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-rw-r--r--ace/CDR_Base.cpp583
1 files changed, 0 insertions, 583 deletions
diff --git a/ace/CDR_Base.cpp b/ace/CDR_Base.cpp
deleted file mode 100644
index f5e76b0dd5f..00000000000
--- a/ace/CDR_Base.cpp
+++ /dev/null
@@ -1,583 +0,0 @@
-// -*- C++ -*-
-//
-// $Id$
-
-#include "ace/CDR_Base.h"
-#include "ace/Message_Block.h"
-
-#if !defined (__ACE_INLINE__)
-# include "ace/CDR_Base.inl"
-#endif /* ! __ACE_INLINE__ */
-
-ACE_RCSID(ace, CDR_Base, "$Id$")
-
-
-//
-// See comments in CDR_Base.i about optimization cases for swap_XX_array.
-//
-
-void
-ACE_CDR::swap_2_array (const char* orig, char* target, size_t n)
-{
- // ACE_ASSERT(n > 0); The caller checks that n > 0
-
- // Later, we try to read in 32 or 64 bit chunks,
- // so make sure we don't do that for unaligned addresses.
-#if ACE_SIZEOF_LONG == 8
- const char* const o8 = ACE_ptr_align_binary(orig, 8);
- while (orig < o8 && n > 0)
- {
- ACE_CDR::swap_2 (orig, target);
- orig += 2;
- target += 2;
- --n;
- }
-#else
- const char* const o4 = ACE_ptr_align_binary(orig, 4);
- // this is an _if_, not a _while_. The mistmatch can only be by 2.
- if (orig != o4)
- {
- ACE_CDR::swap_2 (orig, target);
- orig += 2;
- target += 2;
- --n;
- }
-#endif
- if (n == 0)
- return;
-
- //
- // Loop unrolling. Here be dragons.
- //
-
- // (n & (~3)) is the greatest multiple of 4 not bigger than n.
- // In the while loop ahead, orig will move over the array by 8 byte
- // increments (4 elements of 2 bytes).
- // end marks our barrier for not falling outside.
- const char* const end = orig + 2*(n & (~3));
-
- // See if we're aligned for writting in 64 or 32 bit chunks...
-#if ACE_SIZEOF_LONG == 8
- if (target == ACE_ptr_align_binary(target, 8))
-#else
- if (target == ACE_ptr_align_binary(target, 4))
-#endif
- {
- while (orig < end)
- {
-#if defined(ACE_HAS_PENTIUM) && defined(__GNUG__)
- unsigned int a =
- * ACE_reinterpret_cast(const unsigned int*, orig);
- unsigned int b =
- * ACE_reinterpret_cast(const unsigned int*, orig + 4);
- asm( "bswap %1" : "=r" (a) : "0" (a) );
- asm( "bswap %1" : "=r" (b) : "0" (b) );
- asm( "rol $16, %1" : "=r" (a) : "0" (a) );
- asm( "rol $16, %1" : "=r" (b) : "0" (b) );
- * ACE_reinterpret_cast(unsigned int*, target) = a;
- * ACE_reinterpret_cast(unsigned int*, target + 4) = b;
-#elif defined(ACE_HAS_PENTIUM) \
- && (defined(_MSC_VER) || defined(__BORLANDC__)) \
- && !defined(ACE_LACKS_INLINE_ASSEMBLY)
- __asm mov ecx, orig;
- __asm mov edx, target;
- __asm mov eax, [ecx];
- __asm mov ebx, 4[ecx];
- __asm bswap eax;
- __asm bswap ebx;
- __asm rol eax, 16;
- __asm rol ebx, 16;
- __asm mov [edx], eax;
- __asm mov 4[edx], ebx;
-#elif ACE_SIZEOF_LONG == 8
- // 64 bit architecture.
- register unsigned long a =
- * ACE_reinterpret_cast(const unsigned long*, orig);
-
- register unsigned long a1 = (a & 0x00ff00ff00ff00ffUL) << 8;
- register unsigned long a2 = (a & 0xff00ff00ff00ff00UL) >> 8;
-
- a = (a1 | a2);
-
- * ACE_reinterpret_cast(unsigned long*, target) = a;
-#else
- register ACE_UINT32 a =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig);
- register ACE_UINT32 b =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig + 4);
-
- register ACE_UINT32 a1 = (a & 0x00ff00ffU) << 8;
- register ACE_UINT32 b1 = (b & 0x00ff00ffU) << 8;
- register ACE_UINT32 a2 = (a & 0xff00ff00U) >> 8;
- register ACE_UINT32 b2 = (b & 0xff00ff00U) >> 8;
-
- a = (a1 | a2);
- b = (b1 | b2);
-
- * ACE_reinterpret_cast(ACE_UINT32*, target) = a;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 4) = b;
-#endif
- orig += 8;
- target += 8;
- }
- }
- else
- {
- // We're out of luck. We have to write in 2 byte chunks.
- while (orig < end)
- {
-#if defined(ACE_HAS_PENTIUM) && defined(__GNUG__)
- unsigned int a =
- * ACE_reinterpret_cast(const unsigned int*, orig);
- unsigned int b =
- * ACE_reinterpret_cast(const unsigned int*, orig + 4);
- asm( "bswap %1" : "=r" (a) : "0" (a) );
- asm( "bswap %1" : "=r" (b) : "0" (b) );
- // We're little endian.
- * ACE_reinterpret_cast(unsigned short*, target + 2)
- = (unsigned short) (a & 0xffff);
- * ACE_reinterpret_cast(unsigned short*, target + 6)
- = (unsigned short) (b & 0xffff);
- asm( "shrl $16, %1" : "=r" (a) : "0" (a) );
- asm( "shrl $16, %1" : "=r" (b) : "0" (b) );
- * ACE_reinterpret_cast(unsigned short*, target + 0)
- = (unsigned short) (a & 0xffff);
- * ACE_reinterpret_cast(unsigned short*, target + 4)
- = (unsigned short) (b & 0xffff);
-#elif defined(ACE_HAS_PENTIUM) \
- && (defined(_MSC_VER) || defined(__BORLANDC__)) \
- && !defined(ACE_LACKS_INLINE_ASSEMBLY)
- __asm mov ecx, orig;
- __asm mov edx, target;
- __asm mov eax, [ecx];
- __asm mov ebx, 4[ecx];
- __asm bswap eax;
- __asm bswap ebx;
- // We're little endian.
- __asm mov 2[edx], ax;
- __asm mov 6[edx], bx;
- __asm shr eax, 16;
- __asm shr ebx, 16;
- __asm mov 0[edx], ax;
- __asm mov 4[edx], bx;
-#elif ACE_SIZEOF_LONG == 8
- // 64 bit architecture.
- register unsigned long a =
- * ACE_reinterpret_cast(const unsigned long*, orig);
-
- register unsigned long a1 = (a & 0x00ff00ff00ff00ffUL) << 8;
- register unsigned long a2 = (a & 0xff00ff00ff00ff00UL) >> 8;
-
- a = (a1 | a2);
-
- ACE_UINT16 b1 = ACE_static_cast(ACE_UINT16, (a >> 48));
- ACE_UINT16 b2 = ACE_static_cast(ACE_UINT16, ((a >> 32) & 0xffff));
- ACE_UINT16 b3 = ACE_static_cast(ACE_UINT16, ((a >> 16) & 0xffff));
- ACE_UINT16 b4 = ACE_static_cast(ACE_UINT16, (a & 0xffff));
-
-#if defined(ACE_LITTLE_ENDIAN)
- * ACE_reinterpret_cast(ACE_UINT16*, target) = b4;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 2) = b3;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 4) = b2;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 6) = b1;
-#else
- * ACE_reinterpret_cast(ACE_UINT16*, target) = b1;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 2) = b2;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 4) = b3;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 6) = b4;
-#endif
-#else
- register ACE_UINT32 a =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig);
- register ACE_UINT32 b =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig + 4);
-
- register ACE_UINT32 a1 = (a & 0x00ff00ff) << 8;
- register ACE_UINT32 b1 = (b & 0x00ff00ff) << 8;
- register ACE_UINT32 a2 = (a & 0xff00ff00) >> 8;
- register ACE_UINT32 b2 = (b & 0xff00ff00) >> 8;
-
- a = (a1 | a2);
- b = (b1 | b2);
-
- ACE_UINT32 c1 = ACE_static_cast(ACE_UINT16, (a >> 16));
- ACE_UINT32 c2 = ACE_static_cast(ACE_UINT16, (a & 0xffff));
- ACE_UINT32 c3 = ACE_static_cast(ACE_UINT16, (b >> 16));
- ACE_UINT32 c4 = ACE_static_cast(ACE_UINT16, (b & 0xffff));
-
-#if defined(ACE_LITTLE_ENDIAN)
- * ACE_reinterpret_cast(ACE_UINT16*, target) = c2;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 2) = c1;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 4) = c4;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 6) = c3;
-#else
- * ACE_reinterpret_cast(ACE_UINT16*, target) = c1;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 2) = c2;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 4) = c3;
- * ACE_reinterpret_cast(ACE_UINT16*, target + 6) = c4;
-#endif
-#endif
-
- orig += 8;
- target += 8;
- }
- }
-
- // (n & 3) == (n % 4).
- switch (n&3) {
- case 3:
- ACE_CDR::swap_2 (orig, target);
- orig += 2;
- target += 2;
- case 2:
- ACE_CDR::swap_2 (orig, target);
- orig += 2;
- target += 2;
- case 1:
- ACE_CDR::swap_2 (orig, target);
- }
-}
-
-void
-ACE_CDR::swap_4_array (const char* orig, char* target, size_t n)
-{
- // ACE_ASSERT(n > 0); The caller checks that n > 0
-
-#if ACE_LONG_SIZE == 8
- // Later, we read from *orig in 64 bit chunks,
- // so make sure we don't generate unaligned readings.
- const char* const o8 = ACE_ptr_align_binary(orig, 8);
- // The mistmatch can only be by 4.
- if (orig != o8)
- {
- ACE_CDR::swap_4 (orig, target);
- orig += 4;
- target += 4;
- --n;
- }
-#endif
- if (n == 0)
- return;
-
- //
- // Loop unrolling. Here be dragons.
- //
-
- // (n & (~3)) is the greatest multiple of 4 not bigger than n.
- // In the while loop, orig will move over the array by 16 byte
- // increments (4 elements of 4 bytes).
- // ends marks our barrier for not falling outside.
- const char* const end = orig + 4*(n & (~3));
-
-#if ACE_LONG_SIZE == 8
- // 64 bits architecture.
- // See if we can write in 8 byte chunks.
- if (target == ACE_ptr_align_binary(target, 8))
- {
- while (orig < end)
- {
- register unsigned long a =
- * ACE_reinterpret_cast(const long*, orig);
- register unsigned long b =
- * ACE_reinterpret_cast(const long*, orig + 8);
-
- register unsigned long a84 = (a & 0x000000ff000000ffL) << 24;
- register unsigned long b84 = (b & 0x000000ff000000ffL) << 24;
- register unsigned long a73 = (a & 0x0000ff000000ff00L) << 8;
- register unsigned long b73 = (b & 0x0000ff000000ff00L) << 8;
- register unsigned long a62 = (a & 0x00ff000000ff0000L) >> 8;
- register unsigned long b62 = (b & 0x00ff000000ff0000L) >> 8;
- register unsigned long a51 = (a & 0xff000000ff000000L) >> 24;
- register unsigned long b51 = (b & 0xff000000ff000000L) >> 24;
-
- a = (a84 | a73 | a62 | a51);
- b = (b84 | b73 | b62 | b51);
-
- * ACE_reinterpret_cast(long*, target) = a;
- * ACE_reinterpret_cast(long*, target + 8) = b;
-
- orig += 16;
- target += 16;
- }
- }
- else
- {
- // We are out of luck, we have to write in 4 byte chunks.
- while (orig < end)
- {
- register unsigned long a =
- * ACE_reinterpret_cast(const long*, orig);
- register unsigned long b =
- * ACE_reinterpret_cast(const long*, orig + 8);
-
- register unsigned long a84 = (a & 0x000000ff000000ffL) << 24;
- register unsigned long b84 = (b & 0x000000ff000000ffL) << 24;
- register unsigned long a73 = (a & 0x0000ff000000ff00L) << 8;
- register unsigned long b73 = (b & 0x0000ff000000ff00L) << 8;
- register unsigned long a62 = (a & 0x00ff000000ff0000L) >> 8;
- register unsigned long b62 = (b & 0x00ff000000ff0000L) >> 8;
- register unsigned long a51 = (a & 0xff000000ff000000L) >> 24;
- register unsigned long b51 = (b & 0xff000000ff000000L) >> 24;
-
- a = (a84 | a73 | a62 | a51);
- b = (b84 | b73 | b62 | b51);
-
- ACE_UINT32 c1 = ACE_static_cast(ACE_UINT32, (a >> 32));
- ACE_UINT32 c2 = ACE_static_cast(ACE_UINT32, (a & 0xffffffff));
- ACE_UINT32 c3 = ACE_static_cast(ACE_UINT32, (b >> 32));
- ACE_UINT32 c4 = ACE_static_cast(ACE_UINT32, (b & 0xffffffff));
-
-#if defined(ACE_LITTLE_ENDIAN)
- * ACE_reinterpret_cast(ACE_UINT32*, target + 0) = c2;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 4) = c1;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 8) = c4;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 12) = c3;
-#else
- * ACE_reinterpret_cast(ACE_UINT32*, target + 0) = c1;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 4) = c2;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 8) = c3;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 12) = c4;
-#endif
- orig += 16;
- target += 16;
- }
- }
-
-#else /* ACE_LONG_SIZE != 8 */
-
- while (orig < end)
- {
-#if defined(ACE_HAS_PENTIUM) && defined(__GNUG__)
- register unsigned int a =
- *ACE_reinterpret_cast(const unsigned int*, orig);
- register unsigned int b =
- *ACE_reinterpret_cast(const unsigned int*, orig + 4);
- register unsigned int c =
- *ACE_reinterpret_cast(const unsigned int*, orig + 8);
- register unsigned int d =
- *ACE_reinterpret_cast(const unsigned int*, orig + 12);
-
- asm ("bswap %1" : "=r" (a) : "0" (a));
- asm ("bswap %1" : "=r" (b) : "0" (b));
- asm ("bswap %1" : "=r" (c) : "0" (c));
- asm ("bswap %1" : "=r" (d) : "0" (d));
-
- *ACE_reinterpret_cast(unsigned int*, target) = a;
- *ACE_reinterpret_cast(unsigned int*, target + 4) = b;
- *ACE_reinterpret_cast(unsigned int*, target + 8) = c;
- *ACE_reinterpret_cast(unsigned int*, target + 12) = d;
-#elif defined(ACE_HAS_PENTIUM) \
- && (defined(_MSC_VER) || defined(__BORLANDC__)) \
- && !defined(ACE_LACKS_INLINE_ASSEMBLY)
- __asm mov eax, orig
- __asm mov esi, target
- __asm mov edx, [eax]
- __asm mov ecx, 4[eax]
- __asm mov ebx, 8[eax]
- __asm mov eax, 12[eax]
- __asm bswap edx
- __asm bswap ecx
- __asm bswap ebx
- __asm bswap eax
- __asm mov [esi], edx
- __asm mov 4[esi], ecx
- __asm mov 8[esi], ebx
- __asm mov 12[esi], eax
-#else
- register ACE_UINT32 a =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig);
- register ACE_UINT32 b =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig + 4);
- register ACE_UINT32 c =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig + 8);
- register ACE_UINT32 d =
- * ACE_reinterpret_cast(const ACE_UINT32*, orig + 12);
-
- // Expect the optimizer reordering this A LOT.
- // We leave it this way for clarity.
- a = (a << 24) | ((a & 0xff00) << 8) | ((a & 0xff0000) >> 8) | (a >> 24);
- b = (b << 24) | ((b & 0xff00) << 8) | ((b & 0xff0000) >> 8) | (b >> 24);
- c = (c << 24) | ((c & 0xff00) << 8) | ((c & 0xff0000) >> 8) | (c >> 24);
- d = (d << 24) | ((d & 0xff00) << 8) | ((d & 0xff0000) >> 8) | (d >> 24);
-
- * ACE_reinterpret_cast(ACE_UINT32*, target) = a;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 4) = b;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 8) = c;
- * ACE_reinterpret_cast(ACE_UINT32*, target + 12) = d;
-#endif
-
- orig += 16;
- target += 16;
- }
-
-#endif /* ACE_LONG_SIZE == 8 */
-
- // (n & 3) == (n % 4).
- switch (n&3) {
- case 3:
- ACE_CDR::swap_4 (orig, target);
- orig += 4;
- target += 4;
- case 2:
- ACE_CDR::swap_4 (orig, target);
- orig += 4;
- target += 4;
- case 1:
- ACE_CDR::swap_4 (orig, target);
- }
-}
-
-//
-// We don't benefit from unrolling in swap_8_array and swap_16_array
-// (swap_8 and swap_16 are big enough).
-//
-void
-ACE_CDR::swap_8_array (const char* orig, char* target, size_t n)
-{
- // ACE_ASSERT(n > 0); The caller checks that n > 0
-
- const char* const end = orig + 8*n;
- while (orig < end)
- {
- swap_8(orig, target);
- orig += 8;
- target += 8;
- }
-}
-
-void
-ACE_CDR::swap_16_array (const char* orig, char* target, size_t n)
-{
- // ACE_ASSERT(n > 0); The caller checks that n > 0
-
- const char* const end = orig + 16*n;
- while (orig < end)
- {
- swap_16(orig, target);
- orig += 16;
- target += 16;
- }
-}
-
-int
-ACE_CDR::grow (ACE_Message_Block *mb, size_t minsize)
-{
- size_t newsize =
- ACE_CDR::first_size (minsize + ACE_CDR::MAX_ALIGNMENT);
-
- if (newsize <= mb->size ())
- return 0;
-
- ACE_Data_Block *db =
- mb->data_block ()->clone_nocopy ();
- db->size (newsize);
-
- ACE_Message_Block tmp (db);
- ACE_CDR::mb_align (&tmp);
-
- tmp.copy (mb->rd_ptr (), mb->length());
- mb->data_block (tmp.data_block ()->duplicate ());
- mb->rd_ptr (tmp.rd_ptr ());
- mb->wr_ptr (tmp.wr_ptr ());
-
- // Remove the DONT_DELETE flags from mb
- mb->clr_self_flags (ACE_Message_Block::DONT_DELETE);
-
- return 0;
-}
-
-size_t
-ACE_CDR::total_length (const ACE_Message_Block* begin,
- const ACE_Message_Block* end)
-{
- size_t l = 0;
- // Compute the total size.
- for (const ACE_Message_Block *i = begin;
- i != end;
- i = i->cont ())
- l += i->length ();
- return l;
-}
-
-void
-ACE_CDR::consolidate (ACE_Message_Block *dst,
- const ACE_Message_Block *src)
-{
- if (src == 0)
- return;
-
- size_t newsize =
- ACE_CDR::first_size (ACE_CDR::total_length (src, 0)
- + ACE_CDR::MAX_ALIGNMENT);
- dst->size (newsize);
-
- // We must copy the contents of <src> into the new buffer, but
- // respecting the alignment.
- ptr_arith_t srcalign =
- ptr_arith_t(src->rd_ptr ()) % ACE_CDR::MAX_ALIGNMENT;
- ptr_arith_t dstalign =
- ptr_arith_t(dst->rd_ptr ()) % ACE_CDR::MAX_ALIGNMENT;
- int offset = srcalign - dstalign;
- if (offset < 0)
- offset += ACE_CDR::MAX_ALIGNMENT;
- dst->rd_ptr (offset);
- dst->wr_ptr (dst->rd_ptr ());
-
- for (const ACE_Message_Block* i = src;
- i != 0;
- i = i->cont ())
- {
- dst->copy (i->rd_ptr (), i->length ());
- }
-}
-
-#if defined (NONNATIVE_LONGLONG)
-int
-ACE_CDR::LongLong::operator== (const ACE_CDR::LongLong &rhs) const
-{
- return this->h == rhs.h && this->l == rhs.l;
-}
-
-int
-ACE_CDR::LongLong::operator!= (const ACE_CDR::LongLong &rhs) const
-{
- return this->l != rhs.l || this->h != rhs.h;
-}
-#endif /* NONNATIVE_LONGLONG */
-
-#if defined (NONNATIVE_LONGDOUBLE)
-int
-ACE_CDR::LongDouble::operator== (const ACE_CDR::LongDouble &rhs) const
-{
- return ACE_OS::memcmp (this->ld, rhs.ld, 16) == 0;
-}
-
-int
-ACE_CDR::LongDouble::operator!= (const ACE_CDR::LongDouble &rhs) const
-{
- return ACE_OS::memcmp (this->ld, rhs.ld, 16) != 0;
-}
-#endif /* NONNATIVE_LONGDOUBLE */
-
-#if defined(_UNICOS) && !defined(_CRAYMPP)
-// placeholders to get things compiling
-ACE_CDR::Float::Float()
-{
-}
-
-ACE_CDR::Float::Float(const float & init)
-{
-}
-
-ACE_CDR::Float &
-ACE_CDR::Float::operator= (const float &rhs)
-{
- return *this;
-}
-
-int
-ACE_CDR::Float::operator!= (const ACE_CDR::Float &rhs) const
-{
- return 0;
-}
-#endif /* _UNICOS */