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-rw-r--r--ace/Connector.cpp809
1 files changed, 0 insertions, 809 deletions
diff --git a/ace/Connector.cpp b/ace/Connector.cpp
deleted file mode 100644
index ead333fe37a..00000000000
--- a/ace/Connector.cpp
+++ /dev/null
@@ -1,809 +0,0 @@
-// Connector.cpp
-// $Id$
-
-#if !defined (ACE_CONNECTOR_C)
-#define ACE_CONNECTOR_C
-
-#define ACE_BUILD_DLL
-#include "ace/Connector.h"
-
-// Shorthand names.
-#define SH SVC_HANDLER
-#define PR_CO_1 ACE_PEER_CONNECTOR_1
-#define PR_CO_2 ACE_PEER_CONNECTOR_2
-#define PR_AD ACE_PEER_CONNECTOR_ADDR
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Connector)
-
-template <class SH, PR_CO_1> void
-ACE_Connector<SH, PR_CO_2>::dump (void) const
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::dump");
-
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "\nclosing_ = %d", this->closing_));
- ACE_DEBUG ((LM_DEBUG, "\nflags_ = %d", this->flags_));
- this->handler_map_.dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-// Bridge method for creating a SVC_HANDLER. The strategy for
-// creating a SVC_HANDLER are configured into the Acceptor via it's
-// <creation_strategy_>. The default is to create a new SVC_HANDLER.
-// However, subclasses can override this strategy to perform
-// SVC_HANDLER creation in any way that they like (such as creating
-// subclass instances of SVC_HANDLER, using a singleton, dynamically
-// linking the handler, etc.).
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::make_svc_handler (SVC_HANDLER *&sh)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::make_svc_handler");
-
- if (sh == 0)
- ACE_NEW_RETURN (sh, SH, -1);
- return 0;
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::activate_svc_handler (SVC_HANDLER *svc_handler)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::activate_svc_handler");
- // No errors initially
- int error = 0;
-
- // See if we should enable non-blocking I/O on the <svc_handler>'s
- // peer.
- if (ACE_BIT_ENABLED (this->flags_, ACE_NONBLOCK) != 0)
- {
- if (svc_handler->peer ().enable (ACE_NONBLOCK) == -1)
- error = 1;
- }
- // Otherwise, make sure it's disabled by default.
- else if (svc_handler->peer ().disable (ACE_NONBLOCK) == -1)
- error = 1;
-
- // We are connected now, so try to open things up.
- if (error || svc_handler->open ((void *) this) == -1)
- {
- // Make sure to close down the <svc_handler> to avoid descriptor
- // leaks.
- svc_handler->close (0);
- return -1;
- }
- else
- return 0;
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::connect_svc_handler (SVC_HANDLER *&svc_handler,
- const PR_AD &remote_addr,
- ACE_Time_Value *timeout,
- const PR_AD &local_addr,
- int reuse_addr,
- int flags,
- int perms)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::connect_svc_handler");
-
- return this->connector_.connect (svc_handler->peer (),
- remote_addr,
- timeout,
- local_addr,
- reuse_addr,
- flags,
- perms);
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::open (ACE_Reactor *r, int flags)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::open");
- this->reactor (r);
- this->flags_ = flags;
- this->closing_ = 0;
- return 0;
-}
-
-template <class SH, PR_CO_1>
-ACE_Connector<SH, PR_CO_2>::ACE_Connector (ACE_Reactor *r, int flags)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::ACE_Connector");
- (void) this->open (r, flags);
-}
-
-template <class SH>
-ACE_Svc_Tuple<SH>::ACE_Svc_Tuple (SVC_HANDLER *sh,
- ACE_HANDLE handle,
- const void *arg,
- long id)
- : svc_handler_ (sh),
- handle_ (handle),
- arg_ (arg),
- cancellation_id_ (id)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::ACE_Svc_Tuple");
-}
-
-template <class SH> SVC_HANDLER *
-ACE_Svc_Tuple<SH>::svc_handler (void)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::svc_handler");
- return this->svc_handler_;
-}
-
-template <class SH> const void *
-ACE_Svc_Tuple<SH>::arg (void)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::arg");
- return this->arg_;
-}
-
-template <class SH> void
-ACE_Svc_Tuple<SH>::arg (const void *v)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::arg");
- this->arg_ = v;
-}
-
-template <class SH> ACE_HANDLE
-ACE_Svc_Tuple<SH>::handle (void)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::handle");
- return this->handle_;
-}
-
-template <class SH> void
-ACE_Svc_Tuple<SH>::handle (ACE_HANDLE h)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::handle");
- this->handle_ = h;
-}
-
-template <class SH> long
-ACE_Svc_Tuple<SH>::cancellation_id (void)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::cancellation_id");
- return this->cancellation_id_;
-}
-
-template <class SH> void
-ACE_Svc_Tuple<SH>::cancellation_id (long id)
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::cancellation_id");
- this->cancellation_id_ = id;
-}
-
-template <class SH> void
-ACE_Svc_Tuple<SH>::dump (void) const
-{
- ACE_TRACE ("ACE_Svc_Tuple<SH>::dump");
-
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "svc_handler_ = %x", this->svc_handler_));
- ACE_DEBUG ((LM_DEBUG, "\narg_ = %x", this->arg_));
- ACE_DEBUG ((LM_DEBUG, "\ncancellation_id_ = %d", this->cancellation_id_));
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-// This method is called if a connection times out before completing.
-// In this case, we call our cleanup_AST() method to cleanup the
-// descriptor from the ACE_Connector's table.
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::handle_timeout (const ACE_Time_Value &tv,
- const void *arg)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::handle_timeout");
- AST *ast = 0;
-
- if (this->cleanup_AST (((AST *) arg)->handle (),
- ast) == -1)
- return -1;
- else
- {
- ACE_ASSERT (((AST *) arg) == ast);
-
- // We may need this seemingly unnecessary assignment to work
- // around a bug with MSVC++?
- SH *sh = ast->svc_handler ();
-
- // Forward to the SVC_HANDLER the <arg> that was passed in as a
- // magic cookie during ACE_Connector::connect(). This gives the
- // SVC_HANDLER an opportunity to take corrective action (e.g.,
- // wait a few milliseconds and try to reconnect again.
- if (sh->handle_timeout (tv, ast->arg ()) == -1)
- sh->handle_close (sh->get_handle (), ACE_Event_Handler::TIMER_MASK);
-
- delete ast;
- return 0;
- }
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::cleanup_AST (ACE_HANDLE handle,
- ACE_Svc_Tuple<SH> *&ast)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::cleanup_AST");
-
- // Locate the ACE_Svc_Handler corresponding to the socket
- // descriptor.
- if (this->handler_map_.find (handle, ast) == -1)
- {
- // Error, entry not found in map.
- errno = ENOENT;
- ACE_ERROR_RETURN ((LM_ERROR, "%p %d not found in map\n",
- "find", handle), -1);
- }
-
- // Try to remove from ACE_Timer_Queue but if it's not there we
- // ignore the error.
- this->reactor ()->cancel_timer (ast->cancellation_id ());
-
- // Remove ACE_HANDLE from ACE_Reactor.
- this->reactor ()->remove_handler
- (handle, ACE_Event_Handler::ALL_EVENTS_MASK | ACE_Event_Handler::DONT_CALL);
-
- // Remove ACE_HANDLE from the map.
- this->handler_map_.unbind (handle);
- return 0;
-}
-
-// Called when a failure occurs during asynchronous connection
-// establishment. Simply delegate all work to this->handle_output().
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::handle_input (ACE_HANDLE h)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::handle_input");
- AST *ast = 0;
-
- if (this->cleanup_AST (h, ast) != -1)
- {
- ast->svc_handler ()->close (0);
- delete ast;
- }
- return 0; // Already removed from the ACE_Reactor.
-}
-
-// Finalize a connection established in non-blocking mode. When a
-// non-blocking connect *succeeds* the descriptor becomes enabled for
-// writing... Likewise, it is generally the case that when a
-// non-blocking connect *fails* the descriptor becomes enabled for
-// reading.
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::handle_output (ACE_HANDLE handle)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::handle_output");
- AST *ast = 0;
-
- if (this->cleanup_AST (handle, ast) == -1)
- return 0;
-
- ACE_ASSERT (ast != 0); // This shouldn't happen!
-
- // Try to find out if the reactor uses event associations for the
- // handles it waits on. If so we need to reset it.
- int reset_new_handle = this->reactor ()->uses_event_associations ();
-
- if (reset_new_handle)
- this->connector_.reset_new_handle (handle);
-
- // Transfer ownership of the ACE_HANDLE to the SVC_HANDLER.
- ast->svc_handler ()->set_handle (handle);
-
- PR_AD raddr;
-
-#if defined (ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS)
- // Win32 has a timing problem - if you check to see if the
- // connection has completed too fast, it will fail - so wait 35
- // millisecond to let it catch up.
- ACE_Time_Value tv (0, ACE_NON_BLOCKING_BUG_DELAY);
- ACE_OS::sleep (tv);
-#endif /* ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS */
-
- // Check to see if we're connected.
- if (ast->svc_handler ()->peer ().get_remote_addr (raddr) != -1)
- this->activate_svc_handler (ast->svc_handler ());
- else // Somethings gone wrong, so close down...
- ast->svc_handler ()->close (0);
-
- delete ast;
- return 0;
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::handle_exception (ACE_HANDLE h)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::handle_exception");
-
- return this->handle_output (h);
-}
-
-// Initiate connection to peer.
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::connect (SH *&sh,
- const PR_AD &remote_addr,
- const ACE_Synch_Options &synch_options,
- const PR_AD &local_addr,
- int reuse_addr,
- int flags,
- int perms)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::connect");
-
- SH* new_sh = sh;
- // If the user hasn't supplied us with a <SVC_HANDLER> we'll use the
- // factory method to create one. Otherwise, things will remain as
- // they are...
- if (this->make_svc_handler (new_sh) == -1)
- return -1;
-
- ACE_Time_Value *timeout;
- int use_reactor = synch_options[ACE_Synch_Options::USE_REACTOR];
-
- if (use_reactor)
- timeout = (ACE_Time_Value *) &ACE_Time_Value::zero;
- else
- timeout = (ACE_Time_Value *) synch_options.time_value ();
-
- // Delegate to connection strategy.
- if (this->connect_svc_handler (new_sh,
- remote_addr,
- timeout,
- local_addr,
- reuse_addr,
- flags,
- perms) == -1)
- {
- if (use_reactor && errno == EWOULDBLOCK)
- {
- // If the connection hasn't completed and we are using
- // non-blocking semantics then register ourselves with the
- // ACE_Reactor so that it will call us back when the
- // connection is complete or we timeout, whichever comes
- // first... Note that we needn't check the return value
- // here because if something goes wrong that will reset
- // errno this will be detected by the caller (since -1 is
- // being returned...).
- sh = new_sh;
- this->create_AST (sh, synch_options);
- }
- else
- {
- // Make sure to save/restore the errno since <close> may
- // change it.
-
- int error = errno;
- // Make sure to close down the Channel to avoid descriptor
- // leaks.
- new_sh->close (0);
- errno = error;
- }
- return -1;
- }
- else
- {
- // Activate immediately if we are connected.
- sh = new_sh;
- return this->activate_svc_handler (sh);
- }
-}
-
-// Initiate connection to peer.
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::connect_n (size_t n,
- SH *sh[],
- PR_AD remote_addrs[],
- char failed_svc_handlers[],
- const ACE_Synch_Options &synch_options)
-{
- int result = 0;
-
- for (size_t i = 0; i < n; i++)
- {
- if (this->connect (sh[i], remote_addrs[i], synch_options) == -1
- && !(synch_options[ACE_Synch_Options::USE_REACTOR]
- && errno == EWOULDBLOCK))
- {
- result = -1;
- if (failed_svc_handlers != 0)
- // Mark this entry as having failed.
- failed_svc_handlers[i] = 1;
- }
- else if (failed_svc_handlers != 0)
- // Mark this entry as having succeeded.
- failed_svc_handlers[i] = 0;
- }
-
- return result;
-}
-
-// Cancel a <svc_handler> that was started asynchronously.
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::cancel (SH *sh)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::cancel");
- MAP_ITERATOR mi (this->handler_map_);
-
- for (MAP_ENTRY *me = 0;
- mi.next (me) != 0;
- mi.advance ())
- if (me->int_id_->svc_handler () == sh)
- {
- AST *ast = 0;
- this->cleanup_AST (me->ext_id_, ast);
- ACE_ASSERT (ast == me->int_id_);
- delete ast;
- return 0;
- }
-
- return -1;
-}
-
-// Register the pending SVC_HANDLER with the map so that it can be
-// activated later on when the connection complets.
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::create_AST (SH *sh,
- const ACE_Synch_Options &synch_options)
-{
- int error = errno;
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::create_AST");
- AST *ast;
-
- ACE_NEW_RETURN (ast,
- AST (sh,
- sh->get_handle (),
- synch_options.arg (), -1),
- -1);
-
- // Register this with the reactor for connection events.
- ACE_Reactor_Mask mask = ACE_Event_Handler::CONNECT_MASK;
-
- // Bind ACE_Svc_Tuple with the ACE_HANDLE we're trying to connect.
- if (this->handler_map_.bind (sh->get_handle (), ast) == -1)
- goto fail1;
-
- else if (this->reactor ()->register_handler (sh->get_handle (), this, mask) == -1)
- goto fail2;
- // If we're starting connection under timer control then we need to
- // schedule a timeout with the ACE_Reactor.
- else
- {
- ACE_Time_Value *tv = (ACE_Time_Value *) synch_options.time_value ();
-
- if (tv != 0)
- {
- int cancellation_id =
- this->reactor ()->schedule_timer
- (this, (const void *) ast, *tv);
- if (cancellation_id == -1)
- goto fail3;
-
- ast->cancellation_id (cancellation_id);
- // Reset this because something might have gone wrong
- // elsewhere...
- errno = error;
- return 0;
- }
- else
- {
- // Reset this because something might have gone wrong
- // elsewhere...
- errno = error; // EWOULDBLOCK
- return 0; // Ok, everything worked just fine...
- }
- }
-
- // Undo previous actions using the ol' "goto label and fallthru"
- // trick...
-fail3:
- this->reactor ()->remove_handler (this,
- mask | ACE_Event_Handler::DONT_CALL);
- /* FALLTHRU */
-fail2:
- this->handler_map_.unbind (sh->get_handle ());
- /* FALLTHRU */
-fail1:
-
- // Close the svc_handler
- sh->close (0);
-
- delete ast;
- return -1;
-}
-
-// Terminate the Client ACE_Connector by iterating over any
-// unconnected ACE_Svc_Handler's and removing them from the
-// ACE_Reactor. Note that we can't call handle_close() back at this
-// point since we own these things and we'll just get called
-// recursively!
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::close (void)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::close");
- return this->handle_close ();
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::handle_close (ACE_HANDLE, ACE_Reactor_Mask mask)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::handle_close");
-
- if (this->reactor () != 0 && this->closing_ == 0)
- {
- // We're closing down now, so make sure not to call ourselves
- // recursively via other calls to handle_close() (e.g., from the
- // Timer_Queue).
- this->closing_ = 1;
-
- // Remove all timer objects associated with <this> object from
- // the <Reactor>'s Timer_Queue.
- this->reactor ()->cancel_timer (this);
-
- MAP_ITERATOR mi (this->handler_map_);
-
- // Iterate through the map and shut down all the pending handlers.
-
- for (MAP_ENTRY *me = 0;
- mi.next (me) != 0;
- mi.advance ())
- {
- this->reactor ()->remove_handler (me->ext_id_,
- mask | ACE_Event_Handler::DONT_CALL);
-
- AST *ast = 0;
- this->cleanup_AST (me->ext_id_, ast);
-
- // Close the svc_handler
- ACE_ASSERT (ast == me->int_id_);
- me->int_id_->svc_handler ()->close (0);
-
- delete ast;
- }
- }
-
- return 0;
-}
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::fini (void)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::fini");
-
- // Make sure to call close here since our destructor might not be
- // called if we're being dynamically linked via the svc.conf.
- this->handler_map_.close ();
-
- // Make sure we call our handle_close(), not a subclass's!
- return ACE_Connector<SH, PR_CO_2>::handle_close ();
-}
-
-// Hook called by the explicit dynamic linking facility.
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::init (int, char *[])
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::init");
- return -1;
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::suspend (void)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::suspend");
- return -1;
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::resume (void)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::resume");
- return -1;
-}
-
-template <class SH, PR_CO_1> int
-ACE_Connector<SH, PR_CO_2>::info (char **strp, size_t length) const
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::info");
- char buf[BUFSIZ];
-
- ACE_OS::sprintf (buf,
- "%s\t %s",
- "ACE_Connector",
- "# connector factory\n");
-
- if (*strp == 0 && (*strp = ACE_OS::strdup (buf)) == 0)
- return -1;
- else
- ACE_OS::strncpy (*strp, buf, length);
- return ACE_OS::strlen (buf);
-}
-
-template <class SH, PR_CO_1>
-ACE_Connector<SH, PR_CO_2>::~ACE_Connector (void)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::~ACE_Connector");
- // We will call our handle_close(), not a subclass's, due to the way
- // that C++ destructors work.
- this->handle_close ();
-}
-
-template <class SH, PR_CO_1> int
-ACE_Strategy_Connector<SH, PR_CO_2>::open (ACE_Reactor *r, int flags)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::open");
- return this->open (r, 0, 0, 0, flags);
-}
-
-template <class SH, PR_CO_1> int
-ACE_Strategy_Connector<SH, PR_CO_2>::open
- (ACE_Reactor *r,
- ACE_Creation_Strategy<SVC_HANDLER> *cre_s,
- ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2> *conn_s,
- ACE_Concurrency_Strategy<SVC_HANDLER> *con_s,
- int flags)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::open");
-
- this->reactor (r);
-
- // @@ Not implemented yet.
- // this->flags_ = flags;
- ACE_UNUSED_ARG (flags);
-
- // Initialize the creation strategy.
-
- // First we decide if we need to clean up.
- if (this->creation_strategy_ != 0 &&
- this->delete_creation_strategy_ != 0 &&
- cre_s != 0)
- {
- delete this->creation_strategy_;
- this->creation_strategy_ = 0;
- this->delete_creation_strategy_ = 0;
- }
-
- if (cre_s != 0)
- this->creation_strategy_ = cre_s;
- else if (this->creation_strategy_ == 0)
- {
- ACE_NEW_RETURN (this->creation_strategy_,
- CREATION_STRATEGY, -1);
- this->delete_creation_strategy_ = 1;
- }
-
-
- // Initialize the accept strategy.
-
- if (this->connect_strategy_ != 0 &&
- this->delete_connect_strategy_ != 0 &&
- conn_s != 0)
- {
- delete this->connect_strategy_;
- this->connect_strategy_ = 0;
- this->delete_connect_strategy_ = 0;
- }
-
- if (conn_s != 0)
- this->connect_strategy_ = conn_s;
- else if (this->connect_strategy_ == 0)
- {
- ACE_NEW_RETURN (this->connect_strategy_,
- CONNECT_STRATEGY, -1);
- this->delete_connect_strategy_ = 1;
- }
-
-
- // Initialize the concurrency strategy.
-
- if (this->concurrency_strategy_ != 0 &&
- this->delete_concurrency_strategy_ != 0 &&
- con_s != 0)
- {
- delete this->concurrency_strategy_;
- this->concurrency_strategy_ = 0;
- this->delete_concurrency_strategy_ = 0;
- }
-
- if (con_s != 0)
- this->concurrency_strategy_ = con_s;
- else if (this->concurrency_strategy_ == 0)
- {
- ACE_NEW_RETURN (this->concurrency_strategy_,
- CONCURRENCY_STRATEGY, -1);
- this->delete_concurrency_strategy_ = 1;
- }
-
- return 0;
-}
-
-template <class SH, PR_CO_1>
-ACE_Strategy_Connector<SH, PR_CO_2>::ACE_Strategy_Connector
- (ACE_Reactor *reactor,
- ACE_Creation_Strategy<SVC_HANDLER> *cre_s,
- ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2> *conn_s,
- ACE_Concurrency_Strategy<SVC_HANDLER> *con_s,
- int flags)
- : creation_strategy_ (0),
- delete_creation_strategy_ (0),
- connect_strategy_ (0),
- delete_connect_strategy_ (0),
- concurrency_strategy_ (0),
- delete_concurrency_strategy_ (0)
-{
- ACE_TRACE ("ACE_Connector<SH, PR_CO_2>::ACE_Connector");
-
- if (this->open (reactor, cre_s, conn_s, con_s, flags) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n", "ACE_Strategy_Connector::ACE_Strategy_Connector"));
-}
-
-template <class SH, PR_CO_1>
-ACE_Strategy_Connector<SH, PR_CO_2>::~ACE_Strategy_Connector (void)
-{
- ACE_TRACE ("ACE_Strategy_Connector<SH, PR_CO_2>::~ACE_Strategy_Connector");
-
- // Close down
- this->close ();
-}
-
-template <class SH, PR_CO_1> int
-ACE_Strategy_Connector<SH, PR_CO_2>::close (void)
-{
- if (this->delete_creation_strategy_)
- delete this->creation_strategy_;
- this->delete_creation_strategy_ = 0;
- this->creation_strategy_ = 0;
-
- if (this->delete_connect_strategy_)
- delete this->connect_strategy_;
- this->delete_connect_strategy_ = 0;
- this->connect_strategy_ = 0;
-
- if (this->delete_concurrency_strategy_)
- delete this->concurrency_strategy_;
- this->delete_concurrency_strategy_ = 0;
- this->concurrency_strategy_ = 0;
-
- return SUPER::close ();
-}
-
-template <class SH, PR_CO_1> int
-ACE_Strategy_Connector<SH, PR_CO_2>::make_svc_handler (SVC_HANDLER *&sh)
-{
- return this->creation_strategy_->make_svc_handler (sh);
-}
-
-template <class SH, PR_CO_1> int
-ACE_Strategy_Connector<SH, PR_CO_2>::connect_svc_handler
- (SVC_HANDLER *&sh,
- const ACE_PEER_CONNECTOR_ADDR &remote_addr,
- ACE_Time_Value *timeout,
- const ACE_PEER_CONNECTOR_ADDR &local_addr,
- int reuse_addr,
- int flags,
- int perms)
-{
- return this->connect_strategy_->connect_svc_handler (sh,
- remote_addr,
- timeout,
- local_addr,
- reuse_addr,
- flags,
- perms);
-}
-
-template <class SH, PR_CO_1> int
-ACE_Strategy_Connector<SH, PR_CO_2>::activate_svc_handler (SVC_HANDLER *svc_handler)
-{
- return this->concurrency_strategy_->activate_svc_handler (svc_handler, this);
-}
-
-#undef SH
-#undef PR_CO_1
-#undef PR_CO_2
-#endif /* ACE_CONNECTOR_C */