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-/* -*- C++ -*- */
-
-//=============================================================================
-/**
- * @file Asynch_IO_Impl.h
- *
- * $Id$
- *
- *
- * This class contains asbtract base classes for all the concrete
- * implementation classes for the various asynchronous operations
- * that are used with the Praoctor.
- *
- *
- * @author Irfan Pyarali (irfan@cs.wustl.edu)
- * @author Tim Harrison (harrison@cs.wustl.edu)
- * @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
- * @author Roger Tragin <r.tragin@computer.org>
- */
-//=============================================================================
-
-#ifndef ACE_ASYNCH_IO_IMPL_H
-#define ACE_ASYNCH_IO_IMPL_H
-#include "ace/pre.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-#pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS))
-// This only works on Win32 platforms and on Unix platforms supporting
-// aio calls.
-
-#include "ace/Asynch_IO.h"
-
-// Forward declaration.
-class ACE_Proactor_Impl;
-
-/**
- * @class ACE_Asynch_Result_Impl
- *
- * @brief Abstract base class for the all the classes that provide
- * concrete implementations for ACE_Asynch_Result.
- *
- */
-class ACE_Export ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Result_Impl (void);
-
- /// Number of bytes transferred by the operation.
- virtual u_long bytes_transferred (void) const = 0;
-
- /// ACT associated with the operation.
- virtual const void *act (void) const = 0;
-
- /// Did the operation succeed?
- virtual int success (void) const = 0;
-
- /// This ACT is not the same as the ACT associated with the
- /// asynchronous operation.
- virtual const void *completion_key (void) const = 0;
-
- /// Error value if the operation fail.
- virtual u_long error (void) const = 0;
-
- /// Event associated with the OVERLAPPED structure.
- virtual ACE_HANDLE event (void) const = 0;
-
- /// This really make sense only when doing file I/O.
- virtual u_long offset (void) const = 0;
- virtual u_long offset_high (void) const = 0;
-
- /// Priority of the operation.
- virtual int priority (void) const = 0;
-
- /**
- * POSIX4 real-time signal number to be used for the
- * operation. <signal_number> ranges from SIGRTMIN to SIGRTMAX. By
- * default, SIGRTMIN is used to issue <aio_> calls. This is a no-op
- * on non-POSIX4 systems and returns 0.
- */
- virtual int signal_number (void) const = 0;
-
- // protected:
- //
- // These two should really be protected. But sometimes it
- // simplifies code to be able to "fake" a result. Use carefully.
- /// This is called when the asynchronous operation completes.
- virtual void complete (u_long bytes_transferred,
- int success,
- const void *completion_key,
- u_long error = 0) = 0;
-
- /// Post <this> to the Proactor's completion port.
- virtual int post_completion (ACE_Proactor_Impl *proactor) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Operation_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Operation.
- */
-class ACE_Export ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Operation_Impl (void);
-
- /**
- * Initializes the factory with information which will be used with
- * each asynchronous call. If (<handle> == ACE_INVALID_HANDLE),
- * <ACE_Handler::handle> will be called on the <handler> to get the
- * correct handle.
- */
- virtual int open (ACE_Handler &handler,
- ACE_HANDLE handle,
- const void *completion_key,
- ACE_Proactor *proactor) = 0;
-
- /**
- * This cancels all pending accepts operations that were issued by
- * the calling thread. The function does not cancel asynchronous
- * operations issued by other threads.
- */
- virtual int cancel (void) = 0;
-
- // = Access methods.
-
- /// Return the underlying proactor.
- virtual ACE_Proactor* proactor (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Operation_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Read_Stream_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Read_Stream
- *
- */
-class ACE_Export ACE_Asynch_Read_Stream_Impl : public virtual ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Read_Stream_Impl (void);
-
- /// This starts off an asynchronous read. Upto <bytes_to_read> will
- /// be read and stored in the <message_block>.
- virtual int read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Read_Stream_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Read_Stream_Result_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Read_Stream::Result class.
- *
- */
-class ACE_Export ACE_Asynch_Read_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Read_Stream_Result_Impl (void);
-
- /// The number of bytes which were requested at the start of the
- /// asynchronous read.
- virtual u_long bytes_to_read (void) const = 0;
-
- /// Message block which contains the read data.
- virtual ACE_Message_Block &message_block (void) const = 0;
-
- /// I/O handle used for reading.
- virtual ACE_HANDLE handle (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Read_Stream_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Write_Stream_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Write_Stream class.
- *
- */
-class ACE_Export ACE_Asynch_Write_Stream_Impl : public virtual ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Write_Stream_Impl (void);
-
- /// This starts off an asynchronous write. Upto <bytes_to_write>
- /// will be written from the <message_block>.
- virtual int write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Write_Stream_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Write_Stream_Result_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Write_Stream::Result.
- *
- */
-class ACE_Export ACE_Asynch_Write_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Write_Stream_Result_Impl (void);
-
- /// The number of bytes which were requested at the start of the
- /// asynchronous write.
- virtual u_long bytes_to_write (void) const = 0;
-
- /// Message block that contains the data to be written.
- virtual ACE_Message_Block &message_block (void) const = 0;
-
- /// I/O handle used for writing.
- virtual ACE_HANDLE handle (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Write_Stream_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Read_File_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Read_File::Result.
- *
- */
-class ACE_Export ACE_Asynch_Read_File_Impl : public virtual ACE_Asynch_Read_Stream_Impl
-{
-public:
- virtual ~ACE_Asynch_Read_File_Impl (void);
-
- /**
- * This starts off an asynchronous read. Upto <bytes_to_read> will
- * be read and stored in the <message_block>. The read will start
- * at <offset> from the beginning of the file.
- */
- virtual int read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number) = 0;
-
- // We don;t need to redefine the following function again because it
- // has already been defined in ACE_Asynch_Read_Stream_Impl. But we
- // still need it here to supress a overwriting pure virtual function
- // warning in KAI compiler.
- /// This starts off an asynchronous read. Upto <bytes_to_read> will
- /// be read and stored in the <message_block>.
- virtual int read (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Read_File_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Read_File_Result_Impl
- *
- * @brief This is the abstract base class for all the concrete
- * implementation classes for ACE_Asynch_Read_File::Result.
- *
- */
-class ACE_Export ACE_Asynch_Read_File_Result_Impl : public virtual ACE_Asynch_Read_Stream_Result_Impl
-{
-public:
- /// Destructor.
- virtual ~ACE_Asynch_Read_File_Result_Impl (void);
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Read_File_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Write_File_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Write_File.
- *
- */
-class ACE_Export ACE_Asynch_Write_File_Impl : public virtual ACE_Asynch_Write_Stream_Impl
-{
-public:
- virtual ~ACE_Asynch_Write_File_Impl (void);
-
- /**
- * This starts off an asynchronous write. Upto <bytes_to_write>
- * will be write and stored in the <message_block>. The write will
- * start at <offset> from the beginning of the file.
- */
- virtual int write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- const void *act,
- int priority,
- int signal_number) = 0;
-
- // We don;t need to redefine the following function again because it
- // has already been defined in ACE_Asynch_Write_Stream_Impl. But we
- // still need it here to supress a overwriting pure virtual function
- // warning in KAI compiler.
- /// This starts off an asynchronous write. Upto <bytes_to_write>
- /// will be written from the <message_block>.
- virtual int write (ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Write_File_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Write_File_Result_Impl
- *
- * @brief This is the abstract base class for all the concrete
- * implementation classes that provide different implementations
- * for the ACE_Asynch_Write_File::Result.
- *
- */
-class ACE_Export ACE_Asynch_Write_File_Result_Impl : public virtual ACE_Asynch_Write_Stream_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Write_File_Result_Impl (void);
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Write_File_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Accept_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Accept.
- *
- */
-class ACE_Export ACE_Asynch_Accept_Impl : public virtual ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Accept_Impl (void);
-
- /**
- * This starts off an asynchronous accept. The asynchronous accept
- * call also allows any initial data to be returned to the
- * <handler>. Upto <bytes_to_read> will be read and stored in the
- * <message_block>. The <accept_handle> will be used for the
- * <accept> call. If (<accept_handle> == INVALID_HANDLE), a new
- * handle will be created.
- *
- * <message_block> must be specified. This is because the address of
- * the new connection is placed at the end of this buffer.
- */
- virtual int accept (ACE_Message_Block &message_block,
- u_long bytes_to_read,
- ACE_HANDLE accept_handle,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Accept_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Accept_Result_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Accept.
- *
- */
-class ACE_Export ACE_Asynch_Accept_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Accept_Result_Impl (void);
-
- /// The number of bytes which were requested at the start of the
- /// asynchronous accept.
- virtual u_long bytes_to_read (void) const = 0;
-
- /// Message block which contains the read data.
- virtual ACE_Message_Block &message_block (void) const = 0;
-
- /// I/O handle used for accepting new connections.
- virtual ACE_HANDLE listen_handle (void) const = 0;
-
- /// I/O handle for the new connection.
- virtual ACE_HANDLE accept_handle (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Accept_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Transmit_File_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Transmit_File.
- *
- */
-class ACE_Asynch_Transmit_File_Impl : public virtual ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Transmit_File_Impl (void);
-
- /// This starts off an asynchronous transmit file.
- virtual int transmit_file (ACE_HANDLE file,
- ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- u_long bytes_per_send,
- u_long flags,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Transmit_File_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Transmit_File_Result_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Transmit_File::Result.
- *
- */
-class ACE_Export ACE_Asynch_Transmit_File_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Transmit_File_Result_Impl (void);
-
- /// Socket used for transmitting the file.
- virtual ACE_HANDLE socket (void) const = 0;
-
- /// File from which the data is read.
- virtual ACE_HANDLE file (void) const = 0;
-
- /// Header and trailer data associated with this transmit file.
- virtual ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (void) const = 0;
-
- /// The number of bytes which were requested at the start of the
- /// asynchronous transmit file.
- virtual u_long bytes_to_write (void) const = 0;
-
- /// Number of bytes per send requested at the start of the transmit
- /// file.
- virtual u_long bytes_per_send (void) const = 0;
-
- /// Flags which were passed into transmit file.
- virtual u_long flags (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Transmit_File_Result_Impl (void);
-};
-
-
-/**
- * @class ACE_Asynch_Read_Dgram_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Read_Dgram
- *
- */
-class ACE_Export ACE_Asynch_Read_Dgram_Impl : public virtual ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Read_Dgram_Impl (void);
-
- /** This starts off an asynchronous read. Upto
- * <message_block->total_size()> will be read and stored in the
- * <message_block>. <message_block>'s <wr_ptr> will be updated to reflect
- * the added bytes if the read operation is successful completed.
- * Return code of 1 means immediate success and <number_of_bytes_recvd>
- * will contain number of bytes read. The <ACE_Handler::handle_read_dgram>
- * method will still be called. Return code of 0 means the IO will
- * complete proactively. Return code of -1 means there was an error, use
- * errno to get the error code.
- *
- * Scatter/gather is supported on WIN32 by using the <message_block->cont()>
- * method. Up to IOV_MAX <message_block>'s are supported. Upto
- * <message_block->size()> bytes will be read into each <message block> for
- * a total of <message_block->total_size()> bytes. All <message_block>'s
- * <wr_ptr>'s will be updated to reflect the added bytes for each
- * <message_block>
- *
- * Priority of the operation is specified by <priority>. On POSIX4-Unix,
- * this is supported. Works like <nice> in Unix. Negative values are not
- * allowed. 0 means priority of the operation same as the process
- * priority. 1 means priority of the operation is one less than
- * process. And so forth. On Win32, <priority> is a no-op.
- * <signal_number> is the POSIX4 real-time signal number to be used
- * for the operation. <signal_number> ranges from ACE_SIGRTMIN to
- * ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
- */
- virtual ssize_t recv (ACE_Message_Block *message_block,
- size_t &number_of_bytes_recvd,
- int flags,
- int protocol_family,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Read_Dgram_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Read_Dgram_Result_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Read_Dgram::Result class.
- *
- */
-class ACE_Export ACE_Asynch_Read_Dgram_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Read_Dgram_Result_Impl (void);
-
- /// Message block which contains the read data
- virtual ACE_Message_Block *message_block (void) const = 0;
-
- /// The number of bytes which were requested at the start of the
- /// asynchronous read.
- virtual u_long bytes_to_read (void) const = 0;
-
- /// The address of where the packet came from
- virtual int remote_address (ACE_Addr& addr) const = 0;
-
- /// The flags used in the read
- virtual int flags (void) const = 0;
-
- /// I/O handle used for reading.
- virtual ACE_HANDLE handle (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Read_Dgram_Result_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Write_Dgram_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Write_Dgram class.
- *
- */
-class ACE_Export ACE_Asynch_Write_Dgram_Impl : public virtual ACE_Asynch_Operation_Impl
-{
-public:
- virtual ~ACE_Asynch_Write_Dgram_Impl (void);
-
- /** This starts off an asynchronous send. Upto
- * <message_block->total_length()> will be sent. <message_block>'s
- * <rd_ptr> will be updated to reflect the sent bytes if the send operation
- * is successful completed.
- * Return code of 1 means immediate success and <number_of_bytes_sent>
- * is updated to number of bytes sent. The <ACE_Handler::handle_write_dgram>
- * method will still be called. Return code of 0 means the IO will
- * complete proactively. Return code of -1 means there was an error, use
- * errno to get the error code.
- *
- * Scatter/gather is supported on WIN32 by using the <message_block->cont()>
- * method. Up to IOV_MAX <message_block>'s are supported. Upto
- * <message_block->length()> bytes will be sent from each <message block>
- * for a total of <message_block->total_length()> bytes. All
- * <message_block>'s <rd_ptr>'s will be updated to reflect the bytes sent
- * from each <message_block>.
- *
- * Priority of the operation is specified by <priority>. On POSIX4-Unix,
- * this is supported. Works like <nice> in Unix. Negative values are not
- * allowed. 0 means priority of the operation same as the process
- * priority. 1 means priority of the operation is one less than
- * process. And so forth. On Win32, this argument is a no-op.
- * <signal_number> is the POSIX4 real-time signal number to be used
- * for the operation. <signal_number> ranges from ACE_SIGRTMIN to
- * ACE_SIGRTMAX. This argument is a no-op on non-POSIX4 systems.
- */
- virtual ssize_t send (ACE_Message_Block *message_block,
- size_t &number_of_bytes_sent,
- int flags,
- const ACE_Addr &addr,
- const void *act,
- int priority,
- int signal_number) = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Write_Dgram_Impl (void);
-};
-
-/**
- * @class ACE_Asynch_Write_Dgram_Result_Impl
- *
- * @brief Abstract base class for all the concrete implementation
- * classes that provide different implementations for the
- * ACE_Asynch_Write_Dgram::Result class.
- *
- */
-class ACE_Export ACE_Asynch_Write_Dgram_Result_Impl : public virtual ACE_Asynch_Result_Impl
-{
-public:
- virtual ~ACE_Asynch_Write_Dgram_Result_Impl (void);
-
- /// The number of bytes which were requested at the start of the
- /// asynchronous write.
- virtual u_long bytes_to_write (void) const = 0;
-
- /// Message block which contains the sent data
- virtual ACE_Message_Block *message_block (void) const = 0;
-
- /// The flags using in the write
- virtual int flags (void) const = 0;
-
- /// I/O handle used for writing.
- virtual ACE_HANDLE handle (void) const = 0;
-
-protected:
- /// Do-nothing constructor.
- ACE_Asynch_Write_Dgram_Result_Impl (void);
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/Asynch_IO_Impl.i"
-#endif /* __ACE_INLINE__ */
-
-#endif /* ACE_HAS_AIO_CALLS || !ACE_HAS_WINCE && ACE_WIN32 */
-#include "ace/post.h"
-#endif /* ACE_ASYNCH_IO_IMPL_H */