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diff --git a/ace/Condition_Thread_Mutex.h b/ace/Condition_Thread_Mutex.h
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-// -*- C++ -*-
-
-//==========================================================================
-/**
- * @file Condition_Thread_Mutex.h
- *
- * $Id$
- *
- * Moved from Synch.h.
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//==========================================================================
-
-#ifndef ACE_CONDITION_THREAD_MUTEX_H
-#define ACE_CONDITION_THREAD_MUTEX_H
-#include /**/ "ace/pre.h"
-
-#include "ace/ACE_export.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if !defined (ACE_HAS_THREADS)
-# include "ace/Null_Condition.h"
-#else /* ACE_HAS_THREADS */
-// ACE platform supports some form of threading.
-
-#include "ace/Thread_Mutex.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-class ACE_Time_Value;
-
-class ACE_Export ACE_Condition_Attributes
-{
-public:
- /// Constructor
- ACE_Condition_Attributes (int type = ACE_DEFAULT_SYNCH_TYPE);
-
- /// Destructor
- ~ACE_Condition_Attributes (void);
-
-private:
- friend class ACE_Condition_Thread_Mutex;
-
- /// The attributes
- ACE_condattr_t attributes_;
-
-private:
- // = Prevent assignment and initialization.
- void operator= (const ACE_Condition_Attributes &);
- ACE_Condition_Attributes (const ACE_Condition_Attributes &);
-};
-
-/**
- * @class ACE_Condition_Thread_Mutex
- *
- * @brief ACE_Condition variable wrapper written using ACE_Mutexes This
- * allows threads to block until shared data changes state.
- * A condition variable enables threads to atomically block and
- * test the condition under the protection of a mutual exclu-
- * sion lock (mutex) until the condition is satisfied. That is,
- * the mutex must have been held by the thread before calling
- * wait or signal on the condition. If the condition is false,
- * a thread blocks on a condition variable and atomically
- * releases the mutex that is waiting for the condition to
- * change. If another thread changes the condition, it may wake
- * up waiting threads by signaling the associated condition
- * variable. The waiting threads, upon awakening, reacquire the
- * mutex and re-evaluate the condition.
- *
- * This should be an instantiation of ACE_Condition but problems
- * with compilers precludes this...
- */
-class ACE_Export ACE_Condition_Thread_Mutex
-{
-public:
- /// Initialize the condition variable.
- ACE_Condition_Thread_Mutex (const ACE_Thread_Mutex &m,
- const ACE_TCHAR *name = 0,
- void *arg = 0);
-
- /// Initialize the condition variable.
- ACE_Condition_Thread_Mutex (const ACE_Thread_Mutex &m,
- ACE_Condition_Attributes &attributes,
- const ACE_TCHAR *name = 0,
- void *arg = 0);
-
- /// Implicitly destroy the condition variable.
- ~ACE_Condition_Thread_Mutex (void);
-
- /**
- * Explicitly destroy the condition variable. Note that only one
- * thread should call this method since it doesn't protect against
- * race conditions.
- */
- int remove (void);
-
- /**
- * Block on condition, or until absolute time-of-day has passed. If
- * abstime == 0 use "blocking" <wait> semantics. Else, if <abstime>
- * != 0 and the call times out before the condition is signaled
- * <wait> returns -1 and sets errno to ETIME.
- */
- int wait (const ACE_Time_Value *abstime);
-
- /// Block on condition.
- int wait (void);
-
- /**
- * Block on condition or until absolute time-of-day has passed. If
- * abstime == 0 use "blocking" wait() semantics on the <mutex>
- * passed as a parameter (this is useful if you need to store the
- * <Condition> in shared memory). Else, if <abstime> != 0 and the
- * call times out before the condition is signaled <wait> returns -1
- * and sets errno to ETIME.
- */
- int wait (ACE_Thread_Mutex &mutex, const ACE_Time_Value *abstime = 0);
-
- /// Signal one waiting thread.
- int signal (void);
-
- /// Signal *all* waiting threads.
- int broadcast (void);
-
- /// Returns a reference to the underlying mutex;
- ACE_Thread_Mutex &mutex (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-protected:
- /// Condition variable.
- ACE_cond_t cond_;
-
- /// Reference to mutex lock.
- ACE_Thread_Mutex &mutex_;
-
- /// Keeps track of whether <remove> has been called yet to avoid
- /// multiple <remove> calls, e.g., explicitly and implicitly in the
- /// destructor. This flag isn't protected by a lock, so make sure
- /// that you don't have multiple threads simultaneously calling
- /// <remove> on the same object, which is a bad idea anyway...
- int removed_;
-
-private:
- // = Prevent assignment and initialization.
- void operator= (const ACE_Condition_Thread_Mutex &);
- ACE_Condition_Thread_Mutex (const ACE_Condition_Thread_Mutex &);
-};
-
-#if 0
-// The following class is commented out since there doesn't
-// appear to be a portable and robust means of implementing this
-// functionality across platforms. If you know of a portable and
-// robust way to implement this functionality please let us know.
-
-/**
- * @class ACE_Process_Condition
- *
- * @brief ACE_Condition variable wrapper that works across processes.
- */
-class ACE_Export ACE_Process_Condition
-{
-public:
- ACE_Process_Condition (MUTEX &m, const ACE_TCHAR *name = 0, void *arg = 0);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- // ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-};
-#endif /* 0 */
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/Condition_Thread_Mutex.inl"
-#endif /* __ACE_INLINE__ */
-
-#endif /* !ACE_HAS_THREADS */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_CONDITION_THREAD_MUTEX_H */