diff options
Diffstat (limited to 'ace/Asynch_Acceptor.cpp')
-rw-r--r-- | ace/Asynch_Acceptor.cpp | 445 |
1 files changed, 0 insertions, 445 deletions
diff --git a/ace/Asynch_Acceptor.cpp b/ace/Asynch_Acceptor.cpp deleted file mode 100644 index 190d45942a3..00000000000 --- a/ace/Asynch_Acceptor.cpp +++ /dev/null @@ -1,445 +0,0 @@ -// $Id$ - -#if !defined (ACE_ASYNCH_ACCEPTOR_C) -#define ACE_ASYNCH_ACCEPTOR_C - -#define ACE_BUILD_DLL -#include "ace/Asynch_Acceptor.h" - -ACE_RCSID(ace, Asynch_Acceptor, "$Id$") - -#if defined (ACE_WIN32) || defined (ACE_HAS_AIO_CALLS) -// This only works on platforms that support async i/o. - -#include "ace/Message_Block.h" -#include "ace/INET_Addr.h" - -#if !defined (__ACE_INLINE__) -#include "ace/Asynch_Acceptor.i" -#endif /* __ACE_INLINE__ */ - -template <class HANDLER> -ACE_Asynch_Acceptor<HANDLER>::ACE_Asynch_Acceptor (void) - : listen_handle_ (ACE_INVALID_HANDLE), - pass_addresses_ (0), - validate_new_connection_ (0), - reissue_accept_ (1), - bytes_to_read_ (0) -{ -} - -template <class HANDLER> -ACE_Asynch_Acceptor<HANDLER>::~ACE_Asynch_Acceptor (void) -{ - // Close down the listen socket - if (this->listen_handle_ != ACE_INVALID_HANDLE) - ACE_OS::closesocket (this->listen_handle_); -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::open (const ACE_INET_Addr &address, - size_t bytes_to_read, - int pass_addresses, - int backlog, - int reuse_addr, - ACE_Proactor *proactor, - int validate_new_connection, - int reissue_accept, - int number_of_initial_accepts) -{ - this->proactor (proactor); - this->pass_addresses_ = pass_addresses; - this->bytes_to_read_ = bytes_to_read; - this->validate_new_connection_ = validate_new_connection; - this->reissue_accept_ = reissue_accept; - - // Create the listener socket - this->listen_handle_ = ACE_OS::socket (PF_INET, SOCK_STREAM, 0); - if (this->listen_handle_ == ACE_INVALID_HANDLE) - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_OS::socket")), -1); - - // Initialize the ACE_Asynch_Accept - if (this->asynch_accept_.open (*this, - this->listen_handle_, - 0, - this->proactor ()) == -1) - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_Asynch_Accept::open")), -1); - - if (reuse_addr) - { - // Reuse the address - int one = 1; - if (ACE_OS::setsockopt (this->listen_handle_, - SOL_SOCKET, - SO_REUSEADDR, - (const char*) &one, - sizeof one) == -1) - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_OS::setsockopt")), -1); - } - - // If port is not specified, bind to any port. - static ACE_INET_Addr sa ((const ACE_INET_Addr &) ACE_Addr::sap_any); - - if (address == sa && ACE::bind_port (this->listen_handle_) == -1) - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE::bind_port")), -1); - - // Bind to the specified port. - if (ACE_OS::bind (this->listen_handle_, - ACE_reinterpret_cast (sockaddr *, - address.get_addr ()), - address.get_size ()) == -1) - ACE_ERROR_RETURN ((LM_ERROR, - "%p\n", - "ACE_OS::bind"), - -1); - - // Start listening. - if (ACE_OS::listen (this->listen_handle_, backlog) == -1) - ACE_ERROR_RETURN ((LM_ERROR, - "%p\n", - "ACE_OS::listen"), -1); - - // For the number of <intial_accepts>. - if (number_of_initial_accepts == -1) - number_of_initial_accepts = backlog; - - for (int i = 0; i < number_of_initial_accepts; i++) - // Initiate accepts. - if (this->accept (bytes_to_read) == -1) - ACE_ERROR_RETURN ((LM_ERROR, - "%p\n", - "ACE_Asynch_Acceptor::accept"), - -1); - return 0; -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::set_handle (ACE_HANDLE listen_handle) -{ - // Take ownership of the <listen_handle> - this->listen_handle_ = listen_handle; - - // Reinitialize the ACE_Asynch_Accept - if (this->asynch_accept_.open (*this, - this->listen_handle_, - 0, - this->proactor ()) == -1) - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_Asynch_Accept::open"))); -} - -template <class HANDLER> ACE_HANDLE -ACE_Asynch_Acceptor<HANDLER>::get_handle (void) const -{ - return this->listen_handle_; -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::accept (size_t bytes_to_read) -{ - ACE_Message_Block *message_block = 0; - size_t space_needed = bytes_to_read + 2 * this->address_size (); - - // Create a new message block big enough for the addresses and data - ACE_NEW_RETURN (message_block, ACE_Message_Block (space_needed), -1); - - // Initiate asynchronous accepts - if (this->asynch_accept_.accept (*message_block, - bytes_to_read) == -1) - { - // Cleanup on error - message_block->release (); - ACE_ERROR_RETURN ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("ACE_Asynch_Accept::accept")), -1); - } - return 0; -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::handle_accept (const ACE_Asynch_Accept::Result &result) -{ -#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || defined (ACE_HAS_AIO_CALLS) - // @@ Just debugging. - ACE_DEBUG ((LM_DEBUG, "%N:%l:handle_accept\n")); - - // Variable for error tracking - int error = 0; - - // If the asynchronous accept fails. - if (!error && - !result.success ()) - { - error = 1; - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("AcceptEx"))); - } - -#if !defined (ACE_HAS_AIO_CALLS) - // In order to use accept handle with other Window Sockets 1.1 - // functions, we call the setsockopt function with the - // SO_UPDATE_ACCEPT_CONTEXT option. This option initializes the - // socket so that other Windows Sockets routines to access the - // socket correctly. - if (!error && - ACE_OS::setsockopt (result.accept_handle (), - SOL_SOCKET, - SO_UPDATE_ACCEPT_CONTEXT, - (char *) &this->listen_handle_, - sizeof (this->listen_handle_)) == -1) - { - error = 1; - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p"), ASYS_TEXT ("ACE_OS::setsockopt"))); - } -#endif /* ACE_HAS_AIO_CALLS */ - - // Parse address. - ACE_INET_Addr local_address, remote_address; - if (!error && - this->validate_new_connection_ || this->pass_addresses_) - { - // Parse the addresses. - this->parse_address (result, - remote_address, - local_address); - } - - // Validate remote address - if (!error && - this->validate_new_connection_ && - this->validate_new_connection (remote_address) == -1) - { - error = 1; - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("Address validation failed"))); - } - - HANDLER *new_handler = 0; - if (!error) - { - // The Template method - new_handler = this->make_handler (); - if (new_handler == 0) - { - error = 1; - ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("Making of new handler failed"))); - } - } - - // If no errors - if (!error) - { - // Update the Proactor. - new_handler->proactor (this->proactor ()); - - // Pass the addresses - if (this->pass_addresses_) - { - new_handler->addresses (remote_address, local_address); - } - - // Initiate the handler - new_handler->open (result.accept_handle (), - result.message_block ()); - } - - // On failure, no choice but to close the socket - if (error) - { - ACE_OS::closesocket (result.accept_handle ()); - } - - // Delete the dynamically allocated message_block - result.message_block ().release (); - - // Start off another asynchronous accept to keep the backlog going - if (this->should_reissue_accept ()) - { - this->accept (this->bytes_to_read_); - } -#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) || defined (ACE_HAS_AIO_CALLS */ -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (const ACE_INET_Addr &remote_address) -{ - ACE_UNUSED_ARG (remote_address); - - // Default implemenation always validates the remote address. - return 0; -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::cancel (void) -{ - // All I/O operations that are canceled will complete with the error - // ERROR_OPERATION_ABORTED. All completion notifications for the I/O - // operations will occur normally. -#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && (defined (_MSC_VER) && (_MSC_VER > 1020)) - return (int) ::CancelIo (this->listen_handle_); -#else - ACE_NOTSUP_RETURN (-1); -#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && (defined (_MSC_VER) && (_MSC_VER > 1020)) */ -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::parse_address (const ACE_Asynch_Accept::Result &result, - ACE_INET_Addr &remote_address, - ACE_INET_Addr &local_address) -{ - ACE_Message_Block &message_block = result.message_block (); -#if defined (ACE_HAS_AIO_CALLS) - // <message_block> has <remote_address_length> and the - // <remote_address> in our case. No data. - - // Getting the remote address. - - // Get the length. - int remote_size = *(int *)message_block.rd_ptr (); - - // Update the <rd_ptr>. - message_block.rd_ptr (sizeof (int)); - - // @@ Just debugging. - ACE_DEBUG ((LM_DEBUG, - "ACE_Asynch_Acceptor<HANDLER>::parse_address : Remote address length = %d\n", - remote_size)); - - // Set the address. - remote_address.set_addr (ACE_reinterpret_cast (sockaddr_in *, - message_block.rd_ptr ()), - remote_size); - - // Update the <rd_ptr>. - message_block.rd_ptr (remote_size); - - // Getting the local address. - - // Get the length. - int local_size = sizeof (sockaddr_in); - - // Get the address. - sockaddr_in local_addr; - if (ACE_OS::getsockname (result.accept_handle (), - ACE_reinterpret_cast (sockaddr *, - &local_addr), - &local_size) < 0) - ACE_ERROR ((LM_ERROR, - "%p\n", - "ACE_Asynch_Acceptor::<getsocketname> failed")); - - // @@ Just debugging. - ACE_DEBUG ((LM_DEBUG, - "ACE_Asynch_Acceptor<HANDLER>::parse_address:Local address size : %d\n", - local_size)); - - // Set the address. - local_address.set_addr (&local_addr, local_size); - - // @@ Just debugging. - char local_address_buf [BUFSIZ]; - if (local_address.addr_to_string (local_address_buf, sizeof local_address_buf) == -1) - ACE_ERROR ((LM_ERROR, "Error:%p:can't obtain local_address's address string")); - ACE_DEBUG ((LM_DEBUG, - "ACE_Asynch_Acceptor<HANDLER>::parse_address : Local address %s\n", - local_address_buf)); -#elif (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) - sockaddr *local_addr = 0; - sockaddr *remote_addr = 0; - int local_size = 0; - int remote_size = 0; - - ::GetAcceptExSockaddrs (message_block.rd_ptr (), - message_block.size () - 2 * this->address_size (), - this->address_size (), - this->address_size (), - &local_addr, - &local_size, - &remote_addr, - &remote_size); - - local_address.set_addr (ACE_reinterpret_cast (sockaddr_in *, - local_addr), - local_size); - remote_address.set_addr (ACE_reinterpret_cast (sockaddr_in *, - remote_addr), - remote_size); -#else - // just in case - errno = ENOTSUP; -#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) || (defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)) */ -} - -template <class HANDLER> ACE_HANDLE -ACE_Asynch_Acceptor<HANDLER>::handle (void) const -{ - return this->listen_handle_; -} - -template <class HANDLER> HANDLER * -ACE_Asynch_Acceptor<HANDLER>::make_handler (void) -{ - // Default behavior - HANDLER *handler = 0; - ACE_NEW_RETURN (handler, HANDLER, 0); - return handler; -} - -/* static */ -template <class HANDLER> size_t -ACE_Asynch_Acceptor<HANDLER>::address_size (void) -{ - return sizeof (sockaddr) + sizeof (sockaddr_in); -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::pass_addresses (void) const -{ - return this->pass_addresses_; -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::pass_addresses (int new_value) -{ - this->pass_addresses_ = new_value; -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (void) const -{ - return this->validate_new_connection_; -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::validate_new_connection (int new_value) -{ - this->validate_new_connection_ = new_value; -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::reissue_accept (void) const -{ - return this->reissue_accept_; -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::reissue_accept (int new_value) -{ - this->reissue_accept_ = new_value; -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::bytes_to_read (void) const -{ - return this->bytes_to_read_; -} - -template <class HANDLER> void -ACE_Asynch_Acceptor<HANDLER>::bytes_to_read (int new_value) -{ - this->bytes_to_read_ = new_value; -} - -template <class HANDLER> int -ACE_Asynch_Acceptor<HANDLER>::should_reissue_accept (void) -{ - return this->reissue_accept_; -} - -#endif /* ACE_WIN32 || ACE_HAS_AIO_CALLS */ -#endif /* ACE_ASYNCH_ACCEPTOR_C */ |