif /* TAO_DEFAULT_NAME_SERVER_REQUEST_PORT */
-
-// The default UDP port number for replying to a location request to
-// the TAO Naming Service.
-#if !defined (TAO_DEFAULT_NAME_SERVER_REPLY_PORT)
-#define TAO_DEFAULT_NAME_SERVER_REPLY_PORT 10014
-#endif /* TAO_DEFAULT_NAME_SERVER_REPLY_PORT */
-
-// The default UDP multicast port number for locating the TAO Trading
-// Service.
-#if !defined (TAO_DEFAULT_TRADING_SERVER_REQUEST_PORT)
-#define TAO_DEFAULT_TRADING_SERVER_REQUEST_PORT 10016
-#endif /* TAO_DEFAULT_NAME_SERVER_REQUEST_PORT */
-
-// The default UDP port number for replying to a location request to
-// the TAO Trading Service.
-#if !defined (TAO_DEFAULT_TRADING_SERVER_REPLY_PORT)
-#define TAO_DEFAULT_TRADING_SERVER_REPLY_PORT 10017
-#endif /* TAO_DEFAULT_NAME_SERVER_REPLY_PORT */
-
-// The default timeout receiving the location request to
-// the TAO Naming Service.
-#if !defined (TAO_DEFAULT_NAME_SERVER_TIMEOUT)
-#define TAO_DEFAULT_NAME_SERVER_TIMEOUT 5
-#endif /* TAO_DEFAULT_NAME_SERVER_TIMEOUT */
-
-// The default starting port number for TAO servers.
-#if !defined (TAO_DEFAULT_SERVER_PORT)
-#define TAO_DEFAULT_SERVER_PORT 0
-#endif /* TAO_DEFAULT_SERVER_PORT */
-
-// TAO's max buffer size
-#if !defined (TAO_MAXBUFSIZE)
-#define TAO_MAXBUFSIZE 1024
-#endif /* TAO_MAXBUFSIZE */
-
-// This controls the alignment for TAO structs. It supports built-in
-// types up to and including 16 bytes (128 bits) in size.
-#if !defined (TAO_MAXIMUM_NATIVE_TYPE_SIZE)
-# define TAO_MAXIMUM_NATIVE_TYPE_SIZE 128
-#endif /* TAO_MAXIMUM_NATIVE_TYPE_SIZE */
-
-// This deals with platforms that support namespaces vs platforms that
-// don't. @@ MSVC's namespace implementation is somehow broken.
-// The following macros are required to deal with the most bizarre and insane
-// behavior of the MSVC++ compiler
-#if defined (ACE_HAS_USING_KEYWORD)
-#define TAO_NAMESPACE namespace
-#define TAO_NAMESPACE_STORAGE_CLASS extern TAO_EXPORT_MACRO
-#define TAO_NAMESPACE_BEGIN(NS) namespace NS {
-#define TAO_NAMESPACE_END };
-#define TAO_NAMESPACE_TYPE(TYPE)
-#define TAO_NAMESPACE_DEFINE(TYPE,NAME,RHS) TYPE NAME = RHS;
-#else
-#define TAO_NAMESPACE struct TAO_EXPORT_MACRO
-#define TAO_NAMESPACE_STORAGE_CLASS static
-#define TAO_NAMESPACE_BEGIN(NS) NS##::
-#define TAO_NAMESPACE_END
-#define TAO_NAMESPACE_TYPE(TYPE) TYPE
-#define TAO_NAMESPACE_DEFINE(TYPE,NAME,RHS) NAME = RHS;
-#endif /* ACE_HAS_USING_KEYWORD */
-
-// In some environments it is useful to swap the bytes on write, for
-// instance: a fast server can be feeding a lot of slow clients that
-// happen to have the wrong byte order.
-// This macro enables the functionality to support that, but we still
-// need a way to activate it on a per-connection basis.
-//
-// #define TAO_ENABLE_SWAP_ON_WRITE
-
-// In some environements we never need to swap bytes when reading, for
-// instance embebbed systems (such as avionics) or homogenous
-// networks.
-// Setting this macro disables the capabilities to demarshall streams
-// in the wrong byte order.
-//
-// #define TAO_DISABLE_SWAP_ON_READ
-
-// For some applications it is important to optimize octet sequences
-// and minimize the number of copies made of the sequence buffer.
-// TAO supports this optimizations by sharing the CDR stream buffer
-// and the octet sequences buffer via ACE_Message_Block's.
-// This feature can be disabled for: debugging, performance
-// comparisons, complaince checking (the octet sequences add an API to
-// access the underlying message block).
-//
-#define TAO_NO_COPY_OCTET_SEQUENCES
-
-// Even though the strategy above minimizes copies in some cases it is
-// more efficient just to copy the octet sequence, for instance, while
-// enconding a "small" octet sequence in a buffer that has enough
-// space.
-// This parameter controls the default value for "small enough", but
-// can also be set using the command line option -ORBCDRtradeoff
-#define TAO_DEFAULT_CDR_MEMCPY_TRADEOFF 256
-
-// The CDR growing strategy is control by several parameters:
-// + The default or initial CDR buffer size.
-// + From that value the CDR buffer is grown exponentially (size
-// duplicated each time) until it reaches EXP_GROWTH_MAX.
-// + From then on the buffer is grown linearly in chunks of
-// LINEAR_GROWTH_MAX
-#define TAO_DEFAULT_CDR_BUFSIZE 512
-#define TAO_DEFAULT_CDR_EXP_GROWTH_MAX 4096
-#define TAO_DEFAULT_CDR_LINEAR_GROWTH_CHUNK 4096
-
-// BC++ seems to have a different convention for detecting Win32 than
-// VC++.
-
-#if defined (__WIN32__)
-# define _WIN32
-#endif /* __WIN32__ */
-
-// Define to `int' if <sys/types.h> doesn't define.
-/* #undef pid_t */
-
-// Define if your processor does not store words with the most significant
-// byte first.
-#if defined (ACE_LITTLE_ENDIAN)
-# define TAO_ENCAP_BYTE_ORDER 1 /* little endian encapsulation byte order has
- the value = 1 */
-#else /* ! ACE_LITTLE_ENDIAN */
-# define TAO_ENCAP_BYTE_ORDER 0 /* big endian encapsulation byte order has
- the value = 0 */
-#endif /* ! ACE_LITTLE_ENDIAN */
-
-// Define as the return type of signal handlers (int or void).
-#define RETSIGTYPE void
-
-// Define if you don't have vprintf but do have _doprnt.
-/* #undef HAVE_DOPRNT */
-
-// Define if you have the vprintf function.
-#define HAVE_VPRINTF 1
-
-// Avoid namespace pollution that's common on older UNIXes...
-#if defined (minor)
-#undef minor
-#endif /* minor */
-
-#if defined (major)
-#undef major
-#endif /* major*/
-
-// For Win16, near/far pointers reflect same/other segment addressing.
-// Of course, ACE doesn't support Win16, so why bother?
-
-// For now, we simply set the default to empty definition and let
-// places that it fails bubble up.
-#define _FAR
-
-// Assume DOS/Windows if "configure" didn't get run.
-
-#if defined (_WIN32)
-// "C4355: 'this' : used in base member initializer list"
-# pragma warning (disable:4355) /* disable C4355 warning */
-#endif /* defined (_WIN32) */
-
-#endif /* TAO_ORB_CONFIG_H */