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-rw-r--r--ace/Asynch_IO.cpp1031
1 files changed, 0 insertions, 1031 deletions
diff --git a/ace/Asynch_IO.cpp b/ace/Asynch_IO.cpp
deleted file mode 100644
index beb26ff3839..00000000000
--- a/ace/Asynch_IO.cpp
+++ /dev/null
@@ -1,1031 +0,0 @@
-// $Id$
-
-#define ACE_BUILD_DLL
-#include "ace/Asynch_IO.h"
-
-ACE_RCSID(ace, Asynch_IO, "$Id$")
-
-#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS))
-// This only works on platforms with Asynchronous IO
-
-#include "ace/Proactor.h"
-#include "ace/Message_Block.h"
-#include "ace/INET_Addr.h"
-#include "ace/Asynch_IO_Impl.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Asynch_IO.i"
-#endif /* __ACE_INLINE__ */
-
-// *********************************************************************
-
-u_long
-ACE_Asynch_Result::bytes_transferred (void) const
-{
- return this->implementation ()->bytes_transferred ();
-}
-
-const void *
-ACE_Asynch_Result::act (void) const
-{
- return this->implementation ()->act ();
-}
-
-int
-ACE_Asynch_Result::success (void) const
-{
- return this->implementation ()->success ();
-}
-
-const void *
-ACE_Asynch_Result::completion_key (void) const
-{
- return this->implementation ()->completion_key ();
-}
-
-u_long
-ACE_Asynch_Result::error (void) const
-{
- return this->implementation ()->error ();
-}
-
-ACE_HANDLE
-ACE_Asynch_Result::event (void) const
-{
- return this->implementation ()->event ();
-}
-
-u_long
-ACE_Asynch_Result::offset (void) const
-{
- return this->implementation ()->offset ();
-}
-
-u_long
-ACE_Asynch_Result::offset_high (void) const
-{
- return this->implementation ()->offset_high ();
-}
-
-int
-ACE_Asynch_Result::priority (void) const
-{
- return this->implementation ()->priority ();
-}
-
-int
-ACE_Asynch_Result::signal_number (void) const
-{
- return this->implementation ()->signal_number ();
-}
-
-ACE_Asynch_Result::ACE_Asynch_Result (ACE_Asynch_Result_Impl *implementation)
- : implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Result::~ACE_Asynch_Result (void)
-{
- // Proactor deletes the implementation when the <complete> finishes.
-}
-
-ACE_Asynch_Result_Impl *
-ACE_Asynch_Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// *********************************************************************
-
-int
-ACE_Asynch_Operation::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- return this->implementation ()->open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Operation::cancel (void)
-{
- return this->implementation ()->cancel ();
-}
-
-ACE_Proactor *
-ACE_Asynch_Operation::proactor (void) const
-{
- return this->implementation ()->proactor ();
-}
-
-ACE_Asynch_Operation_Impl *
-ACE_Asynch_Operation::implementation (void) const
-{
- return this->implementation_;
-}
-
-ACE_Asynch_Operation::ACE_Asynch_Operation (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Operation::~ACE_Asynch_Operation (void)
-{
- delete this->implementation_;
- this->implementation_ = 0;
-}
-
-void
-ACE_Asynch_Operation::implementation (ACE_Asynch_Operation_Impl *implementation)
-{
- this->implementation_ = implementation;
-}
-
-ACE_Proactor *
-ACE_Asynch_Operation::get_proactor (ACE_Proactor *user_proactor,
- ACE_Handler &handler) const
-{
- if (user_proactor == 0)
- {
- // Grab the singleton proactor if <handler->proactor> is zero
- user_proactor = handler.proactor ();
- if (user_proactor == 0)
- user_proactor = ACE_Proactor::instance ();
- }
-
- return user_proactor;
-}
-
-// ************************************************************
-
-ACE_Asynch_Read_Stream::ACE_Asynch_Read_Stream (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Read_Stream::~ACE_Asynch_Read_Stream (void)
-{
-}
-
-int
-ACE_Asynch_Read_Stream::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- // Get a proactor for/from the user.
- proactor = this->get_proactor (proactor, handler);
-
- // Delete the old implementation.
- delete this->implementation_;
- this->implementation_ = 0;
-
- // Now let us get the implementation initialized.
- ACE_Asynch_Read_Stream_Impl *implementation = proactor->create_asynch_read_stream ();
- if (implementation == 0)
- return -1;
-
- // Set the implementation class
- this->implementation (implementation);
-
- // Call the <open> method of the base class.
- return ACE_Asynch_Operation::open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Read_Stream::read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void *act,
- int priority,
- int signal_number)
-{
- return this->implementation ()->read (message_block,
- bytes_to_read,
- act,
- priority,
- signal_number);
-}
-
-ACE_Asynch_Read_Stream_Impl *
-ACE_Asynch_Read_Stream::implementation (void) const
-{
- return implementation_;
-}
-
-void
-ACE_Asynch_Read_Stream::implementation (ACE_Asynch_Read_Stream_Impl *implementation)
-{
- this->implementation_ = implementation;
-
- // Init the base class' implementation also.
- ACE_Asynch_Operation::implementation (this->implementation_);
-}
-
-// ************************************************************
-
-u_long
-ACE_Asynch_Read_Stream::Result::bytes_to_read (void) const
-{
- return this->implementation ()->bytes_to_read ();
-}
-
-ACE_Message_Block &
-ACE_Asynch_Read_Stream::Result::message_block (void) const
-{
- return this->implementation ()->message_block ();
-}
-
-ACE_HANDLE
-ACE_Asynch_Read_Stream::Result::handle (void) const
-{
- return this->implementation ()->handle ();
-}
-
-ACE_Asynch_Read_Stream::Result::Result (ACE_Asynch_Read_Stream_Result_Impl *implementation)
- : ACE_Asynch_Result (implementation),
- implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Read_Stream::Result::~Result (void)
-{
- // Proactor will delete the implementation after <complete> is
- // finished.
-}
-
-ACE_Asynch_Read_Stream_Result_Impl *
-ACE_Asynch_Read_Stream::Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// ***************************************************
-
-ACE_Asynch_Write_Stream::ACE_Asynch_Write_Stream (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Write_Stream::~ACE_Asynch_Write_Stream (void)
-{
-}
-
-int
-ACE_Asynch_Write_Stream::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- // Get a proactor for/from the user.
- proactor = this->get_proactor (proactor, handler);
-
- // Delete the old implementation.
- delete this->implementation_;
- this->implementation_ = 0;
-
- // Now let us get the implementation initialized.
- ACE_Asynch_Write_Stream_Impl *implementation = proactor->create_asynch_write_stream ();
- if (implementation == 0)
- return -1;
-
- // Set the implementation class
- this->implementation (implementation);
-
- // Call the <open> method of the base class.
- return ACE_Asynch_Operation::open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Write_Stream::write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void *act,
- int priority,
- int signal_number)
-{
- return this->implementation ()->write (message_block,
- bytes_to_write,
- act,
- priority,
- signal_number);
-}
-
-ACE_Asynch_Write_Stream_Impl *
-ACE_Asynch_Write_Stream::implementation (void) const
-{
- return this->implementation_;
-}
-
-void
-ACE_Asynch_Write_Stream::implementation (ACE_Asynch_Write_Stream_Impl *implementation)
-{
- this->implementation_ = implementation;
-
- // Init the base class' implementation also.
- ACE_Asynch_Operation::implementation (this->implementation_);
-}
-
-// ************************************************************
-
-u_long
-ACE_Asynch_Write_Stream::Result::bytes_to_write (void) const
-{
- return this->implementation ()->bytes_to_write ();
-}
-
-ACE_Message_Block &
-ACE_Asynch_Write_Stream::Result::message_block (void) const
-{
- return this->implementation ()->message_block ();
-}
-
-ACE_HANDLE
-ACE_Asynch_Write_Stream::Result::handle (void) const
-{
- return this->implementation ()->handle ();
-}
-
-ACE_Asynch_Write_Stream::Result::Result (ACE_Asynch_Write_Stream_Result_Impl *implementation)
- : ACE_Asynch_Result (implementation),
- implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Write_Stream::Result::~Result (void)
-{
- // Proactor will delte the implementation when the <complete> call
- // finishes.
-}
-
-ACE_Asynch_Write_Stream_Result_Impl *
-ACE_Asynch_Write_Stream::Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// ************************************************************
-
-ACE_Asynch_Read_File::ACE_Asynch_Read_File (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Read_File::~ACE_Asynch_Read_File (void)
-{
-}
-
-int
-ACE_Asynch_Read_File::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- // Get a proactor for/from the user.
- proactor = this->get_proactor (proactor, handler);
-
- // Delete the old implementation.
- delete this->implementation_;
- this->implementation_ = 0;
-
- // Now let us get the implementation initialized.
- ACE_Asynch_Read_File_Impl *implementation = proactor->create_asynch_read_file ();
- if (implementation == 0)
- return -1;
-
- // Set the implementation class
- this->implementation (implementation);
-
- // Call the <open> method of the base class.
- return ACE_Asynch_Operation::open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Read_File::read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number)
-{
- return this->implementation ()->read (message_block,
- bytes_to_read,
- offset,
- offset_high,
- act,
- priority,
- signal_number);
-}
-
-ACE_Asynch_Read_File_Impl *
-ACE_Asynch_Read_File::implementation (void) const
-{
- return this->implementation_;
-}
-
-void
-ACE_Asynch_Read_File::implementation (ACE_Asynch_Read_File_Impl *implementation)
-{
- this->implementation_ = implementation;
-
- // Set also the base class' implementation.
- ACE_Asynch_Read_Stream::implementation (implementation);
-}
-
-// ************************************************************
-
-ACE_Asynch_Read_File::Result::Result (ACE_Asynch_Read_File_Result_Impl *implementation)
- : ACE_Asynch_Read_Stream::Result (implementation),
- implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Read_File::Result::~Result (void)
-{
- // Proactor will delete the implementation when <complete> call
- // completes.
-}
-
-ACE_Asynch_Read_File_Result_Impl *
-ACE_Asynch_Read_File::Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// ************************************************************
-
-ACE_Asynch_Write_File::ACE_Asynch_Write_File (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Write_File::~ACE_Asynch_Write_File (void)
-{
-}
-
-int
-ACE_Asynch_Write_File::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- // Get a proactor for/from the user.
- proactor = this->get_proactor (proactor, handler);
-
- // Delete the old implementation.
- delete this->implementation_;
- this->implementation_ = 0;
-
- // Now let us get the implementation initialized.
- ACE_Asynch_Write_File_Impl *implementation = proactor->create_asynch_write_file ();
- if (implementation == 0)
- return -1;
-
- // Set the implementation class
- this->implementation (implementation);
-
- // Call the <open> method of the base class.
- return ACE_Asynch_Operation::open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Write_File::write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number)
-{
- return this->implementation ()->write (message_block,
- bytes_to_write,
- offset,
- offset_high,
- act,
- priority,
- signal_number);
-}
-
-ACE_Asynch_Write_File_Impl *
-ACE_Asynch_Write_File::implementation (void) const
-{
- return this->implementation_;
-}
-
-void
-ACE_Asynch_Write_File::implementation (ACE_Asynch_Write_File_Impl *implementation)
-{
- this->implementation_ = implementation;
-
- // Init the base class' implementation also.
- ACE_Asynch_Write_Stream::implementation (implementation);
-}
-
-// ************************************************************
-
-ACE_Asynch_Write_File::Result::Result (ACE_Asynch_Write_File_Result_Impl *implementation)
- : ACE_Asynch_Write_Stream::Result (implementation),
- implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Write_File::Result::~Result (void)
-{
- // Proactor will delete the implementation when the <complete> call
- // completes.
-}
-
-ACE_Asynch_Write_File_Result_Impl *
-ACE_Asynch_Write_File::Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// *********************************************************************
-
-ACE_Asynch_Accept::ACE_Asynch_Accept (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Accept::~ACE_Asynch_Accept (void)
-{
-}
-
-int
-ACE_Asynch_Accept::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- // Get a proactor for/from the user.
- proactor = this->get_proactor (proactor, handler);
-
- // Delete the old implementation.
- delete this->implementation_;
- this->implementation_ = 0;
-
- // Now let us get the implementation initialized.
- ACE_Asynch_Accept_Impl *implementation = proactor->create_asynch_accept ();
- if (implementation == 0)
- return -1;
-
- // Set the implementation class
- this->implementation (implementation);
-
- // Call the <open> method of the base class.
- return ACE_Asynch_Operation::open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Accept::accept (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- ACE_HANDLE accept_handle,
- const void *act,
- int priority,
- int signal_number)
-{
- return this->implementation ()->accept (message_block,
- bytes_to_read,
- accept_handle,
- act,
- priority,
- signal_number);
-}
-
-ACE_Asynch_Accept_Impl *
-ACE_Asynch_Accept::implementation (void) const
-{
- return this->implementation_;
-}
-
-void
-ACE_Asynch_Accept::implementation (ACE_Asynch_Accept_Impl *implementation)
-{
- this->implementation_ = implementation;
- // Set the implementation in the base class.
- ACE_Asynch_Operation::implementation (implementation);
-}
-
-// ************************************************************
-
-u_long
-ACE_Asynch_Accept::Result::bytes_to_read (void) const
-{
- return this->implementation ()->bytes_to_read ();
-}
-
-ACE_Message_Block &
-ACE_Asynch_Accept::Result::message_block (void) const
-{
- return this->implementation ()->message_block ();
-}
-
-ACE_HANDLE
-ACE_Asynch_Accept::Result::listen_handle (void) const
-{
- return this->implementation ()->listen_handle ();
-}
-
-ACE_HANDLE
-ACE_Asynch_Accept::Result::accept_handle (void) const
-{
- return this->implementation ()->accept_handle ();
-}
-
-ACE_Asynch_Accept::Result::Result (ACE_Asynch_Accept_Result_Impl *implementation)
- : ACE_Asynch_Result (implementation),
- implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Accept::Result::~Result (void)
-{
- // Proactor will delete the implementation when the <complete> call
- // completes.
-}
-
-ACE_Asynch_Accept_Result_Impl *
-ACE_Asynch_Accept::Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// ************************************************************
-
-ACE_Asynch_Transmit_File::ACE_Asynch_Transmit_File (void)
- : implementation_ (0)
-{
-}
-
-ACE_Asynch_Transmit_File::~ACE_Asynch_Transmit_File (void)
-{
-}
-
-int
-ACE_Asynch_Transmit_File::open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor)
-{
- // Get a proactor for/from the user.
- proactor = this->get_proactor (proactor, handler);
-
- // Delete the old implementation.
- delete this->implementation_;
- this->implementation_ = 0;
-
- // Now let us get the implementation initialized.
- ACE_Asynch_Transmit_File_Impl *implementation = proactor->create_asynch_transmit_file ();
- if (implementation == 0)
- return -1;
-
- // Set the implementation class
- this->implementation (implementation);
-
- // Call the <open> method of the base class.
- return ACE_Asynch_Operation::open (handler,
- handle,
- completion_key,
- proactor);
-}
-
-int
-ACE_Asynch_Transmit_File::transmit_file (ACE_HANDLE file,
- Header_And_Trailer *header_and_trailer,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- u_long bytes_per_send,
- u_long flags,
- const void *act,
- int priority,
- int signal_number)
-{
- return this->implementation ()->transmit_file (file,
- header_and_trailer,
- bytes_to_write,
- offset,
- offset_high,
- bytes_per_send,
- flags,
- act,
- priority,
- signal_number);
-}
-
-ACE_Asynch_Transmit_File_Impl *
-ACE_Asynch_Transmit_File::implementation (void) const
-{
- return this->implementation_;
-}
-
-void
-ACE_Asynch_Transmit_File::implementation (ACE_Asynch_Transmit_File_Impl *implementation)
-{
- this->implementation_ = implementation;
- // Set the base class' implementation also.
- ACE_Asynch_Operation::implementation (this->implementation_);
-}
-
-// ***********************************************************************************
-
-ACE_HANDLE
-ACE_Asynch_Transmit_File::Result::socket (void) const
-{
- return this->implementation ()->socket ();
-}
-
-ACE_HANDLE
-ACE_Asynch_Transmit_File::Result::file (void) const
-{
- return this->implementation ()->file ();
-}
-
-ACE_Asynch_Transmit_File::Header_And_Trailer *
-ACE_Asynch_Transmit_File::Result::header_and_trailer (void) const
-{
- return this->implementation ()->header_and_trailer ();
-}
-
-u_long
-ACE_Asynch_Transmit_File::Result::bytes_to_write (void) const
-{
- return this->implementation ()->bytes_to_write ();
-}
-
-u_long
-ACE_Asynch_Transmit_File::Result::bytes_per_send (void) const
-{
- return this->implementation ()->bytes_per_send ();
-}
-
-u_long
-ACE_Asynch_Transmit_File::Result::flags (void) const
-{
- return this->implementation ()->flags ();
-}
-
-ACE_Asynch_Transmit_File::Result::Result (ACE_Asynch_Transmit_File_Result_Impl *implementation)
- : ACE_Asynch_Result (implementation),
- implementation_ (implementation)
-{
-}
-
-ACE_Asynch_Transmit_File::Result::~Result (void)
-{
-}
-
-ACE_Asynch_Transmit_File_Result_Impl *
-ACE_Asynch_Transmit_File::Result::implementation (void) const
-{
- return this->implementation_;
-}
-
-// ************************************************************
-
-ACE_Asynch_Transmit_File::Header_And_Trailer::Header_And_Trailer (ACE_Message_Block *header,
- u_long header_bytes,
- ACE_Message_Block *trailer,
- u_long trailer_bytes)
- : header_ (header),
- header_bytes_ (header_bytes),
- trailer_ (trailer),
- trailer_bytes_ (trailer_bytes)
-{
-}
-
-ACE_Asynch_Transmit_File::Header_And_Trailer::~Header_And_Trailer (void)
-{
-}
-
-void
-ACE_Asynch_Transmit_File::Header_And_Trailer::header_and_trailer (ACE_Message_Block *header,
- u_long header_bytes,
- ACE_Message_Block *trailer,
- u_long trailer_bytes)
-{
- this->header (header);
- this->header_bytes (header_bytes);
- this->trailer (trailer);
- this->trailer_bytes (trailer_bytes);
-}
-
-ACE_Message_Block *
-ACE_Asynch_Transmit_File::Header_And_Trailer::header (void) const
-{
- return this->header_;
-}
-
-void
-ACE_Asynch_Transmit_File::Header_And_Trailer::header (ACE_Message_Block *message_block)
-{
- this->header_ = message_block;
-}
-
-u_long
-ACE_Asynch_Transmit_File::Header_And_Trailer::header_bytes (void) const
-{
- return this->header_bytes_;
-}
-
-void
-ACE_Asynch_Transmit_File::Header_And_Trailer::header_bytes (u_long bytes)
-{
- this->header_bytes_ = bytes;
-}
-
-ACE_Message_Block *
-ACE_Asynch_Transmit_File::Header_And_Trailer::trailer (void) const
-{
- return this->trailer_;
-}
-
-void
-ACE_Asynch_Transmit_File::Header_And_Trailer::trailer (ACE_Message_Block *message_block)
-{
- this->trailer_ = message_block;
-}
-
-u_long
-ACE_Asynch_Transmit_File::Header_And_Trailer::trailer_bytes (void) const
-{
- return this->trailer_bytes_;
-}
-
-void
-ACE_Asynch_Transmit_File::Header_And_Trailer::trailer_bytes (u_long bytes)
-{
- this->trailer_bytes_ = bytes;
-}
-
-ACE_LPTRANSMIT_FILE_BUFFERS
-ACE_Asynch_Transmit_File::Header_And_Trailer::transmit_buffers (void)
-{
- // If both are zero, return zero
- if (this->header_ == 0 && this->trailer_ == 0)
- return 0;
- else
- {
- // Something is valid
-
- // If header is valid, set the fields
- if (this->header_ != 0)
- {
- this->transmit_buffers_.Head = this->header_->rd_ptr ();
- this->transmit_buffers_.HeadLength = this->header_bytes_;
- }
- else
- {
- this->transmit_buffers_.Head = 0;
- this->transmit_buffers_.HeadLength = 0;
- }
-
- // If trailer is valid, set the fields
- if (this->trailer_ != 0)
- {
- this->transmit_buffers_.Tail = this->trailer_->rd_ptr ();
- this->transmit_buffers_.TailLength = this->trailer_bytes_;
- }
- else
- {
- this->transmit_buffers_.Tail = 0;
- this->transmit_buffers_.TailLength = 0;
- }
-
- // Return the transmit buffers
- return &this->transmit_buffers_;
- }
-}
-
-// *********************************************************************
-
-ACE_Handler::ACE_Handler (void)
- : proactor_ (0)
-{
-}
-
-ACE_Handler::ACE_Handler (ACE_Proactor *d)
- : proactor_ (d)
-{
-}
-
-ACE_Handler::~ACE_Handler (void)
-{
-}
-
-void
-ACE_Handler::handle_read_stream (const ACE_Asynch_Read_Stream::Result & /* result */)
-{
-}
-
-void
-ACE_Handler::handle_write_stream (const ACE_Asynch_Write_Stream::Result & /* result */)
-{
-}
-
-void
-ACE_Handler::handle_accept (const ACE_Asynch_Accept::Result & /* result */)
-{
-}
-
-void
-ACE_Handler::handle_transmit_file (const ACE_Asynch_Transmit_File::Result & /* result */)
-{
-}
-
-void
-ACE_Handler::handle_read_file (const ACE_Asynch_Read_File::Result & /* result */)
-{
-}
-
-void
-ACE_Handler::handle_write_file (const ACE_Asynch_Write_File::Result & /* result */)
-{
-}
-
-void
-ACE_Handler::handle_time_out (const ACE_Time_Value & /* tv */,
- const void * /* act */)
-{
-}
-
-void
-ACE_Handler::handle_wakeup (void)
-{
-}
-
-ACE_Proactor *
-ACE_Handler::proactor (void)
-{
- return this->proactor_;
-}
-
-void
-ACE_Handler::proactor (ACE_Proactor *p)
-{
- this->proactor_ = p;
-}
-
-ACE_HANDLE
-ACE_Handler::handle (void) const
-{
- return ACE_INVALID_HANDLE;
-}
-
-// ************************************************************
-
-ACE_Service_Handler::ACE_Service_Handler (void)
-{
-}
-
-ACE_Service_Handler::~ACE_Service_Handler (void)
-{
-}
-
-void
-ACE_Service_Handler::addresses (const ACE_INET_Addr &remote_address,
- const ACE_INET_Addr &local_address)
-{
- // Default behavior is to print out the addresses.
- ASYS_TCHAR local_address_buf[BUFSIZ], remote_address_buf[BUFSIZ];
- if (local_address.addr_to_string (local_address_buf, sizeof local_address_buf) == -1)
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("can't obtain local_address's address string")));
-
- if (remote_address.addr_to_string (remote_address_buf, sizeof remote_address_buf) == -1)
- ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("can't obtain remote_address's address string")));
-
- ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("On fd %d\n"), this->handle ()));
- ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("local address %s\n"), local_address_buf));
- ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("remote address %s\n"), remote_address_buf));
-}
-
-void
-ACE_Service_Handler::act (const void *)
-{
-}
-
-void
-ACE_Service_Handler::open (ACE_HANDLE,
- ACE_Message_Block &)
-{
-}
-
-#endif /* ACE_WIN32 || ACE_HAS_AIO_CALLS */