diff options
Diffstat (limited to 'WindozeCE/WindozeCE.cpp')
-rw-r--r-- | WindozeCE/WindozeCE.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/WindozeCE/WindozeCE.cpp b/WindozeCE/WindozeCE.cpp new file mode 100644 index 00000000000..a08128041f4 --- /dev/null +++ b/WindozeCE/WindozeCE.cpp @@ -0,0 +1,70 @@ +// $Id$ +// WindozeCE.cpp : Defines the class behaviors for the application. +// + +#include "stdafx.h" +#include "WindozeCE.h" +#include "WindozeCEDlg.h" + +#ifdef _DEBUG +#define new DEBUG_NEW +#undef THIS_FILE +static char THIS_FILE[] = __FILE__; +#endif + +///////////////////////////////////////////////////////////////////////////// +// CWindozeCEApp + +BEGIN_MESSAGE_MAP(CWindozeCEApp, CWinApp) + //{{AFX_MSG_MAP(CWindozeCEApp) + // NOTE - the ClassWizard will add and remove mapping macros here. + // DO NOT EDIT what you see in these blocks of generated code! + //}}AFX_MSG +END_MESSAGE_MAP() + +///////////////////////////////////////////////////////////////////////////// +// CWindozeCEApp construction + +CWindozeCEApp::CWindozeCEApp(LPCTSTR lpszAppName) + : CWinApp(lpszAppName) +{ + // TODO: add construction code here, + // Place all significant initialization in InitInstance +} + +///////////////////////////////////////////////////////////////////////////// +// The one and only CWindozeCEApp object + +// WCE MFC apps require the application name to be specified in the CWinApp +// constructor. A help contents filename may also be specified. + +CWindozeCEApp theApp(_T("WindozeCE")); + +///////////////////////////////////////////////////////////////////////////// +// CWindozeCEApp initialization + +BOOL CWindozeCEApp::InitInstance() +{ + // Standard initialization + // If you are not using these features and wish to reduce the size + // of your final executable, you should remove from the following + // the specific initialization routines you do not need. + + CWindozeCEDlg dlg; + m_pMainWnd = &dlg; + int nResponse = dlg.DoModal(); + if (nResponse == IDOK) + { + // TODO: Place code here to handle when the dialog is + // dismissed with OK + } + else if (nResponse == IDCANCEL) + { + // TODO: Place code here to handle when the dialog is + // dismissed with Cancel + } + + // Since the dialog has been closed, return FALSE so that we exit the + // application, rather than start the application's message pump. + return FALSE; +} |