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Diffstat (limited to 'ace/Asynch_IO_Impl.h')
-rw-r--r-- | ace/Asynch_IO_Impl.h | 505 |
1 files changed, 0 insertions, 505 deletions
diff --git a/ace/Asynch_IO_Impl.h b/ace/Asynch_IO_Impl.h deleted file mode 100644 index db2a6bc475d..00000000000 --- a/ace/Asynch_IO_Impl.h +++ /dev/null @@ -1,505 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// -// ace -// -// = FILENAME -// -// Asynch_IO_Impl.h -// -// = DESCRIPTION -// -// This class contains asbtract base classes for all the concrete -// implementation classes for the various asynchronous operations -// that are used with the Praoctor. -// -// = AUTHOR -// -// Irfan Pyarali (irfan@cs.wustl.edu), -// Tim Harrison (harrison@cs.wustl.edu) and -// Alexander Babu Arulanthu <alex@cs.wustl.edu> -// -// ============================================================================ - -#ifndef ACE_ASYNCH_IO_IMPL_H -#define ACE_ASYNCH_IO_IMPL_H -#include "ace/pre.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -#pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS)) -// This only works on Win32 platforms and on Unix platforms supporting -// aio calls. - -#include "ace/Asynch_IO.h" - -// Forward declaration. -class ACE_Proactor_Impl; - -class ACE_Export ACE_Asynch_Result_Impl -{ - // = TITLE - // - // Abstract base class for the all the classes that provide - // concrete implementations for ACE_Asynch_Result. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Result_Impl (void); - - virtual u_long bytes_transferred (void) const = 0; - // Number of bytes transferred by the operation. - - virtual const void *act (void) const = 0; - // ACT associated with the operation. - - virtual int success (void) const = 0; - // Did the operation succeed? - - virtual const void *completion_key (void) const = 0; - // This ACT is not the same as the ACT associated with the - // asynchronous operation. - - virtual u_long error (void) const = 0; - // Error value if the operation fail. - - virtual ACE_HANDLE event (void) const = 0; - // Event associated with the OVERLAPPED structure. - - virtual u_long offset (void) const = 0; - virtual u_long offset_high (void) const = 0; - // This really make sense only when doing file I/O. - - virtual int priority (void) const = 0; - // Priority of the operation. - - virtual int signal_number (void) const = 0; - // POSIX4 real-time signal number to be used for the - // operation. <signal_number> ranges from SIGRTMIN to SIGRTMAX. By - // default, SIGRTMIN is used to issue <aio_> calls. This is a no-op - // on non-POSIX4 systems and returns 0. - - // protected: - // - // These two should really be protected. But sometimes it - // simplifies code to be able to "fake" a result. Use carefully. - virtual void complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error = 0) = 0; - // This is called when the asynchronous operation completes. - - virtual int post_completion (ACE_Proactor_Impl *proactor) = 0; - // Post <this> to the Proactor's completion port. - -protected: - ACE_Asynch_Result_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Operation_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Operation. -public: - virtual ~ACE_Asynch_Operation_Impl (void); - - virtual int open (ACE_Handler &handler, - ACE_HANDLE handle, - const void *completion_key, - ACE_Proactor *proactor) = 0; - // Initializes the factory with information which will be used with - // each asynchronous call. If (<handle> == ACE_INVALID_HANDLE), - // <ACE_Handler::handle> will be called on the <handler> to get the - // correct handle. - - virtual int cancel (void) = 0; - // This cancels all pending accepts operations that were issued by - // the calling thread. The function does not cancel asynchronous - // operations issued by other threads. - - // = Access methods. - - virtual ACE_Proactor* proactor (void) const = 0; - // Return the underlying proactor. - -protected: - ACE_Asynch_Operation_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Read_Stream_Impl : public virtual ACE_Asynch_Operation_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Read_Stream - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Read_Stream_Impl (void); - - virtual int read (ACE_Message_Block &message_block, - u_long bytes_to_read, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous read. Upto <bytes_to_read> will - // be read and stored in the <message_block>. - -protected: - ACE_Asynch_Read_Stream_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Read_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Read_Stream::Result class. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Read_Stream_Result_Impl (void); - - virtual u_long bytes_to_read (void) const = 0; - // The number of bytes which were requested at the start of the - // asynchronous read. - - virtual ACE_Message_Block &message_block (void) const = 0; - // Message block which contains the read data. - - virtual ACE_HANDLE handle (void) const = 0; - // I/O handle used for reading. - -protected: - ACE_Asynch_Read_Stream_Result_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Write_Stream_Impl : public virtual ACE_Asynch_Operation_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Write_Stream class. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Write_Stream_Impl (void); - - virtual int write (ACE_Message_Block &message_block, - u_long bytes_to_write, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous write. Upto <bytes_to_write> - // will be written from the <message_block>. - -protected: - ACE_Asynch_Write_Stream_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Write_Stream_Result_Impl : public virtual ACE_Asynch_Result_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Write_Stream::Result. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Write_Stream_Result_Impl (void); - - virtual u_long bytes_to_write (void) const = 0; - // The number of bytes which were requested at the start of the - // asynchronous write. - - virtual ACE_Message_Block &message_block (void) const = 0; - // Message block that contains the data to be written. - - virtual ACE_HANDLE handle (void) const = 0; - // I/O handle used for writing. - -protected: - ACE_Asynch_Write_Stream_Result_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Read_File_Impl : public virtual ACE_Asynch_Read_Stream_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Read_File::Result. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Read_File_Impl (void); - - virtual int read (ACE_Message_Block &message_block, - u_long bytes_to_read, - u_long offset, - u_long offset_high, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous read. Upto <bytes_to_read> will - // be read and stored in the <message_block>. The read will start - // at <offset> from the beginning of the file. - - // We don;t need to redefine the following function again because it - // has already been defined in ACE_Asynch_Read_Stream_Impl. But we - // still need it here to supress a overwriting pure virtual function - // warning in KAI compiler. - virtual int read (ACE_Message_Block &message_block, - u_long bytes_to_read, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous read. Upto <bytes_to_read> will - // be read and stored in the <message_block>. - -protected: - ACE_Asynch_Read_File_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Read_File_Result_Impl : public virtual ACE_Asynch_Read_Stream_Result_Impl -{ - // = TITLE - // This is the abstract base class for all the concrete - // implementation classes for ACE_Asynch_Read_File::Result. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Read_File_Result_Impl (void); - // Destructor. - -protected: - ACE_Asynch_Read_File_Result_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Write_File_Impl : public virtual ACE_Asynch_Write_Stream_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Write_File. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Write_File_Impl (void); - - virtual int write (ACE_Message_Block &message_block, - u_long bytes_to_write, - u_long offset, - u_long offset_high, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous write. Upto <bytes_to_write> - // will be write and stored in the <message_block>. The write will - // start at <offset> from the beginning of the file. - - // We don;t need to redefine the following function again because it - // has already been defined in ACE_Asynch_Write_Stream_Impl. But we - // still need it here to supress a overwriting pure virtual function - // warning in KAI compiler. - virtual int write (ACE_Message_Block &message_block, - u_long bytes_to_write, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous write. Upto <bytes_to_write> - // will be written from the <message_block>. - -protected: - ACE_Asynch_Write_File_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Write_File_Result_Impl : public virtual ACE_Asynch_Write_Stream_Result_Impl -{ - // = TITLE - // - // This is the abstract base class for all the concrete - // implementation classes that provide different implementations - // for the ACE_Asynch_Write_File::Result. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Write_File_Result_Impl (void); - -protected: - ACE_Asynch_Write_File_Result_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Accept_Impl : public virtual ACE_Asynch_Operation_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Accept. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Accept_Impl (void); - - virtual int accept (ACE_Message_Block &message_block, - u_long bytes_to_read, - ACE_HANDLE accept_handle, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous accept. The asynchronous accept - // call also allows any initial data to be returned to the - // <handler>. Upto <bytes_to_read> will be read and stored in the - // <message_block>. The <accept_handle> will be used for the - // <accept> call. If (<accept_handle> == INVALID_HANDLE), a new - // handle will be created. - // - // <message_block> must be specified. This is because the address of - // the new connection is placed at the end of this buffer. - -protected: - ACE_Asynch_Accept_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Accept_Result_Impl : public virtual ACE_Asynch_Result_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Accept. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Accept_Result_Impl (void); - - virtual u_long bytes_to_read (void) const = 0; - // The number of bytes which were requested at the start of the - // asynchronous accept. - - virtual ACE_Message_Block &message_block (void) const = 0; - // Message block which contains the read data. - - virtual ACE_HANDLE listen_handle (void) const = 0; - // I/O handle used for accepting new connections. - - virtual ACE_HANDLE accept_handle (void) const = 0; - // I/O handle for the new connection. - -protected: - ACE_Asynch_Accept_Result_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Asynch_Transmit_File_Impl : public virtual ACE_Asynch_Operation_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Transmit_File. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Transmit_File_Impl (void); - - virtual int transmit_file (ACE_HANDLE file, - ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, - u_long bytes_to_write, - u_long offset, - u_long offset_high, - u_long bytes_per_send, - u_long flags, - const void *act, - int priority, - int signal_number) = 0; - // This starts off an asynchronous transmit file. - -protected: - ACE_Asynch_Transmit_File_Impl (void); - // Do-nothing constructor. -}; - -class ACE_Export ACE_Asynch_Transmit_File_Result_Impl : public virtual ACE_Asynch_Result_Impl -{ - // = TITLE - // - // Abstract base class for all the concrete implementation - // classes that provide different implementations for the - // ACE_Asynch_Transmit_File::Result. - // - // = DESCRIPTION - // -public: - virtual ~ACE_Asynch_Transmit_File_Result_Impl (void); - - virtual ACE_HANDLE socket (void) const = 0; - // Socket used for transmitting the file. - - virtual ACE_HANDLE file (void) const = 0; - // File from which the data is read. - - virtual ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (void) const = 0; - // Header and trailer data associated with this transmit file. - - virtual u_long bytes_to_write (void) const = 0; - // The number of bytes which were requested at the start of the - // asynchronous transmit file. - - virtual u_long bytes_per_send (void) const = 0; - // Number of bytes per send requested at the start of the transmit - // file. - - virtual u_long flags (void) const = 0; - // Flags which were passed into transmit file. - -protected: - ACE_Asynch_Transmit_File_Result_Impl (void); - // Do-nothing constructor. -}; - -#if defined (__ACE_INLINE__) -#include "ace/Asynch_IO_Impl.i" -#endif /* __ACE_INLINE__ */ - -#endif /* ACE_HAS_AIO_CALLS || !ACE_HAS_WINCE && ACE_WIN32 */ -#include "ace/post.h" -#endif /* ACE_ASYNCH_IO_IMPL_H */ |