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-rw-r--r--TAO/tao/server_factory.h70
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diff --git a/TAO/tao/server_factory.h b/TAO/tao/server_factory.h
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--- a/TAO/tao/server_factory.h
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-// This may look like C, but it's really -*- C++ -*-
-
-// ============================================================================
-//
-// = LIBRARY
-// TAO
-//
-// = FILENAME
-// server_factory.h
-//
-// = AUTHOR
-// Chris Cleeland
-//
-// = VERSION
-// $Id$
-// ============================================================================
-
-#if !defined (TAO_SERVER_FACTORY_H)
-# define TAO_SERVER_FACTORY_H
-
-class TAO_Server_Strategy_Factory : public ACE_Service_Object
- // = TITLE
- // Base class for the server's abstract factory that manufactures
- // various strategies of special utility to it. This simply
- // serves as an interface to a subclass that REALLY gets
- // specified and loaded by the Service Configurator.
-{
-public:
- // = Initialization and termination methods.
- TAO_Server_Strategy_Factory (void);
- // Constructor.
-
- virtual ~TAO_Server_Strategy_Factory(void);
- // Destructor.
-
- virtual int open (void);
- // Call <open> on various strategies. This is not performed in
- // <init> so that the other portions of the ORB have a chance to
- // "settle" in their initialization since the streategies herein
- // might need some of that information.
-
- // = Server-side factory types.
- typedef ACE_Creation_Strategy<TAO_Server_Connection_Handler>
- CREATION_STRATEGY;
- typedef ACE_Accept_Strategy<TAO_Server_Connection_Handler, ACE_SOCK_ACCEPTOR>
- ACCEPT_STRATEGY;
- typedef ACE_Concurrency_Strategy<TAO_Server_Connection_Handler>
- CONCURRENCY_STRATEGY;
- typedef ACE_Scheduling_Strategy<TAO_Server_Connection_Handler>
- SCHEDULING_STRATEGY;
-
- // = Factory methods for the server-side strategies.
-
- virtual CREATION_STRATEGY *creation_strategy (void);
- // Return concrete creation strategy.
-
- virtual ACCEPT_STRATEGY *accept_strategy (void);
- // Return concrete acceptor strategy.
-
- virtual CONCURRENCY_STRATEGY *concurrency_strategy (void);
- // Return the concurrency strategy used.
-
- virtual SCHEDULING_STRATEGY *scheduling_strategy (void);
- // Return the scheduling strategy used.
-
- virtual TAO_Object_Table *create_object_table (void);
- // Return a new key-->object table
-};
-
-#endif /* TAO_SERVER_FACTORY_H */