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-rw-r--r--ace/Condition_Recursive_Thread_Mutex.h118
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diff --git a/ace/Condition_Recursive_Thread_Mutex.h b/ace/Condition_Recursive_Thread_Mutex.h
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-// -*- C++ -*-
-
-//==========================================================================
-/**
- * @file Condition_Recursive_Thread_Mutex.h
- *
- * $Id$
- *
- * Moved from Synch.h.
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//==========================================================================
-
-#ifndef ACE_CONDITION_RECURSIVE_THREAD_MUTEX_H
-#define ACE_CONDITION_RECURSIVE_THREAD_MUTEX_H
-#include /**/ "ace/pre.h"
-
-#include "ace/ACE_export.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if !defined (ACE_HAS_THREADS)
-# include "ace/Null_Condition.h"
-#else /* ACE_HAS_THREADS */
-#include "ace/Recursive_Thread_Mutex.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-template <class ACE_LOCK> class ACE_Condition;
-
-/**
- * @class ACE_Condition<ACE_Recursive_Thread_Mutex>
- *
- * @brief ACE_Condition template specialization written using
- * @a ACE_Recursive_Thread_Mutex. This allows threads to block until
- * shared data changes state using recursive mutexes.
- */
-template<>
-class ACE_Export ACE_Condition<ACE_Recursive_Thread_Mutex>
-{
-public:
- /// Initialize the condition variable with a recursive mutex.
- ACE_Condition (ACE_Recursive_Thread_Mutex &m);
-
- /// Implicitly destroy the condition variable.
- ~ACE_Condition (void);
-
- /**
- * Explicitly destroy the condition variable. Note that only one
- * thread should call this method since it doesn't protect against
- * race conditions.
- */
- int remove (void);
-
- /**
- * Block on condition, or until absolute time-of-day has passed. If
- * abstime == 0 use "blocking" <wait> semantics. Else, if <abstime>
- * != 0 and the call times out before the condition is signaled
- * <wait> returns -1 and sets errno to ETIME.
- */
- int wait (const ACE_Time_Value *abstime = 0);
-
- /**
- * Block on condition or until absolute time-of-day has passed. If
- * abstime == 0 use "blocking" wait() semantics on the recursive @a mutex
- * passed as a parameter (this is useful if you need to store the
- * <Condition> in shared memory). Else, if <abstime> != 0 and the
- * call times out before the condition is signaled <wait> returns -1
- * and sets errno to ETIME.
- */
- int wait (ACE_Recursive_Thread_Mutex &mutex,
- const ACE_Time_Value *abstime = 0);
-
- /// Signal one waiting thread.
- int signal (void);
-
- /// Signal *all* waiting threads.
- int broadcast (void);
-
- /// Returns a reference to the underlying mutex;
- ACE_Recursive_Thread_Mutex &mutex (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
-private:
-
- // = Prevent assignment and copying.
- void operator= (const ACE_Condition<ACE_Recursive_Thread_Mutex> &);
- ACE_Condition (const ACE_Condition<ACE_Recursive_Thread_Mutex> &);
-
-private:
-
- /// A normal (i.e., non-recursive) condition variable.
- ACE_cond_t cond_;
-
- /// Reference to the recursive mutex.
- ACE_Recursive_Thread_Mutex &mutex_;
-
-};
-
-class ACE_Export ACE_Condition_Recursive_Thread_Mutex
- : public ACE_Condition<ACE_Recursive_Thread_Mutex>
-{
-public:
- /// Initialize the condition variable with a recursive mutex.
- ACE_Condition_Recursive_Thread_Mutex (ACE_Recursive_Thread_Mutex &m);
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#endif /* !ACE_HAS_THREADS */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_CONDITION_RECURSIVE_THREAD_MUTEX_H */